1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License (the "License"). 6 * You may not use this file except in compliance with the License. 7 * 8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 9 * or http://www.opensolaris.org/os/licensing. 10 * See the License for the specific language governing permissions 11 * and limitations under the License. 12 * 13 * When distributing Covered Code, include this CDDL HEADER in each 14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 15 * If applicable, add the following below this CDDL HEADER, with the 16 * fields enclosed by brackets "[]" replaced with your own identifying 17 * information: Portions Copyright [yyyy] [name of copyright owner] 18 * 19 * CDDL HEADER END 20 */ 21 /* 22 * Copyright (C) 4Front Technologies 1996-2008. 23 * 24 * Copyright 2009 Sun Microsystems, Inc. All rights reserved. 25 * Use is subject to license terms. 26 */ 27 28 #ifndef _AUDIO_IMPL_H 29 #define _AUDIO_IMPL_H 30 31 #include <sys/types.h> 32 #include <sys/list.h> 33 #include <sys/poll.h> 34 35 #include <sys/audio/audio_driver.h> 36 #include "audio_client.h" 37 38 #define AUDIO_MAX_OPENS 256 39 #define AUDIO_MAX_CHANNELS 16 40 #define AUDIO_UNIT_EXPAND 1024 41 #define AUDIO_CHBUFS 2048 /* samples for mixing */ 42 #define AUDIO_VOL_SCALE 256 43 #define AUDIO_DB_SIZE 50 44 45 struct audio_parms { 46 int p_format; 47 int p_rate; 48 int p_nchan; 49 }; 50 51 typedef int (*audio_cnv_func_t)(audio_stream_t *, int); 52 53 struct audio_buffer { 54 caddr_t b_data; 55 uint64_t b_head; 56 uint64_t b_tail; 57 unsigned b_hidx; /* head % nframes */ 58 unsigned b_tidx; /* tail % nframes */ 59 unsigned b_fragfr; /* frames per frag */ 60 unsigned b_fragbytes; /* bytes per frag */ 61 unsigned b_nframes; /* total frames */ 62 unsigned b_nbytes; /* total bytes */ 63 unsigned b_nfrags; /* total frags */ 64 unsigned b_framesz; /* bytes per frame */ 65 }; 66 67 /* 68 * struct audio_stream: This structure represents a virtual stream exposed 69 * to a single client. Each client will have at most two of these (one for 70 * record, one for playback.) 71 */ 72 struct audio_stream { 73 audio_buffer_t s_buf; 74 #define s_data s_buf.b_data 75 #define s_bufsz s_buf.b_size 76 #define s_head s_buf.b_head 77 #define s_tail s_buf.b_tail 78 #define s_nfrags s_buf.b_nfrags 79 #define s_framesz s_buf.b_framesz 80 #define s_fragfr s_buf.b_fragfr 81 #define s_fragbytes s_buf.b_fragbytes 82 #define s_nframes s_buf.b_nframes 83 #define s_nbytes s_buf.b_nbytes 84 #define s_tidx s_buf.b_tidx 85 #define s_hidx s_buf.b_hidx 86 ddi_umem_cookie_t s_cookie; 87 uint32_t s_allocsz; 88 uint32_t s_hintsz; /* latency hints */ 89 uint16_t s_hintfrags; 90 91 /* 92 * Various counters. 93 */ 94 uint64_t s_samples; 95 uint64_t s_errors; /* underrun or overrun count */ 96 97 boolean_t s_running; 98 boolean_t s_paused; /* stream paused */ 99 boolean_t s_draining; /* stream draining */ 100 101 /* 102 * Sample rate conversion (SRC) and format conversion details. 103 */ 104 struct grc3state *s_src_state[AUDIO_MAX_CHANNELS]; 105 unsigned s_src_quality; 106 int s_cnv_max; 107 audio_cnv_func_t s_converter; 108 uint32_t *s_cnv_buf0; 109 uint32_t *s_cnv_buf1; 110 void *s_cnv_src; 111 void *s_cnv_dst; 112 audio_parms_t s_cnv_src_parms; 113 #define s_cnv_src_nchan s_cnv_src_parms.p_nchan 114 #define s_cnv_src_rate s_cnv_src_parms.p_rate 115 #define s_cnv_src_format s_cnv_src_parms.p_format 116 117 audio_parms_t s_cnv_dst_parms; 118 #define s_cnv_dst_nchan s_cnv_dst_parms.p_nchan 119 #define s_cnv_dst_rate s_cnv_dst_parms.p_rate 120 #define s_cnv_dst_format s_cnv_dst_parms.p_format 121 122 size_t s_cnv_cnt; 123 int32_t *s_cnv_ptr; 124 125 audio_parms_t *s_user_parms; 126 audio_parms_t *s_phys_parms; 127 128 /* 129 * Volume. 130 */ 131 uint8_t s_gain_master; 132 uint8_t s_gain_pct; 133 uint16_t s_gain_scaled; 134 uint16_t s_gain_eff; 135 boolean_t s_muted; 136 137 /* 138 * Callbacks. 139 */ 140 uint64_t s_drain_idx; /* engine index */ 141 142 /* 143 * Other per stream details, e.g. channel offset, etc. 144 */ 145 kmutex_t s_lock; 146 kcondvar_t s_cv; 147 list_node_t s_eng_linkage; /* place on engine list */ 148 audio_client_t *s_client; 149 audio_engine_t *s_engine; 150 int s_choffs; 151 152 /* 153 * Other bits. 154 */ 155 unsigned s_engcap; /* ENGINE_xxx_CAP */ 156 }; 157 158 /* 159 * struct audio_client: This structure represents a logical port, 160 * associated with an open file, etc. These are the entities that are 161 * mixed. 162 */ 163 struct audio_client { 164 audio_stream_t c_istream; 165 audio_stream_t c_ostream; 166 void *c_private; 167 168 /* 169 * DDI support. 170 */ 171 major_t c_major; 172 minor_t c_minor; 173 minor_t c_origminor; 174 queue_t *c_rq; 175 queue_t *c_wq; 176 177 /* 178 * Linkage for per-device list of clients. 179 */ 180 list_node_t c_global_linkage; 181 list_node_t c_dev_linkage; 182 int c_refcnt; 183 184 kmutex_t c_lock; 185 kcondvar_t c_cv; 186 boolean_t c_is_active; 187 188 /* 189 * Client wide settings... e.g. ops vector, etc. 190 */ 191 unsigned c_omode; /* open mode */ 192 pid_t c_pid; /* opening process id */ 193 audio_dev_t *c_dev; 194 cred_t *c_cred; 195 audio_client_ops_t c_ops; 196 #define c_open c_ops.aco_open 197 #define c_close c_ops.aco_close 198 #define c_read c_ops.aco_read 199 #define c_write c_ops.aco_write 200 #define c_ioctl c_ops.aco_ioctl 201 #define c_chpoll c_ops.aco_chpoll 202 #define c_output c_ops.aco_output 203 #define c_input c_ops.aco_input 204 #define c_notify c_ops.aco_notify 205 #define c_drain c_ops.aco_drain 206 #define c_wput c_ops.aco_wput 207 #define c_wsrv c_ops.aco_wsrv 208 #define c_rsrv c_ops.aco_rsrv 209 210 struct pollhead c_pollhead; 211 212 }; 213 214 struct audio_infostr { 215 char i_line[100]; 216 list_node_t i_linkage; 217 }; 218 219 struct audio_stats { 220 kstat_named_t st_head; 221 kstat_named_t st_tail; 222 kstat_named_t st_flags; 223 kstat_named_t st_fragfr; 224 kstat_named_t st_nfrags; 225 kstat_named_t st_framesz; 226 kstat_named_t st_nbytes; 227 kstat_named_t st_hidx; 228 kstat_named_t st_tidx; 229 kstat_named_t st_format; 230 kstat_named_t st_nchan; 231 kstat_named_t st_rate; 232 kstat_named_t st_intrs; 233 kstat_named_t st_errors; 234 kstat_named_t st_engine_underruns; 235 kstat_named_t st_engine_overruns; 236 kstat_named_t st_stream_underruns; 237 kstat_named_t st_stream_overruns; 238 kstat_named_t st_suspended; 239 }; 240 241 /* 242 * An audio engine corresponds to a single DMA transfer channel. It can 243 * represent either record or playback, but not both at the same time. 244 * A device that supports simultaneous record and playback will register 245 * separate channels. 246 */ 247 struct audio_engine { 248 audio_engine_ops_t e_ops; 249 void *e_private; 250 unsigned e_flags; 251 252 /* 253 * Mixing related fields. 254 */ 255 unsigned e_limiter_state; 256 int32_t *e_chbufs[AUDIO_MAX_CHANNELS]; 257 unsigned e_choffs[AUDIO_MAX_CHANNELS]; 258 unsigned e_chincr[AUDIO_MAX_CHANNELS]; 259 void (*e_export)(audio_engine_t *); 260 void (*e_import)(audio_engine_t *, audio_stream_t *); 261 262 /* 263 * Underlying physical buffer shared with device driver. 264 */ 265 audio_buffer_t e_buf; 266 #define e_head e_buf.b_head 267 #define e_tail e_buf.b_tail 268 #define e_data e_buf.b_data 269 #define e_fragfr e_buf.b_fragfr 270 #define e_fragbytes e_buf.b_fragbytes 271 #define e_framesz e_buf.b_framesz 272 #define e_nbytes e_buf.b_nbytes 273 #define e_nframes e_buf.b_nframes 274 #define e_nfrags e_buf.b_nfrags 275 #define e_hidx e_buf.b_hidx 276 #define e_tidx e_buf.b_tidx 277 278 int e_intrs; 279 int e_errors; 280 int e_overruns; 281 int e_underruns; 282 int e_stream_overruns; 283 int e_stream_underruns; 284 285 audio_parms_t e_parms; 286 #define e_format e_parms.p_format 287 #define e_nchan e_parms.p_nchan 288 #define e_rate e_parms.p_rate 289 290 /* 291 * Statistics. 292 */ 293 kstat_t *e_ksp; 294 struct audio_stats e_stats; 295 296 297 /* 298 * Synchronization. 299 */ 300 kmutex_t e_lock; 301 302 /* 303 * Linkage for per-device list. 304 */ 305 list_node_t e_dev_linkage; 306 audio_dev_t *e_dev; 307 int e_num; /* arbitrary engine number */ 308 309 /* 310 * List of of streams attached to this engine. 311 */ 312 list_t e_streams; 313 int e_nrunning; 314 boolean_t e_suspended; 315 }; 316 317 struct audio_dev { 318 dev_info_t *d_dip; 319 major_t d_major; 320 int d_instance; 321 322 uint32_t d_flags; 323 #define DEV_OUTPUT_CAP (1U << 0) 324 #define DEV_INPUT_CAP (1U << 1) 325 #define DEV_DUPLEX_CAP (1U << 2) 326 #define DEV_SNDSTAT_CAP (1U << 3) 327 #define DEV_OPAQUE_CAP (1U << 4) /* AC3 are not mixable */ 328 329 char d_name[128]; /* generic description */ 330 char d_desc[128]; /* detailed config descr */ 331 char d_vers[128]; /* detailed version descr */ 332 int d_number; /* global /dev/audioXX # */ 333 int d_index; /* master device index */ 334 int d_engno; /* engine counter */ 335 336 list_t d_hwinfo; /* strings of hw info */ 337 338 /* 339 * Synchronization. 340 */ 341 kmutex_t d_lock; 342 kcondvar_t d_cv; 343 krwlock_t d_ctrl_lock; /* leaf lock */ 344 krwlock_t d_clnt_lock; 345 unsigned d_refcnt; 346 347 /* 348 * Lists of virtual clients, controls and engines. Protected by 349 * the d_lock field above. 350 */ 351 list_t d_clients; 352 list_t d_engines; 353 list_t d_controls; 354 audio_ctrl_t *d_pcmvol_ctrl; 355 uint64_t d_pcmvol; 356 357 volatile unsigned d_serial; 358 359 /* 360 * Linkage onto global list of devices. 361 */ 362 list_node_t d_by_index; 363 list_node_t d_by_number; 364 365 /* 366 * Personality specific data. 367 */ 368 void *d_minor_data[1 << AUDIO_MN_TYPE_NBITS]; 369 }; 370 371 /* 372 * Each audio_dev optionally can have controls attached to it. 373 * Controls are separate from audio engines. They are methods of 374 * adjusting pharameters or reading metrics that usually relate to 375 * hardware on devices engine by the driver. They can be things like 376 * master volume for example. 377 * 378 * If the driver does not support controls then it must insure 379 * that any hardware controls are initialized to a usable state. 380 * 381 * For the framework/user-apps to be able to change controls 382 * the driver must create, enable and configure controls with 383 * control API's. 384 * 385 * There are a number of common controls (well-known) that most 386 * hardware supports. These have known names and known ctrl numbers. 387 * In addition a driver can have any number of extention 388 * controls (device-private). These can have any name and any ctrl 389 * number other then the ones, defined as well-knonw ones. 390 * 391 * Only controls created through control API's will be available, 392 * well-known or device-private. 393 */ 394 struct audio_ctrl { 395 audio_ctrl_desc_t ctrl_des; 396 #define ctrl_name ctrl_des.acd_name 397 #define ctrl_type ctrl_des.acd_type 398 #define ctrl_enum ctrl_des.acd_enum 399 #define ctrl_flags ctrl_des.acd_flags 400 audio_dev_t *ctrl_dev; 401 audio_ctrl_rd_t ctrl_read_fn; 402 audio_ctrl_wr_t ctrl_write_fn; 403 list_node_t ctrl_linkage; 404 kmutex_t ctrl_lock; 405 void *ctrl_arg; 406 }; 407 408 409 /* 410 * Prototypes. 411 */ 412 413 /* audio_format.c */ 414 int auimpl_format_alloc(audio_stream_t *); 415 void auimpl_format_free(audio_stream_t *); 416 int auimpl_format_setup(audio_stream_t *, audio_parms_t *); 417 418 /* audio_output.c */ 419 void auimpl_export_16ne(audio_engine_t *); 420 void auimpl_export_16oe(audio_engine_t *); 421 void auimpl_export_24ne(audio_engine_t *); 422 void auimpl_export_24oe(audio_engine_t *); 423 void auimpl_export_32ne(audio_engine_t *); 424 void auimpl_export_32oe(audio_engine_t *); 425 void auimpl_output_callback(audio_engine_t *); 426 427 /* audio_input.c */ 428 void auimpl_import_16ne(audio_engine_t *, audio_stream_t *); 429 void auimpl_import_16oe(audio_engine_t *, audio_stream_t *); 430 void auimpl_import_24ne(audio_engine_t *, audio_stream_t *); 431 void auimpl_import_24oe(audio_engine_t *, audio_stream_t *); 432 void auimpl_import_32ne(audio_engine_t *, audio_stream_t *); 433 void auimpl_import_32oe(audio_engine_t *, audio_stream_t *); 434 void auimpl_input_callback(audio_engine_t *); 435 int auimpl_input_drain(audio_stream_t *); 436 437 /* audio_client.c */ 438 void auimpl_client_init(void); 439 void auimpl_client_fini(void); 440 audio_client_t *auimpl_client_create(dev_t); 441 void auimpl_client_destroy(audio_client_t *); 442 void auimpl_client_activate(audio_client_t *); 443 void auimpl_client_deactivate(audio_client_t *); 444 int auimpl_create_minors(audio_dev_t *); 445 void auimpl_remove_minors(audio_dev_t *); 446 int auimpl_set_pcmvol(void *, uint64_t); 447 int auimpl_get_pcmvol(void *, uint64_t *); 448 449 /* audio_engine.c */ 450 void auimpl_dev_init(void); 451 void auimpl_dev_fini(void); 452 void auimpl_dev_hold(audio_dev_t *); 453 audio_dev_t *auimpl_dev_hold_by_devt(dev_t); 454 audio_dev_t *auimpl_dev_hold_by_index(int); 455 void auimpl_dev_release(audio_dev_t *); 456 int auimpl_choose_format(int); 457 458 int auimpl_engine_open(audio_dev_t *, int, int, audio_stream_t *); 459 void auimpl_engine_close(audio_stream_t *); 460 461 void auimpl_dev_walk_engines(audio_dev_t *, 462 int (*)(audio_engine_t *, void *), void *); 463 464 void auimpl_dev_vwarn(audio_dev_t *, const char *, va_list); 465 466 /* engine operations */ 467 #define E_OP(e, entry) ((e)->e_ops.audio_engine_##entry) 468 #define E_PRV(e) ((e)->e_private) 469 #define ENG_FORMAT(e) E_OP(e, format)(E_PRV(e)) 470 #define ENG_RATE(e) E_OP(e, rate)(E_PRV(e)) 471 #define ENG_CHANNELS(e) E_OP(e, channels)(E_PRV(e)) 472 #define ENG_SYNC(e, num) E_OP(e, sync)(E_PRV(e), num) 473 #define ENG_START(e) E_OP(e, start)(E_PRV(e)) 474 #define ENG_STOP(e) E_OP(e, stop)(E_PRV(e)) 475 #define ENG_COUNT(e) E_OP(e, count)(E_PRV(e)) 476 #define ENG_QLEN(e) E_OP(e, qlen)(E_PRV(e)) 477 #define ENG_CLOSE(e) E_OP(e, close)(E_PRV(e)) 478 #define ENG_OPEN(e, s, nf, d) E_OP(e, open)(E_PRV(e), e->e_flags, s, nf, d) 479 #define ENG_CHINFO(e, c, o, i) E_OP(e, chinfo(E_PRV(e), c, o, i)) 480 481 /* audio_sun.c */ 482 void auimpl_sun_init(void); 483 484 /* audio_oss.c */ 485 void auimpl_oss_init(void); 486 487 #endif /* _AUDIO_IMPL_H */ 488