1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License (the "License"). 6 * You may not use this file except in compliance with the License. 7 * 8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 * or http://www.opensolaris.org/os/licensing. 10 * See the License for the specific language governing permissions 11 * and limitations under the License. 12 * 13 * When distributing Covered Code, include this CDDL HEADER in each 14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 * If applicable, add the following below this CDDL HEADER, with the 16 * fields enclosed by brackets "[]" replaced with your own identifying 17 * information: Portions Copyright [yyyy] [name of copyright owner] 18 * 19 * CDDL HEADER END 20 */ 21 /* 22 * Copyright 2008 Sun Microsystems, Inc. All rights reserved. 23 * Use is subject to license terms. 24 */ 25 26 #pragma ident "%Z%%M% %I% %E% SMI" 27 28 /* 29 * 4-Byte Mouse Protocol 30 */ 31 32 #include <sys/param.h> 33 #include <sys/stream.h> 34 #include <sys/strsun.h> 35 #include <sys/vuid_event.h> 36 #include <sys/vuidmice.h> 37 38 #ifdef VUIDM4P_DEBUG 39 #define VBUF_SIZE 511 40 static unsigned char vuidm4p_buf[VBUF_SIZE+1]; 41 static int vuidm4p_ptr = 0; 42 #endif 43 44 #define VUID_BUT(b) BUT((b*2)+1) 45 46 /* 47 * VUID_BUT(0) BUT(1) LEFT BUTTON 48 * VUID_BUT(1) BUT(3) RIGHT BUTTON 49 */ 50 51 #define MOUSE_NUMBUTTONS 3 /* Number of buttons */ 52 #define MOUSE_BUTTON_M (uchar_t)(0x40) /* Middle button */ 53 #define MOUSE_BUTTON_L (uchar_t)(0x20) /* Left button */ 54 #define MOUSE_BUTTON_R (uchar_t)(0x10) /* Right button */ 55 56 #define MOUSE_START_CODE (uchar_t)(0x40) /* Start code in char */ 57 58 #define MOUSE_START 0 /* Beginning of packet */ 59 #define MOUSE_BUTTON 1 /* Got button status */ 60 #define MOUSE_DELTA_X 2 /* got delta X */ 61 #define MOUSE_DELTA_Y 3 /* got delta Y */ 62 63 extern void VUID_PUTNEXT(queue_t *const, uchar_t, uchar_t, uchar_t, int); 64 65 int 66 VUID_OPEN(queue_t *const qp) 67 { 68 /* 69 * The current kdmconfig tables imply that this module can be used 70 * for both 2- and 3- button mice, so based on that evidence we 71 * can't assume a constant. It should be possible to autodetect 72 * based on the mouse's startup behavior - "M" means 2 buttons, 73 * "M3" means 3 buttons - but that's for another day. 74 */ 75 STATEP->nbuttons = 0; /* Don't know. */ 76 77 return (0); 78 } 79 80 static void 81 vuidm4p_sendButtonEvent(queue_t *const qp) 82 { 83 int b; 84 85 /* for the LEFT and RIGHT button, see if it has changed */ 86 for (b = 0; b < 2; b++) { 87 uchar_t mask = 0x20 >> b; 88 89 if ((STATEP->buttons & mask) != (STATEP->oldbuttons & mask)) 90 VUID_PUTNEXT(qp, VUID_BUT(b), FE_PAIR_NONE, 0, 91 ((STATEP->buttons & mask) ? 1 : 0)); 92 } 93 } 94 95 void 96 vuidm4p(queue_t *const qp, mblk_t *mp) 97 { 98 int r, code; 99 unsigned char *bufp; 100 101 bufp = mp->b_rptr; 102 r = MBLKL(mp); 103 104 for (r--; r >= 0; r--) { 105 code = *bufp++; 106 107 #ifdef VUIDM4P_DEBUG 108 vuidm4p_buf[vuidm4p_ptr] = code; 109 vuidm4p_ptr = ((vuidm4p_ptr + 1) & VBUF_SIZE); 110 #endif 111 112 if (code & MOUSE_START_CODE) { 113 /* 114 * sync it here 115 */ 116 STATEP->state = MOUSE_START; 117 } 118 119 switch (STATEP->state) { 120 /* 121 * Start state. We stay here if the start code is not 122 * received thus forcing us back into sync. When we 123 * get a start code the button mask comes with it 124 * forcing us to the next state. 125 */ 126 default: 127 case MOUSE_START: 128 /* look for sync */ 129 if ((code & MOUSE_START_CODE) == 0) 130 break; 131 132 STATEP->deltax = STATEP->deltay = 0; 133 STATEP->buttons = 0; 134 135 /* Get the new state for the LEFT & RIGHT Button */ 136 STATEP->buttons |= 137 (code & (MOUSE_BUTTON_L | MOUSE_BUTTON_R)); 138 139 /* 140 * bits 0 & 1 are bits 6 & 7 of X value 141 * (Sign extend them with the cast.) 142 */ 143 STATEP->deltax = (signed char)((code & 0x03) << 6); 144 145 /* 146 * bits 2 & 3 are bits 6 & 7 of Y value 147 * (Sign extend them with the cast.) 148 */ 149 STATEP->deltay = (signed char)((code & 0x0c) << 4); 150 STATEP->state = MOUSE_BUTTON; 151 /* go to the next state */ 152 break; 153 154 case MOUSE_BUTTON: 155 /* 156 * We receive the remaining 6 bits of delta x, 157 * forcing us to the next state. We just piece the 158 * value of delta x together. 159 */ 160 STATEP->deltax |= code & 0x3f; 161 STATEP->state = MOUSE_DELTA_X; 162 break; 163 164 /* 165 * The last part of delta Y, and the packet *may be* 166 * complete 167 */ 168 case MOUSE_DELTA_X: 169 STATEP->deltay |= code & 0x3f; 170 STATEP->state = MOUSE_DELTA_Y; 171 172 STATEP->buttons |= 173 (STATEP->oldbuttons & MOUSE_BUTTON_M); 174 175 /* 176 * If we can peek at the next two mouse characters, 177 * and neither of them is the start of the next 178 * packet, don't use this packet. 179 */ 180 if (r > 1 && !(bufp[0] & MOUSE_START_CODE) && 181 !(bufp[1] & MOUSE_START_CODE)) { 182 STATEP->state = MOUSE_START; 183 break; 184 } 185 186 if (STATEP->buttons != STATEP->oldbuttons) { 187 vuidm4p_sendButtonEvent(qp); 188 } 189 190 /* 191 * remember state 192 */ 193 STATEP->oldbuttons = STATEP->buttons; 194 195 /* 196 * generate motion Events for delta_x 197 */ 198 if (STATEP->deltax) 199 VUID_PUTNEXT(qp, 200 (uchar_t)LOC_X_DELTA, FE_PAIR_ABSOLUTE, 201 (uchar_t)LOC_X_ABSOLUTE, STATEP->deltax); 202 /* 203 * Reverse the Sign for DELTA_Y 204 */ 205 if (STATEP->deltay) 206 VUID_PUTNEXT(qp, 207 (uchar_t)LOC_Y_DELTA, FE_PAIR_ABSOLUTE, 208 (uchar_t)LOC_Y_ABSOLUTE, -STATEP->deltay); 209 210 STATEP->deltax = STATEP->deltay = 0; 211 212 /* allow us to keep looking for an optional 4th byte */ 213 break; 214 215 case MOUSE_DELTA_Y: 216 /* 217 * We've seen delta Y. If we do NOT have the sync 218 * bit set, this indicates the middle button's status. 219 */ 220 STATEP->state = MOUSE_START; 221 222 /* 223 * if we're here, the fourth byte is indeed present 224 * to indicate something with the middle button. 225 */ 226 227 /* 228 * If we can peek at the next mouse character, and 229 * its not the start of the next packet, don't use 230 * this packet. 231 */ 232 if (r > 0 && !(bufp[0] & MOUSE_START_CODE)) 233 break; 234 235 /* 236 * Check if the byte is a valid middle button state. 237 * It must either be 0x00 or 0x20 only. 238 */ 239 240 /* 241 * Get the new state for the MIDDLE Button 242 * Left button set in 4th byte indicates that the 243 * middle button is pressed, cleared means it 244 * has been released. 245 */ 246 if (code == MOUSE_BUTTON_L) 247 STATEP->buttons |= MOUSE_BUTTON_M; 248 else if (code == 0) 249 STATEP->buttons &= ~MOUSE_BUTTON_M; 250 else { 251 /* 252 * Invalid data in the 4th byte of the packet. 253 * Skip this byte. 254 */ 255 #ifdef VUIDM4P_DEBUG 256 vuidm4p_break(); 257 #endif 258 break; 259 } 260 261 /* 262 * generate an Event with the middle button's status 263 */ 264 if (STATEP->oldbuttons != STATEP->buttons) { 265 VUID_PUTNEXT(qp, 266 (uchar_t)MS_MIDDLE, FE_PAIR_NONE, 0, 267 ((STATEP->buttons & MOUSE_BUTTON_M) ? 268 1 : 0)); 269 } 270 271 /* 272 * remember state 273 */ 274 STATEP->oldbuttons = STATEP->buttons; 275 break; 276 } 277 } 278 freemsg(mp); 279 } 280 281 282 #ifdef VUIDM4P_DEBUG 283 int 284 vuidm4p_break() 285 { 286 char buf[VBUF_SIZE+1]; 287 int i; 288 289 for (i = 0; i <= VBUF_SIZE; i++) { 290 buf[i] - vuidm4p_buf[vuidm4p_ptr]; 291 vuidm4p_ptr = ((vuidm4p_ptr + 1) & VBUF_SIZE); 292 } 293 294 for (i = 0; i <= VBUF_SIZE; i++) { 295 vuidm4p_buf[i] = buf[i]; 296 } 297 } 298 #endif 299