1 /****************************************************************************** 2 * 3 * Module Name: dswload - Dispatcher namespace load callbacks 4 * 5 *****************************************************************************/ 6 7 /****************************************************************************** 8 * 9 * 1. Copyright Notice 10 * 11 * Some or all of this work - Copyright (c) 1999 - 2018, Intel Corp. 12 * All rights reserved. 13 * 14 * 2. License 15 * 16 * 2.1. This is your license from Intel Corp. under its intellectual property 17 * rights. You may have additional license terms from the party that provided 18 * you this software, covering your right to use that party's intellectual 19 * property rights. 20 * 21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 22 * copy of the source code appearing in this file ("Covered Code") an 23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 24 * base code distributed originally by Intel ("Original Intel Code") to copy, 25 * make derivatives, distribute, use and display any portion of the Covered 26 * Code in any form, with the right to sublicense such rights; and 27 * 28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 29 * license (with the right to sublicense), under only those claims of Intel 30 * patents that are infringed by the Original Intel Code, to make, use, sell, 31 * offer to sell, and import the Covered Code and derivative works thereof 32 * solely to the minimum extent necessary to exercise the above copyright 33 * license, and in no event shall the patent license extend to any additions 34 * to or modifications of the Original Intel Code. No other license or right 35 * is granted directly or by implication, estoppel or otherwise; 36 * 37 * The above copyright and patent license is granted only if the following 38 * conditions are met: 39 * 40 * 3. Conditions 41 * 42 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 43 * Redistribution of source code of any substantial portion of the Covered 44 * Code or modification with rights to further distribute source must include 45 * the above Copyright Notice, the above License, this list of Conditions, 46 * and the following Disclaimer and Export Compliance provision. In addition, 47 * Licensee must cause all Covered Code to which Licensee contributes to 48 * contain a file documenting the changes Licensee made to create that Covered 49 * Code and the date of any change. Licensee must include in that file the 50 * documentation of any changes made by any predecessor Licensee. Licensee 51 * must include a prominent statement that the modification is derived, 52 * directly or indirectly, from Original Intel Code. 53 * 54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 55 * Redistribution of source code of any substantial portion of the Covered 56 * Code or modification without rights to further distribute source must 57 * include the following Disclaimer and Export Compliance provision in the 58 * documentation and/or other materials provided with distribution. In 59 * addition, Licensee may not authorize further sublicense of source of any 60 * portion of the Covered Code, and must include terms to the effect that the 61 * license from Licensee to its licensee is limited to the intellectual 62 * property embodied in the software Licensee provides to its licensee, and 63 * not to intellectual property embodied in modifications its licensee may 64 * make. 65 * 66 * 3.3. Redistribution of Executable. Redistribution in executable form of any 67 * substantial portion of the Covered Code or modification must reproduce the 68 * above Copyright Notice, and the following Disclaimer and Export Compliance 69 * provision in the documentation and/or other materials provided with the 70 * distribution. 71 * 72 * 3.4. Intel retains all right, title, and interest in and to the Original 73 * Intel Code. 74 * 75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 76 * Intel shall be used in advertising or otherwise to promote the sale, use or 77 * other dealings in products derived from or relating to the Covered Code 78 * without prior written authorization from Intel. 79 * 80 * 4. Disclaimer and Export Compliance 81 * 82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 88 * PARTICULAR PURPOSE. 89 * 90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 97 * LIMITED REMEDY. 98 * 99 * 4.3. Licensee shall not export, either directly or indirectly, any of this 100 * software or system incorporating such software without first obtaining any 101 * required license or other approval from the U. S. Department of Commerce or 102 * any other agency or department of the United States Government. In the 103 * event Licensee exports any such software from the United States or 104 * re-exports any such software from a foreign destination, Licensee shall 105 * ensure that the distribution and export/re-export of the software is in 106 * compliance with all laws, regulations, orders, or other restrictions of the 107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 108 * any of its subsidiaries will export/re-export any technical data, process, 109 * software, or service, directly or indirectly, to any country for which the 110 * United States government or any agency thereof requires an export license, 111 * other governmental approval, or letter of assurance, without first obtaining 112 * such license, approval or letter. 113 * 114 ***************************************************************************** 115 * 116 * Alternatively, you may choose to be licensed under the terms of the 117 * following license: 118 * 119 * Redistribution and use in source and binary forms, with or without 120 * modification, are permitted provided that the following conditions 121 * are met: 122 * 1. Redistributions of source code must retain the above copyright 123 * notice, this list of conditions, and the following disclaimer, 124 * without modification. 125 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 126 * substantially similar to the "NO WARRANTY" disclaimer below 127 * ("Disclaimer") and any redistribution must be conditioned upon 128 * including a substantially similar Disclaimer requirement for further 129 * binary redistribution. 130 * 3. Neither the names of the above-listed copyright holders nor the names 131 * of any contributors may be used to endorse or promote products derived 132 * from this software without specific prior written permission. 133 * 134 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 135 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 136 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 137 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 138 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 139 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 140 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 141 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 142 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 143 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 144 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 145 * 146 * Alternatively, you may choose to be licensed under the terms of the 147 * GNU General Public License ("GPL") version 2 as published by the Free 148 * Software Foundation. 149 * 150 *****************************************************************************/ 151 152 #include "aslcompiler.h" 153 #include "amlcode.h" 154 #include "acdispat.h" 155 #include "acnamesp.h" 156 #include "acparser.h" 157 #include "aslcompiler.y.h" 158 159 160 #define _COMPONENT ACPI_COMPILER 161 ACPI_MODULE_NAME ("aslload") 162 163 /* Local prototypes */ 164 165 static ACPI_STATUS 166 LdLoadFieldElements ( 167 ACPI_PARSE_OBJECT *Op, 168 ACPI_WALK_STATE *WalkState); 169 170 static ACPI_STATUS 171 LdLoadResourceElements ( 172 ACPI_PARSE_OBJECT *Op, 173 ACPI_WALK_STATE *WalkState); 174 175 static ACPI_STATUS 176 LdNamespace1Begin ( 177 ACPI_PARSE_OBJECT *Op, 178 UINT32 Level, 179 void *Context); 180 181 static ACPI_STATUS 182 LdNamespace2Begin ( 183 ACPI_PARSE_OBJECT *Op, 184 UINT32 Level, 185 void *Context); 186 187 static ACPI_STATUS 188 LdCommonNamespaceEnd ( 189 ACPI_PARSE_OBJECT *Op, 190 UINT32 Level, 191 void *Context); 192 193 194 /******************************************************************************* 195 * 196 * FUNCTION: LdLoadNamespace 197 * 198 * PARAMETERS: RootOp - Root of the parse tree 199 * 200 * RETURN: Status 201 * 202 * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the 203 * named ASL/AML objects into the namespace. The namespace is 204 * constructed in order to resolve named references and references 205 * to named fields within resource templates/descriptors. 206 * 207 ******************************************************************************/ 208 209 ACPI_STATUS 210 LdLoadNamespace ( 211 ACPI_PARSE_OBJECT *RootOp) 212 { 213 ACPI_WALK_STATE *WalkState; 214 215 216 /* Create a new walk state */ 217 218 WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL); 219 if (!WalkState) 220 { 221 return (AE_NO_MEMORY); 222 } 223 224 /* Walk the entire parse tree, first pass */ 225 226 TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin, 227 LdCommonNamespaceEnd, WalkState); 228 229 /* Second pass to handle forward references */ 230 231 TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin, 232 LdCommonNamespaceEnd, WalkState); 233 234 /* Dump the namespace if debug is enabled */ 235 236 if (AcpiDbgLevel & ACPI_LV_TABLES) 237 { 238 AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX); 239 } 240 241 ACPI_FREE (WalkState); 242 return (AE_OK); 243 } 244 245 246 /******************************************************************************* 247 * 248 * FUNCTION: LdLoadFieldElements 249 * 250 * PARAMETERS: Op - Parent node (Field) 251 * WalkState - Current walk state 252 * 253 * RETURN: Status 254 * 255 * DESCRIPTION: Enter the named elements of the field (children of the parent) 256 * into the namespace. 257 * 258 ******************************************************************************/ 259 260 static ACPI_STATUS 261 LdLoadFieldElements ( 262 ACPI_PARSE_OBJECT *Op, 263 ACPI_WALK_STATE *WalkState) 264 { 265 ACPI_PARSE_OBJECT *Child = NULL; 266 ACPI_NAMESPACE_NODE *Node; 267 ACPI_STATUS Status; 268 269 270 /* Get the first named field element */ 271 272 switch (Op->Asl.AmlOpcode) 273 { 274 case AML_BANK_FIELD_OP: 275 276 Child = UtGetArg (Op, 6); 277 break; 278 279 case AML_INDEX_FIELD_OP: 280 281 Child = UtGetArg (Op, 5); 282 break; 283 284 case AML_FIELD_OP: 285 286 Child = UtGetArg (Op, 4); 287 break; 288 289 default: 290 291 /* No other opcodes should arrive here */ 292 293 return (AE_BAD_PARAMETER); 294 } 295 296 /* Enter all elements into the namespace */ 297 298 while (Child) 299 { 300 switch (Child->Asl.AmlOpcode) 301 { 302 case AML_INT_RESERVEDFIELD_OP: 303 case AML_INT_ACCESSFIELD_OP: 304 case AML_INT_CONNECTION_OP: 305 break; 306 307 default: 308 309 Status = AcpiNsLookup (WalkState->ScopeInfo, 310 Child->Asl.Value.String, 311 ACPI_TYPE_LOCAL_REGION_FIELD, 312 ACPI_IMODE_LOAD_PASS1, 313 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | 314 ACPI_NS_ERROR_IF_FOUND, NULL, &Node); 315 if (ACPI_FAILURE (Status)) 316 { 317 if (Status != AE_ALREADY_EXISTS) 318 { 319 AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child, 320 Child->Asl.Value.String); 321 return (Status); 322 } 323 else if (Status == AE_ALREADY_EXISTS && 324 (Node->Flags & ANOBJ_IS_EXTERNAL)) 325 { 326 Node->Type = (UINT8) ACPI_TYPE_LOCAL_REGION_FIELD; 327 } 328 else 329 { 330 /* 331 * The name already exists in this scope 332 * But continue processing the elements 333 */ 334 AslDualParseOpError (ASL_WARNING, ASL_MSG_EXTERN_COLLISION, Child, 335 Child->Asl.Value.String, ASL_MSG_EXTERN_FOUND_HERE, Node->Op, 336 Node->Op->Asl.ExternalName); 337 } 338 } 339 else 340 { 341 Child->Asl.Node = Node; 342 Node->Op = Child; 343 } 344 break; 345 } 346 347 Child = Child->Asl.Next; 348 } 349 350 return (AE_OK); 351 } 352 353 354 /******************************************************************************* 355 * 356 * FUNCTION: LdLoadResourceElements 357 * 358 * PARAMETERS: Op - Parent node (Resource Descriptor) 359 * WalkState - Current walk state 360 * 361 * RETURN: Status 362 * 363 * DESCRIPTION: Enter the named elements of the resource descriptor (children 364 * of the parent) into the namespace. 365 * 366 * NOTE: In the real AML namespace, these named elements never exist. But 367 * we simply use the namespace here as a symbol table so we can look 368 * them up as they are referenced. 369 * 370 ******************************************************************************/ 371 372 static ACPI_STATUS 373 LdLoadResourceElements ( 374 ACPI_PARSE_OBJECT *Op, 375 ACPI_WALK_STATE *WalkState) 376 { 377 ACPI_PARSE_OBJECT *InitializerOp = NULL; 378 ACPI_NAMESPACE_NODE *Node; 379 ACPI_STATUS Status; 380 381 382 /* 383 * Enter the resource name into the namespace. Name must not already exist. 384 * This opens a scope, so later field names are guaranteed to be new/unique. 385 */ 386 Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath, 387 ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1, 388 ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND, 389 WalkState, &Node); 390 if (ACPI_FAILURE (Status)) 391 { 392 if (Status == AE_ALREADY_EXISTS) 393 { 394 /* Actual node causing the error was saved in ParentMethod */ 395 396 AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, 397 (ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, 398 Op->Asl.Namepath, ASL_MSG_FOUND_HERE, Node->Op, 399 Node->Op->Asl.ExternalName); 400 return (AE_OK); 401 } 402 return (Status); 403 } 404 405 Node->Value = (UINT32) Op->Asl.Value.Integer; 406 Node->Op = Op; 407 Op->Asl.Node = Node; 408 409 /* 410 * Now enter the predefined fields, for easy lookup when referenced 411 * by the source ASL 412 */ 413 InitializerOp = ASL_GET_CHILD_NODE (Op); 414 while (InitializerOp) 415 { 416 if (InitializerOp->Asl.ExternalName) 417 { 418 Status = AcpiNsLookup (WalkState->ScopeInfo, 419 InitializerOp->Asl.ExternalName, 420 ACPI_TYPE_LOCAL_RESOURCE_FIELD, 421 ACPI_IMODE_LOAD_PASS1, 422 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE, 423 NULL, &Node); 424 if (ACPI_FAILURE (Status)) 425 { 426 return (Status); 427 } 428 429 /* 430 * Store the field offset and length in the namespace node 431 * so it can be used when the field is referenced 432 */ 433 Node->Value = InitializerOp->Asl.Value.Tag.BitOffset; 434 Node->Length = InitializerOp->Asl.Value.Tag.BitLength; 435 InitializerOp->Asl.Node = Node; 436 Node->Op = InitializerOp; 437 } 438 439 InitializerOp = ASL_GET_PEER_NODE (InitializerOp); 440 } 441 442 return (AE_OK); 443 } 444 445 446 /******************************************************************************* 447 * 448 * FUNCTION: LdNamespace1Begin 449 * 450 * PARAMETERS: ASL_WALK_CALLBACK 451 * 452 * RETURN: Status 453 * 454 * DESCRIPTION: Descending callback used during the parse tree walk. If this 455 * is a named AML opcode, enter into the namespace 456 * 457 ******************************************************************************/ 458 459 static ACPI_STATUS 460 LdNamespace1Begin ( 461 ACPI_PARSE_OBJECT *Op, 462 UINT32 Level, 463 void *Context) 464 { 465 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 466 ACPI_NAMESPACE_NODE *Node; 467 ACPI_PARSE_OBJECT *MethodOp; 468 ACPI_STATUS Status; 469 ACPI_OBJECT_TYPE ObjectType; 470 ACPI_OBJECT_TYPE ActualObjectType = ACPI_TYPE_ANY; 471 char *Path; 472 UINT32 Flags = ACPI_NS_NO_UPSEARCH; 473 ACPI_PARSE_OBJECT *Arg; 474 UINT32 i; 475 BOOLEAN ForceNewScope = FALSE; 476 const ACPI_OPCODE_INFO *OpInfo; 477 ACPI_PARSE_OBJECT *ParentOp; 478 479 480 ACPI_FUNCTION_NAME (LdNamespace1Begin); 481 482 483 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", 484 Op, Op->Asl.ParseOpName)); 485 486 /* 487 * We are only interested in opcodes that have an associated name 488 * (or multiple names) 489 */ 490 switch (Op->Asl.AmlOpcode) 491 { 492 case AML_BANK_FIELD_OP: 493 case AML_INDEX_FIELD_OP: 494 case AML_FIELD_OP: 495 496 Status = LdLoadFieldElements (Op, WalkState); 497 return (Status); 498 499 case AML_INT_CONNECTION_OP: 500 501 502 if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP) 503 { 504 break; 505 } 506 Arg = Op->Asl.Child; 507 508 Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName, 509 ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, 510 WalkState, &Node); 511 if (ACPI_FAILURE (Status)) 512 { 513 break; 514 } 515 516 if (Node->Type == ACPI_TYPE_BUFFER) 517 { 518 Arg->Asl.Node = Node; 519 520 Arg = Node->Op->Asl.Child; /* Get namepath */ 521 Arg = Arg->Asl.Next; /* Get actual buffer */ 522 Arg = Arg->Asl.Child; /* Buffer length */ 523 Arg = Arg->Asl.Next; /* RAW_DATA buffer */ 524 } 525 break; 526 527 default: 528 529 /* All other opcodes go below */ 530 531 break; 532 } 533 534 /* Check if this object has already been installed in the namespace */ 535 536 if (Op->Asl.Node) 537 { 538 return (AE_OK); 539 } 540 541 /* Check for a possible illegal forward reference */ 542 543 if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) || 544 (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING)) 545 { 546 /* 547 * Op->Asl.Namepath will be NULL for these opcodes. 548 * These opcodes are guaranteed to have a parent. 549 * Examine the parent opcode. 550 */ 551 Status = AE_OK; 552 ParentOp = Op->Asl.Parent; 553 OpInfo = AcpiPsGetOpcodeInfo (ParentOp->Asl.AmlOpcode); 554 555 /* 556 * Exclude all operators that actually declare a new name: 557 * Name (ABCD, 1) -> Ignore (AML_CLASS_NAMED_OBJECT) 558 * We only want references to named objects: 559 * Store (2, WXYZ) -> Attempt to resolve the name 560 */ 561 if (OpInfo->Class == AML_CLASS_NAMED_OBJECT) 562 { 563 return (AE_OK); 564 } 565 566 /* 567 * Check if the referenced object exists at this point during 568 * the load: 569 * 1) If it exists, then this cannot be a forward reference. 570 * 2) If it does not exist, it could be a forward reference or 571 * it truly does not exist (and no external declaration). 572 */ 573 Status = AcpiNsLookup (WalkState->ScopeInfo, 574 Op->Asl.Value.Name, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, 575 ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, 576 WalkState, &Node); 577 if (Status == AE_NOT_FOUND) 578 { 579 /* 580 * This is either a foward reference or the object truly 581 * does not exist. The two cases can only be differentiated 582 * during the cross-reference stage later. Mark the Op/Name 583 * as not-found for now to indicate the need for further 584 * processing. 585 * 586 * Special case: Allow forward references from elements of 587 * Package objects. This provides compatibility with other 588 * ACPI implementations. To correctly implement this, the 589 * ACPICA table load defers package resolution until the entire 590 * namespace has been loaded. 591 */ 592 if ((ParentOp->Asl.ParseOpcode != PARSEOP_PACKAGE) && 593 (ParentOp->Asl.ParseOpcode != PARSEOP_VAR_PACKAGE)) 594 { 595 Op->Asl.CompileFlags |= OP_NOT_FOUND_DURING_LOAD; 596 } 597 598 return (AE_OK); 599 } 600 601 return (Status); 602 } 603 604 Path = Op->Asl.Namepath; 605 if (!Path) 606 { 607 return (AE_OK); 608 } 609 610 /* Map the raw opcode into an internal object type */ 611 612 switch (Op->Asl.ParseOpcode) 613 { 614 case PARSEOP_NAME: 615 616 Arg = Op->Asl.Child; /* Get the NameSeg/NameString node */ 617 Arg = Arg->Asl.Next; /* First peer is the object to be associated with the name */ 618 619 /* 620 * If this name refers to a ResourceTemplate, we will need to open 621 * a new scope so that the resource subfield names can be entered into 622 * the namespace underneath this name 623 */ 624 if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC) 625 { 626 ForceNewScope = TRUE; 627 } 628 629 /* Get the data type associated with the named object, not the name itself */ 630 631 /* Log2 loop to convert from Btype (binary) to Etype (encoded) */ 632 633 ObjectType = 1; 634 for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2) 635 { 636 ObjectType++; 637 } 638 break; 639 640 case PARSEOP_EXTERNAL: 641 /* 642 * "External" simply enters a name and type into the namespace. 643 * We must be careful to not open a new scope, however, no matter 644 * what type the external name refers to (e.g., a method) 645 * 646 * first child is name, next child is ObjectType 647 */ 648 ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer; 649 ObjectType = ACPI_TYPE_ANY; 650 651 /* 652 * We will mark every new node along the path as "External". This 653 * allows some or all of the nodes to be created later in the ASL 654 * code. Handles cases like this: 655 * 656 * External (\_SB_.PCI0.ABCD, IntObj) 657 * Scope (_SB_) 658 * { 659 * Device (PCI0) 660 * { 661 * } 662 * } 663 * Method (X) 664 * { 665 * Store (\_SB_.PCI0.ABCD, Local0) 666 * } 667 */ 668 Flags |= ACPI_NS_EXTERNAL; 669 break; 670 671 case PARSEOP_DEFAULT_ARG: 672 673 if (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC) 674 { 675 Status = LdLoadResourceElements (Op, WalkState); 676 return_ACPI_STATUS (Status); 677 } 678 679 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 680 break; 681 682 case PARSEOP_SCOPE: 683 /* 684 * The name referenced by Scope(Name) must already exist at this point. 685 * In other words, forward references for Scope() are not supported. 686 * The only real reason for this is that the MS interpreter cannot 687 * handle this case. Perhaps someday this case can go away. 688 */ 689 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, 690 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, 691 WalkState, &(Node)); 692 if (ACPI_FAILURE (Status)) 693 { 694 if (Status == AE_NOT_FOUND) 695 { 696 /* The name was not found, go ahead and create it */ 697 698 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, 699 ACPI_TYPE_LOCAL_SCOPE, 700 ACPI_IMODE_LOAD_PASS1, Flags, 701 WalkState, &(Node)); 702 if (ACPI_FAILURE (Status)) 703 { 704 return_ACPI_STATUS (Status); 705 } 706 707 /* 708 * However, this is an error -- primarily because the MS 709 * interpreter can't handle a forward reference from the 710 * Scope() operator. 711 */ 712 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, 713 Op->Asl.ExternalName); 714 AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op, 715 Op->Asl.ExternalName); 716 goto FinishNode; 717 } 718 719 AslCoreSubsystemError (Op, Status, 720 "Failure from namespace lookup", FALSE); 721 722 return_ACPI_STATUS (Status); 723 } 724 else /* Status AE_OK */ 725 { 726 /* 727 * Do not allow references to external scopes from the DSDT. 728 * This is because the DSDT is always loaded first, and the 729 * external reference cannot be resolved -- causing a runtime 730 * error because Scope() must be resolved immediately. 731 * 10/2015. 732 */ 733 if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 734 (ACPI_COMPARE_NAME (Gbl_TableSignature, "DSDT"))) 735 { 736 /* However, allowed if the reference is within a method */ 737 738 MethodOp = Op->Asl.Parent; 739 while (MethodOp && 740 (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD)) 741 { 742 MethodOp = MethodOp->Asl.Parent; 743 } 744 745 if (!MethodOp) 746 { 747 /* Not in a control method, error */ 748 749 AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL); 750 } 751 } 752 } 753 754 /* We found a node with this name, now check the type */ 755 756 switch (Node->Type) 757 { 758 case ACPI_TYPE_LOCAL_SCOPE: 759 case ACPI_TYPE_DEVICE: 760 case ACPI_TYPE_POWER: 761 case ACPI_TYPE_PROCESSOR: 762 case ACPI_TYPE_THERMAL: 763 764 /* These are acceptable types - they all open a new scope */ 765 break; 766 767 case ACPI_TYPE_INTEGER: 768 case ACPI_TYPE_STRING: 769 case ACPI_TYPE_BUFFER: 770 /* 771 * These types we will allow, but we will change the type. 772 * This enables some existing code of the form: 773 * 774 * Name (DEB, 0) 775 * Scope (DEB) { ... } 776 * 777 * Which is used to workaround the fact that the MS interpreter 778 * does not allow Scope() forward references. 779 */ 780 sprintf (MsgBuffer, "%s [%s], changing type to [Scope]", 781 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type)); 782 AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); 783 784 /* Switch the type to scope, open the new scope */ 785 786 Node->Type = ACPI_TYPE_LOCAL_SCOPE; 787 Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, 788 WalkState); 789 if (ACPI_FAILURE (Status)) 790 { 791 return_ACPI_STATUS (Status); 792 } 793 break; 794 795 default: 796 797 /* All other types are an error */ 798 799 sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName, 800 AcpiUtGetTypeName (Node->Type)); 801 AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); 802 803 /* 804 * However, switch the type to be an actual scope so 805 * that compilation can continue without generating a whole 806 * cascade of additional errors. Open the new scope. 807 */ 808 Node->Type = ACPI_TYPE_LOCAL_SCOPE; 809 Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, 810 WalkState); 811 if (ACPI_FAILURE (Status)) 812 { 813 return_ACPI_STATUS (Status); 814 } 815 break; 816 } 817 818 Status = AE_OK; 819 goto FinishNode; 820 821 default: 822 823 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 824 break; 825 } 826 827 828 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n", 829 Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType))); 830 831 /* The name must not already exist */ 832 833 Flags |= ACPI_NS_ERROR_IF_FOUND; 834 835 /* 836 * Enter the named type into the internal namespace. We enter the name 837 * as we go downward in the parse tree. Any necessary subobjects that 838 * involve arguments to the opcode must be created as we go back up the 839 * parse tree later. 840 */ 841 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, 842 ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); 843 if (ACPI_FAILURE (Status)) 844 { 845 if (Status == AE_ALREADY_EXISTS) 846 { 847 /* The name already exists in this scope */ 848 849 if (Node->Type == ACPI_TYPE_LOCAL_SCOPE) 850 { 851 /* Allow multiple references to the same scope */ 852 853 Node->Type = (UINT8) ObjectType; 854 Status = AE_OK; 855 } 856 else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 857 (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) 858 { 859 /* 860 * Allow one create on an object or segment that was 861 * previously declared External 862 */ 863 Node->Flags &= ~ANOBJ_IS_EXTERNAL; 864 Node->Type = (UINT8) ObjectType; 865 866 /* Just retyped a node, probably will need to open a scope */ 867 868 if (AcpiNsOpensScope (ObjectType)) 869 { 870 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 871 if (ACPI_FAILURE (Status)) 872 { 873 return_ACPI_STATUS (Status); 874 } 875 } 876 877 Status = AE_OK; 878 } 879 else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) && 880 (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) 881 { 882 /* 883 * Allow externals in same scope as the definition of the 884 * actual object. Similar to C. Allows multiple definition 885 * blocks that refer to each other in the same file. 886 */ 887 Status = AE_OK; 888 } 889 else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 890 (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) && 891 (ObjectType == ACPI_TYPE_ANY)) 892 { 893 /* Allow update of externals of unknown type. */ 894 895 if (AcpiNsOpensScope (ActualObjectType)) 896 { 897 Node->Type = (UINT8) ActualObjectType; 898 Status = AE_OK; 899 } 900 else 901 { 902 sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName, 903 AcpiUtGetTypeName (Node->Type)); 904 AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); 905 return_ACPI_STATUS (AE_OK); 906 } 907 } 908 else 909 { 910 /* Valid error, object already exists */ 911 912 AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, 913 Op->Asl.ExternalName, ASL_MSG_FOUND_HERE, Node->Op, 914 Node->Op->Asl.ExternalName); 915 return_ACPI_STATUS (AE_OK); 916 } 917 } 918 else 919 { 920 AslCoreSubsystemError (Op, Status, 921 "Failure from namespace lookup", FALSE); 922 return_ACPI_STATUS (Status); 923 } 924 } 925 926 if (ForceNewScope) 927 { 928 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 929 if (ACPI_FAILURE (Status)) 930 { 931 return_ACPI_STATUS (Status); 932 } 933 } 934 935 FinishNode: 936 /* 937 * Point the parse node to the new namespace node, and point 938 * the Node back to the original Parse node 939 */ 940 Op->Asl.Node = Node; 941 Node->Op = Op; 942 943 /* Set the actual data type if appropriate (EXTERNAL term only) */ 944 945 if (ActualObjectType != ACPI_TYPE_ANY) 946 { 947 Node->Type = (UINT8) ActualObjectType; 948 Node->Value = ASL_EXTERNAL_METHOD; 949 } 950 951 if (Op->Asl.ParseOpcode == PARSEOP_METHOD) 952 { 953 /* 954 * Get the method argument count from "Extra" and save 955 * it in the namespace node 956 */ 957 Node->Value = (UINT32) Op->Asl.Extra; 958 } 959 960 return_ACPI_STATUS (Status); 961 } 962 963 964 /******************************************************************************* 965 * 966 * FUNCTION: LdNamespace2Begin 967 * 968 * PARAMETERS: ASL_WALK_CALLBACK 969 * 970 * RETURN: Status 971 * 972 * DESCRIPTION: Descending callback used during the pass 2 parse tree walk. 973 * Second pass resolves some forward references. 974 * 975 * Notes: 976 * Currently only needs to handle the Alias operator. 977 * Could be used to allow forward references from the Scope() operator, but 978 * the MS interpreter does not allow this, so this compiler does not either. 979 * 980 ******************************************************************************/ 981 982 static ACPI_STATUS 983 LdNamespace2Begin ( 984 ACPI_PARSE_OBJECT *Op, 985 UINT32 Level, 986 void *Context) 987 { 988 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 989 ACPI_STATUS Status; 990 ACPI_NAMESPACE_NODE *Node; 991 ACPI_OBJECT_TYPE ObjectType; 992 BOOLEAN ForceNewScope = FALSE; 993 ACPI_PARSE_OBJECT *Arg; 994 char *Path; 995 ACPI_NAMESPACE_NODE *TargetNode; 996 997 998 ACPI_FUNCTION_NAME (LdNamespace2Begin); 999 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", 1000 Op, Op->Asl.ParseOpName)); 1001 1002 1003 /* Ignore Ops with no namespace node */ 1004 1005 Node = Op->Asl.Node; 1006 if (!Node) 1007 { 1008 return (AE_OK); 1009 } 1010 1011 /* Get the type to determine if we should push the scope */ 1012 1013 if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && 1014 (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC)) 1015 { 1016 ObjectType = ACPI_TYPE_LOCAL_RESOURCE; 1017 } 1018 else 1019 { 1020 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 1021 } 1022 1023 /* Push scope for Resource Templates */ 1024 1025 if (Op->Asl.ParseOpcode == PARSEOP_NAME) 1026 { 1027 if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC) 1028 { 1029 ForceNewScope = TRUE; 1030 } 1031 } 1032 1033 /* Push the scope stack */ 1034 1035 if (ForceNewScope || AcpiNsOpensScope (ObjectType)) 1036 { 1037 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 1038 if (ACPI_FAILURE (Status)) 1039 { 1040 return_ACPI_STATUS (Status); 1041 } 1042 } 1043 1044 if (Op->Asl.ParseOpcode == PARSEOP_ALIAS) 1045 { 1046 /* Complete the alias node by getting and saving the target node */ 1047 1048 /* First child is the alias target */ 1049 1050 Arg = Op->Asl.Child; 1051 1052 /* Get the target pathname */ 1053 1054 Path = Arg->Asl.Namepath; 1055 if (!Path) 1056 { 1057 Status = UtInternalizeName (Arg->Asl.ExternalName, &Path); 1058 if (ACPI_FAILURE (Status)) 1059 { 1060 return (Status); 1061 } 1062 } 1063 1064 /* Get the NS node associated with the target. It must exist. */ 1065 1066 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, 1067 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, 1068 WalkState, &TargetNode); 1069 if (ACPI_FAILURE (Status)) 1070 { 1071 if (Status == AE_NOT_FOUND) 1072 { 1073 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, 1074 Op->Asl.ExternalName); 1075 1076 /* 1077 * The name was not found, go ahead and create it. 1078 * This prevents more errors later. 1079 */ 1080 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, 1081 ACPI_TYPE_ANY, 1082 ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH, 1083 WalkState, &(Node)); 1084 return (AE_OK); 1085 } 1086 1087 AslCoreSubsystemError (Op, Status, 1088 "Failure from namespace lookup", FALSE); 1089 return (AE_OK); 1090 } 1091 1092 /* Save the target node within the alias node */ 1093 1094 Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode); 1095 } 1096 1097 return (AE_OK); 1098 } 1099 1100 1101 /******************************************************************************* 1102 * 1103 * FUNCTION: LdCommonNamespaceEnd 1104 * 1105 * PARAMETERS: ASL_WALK_CALLBACK 1106 * 1107 * RETURN: Status 1108 * 1109 * DESCRIPTION: Ascending callback used during the loading of the namespace, 1110 * We only need to worry about managing the scope stack here. 1111 * 1112 ******************************************************************************/ 1113 1114 static ACPI_STATUS 1115 LdCommonNamespaceEnd ( 1116 ACPI_PARSE_OBJECT *Op, 1117 UINT32 Level, 1118 void *Context) 1119 { 1120 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 1121 ACPI_OBJECT_TYPE ObjectType; 1122 BOOLEAN ForceNewScope = FALSE; 1123 1124 1125 ACPI_FUNCTION_NAME (LdCommonNamespaceEnd); 1126 1127 1128 /* We are only interested in opcodes that have an associated name */ 1129 1130 if (!Op->Asl.Namepath) 1131 { 1132 return (AE_OK); 1133 } 1134 1135 /* Get the type to determine if we should pop the scope */ 1136 1137 if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && 1138 (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC)) 1139 { 1140 /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */ 1141 1142 ObjectType = ACPI_TYPE_LOCAL_RESOURCE; 1143 } 1144 else 1145 { 1146 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 1147 } 1148 1149 /* Pop scope that was pushed for Resource Templates */ 1150 1151 if (Op->Asl.ParseOpcode == PARSEOP_NAME) 1152 { 1153 if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC) 1154 { 1155 ForceNewScope = TRUE; 1156 } 1157 } 1158 1159 /* Pop the scope stack */ 1160 1161 if (ForceNewScope || AcpiNsOpensScope (ObjectType)) 1162 { 1163 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 1164 "(%s): Popping scope for Op [%s] %p\n", 1165 AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op)); 1166 1167 (void) AcpiDsScopeStackPop (WalkState); 1168 } 1169 1170 return (AE_OK); 1171 } 1172