xref: /freebsd/sys/netpfil/ipfw/dn_heap.c (revision 2008043f386721d58158e37e0d7e50df8095942d)
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause
3  *
4  * Copyright (c) 1998-2002,2010 Luigi Rizzo, Universita` di Pisa
5  * All rights reserved
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26  * SUCH DAMAGE.
27  */
28 
29 /*
30  * Binary heap and hash tables, used in dummynet
31  */
32 
33 #include <sys/cdefs.h>
34 #include <sys/param.h>
35 #ifdef _KERNEL
36 #include <sys/systm.h>
37 #include <sys/malloc.h>
38 #include <sys/kernel.h>
39 #include <netpfil/ipfw/dn_heap.h>
40 #ifndef log
41 #define log(x, arg...)
42 #endif
43 
44 #else /* !_KERNEL */
45 
46 #include <stdio.h>
47 #include <dn_test.h>
48 #include <strings.h>
49 #include <stdlib.h>
50 
51 #include  "dn_heap.h"
52 #define log(x, arg...)	fprintf(stderr, ## arg)
53 #define panic(x...)	fprintf(stderr, ## x), exit(1)
54 #define MALLOC_DEFINE(a, b, c)	volatile int __dummy__ ## a __attribute__((__unused__))
55 static void *my_malloc(int s) {	return malloc(s); }
56 static void my_free(void *p) {	free(p); }
57 #define malloc(s, t, w)	my_malloc(s)
58 #define free(p, t)	my_free(p)
59 #endif /* !_KERNEL */
60 
61 static MALLOC_DEFINE(M_DN_HEAP, "dummynet", "dummynet heap");
62 
63 /*
64  * Heap management functions.
65  *
66  * In the heap, first node is element 0. Children of i are 2i+1 and 2i+2.
67  * Some macros help finding parent/children so we can optimize them.
68  *
69  * heap_init() is called to expand the heap when needed.
70  * Increment size in blocks of 16 entries.
71  * Returns 1 on error, 0 on success
72  */
73 #define HEAP_FATHER(x) ( ( (x) - 1 ) / 2 )
74 #define HEAP_LEFT(x) ( (x)+(x) + 1 )
75 #define	HEAP_SWAP(a, b, buffer) { buffer = a ; a = b ; b = buffer ; }
76 #define HEAP_INCREMENT	15
77 
78 static int
79 heap_resize(struct dn_heap *h, unsigned int new_size)
80 {
81 	struct dn_heap_entry *p;
82 
83 	if ((unsigned int)h->size >= new_size )	/* have enough room */
84 		return 0;
85 #if 1  /* round to the next power of 2 */
86 	new_size |= new_size >> 1;
87 	new_size |= new_size >> 2;
88 	new_size |= new_size >> 4;
89 	new_size |= new_size >> 8;
90 	new_size |= new_size >> 16;
91 #else
92 	new_size = (new_size + HEAP_INCREMENT ) & ~HEAP_INCREMENT;
93 #endif
94 	p = mallocarray(new_size, sizeof(*p), M_DN_HEAP, M_NOWAIT);
95 	if (p == NULL) {
96 		printf("--- %s, resize %d failed\n", __func__, new_size );
97 		return 1; /* error */
98 	}
99 	if (h->size > 0) {
100 		bcopy(h->p, p, h->size * sizeof(*p) );
101 		free(h->p, M_DN_HEAP);
102 	}
103 	h->p = p;
104 	h->size = new_size;
105 	return 0;
106 }
107 
108 int
109 heap_init(struct dn_heap *h, int size, int ofs)
110 {
111 	if (heap_resize(h, size))
112 		return 1;
113 	h->elements = 0;
114 	h->ofs = ofs;
115 	return 0;
116 }
117 
118 /*
119  * Insert element in heap. Normally, p != NULL, we insert p in
120  * a new position and bubble up. If p == NULL, then the element is
121  * already in place, and key is the position where to start the
122  * bubble-up.
123  * Returns 1 on failure (cannot allocate new heap entry)
124  *
125  * If ofs > 0 the position (index, int) of the element in the heap is
126  * also stored in the element itself at the given offset in bytes.
127  */
128 #define SET_OFFSET(h, i) do {					\
129 	if (h->ofs > 0)						\
130 	    *((int32_t *)((char *)(h->p[i].object) + h->ofs)) = i;	\
131 	} while (0)
132 /*
133  * RESET_OFFSET is used for sanity checks. It sets ofs
134  * to an invalid value.
135  */
136 #define RESET_OFFSET(h, i) do {					\
137 	if (h->ofs > 0)						\
138 	    *((int32_t *)((char *)(h->p[i].object) + h->ofs)) = -16;	\
139 	} while (0)
140 
141 int
142 heap_insert(struct dn_heap *h, uint64_t key1, void *p)
143 {
144 	int son = h->elements;
145 
146 	//log("%s key %llu p %p\n", __FUNCTION__, key1, p);
147 	if (p == NULL) { /* data already there, set starting point */
148 		son = key1;
149 	} else { /* insert new element at the end, possibly resize */
150 		son = h->elements;
151 		if (son == h->size) /* need resize... */
152 			// XXX expand by 16 or so
153 			if (heap_resize(h, h->elements+16) )
154 				return 1; /* failure... */
155 		h->p[son].object = p;
156 		h->p[son].key = key1;
157 		h->elements++;
158 	}
159 	/* make sure that son >= father along the path */
160 	while (son > 0) {
161 		int father = HEAP_FATHER(son);
162 		struct dn_heap_entry tmp;
163 
164 		if (DN_KEY_LT( h->p[father].key, h->p[son].key ) )
165 			break; /* found right position */
166 		/* son smaller than father, swap and repeat */
167 		HEAP_SWAP(h->p[son], h->p[father], tmp);
168 		SET_OFFSET(h, son);
169 		son = father;
170 	}
171 	SET_OFFSET(h, son);
172 	return 0;
173 }
174 
175 /*
176  * remove top element from heap, or obj if obj != NULL
177  */
178 bool
179 heap_extract(struct dn_heap *h, void *obj)
180 {
181 	int child, father, max = h->elements - 1;
182 
183 	if (max < 0) {
184 		return false;
185 	}
186 	if (obj == NULL)
187 		father = 0; /* default: move up smallest child */
188 	else { /* extract specific element, index is at offset */
189 		if (h->ofs <= 0)
190 			panic("%s: extract from middle not set on %p\n",
191 				__FUNCTION__, h);
192 		father = *((int *)((char *)obj + h->ofs));
193 		if (father < 0 || father >= h->elements)
194 			return false;
195 	}
196 	/* We should make sure that the object we're trying to remove is
197 	 * actually in this heap. */
198 	if (obj != NULL && h->p[father].object != obj)
199 		return false;
200 
201 	/*
202 	 * below, father is the index of the empty element, which
203 	 * we replace at each step with the smallest child until we
204 	 * reach the bottom level.
205 	 */
206 	// XXX why removing RESET_OFFSET increases runtime by 10% ?
207 	RESET_OFFSET(h, father);
208 	while ( (child = HEAP_LEFT(father)) <= max ) {
209 		if (child != max &&
210 		    DN_KEY_LT(h->p[child+1].key, h->p[child].key) )
211 			child++; /* take right child, otherwise left */
212 		h->p[father] = h->p[child];
213 		SET_OFFSET(h, father);
214 		father = child;
215 	}
216 	h->elements--;
217 	if (father != max) {
218 		/*
219 		 * Fill hole with last entry and bubble up,
220 		 * reusing the insert code
221 		 */
222 		h->p[father] = h->p[max];
223 		heap_insert(h, father, NULL);
224 	}
225 
226 	return true;
227 }
228 
229 #if 0
230 /*
231  * change object position and update references
232  * XXX this one is never used!
233  */
234 static void
235 heap_move(struct dn_heap *h, uint64_t new_key, void *object)
236 {
237 	int temp, i, max = h->elements-1;
238 	struct dn_heap_entry *p, buf;
239 
240 	if (h->ofs <= 0)
241 		panic("cannot move items on this heap");
242 	p = h->p;	/* shortcut */
243 
244 	i = *((int *)((char *)object + h->ofs));
245 	if (DN_KEY_LT(new_key, p[i].key) ) { /* must move up */
246 		p[i].key = new_key;
247 		for (; i>0 &&
248 		    DN_KEY_LT(new_key, p[(temp = HEAP_FATHER(i))].key);
249 		    i = temp ) { /* bubble up */
250 			HEAP_SWAP(p[i], p[temp], buf);
251 			SET_OFFSET(h, i);
252 		}
253 	} else {		/* must move down */
254 		p[i].key = new_key;
255 		while ( (temp = HEAP_LEFT(i)) <= max ) {
256 			/* found left child */
257 			if (temp != max &&
258 			    DN_KEY_LT(p[temp+1].key, p[temp].key))
259 				temp++; /* select child with min key */
260 			if (DN_KEY_LT(>p[temp].key, new_key)) {
261 				/* go down */
262 				HEAP_SWAP(p[i], p[temp], buf);
263 				SET_OFFSET(h, i);
264 			} else
265 				break;
266 			i = temp;
267 		}
268 	}
269 	SET_OFFSET(h, i);
270 }
271 #endif /* heap_move, unused */
272 
273 /*
274  * heapify() will reorganize data inside an array to maintain the
275  * heap property. It is needed when we delete a bunch of entries.
276  */
277 static void
278 heapify(struct dn_heap *h)
279 {
280 	int i;
281 
282 	for (i = 0; i < h->elements; i++ )
283 		heap_insert(h, i , NULL);
284 }
285 
286 int
287 heap_scan(struct dn_heap *h, int (*fn)(void *, uintptr_t),
288 	uintptr_t arg)
289 {
290 	int i, ret, found;
291 
292 	for (i = found = 0 ; i < h->elements ;) {
293 		ret = fn(h->p[i].object, arg);
294 		if (ret & HEAP_SCAN_DEL) {
295 			h->elements-- ;
296 			h->p[i] = h->p[h->elements] ;
297 			found++ ;
298 		} else
299 			i++ ;
300 		if (ret & HEAP_SCAN_END)
301 			break;
302 	}
303 	if (found)
304 		heapify(h);
305 	return found;
306 }
307 
308 /*
309  * cleanup the heap and free data structure
310  */
311 void
312 heap_free(struct dn_heap *h)
313 {
314 	if (h->size >0 )
315 		free(h->p, M_DN_HEAP);
316 	bzero(h, sizeof(*h) );
317 }
318 
319 /*
320  * hash table support.
321  */
322 
323 struct dn_ht {
324         int buckets;            /* how many buckets, really buckets - 1*/
325         int entries;            /* how many entries */
326         int ofs;	        /* offset of link field */
327         uint32_t (*hash)(uintptr_t, int, void *arg);
328         int (*match)(void *_el, uintptr_t key, int, void *);
329         void *(*newh)(uintptr_t, int, void *);
330         void **ht;              /* bucket heads */
331 };
332 /*
333  * Initialize, allocating bucket pointers inline.
334  * Recycle previous record if possible.
335  * If the 'newh' function is not supplied, we assume that the
336  * key passed to ht_find is the same object to be stored in.
337  */
338 struct dn_ht *
339 dn_ht_init(struct dn_ht *ht, int buckets, int ofs,
340         uint32_t (*h)(uintptr_t, int, void *),
341         int (*match)(void *, uintptr_t, int, void *),
342 	void *(*newh)(uintptr_t, int, void *))
343 {
344 	int l;
345 
346 	/*
347 	 * Notes about rounding bucket size to a power of two.
348 	 * Given the original bucket size, we compute the nearest lower and
349 	 * higher power of two, minus 1  (respectively b_min and b_max) because
350 	 * this value will be used to do an AND with the index returned
351 	 * by hash function.
352 	 * To choice between these two values, the original bucket size is
353 	 * compared with b_min. If the original size is greater than 4/3 b_min,
354 	 * we round the bucket size to b_max, else to b_min.
355 	 * This ratio try to round to the nearest power of two, advantaging
356 	 * the greater size if the different between two power is relatively
357 	 * big.
358 	 * Rounding the bucket size to a power of two avoid the use of
359 	 * module when calculating the correct bucket.
360 	 * The ht->buckets variable store the bucket size - 1 to simply
361 	 * do an AND between the index returned by hash function and ht->bucket
362 	 * instead of a module.
363 	 */
364 	int b_min; /* min buckets */
365 	int b_max; /* max buckets */
366 	int b_ori; /* original buckets */
367 
368 	if (h == NULL || match == NULL) {
369 		printf("--- missing hash or match function");
370 		return NULL;
371 	}
372 	if (buckets < 1 || buckets > 65536)
373 		return NULL;
374 
375 	b_ori = buckets;
376 	/* calculate next power of 2, - 1*/
377 	buckets |= buckets >> 1;
378 	buckets |= buckets >> 2;
379 	buckets |= buckets >> 4;
380 	buckets |= buckets >> 8;
381 	buckets |= buckets >> 16;
382 
383 	b_max = buckets; /* Next power */
384 	b_min = buckets >> 1; /* Previous power */
385 
386 	/* Calculate the 'nearest' bucket size */
387 	if (b_min * 4000 / 3000 < b_ori)
388 		buckets = b_max;
389 	else
390 		buckets = b_min;
391 
392 	if (ht) {	/* see if we can reuse */
393 		if (buckets <= ht->buckets) {
394 			ht->buckets = buckets;
395 		} else {
396 			/* free pointers if not allocated inline */
397 			if (ht->ht != (void *)(ht + 1))
398 				free(ht->ht, M_DN_HEAP);
399 			free(ht, M_DN_HEAP);
400 			ht = NULL;
401 		}
402 	}
403 	if (ht == NULL) {
404 		/* Allocate buckets + 1 entries because buckets is use to
405 		 * do the AND with the index returned by hash function
406 		 */
407 		l = sizeof(*ht) + (buckets + 1) * sizeof(void **);
408 		ht = malloc(l, M_DN_HEAP, M_NOWAIT | M_ZERO);
409 	}
410 	if (ht) {
411 		ht->ht = (void **)(ht + 1);
412 		ht->buckets = buckets;
413 		ht->ofs = ofs;
414 		ht->hash = h;
415 		ht->match = match;
416 		ht->newh = newh;
417 	}
418 	return ht;
419 }
420 
421 /* dummy callback for dn_ht_free to unlink all */
422 static int
423 do_del(void *obj, void *arg)
424 {
425 	(void)obj;
426 	(void)arg;
427 	return DNHT_SCAN_DEL;
428 }
429 
430 void
431 dn_ht_free(struct dn_ht *ht, int flags)
432 {
433 	if (ht == NULL)
434 		return;
435 	if (flags & DNHT_REMOVE) {
436 		(void)dn_ht_scan(ht, do_del, NULL);
437 	} else {
438 		if (ht->ht && ht->ht != (void *)(ht + 1))
439 			free(ht->ht, M_DN_HEAP);
440 		free(ht, M_DN_HEAP);
441 	}
442 }
443 
444 int
445 dn_ht_entries(struct dn_ht *ht)
446 {
447 	return ht ? ht->entries : 0;
448 }
449 
450 /* lookup and optionally create or delete element */
451 void *
452 dn_ht_find(struct dn_ht *ht, uintptr_t key, int flags, void *arg)
453 {
454 	int i;
455 	void **pp, *p;
456 
457 	if (ht == NULL)	/* easy on an empty hash */
458 		return NULL;
459 	i = (ht->buckets == 1) ? 0 :
460 		(ht->hash(key, flags, arg) & ht->buckets);
461 
462 	for (pp = &ht->ht[i]; (p = *pp); pp = (void **)((char *)p + ht->ofs)) {
463 		if (flags & DNHT_MATCH_PTR) {
464 			if (key == (uintptr_t)p)
465 				break;
466 		} else if (ht->match(p, key, flags, arg)) /* found match */
467 			break;
468 	}
469 	if (p) {
470 		if (flags & DNHT_REMOVE) {
471 			/* link in the next element */
472 			*pp = *(void **)((char *)p + ht->ofs);
473 			*(void **)((char *)p + ht->ofs) = NULL;
474 			ht->entries--;
475 		}
476 	} else if (flags & DNHT_INSERT) {
477 		// printf("%s before calling new, bucket %d ofs %d\n",
478 		//	__FUNCTION__, i, ht->ofs);
479 		p = ht->newh ? ht->newh(key, flags, arg) : (void *)key;
480 		// printf("%s newh returns %p\n", __FUNCTION__, p);
481 		if (p) {
482 			ht->entries++;
483 			*(void **)((char *)p + ht->ofs) = ht->ht[i];
484 			ht->ht[i] = p;
485 		}
486 	}
487 	return p;
488 }
489 
490 /*
491  * do a scan with the option to delete the object. Extract next before
492  * running the callback because the element may be destroyed there.
493  */
494 int
495 dn_ht_scan(struct dn_ht *ht, int (*fn)(void *, void *), void *arg)
496 {
497 	int i, ret, found = 0;
498 	void **curp, *cur, *next;
499 
500 	if (ht == NULL || fn == NULL)
501 		return 0;
502 	for (i = 0; i <= ht->buckets; i++) {
503 		curp = &ht->ht[i];
504 		while ( (cur = *curp) != NULL) {
505 			next = *(void **)((char *)cur + ht->ofs);
506 			ret = fn(cur, arg);
507 			if (ret & DNHT_SCAN_DEL) {
508 				found++;
509 				ht->entries--;
510 				*curp = next;
511 			} else {
512 				curp = (void **)((char *)cur + ht->ofs);
513 			}
514 			if (ret & DNHT_SCAN_END)
515 				return found;
516 		}
517 	}
518 	return found;
519 }
520 
521 /*
522  * Similar to dn_ht_scan(), except that the scan is performed only
523  * in the bucket 'bucket'. The function returns a correct bucket number if
524  * the original is invalid.
525  * If the callback returns DNHT_SCAN_END, the function move the ht->ht[i]
526  * pointer to the last entry processed. Moreover, the bucket number passed
527  * by caller is decremented, because usually the caller increment it.
528  */
529 int
530 dn_ht_scan_bucket(struct dn_ht *ht, int *bucket, int (*fn)(void *, void *),
531 		 void *arg)
532 {
533 	int i, ret, found = 0;
534 	void **curp, *cur, *next;
535 
536 	if (ht == NULL || fn == NULL)
537 		return 0;
538 	if (*bucket > ht->buckets)
539 		*bucket = 0;
540 	i = *bucket;
541 
542 	curp = &ht->ht[i];
543 	while ( (cur = *curp) != NULL) {
544 		next = *(void **)((char *)cur + ht->ofs);
545 		ret = fn(cur, arg);
546 		if (ret & DNHT_SCAN_DEL) {
547 			found++;
548 			ht->entries--;
549 			*curp = next;
550 		} else {
551 			curp = (void **)((char *)cur + ht->ofs);
552 		}
553 		if (ret & DNHT_SCAN_END)
554 			return found;
555 	}
556 	return found;
557 }
558