xref: /freebsd/sys/netinet/ip_id.c (revision 33644623554bb0fc57ed3c7d874193a498679b22)
1 
2 /*-
3  * Copyright (c) 2008 Michael J. Silbersack.
4  * All rights reserved.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions
8  * are met:
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice unmodified, this list of conditions, and the following
11  *    disclaimer.
12  * 2. Redistributions in binary form must reproduce the above copyright
13  *    notice, this list of conditions and the following disclaimer in the
14  *    documentation and/or other materials provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26  */
27 
28 #include <sys/cdefs.h>
29 __FBSDID("$FreeBSD$");
30 
31 /*
32  * IP ID generation is a fascinating topic.
33  *
34  * In order to avoid ID collisions during packet reassembly, common sense
35  * dictates that the period between reuse of IDs be as large as possible.
36  * This leads to the classic implementation of a system-wide counter, thereby
37  * ensuring that IDs repeat only once every 2^16 packets.
38  *
39  * Subsequent security researchers have pointed out that using a global
40  * counter makes ID values predictable.  This predictability allows traffic
41  * analysis, idle scanning, and even packet injection in specific cases.
42  * These results suggest that IP IDs should be as random as possible.
43  *
44  * The "searchable queues" algorithm used in this IP ID implementation was
45  * proposed by Amit Klein.  It is a compromise between the above two
46  * viewpoints that has provable behavior that can be tuned to the user's
47  * requirements.
48  *
49  * The basic concept is that we supplement a standard random number generator
50  * with a queue of the last L IDs that we have handed out to ensure that all
51  * IDs have a period of at least L.
52  *
53  * To efficiently implement this idea, we keep two data structures: a
54  * circular array of IDs of size L and a bitstring of 65536 bits.
55  *
56  * To start, we ask the RNG for a new ID.  A quick index into the bitstring
57  * is used to determine if this is a recently used value.  The process is
58  * repeated until a value is returned that is not in the bitstring.
59  *
60  * Having found a usable ID, we remove the ID stored at the current position
61  * in the queue from the bitstring and replace it with our new ID.  Our new
62  * ID is then added to the bitstring and the queue pointer is incremented.
63  *
64  * The lower limit of 512 was chosen because there doesn't seem to be much
65  * point to having a smaller value.  The upper limit of 32768 was chosen for
66  * two reasons.  First, every step above 32768 decreases the entropy.  Taken
67  * to an extreme, 65533 would offer 1 bit of entropy.  Second, the number of
68  * attempts it takes the algorithm to find an unused ID drastically
69  * increases, killing performance.  The default value of 8192 was chosen
70  * because it provides a good tradeoff between randomness and non-repetition.
71  *
72  * With L=8192, the queue will use 16K of memory.  The bitstring always
73  * uses 8K of memory.  No memory is allocated until the use of random ids is
74  * enabled.
75  */
76 
77 #include <sys/types.h>
78 #include <sys/malloc.h>
79 #include <sys/param.h>
80 #include <sys/time.h>
81 #include <sys/kernel.h>
82 #include <sys/libkern.h>
83 #include <sys/lock.h>
84 #include <sys/mutex.h>
85 #include <sys/random.h>
86 #include <sys/systm.h>
87 #include <sys/sysctl.h>
88 #include <netinet/in.h>
89 #include <netinet/ip_var.h>
90 #include <sys/bitstring.h>
91 
92 static MALLOC_DEFINE(M_IPID, "ipid", "randomized ip id state");
93 
94 static u_int16_t 	*id_array = NULL;
95 static bitstr_t		*id_bits = NULL;
96 static int		 array_ptr = 0;
97 static int		 array_size = 8192;
98 static int		 random_id_collisions = 0;
99 static int		 random_id_total = 0;
100 static struct mtx	 ip_id_mtx;
101 
102 static void	ip_initid(void);
103 static int	sysctl_ip_id_change(SYSCTL_HANDLER_ARGS);
104 
105 MTX_SYSINIT(ip_id_mtx, &ip_id_mtx, "ip_id_mtx", MTX_DEF);
106 
107 SYSCTL_PROC(_net_inet_ip, OID_AUTO, random_id_period, CTLTYPE_INT|CTLFLAG_RW,
108     &array_size, 0, sysctl_ip_id_change, "IU", "IP ID Array size");
109 SYSCTL_INT(_net_inet_ip, OID_AUTO, random_id_collisions, CTLFLAG_RD,
110     &random_id_collisions, 0, "Count of IP ID collisions");
111 SYSCTL_INT(_net_inet_ip, OID_AUTO, random_id_total, CTLFLAG_RD,
112     &random_id_total, 0, "Count of IP IDs created");
113 
114 static int
115 sysctl_ip_id_change(SYSCTL_HANDLER_ARGS)
116 {
117 	int error, new;
118 
119 	new = array_size;
120 	error = sysctl_handle_int(oidp, &new, 0, req);
121 	if (error == 0 && req->newptr) {
122 		if (new >= 512 && new <= 32768) {
123 			mtx_lock(&ip_id_mtx);
124 			array_size = new;
125 			ip_initid();
126 			mtx_unlock(&ip_id_mtx);
127 		} else
128 			error = EINVAL;
129 	}
130 	return (error);
131 }
132 
133 /*
134  * ip_initid() runs with a mutex held and may execute in a network context.
135  * As a result, it uses M_NOWAIT.  Ideally, we would always do this
136  * allocation from the sysctl contact and have it be an invariant that if
137  * this random ID allocation mode is selected, the buffers are present.  This
138  * would also avoid potential network context failures of IP ID generation.
139  */
140 static void
141 ip_initid(void)
142 {
143 
144 	mtx_assert(&ip_id_mtx, MA_OWNED);
145 
146 	if (id_array != NULL) {
147 		free(id_array, M_IPID);
148 		free(id_bits, M_IPID);
149 	}
150 	random_id_collisions = 0;
151 	random_id_total = 0;
152 	array_ptr = 0;
153 	id_array = (u_int16_t *) malloc(array_size * sizeof(u_int16_t),
154 	    M_IPID, M_NOWAIT | M_ZERO);
155 	id_bits = (bitstr_t *) malloc(bitstr_size(65536), M_IPID,
156 	    M_NOWAIT | M_ZERO);
157 	if (id_array == NULL || id_bits == NULL) {
158 		/* Neither or both. */
159 		if (id_array != NULL) {
160 			free(id_array, M_IPID);
161 			id_array = NULL;
162 		}
163 		if (id_bits != NULL) {
164 			free(id_bits, M_IPID);
165 			id_bits = NULL;
166 		}
167 	}
168 }
169 
170 u_int16_t
171 ip_randomid(void)
172 {
173 	u_int16_t new_id;
174 
175 	mtx_lock(&ip_id_mtx);
176 	if (id_array == NULL)
177 		ip_initid();
178 
179 	/*
180 	 * Fail gracefully; return a fixed id if memory allocation failed;
181 	 * ideally we wouldn't do allocation in this context in order to
182 	 * avoid the possibility of this failure mode.
183 	 */
184 	if (id_array == NULL) {
185 		mtx_unlock(&ip_id_mtx);
186 		return (1);
187 	}
188 
189 	/*
190 	 * To avoid a conflict with the zeros that the array is initially
191 	 * filled with, we never hand out an id of zero.
192 	 */
193 	new_id = 0;
194 	do {
195 		if (new_id != 0)
196 			random_id_collisions++;
197 		arc4rand(&new_id, sizeof(new_id), 0);
198 	} while (bit_test(id_bits, new_id) || new_id == 0);
199 	bit_clear(id_bits, id_array[array_ptr]);
200 	bit_set(id_bits, new_id);
201 	id_array[array_ptr] = new_id;
202 	array_ptr++;
203 	if (array_ptr == array_size)
204 		array_ptr = 0;
205 	random_id_total++;
206 	mtx_unlock(&ip_id_mtx);
207 	return (new_id);
208 }
209