xref: /freebsd/usr.bin/m4/TEST/test.m4 (revision eda14cbc264d6969b02f2b1994cef11148e914f1)
1#	$OpenBSD: test.m4,v 1.3 2003/06/03 02:56:11 millert Exp $
2#	$NetBSD: test.m4,v 1.4 1995/09/28 05:38:05 tls Exp $
3#
4# Copyright (c) 1989, 1993
5#	The Regents of the University of California.  All rights reserved.
6#
7# This code is derived from software contributed to Berkeley by
8# Ozan Yigit.
9#
10# Redistribution and use in source and binary forms, with or without
11# modification, are permitted provided that the following conditions
12# are met:
13# 1. Redistributions of source code must retain the above copyright
14#    notice, this list of conditions and the following disclaimer.
15# 2. Redistributions in binary form must reproduce the above copyright
16#    notice, this list of conditions and the following disclaimer in the
17#    documentation and/or other materials provided with the distribution.
18# 3. Neither the name of the University nor the names of its contributors
19#    may be used to endorse or promote products derived from this software
20#    without specific prior written permission.
21#
22# THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25# ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28# OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32# SUCH DAMAGE.
33#
34# $FreeBSD$
35#
36#	@(#)test.m4	8.1 (Berkeley) 6/6/93
37#
38
39# test file for mp (not comprehensive)
40#
41# v7 m4 does not have `decr'.
42#
43define(DECR,`eval($1-1)')
44#
45# include string macros
46#
47include(string.m4)
48#
49# create some fortrash strings for an even uglier language
50#
51string(TEXT, "text")
52string(DATA, "data")
53string(BEGIN, "begin")
54string(END, "end")
55string(IF, "if")
56string(THEN, "then")
57string(ELSE, "else")
58string(CASE, "case")
59string(REPEAT, "repeat")
60string(WHILE, "while")
61string(DEFAULT, "default")
62string(UNTIL, "until")
63string(FUNCTION, "function")
64string(PROCEDURE, "procedure")
65string(EXTERNAL, "external")
66string(FORWARD, "forward")
67string(TYPE, "type")
68string(VAR, "var")
69string(CONST, "const")
70string(PROGRAM, "program")
71string(INPUT, "input")
72string(OUTPUT, "output")
73#
74divert(2)
75diversion #1
76divert(3)
77diversion #2
78divert(4)
79diversion #3
80divert(5)
81diversion #4
82divert(0)
83define(abc,xxx)
84ifdef(`abc',defined,undefined)
85#
86# v7 m4 does this wrong. The right output is
87# 	this is A vEry lon sEntEnCE
88# see m4 documentation for translit.
89#
90translit(`this is a very long sentence', abcdefg, ABCDEF)
91#
92# include towers-of-hanoi
93#
94include(hanoi.m4)
95#
96# some reasonable set of disks
97#
98hanoi(6)
99#
100# include ackermann's function
101#
102include(ack.m4)
103#
104# something like (3,3) will blow away un*x m4.
105#
106ack(2,3)
107#
108# include a square_root function for fixed nums
109#
110include(sqroot.m4)
111#
112# some square roots.
113#
114square_root(15)
115square_root(100)
116square_root(-4)
117square_root(21372)
118#
119# some textual material for enjoyment.
120#
121[taken from the 'Clemson University Computer Newsletter',
122 September 1981, pp. 6-7]
123
124I am a wizard in the magical Kingdom of Transformation and I
125slay dragons for a living.  Actually, I am a systems programmer.
126One of the problems with systems programming is explaining to
127non-computer enthusiasts what that is.  All of the terms I use to
128describe my job are totally meaningless to them.  Usually my response
129to questions about my work is to say as little as possible.  For
130instance, if someone asks what happened at work this week, I say
131"Nothing much" and then I change the subject.
132
133With the assistance of my brother, a mechanical engineer, I have devised
134an analogy that everyone can understand.  The analogy describes the
135"Kingdom of Transformation" where travelers wander and are magically
136transformed.  This kingdom is the computer and the travelers are information.
137The purpose of the computer is to change information to a more meaningful
138forma.  The law of conservation applies here:  The computer never creates
139and never intentionally destroys data.  With no further ado, let us travel
140to the Kingdom of Transformation:
141
142In a land far, far away, there is a magical kingdom called the Kingdom of
143Transformation.  A king rules over this land and employs a Council of
144Wizardry.  The main purpose of this kingdom is to provide a way for
145neighboring kingdoms to transform citizens into more useful citizens.  This
146is done by allowing the citizens to enter the kingdom at one of its ports
147and to travel any of the many routes in the kingdom.  They are magically
148transformed along the way.  The income of the Kingdom of Transformation
149comes from the many toll roads within its boundaries.
150
151The Kingdom of Transformation was created when several kingdoms got
152together and discovered a mutual need for new talents and abilities for
153citizens.  They employed CTK, Inc. (Creators of Transformation, Inc.) to
154create this kingdom.  CTK designed the country, its transportation routes,
155and its laws of transformation, and created the major highway system.
156
157Hazards
158=======
159
160Because magic is not truly controllable, CTK invariably, but unknowingly,
161creates dragons.  Dragons are huge fire-breathing beasts which sometimes
162injure or kill travelers.  Fortunately, they do not travel, but always
163remain near their den.
164
165Other hazards also exist which are potentially harmful.  As the roads
166become older and more weatherbeaten, pot-holes will develop, trees will
167fall on travelers, etc.  CTK maintenance men are called to fix these
168problems.
169
170Wizards
171=======
172
173The wizards play a major role in creating and maintaining the kingdom but
174get little credit for their work because it is performed secretly.  The
175wizards do not wan the workers or travelers to learn their incantations
176because many laws would be broken and chaos would result.
177
178CTK's grand design is always general enough to be applicable in many
179different situations.  As a result, it is often difficult to use.  The
180first duty of the wizards is to tailor the transformation laws so as to be
181more beneficial and easier to use in their particular environment.
182
183After creation of the kingdom, a major duty of the wizards is to search for
184and kill dragons.  If travelers do not return on time or if they return
185injured, the ruler of the country contacts the wizards.  If the wizards
186determine that the injury or death occurred due to the traveler's
187negligence, they provide the traveler's country with additional warnings.
188If not, they must determine if the cause was a road hazard or a dragon.  If
189the suspect a road hazard, they call in a CTK maintenance man to locate the
190hazard and to eliminate it, as in repairing the pothole in the road.  If
191they think that cause was a dragon, then they must find and slay it.
192
193The most difficult part of eliminating a dragon is finding it.  Sometimes
194the wizard magically knows where the dragon's lair it, but often the wizard
195must send another traveler along the same route and watch to see where he
196disappears.  This sounds like a failsafe method for finding dragons (and a
197suicide mission for thr traveler) but the second traveler does not always
198disappear.  Some dragons eat any traveler who comes too close; others are
199very picky.
200
201The wizards may call in CTK who designed the highway system and
202transformation laws to help devise a way to locate the dragon.  CTK also
203helps provide the right spell or incantation to slay the dragon. (There is
204no general spell to slay dragons; each dragon must be eliminated with a
205different spell.)
206
207Because neither CTK nor wizards are perfect, spells to not always work
208correctly.  At best, nothing happens when the wrong spell is uttered.  At
209worst, the dragon becomes a much larger dragon or multiplies into several
210smaller ones.  In either case, new spells must be found.
211
212If all existing dragons are quiet (i.e. have eaten sufficiently), wizards
213have time to do other things.  They hide in castles and practice spells and
214incatations.  They also devise shortcuts for travelers and new laws of
215transformation.
216
217Changes in the Kingdom
218======================
219
220As new transformation kingdoms are created and old ones are maintained,
221CTK, Inc. is constantly learning new things.  It learns ways to avoid
222creating some of the dragons that they have previously created.  It also
223discovers new and better laws of transformation.  As a result, CTK will
224periodically create a new grand design which is far better than the old.
225The wizards determine when is a good time to implement this new design.
226This is when the tourist season is slow or when no important travelers
227(VIPs) are to arrive.  The kingdom must be closed for the actual
228implementation and is leter reopened as a new and better place to go.
229
230A final question you might ask is what happens when the number of tourists
231becomes too great for the kingdom to handle in a reasonable period of time
232(i.e., the tourist lines at the ports are too long).  The Kingdom of
233Transformation has three options: (1) shorten the paths that a tourist must
234travel, or (2) convince CTK to develop a faster breed of horses so that the
235travelers can finish sooner, or (3) annex more territories so that the
236kingdom can handle more travelers.
237
238Thus ends the story of the Kingdom of Transformation.  I hope this has
239explained my job to you:  I slay dragons for a living.
240
241#
242#should do an automatic undivert..
243#
244