1 /*- 2 * Copyright (c) 1996-1999 Whistle Communications, Inc. 3 * All rights reserved. 4 * 5 * Subject to the following obligations and disclaimer of warranty, use and 6 * redistribution of this software, in source or object code forms, with or 7 * without modifications are expressly permitted by Whistle Communications; 8 * provided, however, that: 9 * 1. Any and all reproductions of the source or object code must include the 10 * copyright notice above and the following disclaimer of warranties; and 11 * 2. No rights are granted, in any manner or form, to use Whistle 12 * Communications, Inc. trademarks, including the mark "WHISTLE 13 * COMMUNICATIONS" on advertising, endorsements, or otherwise except as 14 * such appears in the above copyright notice or in the software. 15 * 16 * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND 17 * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO 18 * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, 19 * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. 21 * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY 22 * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS 23 * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. 24 * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES 25 * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING 26 * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, 27 * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR 28 * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY 29 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 30 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 31 * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY 32 * OF SUCH DAMAGE. 33 * 34 * Authors: Julian Elischer <julian@freebsd.org> 35 * Archie Cobbs <archie@freebsd.org> 36 * 37 * $FreeBSD$ 38 * $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $ 39 */ 40 41 /* 42 * This file implements the base netgraph code. 43 */ 44 45 #include <sys/param.h> 46 #include <sys/systm.h> 47 #include <sys/ctype.h> 48 #include <sys/hash.h> 49 #include <sys/kdb.h> 50 #include <sys/kernel.h> 51 #include <sys/kthread.h> 52 #include <sys/ktr.h> 53 #include <sys/limits.h> 54 #include <sys/lock.h> 55 #include <sys/malloc.h> 56 #include <sys/mbuf.h> 57 #include <sys/proc.h> 58 #include <sys/epoch.h> 59 #include <sys/queue.h> 60 #include <sys/refcount.h> 61 #include <sys/rwlock.h> 62 #include <sys/smp.h> 63 #include <sys/sysctl.h> 64 #include <sys/syslog.h> 65 #include <sys/unistd.h> 66 #include <machine/cpu.h> 67 #include <vm/uma.h> 68 69 #include <net/netisr.h> 70 #include <net/vnet.h> 71 72 #include <netgraph/ng_message.h> 73 #include <netgraph/netgraph.h> 74 #include <netgraph/ng_parse.h> 75 76 MODULE_VERSION(netgraph, NG_ABI_VERSION); 77 78 /* Mutex to protect topology events. */ 79 static struct rwlock ng_topo_lock; 80 #define TOPOLOGY_RLOCK() rw_rlock(&ng_topo_lock) 81 #define TOPOLOGY_RUNLOCK() rw_runlock(&ng_topo_lock) 82 #define TOPOLOGY_WLOCK() rw_wlock(&ng_topo_lock) 83 #define TOPOLOGY_WUNLOCK() rw_wunlock(&ng_topo_lock) 84 #define TOPOLOGY_NOTOWNED() rw_assert(&ng_topo_lock, RA_UNLOCKED) 85 86 #ifdef NETGRAPH_DEBUG 87 static struct mtx ng_nodelist_mtx; /* protects global node/hook lists */ 88 static struct mtx ngq_mtx; /* protects the queue item list */ 89 90 static SLIST_HEAD(, ng_node) ng_allnodes; 91 static LIST_HEAD(, ng_node) ng_freenodes; /* in debug, we never free() them */ 92 static SLIST_HEAD(, ng_hook) ng_allhooks; 93 static LIST_HEAD(, ng_hook) ng_freehooks; /* in debug, we never free() them */ 94 95 static void ng_dumpitems(void); 96 static void ng_dumpnodes(void); 97 static void ng_dumphooks(void); 98 99 #endif /* NETGRAPH_DEBUG */ 100 /* 101 * DEAD versions of the structures. 102 * In order to avoid races, it is sometimes necessary to point 103 * at SOMETHING even though theoretically, the current entity is 104 * INVALID. Use these to avoid these races. 105 */ 106 struct ng_type ng_deadtype = { 107 NG_ABI_VERSION, 108 "dead", 109 NULL, /* modevent */ 110 NULL, /* constructor */ 111 NULL, /* rcvmsg */ 112 NULL, /* shutdown */ 113 NULL, /* newhook */ 114 NULL, /* findhook */ 115 NULL, /* connect */ 116 NULL, /* rcvdata */ 117 NULL, /* disconnect */ 118 NULL, /* cmdlist */ 119 }; 120 121 struct ng_node ng_deadnode = { 122 "dead", 123 &ng_deadtype, 124 NGF_INVALID, 125 0, /* numhooks */ 126 NULL, /* private */ 127 0, /* ID */ 128 LIST_HEAD_INITIALIZER(ng_deadnode.nd_hooks), 129 {}, /* all_nodes list entry */ 130 {}, /* id hashtable list entry */ 131 { 0, 132 0, 133 {}, /* should never use! (should hang) */ 134 {}, /* workqueue entry */ 135 STAILQ_HEAD_INITIALIZER(ng_deadnode.nd_input_queue.queue), 136 }, 137 1, /* refs */ 138 NULL, /* vnet */ 139 #ifdef NETGRAPH_DEBUG 140 ND_MAGIC, 141 __FILE__, 142 __LINE__, 143 {NULL} 144 #endif /* NETGRAPH_DEBUG */ 145 }; 146 147 struct ng_hook ng_deadhook = { 148 "dead", 149 NULL, /* private */ 150 HK_INVALID | HK_DEAD, 151 0, /* undefined data link type */ 152 &ng_deadhook, /* Peer is self */ 153 &ng_deadnode, /* attached to deadnode */ 154 {}, /* hooks list */ 155 NULL, /* override rcvmsg() */ 156 NULL, /* override rcvdata() */ 157 1, /* refs always >= 1 */ 158 #ifdef NETGRAPH_DEBUG 159 HK_MAGIC, 160 __FILE__, 161 __LINE__, 162 {NULL} 163 #endif /* NETGRAPH_DEBUG */ 164 }; 165 166 /* 167 * END DEAD STRUCTURES 168 */ 169 /* List nodes with unallocated work */ 170 static STAILQ_HEAD(, ng_node) ng_worklist = STAILQ_HEAD_INITIALIZER(ng_worklist); 171 static struct mtx ng_worklist_mtx; /* MUST LOCK NODE FIRST */ 172 173 /* List of installed types */ 174 static LIST_HEAD(, ng_type) ng_typelist; 175 static struct rwlock ng_typelist_lock; 176 #define TYPELIST_RLOCK() rw_rlock(&ng_typelist_lock) 177 #define TYPELIST_RUNLOCK() rw_runlock(&ng_typelist_lock) 178 #define TYPELIST_WLOCK() rw_wlock(&ng_typelist_lock) 179 #define TYPELIST_WUNLOCK() rw_wunlock(&ng_typelist_lock) 180 181 /* Hash related definitions. */ 182 LIST_HEAD(nodehash, ng_node); 183 VNET_DEFINE_STATIC(struct nodehash *, ng_ID_hash); 184 VNET_DEFINE_STATIC(u_long, ng_ID_hmask); 185 VNET_DEFINE_STATIC(u_long, ng_nodes); 186 VNET_DEFINE_STATIC(struct nodehash *, ng_name_hash); 187 VNET_DEFINE_STATIC(u_long, ng_name_hmask); 188 VNET_DEFINE_STATIC(u_long, ng_named_nodes); 189 #define V_ng_ID_hash VNET(ng_ID_hash) 190 #define V_ng_ID_hmask VNET(ng_ID_hmask) 191 #define V_ng_nodes VNET(ng_nodes) 192 #define V_ng_name_hash VNET(ng_name_hash) 193 #define V_ng_name_hmask VNET(ng_name_hmask) 194 #define V_ng_named_nodes VNET(ng_named_nodes) 195 196 static struct rwlock ng_idhash_lock; 197 #define IDHASH_RLOCK() rw_rlock(&ng_idhash_lock) 198 #define IDHASH_RUNLOCK() rw_runlock(&ng_idhash_lock) 199 #define IDHASH_WLOCK() rw_wlock(&ng_idhash_lock) 200 #define IDHASH_WUNLOCK() rw_wunlock(&ng_idhash_lock) 201 202 /* Method to find a node.. used twice so do it here */ 203 #define NG_IDHASH_FN(ID) ((ID) % (V_ng_ID_hmask + 1)) 204 #define NG_IDHASH_FIND(ID, node) \ 205 do { \ 206 rw_assert(&ng_idhash_lock, RA_LOCKED); \ 207 LIST_FOREACH(node, &V_ng_ID_hash[NG_IDHASH_FN(ID)], \ 208 nd_idnodes) { \ 209 if (NG_NODE_IS_VALID(node) \ 210 && (NG_NODE_ID(node) == ID)) { \ 211 break; \ 212 } \ 213 } \ 214 } while (0) 215 216 static struct rwlock ng_namehash_lock; 217 #define NAMEHASH_RLOCK() rw_rlock(&ng_namehash_lock) 218 #define NAMEHASH_RUNLOCK() rw_runlock(&ng_namehash_lock) 219 #define NAMEHASH_WLOCK() rw_wlock(&ng_namehash_lock) 220 #define NAMEHASH_WUNLOCK() rw_wunlock(&ng_namehash_lock) 221 222 /* Internal functions */ 223 static int ng_add_hook(node_p node, const char *name, hook_p * hookp); 224 static int ng_generic_msg(node_p here, item_p item, hook_p lasthook); 225 static ng_ID_t ng_decodeidname(const char *name); 226 static int ngb_mod_event(module_t mod, int event, void *data); 227 static void ng_worklist_add(node_p node); 228 static void ngthread(void *); 229 static int ng_apply_item(node_p node, item_p item, int rw); 230 static void ng_flush_input_queue(node_p node); 231 static node_p ng_ID2noderef(ng_ID_t ID); 232 static int ng_con_nodes(item_p item, node_p node, const char *name, 233 node_p node2, const char *name2); 234 static int ng_con_part2(node_p node, item_p item, hook_p hook); 235 static int ng_con_part3(node_p node, item_p item, hook_p hook); 236 static int ng_mkpeer(node_p node, const char *name, const char *name2, 237 char *type); 238 static void ng_name_rehash(void); 239 static void ng_ID_rehash(void); 240 241 /* Imported, these used to be externally visible, some may go back. */ 242 void ng_destroy_hook(hook_p hook); 243 int ng_path2noderef(node_p here, const char *path, 244 node_p *dest, hook_p *lasthook); 245 int ng_make_node(const char *type, node_p *nodepp); 246 int ng_path_parse(char *addr, char **node, char **path, char **hook); 247 void ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3); 248 void ng_unname(node_p node); 249 250 /* Our own netgraph malloc type */ 251 MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages"); 252 MALLOC_DEFINE(M_NETGRAPH_MSG, "netgraph_msg", "netgraph name storage"); 253 static MALLOC_DEFINE(M_NETGRAPH_HOOK, "netgraph_hook", 254 "netgraph hook structures"); 255 static MALLOC_DEFINE(M_NETGRAPH_NODE, "netgraph_node", 256 "netgraph node structures"); 257 static MALLOC_DEFINE(M_NETGRAPH_ITEM, "netgraph_item", 258 "netgraph item structures"); 259 260 /* Should not be visible outside this file */ 261 262 #define _NG_ALLOC_HOOK(hook) \ 263 hook = malloc(sizeof(*hook), M_NETGRAPH_HOOK, M_NOWAIT | M_ZERO) 264 #define _NG_ALLOC_NODE(node) \ 265 node = malloc(sizeof(*node), M_NETGRAPH_NODE, M_NOWAIT | M_ZERO) 266 267 #define NG_QUEUE_LOCK_INIT(n) \ 268 mtx_init(&(n)->q_mtx, "ng_node", NULL, MTX_DEF) 269 #define NG_QUEUE_LOCK(n) \ 270 mtx_lock(&(n)->q_mtx) 271 #define NG_QUEUE_UNLOCK(n) \ 272 mtx_unlock(&(n)->q_mtx) 273 #define NG_WORKLIST_LOCK_INIT() \ 274 mtx_init(&ng_worklist_mtx, "ng_worklist", NULL, MTX_DEF) 275 #define NG_WORKLIST_LOCK() \ 276 mtx_lock(&ng_worklist_mtx) 277 #define NG_WORKLIST_UNLOCK() \ 278 mtx_unlock(&ng_worklist_mtx) 279 #define NG_WORKLIST_SLEEP() \ 280 mtx_sleep(&ng_worklist, &ng_worklist_mtx, PI_NET, "sleep", 0) 281 #define NG_WORKLIST_WAKEUP() \ 282 wakeup_one(&ng_worklist) 283 284 #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ 285 /* 286 * In debug mode: 287 * In an attempt to help track reference count screwups 288 * we do not free objects back to the malloc system, but keep them 289 * in a local cache where we can examine them and keep information safely 290 * after they have been freed. 291 * We use this scheme for nodes and hooks, and to some extent for items. 292 */ 293 static __inline hook_p 294 ng_alloc_hook(void) 295 { 296 hook_p hook; 297 SLIST_ENTRY(ng_hook) temp; 298 mtx_lock(&ng_nodelist_mtx); 299 hook = LIST_FIRST(&ng_freehooks); 300 if (hook) { 301 LIST_REMOVE(hook, hk_hooks); 302 bcopy(&hook->hk_all, &temp, sizeof(temp)); 303 bzero(hook, sizeof(struct ng_hook)); 304 bcopy(&temp, &hook->hk_all, sizeof(temp)); 305 mtx_unlock(&ng_nodelist_mtx); 306 hook->hk_magic = HK_MAGIC; 307 } else { 308 mtx_unlock(&ng_nodelist_mtx); 309 _NG_ALLOC_HOOK(hook); 310 if (hook) { 311 hook->hk_magic = HK_MAGIC; 312 mtx_lock(&ng_nodelist_mtx); 313 SLIST_INSERT_HEAD(&ng_allhooks, hook, hk_all); 314 mtx_unlock(&ng_nodelist_mtx); 315 } 316 } 317 return (hook); 318 } 319 320 static __inline node_p 321 ng_alloc_node(void) 322 { 323 node_p node; 324 SLIST_ENTRY(ng_node) temp; 325 mtx_lock(&ng_nodelist_mtx); 326 node = LIST_FIRST(&ng_freenodes); 327 if (node) { 328 LIST_REMOVE(node, nd_nodes); 329 bcopy(&node->nd_all, &temp, sizeof(temp)); 330 bzero(node, sizeof(struct ng_node)); 331 bcopy(&temp, &node->nd_all, sizeof(temp)); 332 mtx_unlock(&ng_nodelist_mtx); 333 node->nd_magic = ND_MAGIC; 334 } else { 335 mtx_unlock(&ng_nodelist_mtx); 336 _NG_ALLOC_NODE(node); 337 if (node) { 338 node->nd_magic = ND_MAGIC; 339 mtx_lock(&ng_nodelist_mtx); 340 SLIST_INSERT_HEAD(&ng_allnodes, node, nd_all); 341 mtx_unlock(&ng_nodelist_mtx); 342 } 343 } 344 return (node); 345 } 346 347 #define NG_ALLOC_HOOK(hook) do { (hook) = ng_alloc_hook(); } while (0) 348 #define NG_ALLOC_NODE(node) do { (node) = ng_alloc_node(); } while (0) 349 350 #define NG_FREE_HOOK(hook) \ 351 do { \ 352 mtx_lock(&ng_nodelist_mtx); \ 353 LIST_INSERT_HEAD(&ng_freehooks, hook, hk_hooks); \ 354 hook->hk_magic = 0; \ 355 mtx_unlock(&ng_nodelist_mtx); \ 356 } while (0) 357 358 #define NG_FREE_NODE(node) \ 359 do { \ 360 mtx_lock(&ng_nodelist_mtx); \ 361 LIST_INSERT_HEAD(&ng_freenodes, node, nd_nodes); \ 362 node->nd_magic = 0; \ 363 mtx_unlock(&ng_nodelist_mtx); \ 364 } while (0) 365 366 #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ 367 368 #define NG_ALLOC_HOOK(hook) _NG_ALLOC_HOOK(hook) 369 #define NG_ALLOC_NODE(node) _NG_ALLOC_NODE(node) 370 371 #define NG_FREE_HOOK(hook) do { free((hook), M_NETGRAPH_HOOK); } while (0) 372 #define NG_FREE_NODE(node) do { free((node), M_NETGRAPH_NODE); } while (0) 373 374 #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ 375 376 /* Set this to kdb_enter("X") to catch all errors as they occur */ 377 #ifndef TRAP_ERROR 378 #define TRAP_ERROR() 379 #endif 380 381 VNET_DEFINE_STATIC(ng_ID_t, nextID) = 1; 382 #define V_nextID VNET(nextID) 383 384 #ifdef INVARIANTS 385 #define CHECK_DATA_MBUF(m) do { \ 386 struct mbuf *n; \ 387 int total; \ 388 \ 389 M_ASSERTPKTHDR(m); \ 390 for (total = 0, n = (m); n != NULL; n = n->m_next) { \ 391 total += n->m_len; \ 392 if (n->m_nextpkt != NULL) \ 393 panic("%s: m_nextpkt", __func__); \ 394 } \ 395 \ 396 if ((m)->m_pkthdr.len != total) { \ 397 panic("%s: %d != %d", \ 398 __func__, (m)->m_pkthdr.len, total); \ 399 } \ 400 } while (0) 401 #else 402 #define CHECK_DATA_MBUF(m) 403 #endif 404 405 #define ERROUT(x) do { error = (x); goto done; } while (0) 406 407 /************************************************************************ 408 Parse type definitions for generic messages 409 ************************************************************************/ 410 411 /* Handy structure parse type defining macro */ 412 #define DEFINE_PARSE_STRUCT_TYPE(lo, up, args) \ 413 static const struct ng_parse_struct_field \ 414 ng_ ## lo ## _type_fields[] = NG_GENERIC_ ## up ## _INFO args; \ 415 static const struct ng_parse_type ng_generic_ ## lo ## _type = { \ 416 &ng_parse_struct_type, \ 417 &ng_ ## lo ## _type_fields \ 418 } 419 420 DEFINE_PARSE_STRUCT_TYPE(mkpeer, MKPEER, ()); 421 DEFINE_PARSE_STRUCT_TYPE(connect, CONNECT, ()); 422 DEFINE_PARSE_STRUCT_TYPE(name, NAME, ()); 423 DEFINE_PARSE_STRUCT_TYPE(rmhook, RMHOOK, ()); 424 DEFINE_PARSE_STRUCT_TYPE(nodeinfo, NODEINFO, ()); 425 DEFINE_PARSE_STRUCT_TYPE(typeinfo, TYPEINFO, ()); 426 DEFINE_PARSE_STRUCT_TYPE(linkinfo, LINKINFO, (&ng_generic_nodeinfo_type)); 427 428 /* Get length of an array when the length is stored as a 32 bit 429 value immediately preceding the array -- as with struct namelist 430 and struct typelist. */ 431 static int 432 ng_generic_list_getLength(const struct ng_parse_type *type, 433 const u_char *start, const u_char *buf) 434 { 435 return *((const u_int32_t *)(buf - 4)); 436 } 437 438 /* Get length of the array of struct linkinfo inside a struct hooklist */ 439 static int 440 ng_generic_linkinfo_getLength(const struct ng_parse_type *type, 441 const u_char *start, const u_char *buf) 442 { 443 const struct hooklist *hl = (const struct hooklist *)start; 444 445 return hl->nodeinfo.hooks; 446 } 447 448 /* Array type for a variable length array of struct namelist */ 449 static const struct ng_parse_array_info ng_nodeinfoarray_type_info = { 450 &ng_generic_nodeinfo_type, 451 &ng_generic_list_getLength 452 }; 453 static const struct ng_parse_type ng_generic_nodeinfoarray_type = { 454 &ng_parse_array_type, 455 &ng_nodeinfoarray_type_info 456 }; 457 458 /* Array type for a variable length array of struct typelist */ 459 static const struct ng_parse_array_info ng_typeinfoarray_type_info = { 460 &ng_generic_typeinfo_type, 461 &ng_generic_list_getLength 462 }; 463 static const struct ng_parse_type ng_generic_typeinfoarray_type = { 464 &ng_parse_array_type, 465 &ng_typeinfoarray_type_info 466 }; 467 468 /* Array type for array of struct linkinfo in struct hooklist */ 469 static const struct ng_parse_array_info ng_generic_linkinfo_array_type_info = { 470 &ng_generic_linkinfo_type, 471 &ng_generic_linkinfo_getLength 472 }; 473 static const struct ng_parse_type ng_generic_linkinfo_array_type = { 474 &ng_parse_array_type, 475 &ng_generic_linkinfo_array_type_info 476 }; 477 478 DEFINE_PARSE_STRUCT_TYPE(typelist, TYPELIST, (&ng_generic_typeinfoarray_type)); 479 DEFINE_PARSE_STRUCT_TYPE(hooklist, HOOKLIST, 480 (&ng_generic_nodeinfo_type, &ng_generic_linkinfo_array_type)); 481 DEFINE_PARSE_STRUCT_TYPE(listnodes, LISTNODES, 482 (&ng_generic_nodeinfoarray_type)); 483 484 /* List of commands and how to convert arguments to/from ASCII */ 485 static const struct ng_cmdlist ng_generic_cmds[] = { 486 { 487 NGM_GENERIC_COOKIE, 488 NGM_SHUTDOWN, 489 "shutdown", 490 NULL, 491 NULL 492 }, 493 { 494 NGM_GENERIC_COOKIE, 495 NGM_MKPEER, 496 "mkpeer", 497 &ng_generic_mkpeer_type, 498 NULL 499 }, 500 { 501 NGM_GENERIC_COOKIE, 502 NGM_CONNECT, 503 "connect", 504 &ng_generic_connect_type, 505 NULL 506 }, 507 { 508 NGM_GENERIC_COOKIE, 509 NGM_NAME, 510 "name", 511 &ng_generic_name_type, 512 NULL 513 }, 514 { 515 NGM_GENERIC_COOKIE, 516 NGM_RMHOOK, 517 "rmhook", 518 &ng_generic_rmhook_type, 519 NULL 520 }, 521 { 522 NGM_GENERIC_COOKIE, 523 NGM_NODEINFO, 524 "nodeinfo", 525 NULL, 526 &ng_generic_nodeinfo_type 527 }, 528 { 529 NGM_GENERIC_COOKIE, 530 NGM_LISTHOOKS, 531 "listhooks", 532 NULL, 533 &ng_generic_hooklist_type 534 }, 535 { 536 NGM_GENERIC_COOKIE, 537 NGM_LISTNAMES, 538 "listnames", 539 NULL, 540 &ng_generic_listnodes_type /* same as NGM_LISTNODES */ 541 }, 542 { 543 NGM_GENERIC_COOKIE, 544 NGM_LISTNODES, 545 "listnodes", 546 NULL, 547 &ng_generic_listnodes_type 548 }, 549 { 550 NGM_GENERIC_COOKIE, 551 NGM_LISTTYPES, 552 "listtypes", 553 NULL, 554 &ng_generic_typelist_type 555 }, 556 { 557 NGM_GENERIC_COOKIE, 558 NGM_TEXT_CONFIG, 559 "textconfig", 560 NULL, 561 &ng_parse_string_type 562 }, 563 { 564 NGM_GENERIC_COOKIE, 565 NGM_TEXT_STATUS, 566 "textstatus", 567 NULL, 568 &ng_parse_string_type 569 }, 570 { 571 NGM_GENERIC_COOKIE, 572 NGM_ASCII2BINARY, 573 "ascii2binary", 574 &ng_parse_ng_mesg_type, 575 &ng_parse_ng_mesg_type 576 }, 577 { 578 NGM_GENERIC_COOKIE, 579 NGM_BINARY2ASCII, 580 "binary2ascii", 581 &ng_parse_ng_mesg_type, 582 &ng_parse_ng_mesg_type 583 }, 584 { 0 } 585 }; 586 587 /************************************************************************ 588 Node routines 589 ************************************************************************/ 590 591 /* 592 * Instantiate a node of the requested type 593 */ 594 int 595 ng_make_node(const char *typename, node_p *nodepp) 596 { 597 struct ng_type *type; 598 int error; 599 600 /* Check that the type makes sense */ 601 if (typename == NULL) { 602 TRAP_ERROR(); 603 return (EINVAL); 604 } 605 606 /* Locate the node type. If we fail we return. Do not try to load 607 * module. 608 */ 609 if ((type = ng_findtype(typename)) == NULL) 610 return (ENXIO); 611 612 /* 613 * If we have a constructor, then make the node and 614 * call the constructor to do type specific initialisation. 615 */ 616 if (type->constructor != NULL) { 617 if ((error = ng_make_node_common(type, nodepp)) == 0) { 618 if ((error = ((*type->constructor)(*nodepp))) != 0) { 619 NG_NODE_UNREF(*nodepp); 620 } 621 } 622 } else { 623 /* 624 * Node has no constructor. We cannot ask for one 625 * to be made. It must be brought into existence by 626 * some external agency. The external agency should 627 * call ng_make_node_common() directly to get the 628 * netgraph part initialised. 629 */ 630 TRAP_ERROR(); 631 error = EINVAL; 632 } 633 return (error); 634 } 635 636 /* 637 * Generic node creation. Called by node initialisation for externally 638 * instantiated nodes (e.g. hardware, sockets, etc ). 639 * The returned node has a reference count of 1. 640 */ 641 int 642 ng_make_node_common(struct ng_type *type, node_p *nodepp) 643 { 644 node_p node; 645 646 /* Require the node type to have been already installed */ 647 if (ng_findtype(type->name) == NULL) { 648 TRAP_ERROR(); 649 return (EINVAL); 650 } 651 652 /* Make a node and try attach it to the type */ 653 NG_ALLOC_NODE(node); 654 if (node == NULL) { 655 TRAP_ERROR(); 656 return (ENOMEM); 657 } 658 node->nd_type = type; 659 #ifdef VIMAGE 660 node->nd_vnet = curvnet; 661 #endif 662 NG_NODE_REF(node); /* note reference */ 663 type->refs++; 664 665 NG_QUEUE_LOCK_INIT(&node->nd_input_queue); 666 STAILQ_INIT(&node->nd_input_queue.queue); 667 node->nd_input_queue.q_flags = 0; 668 669 /* Initialize hook list for new node */ 670 LIST_INIT(&node->nd_hooks); 671 672 /* Get an ID and put us in the hash chain. */ 673 IDHASH_WLOCK(); 674 for (;;) { /* wrap protection, even if silly */ 675 node_p node2 = NULL; 676 node->nd_ID = V_nextID++; /* 137/sec for 1 year before wrap */ 677 678 /* Is there a problem with the new number? */ 679 NG_IDHASH_FIND(node->nd_ID, node2); /* already taken? */ 680 if ((node->nd_ID != 0) && (node2 == NULL)) { 681 break; 682 } 683 } 684 V_ng_nodes++; 685 if (V_ng_nodes * 2 > V_ng_ID_hmask) 686 ng_ID_rehash(); 687 LIST_INSERT_HEAD(&V_ng_ID_hash[NG_IDHASH_FN(node->nd_ID)], node, 688 nd_idnodes); 689 IDHASH_WUNLOCK(); 690 691 /* Done */ 692 *nodepp = node; 693 return (0); 694 } 695 696 /* 697 * Forceably start the shutdown process on a node. Either call 698 * its shutdown method, or do the default shutdown if there is 699 * no type-specific method. 700 * 701 * We can only be called from a shutdown message, so we know we have 702 * a writer lock, and therefore exclusive access. It also means 703 * that we should not be on the work queue, but we check anyhow. 704 * 705 * Persistent node types must have a type-specific method which 706 * allocates a new node in which case, this one is irretrievably going away, 707 * or cleans up anything it needs, and just makes the node valid again, 708 * in which case we allow the node to survive. 709 * 710 * XXX We need to think of how to tell a persistent node that we 711 * REALLY need to go away because the hardware has gone or we 712 * are rebooting.... etc. 713 */ 714 void 715 ng_rmnode(node_p node, hook_p dummy1, void *dummy2, int dummy3) 716 { 717 hook_p hook; 718 719 /* Check if it's already shutting down */ 720 if ((node->nd_flags & NGF_CLOSING) != 0) 721 return; 722 723 if (node == &ng_deadnode) { 724 printf ("shutdown called on deadnode\n"); 725 return; 726 } 727 728 /* Add an extra reference so it doesn't go away during this */ 729 NG_NODE_REF(node); 730 731 /* 732 * Mark it invalid so any newcomers know not to try use it 733 * Also add our own mark so we can't recurse 734 * note that NGF_INVALID does not do this as it's also set during 735 * creation 736 */ 737 node->nd_flags |= NGF_INVALID|NGF_CLOSING; 738 739 /* If node has its pre-shutdown method, then call it first*/ 740 if (node->nd_type && node->nd_type->close) 741 (*node->nd_type->close)(node); 742 743 /* Notify all remaining connected nodes to disconnect */ 744 while ((hook = LIST_FIRST(&node->nd_hooks)) != NULL) 745 ng_destroy_hook(hook); 746 747 /* 748 * Drain the input queue forceably. 749 * it has no hooks so what's it going to do, bleed on someone? 750 * Theoretically we came here from a queue entry that was added 751 * Just before the queue was closed, so it should be empty anyway. 752 * Also removes us from worklist if needed. 753 */ 754 ng_flush_input_queue(node); 755 756 /* Ask the type if it has anything to do in this case */ 757 if (node->nd_type && node->nd_type->shutdown) { 758 (*node->nd_type->shutdown)(node); 759 if (NG_NODE_IS_VALID(node)) { 760 /* 761 * Well, blow me down if the node code hasn't declared 762 * that it doesn't want to die. 763 * Presumably it is a persistent node. 764 * If we REALLY want it to go away, 765 * e.g. hardware going away, 766 * Our caller should set NGF_REALLY_DIE in nd_flags. 767 */ 768 node->nd_flags &= ~(NGF_INVALID|NGF_CLOSING); 769 NG_NODE_UNREF(node); /* Assume they still have theirs */ 770 return; 771 } 772 } else { /* do the default thing */ 773 NG_NODE_UNREF(node); 774 } 775 776 ng_unname(node); /* basically a NOP these days */ 777 778 /* 779 * Remove extra reference, possibly the last 780 * Possible other holders of references may include 781 * timeout callouts, but theoretically the node's supposed to 782 * have cancelled them. Possibly hardware dependencies may 783 * force a driver to 'linger' with a reference. 784 */ 785 NG_NODE_UNREF(node); 786 } 787 788 /* 789 * Remove a reference to the node, possibly the last. 790 * deadnode always acts as it were the last. 791 */ 792 void 793 ng_unref_node(node_p node) 794 { 795 796 if (node == &ng_deadnode) 797 return; 798 799 CURVNET_SET(node->nd_vnet); 800 801 if (refcount_release(&node->nd_refs)) { /* we were the last */ 802 803 node->nd_type->refs--; /* XXX maybe should get types lock? */ 804 NAMEHASH_WLOCK(); 805 if (NG_NODE_HAS_NAME(node)) { 806 V_ng_named_nodes--; 807 LIST_REMOVE(node, nd_nodes); 808 } 809 NAMEHASH_WUNLOCK(); 810 811 IDHASH_WLOCK(); 812 V_ng_nodes--; 813 LIST_REMOVE(node, nd_idnodes); 814 IDHASH_WUNLOCK(); 815 816 mtx_destroy(&node->nd_input_queue.q_mtx); 817 NG_FREE_NODE(node); 818 } 819 CURVNET_RESTORE(); 820 } 821 822 /************************************************************************ 823 Node ID handling 824 ************************************************************************/ 825 static node_p 826 ng_ID2noderef(ng_ID_t ID) 827 { 828 node_p node; 829 830 IDHASH_RLOCK(); 831 NG_IDHASH_FIND(ID, node); 832 if (node) 833 NG_NODE_REF(node); 834 IDHASH_RUNLOCK(); 835 return(node); 836 } 837 838 ng_ID_t 839 ng_node2ID(node_cp node) 840 { 841 return (node ? NG_NODE_ID(node) : 0); 842 } 843 844 /************************************************************************ 845 Node name handling 846 ************************************************************************/ 847 848 /* 849 * Assign a node a name. 850 */ 851 int 852 ng_name_node(node_p node, const char *name) 853 { 854 uint32_t hash; 855 node_p node2; 856 int i; 857 858 /* Rename without change is a noop */ 859 if (strcmp(NG_NODE_NAME(node), name) == 0) 860 return (0); 861 862 /* Check the name is valid */ 863 for (i = 0; i < NG_NODESIZ; i++) { 864 if (name[i] == '\0' || name[i] == '.' || name[i] == ':') 865 break; 866 } 867 if (i == 0 || name[i] != '\0') { 868 TRAP_ERROR(); 869 return (EINVAL); 870 } 871 if (ng_decodeidname(name) != 0) { /* valid IDs not allowed here */ 872 TRAP_ERROR(); 873 return (EINVAL); 874 } 875 876 NAMEHASH_WLOCK(); 877 if (V_ng_named_nodes * 2 > V_ng_name_hmask) 878 ng_name_rehash(); 879 880 hash = hash32_str(name, HASHINIT) & V_ng_name_hmask; 881 /* Check the name isn't already being used. */ 882 LIST_FOREACH(node2, &V_ng_name_hash[hash], nd_nodes) 883 if (NG_NODE_IS_VALID(node2) && 884 (strcmp(NG_NODE_NAME(node2), name) == 0)) { 885 NAMEHASH_WUNLOCK(); 886 return (EADDRINUSE); 887 } 888 889 if (NG_NODE_HAS_NAME(node)) 890 LIST_REMOVE(node, nd_nodes); 891 else 892 V_ng_named_nodes++; 893 /* Copy it. */ 894 strlcpy(NG_NODE_NAME(node), name, NG_NODESIZ); 895 /* Update name hash. */ 896 LIST_INSERT_HEAD(&V_ng_name_hash[hash], node, nd_nodes); 897 NAMEHASH_WUNLOCK(); 898 899 return (0); 900 } 901 902 /* 903 * Find a node by absolute name. The name should NOT end with ':' 904 * The name "." means "this node" and "[xxx]" means "the node 905 * with ID (ie, at address) xxx". 906 * 907 * Returns the node if found, else NULL. 908 * Eventually should add something faster than a sequential search. 909 * Note it acquires a reference on the node so you can be sure it's still 910 * there. 911 */ 912 node_p 913 ng_name2noderef(node_p here, const char *name) 914 { 915 node_p node; 916 ng_ID_t temp; 917 int hash; 918 919 /* "." means "this node" */ 920 if (strcmp(name, ".") == 0) { 921 NG_NODE_REF(here); 922 return(here); 923 } 924 925 /* Check for name-by-ID */ 926 if ((temp = ng_decodeidname(name)) != 0) { 927 return (ng_ID2noderef(temp)); 928 } 929 930 /* Find node by name. */ 931 hash = hash32_str(name, HASHINIT) & V_ng_name_hmask; 932 NAMEHASH_RLOCK(); 933 LIST_FOREACH(node, &V_ng_name_hash[hash], nd_nodes) 934 if (NG_NODE_IS_VALID(node) && 935 (strcmp(NG_NODE_NAME(node), name) == 0)) { 936 NG_NODE_REF(node); 937 break; 938 } 939 NAMEHASH_RUNLOCK(); 940 941 return (node); 942 } 943 944 /* 945 * Decode an ID name, eg. "[f03034de]". Returns 0 if the 946 * string is not valid, otherwise returns the value. 947 */ 948 static ng_ID_t 949 ng_decodeidname(const char *name) 950 { 951 const int len = strlen(name); 952 char *eptr; 953 u_long val; 954 955 /* Check for proper length, brackets, no leading junk */ 956 if ((len < 3) || (name[0] != '[') || (name[len - 1] != ']') || 957 (!isxdigit(name[1]))) 958 return ((ng_ID_t)0); 959 960 /* Decode number */ 961 val = strtoul(name + 1, &eptr, 16); 962 if ((eptr - name != len - 1) || (val == ULONG_MAX) || (val == 0)) 963 return ((ng_ID_t)0); 964 965 return ((ng_ID_t)val); 966 } 967 968 /* 969 * Remove a name from a node. This should only be called 970 * when shutting down and removing the node. 971 */ 972 void 973 ng_unname(node_p node) 974 { 975 } 976 977 /* 978 * Allocate a bigger name hash. 979 */ 980 static void 981 ng_name_rehash(void) 982 { 983 struct nodehash *new; 984 uint32_t hash; 985 u_long hmask; 986 node_p node, node2; 987 int i; 988 989 new = hashinit_flags((V_ng_name_hmask + 1) * 2, M_NETGRAPH_NODE, &hmask, 990 HASH_NOWAIT); 991 if (new == NULL) 992 return; 993 994 for (i = 0; i <= V_ng_name_hmask; i++) 995 LIST_FOREACH_SAFE(node, &V_ng_name_hash[i], nd_nodes, node2) { 996 #ifdef INVARIANTS 997 LIST_REMOVE(node, nd_nodes); 998 #endif 999 hash = hash32_str(NG_NODE_NAME(node), HASHINIT) & hmask; 1000 LIST_INSERT_HEAD(&new[hash], node, nd_nodes); 1001 } 1002 1003 hashdestroy(V_ng_name_hash, M_NETGRAPH_NODE, V_ng_name_hmask); 1004 V_ng_name_hash = new; 1005 V_ng_name_hmask = hmask; 1006 } 1007 1008 /* 1009 * Allocate a bigger ID hash. 1010 */ 1011 static void 1012 ng_ID_rehash(void) 1013 { 1014 struct nodehash *new; 1015 uint32_t hash; 1016 u_long hmask; 1017 node_p node, node2; 1018 int i; 1019 1020 new = hashinit_flags((V_ng_ID_hmask + 1) * 2, M_NETGRAPH_NODE, &hmask, 1021 HASH_NOWAIT); 1022 if (new == NULL) 1023 return; 1024 1025 for (i = 0; i <= V_ng_ID_hmask; i++) 1026 LIST_FOREACH_SAFE(node, &V_ng_ID_hash[i], nd_idnodes, node2) { 1027 #ifdef INVARIANTS 1028 LIST_REMOVE(node, nd_idnodes); 1029 #endif 1030 hash = (node->nd_ID % (hmask + 1)); 1031 LIST_INSERT_HEAD(&new[hash], node, nd_idnodes); 1032 } 1033 1034 hashdestroy(V_ng_ID_hash, M_NETGRAPH_NODE, V_ng_name_hmask); 1035 V_ng_ID_hash = new; 1036 V_ng_ID_hmask = hmask; 1037 } 1038 1039 /************************************************************************ 1040 Hook routines 1041 Names are not optional. Hooks are always connected, except for a 1042 brief moment within these routines. On invalidation or during creation 1043 they are connected to the 'dead' hook. 1044 ************************************************************************/ 1045 1046 /* 1047 * Remove a hook reference 1048 */ 1049 void 1050 ng_unref_hook(hook_p hook) 1051 { 1052 1053 if (hook == &ng_deadhook) 1054 return; 1055 1056 if (refcount_release(&hook->hk_refs)) { /* we were the last */ 1057 if (_NG_HOOK_NODE(hook)) /* it'll probably be ng_deadnode */ 1058 _NG_NODE_UNREF((_NG_HOOK_NODE(hook))); 1059 NG_FREE_HOOK(hook); 1060 } 1061 } 1062 1063 /* 1064 * Add an unconnected hook to a node. Only used internally. 1065 * Assumes node is locked. (XXX not yet true ) 1066 */ 1067 static int 1068 ng_add_hook(node_p node, const char *name, hook_p *hookp) 1069 { 1070 hook_p hook; 1071 int error = 0; 1072 1073 /* Check that the given name is good */ 1074 if (name == NULL) { 1075 TRAP_ERROR(); 1076 return (EINVAL); 1077 } 1078 if (ng_findhook(node, name) != NULL) { 1079 TRAP_ERROR(); 1080 return (EEXIST); 1081 } 1082 1083 /* Allocate the hook and link it up */ 1084 NG_ALLOC_HOOK(hook); 1085 if (hook == NULL) { 1086 TRAP_ERROR(); 1087 return (ENOMEM); 1088 } 1089 hook->hk_refs = 1; /* add a reference for us to return */ 1090 hook->hk_flags = HK_INVALID; 1091 hook->hk_peer = &ng_deadhook; /* start off this way */ 1092 hook->hk_node = node; 1093 NG_NODE_REF(node); /* each hook counts as a reference */ 1094 1095 /* Set hook name */ 1096 strlcpy(NG_HOOK_NAME(hook), name, NG_HOOKSIZ); 1097 1098 /* 1099 * Check if the node type code has something to say about it 1100 * If it fails, the unref of the hook will also unref the node. 1101 */ 1102 if (node->nd_type->newhook != NULL) { 1103 if ((error = (*node->nd_type->newhook)(node, hook, name))) { 1104 NG_HOOK_UNREF(hook); /* this frees the hook */ 1105 return (error); 1106 } 1107 } 1108 /* 1109 * The 'type' agrees so far, so go ahead and link it in. 1110 * We'll ask again later when we actually connect the hooks. 1111 */ 1112 LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); 1113 node->nd_numhooks++; 1114 NG_HOOK_REF(hook); /* one for the node */ 1115 1116 if (hookp) 1117 *hookp = hook; 1118 return (0); 1119 } 1120 1121 /* 1122 * Find a hook 1123 * 1124 * Node types may supply their own optimized routines for finding 1125 * hooks. If none is supplied, we just do a linear search. 1126 * XXX Possibly we should add a reference to the hook? 1127 */ 1128 hook_p 1129 ng_findhook(node_p node, const char *name) 1130 { 1131 hook_p hook; 1132 1133 if (node->nd_type->findhook != NULL) 1134 return (*node->nd_type->findhook)(node, name); 1135 LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) { 1136 if (NG_HOOK_IS_VALID(hook) && 1137 (strcmp(NG_HOOK_NAME(hook), name) == 0)) 1138 return (hook); 1139 } 1140 return (NULL); 1141 } 1142 1143 /* 1144 * Destroy a hook 1145 * 1146 * As hooks are always attached, this really destroys two hooks. 1147 * The one given, and the one attached to it. Disconnect the hooks 1148 * from each other first. We reconnect the peer hook to the 'dead' 1149 * hook so that it can still exist after we depart. We then 1150 * send the peer its own destroy message. This ensures that we only 1151 * interact with the peer's structures when it is locked processing that 1152 * message. We hold a reference to the peer hook so we are guaranteed that 1153 * the peer hook and node are still going to exist until 1154 * we are finished there as the hook holds a ref on the node. 1155 * We run this same code again on the peer hook, but that time it is already 1156 * attached to the 'dead' hook. 1157 * 1158 * This routine is called at all stages of hook creation 1159 * on error detection and must be able to handle any such stage. 1160 */ 1161 void 1162 ng_destroy_hook(hook_p hook) 1163 { 1164 hook_p peer; 1165 node_p node; 1166 1167 if (hook == &ng_deadhook) { /* better safe than sorry */ 1168 printf("ng_destroy_hook called on deadhook\n"); 1169 return; 1170 } 1171 1172 /* 1173 * Protect divorce process with mutex, to avoid races on 1174 * simultaneous disconnect. 1175 */ 1176 TOPOLOGY_WLOCK(); 1177 1178 hook->hk_flags |= HK_INVALID; 1179 1180 peer = NG_HOOK_PEER(hook); 1181 node = NG_HOOK_NODE(hook); 1182 1183 if (peer && (peer != &ng_deadhook)) { 1184 /* 1185 * Set the peer to point to ng_deadhook 1186 * from this moment on we are effectively independent it. 1187 * send it an rmhook message of its own. 1188 */ 1189 peer->hk_peer = &ng_deadhook; /* They no longer know us */ 1190 hook->hk_peer = &ng_deadhook; /* Nor us, them */ 1191 if (NG_HOOK_NODE(peer) == &ng_deadnode) { 1192 /* 1193 * If it's already divorced from a node, 1194 * just free it. 1195 */ 1196 TOPOLOGY_WUNLOCK(); 1197 } else { 1198 TOPOLOGY_WUNLOCK(); 1199 ng_rmhook_self(peer); /* Send it a surprise */ 1200 } 1201 NG_HOOK_UNREF(peer); /* account for peer link */ 1202 NG_HOOK_UNREF(hook); /* account for peer link */ 1203 } else 1204 TOPOLOGY_WUNLOCK(); 1205 1206 TOPOLOGY_NOTOWNED(); 1207 1208 /* 1209 * Remove the hook from the node's list to avoid possible recursion 1210 * in case the disconnection results in node shutdown. 1211 */ 1212 if (node == &ng_deadnode) { /* happens if called from ng_con_nodes() */ 1213 return; 1214 } 1215 LIST_REMOVE(hook, hk_hooks); 1216 node->nd_numhooks--; 1217 if (node->nd_type->disconnect) { 1218 /* 1219 * The type handler may elect to destroy the node so don't 1220 * trust its existence after this point. (except 1221 * that we still hold a reference on it. (which we 1222 * inherrited from the hook we are destroying) 1223 */ 1224 (*node->nd_type->disconnect) (hook); 1225 } 1226 1227 /* 1228 * Note that because we will point to ng_deadnode, the original node 1229 * is not decremented automatically so we do that manually. 1230 */ 1231 _NG_HOOK_NODE(hook) = &ng_deadnode; 1232 NG_NODE_UNREF(node); /* We no longer point to it so adjust count */ 1233 NG_HOOK_UNREF(hook); /* Account for linkage (in list) to node */ 1234 } 1235 1236 /* 1237 * Take two hooks on a node and merge the connection so that the given node 1238 * is effectively bypassed. 1239 */ 1240 int 1241 ng_bypass(hook_p hook1, hook_p hook2) 1242 { 1243 if (hook1->hk_node != hook2->hk_node) { 1244 TRAP_ERROR(); 1245 return (EINVAL); 1246 } 1247 TOPOLOGY_WLOCK(); 1248 if (NG_HOOK_NOT_VALID(hook1) || NG_HOOK_NOT_VALID(hook2)) { 1249 TOPOLOGY_WUNLOCK(); 1250 return (EINVAL); 1251 } 1252 hook1->hk_peer->hk_peer = hook2->hk_peer; 1253 hook2->hk_peer->hk_peer = hook1->hk_peer; 1254 1255 hook1->hk_peer = &ng_deadhook; 1256 hook2->hk_peer = &ng_deadhook; 1257 TOPOLOGY_WUNLOCK(); 1258 1259 NG_HOOK_UNREF(hook1); 1260 NG_HOOK_UNREF(hook2); 1261 1262 /* XXX If we ever cache methods on hooks update them as well */ 1263 ng_destroy_hook(hook1); 1264 ng_destroy_hook(hook2); 1265 return (0); 1266 } 1267 1268 /* 1269 * Install a new netgraph type 1270 */ 1271 int 1272 ng_newtype(struct ng_type *tp) 1273 { 1274 const size_t namelen = strlen(tp->name); 1275 1276 /* Check version and type name fields */ 1277 if ((tp->version != NG_ABI_VERSION) || (namelen == 0) || 1278 (namelen >= NG_TYPESIZ)) { 1279 TRAP_ERROR(); 1280 if (tp->version != NG_ABI_VERSION) { 1281 printf("Netgraph: Node type rejected. ABI mismatch. " 1282 "Suggest recompile\n"); 1283 } 1284 return (EINVAL); 1285 } 1286 1287 /* Check for name collision */ 1288 if (ng_findtype(tp->name) != NULL) { 1289 TRAP_ERROR(); 1290 return (EEXIST); 1291 } 1292 1293 /* Link in new type */ 1294 TYPELIST_WLOCK(); 1295 LIST_INSERT_HEAD(&ng_typelist, tp, types); 1296 tp->refs = 1; /* first ref is linked list */ 1297 TYPELIST_WUNLOCK(); 1298 return (0); 1299 } 1300 1301 /* 1302 * unlink a netgraph type 1303 * If no examples exist 1304 */ 1305 int 1306 ng_rmtype(struct ng_type *tp) 1307 { 1308 /* Check for name collision */ 1309 if (tp->refs != 1) { 1310 TRAP_ERROR(); 1311 return (EBUSY); 1312 } 1313 1314 /* Unlink type */ 1315 TYPELIST_WLOCK(); 1316 LIST_REMOVE(tp, types); 1317 TYPELIST_WUNLOCK(); 1318 return (0); 1319 } 1320 1321 /* 1322 * Look for a type of the name given 1323 */ 1324 struct ng_type * 1325 ng_findtype(const char *typename) 1326 { 1327 struct ng_type *type; 1328 1329 TYPELIST_RLOCK(); 1330 LIST_FOREACH(type, &ng_typelist, types) { 1331 if (strcmp(type->name, typename) == 0) 1332 break; 1333 } 1334 TYPELIST_RUNLOCK(); 1335 return (type); 1336 } 1337 1338 /************************************************************************ 1339 Composite routines 1340 ************************************************************************/ 1341 /* 1342 * Connect two nodes using the specified hooks, using queued functions. 1343 */ 1344 static int 1345 ng_con_part3(node_p node, item_p item, hook_p hook) 1346 { 1347 int error = 0; 1348 1349 /* 1350 * When we run, we know that the node 'node' is locked for us. 1351 * Our caller has a reference on the hook. 1352 * Our caller has a reference on the node. 1353 * (In this case our caller is ng_apply_item() ). 1354 * The peer hook has a reference on the hook. 1355 * We are all set up except for the final call to the node, and 1356 * the clearing of the INVALID flag. 1357 */ 1358 if (NG_HOOK_NODE(hook) == &ng_deadnode) { 1359 /* 1360 * The node must have been freed again since we last visited 1361 * here. ng_destry_hook() has this effect but nothing else does. 1362 * We should just release our references and 1363 * free anything we can think of. 1364 * Since we know it's been destroyed, and it's our caller 1365 * that holds the references, just return. 1366 */ 1367 ERROUT(ENOENT); 1368 } 1369 if (hook->hk_node->nd_type->connect) { 1370 if ((error = (*hook->hk_node->nd_type->connect) (hook))) { 1371 ng_destroy_hook(hook); /* also zaps peer */ 1372 printf("failed in ng_con_part3()\n"); 1373 ERROUT(error); 1374 } 1375 } 1376 /* 1377 * XXX this is wrong for SMP. Possibly we need 1378 * to separate out 'create' and 'invalid' flags. 1379 * should only set flags on hooks we have locked under our node. 1380 */ 1381 hook->hk_flags &= ~HK_INVALID; 1382 done: 1383 NG_FREE_ITEM(item); 1384 return (error); 1385 } 1386 1387 static int 1388 ng_con_part2(node_p node, item_p item, hook_p hook) 1389 { 1390 hook_p peer; 1391 int error = 0; 1392 1393 /* 1394 * When we run, we know that the node 'node' is locked for us. 1395 * Our caller has a reference on the hook. 1396 * Our caller has a reference on the node. 1397 * (In this case our caller is ng_apply_item() ). 1398 * The peer hook has a reference on the hook. 1399 * our node pointer points to the 'dead' node. 1400 * First check the hook name is unique. 1401 * Should not happen because we checked before queueing this. 1402 */ 1403 if (ng_findhook(node, NG_HOOK_NAME(hook)) != NULL) { 1404 TRAP_ERROR(); 1405 ng_destroy_hook(hook); /* should destroy peer too */ 1406 printf("failed in ng_con_part2()\n"); 1407 ERROUT(EEXIST); 1408 } 1409 /* 1410 * Check if the node type code has something to say about it 1411 * If it fails, the unref of the hook will also unref the attached node, 1412 * however since that node is 'ng_deadnode' this will do nothing. 1413 * The peer hook will also be destroyed. 1414 */ 1415 if (node->nd_type->newhook != NULL) { 1416 if ((error = (*node->nd_type->newhook)(node, hook, 1417 hook->hk_name))) { 1418 ng_destroy_hook(hook); /* should destroy peer too */ 1419 printf("failed in ng_con_part2()\n"); 1420 ERROUT(error); 1421 } 1422 } 1423 1424 /* 1425 * The 'type' agrees so far, so go ahead and link it in. 1426 * We'll ask again later when we actually connect the hooks. 1427 */ 1428 hook->hk_node = node; /* just overwrite ng_deadnode */ 1429 NG_NODE_REF(node); /* each hook counts as a reference */ 1430 LIST_INSERT_HEAD(&node->nd_hooks, hook, hk_hooks); 1431 node->nd_numhooks++; 1432 NG_HOOK_REF(hook); /* one for the node */ 1433 1434 /* 1435 * We now have a symmetrical situation, where both hooks have been 1436 * linked to their nodes, the newhook methods have been called 1437 * And the references are all correct. The hooks are still marked 1438 * as invalid, as we have not called the 'connect' methods 1439 * yet. 1440 * We can call the local one immediately as we have the 1441 * node locked, but we need to queue the remote one. 1442 */ 1443 if (hook->hk_node->nd_type->connect) { 1444 if ((error = (*hook->hk_node->nd_type->connect) (hook))) { 1445 ng_destroy_hook(hook); /* also zaps peer */ 1446 printf("failed in ng_con_part2(A)\n"); 1447 ERROUT(error); 1448 } 1449 } 1450 1451 /* 1452 * Acquire topo mutex to avoid race with ng_destroy_hook(). 1453 */ 1454 TOPOLOGY_RLOCK(); 1455 peer = hook->hk_peer; 1456 if (peer == &ng_deadhook) { 1457 TOPOLOGY_RUNLOCK(); 1458 printf("failed in ng_con_part2(B)\n"); 1459 ng_destroy_hook(hook); 1460 ERROUT(ENOENT); 1461 } 1462 TOPOLOGY_RUNLOCK(); 1463 1464 if ((error = ng_send_fn2(peer->hk_node, peer, item, &ng_con_part3, 1465 NULL, 0, NG_REUSE_ITEM))) { 1466 printf("failed in ng_con_part2(C)\n"); 1467 ng_destroy_hook(hook); /* also zaps peer */ 1468 return (error); /* item was consumed. */ 1469 } 1470 hook->hk_flags &= ~HK_INVALID; /* need both to be able to work */ 1471 return (0); /* item was consumed. */ 1472 done: 1473 NG_FREE_ITEM(item); 1474 return (error); 1475 } 1476 1477 /* 1478 * Connect this node with another node. We assume that this node is 1479 * currently locked, as we are only called from an NGM_CONNECT message. 1480 */ 1481 static int 1482 ng_con_nodes(item_p item, node_p node, const char *name, 1483 node_p node2, const char *name2) 1484 { 1485 int error; 1486 hook_p hook; 1487 hook_p hook2; 1488 1489 if (ng_findhook(node2, name2) != NULL) { 1490 return(EEXIST); 1491 } 1492 if ((error = ng_add_hook(node, name, &hook))) /* gives us a ref */ 1493 return (error); 1494 /* Allocate the other hook and link it up */ 1495 NG_ALLOC_HOOK(hook2); 1496 if (hook2 == NULL) { 1497 TRAP_ERROR(); 1498 ng_destroy_hook(hook); /* XXX check ref counts so far */ 1499 NG_HOOK_UNREF(hook); /* including our ref */ 1500 return (ENOMEM); 1501 } 1502 hook2->hk_refs = 1; /* start with a reference for us. */ 1503 hook2->hk_flags = HK_INVALID; 1504 hook2->hk_peer = hook; /* Link the two together */ 1505 hook->hk_peer = hook2; 1506 NG_HOOK_REF(hook); /* Add a ref for the peer to each*/ 1507 NG_HOOK_REF(hook2); 1508 hook2->hk_node = &ng_deadnode; 1509 strlcpy(NG_HOOK_NAME(hook2), name2, NG_HOOKSIZ); 1510 1511 /* 1512 * Queue the function above. 1513 * Procesing continues in that function in the lock context of 1514 * the other node. 1515 */ 1516 if ((error = ng_send_fn2(node2, hook2, item, &ng_con_part2, NULL, 0, 1517 NG_NOFLAGS))) { 1518 printf("failed in ng_con_nodes(): %d\n", error); 1519 ng_destroy_hook(hook); /* also zaps peer */ 1520 } 1521 1522 NG_HOOK_UNREF(hook); /* Let each hook go if it wants to */ 1523 NG_HOOK_UNREF(hook2); 1524 return (error); 1525 } 1526 1527 /* 1528 * Make a peer and connect. 1529 * We assume that the local node is locked. 1530 * The new node probably doesn't need a lock until 1531 * it has a hook, because it cannot really have any work until then, 1532 * but we should think about it a bit more. 1533 * 1534 * The problem may come if the other node also fires up 1535 * some hardware or a timer or some other source of activation, 1536 * also it may already get a command msg via it's ID. 1537 * 1538 * We could use the same method as ng_con_nodes() but we'd have 1539 * to add ability to remove the node when failing. (Not hard, just 1540 * make arg1 point to the node to remove). 1541 * Unless of course we just ignore failure to connect and leave 1542 * an unconnected node? 1543 */ 1544 static int 1545 ng_mkpeer(node_p node, const char *name, const char *name2, char *type) 1546 { 1547 node_p node2; 1548 hook_p hook1, hook2; 1549 int error; 1550 1551 if ((error = ng_make_node(type, &node2))) { 1552 return (error); 1553 } 1554 1555 if ((error = ng_add_hook(node, name, &hook1))) { /* gives us a ref */ 1556 ng_rmnode(node2, NULL, NULL, 0); 1557 return (error); 1558 } 1559 1560 if ((error = ng_add_hook(node2, name2, &hook2))) { 1561 ng_rmnode(node2, NULL, NULL, 0); 1562 ng_destroy_hook(hook1); 1563 NG_HOOK_UNREF(hook1); 1564 return (error); 1565 } 1566 1567 /* 1568 * Actually link the two hooks together. 1569 */ 1570 hook1->hk_peer = hook2; 1571 hook2->hk_peer = hook1; 1572 1573 /* Each hook is referenced by the other */ 1574 NG_HOOK_REF(hook1); 1575 NG_HOOK_REF(hook2); 1576 1577 /* Give each node the opportunity to veto the pending connection */ 1578 if (hook1->hk_node->nd_type->connect) { 1579 error = (*hook1->hk_node->nd_type->connect) (hook1); 1580 } 1581 1582 if ((error == 0) && hook2->hk_node->nd_type->connect) { 1583 error = (*hook2->hk_node->nd_type->connect) (hook2); 1584 } 1585 1586 /* 1587 * drop the references we were holding on the two hooks. 1588 */ 1589 if (error) { 1590 ng_destroy_hook(hook2); /* also zaps hook1 */ 1591 ng_rmnode(node2, NULL, NULL, 0); 1592 } else { 1593 /* As a last act, allow the hooks to be used */ 1594 hook1->hk_flags &= ~HK_INVALID; 1595 hook2->hk_flags &= ~HK_INVALID; 1596 } 1597 NG_HOOK_UNREF(hook1); 1598 NG_HOOK_UNREF(hook2); 1599 return (error); 1600 } 1601 1602 /************************************************************************ 1603 Utility routines to send self messages 1604 ************************************************************************/ 1605 1606 /* Shut this node down as soon as everyone is clear of it */ 1607 /* Should add arg "immediately" to jump the queue */ 1608 int 1609 ng_rmnode_self(node_p node) 1610 { 1611 int error; 1612 1613 if (node == &ng_deadnode) 1614 return (0); 1615 node->nd_flags |= NGF_INVALID; 1616 if (node->nd_flags & NGF_CLOSING) 1617 return (0); 1618 1619 error = ng_send_fn(node, NULL, &ng_rmnode, NULL, 0); 1620 return (error); 1621 } 1622 1623 static void 1624 ng_rmhook_part2(node_p node, hook_p hook, void *arg1, int arg2) 1625 { 1626 ng_destroy_hook(hook); 1627 return ; 1628 } 1629 1630 int 1631 ng_rmhook_self(hook_p hook) 1632 { 1633 int error; 1634 node_p node = NG_HOOK_NODE(hook); 1635 1636 if (node == &ng_deadnode) 1637 return (0); 1638 1639 error = ng_send_fn(node, hook, &ng_rmhook_part2, NULL, 0); 1640 return (error); 1641 } 1642 1643 /*********************************************************************** 1644 * Parse and verify a string of the form: <NODE:><PATH> 1645 * 1646 * Such a string can refer to a specific node or a specific hook 1647 * on a specific node, depending on how you look at it. In the 1648 * latter case, the PATH component must not end in a dot. 1649 * 1650 * Both <NODE:> and <PATH> are optional. The <PATH> is a string 1651 * of hook names separated by dots. This breaks out the original 1652 * string, setting *nodep to "NODE" (or NULL if none) and *pathp 1653 * to "PATH" (or NULL if degenerate). Also, *hookp will point to 1654 * the final hook component of <PATH>, if any, otherwise NULL. 1655 * 1656 * This returns -1 if the path is malformed. The char ** are optional. 1657 ***********************************************************************/ 1658 int 1659 ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp) 1660 { 1661 char *node, *path, *hook; 1662 int k; 1663 1664 /* 1665 * Extract absolute NODE, if any 1666 */ 1667 for (path = addr; *path && *path != ':'; path++); 1668 if (*path) { 1669 node = addr; /* Here's the NODE */ 1670 *path++ = '\0'; /* Here's the PATH */ 1671 1672 /* Node name must not be empty */ 1673 if (!*node) 1674 return -1; 1675 1676 /* A name of "." is OK; otherwise '.' not allowed */ 1677 if (strcmp(node, ".") != 0) { 1678 for (k = 0; node[k]; k++) 1679 if (node[k] == '.') 1680 return -1; 1681 } 1682 } else { 1683 node = NULL; /* No absolute NODE */ 1684 path = addr; /* Here's the PATH */ 1685 } 1686 1687 /* Snoop for illegal characters in PATH */ 1688 for (k = 0; path[k]; k++) 1689 if (path[k] == ':') 1690 return -1; 1691 1692 /* Check for no repeated dots in PATH */ 1693 for (k = 0; path[k]; k++) 1694 if (path[k] == '.' && path[k + 1] == '.') 1695 return -1; 1696 1697 /* Remove extra (degenerate) dots from beginning or end of PATH */ 1698 if (path[0] == '.') 1699 path++; 1700 if (*path && path[strlen(path) - 1] == '.') 1701 path[strlen(path) - 1] = 0; 1702 1703 /* If PATH has a dot, then we're not talking about a hook */ 1704 if (*path) { 1705 for (hook = path, k = 0; path[k]; k++) 1706 if (path[k] == '.') { 1707 hook = NULL; 1708 break; 1709 } 1710 } else 1711 path = hook = NULL; 1712 1713 /* Done */ 1714 if (nodep) 1715 *nodep = node; 1716 if (pathp) 1717 *pathp = path; 1718 if (hookp) 1719 *hookp = hook; 1720 return (0); 1721 } 1722 1723 /* 1724 * Given a path, which may be absolute or relative, and a starting node, 1725 * return the destination node. 1726 */ 1727 int 1728 ng_path2noderef(node_p here, const char *address, node_p *destp, 1729 hook_p *lasthook) 1730 { 1731 char fullpath[NG_PATHSIZ]; 1732 char *nodename, *path; 1733 node_p node, oldnode; 1734 1735 /* Initialize */ 1736 if (destp == NULL) { 1737 TRAP_ERROR(); 1738 return EINVAL; 1739 } 1740 *destp = NULL; 1741 1742 /* Make a writable copy of address for ng_path_parse() */ 1743 strncpy(fullpath, address, sizeof(fullpath) - 1); 1744 fullpath[sizeof(fullpath) - 1] = '\0'; 1745 1746 /* Parse out node and sequence of hooks */ 1747 if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) { 1748 TRAP_ERROR(); 1749 return EINVAL; 1750 } 1751 1752 /* 1753 * For an absolute address, jump to the starting node. 1754 * Note that this holds a reference on the node for us. 1755 * Don't forget to drop the reference if we don't need it. 1756 */ 1757 if (nodename) { 1758 node = ng_name2noderef(here, nodename); 1759 if (node == NULL) { 1760 TRAP_ERROR(); 1761 return (ENOENT); 1762 } 1763 } else { 1764 if (here == NULL) { 1765 TRAP_ERROR(); 1766 return (EINVAL); 1767 } 1768 node = here; 1769 NG_NODE_REF(node); 1770 } 1771 1772 if (path == NULL) { 1773 if (lasthook != NULL) 1774 *lasthook = NULL; 1775 *destp = node; 1776 return (0); 1777 } 1778 1779 /* 1780 * Now follow the sequence of hooks 1781 * 1782 * XXXGL: The path may demolish as we go the sequence, but if 1783 * we hold the topology mutex at critical places, then, I hope, 1784 * we would always have valid pointers in hand, although the 1785 * path behind us may no longer exist. 1786 */ 1787 for (;;) { 1788 hook_p hook; 1789 char *segment; 1790 1791 /* 1792 * Break out the next path segment. Replace the dot we just 1793 * found with a NUL; "path" points to the next segment (or the 1794 * NUL at the end). 1795 */ 1796 for (segment = path; *path != '\0'; path++) { 1797 if (*path == '.') { 1798 *path++ = '\0'; 1799 break; 1800 } 1801 } 1802 1803 /* We have a segment, so look for a hook by that name */ 1804 hook = ng_findhook(node, segment); 1805 1806 TOPOLOGY_WLOCK(); 1807 /* Can't get there from here... */ 1808 if (hook == NULL || NG_HOOK_PEER(hook) == NULL || 1809 NG_HOOK_NOT_VALID(hook) || 1810 NG_HOOK_NOT_VALID(NG_HOOK_PEER(hook))) { 1811 TRAP_ERROR(); 1812 NG_NODE_UNREF(node); 1813 TOPOLOGY_WUNLOCK(); 1814 return (ENOENT); 1815 } 1816 1817 /* 1818 * Hop on over to the next node 1819 * XXX 1820 * Big race conditions here as hooks and nodes go away 1821 * *** Idea.. store an ng_ID_t in each hook and use that 1822 * instead of the direct hook in this crawl? 1823 */ 1824 oldnode = node; 1825 if ((node = NG_PEER_NODE(hook))) 1826 NG_NODE_REF(node); /* XXX RACE */ 1827 NG_NODE_UNREF(oldnode); /* XXX another race */ 1828 if (NG_NODE_NOT_VALID(node)) { 1829 NG_NODE_UNREF(node); /* XXX more races */ 1830 TOPOLOGY_WUNLOCK(); 1831 TRAP_ERROR(); 1832 return (ENXIO); 1833 } 1834 1835 if (*path == '\0') { 1836 if (lasthook != NULL) { 1837 if (hook != NULL) { 1838 *lasthook = NG_HOOK_PEER(hook); 1839 NG_HOOK_REF(*lasthook); 1840 } else 1841 *lasthook = NULL; 1842 } 1843 TOPOLOGY_WUNLOCK(); 1844 *destp = node; 1845 return (0); 1846 } 1847 TOPOLOGY_WUNLOCK(); 1848 } 1849 } 1850 1851 /***************************************************************\ 1852 * Input queue handling. 1853 * All activities are submitted to the node via the input queue 1854 * which implements a multiple-reader/single-writer gate. 1855 * Items which cannot be handled immediately are queued. 1856 * 1857 * read-write queue locking inline functions * 1858 \***************************************************************/ 1859 1860 static __inline void ng_queue_rw(node_p node, item_p item, int rw); 1861 static __inline item_p ng_dequeue(node_p node, int *rw); 1862 static __inline item_p ng_acquire_read(node_p node, item_p item); 1863 static __inline item_p ng_acquire_write(node_p node, item_p item); 1864 static __inline void ng_leave_read(node_p node); 1865 static __inline void ng_leave_write(node_p node); 1866 1867 /* 1868 * Definition of the bits fields in the ng_queue flag word. 1869 * Defined here rather than in netgraph.h because no-one should fiddle 1870 * with them. 1871 * 1872 * The ordering here may be important! don't shuffle these. 1873 */ 1874 /*- 1875 Safety Barrier--------+ (adjustable to suit taste) (not used yet) 1876 | 1877 V 1878 +-------+-------+-------+-------+-------+-------+-------+-------+ 1879 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1880 | |A|c|t|i|v|e| |R|e|a|d|e|r| |C|o|u|n|t| | | | | | | | | |P|A| 1881 | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |O|W| 1882 +-------+-------+-------+-------+-------+-------+-------+-------+ 1883 \___________________________ ____________________________/ | | 1884 V | | 1885 [active reader count] | | 1886 | | 1887 Operation Pending -------------------------------+ | 1888 | 1889 Active Writer ---------------------------------------+ 1890 1891 Node queue has such semantics: 1892 - All flags modifications are atomic. 1893 - Reader count can be incremented only if there is no writer or pending flags. 1894 As soon as this can't be done with single operation, it is implemented with 1895 spin loop and atomic_cmpset(). 1896 - Writer flag can be set only if there is no any bits set. 1897 It is implemented with atomic_cmpset(). 1898 - Pending flag can be set any time, but to avoid collision on queue processing 1899 all queue fields are protected by the mutex. 1900 - Queue processing thread reads queue holding the mutex, but releases it while 1901 processing. When queue is empty pending flag is removed. 1902 */ 1903 1904 #define WRITER_ACTIVE 0x00000001 1905 #define OP_PENDING 0x00000002 1906 #define READER_INCREMENT 0x00000004 1907 #define READER_MASK 0xfffffffc /* Not valid if WRITER_ACTIVE is set */ 1908 #define SAFETY_BARRIER 0x00100000 /* 128K items queued should be enough */ 1909 1910 /* Defines of more elaborate states on the queue */ 1911 /* Mask of bits a new read cares about */ 1912 #define NGQ_RMASK (WRITER_ACTIVE|OP_PENDING) 1913 1914 /* Mask of bits a new write cares about */ 1915 #define NGQ_WMASK (NGQ_RMASK|READER_MASK) 1916 1917 /* Test to decide if there is something on the queue. */ 1918 #define QUEUE_ACTIVE(QP) ((QP)->q_flags & OP_PENDING) 1919 1920 /* How to decide what the next queued item is. */ 1921 #define HEAD_IS_READER(QP) NGI_QUEUED_READER(STAILQ_FIRST(&(QP)->queue)) 1922 #define HEAD_IS_WRITER(QP) NGI_QUEUED_WRITER(STAILQ_FIRST(&(QP)->queue)) /* notused */ 1923 1924 /* Read the status to decide if the next item on the queue can now run. */ 1925 #define QUEUED_READER_CAN_PROCEED(QP) \ 1926 (((QP)->q_flags & (NGQ_RMASK & ~OP_PENDING)) == 0) 1927 #define QUEUED_WRITER_CAN_PROCEED(QP) \ 1928 (((QP)->q_flags & (NGQ_WMASK & ~OP_PENDING)) == 0) 1929 1930 /* Is there a chance of getting ANY work off the queue? */ 1931 #define NEXT_QUEUED_ITEM_CAN_PROCEED(QP) \ 1932 ((HEAD_IS_READER(QP)) ? QUEUED_READER_CAN_PROCEED(QP) : \ 1933 QUEUED_WRITER_CAN_PROCEED(QP)) 1934 1935 #define NGQRW_R 0 1936 #define NGQRW_W 1 1937 1938 #define NGQ2_WORKQ 0x00000001 1939 1940 /* 1941 * Taking into account the current state of the queue and node, possibly take 1942 * the next entry off the queue and return it. Return NULL if there was 1943 * nothing we could return, either because there really was nothing there, or 1944 * because the node was in a state where it cannot yet process the next item 1945 * on the queue. 1946 */ 1947 static __inline item_p 1948 ng_dequeue(node_p node, int *rw) 1949 { 1950 item_p item; 1951 struct ng_queue *ngq = &node->nd_input_queue; 1952 1953 /* This MUST be called with the mutex held. */ 1954 mtx_assert(&ngq->q_mtx, MA_OWNED); 1955 1956 /* If there is nothing queued, then just return. */ 1957 if (!QUEUE_ACTIVE(ngq)) { 1958 CTR4(KTR_NET, "%20s: node [%x] (%p) queue empty; " 1959 "queue flags 0x%lx", __func__, 1960 node->nd_ID, node, ngq->q_flags); 1961 return (NULL); 1962 } 1963 1964 /* 1965 * From here, we can assume there is a head item. 1966 * We need to find out what it is and if it can be dequeued, given 1967 * the current state of the node. 1968 */ 1969 if (HEAD_IS_READER(ngq)) { 1970 while (1) { 1971 long t = ngq->q_flags; 1972 if (t & WRITER_ACTIVE) { 1973 /* There is writer, reader can't proceed. */ 1974 CTR4(KTR_NET, "%20s: node [%x] (%p) queued " 1975 "reader can't proceed; queue flags 0x%lx", 1976 __func__, node->nd_ID, node, t); 1977 return (NULL); 1978 } 1979 if (atomic_cmpset_acq_int(&ngq->q_flags, t, 1980 t + READER_INCREMENT)) 1981 break; 1982 cpu_spinwait(); 1983 } 1984 /* We have got reader lock for the node. */ 1985 *rw = NGQRW_R; 1986 } else if (atomic_cmpset_acq_int(&ngq->q_flags, OP_PENDING, 1987 OP_PENDING + WRITER_ACTIVE)) { 1988 /* We have got writer lock for the node. */ 1989 *rw = NGQRW_W; 1990 } else { 1991 /* There is somebody other, writer can't proceed. */ 1992 CTR4(KTR_NET, "%20s: node [%x] (%p) queued writer can't " 1993 "proceed; queue flags 0x%lx", __func__, node->nd_ID, node, 1994 ngq->q_flags); 1995 return (NULL); 1996 } 1997 1998 /* 1999 * Now we dequeue the request (whatever it may be) and correct the 2000 * pending flags and the next and last pointers. 2001 */ 2002 item = STAILQ_FIRST(&ngq->queue); 2003 STAILQ_REMOVE_HEAD(&ngq->queue, el_next); 2004 if (STAILQ_EMPTY(&ngq->queue)) 2005 atomic_clear_int(&ngq->q_flags, OP_PENDING); 2006 CTR6(KTR_NET, "%20s: node [%x] (%p) returning item %p as %s; queue " 2007 "flags 0x%lx", __func__, node->nd_ID, node, item, *rw ? "WRITER" : 2008 "READER", ngq->q_flags); 2009 return (item); 2010 } 2011 2012 /* 2013 * Queue a packet to be picked up later by someone else. 2014 * If the queue could be run now, add node to the queue handler's worklist. 2015 */ 2016 static __inline void 2017 ng_queue_rw(node_p node, item_p item, int rw) 2018 { 2019 struct ng_queue *ngq = &node->nd_input_queue; 2020 if (rw == NGQRW_W) 2021 NGI_SET_WRITER(item); 2022 else 2023 NGI_SET_READER(item); 2024 item->depth = 1; 2025 2026 NG_QUEUE_LOCK(ngq); 2027 /* Set OP_PENDING flag and enqueue the item. */ 2028 atomic_set_int(&ngq->q_flags, OP_PENDING); 2029 STAILQ_INSERT_TAIL(&ngq->queue, item, el_next); 2030 2031 CTR5(KTR_NET, "%20s: node [%x] (%p) queued item %p as %s", __func__, 2032 node->nd_ID, node, item, rw ? "WRITER" : "READER" ); 2033 2034 /* 2035 * We can take the worklist lock with the node locked 2036 * BUT NOT THE REVERSE! 2037 */ 2038 if (NEXT_QUEUED_ITEM_CAN_PROCEED(ngq)) 2039 ng_worklist_add(node); 2040 NG_QUEUE_UNLOCK(ngq); 2041 } 2042 2043 /* Acquire reader lock on node. If node is busy, queue the packet. */ 2044 static __inline item_p 2045 ng_acquire_read(node_p node, item_p item) 2046 { 2047 KASSERT(node != &ng_deadnode, 2048 ("%s: working on deadnode", __func__)); 2049 2050 /* Reader needs node without writer and pending items. */ 2051 for (;;) { 2052 long t = node->nd_input_queue.q_flags; 2053 if (t & NGQ_RMASK) 2054 break; /* Node is not ready for reader. */ 2055 if (atomic_cmpset_acq_int(&node->nd_input_queue.q_flags, t, 2056 t + READER_INCREMENT)) { 2057 /* Successfully grabbed node */ 2058 CTR4(KTR_NET, "%20s: node [%x] (%p) acquired item %p", 2059 __func__, node->nd_ID, node, item); 2060 return (item); 2061 } 2062 cpu_spinwait(); 2063 } 2064 2065 /* Queue the request for later. */ 2066 ng_queue_rw(node, item, NGQRW_R); 2067 2068 return (NULL); 2069 } 2070 2071 /* Acquire writer lock on node. If node is busy, queue the packet. */ 2072 static __inline item_p 2073 ng_acquire_write(node_p node, item_p item) 2074 { 2075 KASSERT(node != &ng_deadnode, 2076 ("%s: working on deadnode", __func__)); 2077 2078 /* Writer needs completely idle node. */ 2079 if (atomic_cmpset_acq_int(&node->nd_input_queue.q_flags, 0, 2080 WRITER_ACTIVE)) { 2081 /* Successfully grabbed node */ 2082 CTR4(KTR_NET, "%20s: node [%x] (%p) acquired item %p", 2083 __func__, node->nd_ID, node, item); 2084 return (item); 2085 } 2086 2087 /* Queue the request for later. */ 2088 ng_queue_rw(node, item, NGQRW_W); 2089 2090 return (NULL); 2091 } 2092 2093 #if 0 2094 static __inline item_p 2095 ng_upgrade_write(node_p node, item_p item) 2096 { 2097 struct ng_queue *ngq = &node->nd_input_queue; 2098 KASSERT(node != &ng_deadnode, 2099 ("%s: working on deadnode", __func__)); 2100 2101 NGI_SET_WRITER(item); 2102 2103 NG_QUEUE_LOCK(ngq); 2104 2105 /* 2106 * There will never be no readers as we are there ourselves. 2107 * Set the WRITER_ACTIVE flags ASAP to block out fast track readers. 2108 * The caller we are running from will call ng_leave_read() 2109 * soon, so we must account for that. We must leave again with the 2110 * READER lock. If we find other readers, then 2111 * queue the request for later. However "later" may be rignt now 2112 * if there are no readers. We don't really care if there are queued 2113 * items as we will bypass them anyhow. 2114 */ 2115 atomic_add_int(&ngq->q_flags, WRITER_ACTIVE - READER_INCREMENT); 2116 if ((ngq->q_flags & (NGQ_WMASK & ~OP_PENDING)) == WRITER_ACTIVE) { 2117 NG_QUEUE_UNLOCK(ngq); 2118 2119 /* It's just us, act on the item. */ 2120 /* will NOT drop writer lock when done */ 2121 ng_apply_item(node, item, 0); 2122 2123 /* 2124 * Having acted on the item, atomically 2125 * downgrade back to READER and finish up. 2126 */ 2127 atomic_add_int(&ngq->q_flags, READER_INCREMENT - WRITER_ACTIVE); 2128 2129 /* Our caller will call ng_leave_read() */ 2130 return; 2131 } 2132 /* 2133 * It's not just us active, so queue us AT THE HEAD. 2134 * "Why?" I hear you ask. 2135 * Put us at the head of the queue as we've already been 2136 * through it once. If there is nothing else waiting, 2137 * set the correct flags. 2138 */ 2139 if (STAILQ_EMPTY(&ngq->queue)) { 2140 /* We've gone from, 0 to 1 item in the queue */ 2141 atomic_set_int(&ngq->q_flags, OP_PENDING); 2142 2143 CTR3(KTR_NET, "%20s: node [%x] (%p) set OP_PENDING", __func__, 2144 node->nd_ID, node); 2145 }; 2146 STAILQ_INSERT_HEAD(&ngq->queue, item, el_next); 2147 CTR4(KTR_NET, "%20s: node [%x] (%p) requeued item %p as WRITER", 2148 __func__, node->nd_ID, node, item ); 2149 2150 /* Reverse what we did above. That downgrades us back to reader */ 2151 atomic_add_int(&ngq->q_flags, READER_INCREMENT - WRITER_ACTIVE); 2152 if (QUEUE_ACTIVE(ngq) && NEXT_QUEUED_ITEM_CAN_PROCEED(ngq)) 2153 ng_worklist_add(node); 2154 NG_QUEUE_UNLOCK(ngq); 2155 2156 return; 2157 } 2158 #endif 2159 2160 /* Release reader lock. */ 2161 static __inline void 2162 ng_leave_read(node_p node) 2163 { 2164 atomic_subtract_rel_int(&node->nd_input_queue.q_flags, READER_INCREMENT); 2165 } 2166 2167 /* Release writer lock. */ 2168 static __inline void 2169 ng_leave_write(node_p node) 2170 { 2171 atomic_clear_rel_int(&node->nd_input_queue.q_flags, WRITER_ACTIVE); 2172 } 2173 2174 /* Purge node queue. Called on node shutdown. */ 2175 static void 2176 ng_flush_input_queue(node_p node) 2177 { 2178 struct ng_queue *ngq = &node->nd_input_queue; 2179 item_p item; 2180 2181 NG_QUEUE_LOCK(ngq); 2182 while ((item = STAILQ_FIRST(&ngq->queue)) != NULL) { 2183 STAILQ_REMOVE_HEAD(&ngq->queue, el_next); 2184 if (STAILQ_EMPTY(&ngq->queue)) 2185 atomic_clear_int(&ngq->q_flags, OP_PENDING); 2186 NG_QUEUE_UNLOCK(ngq); 2187 2188 /* If the item is supplying a callback, call it with an error */ 2189 if (item->apply != NULL) { 2190 if (item->depth == 1) 2191 item->apply->error = ENOENT; 2192 if (refcount_release(&item->apply->refs)) { 2193 (*item->apply->apply)(item->apply->context, 2194 item->apply->error); 2195 } 2196 } 2197 NG_FREE_ITEM(item); 2198 NG_QUEUE_LOCK(ngq); 2199 } 2200 NG_QUEUE_UNLOCK(ngq); 2201 } 2202 2203 /*********************************************************************** 2204 * Externally visible method for sending or queueing messages or data. 2205 ***********************************************************************/ 2206 2207 /* 2208 * The module code should have filled out the item correctly by this stage: 2209 * Common: 2210 * reference to destination node. 2211 * Reference to destination rcv hook if relevant. 2212 * apply pointer must be or NULL or reference valid struct ng_apply_info. 2213 * Data: 2214 * pointer to mbuf 2215 * Control_Message: 2216 * pointer to msg. 2217 * ID of original sender node. (return address) 2218 * Function: 2219 * Function pointer 2220 * void * argument 2221 * integer argument 2222 * 2223 * The nodes have several routines and macros to help with this task: 2224 */ 2225 2226 int 2227 ng_snd_item(item_p item, int flags) 2228 { 2229 hook_p hook; 2230 node_p node; 2231 int queue, rw; 2232 struct ng_queue *ngq; 2233 int error = 0; 2234 2235 /* We are sending item, so it must be present! */ 2236 KASSERT(item != NULL, ("ng_snd_item: item is NULL")); 2237 2238 #ifdef NETGRAPH_DEBUG 2239 _ngi_check(item, __FILE__, __LINE__); 2240 #endif 2241 2242 /* Item was sent once more, postpone apply() call. */ 2243 if (item->apply) 2244 refcount_acquire(&item->apply->refs); 2245 2246 node = NGI_NODE(item); 2247 /* Node is never optional. */ 2248 KASSERT(node != NULL, ("ng_snd_item: node is NULL")); 2249 2250 hook = NGI_HOOK(item); 2251 /* Valid hook and mbuf are mandatory for data. */ 2252 if ((item->el_flags & NGQF_TYPE) == NGQF_DATA) { 2253 KASSERT(hook != NULL, ("ng_snd_item: hook for data is NULL")); 2254 if (NGI_M(item) == NULL) 2255 ERROUT(EINVAL); 2256 CHECK_DATA_MBUF(NGI_M(item)); 2257 } 2258 2259 /* 2260 * If the item or the node specifies single threading, force 2261 * writer semantics. Similarly, the node may say one hook always 2262 * produces writers. These are overrides. 2263 */ 2264 if (((item->el_flags & NGQF_RW) == NGQF_WRITER) || 2265 (node->nd_flags & NGF_FORCE_WRITER) || 2266 (hook && (hook->hk_flags & HK_FORCE_WRITER))) { 2267 rw = NGQRW_W; 2268 } else { 2269 rw = NGQRW_R; 2270 } 2271 2272 /* 2273 * If sender or receiver requests queued delivery, or call graph 2274 * loops back from outbound to inbound path, or stack usage 2275 * level is dangerous - enqueue message. 2276 */ 2277 if ((flags & NG_QUEUE) || (hook && (hook->hk_flags & HK_QUEUE))) { 2278 queue = 1; 2279 } else if (hook && (hook->hk_flags & HK_TO_INBOUND) && 2280 curthread->td_ng_outbound) { 2281 queue = 1; 2282 } else { 2283 queue = 0; 2284 2285 /* 2286 * Most of netgraph nodes have small stack consumption and 2287 * for them 25% of free stack space is more than enough. 2288 * Nodes/hooks with higher stack usage should be marked as 2289 * HI_STACK. For them 50% of stack will be guaranteed then. 2290 * XXX: Values 25% and 50% are completely empirical. 2291 */ 2292 size_t st, su, sl; 2293 GET_STACK_USAGE(st, su); 2294 sl = st - su; 2295 if ((sl * 4 < st) || ((sl * 2 < st) && 2296 ((node->nd_flags & NGF_HI_STACK) || (hook && 2297 (hook->hk_flags & HK_HI_STACK))))) 2298 queue = 1; 2299 } 2300 2301 if (queue) { 2302 /* Put it on the queue for that node*/ 2303 ng_queue_rw(node, item, rw); 2304 return ((flags & NG_PROGRESS) ? EINPROGRESS : 0); 2305 } 2306 2307 /* 2308 * We already decided how we will be queueud or treated. 2309 * Try get the appropriate operating permission. 2310 */ 2311 if (rw == NGQRW_R) 2312 item = ng_acquire_read(node, item); 2313 else 2314 item = ng_acquire_write(node, item); 2315 2316 /* Item was queued while trying to get permission. */ 2317 if (item == NULL) 2318 return ((flags & NG_PROGRESS) ? EINPROGRESS : 0); 2319 2320 NGI_GET_NODE(item, node); /* zaps stored node */ 2321 2322 item->depth++; 2323 error = ng_apply_item(node, item, rw); /* drops r/w lock when done */ 2324 2325 /* If something is waiting on queue and ready, schedule it. */ 2326 ngq = &node->nd_input_queue; 2327 if (QUEUE_ACTIVE(ngq)) { 2328 NG_QUEUE_LOCK(ngq); 2329 if (QUEUE_ACTIVE(ngq) && NEXT_QUEUED_ITEM_CAN_PROCEED(ngq)) 2330 ng_worklist_add(node); 2331 NG_QUEUE_UNLOCK(ngq); 2332 } 2333 2334 /* 2335 * Node may go away as soon as we remove the reference. 2336 * Whatever we do, DO NOT access the node again! 2337 */ 2338 NG_NODE_UNREF(node); 2339 2340 return (error); 2341 2342 done: 2343 /* If was not sent, apply callback here. */ 2344 if (item->apply != NULL) { 2345 if (item->depth == 0 && error != 0) 2346 item->apply->error = error; 2347 if (refcount_release(&item->apply->refs)) { 2348 (*item->apply->apply)(item->apply->context, 2349 item->apply->error); 2350 } 2351 } 2352 2353 NG_FREE_ITEM(item); 2354 return (error); 2355 } 2356 2357 /* 2358 * We have an item that was possibly queued somewhere. 2359 * It should contain all the information needed 2360 * to run it on the appropriate node/hook. 2361 * If there is apply pointer and we own the last reference, call apply(). 2362 */ 2363 static int 2364 ng_apply_item(node_p node, item_p item, int rw) 2365 { 2366 hook_p hook; 2367 ng_rcvdata_t *rcvdata; 2368 ng_rcvmsg_t *rcvmsg; 2369 struct ng_apply_info *apply; 2370 int error = 0, depth; 2371 2372 /* Node and item are never optional. */ 2373 KASSERT(node != NULL, ("ng_apply_item: node is NULL")); 2374 KASSERT(item != NULL, ("ng_apply_item: item is NULL")); 2375 2376 NGI_GET_HOOK(item, hook); /* clears stored hook */ 2377 #ifdef NETGRAPH_DEBUG 2378 _ngi_check(item, __FILE__, __LINE__); 2379 #endif 2380 2381 apply = item->apply; 2382 depth = item->depth; 2383 2384 switch (item->el_flags & NGQF_TYPE) { 2385 case NGQF_DATA: 2386 /* 2387 * Check things are still ok as when we were queued. 2388 */ 2389 KASSERT(hook != NULL, ("ng_apply_item: hook for data is NULL")); 2390 if (NG_HOOK_NOT_VALID(hook) || 2391 NG_NODE_NOT_VALID(node)) { 2392 error = EIO; 2393 NG_FREE_ITEM(item); 2394 break; 2395 } 2396 /* 2397 * If no receive method, just silently drop it. 2398 * Give preference to the hook over-ride method. 2399 */ 2400 if ((!(rcvdata = hook->hk_rcvdata)) && 2401 (!(rcvdata = NG_HOOK_NODE(hook)->nd_type->rcvdata))) { 2402 error = 0; 2403 NG_FREE_ITEM(item); 2404 break; 2405 } 2406 error = (*rcvdata)(hook, item); 2407 break; 2408 case NGQF_MESG: 2409 if (hook && NG_HOOK_NOT_VALID(hook)) { 2410 /* 2411 * The hook has been zapped then we can't use it. 2412 * Immediately drop its reference. 2413 * The message may not need it. 2414 */ 2415 NG_HOOK_UNREF(hook); 2416 hook = NULL; 2417 } 2418 /* 2419 * Similarly, if the node is a zombie there is 2420 * nothing we can do with it, drop everything. 2421 */ 2422 if (NG_NODE_NOT_VALID(node)) { 2423 TRAP_ERROR(); 2424 error = EINVAL; 2425 NG_FREE_ITEM(item); 2426 break; 2427 } 2428 /* 2429 * Call the appropriate message handler for the object. 2430 * It is up to the message handler to free the message. 2431 * If it's a generic message, handle it generically, 2432 * otherwise call the type's message handler (if it exists). 2433 * XXX (race). Remember that a queued message may 2434 * reference a node or hook that has just been 2435 * invalidated. It will exist as the queue code 2436 * is holding a reference, but.. 2437 */ 2438 if ((NGI_MSG(item)->header.typecookie == NGM_GENERIC_COOKIE) && 2439 ((NGI_MSG(item)->header.flags & NGF_RESP) == 0)) { 2440 error = ng_generic_msg(node, item, hook); 2441 break; 2442 } 2443 if (((!hook) || (!(rcvmsg = hook->hk_rcvmsg))) && 2444 (!(rcvmsg = node->nd_type->rcvmsg))) { 2445 TRAP_ERROR(); 2446 error = 0; 2447 NG_FREE_ITEM(item); 2448 break; 2449 } 2450 error = (*rcvmsg)(node, item, hook); 2451 break; 2452 case NGQF_FN: 2453 case NGQF_FN2: 2454 /* 2455 * In the case of the shutdown message we allow it to hit 2456 * even if the node is invalid. 2457 */ 2458 if (NG_NODE_NOT_VALID(node) && 2459 NGI_FN(item) != &ng_rmnode) { 2460 TRAP_ERROR(); 2461 error = EINVAL; 2462 NG_FREE_ITEM(item); 2463 break; 2464 } 2465 /* Same is about some internal functions and invalid hook. */ 2466 if (hook && NG_HOOK_NOT_VALID(hook) && 2467 NGI_FN2(item) != &ng_con_part2 && 2468 NGI_FN2(item) != &ng_con_part3 && 2469 NGI_FN(item) != &ng_rmhook_part2) { 2470 TRAP_ERROR(); 2471 error = EINVAL; 2472 NG_FREE_ITEM(item); 2473 break; 2474 } 2475 2476 if ((item->el_flags & NGQF_TYPE) == NGQF_FN) { 2477 (*NGI_FN(item))(node, hook, NGI_ARG1(item), 2478 NGI_ARG2(item)); 2479 NG_FREE_ITEM(item); 2480 } else /* it is NGQF_FN2 */ 2481 error = (*NGI_FN2(item))(node, item, hook); 2482 break; 2483 } 2484 /* 2485 * We held references on some of the resources 2486 * that we took from the item. Now that we have 2487 * finished doing everything, drop those references. 2488 */ 2489 if (hook) 2490 NG_HOOK_UNREF(hook); 2491 2492 if (rw == NGQRW_R) 2493 ng_leave_read(node); 2494 else 2495 ng_leave_write(node); 2496 2497 /* Apply callback. */ 2498 if (apply != NULL) { 2499 if (depth == 1 && error != 0) 2500 apply->error = error; 2501 if (refcount_release(&apply->refs)) 2502 (*apply->apply)(apply->context, apply->error); 2503 } 2504 2505 return (error); 2506 } 2507 2508 /*********************************************************************** 2509 * Implement the 'generic' control messages 2510 ***********************************************************************/ 2511 static int 2512 ng_generic_msg(node_p here, item_p item, hook_p lasthook) 2513 { 2514 int error = 0; 2515 struct ng_mesg *msg; 2516 struct ng_mesg *resp = NULL; 2517 2518 NGI_GET_MSG(item, msg); 2519 if (msg->header.typecookie != NGM_GENERIC_COOKIE) { 2520 TRAP_ERROR(); 2521 error = EINVAL; 2522 goto out; 2523 } 2524 switch (msg->header.cmd) { 2525 case NGM_SHUTDOWN: 2526 ng_rmnode(here, NULL, NULL, 0); 2527 break; 2528 case NGM_MKPEER: 2529 { 2530 struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data; 2531 2532 if (msg->header.arglen != sizeof(*mkp)) { 2533 TRAP_ERROR(); 2534 error = EINVAL; 2535 break; 2536 } 2537 mkp->type[sizeof(mkp->type) - 1] = '\0'; 2538 mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0'; 2539 mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0'; 2540 error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type); 2541 break; 2542 } 2543 case NGM_CONNECT: 2544 { 2545 struct ngm_connect *const con = 2546 (struct ngm_connect *) msg->data; 2547 node_p node2; 2548 2549 if (msg->header.arglen != sizeof(*con)) { 2550 TRAP_ERROR(); 2551 error = EINVAL; 2552 break; 2553 } 2554 con->path[sizeof(con->path) - 1] = '\0'; 2555 con->ourhook[sizeof(con->ourhook) - 1] = '\0'; 2556 con->peerhook[sizeof(con->peerhook) - 1] = '\0'; 2557 /* Don't forget we get a reference.. */ 2558 error = ng_path2noderef(here, con->path, &node2, NULL); 2559 if (error) 2560 break; 2561 error = ng_con_nodes(item, here, con->ourhook, 2562 node2, con->peerhook); 2563 NG_NODE_UNREF(node2); 2564 break; 2565 } 2566 case NGM_NAME: 2567 { 2568 struct ngm_name *const nam = (struct ngm_name *) msg->data; 2569 2570 if (msg->header.arglen != sizeof(*nam)) { 2571 TRAP_ERROR(); 2572 error = EINVAL; 2573 break; 2574 } 2575 nam->name[sizeof(nam->name) - 1] = '\0'; 2576 error = ng_name_node(here, nam->name); 2577 break; 2578 } 2579 case NGM_RMHOOK: 2580 { 2581 struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data; 2582 hook_p hook; 2583 2584 if (msg->header.arglen != sizeof(*rmh)) { 2585 TRAP_ERROR(); 2586 error = EINVAL; 2587 break; 2588 } 2589 rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0'; 2590 if ((hook = ng_findhook(here, rmh->ourhook)) != NULL) 2591 ng_destroy_hook(hook); 2592 break; 2593 } 2594 case NGM_NODEINFO: 2595 { 2596 struct nodeinfo *ni; 2597 2598 NG_MKRESPONSE(resp, msg, sizeof(*ni), M_NOWAIT); 2599 if (resp == NULL) { 2600 error = ENOMEM; 2601 break; 2602 } 2603 2604 /* Fill in node info */ 2605 ni = (struct nodeinfo *) resp->data; 2606 if (NG_NODE_HAS_NAME(here)) 2607 strcpy(ni->name, NG_NODE_NAME(here)); 2608 strcpy(ni->type, here->nd_type->name); 2609 ni->id = ng_node2ID(here); 2610 ni->hooks = here->nd_numhooks; 2611 break; 2612 } 2613 case NGM_LISTHOOKS: 2614 { 2615 const int nhooks = here->nd_numhooks; 2616 struct hooklist *hl; 2617 struct nodeinfo *ni; 2618 hook_p hook; 2619 2620 /* Get response struct */ 2621 NG_MKRESPONSE(resp, msg, sizeof(*hl) + 2622 (nhooks * sizeof(struct linkinfo)), M_NOWAIT); 2623 if (resp == NULL) { 2624 error = ENOMEM; 2625 break; 2626 } 2627 hl = (struct hooklist *) resp->data; 2628 ni = &hl->nodeinfo; 2629 2630 /* Fill in node info */ 2631 if (NG_NODE_HAS_NAME(here)) 2632 strcpy(ni->name, NG_NODE_NAME(here)); 2633 strcpy(ni->type, here->nd_type->name); 2634 ni->id = ng_node2ID(here); 2635 2636 /* Cycle through the linked list of hooks */ 2637 ni->hooks = 0; 2638 LIST_FOREACH(hook, &here->nd_hooks, hk_hooks) { 2639 struct linkinfo *const link = &hl->link[ni->hooks]; 2640 2641 if (ni->hooks >= nhooks) { 2642 log(LOG_ERR, "%s: number of %s changed\n", 2643 __func__, "hooks"); 2644 break; 2645 } 2646 if (NG_HOOK_NOT_VALID(hook)) 2647 continue; 2648 strcpy(link->ourhook, NG_HOOK_NAME(hook)); 2649 strcpy(link->peerhook, NG_PEER_HOOK_NAME(hook)); 2650 if (NG_PEER_NODE_NAME(hook)[0] != '\0') 2651 strcpy(link->nodeinfo.name, 2652 NG_PEER_NODE_NAME(hook)); 2653 strcpy(link->nodeinfo.type, 2654 NG_PEER_NODE(hook)->nd_type->name); 2655 link->nodeinfo.id = ng_node2ID(NG_PEER_NODE(hook)); 2656 link->nodeinfo.hooks = NG_PEER_NODE(hook)->nd_numhooks; 2657 ni->hooks++; 2658 } 2659 break; 2660 } 2661 2662 case NGM_LISTNODES: 2663 { 2664 struct namelist *nl; 2665 node_p node; 2666 int i; 2667 2668 IDHASH_RLOCK(); 2669 /* Get response struct. */ 2670 NG_MKRESPONSE(resp, msg, sizeof(*nl) + 2671 (V_ng_nodes * sizeof(struct nodeinfo)), M_NOWAIT); 2672 if (resp == NULL) { 2673 IDHASH_RUNLOCK(); 2674 error = ENOMEM; 2675 break; 2676 } 2677 nl = (struct namelist *) resp->data; 2678 2679 /* Cycle through the lists of nodes. */ 2680 nl->numnames = 0; 2681 for (i = 0; i <= V_ng_ID_hmask; i++) { 2682 LIST_FOREACH(node, &V_ng_ID_hash[i], nd_idnodes) { 2683 struct nodeinfo *const np = 2684 &nl->nodeinfo[nl->numnames]; 2685 2686 if (NG_NODE_NOT_VALID(node)) 2687 continue; 2688 if (NG_NODE_HAS_NAME(node)) 2689 strcpy(np->name, NG_NODE_NAME(node)); 2690 strcpy(np->type, node->nd_type->name); 2691 np->id = ng_node2ID(node); 2692 np->hooks = node->nd_numhooks; 2693 KASSERT(nl->numnames < V_ng_nodes, 2694 ("%s: no space", __func__)); 2695 nl->numnames++; 2696 } 2697 } 2698 IDHASH_RUNLOCK(); 2699 break; 2700 } 2701 case NGM_LISTNAMES: 2702 { 2703 struct namelist *nl; 2704 node_p node; 2705 int i; 2706 2707 NAMEHASH_RLOCK(); 2708 /* Get response struct. */ 2709 NG_MKRESPONSE(resp, msg, sizeof(*nl) + 2710 (V_ng_named_nodes * sizeof(struct nodeinfo)), M_NOWAIT); 2711 if (resp == NULL) { 2712 NAMEHASH_RUNLOCK(); 2713 error = ENOMEM; 2714 break; 2715 } 2716 nl = (struct namelist *) resp->data; 2717 2718 /* Cycle through the lists of nodes. */ 2719 nl->numnames = 0; 2720 for (i = 0; i <= V_ng_name_hmask; i++) { 2721 LIST_FOREACH(node, &V_ng_name_hash[i], nd_nodes) { 2722 struct nodeinfo *const np = 2723 &nl->nodeinfo[nl->numnames]; 2724 2725 if (NG_NODE_NOT_VALID(node)) 2726 continue; 2727 strcpy(np->name, NG_NODE_NAME(node)); 2728 strcpy(np->type, node->nd_type->name); 2729 np->id = ng_node2ID(node); 2730 np->hooks = node->nd_numhooks; 2731 KASSERT(nl->numnames < V_ng_named_nodes, 2732 ("%s: no space", __func__)); 2733 nl->numnames++; 2734 } 2735 } 2736 NAMEHASH_RUNLOCK(); 2737 break; 2738 } 2739 2740 case NGM_LISTTYPES: 2741 { 2742 struct typelist *tl; 2743 struct ng_type *type; 2744 int num = 0; 2745 2746 TYPELIST_RLOCK(); 2747 /* Count number of types */ 2748 LIST_FOREACH(type, &ng_typelist, types) 2749 num++; 2750 2751 /* Get response struct */ 2752 NG_MKRESPONSE(resp, msg, sizeof(*tl) + 2753 (num * sizeof(struct typeinfo)), M_NOWAIT); 2754 if (resp == NULL) { 2755 TYPELIST_RUNLOCK(); 2756 error = ENOMEM; 2757 break; 2758 } 2759 tl = (struct typelist *) resp->data; 2760 2761 /* Cycle through the linked list of types */ 2762 tl->numtypes = 0; 2763 LIST_FOREACH(type, &ng_typelist, types) { 2764 struct typeinfo *const tp = &tl->typeinfo[tl->numtypes]; 2765 2766 strcpy(tp->type_name, type->name); 2767 tp->numnodes = type->refs - 1; /* don't count list */ 2768 KASSERT(tl->numtypes < num, ("%s: no space", __func__)); 2769 tl->numtypes++; 2770 } 2771 TYPELIST_RUNLOCK(); 2772 break; 2773 } 2774 2775 case NGM_BINARY2ASCII: 2776 { 2777 int bufSize = 1024; 2778 const struct ng_parse_type *argstype; 2779 const struct ng_cmdlist *c; 2780 struct ng_mesg *binary, *ascii; 2781 2782 /* Data area must contain a valid netgraph message */ 2783 binary = (struct ng_mesg *)msg->data; 2784 if (msg->header.arglen < sizeof(struct ng_mesg) || 2785 (msg->header.arglen - sizeof(struct ng_mesg) < 2786 binary->header.arglen)) { 2787 TRAP_ERROR(); 2788 error = EINVAL; 2789 break; 2790 } 2791 retry_b2a: 2792 /* Get a response message with lots of room */ 2793 NG_MKRESPONSE(resp, msg, sizeof(*ascii) + bufSize, M_NOWAIT); 2794 if (resp == NULL) { 2795 error = ENOMEM; 2796 break; 2797 } 2798 ascii = (struct ng_mesg *)resp->data; 2799 2800 /* Copy binary message header to response message payload */ 2801 bcopy(binary, ascii, sizeof(*binary)); 2802 2803 /* Find command by matching typecookie and command number */ 2804 for (c = here->nd_type->cmdlist; c != NULL && c->name != NULL; 2805 c++) { 2806 if (binary->header.typecookie == c->cookie && 2807 binary->header.cmd == c->cmd) 2808 break; 2809 } 2810 if (c == NULL || c->name == NULL) { 2811 for (c = ng_generic_cmds; c->name != NULL; c++) { 2812 if (binary->header.typecookie == c->cookie && 2813 binary->header.cmd == c->cmd) 2814 break; 2815 } 2816 if (c->name == NULL) { 2817 NG_FREE_MSG(resp); 2818 error = ENOSYS; 2819 break; 2820 } 2821 } 2822 2823 /* Convert command name to ASCII */ 2824 snprintf(ascii->header.cmdstr, sizeof(ascii->header.cmdstr), 2825 "%s", c->name); 2826 2827 /* Convert command arguments to ASCII */ 2828 argstype = (binary->header.flags & NGF_RESP) ? 2829 c->respType : c->mesgType; 2830 if (argstype == NULL) { 2831 *ascii->data = '\0'; 2832 } else { 2833 error = ng_unparse(argstype, (u_char *)binary->data, 2834 ascii->data, bufSize); 2835 if (error == ERANGE) { 2836 NG_FREE_MSG(resp); 2837 bufSize *= 2; 2838 goto retry_b2a; 2839 } else if (error) { 2840 NG_FREE_MSG(resp); 2841 break; 2842 } 2843 } 2844 2845 /* Return the result as struct ng_mesg plus ASCII string */ 2846 bufSize = strlen(ascii->data) + 1; 2847 ascii->header.arglen = bufSize; 2848 resp->header.arglen = sizeof(*ascii) + bufSize; 2849 break; 2850 } 2851 2852 case NGM_ASCII2BINARY: 2853 { 2854 int bufSize = 20 * 1024; /* XXX hard coded constant */ 2855 const struct ng_cmdlist *c; 2856 const struct ng_parse_type *argstype; 2857 struct ng_mesg *ascii, *binary; 2858 int off = 0; 2859 2860 /* Data area must contain at least a struct ng_mesg + '\0' */ 2861 ascii = (struct ng_mesg *)msg->data; 2862 if ((msg->header.arglen < sizeof(*ascii) + 1) || 2863 (ascii->header.arglen < 1) || 2864 (msg->header.arglen < sizeof(*ascii) + 2865 ascii->header.arglen)) { 2866 TRAP_ERROR(); 2867 error = EINVAL; 2868 break; 2869 } 2870 ascii->data[ascii->header.arglen - 1] = '\0'; 2871 2872 /* Get a response message with lots of room */ 2873 NG_MKRESPONSE(resp, msg, sizeof(*binary) + bufSize, M_NOWAIT); 2874 if (resp == NULL) { 2875 error = ENOMEM; 2876 break; 2877 } 2878 binary = (struct ng_mesg *)resp->data; 2879 2880 /* Copy ASCII message header to response message payload */ 2881 bcopy(ascii, binary, sizeof(*ascii)); 2882 2883 /* Find command by matching ASCII command string */ 2884 for (c = here->nd_type->cmdlist; 2885 c != NULL && c->name != NULL; c++) { 2886 if (strcmp(ascii->header.cmdstr, c->name) == 0) 2887 break; 2888 } 2889 if (c == NULL || c->name == NULL) { 2890 for (c = ng_generic_cmds; c->name != NULL; c++) { 2891 if (strcmp(ascii->header.cmdstr, c->name) == 0) 2892 break; 2893 } 2894 if (c->name == NULL) { 2895 NG_FREE_MSG(resp); 2896 error = ENOSYS; 2897 break; 2898 } 2899 } 2900 2901 /* Convert command name to binary */ 2902 binary->header.cmd = c->cmd; 2903 binary->header.typecookie = c->cookie; 2904 2905 /* Convert command arguments to binary */ 2906 argstype = (binary->header.flags & NGF_RESP) ? 2907 c->respType : c->mesgType; 2908 if (argstype == NULL) { 2909 bufSize = 0; 2910 } else { 2911 if ((error = ng_parse(argstype, ascii->data, &off, 2912 (u_char *)binary->data, &bufSize)) != 0) { 2913 NG_FREE_MSG(resp); 2914 break; 2915 } 2916 } 2917 2918 /* Return the result */ 2919 binary->header.arglen = bufSize; 2920 resp->header.arglen = sizeof(*binary) + bufSize; 2921 break; 2922 } 2923 2924 case NGM_TEXT_CONFIG: 2925 case NGM_TEXT_STATUS: 2926 /* 2927 * This one is tricky as it passes the command down to the 2928 * actual node, even though it is a generic type command. 2929 * This means we must assume that the item/msg is already freed 2930 * when control passes back to us. 2931 */ 2932 if (here->nd_type->rcvmsg != NULL) { 2933 NGI_MSG(item) = msg; /* put it back as we found it */ 2934 return((*here->nd_type->rcvmsg)(here, item, lasthook)); 2935 } 2936 /* Fall through if rcvmsg not supported */ 2937 default: 2938 TRAP_ERROR(); 2939 error = EINVAL; 2940 } 2941 /* 2942 * Sometimes a generic message may be statically allocated 2943 * to avoid problems with allocating when in tight memory situations. 2944 * Don't free it if it is so. 2945 * I break them apart here, because erros may cause a free if the item 2946 * in which case we'd be doing it twice. 2947 * they are kept together above, to simplify freeing. 2948 */ 2949 out: 2950 NG_RESPOND_MSG(error, here, item, resp); 2951 NG_FREE_MSG(msg); 2952 return (error); 2953 } 2954 2955 /************************************************************************ 2956 Queue element get/free routines 2957 ************************************************************************/ 2958 2959 uma_zone_t ng_qzone; 2960 uma_zone_t ng_qdzone; 2961 static int numthreads = 0; /* number of queue threads */ 2962 static int maxalloc = 4096;/* limit the damage of a leak */ 2963 static int maxdata = 4096; /* limit the damage of a DoS */ 2964 2965 SYSCTL_INT(_net_graph, OID_AUTO, threads, CTLFLAG_RDTUN, &numthreads, 2966 0, "Number of queue processing threads"); 2967 SYSCTL_INT(_net_graph, OID_AUTO, maxalloc, CTLFLAG_RDTUN, &maxalloc, 2968 0, "Maximum number of non-data queue items to allocate"); 2969 SYSCTL_INT(_net_graph, OID_AUTO, maxdata, CTLFLAG_RDTUN, &maxdata, 2970 0, "Maximum number of data queue items to allocate"); 2971 2972 #ifdef NETGRAPH_DEBUG 2973 static TAILQ_HEAD(, ng_item) ng_itemlist = TAILQ_HEAD_INITIALIZER(ng_itemlist); 2974 static int allocated; /* number of items malloc'd */ 2975 #endif 2976 2977 /* 2978 * Get a queue entry. 2979 * This is usually called when a packet first enters netgraph. 2980 * By definition, this is usually from an interrupt, or from a user. 2981 * Users are not so important, but try be quick for the times that it's 2982 * an interrupt. 2983 */ 2984 static __inline item_p 2985 ng_alloc_item(int type, int flags) 2986 { 2987 item_p item; 2988 2989 KASSERT(((type & ~NGQF_TYPE) == 0), 2990 ("%s: incorrect item type: %d", __func__, type)); 2991 2992 item = uma_zalloc((type == NGQF_DATA) ? ng_qdzone : ng_qzone, 2993 ((flags & NG_WAITOK) ? M_WAITOK : M_NOWAIT) | M_ZERO); 2994 2995 if (item) { 2996 item->el_flags = type; 2997 #ifdef NETGRAPH_DEBUG 2998 mtx_lock(&ngq_mtx); 2999 TAILQ_INSERT_TAIL(&ng_itemlist, item, all); 3000 allocated++; 3001 mtx_unlock(&ngq_mtx); 3002 #endif 3003 } 3004 3005 return (item); 3006 } 3007 3008 /* 3009 * Release a queue entry 3010 */ 3011 void 3012 ng_free_item(item_p item) 3013 { 3014 /* 3015 * The item may hold resources on its own. We need to free 3016 * these before we can free the item. What they are depends upon 3017 * what kind of item it is. it is important that nodes zero 3018 * out pointers to resources that they remove from the item 3019 * or we release them again here. 3020 */ 3021 switch (item->el_flags & NGQF_TYPE) { 3022 case NGQF_DATA: 3023 /* If we have an mbuf still attached.. */ 3024 NG_FREE_M(_NGI_M(item)); 3025 break; 3026 case NGQF_MESG: 3027 _NGI_RETADDR(item) = 0; 3028 NG_FREE_MSG(_NGI_MSG(item)); 3029 break; 3030 case NGQF_FN: 3031 case NGQF_FN2: 3032 /* nothing to free really, */ 3033 _NGI_FN(item) = NULL; 3034 _NGI_ARG1(item) = NULL; 3035 _NGI_ARG2(item) = 0; 3036 break; 3037 } 3038 /* If we still have a node or hook referenced... */ 3039 _NGI_CLR_NODE(item); 3040 _NGI_CLR_HOOK(item); 3041 3042 #ifdef NETGRAPH_DEBUG 3043 mtx_lock(&ngq_mtx); 3044 TAILQ_REMOVE(&ng_itemlist, item, all); 3045 allocated--; 3046 mtx_unlock(&ngq_mtx); 3047 #endif 3048 uma_zfree(((item->el_flags & NGQF_TYPE) == NGQF_DATA) ? 3049 ng_qdzone : ng_qzone, item); 3050 } 3051 3052 /* 3053 * Change type of the queue entry. 3054 * Possibly reallocates it from another UMA zone. 3055 */ 3056 static __inline item_p 3057 ng_realloc_item(item_p pitem, int type, int flags) 3058 { 3059 item_p item; 3060 int from, to; 3061 3062 KASSERT((pitem != NULL), ("%s: can't reallocate NULL", __func__)); 3063 KASSERT(((type & ~NGQF_TYPE) == 0), 3064 ("%s: incorrect item type: %d", __func__, type)); 3065 3066 from = ((pitem->el_flags & NGQF_TYPE) == NGQF_DATA); 3067 to = (type == NGQF_DATA); 3068 if (from != to) { 3069 /* If reallocation is required do it and copy item. */ 3070 if ((item = ng_alloc_item(type, flags)) == NULL) { 3071 ng_free_item(pitem); 3072 return (NULL); 3073 } 3074 *item = *pitem; 3075 ng_free_item(pitem); 3076 } else 3077 item = pitem; 3078 item->el_flags = (item->el_flags & ~NGQF_TYPE) | type; 3079 3080 return (item); 3081 } 3082 3083 /************************************************************************ 3084 Module routines 3085 ************************************************************************/ 3086 3087 /* 3088 * Handle the loading/unloading of a netgraph node type module 3089 */ 3090 int 3091 ng_mod_event(module_t mod, int event, void *data) 3092 { 3093 struct ng_type *const type = data; 3094 int error = 0; 3095 3096 switch (event) { 3097 case MOD_LOAD: 3098 3099 /* Register new netgraph node type */ 3100 if ((error = ng_newtype(type)) != 0) 3101 break; 3102 3103 /* Call type specific code */ 3104 if (type->mod_event != NULL) 3105 if ((error = (*type->mod_event)(mod, event, data))) { 3106 TYPELIST_WLOCK(); 3107 type->refs--; /* undo it */ 3108 LIST_REMOVE(type, types); 3109 TYPELIST_WUNLOCK(); 3110 } 3111 break; 3112 3113 case MOD_UNLOAD: 3114 if (type->refs > 1) { /* make sure no nodes exist! */ 3115 error = EBUSY; 3116 } else { 3117 if (type->refs == 0) /* failed load, nothing to undo */ 3118 break; 3119 if (type->mod_event != NULL) { /* check with type */ 3120 error = (*type->mod_event)(mod, event, data); 3121 if (error != 0) /* type refuses.. */ 3122 break; 3123 } 3124 TYPELIST_WLOCK(); 3125 LIST_REMOVE(type, types); 3126 TYPELIST_WUNLOCK(); 3127 } 3128 break; 3129 3130 default: 3131 if (type->mod_event != NULL) 3132 error = (*type->mod_event)(mod, event, data); 3133 else 3134 error = EOPNOTSUPP; /* XXX ? */ 3135 break; 3136 } 3137 return (error); 3138 } 3139 3140 static void 3141 vnet_netgraph_init(const void *unused __unused) 3142 { 3143 3144 /* We start with small hashes, but they can grow. */ 3145 V_ng_ID_hash = hashinit(16, M_NETGRAPH_NODE, &V_ng_ID_hmask); 3146 V_ng_name_hash = hashinit(16, M_NETGRAPH_NODE, &V_ng_name_hmask); 3147 } 3148 VNET_SYSINIT(vnet_netgraph_init, SI_SUB_NETGRAPH, SI_ORDER_FIRST, 3149 vnet_netgraph_init, NULL); 3150 3151 #ifdef VIMAGE 3152 static void 3153 vnet_netgraph_uninit(const void *unused __unused) 3154 { 3155 node_p node = NULL, last_killed = NULL; 3156 int i; 3157 3158 do { 3159 /* Find a node to kill */ 3160 IDHASH_RLOCK(); 3161 for (i = 0; i <= V_ng_ID_hmask; i++) { 3162 LIST_FOREACH(node, &V_ng_ID_hash[i], nd_idnodes) { 3163 if (node != &ng_deadnode) { 3164 NG_NODE_REF(node); 3165 break; 3166 } 3167 } 3168 if (node != NULL) 3169 break; 3170 } 3171 IDHASH_RUNLOCK(); 3172 3173 /* Attempt to kill it only if it is a regular node */ 3174 if (node != NULL) { 3175 if (node == last_killed) { 3176 if (node->nd_flags & NGF_REALLY_DIE) 3177 panic("ng node %s won't die", 3178 node->nd_name); 3179 /* The node persisted itself. Try again. */ 3180 node->nd_flags |= NGF_REALLY_DIE; 3181 } 3182 ng_rmnode(node, NULL, NULL, 0); 3183 NG_NODE_UNREF(node); 3184 last_killed = node; 3185 } 3186 } while (node != NULL); 3187 3188 hashdestroy(V_ng_name_hash, M_NETGRAPH_NODE, V_ng_name_hmask); 3189 hashdestroy(V_ng_ID_hash, M_NETGRAPH_NODE, V_ng_ID_hmask); 3190 } 3191 VNET_SYSUNINIT(vnet_netgraph_uninit, SI_SUB_NETGRAPH, SI_ORDER_FIRST, 3192 vnet_netgraph_uninit, NULL); 3193 #endif /* VIMAGE */ 3194 3195 /* 3196 * Handle loading and unloading for this code. 3197 * The only thing we need to link into is the NETISR strucure. 3198 */ 3199 static int 3200 ngb_mod_event(module_t mod, int event, void *data) 3201 { 3202 struct proc *p; 3203 struct thread *td; 3204 int i, error = 0; 3205 3206 switch (event) { 3207 case MOD_LOAD: 3208 /* Initialize everything. */ 3209 NG_WORKLIST_LOCK_INIT(); 3210 rw_init(&ng_typelist_lock, "netgraph types"); 3211 rw_init(&ng_idhash_lock, "netgraph idhash"); 3212 rw_init(&ng_namehash_lock, "netgraph namehash"); 3213 rw_init(&ng_topo_lock, "netgraph topology mutex"); 3214 #ifdef NETGRAPH_DEBUG 3215 mtx_init(&ng_nodelist_mtx, "netgraph nodelist mutex", NULL, 3216 MTX_DEF); 3217 mtx_init(&ngq_mtx, "netgraph item list mutex", NULL, 3218 MTX_DEF); 3219 #endif 3220 ng_qzone = uma_zcreate("NetGraph items", sizeof(struct ng_item), 3221 NULL, NULL, NULL, NULL, UMA_ALIGN_CACHE, 0); 3222 uma_zone_set_max(ng_qzone, maxalloc); 3223 ng_qdzone = uma_zcreate("NetGraph data items", 3224 sizeof(struct ng_item), NULL, NULL, NULL, NULL, 3225 UMA_ALIGN_CACHE, 0); 3226 uma_zone_set_max(ng_qdzone, maxdata); 3227 /* Autoconfigure number of threads. */ 3228 if (numthreads <= 0) 3229 numthreads = mp_ncpus; 3230 /* Create threads. */ 3231 p = NULL; /* start with no process */ 3232 for (i = 0; i < numthreads; i++) { 3233 if (kproc_kthread_add(ngthread, NULL, &p, &td, 3234 RFHIGHPID, 0, "ng_queue", "ng_queue%d", i)) { 3235 numthreads = i; 3236 break; 3237 } 3238 } 3239 break; 3240 case MOD_UNLOAD: 3241 /* You can't unload it because an interface may be using it. */ 3242 error = EBUSY; 3243 break; 3244 default: 3245 error = EOPNOTSUPP; 3246 break; 3247 } 3248 return (error); 3249 } 3250 3251 static moduledata_t netgraph_mod = { 3252 "netgraph", 3253 ngb_mod_event, 3254 (NULL) 3255 }; 3256 DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_NETGRAPH, SI_ORDER_FIRST); 3257 SYSCTL_NODE(_net, OID_AUTO, graph, CTLFLAG_RW | CTLFLAG_MPSAFE, 0, 3258 "netgraph Family"); 3259 SYSCTL_INT(_net_graph, OID_AUTO, abi_version, CTLFLAG_RD, SYSCTL_NULL_INT_PTR, NG_ABI_VERSION,""); 3260 SYSCTL_INT(_net_graph, OID_AUTO, msg_version, CTLFLAG_RD, SYSCTL_NULL_INT_PTR, NG_VERSION, ""); 3261 3262 #ifdef NETGRAPH_DEBUG 3263 void 3264 dumphook (hook_p hook, char *file, int line) 3265 { 3266 printf("hook: name %s, %d refs, Last touched:\n", 3267 _NG_HOOK_NAME(hook), hook->hk_refs); 3268 printf(" Last active @ %s, line %d\n", 3269 hook->lastfile, hook->lastline); 3270 if (line) { 3271 printf(" problem discovered at file %s, line %d\n", file, line); 3272 #ifdef KDB 3273 kdb_backtrace(); 3274 #endif 3275 } 3276 } 3277 3278 void 3279 dumpnode(node_p node, char *file, int line) 3280 { 3281 printf("node: ID [%x]: type '%s', %d hooks, flags 0x%x, %d refs, %s:\n", 3282 _NG_NODE_ID(node), node->nd_type->name, 3283 node->nd_numhooks, node->nd_flags, 3284 node->nd_refs, node->nd_name); 3285 printf(" Last active @ %s, line %d\n", 3286 node->lastfile, node->lastline); 3287 if (line) { 3288 printf(" problem discovered at file %s, line %d\n", file, line); 3289 #ifdef KDB 3290 kdb_backtrace(); 3291 #endif 3292 } 3293 } 3294 3295 void 3296 dumpitem(item_p item, char *file, int line) 3297 { 3298 printf(" ACTIVE item, last used at %s, line %d", 3299 item->lastfile, item->lastline); 3300 switch(item->el_flags & NGQF_TYPE) { 3301 case NGQF_DATA: 3302 printf(" - [data]\n"); 3303 break; 3304 case NGQF_MESG: 3305 printf(" - retaddr[%d]:\n", _NGI_RETADDR(item)); 3306 break; 3307 case NGQF_FN: 3308 printf(" - fn@%p (%p, %p, %p, %d (%x))\n", 3309 _NGI_FN(item), 3310 _NGI_NODE(item), 3311 _NGI_HOOK(item), 3312 item->body.fn.fn_arg1, 3313 item->body.fn.fn_arg2, 3314 item->body.fn.fn_arg2); 3315 break; 3316 case NGQF_FN2: 3317 printf(" - fn2@%p (%p, %p, %p, %d (%x))\n", 3318 _NGI_FN2(item), 3319 _NGI_NODE(item), 3320 _NGI_HOOK(item), 3321 item->body.fn.fn_arg1, 3322 item->body.fn.fn_arg2, 3323 item->body.fn.fn_arg2); 3324 break; 3325 } 3326 if (line) { 3327 printf(" problem discovered at file %s, line %d\n", file, line); 3328 if (_NGI_NODE(item)) { 3329 printf("node %p ([%x])\n", 3330 _NGI_NODE(item), ng_node2ID(_NGI_NODE(item))); 3331 } 3332 } 3333 } 3334 3335 static void 3336 ng_dumpitems(void) 3337 { 3338 item_p item; 3339 int i = 1; 3340 TAILQ_FOREACH(item, &ng_itemlist, all) { 3341 printf("[%d] ", i++); 3342 dumpitem(item, NULL, 0); 3343 } 3344 } 3345 3346 static void 3347 ng_dumpnodes(void) 3348 { 3349 node_p node; 3350 int i = 1; 3351 mtx_lock(&ng_nodelist_mtx); 3352 SLIST_FOREACH(node, &ng_allnodes, nd_all) { 3353 printf("[%d] ", i++); 3354 dumpnode(node, NULL, 0); 3355 } 3356 mtx_unlock(&ng_nodelist_mtx); 3357 } 3358 3359 static void 3360 ng_dumphooks(void) 3361 { 3362 hook_p hook; 3363 int i = 1; 3364 mtx_lock(&ng_nodelist_mtx); 3365 SLIST_FOREACH(hook, &ng_allhooks, hk_all) { 3366 printf("[%d] ", i++); 3367 dumphook(hook, NULL, 0); 3368 } 3369 mtx_unlock(&ng_nodelist_mtx); 3370 } 3371 3372 static int 3373 sysctl_debug_ng_dump_items(SYSCTL_HANDLER_ARGS) 3374 { 3375 int error; 3376 int val; 3377 3378 val = allocated; 3379 error = sysctl_handle_int(oidp, &val, 0, req); 3380 if (error != 0 || req->newptr == NULL) 3381 return (error); 3382 if (val == 42) { 3383 ng_dumpitems(); 3384 ng_dumpnodes(); 3385 ng_dumphooks(); 3386 } 3387 return (0); 3388 } 3389 3390 SYSCTL_PROC(_debug, OID_AUTO, ng_dump_items, 3391 CTLTYPE_INT | CTLFLAG_RW | CTLFLAG_MPSAFE, 0, sizeof(int), 3392 sysctl_debug_ng_dump_items, "I", 3393 "Number of allocated items"); 3394 #endif /* NETGRAPH_DEBUG */ 3395 3396 /*********************************************************************** 3397 * Worklist routines 3398 **********************************************************************/ 3399 /* 3400 * Pick a node off the list of nodes with work, 3401 * try get an item to process off it. Remove the node from the list. 3402 */ 3403 static void 3404 ngthread(void *arg) 3405 { 3406 for (;;) { 3407 struct epoch_tracker et; 3408 node_p node; 3409 3410 /* Get node from the worklist. */ 3411 NG_WORKLIST_LOCK(); 3412 while ((node = STAILQ_FIRST(&ng_worklist)) == NULL) 3413 NG_WORKLIST_SLEEP(); 3414 STAILQ_REMOVE_HEAD(&ng_worklist, nd_input_queue.q_work); 3415 NG_WORKLIST_UNLOCK(); 3416 CURVNET_SET(node->nd_vnet); 3417 CTR3(KTR_NET, "%20s: node [%x] (%p) taken off worklist", 3418 __func__, node->nd_ID, node); 3419 /* 3420 * We have the node. We also take over the reference 3421 * that the list had on it. 3422 * Now process as much as you can, until it won't 3423 * let you have another item off the queue. 3424 * All this time, keep the reference 3425 * that lets us be sure that the node still exists. 3426 * Let the reference go at the last minute. 3427 */ 3428 NET_EPOCH_ENTER(et); 3429 for (;;) { 3430 item_p item; 3431 int rw; 3432 3433 NG_QUEUE_LOCK(&node->nd_input_queue); 3434 item = ng_dequeue(node, &rw); 3435 if (item == NULL) { 3436 node->nd_input_queue.q_flags2 &= ~NGQ2_WORKQ; 3437 NG_QUEUE_UNLOCK(&node->nd_input_queue); 3438 break; /* go look for another node */ 3439 } else { 3440 NG_QUEUE_UNLOCK(&node->nd_input_queue); 3441 NGI_GET_NODE(item, node); /* zaps stored node */ 3442 ng_apply_item(node, item, rw); 3443 NG_NODE_UNREF(node); 3444 } 3445 } 3446 NET_EPOCH_EXIT(et); 3447 NG_NODE_UNREF(node); 3448 CURVNET_RESTORE(); 3449 } 3450 } 3451 3452 /* 3453 * XXX 3454 * It's possible that a debugging NG_NODE_REF may need 3455 * to be outside the mutex zone 3456 */ 3457 static void 3458 ng_worklist_add(node_p node) 3459 { 3460 3461 mtx_assert(&node->nd_input_queue.q_mtx, MA_OWNED); 3462 3463 if ((node->nd_input_queue.q_flags2 & NGQ2_WORKQ) == 0) { 3464 /* 3465 * If we are not already on the work queue, 3466 * then put us on. 3467 */ 3468 node->nd_input_queue.q_flags2 |= NGQ2_WORKQ; 3469 NG_NODE_REF(node); /* XXX safe in mutex? */ 3470 NG_WORKLIST_LOCK(); 3471 STAILQ_INSERT_TAIL(&ng_worklist, node, nd_input_queue.q_work); 3472 NG_WORKLIST_UNLOCK(); 3473 CTR3(KTR_NET, "%20s: node [%x] (%p) put on worklist", __func__, 3474 node->nd_ID, node); 3475 NG_WORKLIST_WAKEUP(); 3476 } else { 3477 CTR3(KTR_NET, "%20s: node [%x] (%p) already on worklist", 3478 __func__, node->nd_ID, node); 3479 } 3480 } 3481 3482 /*********************************************************************** 3483 * Externally useable functions to set up a queue item ready for sending 3484 ***********************************************************************/ 3485 3486 #ifdef NETGRAPH_DEBUG 3487 #define ITEM_DEBUG_CHECKS \ 3488 do { \ 3489 if (NGI_NODE(item) ) { \ 3490 printf("item already has node"); \ 3491 kdb_enter(KDB_WHY_NETGRAPH, "has node"); \ 3492 NGI_CLR_NODE(item); \ 3493 } \ 3494 if (NGI_HOOK(item) ) { \ 3495 printf("item already has hook"); \ 3496 kdb_enter(KDB_WHY_NETGRAPH, "has hook"); \ 3497 NGI_CLR_HOOK(item); \ 3498 } \ 3499 } while (0) 3500 #else 3501 #define ITEM_DEBUG_CHECKS 3502 #endif 3503 3504 /* 3505 * Put mbuf into the item. 3506 * Hook and node references will be removed when the item is dequeued. 3507 * (or equivalent) 3508 * (XXX) Unsafe because no reference held by peer on remote node. 3509 * remote node might go away in this timescale. 3510 * We know the hooks can't go away because that would require getting 3511 * a writer item on both nodes and we must have at least a reader 3512 * here to be able to do this. 3513 * Note that the hook loaded is the REMOTE hook. 3514 * 3515 * This is possibly in the critical path for new data. 3516 */ 3517 item_p 3518 ng_package_data(struct mbuf *m, int flags) 3519 { 3520 item_p item; 3521 3522 if ((item = ng_alloc_item(NGQF_DATA, flags)) == NULL) { 3523 NG_FREE_M(m); 3524 return (NULL); 3525 } 3526 ITEM_DEBUG_CHECKS; 3527 item->el_flags |= NGQF_READER; 3528 NGI_M(item) = m; 3529 return (item); 3530 } 3531 3532 /* 3533 * Allocate a queue item and put items into it.. 3534 * Evaluate the address as this will be needed to queue it and 3535 * to work out what some of the fields should be. 3536 * Hook and node references will be removed when the item is dequeued. 3537 * (or equivalent) 3538 */ 3539 item_p 3540 ng_package_msg(struct ng_mesg *msg, int flags) 3541 { 3542 item_p item; 3543 3544 if ((item = ng_alloc_item(NGQF_MESG, flags)) == NULL) { 3545 NG_FREE_MSG(msg); 3546 return (NULL); 3547 } 3548 ITEM_DEBUG_CHECKS; 3549 /* Messages items count as writers unless explicitly exempted. */ 3550 if (msg->header.cmd & NGM_READONLY) 3551 item->el_flags |= NGQF_READER; 3552 else 3553 item->el_flags |= NGQF_WRITER; 3554 /* 3555 * Set the current lasthook into the queue item 3556 */ 3557 NGI_MSG(item) = msg; 3558 NGI_RETADDR(item) = 0; 3559 return (item); 3560 } 3561 3562 #define SET_RETADDR(item, here, retaddr) \ 3563 do { /* Data or fn items don't have retaddrs */ \ 3564 if ((item->el_flags & NGQF_TYPE) == NGQF_MESG) { \ 3565 if (retaddr) { \ 3566 NGI_RETADDR(item) = retaddr; \ 3567 } else { \ 3568 /* \ 3569 * The old return address should be ok. \ 3570 * If there isn't one, use the address \ 3571 * here. \ 3572 */ \ 3573 if (NGI_RETADDR(item) == 0) { \ 3574 NGI_RETADDR(item) \ 3575 = ng_node2ID(here); \ 3576 } \ 3577 } \ 3578 } \ 3579 } while (0) 3580 3581 int 3582 ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr) 3583 { 3584 hook_p peer; 3585 node_p peernode; 3586 ITEM_DEBUG_CHECKS; 3587 /* 3588 * Quick sanity check.. 3589 * Since a hook holds a reference on its node, once we know 3590 * that the peer is still connected (even if invalid,) we know 3591 * that the peer node is present, though maybe invalid. 3592 */ 3593 TOPOLOGY_RLOCK(); 3594 if ((hook == NULL) || NG_HOOK_NOT_VALID(hook) || 3595 NG_HOOK_NOT_VALID(peer = NG_HOOK_PEER(hook)) || 3596 NG_NODE_NOT_VALID(peernode = NG_PEER_NODE(hook))) { 3597 NG_FREE_ITEM(item); 3598 TRAP_ERROR(); 3599 TOPOLOGY_RUNLOCK(); 3600 return (ENETDOWN); 3601 } 3602 3603 /* 3604 * Transfer our interest to the other (peer) end. 3605 */ 3606 NG_HOOK_REF(peer); 3607 NG_NODE_REF(peernode); 3608 NGI_SET_HOOK(item, peer); 3609 NGI_SET_NODE(item, peernode); 3610 SET_RETADDR(item, here, retaddr); 3611 3612 TOPOLOGY_RUNLOCK(); 3613 3614 return (0); 3615 } 3616 3617 int 3618 ng_address_path(node_p here, item_p item, const char *address, ng_ID_t retaddr) 3619 { 3620 node_p dest = NULL; 3621 hook_p hook = NULL; 3622 int error; 3623 3624 ITEM_DEBUG_CHECKS; 3625 /* 3626 * Note that ng_path2noderef increments the reference count 3627 * on the node for us if it finds one. So we don't have to. 3628 */ 3629 error = ng_path2noderef(here, address, &dest, &hook); 3630 if (error) { 3631 NG_FREE_ITEM(item); 3632 return (error); 3633 } 3634 NGI_SET_NODE(item, dest); 3635 if (hook) 3636 NGI_SET_HOOK(item, hook); 3637 3638 SET_RETADDR(item, here, retaddr); 3639 return (0); 3640 } 3641 3642 int 3643 ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr) 3644 { 3645 node_p dest; 3646 3647 ITEM_DEBUG_CHECKS; 3648 /* 3649 * Find the target node. 3650 */ 3651 dest = ng_ID2noderef(ID); /* GETS REFERENCE! */ 3652 if (dest == NULL) { 3653 NG_FREE_ITEM(item); 3654 TRAP_ERROR(); 3655 return(EINVAL); 3656 } 3657 /* Fill out the contents */ 3658 NGI_SET_NODE(item, dest); 3659 NGI_CLR_HOOK(item); 3660 SET_RETADDR(item, here, retaddr); 3661 return (0); 3662 } 3663 3664 /* 3665 * special case to send a message to self (e.g. destroy node) 3666 * Possibly indicate an arrival hook too. 3667 * Useful for removing that hook :-) 3668 */ 3669 item_p 3670 ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg) 3671 { 3672 item_p item; 3673 3674 /* 3675 * Find the target node. 3676 * If there is a HOOK argument, then use that in preference 3677 * to the address. 3678 */ 3679 if ((item = ng_alloc_item(NGQF_MESG, NG_NOFLAGS)) == NULL) { 3680 NG_FREE_MSG(msg); 3681 return (NULL); 3682 } 3683 3684 /* Fill out the contents */ 3685 item->el_flags |= NGQF_WRITER; 3686 NG_NODE_REF(here); 3687 NGI_SET_NODE(item, here); 3688 if (hook) { 3689 NG_HOOK_REF(hook); 3690 NGI_SET_HOOK(item, hook); 3691 } 3692 NGI_MSG(item) = msg; 3693 NGI_RETADDR(item) = ng_node2ID(here); 3694 return (item); 3695 } 3696 3697 /* 3698 * Send ng_item_fn function call to the specified node. 3699 */ 3700 3701 int 3702 ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2) 3703 { 3704 3705 return ng_send_fn1(node, hook, fn, arg1, arg2, NG_NOFLAGS); 3706 } 3707 3708 int 3709 ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void * arg1, int arg2, 3710 int flags) 3711 { 3712 item_p item; 3713 3714 if ((item = ng_alloc_item(NGQF_FN, flags)) == NULL) { 3715 return (ENOMEM); 3716 } 3717 item->el_flags |= NGQF_WRITER; 3718 NG_NODE_REF(node); /* and one for the item */ 3719 NGI_SET_NODE(item, node); 3720 if (hook) { 3721 NG_HOOK_REF(hook); 3722 NGI_SET_HOOK(item, hook); 3723 } 3724 NGI_FN(item) = fn; 3725 NGI_ARG1(item) = arg1; 3726 NGI_ARG2(item) = arg2; 3727 return(ng_snd_item(item, flags)); 3728 } 3729 3730 /* 3731 * Send ng_item_fn2 function call to the specified node. 3732 * 3733 * If an optional pitem parameter is supplied, its apply 3734 * callback will be copied to the new item. If also NG_REUSE_ITEM 3735 * flag is set, no new item will be allocated, but pitem will 3736 * be used. 3737 */ 3738 int 3739 ng_send_fn2(node_p node, hook_p hook, item_p pitem, ng_item_fn2 *fn, void *arg1, 3740 int arg2, int flags) 3741 { 3742 item_p item; 3743 3744 KASSERT((pitem != NULL || (flags & NG_REUSE_ITEM) == 0), 3745 ("%s: NG_REUSE_ITEM but no pitem", __func__)); 3746 3747 /* 3748 * Allocate a new item if no supplied or 3749 * if we can't use supplied one. 3750 */ 3751 if (pitem == NULL || (flags & NG_REUSE_ITEM) == 0) { 3752 if ((item = ng_alloc_item(NGQF_FN2, flags)) == NULL) 3753 return (ENOMEM); 3754 if (pitem != NULL) 3755 item->apply = pitem->apply; 3756 } else { 3757 if ((item = ng_realloc_item(pitem, NGQF_FN2, flags)) == NULL) 3758 return (ENOMEM); 3759 } 3760 3761 item->el_flags = (item->el_flags & ~NGQF_RW) | NGQF_WRITER; 3762 NG_NODE_REF(node); /* and one for the item */ 3763 NGI_SET_NODE(item, node); 3764 if (hook) { 3765 NG_HOOK_REF(hook); 3766 NGI_SET_HOOK(item, hook); 3767 } 3768 NGI_FN2(item) = fn; 3769 NGI_ARG1(item) = arg1; 3770 NGI_ARG2(item) = arg2; 3771 return(ng_snd_item(item, flags)); 3772 } 3773 3774 /* 3775 * Official timeout routines for Netgraph nodes. 3776 */ 3777 static void 3778 ng_callout_trampoline(void *arg) 3779 { 3780 struct epoch_tracker et; 3781 item_p item = arg; 3782 3783 NET_EPOCH_ENTER(et); 3784 CURVNET_SET(NGI_NODE(item)->nd_vnet); 3785 ng_snd_item(item, 0); 3786 CURVNET_RESTORE(); 3787 NET_EPOCH_EXIT(et); 3788 } 3789 3790 int 3791 ng_callout(struct callout *c, node_p node, hook_p hook, int ticks, 3792 ng_item_fn *fn, void * arg1, int arg2) 3793 { 3794 item_p item, oitem; 3795 3796 if ((item = ng_alloc_item(NGQF_FN, NG_NOFLAGS)) == NULL) 3797 return (ENOMEM); 3798 3799 item->el_flags |= NGQF_WRITER; 3800 NG_NODE_REF(node); /* and one for the item */ 3801 NGI_SET_NODE(item, node); 3802 if (hook) { 3803 NG_HOOK_REF(hook); 3804 NGI_SET_HOOK(item, hook); 3805 } 3806 NGI_FN(item) = fn; 3807 NGI_ARG1(item) = arg1; 3808 NGI_ARG2(item) = arg2; 3809 oitem = c->c_arg; 3810 if (callout_reset(c, ticks, &ng_callout_trampoline, item) == 1 && 3811 oitem != NULL) 3812 NG_FREE_ITEM(oitem); 3813 return (0); 3814 } 3815 3816 /* 3817 * Free references and item if callout_stop/callout_drain returned 1, 3818 * meaning that callout was successfully stopped and now references 3819 * belong to us. 3820 */ 3821 static void 3822 ng_uncallout_internal(struct callout *c, node_p node) 3823 { 3824 item_p item; 3825 3826 item = c->c_arg; 3827 if ((c->c_func == &ng_callout_trampoline) && 3828 (item != NULL) && (NGI_NODE(item) == node)) { 3829 /* 3830 * We successfully removed it from the queue before it ran 3831 * So now we need to unreference everything that was 3832 * given extra references. (NG_FREE_ITEM does this). 3833 */ 3834 NG_FREE_ITEM(item); 3835 } 3836 c->c_arg = NULL; 3837 } 3838 3839 3840 /* A special modified version of callout_stop() */ 3841 int 3842 ng_uncallout(struct callout *c, node_p node) 3843 { 3844 int rval; 3845 3846 rval = callout_stop(c); 3847 if (rval > 0) 3848 /* 3849 * XXXGL: in case if callout is already running and next 3850 * invocation is scheduled at the same time, callout_stop() 3851 * returns 0. See d153eeee97d. In this case netgraph(4) would 3852 * leak resources. However, no nodes are known to induce such 3853 * behavior. 3854 */ 3855 ng_uncallout_internal(c, node); 3856 3857 return (rval); 3858 } 3859 3860 /* A special modified version of callout_drain() */ 3861 int 3862 ng_uncallout_drain(struct callout *c, node_p node) 3863 { 3864 int rval; 3865 3866 rval = callout_drain(c); 3867 if (rval > 0) 3868 ng_uncallout_internal(c, node); 3869 3870 return (rval); 3871 } 3872 3873 /* 3874 * Set the address, if none given, give the node here. 3875 */ 3876 void 3877 ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr) 3878 { 3879 if (retaddr) { 3880 NGI_RETADDR(item) = retaddr; 3881 } else { 3882 /* 3883 * The old return address should be ok. 3884 * If there isn't one, use the address here. 3885 */ 3886 NGI_RETADDR(item) = ng_node2ID(here); 3887 } 3888 } 3889