xref: /illumos-gate/usr/src/uts/common/io/ib/clients/rdsv3/send.c (revision 794f0adb050e571bbfde4d2a19b9f88b852079dd)
1 /*
2  * Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved.
3  */
4 
5 /*
6  * This file contains code imported from the OFED rds source file send.c
7  * Oracle elects to have and use the contents of send.c under and governed
8  * by the OpenIB.org BSD license (see below for full license text). However,
9  * the following notice accompanied the original version of this file:
10  */
11 
12 /*
13  * Copyright (c) 2006 Oracle.  All rights reserved.
14  *
15  * This software is available to you under a choice of one of two
16  * licenses.  You may choose to be licensed under the terms of the GNU
17  * General Public License (GPL) Version 2, available from the file
18  * COPYING in the main directory of this source tree, or the
19  * OpenIB.org BSD license below:
20  *
21  *     Redistribution and use in source and binary forms, with or
22  *     without modification, are permitted provided that the following
23  *     conditions are met:
24  *
25  *      - Redistributions of source code must retain the above
26  *        copyright notice, this list of conditions and the following
27  *        disclaimer.
28  *
29  *      - Redistributions in binary form must reproduce the above
30  *        copyright notice, this list of conditions and the following
31  *        disclaimer in the documentation and/or other materials
32  *        provided with the distribution.
33  *
34  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
35  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
36  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
37  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
38  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
39  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
40  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
41  * SOFTWARE.
42  *
43  */
44 #include <sys/stropts.h>
45 #include <sys/systm.h>
46 
47 #include <sys/rds.h>
48 #include <sys/socket.h>
49 #include <sys/socketvar.h>
50 
51 #include <sys/ib/clients/rdsv3/rdsv3.h>
52 #include <sys/ib/clients/rdsv3/rdma.h>
53 #include <sys/ib/clients/rdsv3/rdsv3_debug.h>
54 
55 /*
56  * When transmitting messages in rdsv3_send_xmit, we need to emerge from
57  * time to time and briefly release the CPU. Otherwise the softlock watchdog
58  * will kick our shin.
59  * Also, it seems fairer to not let one busy connection stall all the
60  * others.
61  *
62  * send_batch_count is the number of times we'll loop in send_xmit. Setting
63  * it to 0 will restore the old behavior (where we looped until we had
64  * drained the queue).
65  */
66 static int send_batch_count = 64;
67 
68 extern void rdsv3_ib_send_unmap_rdma(void *ic, struct rdsv3_rdma_op *op);
69 /*
70  * Reset the send state. Caller must hold c_send_lock when calling here.
71  */
72 void
73 rdsv3_send_reset(struct rdsv3_connection *conn)
74 {
75 	struct rdsv3_message *rm, *tmp;
76 	struct rdsv3_rdma_op *ro;
77 
78 	RDSV3_DPRINTF4("rdsv3_send_reset", "Enter(conn: %p)", conn);
79 
80 	ASSERT(MUTEX_HELD(&conn->c_send_lock));
81 
82 	if (conn->c_xmit_rm) {
83 		rm = conn->c_xmit_rm;
84 		ro = rm->m_rdma_op;
85 		if (ro && ro->r_mapped) {
86 			RDSV3_DPRINTF2("rdsv3_send_reset",
87 			    "rm %p mflg 0x%x map %d mihdl %p sgl %p",
88 			    rm, rm->m_flags, ro->r_mapped,
89 			    ro->r_rdma_sg[0].mihdl,
90 			    ro->r_rdma_sg[0].swr.wr_sgl);
91 			rdsv3_ib_send_unmap_rdma(conn->c_transport_data, ro);
92 		}
93 		/*
94 		 * Tell the user the RDMA op is no longer mapped by the
95 		 * transport. This isn't entirely true (it's flushed out
96 		 * independently) but as the connection is down, there's
97 		 * no ongoing RDMA to/from that memory
98 		 */
99 		rdsv3_message_unmapped(conn->c_xmit_rm);
100 		rdsv3_message_put(conn->c_xmit_rm);
101 		conn->c_xmit_rm = NULL;
102 	}
103 
104 	conn->c_xmit_sg = 0;
105 	conn->c_xmit_hdr_off = 0;
106 	conn->c_xmit_data_off = 0;
107 	conn->c_xmit_rdma_sent = 0;
108 	conn->c_map_queued = 0;
109 
110 	conn->c_unacked_packets = rdsv3_sysctl_max_unacked_packets;
111 	conn->c_unacked_bytes = rdsv3_sysctl_max_unacked_bytes;
112 
113 	/* Mark messages as retransmissions, and move them to the send q */
114 	mutex_enter(&conn->c_lock);
115 	RDSV3_FOR_EACH_LIST_NODE_SAFE(rm, tmp, &conn->c_retrans, m_conn_item) {
116 		set_bit(RDSV3_MSG_ACK_REQUIRED, &rm->m_flags);
117 		set_bit(RDSV3_MSG_RETRANSMITTED, &rm->m_flags);
118 		if (rm->m_rdma_op && rm->m_rdma_op->r_mapped) {
119 			RDSV3_DPRINTF4("_send_reset",
120 			    "RT rm %p mflg 0x%x sgl %p",
121 			    rm, rm->m_flags,
122 			    rm->m_rdma_op->r_rdma_sg[0].swr.wr_sgl);
123 		}
124 	}
125 	list_move_tail(&conn->c_send_queue, &conn->c_retrans);
126 	mutex_exit(&conn->c_lock);
127 
128 	RDSV3_DPRINTF4("rdsv3_send_reset", "Return(conn: %p)", conn);
129 }
130 
131 /*
132  * We're making the concious trade-off here to only send one message
133  * down the connection at a time.
134  *   Pro:
135  *      - tx queueing is a simple fifo list
136  *   	- reassembly is optional and easily done by transports per conn
137  *      - no per flow rx lookup at all, straight to the socket
138  *   	- less per-frag memory and wire overhead
139  *   Con:
140  *      - queued acks can be delayed behind large messages
141  *   Depends:
142  *      - small message latency is higher behind queued large messages
143  *      - large message latency isn't starved by intervening small sends
144  */
145 int
146 rdsv3_send_xmit(struct rdsv3_connection *conn)
147 {
148 	struct rdsv3_message *rm;
149 	unsigned int tmp;
150 	unsigned int send_quota = send_batch_count;
151 	struct rdsv3_scatterlist *sg;
152 	int ret = 0;
153 	int was_empty = 0;
154 	list_t to_be_dropped;
155 
156 restart:
157 	if (!rdsv3_conn_up(conn))
158 		goto out;
159 
160 	RDSV3_DPRINTF4("rdsv3_send_xmit", "Enter(conn: %p)", conn);
161 
162 	list_create(&to_be_dropped, sizeof (struct rdsv3_message),
163 	    offsetof(struct rdsv3_message, m_conn_item));
164 
165 	/*
166 	 * sendmsg calls here after having queued its message on the send
167 	 * queue.  We only have one task feeding the connection at a time.  If
168 	 * another thread is already feeding the queue then we back off.  This
169 	 * avoids blocking the caller and trading per-connection data between
170 	 * caches per message.
171 	 */
172 	if (!mutex_tryenter(&conn->c_send_lock)) {
173 		RDSV3_DPRINTF4("rdsv3_send_xmit",
174 		    "Another thread running(conn: %p)", conn);
175 		rdsv3_stats_inc(s_send_sem_contention);
176 		ret = -ENOMEM;
177 		goto out;
178 	}
179 	atomic_add_32(&conn->c_senders, 1);
180 
181 	if (conn->c_trans->xmit_prepare)
182 		conn->c_trans->xmit_prepare(conn);
183 
184 	/*
185 	 * spin trying to push headers and data down the connection until
186 	 * the connection doesn't make forward progress.
187 	 */
188 	while (--send_quota) {
189 		/*
190 		 * See if need to send a congestion map update if we're
191 		 * between sending messages.  The send_sem protects our sole
192 		 * use of c_map_offset and _bytes.
193 		 * Note this is used only by transports that define a special
194 		 * xmit_cong_map function. For all others, we create allocate
195 		 * a cong_map message and treat it just like any other send.
196 		 */
197 		if (conn->c_map_bytes) {
198 			ret = conn->c_trans->xmit_cong_map(conn, conn->c_lcong,
199 			    conn->c_map_offset);
200 			if (ret <= 0)
201 				break;
202 
203 			conn->c_map_offset += ret;
204 			conn->c_map_bytes -= ret;
205 			if (conn->c_map_bytes)
206 				continue;
207 		}
208 
209 		/*
210 		 * If we're done sending the current message, clear the
211 		 * offset and S/G temporaries.
212 		 */
213 		rm = conn->c_xmit_rm;
214 		if (rm != NULL &&
215 		    conn->c_xmit_hdr_off == sizeof (struct rdsv3_header) &&
216 		    conn->c_xmit_sg == rm->m_nents) {
217 			conn->c_xmit_rm = NULL;
218 			conn->c_xmit_sg = 0;
219 			conn->c_xmit_hdr_off = 0;
220 			conn->c_xmit_data_off = 0;
221 			conn->c_xmit_rdma_sent = 0;
222 
223 			/* Release the reference to the previous message. */
224 			rdsv3_message_put(rm);
225 			rm = NULL;
226 		}
227 
228 		/* If we're asked to send a cong map update, do so. */
229 		if (rm == NULL && test_and_clear_bit(0, &conn->c_map_queued)) {
230 			if (conn->c_trans->xmit_cong_map != NULL) {
231 				conn->c_map_offset = 0;
232 				conn->c_map_bytes =
233 				    sizeof (struct rdsv3_header) +
234 				    RDSV3_CONG_MAP_BYTES;
235 				continue;
236 			}
237 
238 			rm = rdsv3_cong_update_alloc(conn);
239 			if (IS_ERR(rm)) {
240 				ret = PTR_ERR(rm);
241 				break;
242 			}
243 
244 			conn->c_xmit_rm = rm;
245 		}
246 
247 		/*
248 		 * Grab the next message from the send queue, if there is one.
249 		 *
250 		 * c_xmit_rm holds a ref while we're sending this message down
251 		 * the connction.  We can use this ref while holding the
252 		 * send_sem.. rdsv3_send_reset() is serialized with it.
253 		 */
254 		if (rm == NULL) {
255 			unsigned int len;
256 
257 			mutex_enter(&conn->c_lock);
258 
259 			if (!list_is_empty(&conn->c_send_queue)) {
260 				rm = list_remove_head(&conn->c_send_queue);
261 				rdsv3_message_addref(rm);
262 
263 				/*
264 				 * Move the message from the send queue to
265 				 * the retransmit
266 				 * list right away.
267 				 */
268 				list_insert_tail(&conn->c_retrans, rm);
269 			}
270 
271 			mutex_exit(&conn->c_lock);
272 
273 			if (rm == NULL) {
274 				was_empty = 1;
275 				break;
276 			}
277 
278 			/*
279 			 * Unfortunately, the way Infiniband deals with
280 			 * RDMA to a bad MR key is by moving the entire
281 			 * queue pair to error state. We cold possibly
282 			 * recover from that, but right now we drop the
283 			 * connection.
284 			 * Therefore, we never retransmit messages with
285 			 * RDMA ops.
286 			 */
287 			if (rm->m_rdma_op &&
288 			    test_bit(RDSV3_MSG_RETRANSMITTED, &rm->m_flags)) {
289 				mutex_enter(&conn->c_lock);
290 				if (test_and_clear_bit(RDSV3_MSG_ON_CONN,
291 				    &rm->m_flags))
292 					list_remove_node(&rm->m_conn_item);
293 					list_insert_tail(&to_be_dropped, rm);
294 				mutex_exit(&conn->c_lock);
295 				rdsv3_message_put(rm);
296 				continue;
297 			}
298 
299 			/* Require an ACK every once in a while */
300 			len = ntohl(rm->m_inc.i_hdr.h_len);
301 			if (conn->c_unacked_packets == 0 ||
302 			    conn->c_unacked_bytes < len) {
303 				set_bit(RDSV3_MSG_ACK_REQUIRED, &rm->m_flags);
304 
305 				conn->c_unacked_packets =
306 				    rdsv3_sysctl_max_unacked_packets;
307 				conn->c_unacked_bytes =
308 				    rdsv3_sysctl_max_unacked_bytes;
309 				rdsv3_stats_inc(s_send_ack_required);
310 			} else {
311 				conn->c_unacked_bytes -= len;
312 				conn->c_unacked_packets--;
313 			}
314 
315 			conn->c_xmit_rm = rm;
316 		}
317 
318 		/*
319 		 * Try and send an rdma message.  Let's see if we can
320 		 * keep this simple and require that the transport either
321 		 * send the whole rdma or none of it.
322 		 */
323 		if (rm->m_rdma_op && !conn->c_xmit_rdma_sent) {
324 			ret = conn->c_trans->xmit_rdma(conn, rm->m_rdma_op);
325 			if (ret)
326 				break;
327 			conn->c_xmit_rdma_sent = 1;
328 			/*
329 			 * The transport owns the mapped memory for now.
330 			 * You can't unmap it while it's on the send queue
331 			 */
332 			set_bit(RDSV3_MSG_MAPPED, &rm->m_flags);
333 		}
334 
335 		if (conn->c_xmit_hdr_off < sizeof (struct rdsv3_header) ||
336 		    conn->c_xmit_sg < rm->m_nents) {
337 			ret = conn->c_trans->xmit(conn, rm,
338 			    conn->c_xmit_hdr_off,
339 			    conn->c_xmit_sg,
340 			    conn->c_xmit_data_off);
341 			if (ret <= 0)
342 				break;
343 
344 			if (conn->c_xmit_hdr_off <
345 			    sizeof (struct rdsv3_header)) {
346 				tmp = min(ret,
347 				    sizeof (struct rdsv3_header) -
348 				    conn->c_xmit_hdr_off);
349 				conn->c_xmit_hdr_off += tmp;
350 				ret -= tmp;
351 			}
352 
353 			sg = &rm->m_sg[conn->c_xmit_sg];
354 			while (ret) {
355 				tmp = min(ret, rdsv3_sg_len(sg) -
356 				    conn->c_xmit_data_off);
357 				conn->c_xmit_data_off += tmp;
358 				ret -= tmp;
359 				if (conn->c_xmit_data_off == rdsv3_sg_len(sg)) {
360 					conn->c_xmit_data_off = 0;
361 					sg++;
362 					conn->c_xmit_sg++;
363 					ASSERT(!(ret != 0 &&
364 					    conn->c_xmit_sg == rm->m_nents));
365 				}
366 			}
367 		}
368 	}
369 
370 	/* Nuke any messages we decided not to retransmit. */
371 	if (!list_is_empty(&to_be_dropped))
372 		rdsv3_send_remove_from_sock(&to_be_dropped, RDSV3_RDMA_DROPPED);
373 
374 	if (conn->c_trans->xmit_complete)
375 		conn->c_trans->xmit_complete(conn);
376 
377 	/*
378 	 * We might be racing with another sender who queued a message but
379 	 * backed off on noticing that we held the c_send_lock.  If we check
380 	 * for queued messages after dropping the sem then either we'll
381 	 * see the queued message or the queuer will get the sem.  If we
382 	 * notice the queued message then we trigger an immediate retry.
383 	 *
384 	 * We need to be careful only to do this when we stopped processing
385 	 * the send queue because it was empty.  It's the only way we
386 	 * stop processing the loop when the transport hasn't taken
387 	 * responsibility for forward progress.
388 	 */
389 	mutex_exit(&conn->c_send_lock);
390 
391 	if (conn->c_map_bytes || (send_quota == 0 && !was_empty)) {
392 		/*
393 		 * We exhausted the send quota, but there's work left to
394 		 * do. Return and (re-)schedule the send worker.
395 		 */
396 		ret = -EAGAIN;
397 	}
398 
399 	atomic_dec_32(&conn->c_senders);
400 
401 	if (ret == 0 && was_empty) {
402 		/*
403 		 * A simple bit test would be way faster than taking the
404 		 * spin lock
405 		 */
406 		mutex_enter(&conn->c_lock);
407 		if (!list_is_empty(&conn->c_send_queue)) {
408 			rdsv3_stats_inc(s_send_sem_queue_raced);
409 			ret = -EAGAIN;
410 		}
411 		mutex_exit(&conn->c_lock);
412 	}
413 
414 out:
415 	RDSV3_DPRINTF4("rdsv3_send_xmit", "Return(conn: %p, ret: %d)",
416 	    conn, ret);
417 	return (ret);
418 }
419 
420 static void
421 rdsv3_send_sndbuf_remove(struct rdsv3_sock *rs, struct rdsv3_message *rm)
422 {
423 	uint32_t len = ntohl(rm->m_inc.i_hdr.h_len);
424 
425 	ASSERT(mutex_owned(&rs->rs_lock));
426 
427 	ASSERT(rs->rs_snd_bytes >= len);
428 	rs->rs_snd_bytes -= len;
429 
430 	if (rs->rs_snd_bytes == 0)
431 		rdsv3_stats_inc(s_send_queue_empty);
432 }
433 
434 static inline int
435 rdsv3_send_is_acked(struct rdsv3_message *rm, uint64_t ack,
436     is_acked_func is_acked)
437 {
438 	if (is_acked)
439 		return (is_acked(rm, ack));
440 	return (ntohll(rm->m_inc.i_hdr.h_sequence) <= ack);
441 }
442 
443 /*
444  * Returns true if there are no messages on the send and retransmit queues
445  * which have a sequence number greater than or equal to the given sequence
446  * number.
447  */
448 int
449 rdsv3_send_acked_before(struct rdsv3_connection *conn, uint64_t seq)
450 {
451 	struct rdsv3_message *rm;
452 	int ret = 1;
453 
454 	RDSV3_DPRINTF4("rdsv3_send_acked_before", "Enter(conn: %p)", conn);
455 
456 	mutex_enter(&conn->c_lock);
457 
458 	/* XXX - original code spits out warning */
459 	rm = list_head(&conn->c_retrans);
460 	if (ntohll(rm->m_inc.i_hdr.h_sequence) < seq)
461 		ret = 0;
462 
463 	/* XXX - original code spits out warning */
464 	rm = list_head(&conn->c_send_queue);
465 	if (ntohll(rm->m_inc.i_hdr.h_sequence) < seq)
466 		ret = 0;
467 
468 	mutex_exit(&conn->c_lock);
469 
470 	RDSV3_DPRINTF4("rdsv3_send_acked_before", "Return(conn: %p)", conn);
471 
472 	return (ret);
473 }
474 
475 /*
476  * This is pretty similar to what happens below in the ACK
477  * handling code - except that we call here as soon as we get
478  * the IB send completion on the RDMA op and the accompanying
479  * message.
480  */
481 void
482 rdsv3_rdma_send_complete(struct rdsv3_message *rm, int status)
483 {
484 	struct rdsv3_sock *rs = NULL;
485 	struct rdsv3_rdma_op *ro;
486 	struct rdsv3_notifier *notifier;
487 
488 	RDSV3_DPRINTF4("rdsv3_rdma_send_complete", "Enter(rm: %p)", rm);
489 
490 	mutex_enter(&rm->m_rs_lock);
491 
492 	ro = rm->m_rdma_op;
493 	if (test_bit(RDSV3_MSG_ON_SOCK, &rm->m_flags) &&
494 	    ro && ro->r_notify && ro->r_notifier) {
495 		notifier = ro->r_notifier;
496 		rs = rm->m_rs;
497 		rdsv3_sk_sock_hold(rdsv3_rs_to_sk(rs));
498 
499 		notifier->n_status = status;
500 		mutex_enter(&rs->rs_lock);
501 		list_insert_tail(&rs->rs_notify_queue, notifier);
502 		mutex_exit(&rs->rs_lock);
503 		ro->r_notifier = NULL;
504 	}
505 
506 	mutex_exit(&rm->m_rs_lock);
507 
508 	if (rs) {
509 		rdsv3_wake_sk_sleep(rs);
510 		rdsv3_sk_sock_put(rdsv3_rs_to_sk(rs));
511 	}
512 
513 	RDSV3_DPRINTF4("rdsv3_rdma_send_complete", "Return(rm: %p)", rm);
514 }
515 
516 /*
517  * This is the same as rdsv3_rdma_send_complete except we
518  * don't do any locking - we have all the ingredients (message,
519  * socket, socket lock) and can just move the notifier.
520  */
521 static inline void
522 __rdsv3_rdma_send_complete(struct rdsv3_sock *rs, struct rdsv3_message *rm,
523     int status)
524 {
525 	struct rdsv3_rdma_op *ro;
526 	void *ic;
527 
528 	RDSV3_DPRINTF4("__rdsv3_rdma_send_complete",
529 	    "Enter(rs: %p, rm: %p)", rs, rm);
530 
531 	ro = rm->m_rdma_op;
532 	if (ro && ro->r_notify && ro->r_notifier) {
533 		ro->r_notifier->n_status = status;
534 		list_insert_tail(&rs->rs_notify_queue, ro->r_notifier);
535 		ro->r_notifier = NULL;
536 	}
537 
538 	/* No need to wake the app - caller does this */
539 }
540 
541 /*
542  * This is called from the IB send completion when we detect
543  * a RDMA operation that failed with remote access error.
544  * So speed is not an issue here.
545  */
546 struct rdsv3_message *
547 rdsv3_send_get_message(struct rdsv3_connection *conn,
548     struct rdsv3_rdma_op *op)
549 {
550 	struct rdsv3_message *rm, *tmp, *found = NULL;
551 
552 	RDSV3_DPRINTF4("rdsv3_send_get_message", "Enter(conn: %p)", conn);
553 
554 	mutex_enter(&conn->c_lock);
555 
556 	RDSV3_FOR_EACH_LIST_NODE_SAFE(rm, tmp, &conn->c_retrans, m_conn_item) {
557 		if (rm->m_rdma_op == op) {
558 			atomic_add_32(&rm->m_refcount, 1);
559 			found = rm;
560 			goto out;
561 		}
562 	}
563 
564 	RDSV3_FOR_EACH_LIST_NODE_SAFE(rm, tmp, &conn->c_send_queue,
565 	    m_conn_item) {
566 		if (rm->m_rdma_op == op) {
567 			atomic_add_32(&rm->m_refcount, 1);
568 			found = rm;
569 			break;
570 		}
571 	}
572 
573 out:
574 	mutex_exit(&conn->c_lock);
575 
576 	return (found);
577 }
578 
579 /*
580  * This removes messages from the socket's list if they're on it.  The list
581  * argument must be private to the caller, we must be able to modify it
582  * without locks.  The messages must have a reference held for their
583  * position on the list.  This function will drop that reference after
584  * removing the messages from the 'messages' list regardless of if it found
585  * the messages on the socket list or not.
586  */
587 void
588 rdsv3_send_remove_from_sock(struct list *messages, int status)
589 {
590 	struct rdsv3_sock *rs = NULL;
591 	struct rdsv3_message *rm;
592 
593 	RDSV3_DPRINTF4("rdsv3_send_remove_from_sock", "Enter");
594 
595 	while (!list_is_empty(messages)) {
596 		int was_on_sock = 0;
597 		rm = list_remove_head(messages);
598 
599 		/*
600 		 * If we see this flag cleared then we're *sure* that someone
601 		 * else beat us to removing it from the sock.  If we race
602 		 * with their flag update we'll get the lock and then really
603 		 * see that the flag has been cleared.
604 		 *
605 		 * The message spinlock makes sure nobody clears rm->m_rs
606 		 * while we're messing with it. It does not prevent the
607 		 * message from being removed from the socket, though.
608 		 */
609 		mutex_enter(&rm->m_rs_lock);
610 		if (!test_bit(RDSV3_MSG_ON_SOCK, &rm->m_flags))
611 			goto unlock_and_drop;
612 
613 		if (rs != rm->m_rs) {
614 			if (rs) {
615 				rdsv3_wake_sk_sleep(rs);
616 				rdsv3_sk_sock_put(rdsv3_rs_to_sk(rs));
617 			}
618 			rs = rm->m_rs;
619 			rdsv3_sk_sock_hold(rdsv3_rs_to_sk(rs));
620 		}
621 
622 		mutex_enter(&rs->rs_lock);
623 		if (test_and_clear_bit(RDSV3_MSG_ON_SOCK, &rm->m_flags)) {
624 			struct rdsv3_rdma_op *ro = rm->m_rdma_op;
625 			struct rdsv3_notifier *notifier;
626 
627 			list_remove_node(&rm->m_sock_item);
628 			rdsv3_send_sndbuf_remove(rs, rm);
629 			if (ro && ro->r_notifier &&
630 			    (status || ro->r_notify)) {
631 				notifier = ro->r_notifier;
632 				list_insert_tail(&rs->rs_notify_queue,
633 				    notifier);
634 				if (!notifier->n_status)
635 					notifier->n_status = status;
636 				rm->m_rdma_op->r_notifier = NULL;
637 			}
638 			was_on_sock = 1;
639 			rm->m_rs = NULL;
640 		}
641 		mutex_exit(&rs->rs_lock);
642 
643 unlock_and_drop:
644 		mutex_exit(&rm->m_rs_lock);
645 		rdsv3_message_put(rm);
646 		if (was_on_sock)
647 			rdsv3_message_put(rm);
648 	}
649 
650 	if (rs) {
651 		rdsv3_wake_sk_sleep(rs);
652 		rdsv3_sk_sock_put(rdsv3_rs_to_sk(rs));
653 	}
654 
655 	RDSV3_DPRINTF4("rdsv3_send_remove_from_sock", "Return");
656 }
657 
658 /*
659  * Transports call here when they've determined that the receiver queued
660  * messages up to, and including, the given sequence number.  Messages are
661  * moved to the retrans queue when rdsv3_send_xmit picks them off the send
662  * queue. This means that in the TCP case, the message may not have been
663  * assigned the m_ack_seq yet - but that's fine as long as tcp_is_acked
664  * checks the RDSV3_MSG_HAS_ACK_SEQ bit.
665  *
666  * XXX It's not clear to me how this is safely serialized with socket
667  * destruction.  Maybe it should bail if it sees SOCK_DEAD.
668  */
669 void
670 rdsv3_send_drop_acked(struct rdsv3_connection *conn, uint64_t ack,
671     is_acked_func is_acked)
672 {
673 	struct rdsv3_message *rm, *tmp;
674 	list_t list;
675 
676 	RDSV3_DPRINTF4("rdsv3_send_drop_acked", "Enter(conn: %p)", conn);
677 
678 	list_create(&list, sizeof (struct rdsv3_message),
679 	    offsetof(struct rdsv3_message, m_conn_item));
680 
681 	mutex_enter(&conn->c_lock);
682 
683 	RDSV3_FOR_EACH_LIST_NODE_SAFE(rm, tmp, &conn->c_retrans, m_conn_item) {
684 		if (!rdsv3_send_is_acked(rm, ack, is_acked))
685 			break;
686 
687 		list_remove_node(&rm->m_conn_item);
688 		list_insert_tail(&list, rm);
689 		clear_bit(RDSV3_MSG_ON_CONN, &rm->m_flags);
690 	}
691 
692 #if 0
693 XXX
694 	/* order flag updates with spin locks */
695 	if (!list_is_empty(&list))
696 		smp_mb__after_clear_bit();
697 #endif
698 
699 	mutex_exit(&conn->c_lock);
700 
701 	/* now remove the messages from the sock list as needed */
702 	rdsv3_send_remove_from_sock(&list, RDSV3_RDMA_SUCCESS);
703 
704 	RDSV3_DPRINTF4("rdsv3_send_drop_acked", "Return(conn: %p)", conn);
705 }
706 
707 void
708 rdsv3_send_drop_to(struct rdsv3_sock *rs, struct sockaddr_in *dest)
709 {
710 	struct rdsv3_message *rm, *tmp;
711 	struct rdsv3_connection *conn;
712 	list_t list;
713 	int wake = 0;
714 
715 	RDSV3_DPRINTF4("rdsv3_send_drop_to", "Enter(rs: %p)", rs);
716 
717 	list_create(&list, sizeof (struct rdsv3_message),
718 	    offsetof(struct rdsv3_message, m_sock_item));
719 
720 	/* get all the messages we're dropping under the rs lock */
721 	mutex_enter(&rs->rs_lock);
722 
723 	RDSV3_FOR_EACH_LIST_NODE_SAFE(rm, tmp, &rs->rs_send_queue,
724 	    m_sock_item) {
725 		if (dest && (dest->sin_addr.s_addr != rm->m_daddr ||
726 		    dest->sin_port != rm->m_inc.i_hdr.h_dport))
727 			continue;
728 		wake = 1;
729 		list_remove(&rs->rs_send_queue, rm);
730 		list_insert_tail(&list, rm);
731 		rdsv3_send_sndbuf_remove(rs, rm);
732 		clear_bit(RDSV3_MSG_ON_SOCK, &rm->m_flags);
733 	}
734 
735 	mutex_exit(&rs->rs_lock);
736 
737 	conn = NULL;
738 
739 	/* now remove the messages from the conn list as needed */
740 	RDSV3_FOR_EACH_LIST_NODE(rm, &list, m_sock_item) {
741 		/*
742 		 * We do this here rather than in the loop above, so that
743 		 * we don't have to nest m_rs_lock under rs->rs_lock
744 		 */
745 		mutex_enter(&rm->m_rs_lock);
746 		/* If this is a RDMA operation, notify the app. */
747 		__rdsv3_rdma_send_complete(rs, rm, RDSV3_RDMA_CANCELED);
748 		rm->m_rs = NULL;
749 		mutex_exit(&rm->m_rs_lock);
750 
751 		/*
752 		 * If we see this flag cleared then we're *sure* that someone
753 		 * else beat us to removing it from the conn.  If we race
754 		 * with their flag update we'll get the lock and then really
755 		 * see that the flag has been cleared.
756 		 */
757 		if (!test_bit(RDSV3_MSG_ON_CONN, &rm->m_flags))
758 			continue;
759 
760 		if (conn != rm->m_inc.i_conn) {
761 			if (conn)
762 				mutex_exit(&conn->c_lock);
763 			conn = rm->m_inc.i_conn;
764 			mutex_enter(&conn->c_lock);
765 		}
766 
767 		if (test_and_clear_bit(RDSV3_MSG_ON_CONN, &rm->m_flags)) {
768 			list_remove_node(&rm->m_conn_item);
769 			rdsv3_message_put(rm);
770 		}
771 	}
772 
773 	if (conn)
774 		mutex_exit(&conn->c_lock);
775 
776 	if (wake)
777 		rdsv3_wake_sk_sleep(rs);
778 
779 	while (!list_is_empty(&list)) {
780 		rm = list_remove_head(&list);
781 
782 		rdsv3_message_wait(rm);
783 		rdsv3_message_put(rm);
784 	}
785 
786 	RDSV3_DPRINTF4("rdsv3_send_drop_to", "Return(rs: %p)", rs);
787 }
788 
789 /*
790  * we only want this to fire once so we use the callers 'queued'.  It's
791  * possible that another thread can race with us and remove the
792  * message from the flow with RDSV3_CANCEL_SENT_TO.
793  */
794 static int
795 rdsv3_send_queue_rm(struct rdsv3_sock *rs, struct rdsv3_connection *conn,
796     struct rdsv3_message *rm, uint16_be_t sport,
797     uint16_be_t dport, int *queued)
798 {
799 	uint32_t len;
800 
801 	RDSV3_DPRINTF4("rdsv3_send_queue_rm", "Enter(rs: %p, rm: %p)", rs, rm);
802 
803 	if (*queued)
804 		goto out;
805 
806 	len = ntohl(rm->m_inc.i_hdr.h_len);
807 
808 	/*
809 	 * this is the only place which holds both the socket's rs_lock
810 	 * and the connection's c_lock
811 	 */
812 	mutex_enter(&rs->rs_lock);
813 
814 	/*
815 	 * If there is a little space in sndbuf, we don't queue anything,
816 	 * and userspace gets -EAGAIN. But poll() indicates there's send
817 	 * room. This can lead to bad behavior (spinning) if snd_bytes isn't
818 	 * freed up by incoming acks. So we check the *old* value of
819 	 * rs_snd_bytes here to allow the last msg to exceed the buffer,
820 	 * and poll() now knows no more data can be sent.
821 	 */
822 	if (rs->rs_snd_bytes < rdsv3_sk_sndbuf(rs)) {
823 		rs->rs_snd_bytes += len;
824 
825 		/*
826 		 * let recv side know we are close to send space exhaustion.
827 		 * This is probably not the optimal way to do it, as this
828 		 * means we set the flag on *all* messages as soon as our
829 		 * throughput hits a certain threshold.
830 		 */
831 		if (rs->rs_snd_bytes >= rdsv3_sk_sndbuf(rs) / 2)
832 			set_bit(RDSV3_MSG_ACK_REQUIRED, &rm->m_flags);
833 
834 		list_insert_tail(&rs->rs_send_queue, rm);
835 		set_bit(RDSV3_MSG_ON_SOCK, &rm->m_flags);
836 
837 		rdsv3_message_addref(rm);
838 		rm->m_rs = rs;
839 
840 		/*
841 		 * The code ordering is a little weird, but we're
842 		 * trying to minimize the time we hold c_lock
843 		 */
844 		rdsv3_message_populate_header(&rm->m_inc.i_hdr, sport,
845 		    dport, 0);
846 		rm->m_inc.i_conn = conn;
847 		rdsv3_message_addref(rm);	/* XXX - called twice */
848 
849 		mutex_enter(&conn->c_lock);
850 		rm->m_inc.i_hdr.h_sequence = htonll(conn->c_next_tx_seq++);
851 		list_insert_tail(&conn->c_send_queue, rm);
852 		set_bit(RDSV3_MSG_ON_CONN, &rm->m_flags);
853 		mutex_exit(&conn->c_lock);
854 
855 		RDSV3_DPRINTF5("rdsv3_send_queue_rm",
856 		    "queued msg %p len %d, rs %p bytes %d seq %llu",
857 		    rm, len, rs, rs->rs_snd_bytes,
858 		    (unsigned long long)ntohll(
859 		    rm->m_inc.i_hdr.h_sequence));
860 
861 		*queued = 1;
862 	}
863 
864 	mutex_exit(&rs->rs_lock);
865 
866 	RDSV3_DPRINTF4("rdsv3_send_queue_rm", "Return(rs: %p)", rs);
867 out:
868 	return (*queued);
869 }
870 
871 static int
872 rdsv3_cmsg_send(struct rdsv3_sock *rs, struct rdsv3_message *rm,
873     struct msghdr *msg, int *allocated_mr)
874 {
875 	struct cmsghdr *cmsg;
876 	int ret = 0;
877 
878 	RDSV3_DPRINTF4("rdsv3_cmsg_send", "Enter(rs: %p)", rs);
879 
880 	for (cmsg = CMSG_FIRSTHDR(msg); cmsg; cmsg = CMSG_NXTHDR(msg, cmsg)) {
881 
882 		if (cmsg->cmsg_level != SOL_RDS)
883 			continue;
884 
885 		RDSV3_DPRINTF4("rdsv3_cmsg_send", "cmsg(%p, %p) type %d",
886 		    cmsg, rm, cmsg->cmsg_type);
887 		/*
888 		 * As a side effect, RDMA_DEST and RDMA_MAP will set
889 		 * rm->m_rdma_cookie and rm->m_rdma_mr.
890 		 */
891 		switch (cmsg->cmsg_type) {
892 		case RDSV3_CMSG_RDMA_ARGS:
893 			ret = rdsv3_cmsg_rdma_args(rs, rm, cmsg);
894 			break;
895 
896 		case RDSV3_CMSG_RDMA_DEST:
897 			ret = rdsv3_cmsg_rdma_dest(rs, rm, cmsg);
898 			break;
899 
900 		case RDSV3_CMSG_RDMA_MAP:
901 			ret = rdsv3_cmsg_rdma_map(rs, rm, cmsg);
902 			if (ret)
903 				*allocated_mr = 1;
904 			break;
905 
906 		default:
907 			return (-EINVAL);
908 		}
909 
910 		if (ret)
911 			break;
912 	}
913 
914 	RDSV3_DPRINTF4("rdsv3_cmsg_send", "Return(rs: %p)", rs);
915 
916 	return (ret);
917 }
918 
919 int
920 rdsv3_sendmsg(struct rdsv3_sock *rs, uio_t *uio, struct nmsghdr *msg,
921     size_t payload_len)
922 {
923 	struct rsock *sk = rdsv3_rs_to_sk(rs);
924 	struct sockaddr_in *usin = (struct sockaddr_in *)msg->msg_name;
925 	uint32_be_t daddr;
926 	uint16_be_t dport;
927 	struct rdsv3_message *rm = NULL;
928 	struct rdsv3_connection *conn;
929 	int ret = 0;
930 	int queued = 0, allocated_mr = 0;
931 	int nonblock = msg->msg_flags & MSG_DONTWAIT;
932 	long timeo = rdsv3_sndtimeo(sk, nonblock);
933 
934 	RDSV3_DPRINTF4("rdsv3_sendmsg", "Enter(rs: %p)", rs);
935 
936 	if (msg->msg_namelen) {
937 		/* XXX fail non-unicast destination IPs? */
938 		if (msg->msg_namelen < sizeof (*usin) ||
939 		    usin->sin_family != AF_INET_OFFLOAD) {
940 			ret = -EINVAL;
941 			RDSV3_DPRINTF2("rdsv3_sendmsg", "returning: %d", -ret);
942 			goto out;
943 		}
944 		daddr = usin->sin_addr.s_addr;
945 		dport = usin->sin_port;
946 	} else {
947 		/* We only care about consistency with ->connect() */
948 		mutex_enter(&sk->sk_lock);
949 		daddr = rs->rs_conn_addr;
950 		dport = rs->rs_conn_port;
951 		mutex_exit(&sk->sk_lock);
952 	}
953 
954 	/* racing with another thread binding seems ok here */
955 	if (daddr == 0 || rs->rs_bound_addr == 0) {
956 		ret = -ENOTCONN; /* XXX not a great errno */
957 		RDSV3_DPRINTF2("rdsv3_sendmsg", "returning: %d", -ret);
958 		goto out;
959 	}
960 
961 	rm = rdsv3_message_copy_from_user(uio, payload_len);
962 	if (IS_ERR(rm)) {
963 		ret = PTR_ERR(rm);
964 		RDSV3_DPRINTF2("rdsv3_sendmsg",
965 		    "rdsv3_message_copy_from_user failed %d", -ret);
966 		rm = NULL;
967 		goto out;
968 	}
969 
970 	rm->m_daddr = daddr;
971 
972 	/* Parse any control messages the user may have included. */
973 	ret = rdsv3_cmsg_send(rs, rm, msg, &allocated_mr);
974 	if (ret) {
975 		RDSV3_DPRINTF2("rdsv3_sendmsg",
976 		    "rdsv3_cmsg_send(rs: %p rm: %p msg: %p) returned: %d",
977 		    rs, rm, msg, ret);
978 		goto out;
979 	}
980 
981 	/*
982 	 * rdsv3_conn_create has a spinlock that runs with IRQ off.
983 	 * Caching the conn in the socket helps a lot.
984 	 */
985 	mutex_enter(&rs->rs_conn_lock);
986 	if (rs->rs_conn && rs->rs_conn->c_faddr == daddr) {
987 		conn = rs->rs_conn;
988 	} else {
989 		conn = rdsv3_conn_create_outgoing(rs->rs_bound_addr,
990 		    daddr, rs->rs_transport, KM_NOSLEEP);
991 		if (IS_ERR(conn)) {
992 			mutex_exit(&rs->rs_conn_lock);
993 			ret = PTR_ERR(conn);
994 			RDSV3_DPRINTF2("rdsv3_sendmsg",
995 			    "rdsv3_conn_create_outgoing failed %d",
996 			    -ret);
997 			goto out;
998 		}
999 		rs->rs_conn = conn;
1000 	}
1001 	mutex_exit(&rs->rs_conn_lock);
1002 
1003 	if ((rm->m_rdma_cookie || rm->m_rdma_op) &&
1004 	    conn->c_trans->xmit_rdma == NULL) {
1005 		RDSV3_DPRINTF2("rdsv3_sendmsg", "rdma_op %p conn xmit_rdma %p",
1006 		    rm->m_rdma_op, conn->c_trans->xmit_rdma);
1007 		ret = -EOPNOTSUPP;
1008 		goto out;
1009 	}
1010 
1011 	/*
1012 	 * If the connection is down, trigger a connect. We may
1013 	 * have scheduled a delayed reconnect however - in this case
1014 	 * we should not interfere.
1015 	 */
1016 	if (rdsv3_conn_state(conn) == RDSV3_CONN_DOWN &&
1017 	    !test_and_set_bit(RDSV3_RECONNECT_PENDING, &conn->c_flags))
1018 		rdsv3_queue_delayed_work(rdsv3_wq, &conn->c_conn_w, 0);
1019 
1020 	ret = rdsv3_cong_wait(conn->c_fcong, dport, nonblock, rs);
1021 	if (ret) {
1022 		mutex_enter(&rs->rs_congested_lock);
1023 		rs->rs_seen_congestion = 1;
1024 		cv_signal(&rs->rs_congested_cv);
1025 		mutex_exit(&rs->rs_congested_lock);
1026 
1027 		RDSV3_DPRINTF2("rdsv3_sendmsg",
1028 		    "rdsv3_cong_wait (dport: %d) returned: %d", dport, ret);
1029 		goto out;
1030 	}
1031 
1032 	(void) rdsv3_send_queue_rm(rs, conn, rm, rs->rs_bound_port, dport,
1033 	    &queued);
1034 	if (!queued) {
1035 		/* rdsv3_stats_inc(s_send_queue_full); */
1036 		/* XXX make sure this is reasonable */
1037 		if (payload_len > rdsv3_sk_sndbuf(rs)) {
1038 			ret = -EMSGSIZE;
1039 			RDSV3_DPRINTF2("rdsv3_sendmsg",
1040 			    "msgsize(%d) too big, returning: %d",
1041 			    payload_len, -ret);
1042 			goto out;
1043 		}
1044 		if (nonblock) {
1045 			ret = -EAGAIN;
1046 			RDSV3_DPRINTF3("rdsv3_sendmsg",
1047 			    "send queue full (%d), returning: %d",
1048 			    payload_len, -ret);
1049 			goto out;
1050 		}
1051 
1052 #if 0
1053 		ret = rdsv3_wait_sig(sk->sk_sleep,
1054 		    (rdsv3_send_queue_rm(rs, conn, rm, rs->rs_bound_port,
1055 		    dport, &queued)));
1056 		if (ret == 0) {
1057 			/* signal/timeout pending */
1058 			RDSV3_DPRINTF2("rdsv3_sendmsg",
1059 			    "woke due to signal: %d", ret);
1060 			ret = -ERESTART;
1061 			goto out;
1062 		}
1063 #else
1064 		mutex_enter(&sk->sk_sleep->waitq_mutex);
1065 		sk->sk_sleep->waitq_waiters++;
1066 		while (!rdsv3_send_queue_rm(rs, conn, rm, rs->rs_bound_port,
1067 		    dport, &queued)) {
1068 			ret = cv_wait_sig(&sk->sk_sleep->waitq_cv,
1069 			    &sk->sk_sleep->waitq_mutex);
1070 			if (ret == 0) {
1071 				/* signal/timeout pending */
1072 				RDSV3_DPRINTF2("rdsv3_sendmsg",
1073 				    "woke due to signal: %d", ret);
1074 				ret = -ERESTART;
1075 				sk->sk_sleep->waitq_waiters--;
1076 				mutex_exit(&sk->sk_sleep->waitq_mutex);
1077 				goto out;
1078 			}
1079 		}
1080 		sk->sk_sleep->waitq_waiters--;
1081 		mutex_exit(&sk->sk_sleep->waitq_mutex);
1082 #endif
1083 
1084 		RDSV3_DPRINTF5("rdsv3_sendmsg", "sendmsg woke queued %d",
1085 		    queued);
1086 
1087 		ASSERT(queued);
1088 		ret = 0;
1089 	}
1090 
1091 	/*
1092 	 * By now we've committed to the send.  We reuse rdsv3_send_worker()
1093 	 * to retry sends in the rds thread if the transport asks us to.
1094 	 */
1095 	rdsv3_stats_inc(s_send_queued);
1096 
1097 	if (!test_bit(RDSV3_LL_SEND_FULL, &conn->c_flags))
1098 		(void) rdsv3_send_xmit(conn);
1099 
1100 	rdsv3_message_put(rm);
1101 	RDSV3_DPRINTF4("rdsv3_sendmsg", "Return(rs: %p, len: %d)",
1102 	    rs, payload_len);
1103 	return (payload_len);
1104 
1105 out:
1106 	/*
1107 	 * If the user included a RDMA_MAP cmsg, we allocated a MR on the fly.
1108 	 * If the sendmsg goes through, we keep the MR. If it fails with EAGAIN
1109 	 * or in any other way, we need to destroy the MR again
1110 	 */
1111 	if (allocated_mr)
1112 		rdsv3_rdma_unuse(rs, rdsv3_rdma_cookie_key(rm->m_rdma_cookie),
1113 		    1);
1114 
1115 	if (rm)
1116 		rdsv3_message_put(rm);
1117 	return (ret);
1118 }
1119 
1120 /*
1121  * Reply to a ping packet.
1122  */
1123 int
1124 rdsv3_send_pong(struct rdsv3_connection *conn, uint16_be_t dport)
1125 {
1126 	struct rdsv3_message *rm;
1127 	int ret = 0;
1128 
1129 	RDSV3_DPRINTF4("rdsv3_send_pong", "Enter(conn: %p)", conn);
1130 
1131 	rm = rdsv3_message_alloc(0, KM_NOSLEEP);
1132 	if (!rm) {
1133 		ret = -ENOMEM;
1134 		goto out;
1135 	}
1136 
1137 	rm->m_daddr = conn->c_faddr;
1138 
1139 	/*
1140 	 * If the connection is down, trigger a connect. We may
1141 	 * have scheduled a delayed reconnect however - in this case
1142 	 * we should not interfere.
1143 	 */
1144 	if (rdsv3_conn_state(conn) == RDSV3_CONN_DOWN &&
1145 	    !test_and_set_bit(RDSV3_RECONNECT_PENDING, &conn->c_flags))
1146 		rdsv3_queue_delayed_work(rdsv3_wq, &conn->c_conn_w, 0);
1147 
1148 	ret = rdsv3_cong_wait(conn->c_fcong, dport, 1, NULL);
1149 	if (ret)
1150 		goto out;
1151 
1152 	mutex_enter(&conn->c_lock);
1153 	list_insert_tail(&conn->c_send_queue, rm);
1154 	set_bit(RDSV3_MSG_ON_CONN, &rm->m_flags);
1155 	rdsv3_message_addref(rm);
1156 	rm->m_inc.i_conn = conn;
1157 
1158 	rdsv3_message_populate_header(&rm->m_inc.i_hdr, 0, dport,
1159 	    conn->c_next_tx_seq);
1160 	conn->c_next_tx_seq++;
1161 	mutex_exit(&conn->c_lock);
1162 
1163 	rdsv3_stats_inc(s_send_queued);
1164 	rdsv3_stats_inc(s_send_pong);
1165 
1166 	if (!test_bit(RDSV3_LL_SEND_FULL, &conn->c_flags))
1167 		(void) rdsv3_send_xmit(conn);
1168 
1169 	rdsv3_message_put(rm);
1170 
1171 	RDSV3_DPRINTF4("rdsv3_send_pong", "Return(conn: %p)", conn);
1172 	return (0);
1173 
1174 out:
1175 	if (rm)
1176 		rdsv3_message_put(rm);
1177 	return (ret);
1178 }
1179