xref: /illumos-gate/usr/src/cmd/fm/eversholt/common/stable.c (revision 75eba5b6d79ed4d2ce3daf7b2806306b6b69a938)
1 /*
2  * CDDL HEADER START
3  *
4  * The contents of this file are subject to the terms of the
5  * Common Development and Distribution License (the "License").
6  * You may not use this file except in compliance with the License.
7  *
8  * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9  * or http://www.opensolaris.org/os/licensing.
10  * See the License for the specific language governing permissions
11  * and limitations under the License.
12  *
13  * When distributing Covered Code, include this CDDL HEADER in each
14  * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15  * If applicable, add the following below this CDDL HEADER, with the
16  * fields enclosed by brackets "[]" replaced with your own identifying
17  * information: Portions Copyright [yyyy] [name of copyright owner]
18  *
19  * CDDL HEADER END
20  */
21 /*
22  * Copyright 2008 Sun Microsystems, Inc.  All rights reserved.
23  * Use is subject to license terms.
24  *
25  * stable.c -- string table module
26  *
27  * simple string table module.  all read-only strings are entered in
28  * this table, allowing us to compare pointers rather than characters
29  * to see if two strings are equal.
30  *
31  */
32 
33 #pragma ident	"%Z%%M%	%I%	%E% SMI"
34 
35 #include <stdio.h>
36 #include <strings.h>
37 #include "alloc.h"
38 #include "out.h"
39 #include "stats.h"
40 #include "stable.h"
41 
42 #define	MINPTR_ALIGN	sizeof (char *)	/* alignment boundary for pointers */
43 #define	DEF_HASH_SIZE	11113	/* default hash table size */
44 #define	CHUNK_SIZE	8192	/* grab more memory with this chunk size */
45 
46 static char **Stable;	/* the hash table */
47 static unsigned Stablesz;
48 static char *Stableblock;
49 static char *Stablenext;
50 
51 static struct stats *Stablecount;
52 static struct stats *Blockcount;
53 static struct stats *Add0;
54 static struct stats *Add1;
55 static struct stats *Add2;
56 static struct stats *Add3;
57 static struct stats *Addn;
58 
59 struct chunklst {
60 	struct chunklst *next;
61 	char *chunkp;
62 };
63 
64 struct chunklst *Stablechunks;
65 
66 /*
67  * stable_init -- initialize the stable module
68  *
69  * hash table is sized according to sz.  sz of zero means pick
70  * reasonable default size.
71  */
72 
73 void
74 stable_init(unsigned sz)
75 {
76 	/* allocate hash table */
77 	if (sz == 0)
78 		Stablesz = DEF_HASH_SIZE;
79 	else
80 		Stablesz = sz;
81 
82 	Stable = MALLOC(Stablesz * sizeof (*Stable));
83 	bzero((void *)Stable, Stablesz * sizeof (*Stable));
84 
85 	Stablecount = stats_new_counter("stable.size", "hash table size", 1);
86 	Blockcount = stats_new_counter("stable.blocks", "blocks allocated", 1);
87 	Add0 = stats_new_counter("stable.add0", "adds to empty buckets", 1);
88 	Add1 = stats_new_counter("stable.add1", "adds to 1-entry buckets", 1);
89 	Add2 = stats_new_counter("stable.add2", "adds to 2-entry buckets", 1);
90 	Add3 = stats_new_counter("stable.add3", "adds to 3-entry buckets", 1);
91 	Addn = stats_new_counter("stable.addn", "adds to n-entry buckets", 1);
92 
93 	stats_counter_add(Stablecount, Stablesz);
94 }
95 
96 void
97 stable_fini(void)
98 {
99 	struct chunklst *cp, *nc;
100 
101 	stats_delete(Stablecount);
102 	stats_delete(Blockcount);
103 	stats_delete(Add0);
104 	stats_delete(Add1);
105 	stats_delete(Add2);
106 	stats_delete(Add3);
107 	stats_delete(Addn);
108 
109 	FREE(Stable);
110 	cp = Stablechunks;
111 	nc = NULL;
112 	while (cp != NULL) {
113 		nc = cp->next;
114 		FREE(cp->chunkp);
115 		FREE(cp);
116 		cp = nc;
117 	}
118 	Stablechunks = NULL;
119 }
120 
121 static char *
122 stable_newchunk(void)
123 {
124 	struct chunklst *save = Stablechunks;
125 	char *n;
126 
127 	n = MALLOC(CHUNK_SIZE);
128 	bzero((void *)n, CHUNK_SIZE);
129 	stats_counter_bump(Blockcount);
130 
131 	Stablechunks = MALLOC(sizeof (struct chunklst));
132 	Stablechunks->next = save;
133 	Stablechunks->chunkp = n;
134 	return (n);
135 }
136 
137 /*
138  * stable -- create/lookup a string table entry
139  */
140 
141 const char *
142 stable(const char *s)
143 {
144 	unsigned slen = 0;
145 	unsigned hash = DEF_HASH_SIZE ^ ((unsigned)*s << 2);
146 	char **ptrp;
147 	char *ptr;
148 	char *eptr;
149 	const char *sptr;
150 	int collisions = 0;
151 
152 	if (Stablesz == 0)
153 		out(O_DIE, "internal error: Stablesz not set");
154 
155 	for (sptr = &s[1]; *sptr; sptr++) {
156 		slen++;
157 		hash ^= (((unsigned)*sptr) << (slen % 3)) +
158 		    ((unsigned)*(sptr - 1) << ((slen % 3 + 7)));
159 	}
160 	hash ^= slen;
161 	if (slen > CHUNK_SIZE - sizeof (char *) - 1 - 4)
162 		out(O_DIE, "too big for string table %.20s...", s);
163 	hash %= Stablesz;
164 
165 	ptrp = &Stable[hash];
166 	ptr = *ptrp;
167 	while (ptr) {
168 		/* hash brought us to something, see if it is the string */
169 		sptr = s;
170 		eptr = ptr;
171 		while (*sptr && *eptr && *sptr++ == *eptr++)
172 			;
173 		if (*sptr == '\0' && *eptr == '\0')
174 			return (ptr);	/* found it */
175 		/* strings didn't match, advance eptr to end of string */
176 		while (*eptr)
177 			eptr++;
178 		eptr++;		/* move past '\0' */
179 		while ((uintptr_t)eptr % MINPTR_ALIGN)
180 			eptr++;
181 		/* pull in next pointer in bucket */
182 		ptrp = (char **)(void *)eptr;
183 		ptr = *ptrp;
184 		collisions++;
185 	}
186 
187 	/* string wasn't in table, add it and point ptr to it */
188 	if (Stablenext == NULL || (&Stableblock[CHUNK_SIZE] - Stablenext) <
189 	    (slen + sizeof (char *) + MINPTR_ALIGN + 4)) {
190 		/* need more room */
191 		Stablenext = Stableblock = stable_newchunk();
192 	}
193 	/* current chunk has room in it */
194 	ptr = *ptrp = Stablenext;
195 	sptr = s;
196 	while (*Stablenext++ = *sptr++)
197 		;
198 	while ((uintptr_t)Stablenext % MINPTR_ALIGN)
199 		Stablenext++;
200 	ptrp = (char **)(void *)Stablenext;
201 	Stablenext += sizeof (char *);
202 	*ptrp = NULL;
203 
204 	/* just did an add, update stats */
205 	if (collisions == 0)
206 		stats_counter_bump(Add0);
207 	else if (collisions == 1)
208 		stats_counter_bump(Add1);
209 	else if (collisions == 2)
210 		stats_counter_bump(Add2);
211 	else if (collisions == 3)
212 		stats_counter_bump(Add3);
213 	else
214 		stats_counter_bump(Addn);
215 
216 	return (ptr);
217 }
218