1 /* 2 * CDDL HEADER START 3 * 4 * The contents of this file are subject to the terms of the 5 * Common Development and Distribution License, Version 1.0 only 6 * (the "License"). You may not use this file except in compliance 7 * with the License. 8 * 9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE 10 * or http://www.opensolaris.org/os/licensing. 11 * See the License for the specific language governing permissions 12 * and limitations under the License. 13 * 14 * When distributing Covered Code, include this CDDL HEADER in each 15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE. 16 * If applicable, add the following below this CDDL HEADER, with the 17 * fields enclosed by brackets "[]" replaced with your own identifying 18 * information: Portions Copyright [yyyy] [name of copyright owner] 19 * 20 * CDDL HEADER END 21 */ 22 /* 23 * Copyright 1997 Sun Microsystems, Inc. All rights reserved. 24 * Use is subject to license terms. 25 */ 26 27 /* Copyright (c) 1988 AT&T */ 28 /* All Rights Reserved */ 29 30 /* 31 * University Copyright- Copyright (c) 1982, 1986, 1988 32 * The Regents of the University of California 33 * All Rights Reserved 34 * 35 * University Acknowledgment- Portions of this document are derived from 36 * software developed by the University of California, Berkeley, and its 37 * contributors. 38 */ 39 40 /*LINTLIBRARY*/ 41 42 /* 43 * Code for various kinds of delays. Most of this is nonportable and 44 * requires various enhancements to the operating system, so it won't 45 * work on all systems. It is included in curses to provide a portable 46 * interface, and so curses itself can use it for function keys. 47 */ 48 49 #include <sys/types.h> 50 #include "curses_inc.h" 51 52 /* 53 * Delay the output for ms milliseconds. 54 * Note that this is NOT the same as a high resolution sleep. It will 55 * cause a delay in the output but will not necessarily suspend the 56 * processor. For applications needing to sleep for 1/10th second, 57 * this is not a usable substitute. It causes a pause in the displayed 58 * output, for example, for the eye wink in snake. It is disrecommended 59 * for "delay" to be much more than 1/2 second, especially at high 60 * baud rates, because of all the characters it will output. Note 61 * that due to system delays, the actual pause could be even more. 62 * You can't get a decent pac-man game with this routine. 63 */ 64 65 int 66 delay_output(int ms) 67 { 68 extern int _outchar(char); 69 70 return (_delay(ms * 10, _outchar)); 71 } 72