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#include <sys/ddi.h> #include <sys/sunddi.h> void *ddi_get_soft_state(void *state, int item);
void ddi_soft_state_fini(void **state_p);
void ddi_soft_state_free(void *state, int item);
int ddi_soft_state_init(void **state_p, size_t size, size_t n_items);
int ddi_soft_state_zalloc(void *state, int item);
Address of the opaque state pointer which will be initialized by ddi_soft_state_init() to point to implementation dependent data.
Size of the item which will be allocated by subsequent calls to ddi_soft_state_zalloc().
A hint of the number of items which will be preallocated; zero is allowed.
An opaque pointer to implementation-dependent data that describes the soft state.
The item number for the state structure; usually the instance number of the associated devinfo node.
For example, if the driver holds the state of each instance in a single state structure, these routines can be used to dynamically allocate and deallocate a separate structure for each instance of the driver as the instance is attached and detached.
To use the routines, the driver writer needs to declare a state pointer, state_p, which the implementation uses as a place to hang a set of per-driver structures; everything else is managed by these routines.
The routine ddi_soft_state_init() is usually called in the driver's _init(9E) routine to initialize the state pointer, set the size of the soft state structure, and to allow the driver to pre-allocate a given number of such structures if required.
The routine ddi_soft_state_zalloc() is usually called in the driver's attach(9E) routine. The routine is passed an item number which is used to refer to the structure in subsequent calls to ddi_get_soft_state() and ddi_soft_state_free(). The item number is usually just the instance number of the devinfo node, obtained with ddi_get_instance(9F). The routine attempts to allocate space for the new structure, and if the space allocation was successful, DDI_SUCCESS is returned to the caller. Returned memory is zeroed.
A pointer to the space previously allocated for a soft state structure can be obtained by calling ddi_get_soft_state() with the appropriate item number.
The space used by a given soft state structure can be returned to the system using ddi_soft_state_free(). This routine is usually called from the driver's detach(9E) entry point.
The space used by all the soft state structures allocated on a given state pointer, together with the housekeeping information used by the implementation can be returned to the system using ddi_soft_state_fini(). This routine can be called from the driver's _fini(9E) routine.
The ddi_soft_state_zalloc(), ddi_soft_state_free() and ddi_get_soft_state() routines coordinate access to the underlying data structures in an MT-safe fashion, thus no additional locks should be necessary.
The requested state structure was not allocated at the time of the call.
The pointer to the state structure.
ddi_soft_state_init() 0
The allocation was successful.
Either the size parameter was zero, or the state_p parameter was invalid.
ddi_soft_state_zalloc() DDI_SUCCESS
The allocation was successful.
The routine failed to allocate the storage required; either the state parameter was invalid, the item number was negative, or an attempt was made to allocate an item number that was already allocated.
The ddi_soft_state_fini(), ddi_soft_state_free() and ddi_get_soft_state() routines can be called from any driver context.
The following example shows how the routines described above can be used in terms of the driver entry points of a character-only driver. The example concentrates on the portions of the code that deal with creating and removing the driver's data structures.
typedef struct { volatile caddr_t *csr; /* device registers */ kmutex_t csr_mutex; /* protects 'csr' field */ unsigned int state; dev_info_t *dip; /* back pointer to devinfo */ } devstate_t; static void *statep; int _init(void) { int error; error = ddi_soft_state_init(&statep, sizeof (devstate_t), 0); if (error != 0) return (error); if ((error = mod_install(&modlinkage)) != 0) ddi_soft_state_fini(&statep); return (error); } int _fini(void) { int error; if ((error = mod_remove(&modlinkage)) != 0) return (error); ddi_soft_state_fini(&statep); return (0); } static int xxattach(dev_info_t *dip, ddi_attach_cmd_t cmd) { int instance; devstate_t *softc; switch (cmd) { case DDI_ATTACH: instance = ddi_get_instance(dip); if (ddi_soft_state_zalloc(statep, instance) != DDI_SUCCESS) return (DDI_FAILURE); softc = ddi_get_soft_state(statep, instance); softc->dip = dip; ... return (DDI_SUCCESS); default: return (DDI_FAILURE); } } static int xxdetach(dev_info_t *dip, ddi_detach_cmd_t cmd) { int instance; switch (cmd) { case DDI_DETACH: instance = ddi_get_instance(dip); ... ddi_soft_state_free(statep, instance); return (DDI_SUCCESS); default: return (DDI_FAILURE); } } static int xxopen(dev_t *devp, int flag, int otyp, cred_t *cred_p) { devstate_t *softc; int instance; instance = getminor(*devp); if ((softc = ddi_get_soft_state(statep, instance)) == NULL) return (ENXIO); ... softc->state |= XX_IN_USE; ... return (0); }
Writing Device Drivers
WARNING: ddi_soft_state_zalloc: bad handle WARNING: ddi_soft_state_free: bad handle WARNING: ddi_soft_state_fini: bad handle
The implementation-dependent information kept in the state variable is corrupt.
WARNING: ddi_soft_state_free: null handle WARNING: ddi_soft_state_fini: null handle
The routine has been passed a null or corrupt state pointer. Check that ddi_soft_state_init() has been called.
WARNING: ddi_soft_state_free: item %d not in range [0..%d]
The routine has been asked to free an item which was never allocated. The message prints out the invalid item number and the acceptable range.