1 /*
2 * CDDL HEADER START
3 *
4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License (the "License").
6 * You may not use this file except in compliance with the License.
7 *
8 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
9 * or http://www.opensolaris.org/os/licensing.
10 * See the License for the specific language governing permissions
11 * and limitations under the License.
12 *
13 * When distributing Covered Code, include this CDDL HEADER in each
14 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
15 * If applicable, add the following below this CDDL HEADER, with the
16 * fields enclosed by brackets "[]" replaced with your own identifying
17 * information: Portions Copyright [yyyy] [name of copyright owner]
18 *
19 * CDDL HEADER END
20 */
21
22 /*
23 * Copyright 2008 Sun Microsystems, Inc. All rights reserved.
24 * Use is subject to license terms.
25 * Copyright 2016 Joyent, Inc.
26 * Copyright 2021 Toomas Soome <tsoome@me.com>
27 * Copyright 2021 RackTop Systems, Inc.
28 */
29
30 /*
31 * ANSI terminal emulator module; parse ANSI X3.64 escape sequences and
32 * the like.
33 *
34 * How Virtual Terminal Emulator Works:
35 *
36 * Every virtual terminal is associated with a tem_vt_state structure
37 * and maintains a virtual screen buffer in tvs_screen_buf, which contains
38 * all the characters which should be shown on the physical screen when
39 * the terminal is activated.
40 *
41 * Data written to a virtual terminal is composed of characters which
42 * should be displayed on the screen when this virtual terminal is
43 * activated, fg/bg colors of these characters, and other control
44 * information (escape sequence, etc).
45 *
46 * When data is passed to a virtual terminal it first is parsed for
47 * control information by tem_parse(). Subsequently the character
48 * and color data are written to tvs_screen_buf.
49 * They are saved in buffer in order to refresh the screen when this
50 * terminal is activated. If the terminal is currently active, the data
51 * (characters and colors) are also written to the physical screen by
52 * invoking a callback function, tem_text_callbacks() or tem_pix_callbacks().
53 *
54 * When rendering data to the framebuffer, if the framebuffer is in
55 * VIS_PIXEL mode, the character data will first be converted to pixel
56 * data using tem_pix_bit2pix(), and then the pixels get displayed
57 * on the physical screen. We only store the character and color data in
58 * tem_vt_state since the bit2pix conversion only happens when actually
59 * rendering to the physical framebuffer.
60 *
61 * Color support:
62 * Text mode can only support standard system colors, 4-bit [0-15] indexed.
63 * On framebuffer devices, we can aditionally use [16-255] or truecolor.
64 * Additional colors can be used via CSI 38 and CSI 48 sequences.
65 * CSI 38/48;5 is using indexed colors [0-255], CSI 38/48;2 does
66 * specify color by RGB triple.
67 *
68 * While sending glyphs to display, we need to process glyph attributes:
69 * TEM_ATTR_BOLD will cause BOLD font to be used (or BRIGHT color if we
70 * we use indexed color [0-7]).
71 * We ignore TEM_ATTR_BRIGHT_FG/TEM_ATTR_BRIGHT_BG with RGB colors.
72 * TEM_ATTR_REVERSE and TEM_ATTR_SCREEN_REVERSE will cause fg and bg to be
73 * swapped.
74 */
75
76 #include <stand.h>
77 #include <sys/ascii.h>
78 #include <sys/errno.h>
79 #include <sys/tem_impl.h>
80 #ifdef _HAVE_TEM_FIRMWARE
81 #include <sys/promif.h>
82 #endif /* _HAVE_TEM_FIRMWARE */
83 #include <sys/consplat.h>
84 #include <sys/kd.h>
85 #include <stdbool.h>
86
87 /* Terminal emulator internal helper functions */
88 static void tems_setup_terminal(struct vis_devinit *, size_t, size_t);
89 static void tems_modechange_callback(struct vis_modechg_arg *,
90 struct vis_devinit *);
91
92 static void tems_reset_colormap(void);
93
94 static void tem_free_buf(struct tem_vt_state *);
95 static void tem_internal_init(struct tem_vt_state *, bool, bool);
96 static void tems_get_initial_color(tem_color_t *pcolor);
97
98 static void tem_control(struct tem_vt_state *, uint8_t);
99 static void tem_setparam(struct tem_vt_state *, int, int);
100 static void tem_selgraph(struct tem_vt_state *);
101 static void tem_chkparam(struct tem_vt_state *, uint8_t);
102 static void tem_getparams(struct tem_vt_state *, uint8_t);
103 static void tem_outch(struct tem_vt_state *, tem_char_t);
104 static void tem_parse(struct tem_vt_state *, tem_char_t);
105
106 static void tem_new_line(struct tem_vt_state *);
107 static void tem_cr(struct tem_vt_state *);
108 static void tem_lf(struct tem_vt_state *);
109 static void tem_send_data(struct tem_vt_state *);
110 static void tem_cls(struct tem_vt_state *);
111 static void tem_tab(struct tem_vt_state *);
112 static void tem_back_tab(struct tem_vt_state *);
113 static void tem_clear_tabs(struct tem_vt_state *, int);
114 static void tem_set_tab(struct tem_vt_state *);
115 static void tem_mv_cursor(struct tem_vt_state *, int, int);
116 static void tem_shift(struct tem_vt_state *, int, int);
117 static void tem_scroll(struct tem_vt_state *, int, int, int, int);
118 static void tem_clear_chars(struct tem_vt_state *tem,
119 int count, screen_pos_t row, screen_pos_t col);
120 static void tem_copy_area(struct tem_vt_state *tem,
121 screen_pos_t s_col, screen_pos_t s_row,
122 screen_pos_t e_col, screen_pos_t e_row,
123 screen_pos_t t_col, screen_pos_t t_row);
124 static void tem_bell(struct tem_vt_state *tem);
125 static void tem_pix_clear_prom_output(struct tem_vt_state *tem);
126
127 static void tem_virtual_cls(struct tem_vt_state *, size_t, screen_pos_t,
128 screen_pos_t);
129 static void tem_virtual_display(struct tem_vt_state *, term_char_t *,
130 size_t, screen_pos_t, screen_pos_t);
131 static void tem_align_cursor(struct tem_vt_state *tem);
132
133 static void tem_check_first_time(struct tem_vt_state *tem);
134 static void tem_reset_display(struct tem_vt_state *, bool, bool);
135 static void tem_terminal_emulate(struct tem_vt_state *, uint8_t *, int);
136 static void tem_text_cursor(struct tem_vt_state *, short);
137 static void tem_text_cls(struct tem_vt_state *,
138 int count, screen_pos_t row, screen_pos_t col);
139 static void tem_pix_display(struct tem_vt_state *, term_char_t *,
140 int, screen_pos_t, screen_pos_t);
141 static void tem_pix_copy(struct tem_vt_state *,
142 screen_pos_t, screen_pos_t,
143 screen_pos_t, screen_pos_t,
144 screen_pos_t, screen_pos_t);
145 static void tem_pix_cursor(struct tem_vt_state *, short);
146 static void tem_get_attr(struct tem_vt_state *, text_color_t *,
147 text_color_t *, text_attr_t *, uint8_t);
148 static void tem_get_color(struct tem_vt_state *,
149 text_color_t *, text_color_t *, term_char_t *);
150 static void tem_set_color(text_color_t *, color_t *);
151 static void tem_pix_align(struct tem_vt_state *);
152 static void tem_text_display(struct tem_vt_state *, term_char_t *, int,
153 screen_pos_t, screen_pos_t);
154 static void tem_text_copy(struct tem_vt_state *,
155 screen_pos_t, screen_pos_t, screen_pos_t, screen_pos_t,
156 screen_pos_t, screen_pos_t);
157 static void tem_pix_bit2pix(struct tem_vt_state *, term_char_t *);
158 static void tem_pix_cls_range(struct tem_vt_state *, screen_pos_t, int,
159 int, screen_pos_t, int, int, bool);
160 static void tem_pix_cls(struct tem_vt_state *, int,
161 screen_pos_t, screen_pos_t);
162
163 static void bit_to_pix32(struct tem_vt_state *tem, tem_char_t c,
164 text_color_t fg_color, text_color_t bg_color);
165
166 /*
167 * Globals
168 */
169 tem_state_t tems; /* common term info */
170
171 tem_callbacks_t tem_text_callbacks = {
172 .tsc_display = &tem_text_display,
173 .tsc_copy = &tem_text_copy,
174 .tsc_cursor = &tem_text_cursor,
175 .tsc_bit2pix = NULL,
176 .tsc_cls = &tem_text_cls
177 };
178 tem_callbacks_t tem_pix_callbacks = {
179 .tsc_display = &tem_pix_display,
180 .tsc_copy = &tem_pix_copy,
181 .tsc_cursor = &tem_pix_cursor,
182 .tsc_bit2pix = &tem_pix_bit2pix,
183 .tsc_cls = &tem_pix_cls
184 };
185
186 #define tem_callback_display (*tems.ts_callbacks->tsc_display)
187 #define tem_callback_copy (*tems.ts_callbacks->tsc_copy)
188 #define tem_callback_cursor (*tems.ts_callbacks->tsc_cursor)
189 #define tem_callback_cls (*tems.ts_callbacks->tsc_cls)
190 #define tem_callback_bit2pix (*tems.ts_callbacks->tsc_bit2pix)
191
192 static void
tem_add(struct tem_vt_state * tem)193 tem_add(struct tem_vt_state *tem)
194 {
195 list_insert_head(&tems.ts_list, tem);
196 }
197
198 /*
199 * This is the main entry point to the module. It handles output requests
200 * during normal system operation, when (e.g.) mutexes are available.
201 */
202 void
tem_write(tem_vt_state_t tem_arg,uint8_t * buf,ssize_t len)203 tem_write(tem_vt_state_t tem_arg, uint8_t *buf, ssize_t len)
204 {
205 struct tem_vt_state *tem = (struct tem_vt_state *)tem_arg;
206
207 if (tems.ts_initialized == 0 || tem->tvs_initialized == 0) {
208 return;
209 }
210
211 tem_check_first_time(tem);
212 tem_terminal_emulate(tem, buf, len);
213 }
214
215 static void
tem_internal_init(struct tem_vt_state * ptem,bool init_color,bool clear_screen)216 tem_internal_init(struct tem_vt_state *ptem,
217 bool init_color, bool clear_screen)
218 {
219 size_t size, width, height;
220
221 if (tems.ts_display_mode == VIS_PIXEL) {
222 ptem->tvs_pix_data_size = tems.ts_pix_data_size;
223 ptem->tvs_pix_data = malloc(ptem->tvs_pix_data_size);
224 }
225
226 ptem->tvs_stateflags = TVS_AUTOWRAP;
227
228 width = tems.ts_c_dimension.width;
229 height = tems.ts_c_dimension.height;
230
231 size = width * sizeof (tem_char_t);
232 ptem->tvs_outbuf = malloc(size);
233 if (ptem->tvs_outbuf == NULL)
234 panic("out of memory in tem_internal_init()\n");
235
236 ptem->tvs_maxtab = width / 8;
237 ptem->tvs_tabs = calloc(ptem->tvs_maxtab, sizeof (*ptem->tvs_tabs));
238 if (ptem->tvs_tabs == NULL)
239 panic("out of memory in tem_internal_init()\n");
240
241 tem_reset_display(ptem, clear_screen, init_color);
242
243 ptem->tvs_utf8_left = 0;
244 ptem->tvs_utf8_partial = 0;
245
246 ptem->tvs_initialized = true;
247
248 /*
249 * Out of memory is not fatal there, without the screen history,
250 * we can not optimize the screen copy.
251 */
252 size = width * height * sizeof (term_char_t);
253 ptem->tvs_screen_buf = malloc(size);
254 tem_virtual_cls(ptem, width * height, 0, 0);
255 }
256
257 int
tem_initialized(tem_vt_state_t tem_arg)258 tem_initialized(tem_vt_state_t tem_arg)
259 {
260 struct tem_vt_state *ptem = (struct tem_vt_state *)tem_arg;
261
262 return (ptem->tvs_initialized);
263 }
264
265 tem_vt_state_t
tem_init(void)266 tem_init(void)
267 {
268 struct tem_vt_state *ptem;
269
270 ptem = calloc(1, sizeof (struct tem_vt_state));
271 if (ptem == NULL)
272 return ((tem_vt_state_t)ptem);
273
274 ptem->tvs_isactive = false;
275 ptem->tvs_fbmode = KD_TEXT;
276
277 /*
278 * A tem is regarded as initialized only after tem_internal_init(),
279 * will be set at the end of tem_internal_init().
280 */
281 ptem->tvs_initialized = 0;
282
283 if (!tems.ts_initialized) {
284 /*
285 * Only happens during early console configuration.
286 */
287 tem_add(ptem);
288 return ((tem_vt_state_t)ptem);
289 }
290
291 tem_internal_init(ptem, true, false);
292 tem_add(ptem);
293
294 return ((tem_vt_state_t)ptem);
295 }
296
297 /*
298 * re-init the tem after video mode has changed and tems_info has
299 * been re-inited.
300 */
301 static void
tem_reinit(struct tem_vt_state * tem,bool reset_display)302 tem_reinit(struct tem_vt_state *tem, bool reset_display)
303 {
304 tem_free_buf(tem); /* only free virtual buffers */
305
306 /* reserve color */
307 tem_internal_init(tem, false, reset_display);
308 }
309
310 static void
tem_free_buf(struct tem_vt_state * tem)311 tem_free_buf(struct tem_vt_state *tem)
312 {
313 free(tem->tvs_outbuf);
314 tem->tvs_outbuf = NULL;
315
316 free(tem->tvs_pix_data);
317 tem->tvs_pix_data = NULL;
318
319 free(tem->tvs_screen_buf);
320 tem->tvs_screen_buf = NULL;
321
322 free(tem->tvs_tabs);
323 tem->tvs_tabs = NULL;
324 }
325
326 static int
tems_failed(bool finish_ioctl)327 tems_failed(bool finish_ioctl)
328 {
329 if (finish_ioctl && tems.ts_hdl != NULL)
330 (void) tems.ts_hdl->c_ioctl(tems.ts_hdl, VIS_DEVFINI, NULL);
331
332 tems.ts_hdl = NULL;
333 return (ENXIO);
334 }
335
336 /*
337 * Only called once during boot
338 */
339 int
tem_info_init(struct console * cp)340 tem_info_init(struct console *cp)
341 {
342 int ret;
343 struct vis_devinit temargs;
344 size_t height = 0;
345 size_t width = 0;
346 struct tem_vt_state *p;
347
348 if (tems.ts_initialized) {
349 return (0);
350 }
351
352 list_create(&tems.ts_list, sizeof (struct tem_vt_state),
353 __offsetof(struct tem_vt_state, tvs_list_node));
354 tems.ts_active = NULL;
355
356 tems.ts_hdl = cp;
357 bzero(&temargs, sizeof (temargs));
358 temargs.modechg_cb = (vis_modechg_cb_t)tems_modechange_callback;
359 temargs.modechg_arg = NULL;
360
361 /*
362 * Initialize the console and get the device parameters
363 */
364 if (cp->c_ioctl(cp, VIS_DEVINIT, &temargs) != 0) {
365 printf("terminal emulator: Compatible fb not found\n");
366 ret = tems_failed(false);
367 return (ret);
368 }
369
370 /* Make sure the fb driver and terminal emulator versions match */
371 if (temargs.version != VIS_CONS_REV) {
372 printf(
373 "terminal emulator: VIS_CONS_REV %d (see sys/visual_io.h) "
374 "of console fb driver not supported\n", temargs.version);
375 ret = tems_failed(true);
376 return (ret);
377 }
378
379 /* other sanity checks */
380 if (!((temargs.depth == 4) || (temargs.depth == 8) ||
381 (temargs.depth == 15) || (temargs.depth == 16) ||
382 (temargs.depth == 24) || (temargs.depth == 32))) {
383 printf("terminal emulator: unsupported depth\n");
384 ret = tems_failed(true);
385 return (ret);
386 }
387
388 if ((temargs.mode != VIS_TEXT) && (temargs.mode != VIS_PIXEL)) {
389 printf("terminal emulator: unsupported mode\n");
390 ret = tems_failed(true);
391 return (ret);
392 }
393
394 plat_tem_get_prom_size(&height, &width);
395
396 /*
397 * Initialize the common terminal emulator info
398 */
399 tems_setup_terminal(&temargs, height, width);
400
401 tems_reset_colormap();
402 tems_get_initial_color(&tems.ts_init_color);
403
404 tems.ts_initialized = 1; /* initialization flag */
405
406 for (p = list_head(&tems.ts_list); p != NULL;
407 p = list_next(&tems.ts_list, p)) {
408 tem_internal_init(p, true, false);
409 if (temargs.mode == VIS_PIXEL)
410 tem_pix_align(p);
411 }
412
413 return (0);
414 }
415
416 #define TEMS_DEPTH_DIFF 0x01
417 #define TEMS_DIMENSION_DIFF 0x02
418
419 static uint8_t
tems_check_videomode(struct vis_devinit * tp)420 tems_check_videomode(struct vis_devinit *tp)
421 {
422 uint8_t result = 0;
423
424 if (tems.ts_pdepth != tp->depth)
425 result |= TEMS_DEPTH_DIFF;
426
427 if (tp->mode == VIS_TEXT) {
428 if (tems.ts_c_dimension.width != tp->width ||
429 tems.ts_c_dimension.height != tp->height)
430 result |= TEMS_DIMENSION_DIFF;
431 } else {
432 if (tems.ts_p_dimension.width != tp->width ||
433 tems.ts_p_dimension.height != tp->height)
434 result |= TEMS_DIMENSION_DIFF;
435 }
436 if (tems.update_font == true)
437 result |= TEMS_DIMENSION_DIFF;
438
439 return (result);
440 }
441
442 static int
env_screen_nounset(struct env_var * ev __unused)443 env_screen_nounset(struct env_var *ev __unused)
444 {
445 if (tems.ts_p_dimension.width == 0 &&
446 tems.ts_p_dimension.height == 0)
447 return (0);
448 return (EPERM);
449 }
450
451 static void
tems_setup_font(screen_size_t height,screen_size_t width)452 tems_setup_font(screen_size_t height, screen_size_t width)
453 {
454 bitmap_data_t *font_data;
455
456 /*
457 * set_font() will select an appropriate sized font for
458 * the number of rows and columns selected. If we don't
459 * have a font that will fit, then it will use the
460 * default builtin font and adjust the rows and columns
461 * to fit on the screen.
462 */
463 font_data = set_font(&tems.ts_c_dimension.height,
464 &tems.ts_c_dimension.width, height, width);
465
466 if (font_data == NULL)
467 panic("out of memory");
468
469 /*
470 * To use loaded font, we assign the loaded font data to tems.ts_font.
471 * In case of next load, the previously loaded data is freed
472 * when loading the new font.
473 */
474 for (int i = 0; i < VFNT_MAPS; i++) {
475 tems.ts_font.vf_map[i] =
476 font_data->font->vf_map[i];
477 tems.ts_font.vf_map_count[i] =
478 font_data->font->vf_map_count[i];
479 }
480
481 tems.ts_font.vf_bytes = font_data->font->vf_bytes;
482 tems.ts_font.vf_width = font_data->font->vf_width;
483 tems.ts_font.vf_height = font_data->font->vf_height;
484 }
485
486 static void
tems_setup_terminal(struct vis_devinit * tp,size_t height,size_t width)487 tems_setup_terminal(struct vis_devinit *tp, size_t height, size_t width)
488 {
489 char env[8];
490
491 tems.ts_pdepth = tp->depth;
492 tems.ts_linebytes = tp->linebytes;
493 tems.ts_display_mode = tp->mode;
494 tems.ts_color_map = tp->color_map;
495
496 switch (tp->mode) {
497 case VIS_TEXT:
498 /* Set fake pixel dimensions to assist set_font() */
499 tems.ts_p_dimension.width = 0;
500 tems.ts_p_dimension.height = 0;
501 tems.ts_c_dimension.width = tp->width;
502 tems.ts_c_dimension.height = tp->height;
503 tems.ts_callbacks = &tem_text_callbacks;
504
505 tems_setup_font(16 * tp->height + BORDER_PIXELS,
506 8 * tp->width + BORDER_PIXELS);
507
508 /* ensure the following are not set for text mode */
509 unsetenv("screen-height");
510 unsetenv("screen-width");
511 break;
512
513 case VIS_PIXEL:
514 /*
515 * First check to see if the user has specified a screen size.
516 * If so, use those values. Else use 34x80 as the default.
517 */
518 if (width == 0) {
519 width = TEM_DEFAULT_COLS;
520 height = TEM_DEFAULT_ROWS;
521 }
522 tems.ts_c_dimension.height = (screen_size_t)height;
523 tems.ts_c_dimension.width = (screen_size_t)width;
524 tems.ts_p_dimension.height = tp->height;
525 tems.ts_p_dimension.width = tp->width;
526 tems.ts_callbacks = &tem_pix_callbacks;
527
528 tems_setup_font(tp->height, tp->width);
529
530 snprintf(env, sizeof (env), "%d", tems.ts_p_dimension.height);
531 env_setenv("screen-height", EV_VOLATILE | EV_NOHOOK, env,
532 env_noset, env_screen_nounset);
533 snprintf(env, sizeof (env), "%d", tems.ts_p_dimension.width);
534 env_setenv("screen-width", EV_VOLATILE | EV_NOHOOK, env,
535 env_noset, env_screen_nounset);
536
537 tems.ts_p_offset.y = (tems.ts_p_dimension.height -
538 (tems.ts_c_dimension.height * tems.ts_font.vf_height)) / 2;
539 tems.ts_p_offset.x = (tems.ts_p_dimension.width -
540 (tems.ts_c_dimension.width * tems.ts_font.vf_width)) / 2;
541 tems.ts_pix_data_size =
542 tems.ts_font.vf_width * tems.ts_font.vf_height;
543 tems.ts_pix_data_size *= 4;
544 tems.ts_pdepth = tp->depth;
545
546 break;
547 }
548
549 tems.update_font = false;
550
551 snprintf(env, sizeof (env), "%d", tems.ts_c_dimension.height);
552 env_setenv("screen-#rows", EV_VOLATILE | EV_NOHOOK, env,
553 env_noset, env_nounset);
554 snprintf(env, sizeof (env), "%d", tems.ts_c_dimension.width);
555 env_setenv("screen-#cols", EV_VOLATILE | EV_NOHOOK, env,
556 env_noset, env_nounset);
557
558 snprintf(env, sizeof (env), "%dx%d", tems.ts_font.vf_width,
559 tems.ts_font.vf_height);
560 env_setenv("screen-font", EV_VOLATILE | EV_NOHOOK, env, NULL,
561 NULL);
562 }
563
564 /*
565 * This is a callback function that we register with the frame
566 * buffer driver layered underneath. It gets invoked from
567 * the underlying frame buffer driver to reconfigure the terminal
568 * emulator to a new screen size and depth in conjunction with
569 * framebuffer videomode changes.
570 * Here we keep the foreground/background color and attributes,
571 * which may be different with the initial settings, so that
572 * the color won't change while the framebuffer videomode changes.
573 * And we also reset the kernel terminal emulator and clear the
574 * whole screen.
575 */
576 /* ARGSUSED */
577 void
tems_modechange_callback(struct vis_modechg_arg * arg __unused,struct vis_devinit * devinit)578 tems_modechange_callback(struct vis_modechg_arg *arg __unused,
579 struct vis_devinit *devinit)
580 {
581 uint8_t diff;
582 struct tem_vt_state *p;
583 tem_modechg_cb_t cb;
584 tem_modechg_cb_arg_t cb_arg;
585 size_t height = 0;
586 size_t width = 0;
587 int state;
588
589 diff = tems_check_videomode(devinit);
590 if (diff == 0) {
591 /*
592 * This is color related change, reset color and redraw the
593 * screen. Only need to reinit the active tem.
594 */
595 struct tem_vt_state *active = tems.ts_active;
596 tems_get_initial_color(&tems.ts_init_color);
597 active->tvs_fg_color = tems.ts_init_color.fg_color;
598 active->tvs_bg_color = tems.ts_init_color.bg_color;
599 active->tvs_flags = tems.ts_init_color.a_flags;
600 tem_reinit(active, true);
601 return;
602 }
603
604 diff = diff & TEMS_DIMENSION_DIFF;
605
606 if (diff == 0) {
607 /*
608 * Only need to reinit the active tem.
609 */
610 struct tem_vt_state *active = tems.ts_active;
611 tems.ts_pdepth = devinit->depth;
612 /* color depth did change, reset colors */
613 tems_reset_colormap();
614 tems_get_initial_color(&tems.ts_init_color);
615 tem_reinit(active, true);
616
617 return;
618 }
619
620 plat_tem_get_prom_size(&height, &width);
621
622 state = tems.ts_initialized;
623 tems.ts_initialized = 0; /* stop all output */
624 tems_setup_terminal(devinit, height, width);
625
626 tems_reset_colormap();
627 tems_get_initial_color(&tems.ts_init_color);
628 tems.ts_initialized = state; /* restore state */
629
630 for (p = list_head(&tems.ts_list); p != NULL;
631 p = list_next(&tems.ts_list, p)) {
632 tem_reinit(p, p->tvs_isactive);
633 }
634
635
636 if (tems.ts_modechg_cb == NULL) {
637 return;
638 }
639
640 cb = tems.ts_modechg_cb;
641 cb_arg = tems.ts_modechg_arg;
642
643 cb(cb_arg);
644 }
645
646 /*
647 * This function is used to clear entire screen via the underlying framebuffer
648 * driver.
649 */
650 int
tems_cls(struct vis_consclear * pda)651 tems_cls(struct vis_consclear *pda)
652 {
653 if (tems.ts_hdl == NULL)
654 return (1);
655 return (tems.ts_hdl->c_ioctl(tems.ts_hdl, VIS_CONSCLEAR, pda));
656 }
657
658 /*
659 * This function is used to display a rectangular blit of data
660 * of a given size and location via the underlying framebuffer driver.
661 * The blit can be as small as a pixel or as large as the screen.
662 */
663 void
tems_display(struct vis_consdisplay * pda)664 tems_display(struct vis_consdisplay *pda)
665 {
666 if (tems.ts_hdl != NULL)
667 (void) tems.ts_hdl->c_ioctl(tems.ts_hdl, VIS_CONSDISPLAY, pda);
668 }
669
670 /*
671 * This function is used to invoke a block copy operation in the
672 * underlying framebuffer driver. Rectangle copies are how scrolling
673 * is implemented, as well as horizontal text shifting escape seqs.
674 * such as from vi when deleting characters and words.
675 */
676 void
tems_copy(struct vis_conscopy * pma)677 tems_copy(struct vis_conscopy *pma)
678 {
679 if (tems.ts_hdl != NULL)
680 (void) tems.ts_hdl->c_ioctl(tems.ts_hdl, VIS_CONSCOPY, pma);
681 }
682
683 /*
684 * This function is used to show or hide a rectangluar monochrom
685 * pixel inverting, text block cursor via the underlying framebuffer.
686 */
687 void
tems_cursor(struct vis_conscursor * pca)688 tems_cursor(struct vis_conscursor *pca)
689 {
690 if (tems.ts_hdl != NULL)
691 (void) tems.ts_hdl->c_ioctl(tems.ts_hdl, VIS_CONSCURSOR, pca);
692 }
693
694 static void
tem_kdsetmode(int mode)695 tem_kdsetmode(int mode)
696 {
697 if (tems.ts_hdl != NULL) {
698 (void) tems.ts_hdl->c_ioctl(tems.ts_hdl, KDSETMODE,
699 (void *)(intptr_t)mode);
700 }
701 }
702
703 static void
tems_reset_colormap(void)704 tems_reset_colormap(void)
705 {
706 struct vis_cmap cm;
707
708 switch (tems.ts_pdepth) {
709 case 8:
710 cm.index = 0;
711 cm.count = 16;
712 /* 8-bits (1/3 of TrueColor 24) */
713 cm.red = (uint8_t *)cmap4_to_24.red;
714 /* 8-bits (1/3 of TrueColor 24) */
715 cm.blue = (uint8_t *)cmap4_to_24.blue;
716 /* 8-bits (1/3 of TrueColor 24) */
717 cm.green = (uint8_t *)cmap4_to_24.green;
718 if (tems.ts_hdl != NULL)
719 (void) tems.ts_hdl->c_ioctl(tems.ts_hdl,
720 VIS_PUTCMAP, &cm);
721 break;
722 }
723 }
724
725 void
tem_get_size(uint16_t * r,uint16_t * c,uint16_t * x,uint16_t * y)726 tem_get_size(uint16_t *r, uint16_t *c, uint16_t *x, uint16_t *y)
727 {
728 *r = (uint16_t)tems.ts_c_dimension.height;
729 *c = (uint16_t)tems.ts_c_dimension.width;
730 *x = (uint16_t)tems.ts_p_dimension.width;
731 *y = (uint16_t)tems.ts_p_dimension.height;
732 }
733
734 /*
735 * Loader extension. Store important data in environment. Intended to be used
736 * just before booting the OS to make the data available in kernel
737 * environment module.
738 */
739 void
tem_save_state(void)740 tem_save_state(void)
741 {
742 struct tem_vt_state *active = tems.ts_active;
743 char buf[80];
744
745 /*
746 * We already have in environment:
747 * tem.inverse, tem.inverse_screen
748 * tem.fg_color, tem.bg_color.
749 * So we only need to add the position of the cursor.
750 */
751
752 if (active != NULL) {
753 snprintf(buf, sizeof (buf), "%d", active->tvs_c_cursor.col);
754 setenv("tem.cursor.col", buf, 1);
755 snprintf(buf, sizeof (buf), "%d", active->tvs_c_cursor.row);
756 setenv("tem.cursor.row", buf, 1);
757 }
758 }
759
760 void
tem_register_modechg_cb(tem_modechg_cb_t func,tem_modechg_cb_arg_t arg)761 tem_register_modechg_cb(tem_modechg_cb_t func, tem_modechg_cb_arg_t arg)
762 {
763 tems.ts_modechg_cb = func;
764 tems.ts_modechg_arg = arg;
765 }
766
767 /*
768 * This function is to scroll up the OBP output, which has
769 * different screen height and width with our kernel console.
770 */
771 static void
tem_prom_scroll_up(struct tem_vt_state * tem,int nrows)772 tem_prom_scroll_up(struct tem_vt_state *tem, int nrows)
773 {
774 struct vis_conscopy ma;
775 int ncols, width;
776
777 /* copy */
778 ma.s_row = nrows * tems.ts_font.vf_height;
779 ma.e_row = tems.ts_p_dimension.height - 1;
780 ma.t_row = 0;
781
782 ma.s_col = 0;
783 ma.e_col = tems.ts_p_dimension.width - 1;
784 ma.t_col = 0;
785
786 tems_copy(&ma);
787
788 /* clear */
789 width = tems.ts_font.vf_width;
790 ncols = (tems.ts_p_dimension.width + (width - 1)) / width;
791
792 tem_pix_cls_range(tem, 0, nrows, tems.ts_p_offset.y,
793 0, ncols, 0, true);
794 }
795
796 /*
797 * This function is to compute the starting row of the console, according to
798 * PROM cursor's position. Here we have to take different fonts into account.
799 */
800 static int
tem_adjust_row(struct tem_vt_state * tem,int prom_row)801 tem_adjust_row(struct tem_vt_state *tem, int prom_row)
802 {
803 int tem_row;
804 int tem_y;
805 int prom_charheight = 0;
806 int prom_window_top = 0;
807 int scroll_up_lines;
808
809 plat_tem_get_prom_font_size(&prom_charheight, &prom_window_top);
810 if (prom_charheight == 0)
811 prom_charheight = tems.ts_font.vf_height;
812
813 tem_y = (prom_row + 1) * prom_charheight + prom_window_top -
814 tems.ts_p_offset.y;
815 tem_row = (tem_y + tems.ts_font.vf_height - 1) /
816 tems.ts_font.vf_height - 1;
817
818 if (tem_row < 0) {
819 tem_row = 0;
820 } else if (tem_row >= (tems.ts_c_dimension.height - 1)) {
821 /*
822 * Scroll up the prom outputs if the PROM cursor's position is
823 * below our tem's lower boundary.
824 */
825 scroll_up_lines = tem_row -
826 (tems.ts_c_dimension.height - 1);
827 tem_prom_scroll_up(tem, scroll_up_lines);
828 tem_row = tems.ts_c_dimension.height - 1;
829 }
830
831 return (tem_row);
832 }
833
834 static void
tem_pix_align(struct tem_vt_state * tem)835 tem_pix_align(struct tem_vt_state *tem)
836 {
837 uint32_t row = 0;
838 uint32_t col = 0;
839
840 if (plat_stdout_is_framebuffer()) {
841 plat_tem_hide_prom_cursor();
842
843 /*
844 * We are getting the current cursor position in pixel
845 * mode so that we don't over-write the console output
846 * during boot.
847 */
848 plat_tem_get_prom_pos(&row, &col);
849
850 /*
851 * Adjust the row if necessary when the font of our
852 * kernel console tem is different with that of prom
853 * tem.
854 */
855 row = tem_adjust_row(tem, row);
856
857 /* first line of our kernel console output */
858 tem->tvs_first_line = row + 1;
859
860 /* re-set and align cursor position */
861 tem->tvs_s_cursor.row = tem->tvs_c_cursor.row =
862 (screen_pos_t)row;
863 tem->tvs_s_cursor.col = tem->tvs_c_cursor.col = 0;
864 } else {
865 tem_reset_display(tem, true, true);
866 }
867 }
868
869 static void
tems_get_inverses(bool * p_inverse,bool * p_inverse_screen)870 tems_get_inverses(bool *p_inverse, bool *p_inverse_screen)
871 {
872 int i_inverse = 0;
873 int i_inverse_screen = 0;
874
875 plat_tem_get_inverses(&i_inverse, &i_inverse_screen);
876
877 *p_inverse = i_inverse != 0;
878 *p_inverse_screen = i_inverse_screen != 0;
879 }
880
881 /*
882 * Get the foreground/background color and attributes from environment.
883 */
884 static void
tems_get_initial_color(tem_color_t * pcolor)885 tems_get_initial_color(tem_color_t *pcolor)
886 {
887 bool inverse, inverse_screen;
888 unsigned short flags = 0;
889 uint8_t fg, bg;
890
891 fg = DEFAULT_ANSI_FOREGROUND;
892 bg = DEFAULT_ANSI_BACKGROUND;
893 plat_tem_get_colors(&fg, &bg);
894 pcolor->fg_color.n = fg;
895 pcolor->bg_color.n = bg;
896
897 tems_get_inverses(&inverse, &inverse_screen);
898 if (inverse)
899 flags |= TEM_ATTR_REVERSE;
900 if (inverse_screen)
901 flags |= TEM_ATTR_SCREEN_REVERSE;
902
903 if (flags != 0) {
904 /*
905 * The reverse attribute is set.
906 * In case of black on white we want bright white for BG.
907 */
908 if (pcolor->fg_color.n == ANSI_COLOR_WHITE)
909 flags |= TEM_ATTR_BRIGHT_BG;
910
911 /*
912 * For white on black, unset the bright attribute we
913 * had set to have bright white background.
914 */
915 if (pcolor->fg_color.n == ANSI_COLOR_BLACK)
916 flags &= ~TEM_ATTR_BRIGHT_BG;
917 } else {
918 /*
919 * In case of black on white we want bright white for BG.
920 */
921 if (pcolor->bg_color.n == ANSI_COLOR_WHITE)
922 flags |= TEM_ATTR_BRIGHT_BG;
923 }
924
925 pcolor->a_flags = flags;
926 }
927
928 void
tem_activate(tem_vt_state_t tem_arg,bool unblank)929 tem_activate(tem_vt_state_t tem_arg, bool unblank)
930 {
931 struct tem_vt_state *tem = (struct tem_vt_state *)tem_arg;
932
933 tems.ts_active = tem;
934 tem->tvs_isactive = true;
935
936 tem_kdsetmode(tem->tvs_fbmode);
937
938 if (unblank)
939 tem_cls(tem);
940 }
941
942 static void
tem_check_first_time(struct tem_vt_state * tem)943 tem_check_first_time(struct tem_vt_state *tem)
944 {
945 static int first_time = 1;
946
947 /*
948 * Realign the console cursor. We did this in tem_init().
949 * However, drivers in the console stream may emit additional
950 * messages before we are ready. This causes text overwrite
951 * on the screen. This is a workaround.
952 */
953 if (!first_time)
954 return;
955
956 first_time = 0;
957 if (tems.ts_display_mode == VIS_TEXT)
958 tem_text_cursor(tem, VIS_GET_CURSOR);
959 else
960 tem_pix_cursor(tem, VIS_GET_CURSOR);
961 tem_align_cursor(tem);
962 }
963
964 /* Process partial UTF-8 sequence. */
965 static void
tem_input_partial(struct tem_vt_state * tem)966 tem_input_partial(struct tem_vt_state *tem)
967 {
968 unsigned i;
969 tem_char_t c;
970
971 if (tem->tvs_utf8_left == 0)
972 return;
973
974 for (i = 0; i < sizeof (tem->tvs_utf8_partial); i++) {
975 c = (tem->tvs_utf8_partial >> (24 - (i << 3))) & 0xff;
976 if (c != 0) {
977 tem_parse(tem, c);
978 }
979 }
980 tem->tvs_utf8_left = 0;
981 tem->tvs_utf8_partial = 0;
982 }
983
984 /*
985 * Handle UTF-8 sequences.
986 */
987 static void
tem_input_byte(struct tem_vt_state * tem,uint8_t c)988 tem_input_byte(struct tem_vt_state *tem, uint8_t c)
989 {
990 /*
991 * Check for UTF-8 code points. In case of error fall back to
992 * 8-bit code. As we only have 8859-1 fonts for console, this will set
993 * the limits on what chars we actually can display, therefore we
994 * have to return to this code once we have solved the font issue.
995 */
996 if ((c & 0x80) == 0x00) {
997 /* One-byte sequence. */
998 tem_input_partial(tem);
999 tem_parse(tem, c);
1000 return;
1001 }
1002 if ((c & 0xe0) == 0xc0) {
1003 /* Two-byte sequence. */
1004 tem_input_partial(tem);
1005 tem->tvs_utf8_left = 1;
1006 tem->tvs_utf8_partial = c;
1007 return;
1008 }
1009 if ((c & 0xf0) == 0xe0) {
1010 /* Three-byte sequence. */
1011 tem_input_partial(tem);
1012 tem->tvs_utf8_left = 2;
1013 tem->tvs_utf8_partial = c;
1014 return;
1015 }
1016 if ((c & 0xf8) == 0xf0) {
1017 /* Four-byte sequence. */
1018 tem_input_partial(tem);
1019 tem->tvs_utf8_left = 3;
1020 tem->tvs_utf8_partial = c;
1021 return;
1022 }
1023 if ((c & 0xc0) == 0x80) {
1024 /* Invalid state? */
1025 if (tem->tvs_utf8_left == 0) {
1026 tem_parse(tem, c);
1027 return;
1028 }
1029 tem->tvs_utf8_left--;
1030 tem->tvs_utf8_partial = (tem->tvs_utf8_partial << 8) | c;
1031 if (tem->tvs_utf8_left == 0) {
1032 tem_char_t v, u;
1033 uint8_t b;
1034
1035 /*
1036 * Transform the sequence of 2 to 4 bytes to
1037 * unicode number.
1038 */
1039 v = 0;
1040 u = tem->tvs_utf8_partial;
1041 b = (u >> 24) & 0xff;
1042 if (b != 0) { /* Four-byte sequence */
1043 v = b & 0x07;
1044 b = (u >> 16) & 0xff;
1045 v = (v << 6) | (b & 0x3f);
1046 b = (u >> 8) & 0xff;
1047 v = (v << 6) | (b & 0x3f);
1048 b = u & 0xff;
1049 v = (v << 6) | (b & 0x3f);
1050 } else if ((b = (u >> 16) & 0xff) != 0) {
1051 v = b & 0x0f; /* Three-byte sequence */
1052 b = (u >> 8) & 0xff;
1053 v = (v << 6) | (b & 0x3f);
1054 b = u & 0xff;
1055 v = (v << 6) | (b & 0x3f);
1056 } else if ((b = (u >> 8) & 0xff) != 0) {
1057 v = b & 0x1f; /* Two-byte sequence */
1058 b = u & 0xff;
1059 v = (v << 6) | (b & 0x3f);
1060 }
1061
1062 tem_parse(tem, v);
1063 tem->tvs_utf8_partial = 0;
1064 }
1065 return;
1066 }
1067 /* Anything left is illegal in UTF-8 sequence. */
1068 tem_input_partial(tem);
1069 tem_parse(tem, c);
1070 }
1071
1072 /*
1073 * This is the main entry point into the terminal emulator.
1074 *
1075 * For each data message coming downstream, ANSI assumes that it is composed
1076 * of ASCII characters, which are treated as a byte-stream input to the
1077 * parsing state machine. All data is parsed immediately -- there is
1078 * no enqueing.
1079 */
1080 static void
tem_terminal_emulate(struct tem_vt_state * tem,uint8_t * buf,int len)1081 tem_terminal_emulate(struct tem_vt_state *tem, uint8_t *buf, int len)
1082 {
1083 if (tem->tvs_isactive && !tem->tvs_cursor_hidden)
1084 tem_callback_cursor(tem, VIS_HIDE_CURSOR);
1085
1086 for (; len > 0; len--, buf++)
1087 tem_input_byte(tem, *buf);
1088
1089 /*
1090 * Send the data we just got to the framebuffer.
1091 */
1092 tem_send_data(tem);
1093
1094 if (tem->tvs_isactive && !tem->tvs_cursor_hidden)
1095 tem_callback_cursor(tem, VIS_DISPLAY_CURSOR);
1096 }
1097
1098 /*
1099 * send the appropriate control message or set state based on the
1100 * value of the control character ch
1101 */
1102
1103 static void
tem_control(struct tem_vt_state * tem,uint8_t ch)1104 tem_control(struct tem_vt_state *tem, uint8_t ch)
1105 {
1106 tem->tvs_state = A_STATE_START;
1107 switch (ch) {
1108 case A_BEL:
1109 tem_bell(tem);
1110 break;
1111
1112 case A_BS:
1113 tem_mv_cursor(tem,
1114 tem->tvs_c_cursor.row,
1115 tem->tvs_c_cursor.col - 1);
1116 break;
1117
1118 case A_HT:
1119 tem_tab(tem);
1120 break;
1121
1122 case A_NL:
1123 /*
1124 * tem_send_data(tem, credp, called_from);
1125 * tem_new_line(tem, credp, called_from);
1126 * break;
1127 */
1128
1129 case A_VT:
1130 tem_send_data(tem);
1131 tem_lf(tem);
1132 break;
1133
1134 case A_FF:
1135 tem_send_data(tem);
1136 tem_cls(tem);
1137 break;
1138
1139 case A_CR:
1140 tem_send_data(tem);
1141 tem_cr(tem);
1142 break;
1143
1144 case A_ESC:
1145 tem->tvs_state = A_STATE_ESC;
1146 break;
1147
1148 case A_CSI:
1149 tem->tvs_curparam = 0;
1150 tem->tvs_paramval = 0;
1151 tem->tvs_gotparam = false;
1152 /* clear the parameters */
1153 for (int i = 0; i < TEM_MAXPARAMS; i++)
1154 tem->tvs_params[i] = -1;
1155 tem->tvs_state = A_STATE_CSI;
1156 break;
1157
1158 case A_GS:
1159 tem_back_tab(tem);
1160 break;
1161
1162 default:
1163 break;
1164 }
1165 }
1166
1167
1168 /*
1169 * if parameters [0..count - 1] are not set, set them to the value
1170 * of newparam.
1171 */
1172
1173 static void
tem_setparam(struct tem_vt_state * tem,int count,int newparam)1174 tem_setparam(struct tem_vt_state *tem, int count, int newparam)
1175 {
1176 int i;
1177
1178 for (i = 0; i < count; i++) {
1179 if (tem->tvs_params[i] == -1)
1180 tem->tvs_params[i] = newparam;
1181 }
1182 }
1183
1184 /*
1185 * For colors 0-15 the tem is using color code translation
1186 * from sun colors to vga (dim_xlate and brt_xlate tables, see tem_get_color).
1187 * Colors 16-255 are used without translation.
1188 */
1189 static void
tem_select_color(struct tem_vt_state * tem,int color,bool fg)1190 tem_select_color(struct tem_vt_state *tem, int color, bool fg)
1191 {
1192 if (color < 0 || color > 255)
1193 return;
1194
1195 /* VGA text mode only does support 16 colors. */
1196 if (tems.ts_display_mode == VIS_TEXT && color > 15)
1197 return;
1198
1199 /* Switch to use indexed colors. */
1200 if (fg == true) {
1201 tem->tvs_flags &= ~TEM_ATTR_RGB_FG;
1202 tem->tvs_fg_color.n = color;
1203 } else {
1204 tem->tvs_flags &= ~TEM_ATTR_RGB_BG;
1205 tem->tvs_bg_color.n = color;
1206 }
1207
1208 /*
1209 * For colors 0-7, make sure the BRIGHT attribute is not set.
1210 */
1211 if (color < 8) {
1212 if (fg == true)
1213 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_FG;
1214 else
1215 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_BG;
1216 return;
1217 }
1218
1219 /*
1220 * For colors 8-15, we use color codes 0-7 and set BRIGHT attribute.
1221 */
1222 if (color < 16) {
1223 if (fg == true) {
1224 tem->tvs_fg_color.n -= 8;
1225 tem->tvs_flags |= TEM_ATTR_BRIGHT_FG;
1226 } else {
1227 tem->tvs_bg_color.n -= 8;
1228 tem->tvs_flags |= TEM_ATTR_BRIGHT_BG;
1229 }
1230 }
1231 }
1232
1233 /*
1234 * select graphics mode based on the param vals stored in a_params
1235 */
1236 static void
tem_selgraph(struct tem_vt_state * tem)1237 tem_selgraph(struct tem_vt_state *tem)
1238 {
1239 int curparam;
1240 int count = 0;
1241 int param;
1242 int r, g, b;
1243
1244 tem->tvs_state = A_STATE_START;
1245
1246 curparam = tem->tvs_curparam;
1247 do {
1248 param = tem->tvs_params[count];
1249
1250 switch (param) {
1251 case -1:
1252 case 0:
1253 /* reset to initial normal settings */
1254 tem->tvs_fg_color = tems.ts_init_color.fg_color;
1255 tem->tvs_bg_color = tems.ts_init_color.bg_color;
1256 tem->tvs_flags = tems.ts_init_color.a_flags;
1257 break;
1258
1259 case 1: /* Bold Intense */
1260 tem->tvs_flags |= TEM_ATTR_BOLD;
1261 break;
1262
1263 case 2: /* Faint Intense */
1264 tem->tvs_flags &= ~TEM_ATTR_BOLD;
1265 break;
1266
1267 case 4: /* Underline */
1268 tem->tvs_flags |= TEM_ATTR_UNDERLINE;
1269 break;
1270
1271 case 5: /* Blink */
1272 tem->tvs_flags |= TEM_ATTR_BLINK;
1273 break;
1274
1275 case 7: /* Reverse video */
1276 if (tem->tvs_flags & TEM_ATTR_SCREEN_REVERSE) {
1277 tem->tvs_flags &= ~TEM_ATTR_REVERSE;
1278 } else {
1279 tem->tvs_flags |= TEM_ATTR_REVERSE;
1280 }
1281 break;
1282
1283 case 22: /* Remove Bold */
1284 tem->tvs_flags &= ~TEM_ATTR_BOLD;
1285 break;
1286
1287 case 24: /* Remove Underline */
1288 tem->tvs_flags &= ~TEM_ATTR_UNDERLINE;
1289 break;
1290
1291 case 25: /* Remove Blink */
1292 tem->tvs_flags &= ~TEM_ATTR_BLINK;
1293 break;
1294
1295 case 27: /* Remove Reverse */
1296 if (tem->tvs_flags & TEM_ATTR_SCREEN_REVERSE) {
1297 tem->tvs_flags |= TEM_ATTR_REVERSE;
1298 } else {
1299 tem->tvs_flags &= ~TEM_ATTR_REVERSE;
1300 }
1301 break;
1302
1303 case 30: /* black (grey) foreground */
1304 case 31: /* red (light red) foreground */
1305 case 32: /* green (light green) foreground */
1306 case 33: /* brown (yellow) foreground */
1307 case 34: /* blue (light blue) foreground */
1308 case 35: /* magenta (light magenta) foreground */
1309 case 36: /* cyan (light cyan) foreground */
1310 case 37: /* white (bright white) foreground */
1311 tem->tvs_fg_color.n = param - 30;
1312 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_FG;
1313 tem->tvs_flags &= ~TEM_ATTR_RGB_FG;
1314 break;
1315
1316 case 38:
1317 /*
1318 * We should have 3 parameters for 256 colors and
1319 * 5 parameters for 24-bit colors.
1320 */
1321 if (curparam < 3) {
1322 curparam = 0;
1323 break;
1324 }
1325
1326 /*
1327 * 256 and truecolor needs depth > 8, but
1328 * we still need to process the sequence.
1329 */
1330 count++;
1331 curparam--;
1332 param = tem->tvs_params[count];
1333 switch (param) {
1334 case 2: /* RGB colors */
1335 if (curparam < 4) {
1336 curparam = 0;
1337 break;
1338 }
1339 r = tem->tvs_params[++count];
1340 g = tem->tvs_params[++count];
1341 b = tem->tvs_params[++count];
1342 curparam -= 3;
1343 if (r < 0 || r > 255 || g < 0 || g > 255 ||
1344 b < 0 || b > 255)
1345 break;
1346
1347 if (tems.ts_display_mode == VIS_PIXEL &&
1348 tems.ts_pdepth > 8) {
1349 tem->tvs_flags |= TEM_ATTR_RGB_FG;
1350 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_FG;
1351 tem->tvs_fg_color.rgb.a =
1352 tem->tvs_alpha;
1353 tem->tvs_fg_color.rgb.r = r;
1354 tem->tvs_fg_color.rgb.g = g;
1355 tem->tvs_fg_color.rgb.b = b;
1356 }
1357 break;
1358 case 5: /* 256 colors */
1359 count++;
1360 curparam--;
1361 tem_select_color(tem, tem->tvs_params[count],
1362 true);
1363 break;
1364 default:
1365 curparam = 0;
1366 break;
1367 }
1368 break;
1369
1370 case 39:
1371 /*
1372 * Reset the foreground colour and brightness.
1373 */
1374 tem->tvs_fg_color = tems.ts_init_color.fg_color;
1375 tem->tvs_flags &= ~TEM_ATTR_RGB_FG;
1376 if (tems.ts_init_color.a_flags & TEM_ATTR_BRIGHT_FG)
1377 tem->tvs_flags |= TEM_ATTR_BRIGHT_FG;
1378 else
1379 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_FG;
1380 break;
1381
1382 case 40: /* black (grey) background */
1383 case 41: /* red (light red) background */
1384 case 42: /* green (light green) background */
1385 case 43: /* brown (yellow) background */
1386 case 44: /* blue (light blue) background */
1387 case 45: /* magenta (light magenta) background */
1388 case 46: /* cyan (light cyan) background */
1389 case 47: /* white (bright white) background */
1390 tem->tvs_bg_color.n = param - 40;
1391 tem->tvs_flags &= ~TEM_ATTR_RGB_BG;
1392 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_BG;
1393 break;
1394
1395 case 48:
1396 /*
1397 * We should have 3 parameters for 256 colors and
1398 * 5 parameters for 24-bit colors.
1399 */
1400 /* We should have at least 3 parameters */
1401 if (curparam < 3) {
1402 curparam = 0;
1403 break;
1404 }
1405
1406 /*
1407 * 256 and truecolor needs depth > 8, but
1408 * we still need to process the sequence.
1409 */
1410 count++;
1411 curparam--;
1412 param = tem->tvs_params[count];
1413 switch (param) {
1414 case 2: /* RGB colors */
1415 if (curparam < 4) {
1416 curparam = 0;
1417 break;
1418 }
1419 r = tem->tvs_params[++count];
1420 g = tem->tvs_params[++count];
1421 b = tem->tvs_params[++count];
1422 curparam -= 3;
1423 if (r < 0 || r > 255 || g < 0 || g > 255 ||
1424 b < 0 || b > 255)
1425 break;
1426
1427 if (tems.ts_display_mode == VIS_PIXEL &&
1428 tems.ts_pdepth > 8) {
1429 tem->tvs_flags |= TEM_ATTR_RGB_BG;
1430 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_BG;
1431 tem->tvs_bg_color.rgb.a =
1432 tem->tvs_alpha;
1433 tem->tvs_bg_color.rgb.r = r;
1434 tem->tvs_bg_color.rgb.g = g;
1435 tem->tvs_bg_color.rgb.b = b;
1436 }
1437 break;
1438 case 5: /* 256 colors */
1439 count++;
1440 curparam--;
1441 tem_select_color(tem, tem->tvs_params[count],
1442 false);
1443 break;
1444 default:
1445 curparam = 0;
1446 break;
1447 }
1448 break;
1449
1450 case 49:
1451 /*
1452 * Reset the background colour and brightness.
1453 */
1454 tem->tvs_bg_color = tems.ts_init_color.bg_color;
1455 tem->tvs_flags &= ~TEM_ATTR_RGB_BG;
1456 if (tems.ts_init_color.a_flags & TEM_ATTR_BRIGHT_BG)
1457 tem->tvs_flags |= TEM_ATTR_BRIGHT_BG;
1458 else
1459 tem->tvs_flags &= ~TEM_ATTR_BRIGHT_BG;
1460 break;
1461
1462 case 90: /* black (grey) foreground */
1463 case 91: /* red (light red) foreground */
1464 case 92: /* green (light green) foreground */
1465 case 93: /* brown (yellow) foreground */
1466 case 94: /* blue (light blue) foreground */
1467 case 95: /* magenta (light magenta) foreground */
1468 case 96: /* cyan (light cyan) foreground */
1469 case 97: /* white (bright white) foreground */
1470 tem->tvs_fg_color.n = param - 90;
1471 tem->tvs_flags |= TEM_ATTR_BRIGHT_FG;
1472 tem->tvs_flags &= ~TEM_ATTR_RGB_FG;
1473 break;
1474
1475 case 100: /* black (grey) background */
1476 case 101: /* red (light red) background */
1477 case 102: /* green (light green) background */
1478 case 103: /* brown (yellow) background */
1479 case 104: /* blue (light blue) background */
1480 case 105: /* magenta (light magenta) background */
1481 case 106: /* cyan (light cyan) background */
1482 case 107: /* white (bright white) background */
1483 tem->tvs_bg_color.n = param - 100;
1484 tem->tvs_flags |= TEM_ATTR_BRIGHT_BG;
1485 tem->tvs_flags &= ~TEM_ATTR_RGB_BG;
1486 break;
1487
1488 default:
1489 break;
1490 }
1491 count++;
1492 curparam--;
1493
1494 } while (curparam > 0);
1495 }
1496
1497 /*
1498 * perform the appropriate action for the escape sequence
1499 *
1500 * General rule: This code does not validate the arguments passed.
1501 * It assumes that the next lower level will do so.
1502 */
1503 static void
tem_chkparam(struct tem_vt_state * tem,uint8_t ch)1504 tem_chkparam(struct tem_vt_state *tem, uint8_t ch)
1505 {
1506 int i;
1507 int row;
1508 int col;
1509
1510 row = tem->tvs_c_cursor.row;
1511 col = tem->tvs_c_cursor.col;
1512
1513 switch (ch) {
1514
1515 case 'm': /* select terminal graphics mode */
1516 tem_send_data(tem);
1517 tem_selgraph(tem);
1518 break;
1519
1520 case '@': /* insert char */
1521 tem_setparam(tem, 1, 1);
1522 tem_shift(tem, tem->tvs_params[0], TEM_SHIFT_RIGHT);
1523 break;
1524
1525 case 'A': /* cursor up */
1526 tem_setparam(tem, 1, 1);
1527 tem_mv_cursor(tem, row - tem->tvs_params[0], col);
1528 break;
1529
1530 case 'd': /* VPA - vertical position absolute */
1531 tem_setparam(tem, 1, 1);
1532 tem_mv_cursor(tem, tem->tvs_params[0] - 1, col);
1533 break;
1534
1535 case 'e': /* VPR - vertical position relative */
1536 case 'B': /* cursor down */
1537 tem_setparam(tem, 1, 1);
1538 tem_mv_cursor(tem, row + tem->tvs_params[0], col);
1539 break;
1540
1541 case 'a': /* HPR - horizontal position relative */
1542 case 'C': /* cursor right */
1543 tem_setparam(tem, 1, 1);
1544 tem_mv_cursor(tem, row, col + tem->tvs_params[0]);
1545 break;
1546
1547 case '`': /* HPA - horizontal position absolute */
1548 tem_setparam(tem, 1, 1);
1549 tem_mv_cursor(tem, row, tem->tvs_params[0] - 1);
1550 break;
1551
1552 case 'D': /* cursor left */
1553 tem_setparam(tem, 1, 1);
1554 tem_mv_cursor(tem, row, col - tem->tvs_params[0]);
1555 break;
1556
1557 case 'E': /* CNL cursor next line */
1558 tem_setparam(tem, 1, 1);
1559 tem_mv_cursor(tem, row + tem->tvs_params[0], 0);
1560 break;
1561
1562 case 'F': /* CPL cursor previous line */
1563 tem_setparam(tem, 1, 1);
1564 tem_mv_cursor(tem, row - tem->tvs_params[0], 0);
1565 break;
1566
1567 case 'G': /* cursor horizontal position */
1568 tem_setparam(tem, 1, 1);
1569 tem_mv_cursor(tem, row, tem->tvs_params[0] - 1);
1570 break;
1571
1572 case 'g': /* clear tabs */
1573 tem_setparam(tem, 1, 0);
1574 tem_clear_tabs(tem, tem->tvs_params[0]);
1575 break;
1576
1577 case 'f': /* HVP Horizontal and Vertical Position */
1578 case 'H': /* CUP position cursor */
1579 tem_setparam(tem, 2, 1);
1580 tem_mv_cursor(tem,
1581 tem->tvs_params[0] - 1, tem->tvs_params[1] - 1);
1582 break;
1583
1584 case 'I': /* CHT - Cursor Horizontal Tab */
1585 /* Not implemented */
1586 break;
1587
1588 case 'J': /* ED - Erase in Display */
1589 tem_send_data(tem);
1590 tem_setparam(tem, 1, 0);
1591 switch (tem->tvs_params[0]) {
1592 case 0:
1593 /* erase cursor to end of screen */
1594 /* FIRST erase cursor to end of line */
1595 tem_clear_chars(tem,
1596 tems.ts_c_dimension.width -
1597 tem->tvs_c_cursor.col,
1598 tem->tvs_c_cursor.row,
1599 tem->tvs_c_cursor.col);
1600
1601 /* THEN erase lines below the cursor */
1602 for (row = tem->tvs_c_cursor.row + 1;
1603 row < tems.ts_c_dimension.height;
1604 row++) {
1605 tem_clear_chars(tem,
1606 tems.ts_c_dimension.width, row, 0);
1607 }
1608 break;
1609
1610 case 1:
1611 /* erase beginning of screen to cursor */
1612 /* FIRST erase lines above the cursor */
1613 for (row = 0;
1614 row < tem->tvs_c_cursor.row;
1615 row++) {
1616 tem_clear_chars(tem,
1617 tems.ts_c_dimension.width, row, 0);
1618 }
1619 /* THEN erase beginning of line to cursor */
1620 tem_clear_chars(tem,
1621 tem->tvs_c_cursor.col + 1,
1622 tem->tvs_c_cursor.row, 0);
1623 break;
1624
1625 case 2:
1626 /* erase whole screen */
1627 for (row = 0;
1628 row < tems.ts_c_dimension.height;
1629 row++) {
1630 tem_clear_chars(tem,
1631 tems.ts_c_dimension.width, row, 0);
1632 }
1633 break;
1634 }
1635 break;
1636
1637 case 'K': /* EL - Erase in Line */
1638 tem_send_data(tem);
1639 tem_setparam(tem, 1, 0);
1640 switch (tem->tvs_params[0]) {
1641 case 0:
1642 /* erase cursor to end of line */
1643 tem_clear_chars(tem,
1644 (tems.ts_c_dimension.width -
1645 tem->tvs_c_cursor.col),
1646 tem->tvs_c_cursor.row,
1647 tem->tvs_c_cursor.col);
1648 break;
1649
1650 case 1:
1651 /* erase beginning of line to cursor */
1652 tem_clear_chars(tem,
1653 tem->tvs_c_cursor.col + 1,
1654 tem->tvs_c_cursor.row, 0);
1655 break;
1656
1657 case 2:
1658 /* erase whole line */
1659 tem_clear_chars(tem,
1660 tems.ts_c_dimension.width,
1661 tem->tvs_c_cursor.row, 0);
1662 break;
1663 }
1664 break;
1665
1666 case 'L': /* insert line */
1667 tem_send_data(tem);
1668 tem_setparam(tem, 1, 1);
1669 tem_scroll(tem,
1670 tem->tvs_c_cursor.row,
1671 tems.ts_c_dimension.height - 1,
1672 tem->tvs_params[0], TEM_SCROLL_DOWN);
1673 break;
1674
1675 case 'M': /* delete line */
1676 tem_send_data(tem);
1677 tem_setparam(tem, 1, 1);
1678 tem_scroll(tem,
1679 tem->tvs_c_cursor.row,
1680 tems.ts_c_dimension.height - 1,
1681 tem->tvs_params[0], TEM_SCROLL_UP);
1682 break;
1683
1684 case 'P': /* DCH - delete char */
1685 tem_setparam(tem, 1, 1);
1686 tem_shift(tem, tem->tvs_params[0], TEM_SHIFT_LEFT);
1687 break;
1688
1689 case 'S': /* scroll up */
1690 tem_send_data(tem);
1691 tem_setparam(tem, 1, 1);
1692 tem_scroll(tem, 0,
1693 tems.ts_c_dimension.height - 1,
1694 tem->tvs_params[0], TEM_SCROLL_UP);
1695 break;
1696
1697 case 'T': /* scroll down */
1698 tem_send_data(tem);
1699 tem_setparam(tem, 1, 1);
1700 tem_scroll(tem, 0,
1701 tems.ts_c_dimension.height - 1,
1702 tem->tvs_params[0], TEM_SCROLL_DOWN);
1703 break;
1704
1705 case 'X': /* erase char */
1706 tem_setparam(tem, 1, 1);
1707 tem_clear_chars(tem,
1708 tem->tvs_params[0],
1709 tem->tvs_c_cursor.row,
1710 tem->tvs_c_cursor.col);
1711 break;
1712
1713 case 'Z': /* cursor backward tabulation */
1714 tem_setparam(tem, 1, 1);
1715
1716 /*
1717 * Rule exception - We do sanity checking here.
1718 *
1719 * Restrict the count to a sane value to keep from
1720 * looping for a long time. There can't be more than one
1721 * tab stop per column, so use that as a limit.
1722 */
1723 if (tem->tvs_params[0] > tems.ts_c_dimension.width)
1724 tem->tvs_params[0] = tems.ts_c_dimension.width;
1725
1726 for (i = 0; i < tem->tvs_params[0]; i++)
1727 tem_back_tab(tem);
1728 break;
1729 }
1730 tem->tvs_state = A_STATE_START;
1731 }
1732
1733 static void
tem_chkparam_qmark(struct tem_vt_state * tem,tem_char_t ch)1734 tem_chkparam_qmark(struct tem_vt_state *tem, tem_char_t ch)
1735 {
1736 switch (ch) {
1737 case 'h': /* DEC private mode set */
1738 tem_setparam(tem, 1, 1);
1739 switch (tem->tvs_params[0]) {
1740 case 7: /* Autowrap mode. */
1741 tem->tvs_stateflags |= TVS_AUTOWRAP;
1742 break;
1743
1744 case 25: /* show cursor */
1745 /*
1746 * Note that cursor is not displayed either way
1747 * at this entry point. Clearing the flag ensures
1748 * that on exit from tem_safe_terminal_emulate
1749 * we will display the cursor.
1750 */
1751 tem_send_data(tem);
1752 tem->tvs_cursor_hidden = false;
1753 break;
1754 }
1755 break;
1756 case 'l':
1757 /* DEC private mode reset */
1758 tem_setparam(tem, 1, 1);
1759 switch (tem->tvs_params[0]) {
1760 case 7: /* Autowrap mode. */
1761 tem->tvs_stateflags &= ~TVS_AUTOWRAP;
1762 break;
1763
1764 case 25: /* hide cursor */
1765 /*
1766 * Note that the cursor is not displayed already.
1767 * This is true regardless of the flag state.
1768 * Setting this flag ensures we won't display it
1769 * on exit from tem_safe_terminal_emulate.
1770 */
1771 tem_send_data(tem);
1772 tem->tvs_cursor_hidden = true;
1773 break;
1774 }
1775 break;
1776 }
1777 tem->tvs_state = A_STATE_START;
1778 }
1779
1780 /*
1781 * Gather the parameters of an ANSI escape sequence
1782 */
1783 static void
tem_getparams(struct tem_vt_state * tem,uint8_t ch)1784 tem_getparams(struct tem_vt_state *tem, uint8_t ch)
1785 {
1786 if (isdigit(ch)) {
1787 tem->tvs_paramval = ((tem->tvs_paramval * 10) + (ch - '0'));
1788 tem->tvs_gotparam = true; /* Remember got parameter */
1789 return; /* Return immediately */
1790 } else if (tem->tvs_state == A_STATE_CSI_EQUAL) {
1791 tem->tvs_state = A_STATE_START;
1792 } else if (tem->tvs_state == A_STATE_CSI_QMARK) {
1793 if (tem->tvs_curparam < TEM_MAXPARAMS) {
1794 if (tem->tvs_gotparam) {
1795 /* get the parameter value */
1796 tem->tvs_params[tem->tvs_curparam] =
1797 tem->tvs_paramval;
1798 }
1799 tem->tvs_curparam++;
1800 }
1801 if (ch == ';') {
1802 /* Restart parameter search */
1803 tem->tvs_gotparam = false;
1804 tem->tvs_paramval = 0; /* No parameter value yet */
1805 } else {
1806 /* Handle escape sequence */
1807 tem_chkparam_qmark(tem, ch);
1808 }
1809 } else {
1810 if (tem->tvs_curparam < TEM_MAXPARAMS) {
1811 if (tem->tvs_gotparam) {
1812 /* get the parameter value */
1813 tem->tvs_params[tem->tvs_curparam] =
1814 tem->tvs_paramval;
1815 }
1816 tem->tvs_curparam++;
1817 }
1818
1819 if (ch == ';') {
1820 /* Restart parameter search */
1821 tem->tvs_gotparam = false;
1822 tem->tvs_paramval = 0; /* No parameter value yet */
1823 } else {
1824 /* Handle escape sequence */
1825 tem_chkparam(tem, ch);
1826 }
1827 }
1828 }
1829
1830 /*
1831 * Add character to internal buffer.
1832 * When its full, send it to the next layer.
1833 */
1834 static void
tem_outch(struct tem_vt_state * tem,tem_char_t ch)1835 tem_outch(struct tem_vt_state *tem, tem_char_t ch)
1836 {
1837 text_color_t fg;
1838 text_color_t bg;
1839 text_attr_t attr;
1840
1841 /* We have autowrap enabled and we did wrap - get cursor to new line */
1842 if ((tem->tvs_stateflags & (TVS_AUTOWRAP | TVS_WRAPPED)) ==
1843 (TVS_AUTOWRAP | TVS_WRAPPED)) {
1844 tem_new_line(tem);
1845 }
1846
1847 /* buffer up the character until later */
1848 tem_get_attr(tem, &fg, &bg, &attr, TEM_ATTR_REVERSE);
1849 tem->tvs_outbuf[tem->tvs_outindex].tc_char = ch | TEM_ATTR(attr);
1850 tem->tvs_outbuf[tem->tvs_outindex].tc_fg_color = fg;
1851 tem->tvs_outbuf[tem->tvs_outindex].tc_bg_color = bg;
1852 tem->tvs_outindex++;
1853 tem->tvs_c_cursor.col++;
1854 if (tem->tvs_c_cursor.col >= tems.ts_c_dimension.width) {
1855 tem->tvs_stateflags |= TVS_WRAPPED;
1856 tem->tvs_c_cursor.col--;
1857 tem_send_data(tem);
1858 } else {
1859 tem->tvs_stateflags &= ~TVS_WRAPPED;
1860 }
1861 }
1862
1863 static void
tem_new_line(struct tem_vt_state * tem)1864 tem_new_line(struct tem_vt_state *tem)
1865 {
1866 tem_cr(tem);
1867 tem_lf(tem);
1868 }
1869
1870 static void
tem_cr(struct tem_vt_state * tem)1871 tem_cr(struct tem_vt_state *tem)
1872 {
1873 tem->tvs_c_cursor.col = 0;
1874 tem->tvs_stateflags &= ~TVS_WRAPPED;
1875 tem_align_cursor(tem);
1876 }
1877
1878 static void
tem_lf(struct tem_vt_state * tem)1879 tem_lf(struct tem_vt_state *tem)
1880 {
1881 int row;
1882
1883 tem->tvs_stateflags &= ~TVS_WRAPPED;
1884 /*
1885 * Sanity checking notes:
1886 * . a_nscroll was validated when it was set.
1887 * . Regardless of that, tem_scroll and tem_mv_cursor
1888 * will prevent anything bad from happening.
1889 */
1890 row = tem->tvs_c_cursor.row + 1;
1891
1892 if (row >= tems.ts_c_dimension.height) {
1893 if (tem->tvs_nscroll != 0) {
1894 tem_scroll(tem, 0,
1895 tems.ts_c_dimension.height - 1,
1896 tem->tvs_nscroll, TEM_SCROLL_UP);
1897 row = tems.ts_c_dimension.height -
1898 tem->tvs_nscroll;
1899 } else { /* no scroll */
1900 /*
1901 * implement Esc[#r when # is zero. This means no
1902 * scroll but just return cursor to top of screen,
1903 * do not clear screen.
1904 */
1905 row = 0;
1906 }
1907 }
1908
1909 tem_mv_cursor(tem, row, tem->tvs_c_cursor.col);
1910
1911 if (tem->tvs_nscroll == 0) {
1912 /* erase rest of cursor line */
1913 tem_clear_chars(tem,
1914 tems.ts_c_dimension.width -
1915 tem->tvs_c_cursor.col,
1916 tem->tvs_c_cursor.row,
1917 tem->tvs_c_cursor.col);
1918
1919 }
1920
1921 tem_align_cursor(tem);
1922 }
1923
1924 static void
tem_send_data(struct tem_vt_state * tem)1925 tem_send_data(struct tem_vt_state *tem)
1926 {
1927 if (tem->tvs_outindex == 0) {
1928 tem_align_cursor(tem);
1929 return;
1930 }
1931
1932 tem_virtual_display(tem, tem->tvs_outbuf, tem->tvs_outindex,
1933 tem->tvs_s_cursor.row, tem->tvs_s_cursor.col);
1934
1935 if (tem->tvs_isactive) {
1936 /*
1937 * Call the primitive to render this data.
1938 */
1939 tem_callback_display(tem,
1940 tem->tvs_outbuf, tem->tvs_outindex,
1941 tem->tvs_s_cursor.row, tem->tvs_s_cursor.col);
1942 }
1943
1944 tem->tvs_outindex = 0;
1945
1946 tem_align_cursor(tem);
1947 }
1948
1949
1950 /*
1951 * We have just done something to the current output point. Reset the start
1952 * point for the buffered data in a_outbuf. There shouldn't be any data
1953 * buffered yet.
1954 */
1955 static void
tem_align_cursor(struct tem_vt_state * tem)1956 tem_align_cursor(struct tem_vt_state *tem)
1957 {
1958 tem->tvs_s_cursor.row = tem->tvs_c_cursor.row;
1959 tem->tvs_s_cursor.col = tem->tvs_c_cursor.col;
1960 }
1961
1962 /*
1963 * State machine parser based on the current state and character input
1964 * major terminations are to control character or normal character
1965 */
1966
1967 static void
tem_parse(struct tem_vt_state * tem,tem_char_t ch)1968 tem_parse(struct tem_vt_state *tem, tem_char_t ch)
1969 {
1970 int i;
1971
1972 if (tem->tvs_state == A_STATE_START) { /* Normal state? */
1973 if (ch == A_CSI || ch == A_ESC || ch < ' ') {
1974 /* Control */
1975 tem_control(tem, ch);
1976 } else {
1977 /* Display */
1978 tem_outch(tem, ch);
1979 }
1980 return;
1981 }
1982
1983 /* In <ESC> sequence */
1984 if (tem->tvs_state != A_STATE_ESC) { /* Need to get parameters? */
1985 if (tem->tvs_state != A_STATE_CSI) {
1986 tem_getparams(tem, ch);
1987 return;
1988 }
1989
1990 switch (ch) {
1991 case '?':
1992 tem->tvs_state = A_STATE_CSI_QMARK;
1993 return;
1994 case '=':
1995 tem->tvs_state = A_STATE_CSI_EQUAL;
1996 return;
1997 case 's':
1998 /*
1999 * As defined below, this sequence
2000 * saves the cursor. However, Sun
2001 * defines ESC[s as reset. We resolved
2002 * the conflict by selecting reset as it
2003 * is exported in the termcap file for
2004 * sun-mon, while the "save cursor"
2005 * definition does not exist anywhere in
2006 * /etc/termcap.
2007 * However, having no coherent
2008 * definition of reset, we have not
2009 * implemented it.
2010 */
2011
2012 /*
2013 * Original code
2014 * tem->tvs_r_cursor.row = tem->tvs_c_cursor.row;
2015 * tem->tvs_r_cursor.col = tem->tvs_c_cursor.col;
2016 * tem->tvs_state = A_STATE_START;
2017 */
2018
2019 tem->tvs_state = A_STATE_START;
2020 return;
2021 case 'u':
2022 tem_mv_cursor(tem, tem->tvs_r_cursor.row,
2023 tem->tvs_r_cursor.col);
2024 tem->tvs_state = A_STATE_START;
2025 return;
2026 case 'p': /* sunbow */
2027 tem_send_data(tem);
2028 /*
2029 * Don't set anything if we are
2030 * already as we want to be.
2031 */
2032 if (tem->tvs_flags & TEM_ATTR_SCREEN_REVERSE) {
2033 tem->tvs_flags &= ~TEM_ATTR_SCREEN_REVERSE;
2034 /*
2035 * If we have switched the characters to be the
2036 * inverse from the screen, then switch them as
2037 * well to keep them the inverse of the screen.
2038 */
2039 if (tem->tvs_flags & TEM_ATTR_REVERSE)
2040 tem->tvs_flags &= ~TEM_ATTR_REVERSE;
2041 else
2042 tem->tvs_flags |= TEM_ATTR_REVERSE;
2043 }
2044 tem_cls(tem);
2045 tem->tvs_state = A_STATE_START;
2046 return;
2047 case 'q': /* sunwob */
2048 tem_send_data(tem);
2049 /*
2050 * Don't set anything if we are
2051 * already where as we want to be.
2052 */
2053 if (!(tem->tvs_flags & TEM_ATTR_SCREEN_REVERSE)) {
2054 tem->tvs_flags |= TEM_ATTR_SCREEN_REVERSE;
2055 /*
2056 * If we have switched the characters to be the
2057 * inverse from the screen, then switch them as
2058 * well to keep them the inverse of the screen.
2059 */
2060 if (!(tem->tvs_flags & TEM_ATTR_REVERSE))
2061 tem->tvs_flags |= TEM_ATTR_REVERSE;
2062 else
2063 tem->tvs_flags &= ~TEM_ATTR_REVERSE;
2064 }
2065
2066 tem_cls(tem);
2067 tem->tvs_state = A_STATE_START;
2068 return;
2069 case 'r': /* sunscrl */
2070 /*
2071 * Rule exception: check for validity here.
2072 */
2073 tem->tvs_nscroll = tem->tvs_paramval;
2074 if (tem->tvs_nscroll > tems.ts_c_dimension.height)
2075 tem->tvs_nscroll = tems.ts_c_dimension.height;
2076 if (tem->tvs_nscroll < 0)
2077 tem->tvs_nscroll = 1;
2078 tem->tvs_state = A_STATE_START;
2079 return;
2080 default:
2081 tem_getparams(tem, ch);
2082 return;
2083 }
2084 }
2085
2086 /* Previous char was <ESC> */
2087 if (ch == '[') {
2088 tem->tvs_curparam = 0;
2089 tem->tvs_paramval = 0;
2090 tem->tvs_gotparam = false;
2091 /* clear the parameters */
2092 for (i = 0; i < TEM_MAXPARAMS; i++)
2093 tem->tvs_params[i] = -1;
2094 tem->tvs_state = A_STATE_CSI;
2095 } else if (ch == 'Q') { /* <ESC>Q ? */
2096 tem->tvs_state = A_STATE_START;
2097 } else if (ch == 'C') { /* <ESC>C ? */
2098 tem->tvs_state = A_STATE_START;
2099 } else {
2100 tem->tvs_state = A_STATE_START;
2101 if (ch == 'c') {
2102 /* ESC c resets display */
2103 tem_reset_display(tem, true, true);
2104 } else if (ch == 'H') {
2105 /* ESC H sets a tab */
2106 tem_set_tab(tem);
2107 } else if (ch == '7') {
2108 /* ESC 7 Save Cursor position */
2109 tem->tvs_r_cursor.row = tem->tvs_c_cursor.row;
2110 tem->tvs_r_cursor.col = tem->tvs_c_cursor.col;
2111 } else if (ch == '8') {
2112 /* ESC 8 Restore Cursor position */
2113 tem_mv_cursor(tem, tem->tvs_r_cursor.row,
2114 tem->tvs_r_cursor.col);
2115 /* check for control chars */
2116 } else if (ch < ' ') {
2117 tem_control(tem, ch);
2118 } else {
2119 tem_outch(tem, ch);
2120 }
2121 }
2122 }
2123
2124 /* ARGSUSED */
2125 static void
tem_bell(struct tem_vt_state * tem __unused)2126 tem_bell(struct tem_vt_state *tem __unused)
2127 {
2128 /* (void) beep(BEEP_CONSOLE); */
2129 }
2130
2131
2132 static void
tem_scroll(struct tem_vt_state * tem,int start,int end,int count,int direction)2133 tem_scroll(struct tem_vt_state *tem, int start, int end, int count,
2134 int direction)
2135 {
2136 int row;
2137 int lines_affected;
2138
2139 lines_affected = end - start + 1;
2140 if (count > lines_affected)
2141 count = lines_affected;
2142 if (count <= 0)
2143 return;
2144
2145 switch (direction) {
2146 case TEM_SCROLL_UP:
2147 if (count < lines_affected) {
2148 tem_copy_area(tem, 0, start + count,
2149 tems.ts_c_dimension.width - 1, end, 0, start);
2150 }
2151 for (row = (end - count) + 1; row <= end; row++) {
2152 tem_clear_chars(tem, tems.ts_c_dimension.width, row, 0);
2153 }
2154 break;
2155
2156 case TEM_SCROLL_DOWN:
2157 if (count < lines_affected) {
2158 tem_copy_area(tem, 0, start,
2159 tems.ts_c_dimension.width - 1,
2160 end - count, 0, start + count);
2161 }
2162 for (row = start; row < start + count; row++) {
2163 tem_clear_chars(tem, tems.ts_c_dimension.width, row, 0);
2164 }
2165 break;
2166 }
2167 }
2168
2169 static int
tem_copy_width(term_char_t * src,term_char_t * dst,int cols)2170 tem_copy_width(term_char_t *src, term_char_t *dst, int cols)
2171 {
2172 int width = cols - 1;
2173
2174 while (width >= 0) {
2175 /* We do not have image bits to compare, stop there. */
2176 if (TEM_CHAR_ATTR(src[width].tc_char) == TEM_ATTR_IMAGE ||
2177 TEM_CHAR_ATTR(dst[width].tc_char) == TEM_ATTR_IMAGE)
2178 break;
2179
2180 /*
2181 * Find difference on line, compare char with its attributes
2182 * and colors.
2183 */
2184 if (src[width].tc_char != dst[width].tc_char ||
2185 src[width].tc_fg_color.n != dst[width].tc_fg_color.n ||
2186 src[width].tc_bg_color.n != dst[width].tc_bg_color.n) {
2187 break;
2188 }
2189 width--;
2190 }
2191 return (width + 1);
2192 }
2193
2194 static void
tem_copy_area(struct tem_vt_state * tem,screen_pos_t s_col,screen_pos_t s_row,screen_pos_t e_col,screen_pos_t e_row,screen_pos_t t_col,screen_pos_t t_row)2195 tem_copy_area(struct tem_vt_state *tem,
2196 screen_pos_t s_col, screen_pos_t s_row,
2197 screen_pos_t e_col, screen_pos_t e_row,
2198 screen_pos_t t_col, screen_pos_t t_row)
2199 {
2200 size_t soffset, toffset;
2201 term_char_t *src, *dst;
2202 int rows;
2203 int cols;
2204
2205 if (s_col < 0 || s_row < 0 ||
2206 e_col < 0 || e_row < 0 ||
2207 t_col < 0 || t_row < 0 ||
2208 s_col >= tems.ts_c_dimension.width ||
2209 e_col >= tems.ts_c_dimension.width ||
2210 t_col >= tems.ts_c_dimension.width ||
2211 s_row >= tems.ts_c_dimension.height ||
2212 e_row >= tems.ts_c_dimension.height ||
2213 t_row >= tems.ts_c_dimension.height)
2214 return;
2215
2216 if (s_row > e_row || s_col > e_col)
2217 return;
2218
2219 rows = e_row - s_row + 1;
2220 cols = e_col - s_col + 1;
2221 if (t_row + rows > tems.ts_c_dimension.height ||
2222 t_col + cols > tems.ts_c_dimension.width)
2223 return;
2224
2225 if (tem->tvs_screen_buf == NULL) {
2226 if (tem->tvs_isactive) {
2227 tem_callback_copy(tem, s_col, s_row,
2228 e_col, e_row, t_col, t_row);
2229 }
2230 return;
2231 }
2232
2233 soffset = s_col + s_row * tems.ts_c_dimension.width;
2234 toffset = t_col + t_row * tems.ts_c_dimension.width;
2235 src = tem->tvs_screen_buf + soffset;
2236 dst = tem->tvs_screen_buf + toffset;
2237
2238 /*
2239 * Copy line by line. We determine the length by comparing the
2240 * screen content from cached text in tvs_screen_buf.
2241 */
2242 if (toffset <= soffset) {
2243 for (int i = 0; i < rows; i++) {
2244 int increment = i * tems.ts_c_dimension.width;
2245 int width;
2246
2247 width = tem_copy_width(src + increment,
2248 dst + increment, cols);
2249 memmove(dst + increment, src + increment,
2250 width * sizeof (term_char_t));
2251 if (tem->tvs_isactive) {
2252 tem_callback_copy(tem, s_col, s_row + i,
2253 e_col - cols + width, s_row + i,
2254 t_col, t_row + i);
2255 }
2256 }
2257 } else {
2258 for (int i = rows - 1; i >= 0; i--) {
2259 int increment = i * tems.ts_c_dimension.width;
2260 int width;
2261
2262 width = tem_copy_width(src + increment,
2263 dst + increment, cols);
2264 memmove(dst + increment, src + increment,
2265 width * sizeof (term_char_t));
2266 if (tem->tvs_isactive) {
2267 tem_callback_copy(tem, s_col, s_row + i,
2268 e_col - cols + width, s_row + i,
2269 t_col, t_row + i);
2270 }
2271 }
2272 }
2273 }
2274
2275 static void
tem_clear_chars(struct tem_vt_state * tem,int count,screen_pos_t row,screen_pos_t col)2276 tem_clear_chars(struct tem_vt_state *tem, int count, screen_pos_t row,
2277 screen_pos_t col)
2278 {
2279 if (row < 0 || row >= tems.ts_c_dimension.height ||
2280 col < 0 || col >= tems.ts_c_dimension.width ||
2281 count < 0)
2282 return;
2283
2284 /*
2285 * Note that very large values of "count" could cause col+count
2286 * to overflow, so we check "count" independently.
2287 */
2288 if (count > tems.ts_c_dimension.width ||
2289 col + count > tems.ts_c_dimension.width)
2290 count = tems.ts_c_dimension.width - col;
2291
2292 tem_virtual_cls(tem, count, row, col);
2293
2294 if (!tem->tvs_isactive)
2295 return;
2296
2297 tem_callback_cls(tem, count, row, col);
2298 }
2299
2300 static void
tem_text_display(struct tem_vt_state * tem __unused,term_char_t * string,int count,screen_pos_t row,screen_pos_t col)2301 tem_text_display(struct tem_vt_state *tem __unused, term_char_t *string,
2302 int count, screen_pos_t row, screen_pos_t col)
2303 {
2304 struct vis_consdisplay da;
2305 int i;
2306 tem_char_t c;
2307 text_color_t bg, fg;
2308
2309 if (count == 0)
2310 return;
2311
2312 da.data = (unsigned char *)&c;
2313 da.width = 1;
2314 da.row = row;
2315 da.col = col;
2316
2317 for (i = 0; i < count; i++) {
2318 tem_get_color(tem, &fg, &bg, &string[i]);
2319 tem_set_color(&fg, &da.fg_color);
2320 tem_set_color(&bg, &da.bg_color);
2321 c = TEM_CHAR(string[i].tc_char);
2322 tems_display(&da);
2323 da.col++;
2324 }
2325 }
2326
2327 /*
2328 * This function is used to mark a rectangular image area so the scrolling
2329 * will know we need to copy the data from there.
2330 */
2331 void
tem_image_display(struct tem_vt_state * tem,screen_pos_t s_row,screen_pos_t s_col,screen_pos_t e_row,screen_pos_t e_col)2332 tem_image_display(struct tem_vt_state *tem, screen_pos_t s_row,
2333 screen_pos_t s_col, screen_pos_t e_row, screen_pos_t e_col)
2334 {
2335 screen_pos_t i, j;
2336 term_char_t c;
2337
2338 c.tc_char = TEM_ATTR(TEM_ATTR_IMAGE);
2339
2340 for (i = s_row; i <= e_row; i++) {
2341 for (j = s_col; j <= e_col; j++) {
2342 tem_virtual_display(tem, &c, 1, i, j);
2343 }
2344 }
2345 }
2346
2347 /*ARGSUSED*/
2348 static void
tem_text_copy(struct tem_vt_state * tem __unused,screen_pos_t s_col,screen_pos_t s_row,screen_pos_t e_col,screen_pos_t e_row,screen_pos_t t_col,screen_pos_t t_row)2349 tem_text_copy(struct tem_vt_state *tem __unused,
2350 screen_pos_t s_col, screen_pos_t s_row,
2351 screen_pos_t e_col, screen_pos_t e_row,
2352 screen_pos_t t_col, screen_pos_t t_row)
2353 {
2354 struct vis_conscopy da;
2355
2356 da.s_row = s_row;
2357 da.s_col = s_col;
2358 da.e_row = e_row;
2359 da.e_col = e_col;
2360 da.t_row = t_row;
2361 da.t_col = t_col;
2362 tems_copy(&da);
2363 }
2364
2365 static void
tem_text_cls(struct tem_vt_state * tem,int count,screen_pos_t row,screen_pos_t col)2366 tem_text_cls(struct tem_vt_state *tem,
2367 int count, screen_pos_t row, screen_pos_t col)
2368 {
2369 text_attr_t attr;
2370 term_char_t c;
2371 int i;
2372
2373 tem_get_attr(tem, &c.tc_fg_color, &c.tc_bg_color, &attr,
2374 TEM_ATTR_SCREEN_REVERSE);
2375 c.tc_char = TEM_ATTR(attr & ~TEM_ATTR_UNDERLINE) | ' ';
2376
2377 if (count > tems.ts_c_dimension.width ||
2378 col + count > tems.ts_c_dimension.width)
2379 count = tems.ts_c_dimension.width - col;
2380
2381 for (i = 0; i < count; i++)
2382 tem_text_display(tem, &c, 1, row, col++);
2383
2384 }
2385
2386 static void
tem_pix_display(struct tem_vt_state * tem,term_char_t * string,int count,screen_pos_t row,screen_pos_t col)2387 tem_pix_display(struct tem_vt_state *tem,
2388 term_char_t *string, int count,
2389 screen_pos_t row, screen_pos_t col)
2390 {
2391 struct vis_consdisplay da;
2392 int i;
2393
2394 da.data = (uint8_t *)tem->tvs_pix_data;
2395 da.width = tems.ts_font.vf_width;
2396 da.height = tems.ts_font.vf_height;
2397 da.row = (row * da.height) + tems.ts_p_offset.y;
2398 da.col = (col * da.width) + tems.ts_p_offset.x;
2399
2400 for (i = 0; i < count; i++) {
2401 tem_callback_bit2pix(tem, &string[i]);
2402 tems_display(&da);
2403 da.col += da.width;
2404 }
2405 }
2406
2407 static void
tem_pix_copy(struct tem_vt_state * tem,screen_pos_t s_col,screen_pos_t s_row,screen_pos_t e_col,screen_pos_t e_row,screen_pos_t t_col,screen_pos_t t_row)2408 tem_pix_copy(struct tem_vt_state *tem,
2409 screen_pos_t s_col, screen_pos_t s_row,
2410 screen_pos_t e_col, screen_pos_t e_row,
2411 screen_pos_t t_col, screen_pos_t t_row)
2412 {
2413 struct vis_conscopy ma;
2414 static bool need_clear = true;
2415
2416 if (need_clear && tem->tvs_first_line > 0) {
2417 /*
2418 * Clear OBP output above our kernel console term
2419 * when our kernel console term begins to scroll up,
2420 * we hope it is user friendly.
2421 * (Also see comments on tem_pix_clear_prom_output)
2422 *
2423 * This is only one time call.
2424 */
2425 tem_pix_clear_prom_output(tem);
2426 }
2427 need_clear = false;
2428
2429 ma.s_row = s_row * tems.ts_font.vf_height + tems.ts_p_offset.y;
2430 ma.e_row = (e_row + 1) * tems.ts_font.vf_height +
2431 tems.ts_p_offset.y - 1;
2432 ma.t_row = t_row * tems.ts_font.vf_height + tems.ts_p_offset.y;
2433
2434 /*
2435 * Check if we're in process of clearing OBP's columns area,
2436 * which only happens when term scrolls up a whole line.
2437 */
2438 if (tem->tvs_first_line > 0 && t_row < s_row && t_col == 0 &&
2439 e_col == tems.ts_c_dimension.width - 1) {
2440 /*
2441 * We need to clear OBP's columns area outside our kernel
2442 * console term. So that we set ma.e_col to entire row here.
2443 */
2444 ma.s_col = s_col * tems.ts_font.vf_width;
2445 ma.e_col = tems.ts_p_dimension.width - 1;
2446
2447 ma.t_col = t_col * tems.ts_font.vf_width;
2448 } else {
2449 ma.s_col = s_col * tems.ts_font.vf_width + tems.ts_p_offset.x;
2450 ma.e_col = (e_col + 1) * tems.ts_font.vf_width +
2451 tems.ts_p_offset.x - 1;
2452 ma.t_col = t_col * tems.ts_font.vf_width + tems.ts_p_offset.x;
2453 }
2454
2455 tems_copy(&ma);
2456
2457 if (tem->tvs_first_line > 0 && t_row < s_row) {
2458 /* We have scrolled up (s_row - t_row) rows. */
2459 tem->tvs_first_line -= (s_row - t_row);
2460 if (tem->tvs_first_line <= 0) {
2461 /* All OBP rows have been cleared. */
2462 tem->tvs_first_line = 0;
2463 }
2464 }
2465 }
2466
2467 static void
tem_pix_bit2pix(struct tem_vt_state * tem,term_char_t * c)2468 tem_pix_bit2pix(struct tem_vt_state *tem, term_char_t *c)
2469 {
2470 text_color_t fg, bg;
2471
2472 tem_get_color(tem, &fg, &bg, c);
2473 bit_to_pix32(tem, c->tc_char, fg, bg);
2474 }
2475
2476
2477 /*
2478 * This function only clears count of columns in one row
2479 */
2480 static void
tem_pix_cls(struct tem_vt_state * tem,int count,screen_pos_t row,screen_pos_t col)2481 tem_pix_cls(struct tem_vt_state *tem, int count,
2482 screen_pos_t row, screen_pos_t col)
2483 {
2484 tem_pix_cls_range(tem, row, 1, tems.ts_p_offset.y,
2485 col, count, tems.ts_p_offset.x, false);
2486 }
2487
2488 /*
2489 * This function clears OBP output above our kernel console term area
2490 * because OBP's term may have a bigger terminal window than that of
2491 * our kernel console term. So we need to clear OBP output garbage outside
2492 * of our kernel console term at a proper time, which is when the first
2493 * row output of our kernel console term scrolls at the first screen line.
2494 *
2495 * _________________________________
2496 * | _____________________ | ---> OBP's bigger term window
2497 * | | | |
2498 * |___| | |
2499 * | | | | |
2500 * | | | | |
2501 * |_|_|___________________|_______|
2502 * | | | ---> first line
2503 * | |___________________|---> our kernel console term window
2504 * |
2505 * |---> columns area to be cleared
2506 *
2507 * This function only takes care of the output above our kernel console term,
2508 * and tem_prom_scroll_up takes care of columns area outside of our kernel
2509 * console term.
2510 */
2511 static void
tem_pix_clear_prom_output(struct tem_vt_state * tem)2512 tem_pix_clear_prom_output(struct tem_vt_state *tem)
2513 {
2514 int nrows, ncols, width, height, offset;
2515
2516 width = tems.ts_font.vf_width;
2517 height = tems.ts_font.vf_height;
2518 offset = tems.ts_p_offset.y % height;
2519
2520 nrows = tems.ts_p_offset.y / height;
2521 ncols = (tems.ts_p_dimension.width + (width - 1)) / width;
2522
2523 if (nrows > 0)
2524 tem_pix_cls_range(tem, 0, nrows, offset, 0, ncols, 0, false);
2525 }
2526
2527 /*
2528 * Clear the whole screen and reset the cursor to start point.
2529 */
2530 static void
tem_cls(struct tem_vt_state * tem)2531 tem_cls(struct tem_vt_state *tem)
2532 {
2533 struct vis_consclear cl;
2534 text_color_t fg_color;
2535 text_color_t bg_color;
2536 text_attr_t attr;
2537 term_char_t c;
2538 int row;
2539
2540 for (row = 0; row < tems.ts_c_dimension.height; row++) {
2541 tem_virtual_cls(tem, tems.ts_c_dimension.width, row, 0);
2542 }
2543
2544 if (!tem->tvs_isactive)
2545 return;
2546
2547 tem_get_attr(tem, &c.tc_fg_color, &c.tc_bg_color, &attr,
2548 TEM_ATTR_SCREEN_REVERSE);
2549 c.tc_char = TEM_ATTR(attr);
2550
2551 tem_get_color(tem, &fg_color, &bg_color, &c);
2552 tem_set_color(&bg_color, &cl.bg_color);
2553 (void) tems_cls(&cl);
2554
2555 tem->tvs_c_cursor.row = 0;
2556 tem->tvs_c_cursor.col = 0;
2557 tem_align_cursor(tem);
2558 }
2559
2560 static void
tem_back_tab(struct tem_vt_state * tem)2561 tem_back_tab(struct tem_vt_state *tem)
2562 {
2563 int i;
2564 screen_pos_t tabstop;
2565
2566 tabstop = 0;
2567
2568 for (i = tem->tvs_ntabs - 1; i >= 0; i--) {
2569 if (tem->tvs_tabs[i] < tem->tvs_c_cursor.col) {
2570 tabstop = tem->tvs_tabs[i];
2571 break;
2572 }
2573 }
2574
2575 tem_mv_cursor(tem, tem->tvs_c_cursor.row, tabstop);
2576 }
2577
2578 static void
tem_tab(struct tem_vt_state * tem)2579 tem_tab(struct tem_vt_state *tem)
2580 {
2581 size_t i;
2582 screen_pos_t tabstop;
2583
2584 tabstop = tems.ts_c_dimension.width - 1;
2585
2586 for (i = 0; i < tem->tvs_ntabs; i++) {
2587 if (tem->tvs_tabs[i] > tem->tvs_c_cursor.col) {
2588 tabstop = tem->tvs_tabs[i];
2589 break;
2590 }
2591 }
2592
2593 tem_mv_cursor(tem, tem->tvs_c_cursor.row, tabstop);
2594 }
2595
2596 static void
tem_set_tab(struct tem_vt_state * tem)2597 tem_set_tab(struct tem_vt_state *tem)
2598 {
2599 size_t i, j;
2600
2601 if (tem->tvs_ntabs == tem->tvs_maxtab)
2602 return;
2603 if (tem->tvs_ntabs == 0 ||
2604 tem->tvs_tabs[tem->tvs_ntabs] < tem->tvs_c_cursor.col) {
2605 tem->tvs_tabs[tem->tvs_ntabs++] = tem->tvs_c_cursor.col;
2606 return;
2607 }
2608 for (i = 0; i < tem->tvs_ntabs; i++) {
2609 if (tem->tvs_tabs[i] == tem->tvs_c_cursor.col)
2610 return;
2611 if (tem->tvs_tabs[i] > tem->tvs_c_cursor.col) {
2612 for (j = tem->tvs_ntabs - 1; j >= i; j--)
2613 tem->tvs_tabs[j+ 1] = tem->tvs_tabs[j];
2614 tem->tvs_tabs[i] = tem->tvs_c_cursor.col;
2615 tem->tvs_ntabs++;
2616 return;
2617 }
2618 }
2619 }
2620
2621 static void
tem_clear_tabs(struct tem_vt_state * tem,int action)2622 tem_clear_tabs(struct tem_vt_state *tem, int action)
2623 {
2624 size_t i, j;
2625
2626 switch (action) {
2627 case 3: /* clear all tabs */
2628 tem->tvs_ntabs = 0;
2629 break;
2630 case 0: /* clr tab at cursor */
2631
2632 for (i = 0; i < tem->tvs_ntabs; i++) {
2633 if (tem->tvs_tabs[i] == tem->tvs_c_cursor.col) {
2634 tem->tvs_ntabs--;
2635 for (j = i; j < tem->tvs_ntabs; j++)
2636 tem->tvs_tabs[j] = tem->tvs_tabs[j + 1];
2637 return;
2638 }
2639 }
2640 break;
2641 }
2642 }
2643
2644 static void
tem_mv_cursor(struct tem_vt_state * tem,int row,int col)2645 tem_mv_cursor(struct tem_vt_state *tem, int row, int col)
2646 {
2647 /*
2648 * Sanity check and bounds enforcement. Out of bounds requests are
2649 * clipped to the screen boundaries. This seems to be what SPARC
2650 * does.
2651 */
2652 if (row < 0)
2653 row = 0;
2654 if (row >= tems.ts_c_dimension.height)
2655 row = tems.ts_c_dimension.height - 1;
2656 if (col < 0)
2657 col = 0;
2658 if (col >= tems.ts_c_dimension.width) {
2659 tem->tvs_stateflags |= TVS_WRAPPED;
2660 col = tems.ts_c_dimension.width - 1;
2661 } else {
2662 tem->tvs_stateflags &= ~TVS_WRAPPED;
2663 }
2664
2665 tem_send_data(tem);
2666 tem->tvs_c_cursor.row = (screen_pos_t)row;
2667 tem->tvs_c_cursor.col = (screen_pos_t)col;
2668 tem_align_cursor(tem);
2669 }
2670
2671 /* ARGSUSED */
2672 static void
tem_reset_emulator(struct tem_vt_state * tem,bool init_color)2673 tem_reset_emulator(struct tem_vt_state *tem, bool init_color)
2674 {
2675 int j;
2676
2677 tem->tvs_c_cursor.row = 0;
2678 tem->tvs_c_cursor.col = 0;
2679 tem->tvs_r_cursor.row = 0;
2680 tem->tvs_r_cursor.col = 0;
2681 tem->tvs_s_cursor.row = 0;
2682 tem->tvs_s_cursor.col = 0;
2683 tem->tvs_outindex = 0;
2684 tem->tvs_state = A_STATE_START;
2685 tem->tvs_gotparam = false;
2686 tem->tvs_curparam = 0;
2687 tem->tvs_paramval = 0;
2688 tem->tvs_nscroll = 1;
2689
2690 if (init_color) {
2691 /* use initial settings */
2692 tem->tvs_alpha = 0xff;
2693 tem->tvs_fg_color = tems.ts_init_color.fg_color;
2694 tem->tvs_bg_color = tems.ts_init_color.bg_color;
2695 tem->tvs_flags = tems.ts_init_color.a_flags;
2696 }
2697
2698 /*
2699 * set up the initial tab stops
2700 */
2701 tem->tvs_ntabs = 0;
2702 for (j = 8; j < tems.ts_c_dimension.width; j += 8)
2703 tem->tvs_tabs[tem->tvs_ntabs++] = (screen_pos_t)j;
2704
2705 for (j = 0; j < TEM_MAXPARAMS; j++)
2706 tem->tvs_params[j] = 0;
2707 }
2708
2709 static void
tem_reset_display(struct tem_vt_state * tem,bool clear_txt,bool init_color)2710 tem_reset_display(struct tem_vt_state *tem, bool clear_txt, bool init_color)
2711 {
2712 tem_reset_emulator(tem, init_color);
2713
2714 if (clear_txt) {
2715 if (tem->tvs_isactive)
2716 tem_callback_cursor(tem, VIS_HIDE_CURSOR);
2717
2718 tem_cls(tem);
2719
2720 if (tem->tvs_isactive)
2721 tem_callback_cursor(tem, VIS_DISPLAY_CURSOR);
2722 }
2723 }
2724
2725 static void
tem_shift(struct tem_vt_state * tem,int count,int direction)2726 tem_shift(struct tem_vt_state *tem, int count, int direction)
2727 {
2728 int rest_of_line;
2729
2730 rest_of_line = tems.ts_c_dimension.width - tem->tvs_c_cursor.col;
2731 if (count > rest_of_line)
2732 count = rest_of_line;
2733
2734 if (count <= 0)
2735 return;
2736
2737 switch (direction) {
2738 case TEM_SHIFT_LEFT:
2739 if (count < rest_of_line) {
2740 tem_copy_area(tem,
2741 tem->tvs_c_cursor.col + count,
2742 tem->tvs_c_cursor.row,
2743 tems.ts_c_dimension.width - 1,
2744 tem->tvs_c_cursor.row,
2745 tem->tvs_c_cursor.col,
2746 tem->tvs_c_cursor.row);
2747 }
2748
2749 tem_clear_chars(tem, count, tem->tvs_c_cursor.row,
2750 (tems.ts_c_dimension.width - count));
2751 break;
2752 case TEM_SHIFT_RIGHT:
2753 if (count < rest_of_line) {
2754 tem_copy_area(tem,
2755 tem->tvs_c_cursor.col,
2756 tem->tvs_c_cursor.row,
2757 tems.ts_c_dimension.width - count - 1,
2758 tem->tvs_c_cursor.row,
2759 tem->tvs_c_cursor.col + count,
2760 tem->tvs_c_cursor.row);
2761 }
2762
2763 tem_clear_chars(tem, count, tem->tvs_c_cursor.row,
2764 tem->tvs_c_cursor.col);
2765 break;
2766 }
2767 }
2768
2769 static void
tem_text_cursor(struct tem_vt_state * tem,short action)2770 tem_text_cursor(struct tem_vt_state *tem, short action)
2771 {
2772 struct vis_conscursor ca;
2773
2774 ca.row = tem->tvs_c_cursor.row;
2775 ca.col = tem->tvs_c_cursor.col;
2776 ca.action = action;
2777
2778 tems_cursor(&ca);
2779
2780 if (action == VIS_GET_CURSOR) {
2781 tem->tvs_c_cursor.row = ca.row;
2782 tem->tvs_c_cursor.col = ca.col;
2783 }
2784 }
2785
2786 static void
tem_pix_cursor(struct tem_vt_state * tem,short action)2787 tem_pix_cursor(struct tem_vt_state *tem, short action)
2788 {
2789 struct vis_conscursor ca;
2790 text_color_t fg, bg;
2791 term_char_t c;
2792 text_attr_t attr;
2793
2794 ca.row = tem->tvs_c_cursor.row * tems.ts_font.vf_height +
2795 tems.ts_p_offset.y;
2796 ca.col = tem->tvs_c_cursor.col * tems.ts_font.vf_width +
2797 tems.ts_p_offset.x;
2798 ca.width = tems.ts_font.vf_width;
2799 ca.height = tems.ts_font.vf_height;
2800
2801 tem_get_attr(tem, &c.tc_fg_color, &c.tc_bg_color, &attr,
2802 TEM_ATTR_REVERSE);
2803 c.tc_char = TEM_ATTR(attr);
2804
2805 tem_get_color(tem, &fg, &bg, &c);
2806 tem_set_color(&fg, &ca.fg_color);
2807 tem_set_color(&bg, &ca.bg_color);
2808
2809 ca.action = action;
2810
2811 tems_cursor(&ca);
2812
2813 if (action == VIS_GET_CURSOR) {
2814 tem->tvs_c_cursor.row = 0;
2815 tem->tvs_c_cursor.col = 0;
2816
2817 if (ca.row != 0) {
2818 tem->tvs_c_cursor.row = (ca.row - tems.ts_p_offset.y) /
2819 tems.ts_font.vf_height;
2820 }
2821 if (ca.col != 0) {
2822 tem->tvs_c_cursor.col = (ca.col - tems.ts_p_offset.x) /
2823 tems.ts_font.vf_width;
2824 }
2825 }
2826 }
2827
2828 static void
bit_to_pix32(struct tem_vt_state * tem,tem_char_t c,text_color_t fg,text_color_t bg)2829 bit_to_pix32(struct tem_vt_state *tem,
2830 tem_char_t c, text_color_t fg, text_color_t bg)
2831 {
2832 uint32_t *dest;
2833
2834 dest = (uint32_t *)tem->tvs_pix_data;
2835 font_bit_to_pix32(&tems.ts_font, dest, c, fg.n, bg.n);
2836 }
2837
2838 /*
2839 * flag: TEM_ATTR_SCREEN_REVERSE or TEM_ATTR_REVERSE
2840 */
2841 static void
tem_get_attr(struct tem_vt_state * tem,text_color_t * fg,text_color_t * bg,text_attr_t * attr,uint8_t flag)2842 tem_get_attr(struct tem_vt_state *tem, text_color_t *fg,
2843 text_color_t *bg, text_attr_t *attr, uint8_t flag)
2844 {
2845 if (tem->tvs_flags & flag) {
2846 *fg = tem->tvs_bg_color;
2847 *bg = tem->tvs_fg_color;
2848 } else {
2849 *fg = tem->tvs_fg_color;
2850 *bg = tem->tvs_bg_color;
2851 }
2852
2853 if (attr != NULL)
2854 *attr = tem->tvs_flags;
2855 }
2856
2857 static void
tem_get_color(struct tem_vt_state * tem,text_color_t * fg,text_color_t * bg,term_char_t * c)2858 tem_get_color(struct tem_vt_state *tem, text_color_t *fg, text_color_t *bg,
2859 term_char_t *c)
2860 {
2861 bool bold_font;
2862
2863 *fg = c->tc_fg_color;
2864 *bg = c->tc_bg_color;
2865
2866 bold_font = tems.ts_font.vf_map_count[VFNT_MAP_BOLD] != 0;
2867
2868 /*
2869 * If we have both normal and bold font components,
2870 * we use bold font for TEM_ATTR_BOLD.
2871 * The bright color is traditionally used with TEM_ATTR_BOLD,
2872 * in case there is no bold font.
2873 */
2874 if (!TEM_ATTR_ISSET(c->tc_char, TEM_ATTR_RGB_FG) &&
2875 c->tc_fg_color.n < XLATE_NCOLORS) {
2876 if (TEM_ATTR_ISSET(c->tc_char, TEM_ATTR_BRIGHT_FG) ||
2877 (TEM_ATTR_ISSET(c->tc_char, TEM_ATTR_BOLD) && !bold_font))
2878 fg->n = brt_xlate[c->tc_fg_color.n];
2879 else
2880 fg->n = dim_xlate[c->tc_fg_color.n];
2881 }
2882
2883 if (!TEM_ATTR_ISSET(c->tc_char, TEM_ATTR_RGB_BG) &&
2884 c->tc_bg_color.n < XLATE_NCOLORS) {
2885 if (TEM_ATTR_ISSET(c->tc_char, TEM_ATTR_BRIGHT_BG))
2886 bg->n = brt_xlate[c->tc_bg_color.n];
2887 else
2888 bg->n = dim_xlate[c->tc_bg_color.n];
2889 }
2890
2891 if (tems.ts_display_mode == VIS_TEXT)
2892 return;
2893
2894 /*
2895 * Translate fg and bg to RGB colors.
2896 */
2897 if (TEM_ATTR_ISSET(c->tc_char, TEM_ATTR_RGB_FG)) {
2898 fg->n = rgb_to_color(&rgb_info,
2899 fg->rgb.a, fg->rgb.r, fg->rgb.g, fg->rgb.b);
2900 } else {
2901 fg->n = rgb_color_map(&rgb_info, fg->n, tem->tvs_alpha);
2902 }
2903
2904 if (TEM_ATTR_ISSET(c->tc_char, TEM_ATTR_RGB_BG)) {
2905 bg->n = rgb_to_color(&rgb_info,
2906 bg->rgb.a, bg->rgb.r, bg->rgb.g, bg->rgb.b);
2907 } else {
2908 bg->n = rgb_color_map(&rgb_info, bg->n, tem->tvs_alpha);
2909 }
2910 }
2911
2912 static void
tem_set_color(text_color_t * t,color_t * c)2913 tem_set_color(text_color_t *t, color_t *c)
2914 {
2915 switch (tems.ts_pdepth) {
2916 case 4:
2917 c->four = t->n & 0xFF;
2918 break;
2919 default:
2920 /* gfx module is expecting all pixel data in 32-bit colors */
2921 *(uint32_t *)c = t->n;
2922 break;
2923 }
2924 }
2925
2926 void
tem_get_colors(tem_vt_state_t tem_arg,text_color_t * fg,text_color_t * bg)2927 tem_get_colors(tem_vt_state_t tem_arg, text_color_t *fg, text_color_t *bg)
2928 {
2929 struct tem_vt_state *tem = (struct tem_vt_state *)tem_arg;
2930 text_attr_t attr;
2931 term_char_t c;
2932
2933 tem_get_attr(tem, &c.tc_fg_color, &c.tc_bg_color, &attr,
2934 TEM_ATTR_REVERSE);
2935 c.tc_char = TEM_ATTR(attr);
2936 tem_get_color(tem, fg, bg, &c);
2937 }
2938
2939 /*
2940 * Clear a rectangle of screen for pixel mode.
2941 *
2942 * arguments:
2943 * row: start row#
2944 * nrows: the number of rows to clear
2945 * offset_y: the offset of height in pixels to begin clear
2946 * col: start col#
2947 * ncols: the number of cols to clear
2948 * offset_x: the offset of width in pixels to begin clear
2949 * scroll_up: whether this function is called during sroll up,
2950 * which is called only once.
2951 */
2952 static void
tem_pix_cls_range(struct tem_vt_state * tem,screen_pos_t row,int nrows,int offset_y,screen_pos_t col,int ncols,int offset_x,bool sroll_up)2953 tem_pix_cls_range(struct tem_vt_state *tem,
2954 screen_pos_t row, int nrows, int offset_y,
2955 screen_pos_t col, int ncols, int offset_x,
2956 bool sroll_up)
2957 {
2958 struct vis_consdisplay da;
2959 int i, j;
2960 int row_add = 0;
2961 term_char_t c;
2962 text_attr_t attr;
2963
2964 if (sroll_up)
2965 row_add = tems.ts_c_dimension.height - 1;
2966
2967 da.width = tems.ts_font.vf_width;
2968 da.height = tems.ts_font.vf_height;
2969
2970 tem_get_attr(tem, &c.tc_fg_color, &c.tc_bg_color, &attr,
2971 TEM_ATTR_SCREEN_REVERSE);
2972 /* Make sure we will not draw underlines */
2973 c.tc_char = TEM_ATTR(attr & ~TEM_ATTR_UNDERLINE) | ' ';
2974
2975 tem_callback_bit2pix(tem, &c);
2976 da.data = (uint8_t *)tem->tvs_pix_data;
2977
2978 for (i = 0; i < nrows; i++, row++) {
2979 da.row = (row + row_add) * da.height + offset_y;
2980 da.col = col * da.width + offset_x;
2981 for (j = 0; j < ncols; j++) {
2982 tems_display(&da);
2983 da.col += da.width;
2984 }
2985 }
2986 }
2987
2988 /*
2989 * virtual screen operations
2990 */
2991 static void
tem_virtual_display(struct tem_vt_state * tem,term_char_t * string,size_t count,screen_pos_t row,screen_pos_t col)2992 tem_virtual_display(struct tem_vt_state *tem, term_char_t *string,
2993 size_t count, screen_pos_t row, screen_pos_t col)
2994 {
2995 size_t i, width;
2996 term_char_t *addr;
2997
2998 if (tem->tvs_screen_buf == NULL)
2999 return;
3000
3001 if (row < 0 || row >= tems.ts_c_dimension.height ||
3002 col < 0 || col >= tems.ts_c_dimension.width ||
3003 col + count > (size_t)tems.ts_c_dimension.width)
3004 return;
3005
3006 width = tems.ts_c_dimension.width;
3007 addr = tem->tvs_screen_buf + (row * width + col);
3008 for (i = 0; i < count; i++) {
3009 *addr++ = string[i];
3010 }
3011 }
3012
3013 static void
tem_virtual_cls(struct tem_vt_state * tem,size_t count,screen_pos_t row,screen_pos_t col)3014 tem_virtual_cls(struct tem_vt_state *tem, size_t count,
3015 screen_pos_t row, screen_pos_t col)
3016 {
3017 term_char_t c;
3018 text_attr_t attr;
3019
3020 tem_get_attr(tem, &c.tc_fg_color, &c.tc_bg_color, &attr,
3021 TEM_ATTR_SCREEN_REVERSE);
3022 /* Make sure we will not draw underlines */
3023 c.tc_char = TEM_ATTR(attr & ~TEM_ATTR_UNDERLINE) | ' ';
3024
3025 while (count > 0) {
3026 tem_virtual_display(tem, &c, 1, row, col);
3027 col++;
3028 count--;
3029 }
3030 }
3031