xref: /freebsd/sys/kern/subr_unit.c (revision efe3b0de1438e7a8473d92f2be57072394559e3c)
1 /*-
2  * Copyright (c) 2004 Poul-Henning Kamp
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24  * SUCH DAMAGE.
25  *
26  * $FreeBSD$
27  *
28  *
29  * Unit number allocation functions.
30  *
31  * These functions implement a mixed run-length/bitmap management of unit
32  * number spaces in a very memory efficient manner.
33  *
34  * Allocation policy is always lowest free number first.
35  *
36  * A return value of -1 signals that no more unit numbers are available.
37  *
38  * There is no cost associated with the range of unitnumbers, so unless
39  * the resource really is finite, specify INT_MAX to new_unrhdr() and
40  * forget about checking the return value.
41  *
42  * If a mutex is not provided when the unit number space is created, a
43  * default global mutex is used.  The advantage to passing a mutex in, is
44  * that the alloc_unrl() function can be called with the mutex already
45  * held (it will not be released by alloc_unrl()).
46  *
47  * The allocation function alloc_unr{l}() never sleeps (but it may block on
48  * the mutex of course).
49  *
50  * Freeing a unit number may require allocating memory, and can therefore
51  * sleep so the free_unr() function does not come in a pre-locked variant.
52  *
53  * A userland test program is included.
54  *
55  * Memory usage is a very complex function of the exact allocation
56  * pattern, but always very compact:
57  *    * For the very typical case where a single unbroken run of unit
58  *      numbers are allocated 44 bytes are used on i386.
59  *    * For a unit number space of 1000 units and the random pattern
60  *      in the usermode test program included, the worst case usage
61  *	was 252 bytes on i386 for 500 allocated and 500 free units.
62  *    * For a unit number space of 10000 units and the random pattern
63  *      in the usermode test program included, the worst case usage
64  *	was 798 bytes on i386 for 5000 allocated and 5000 free units.
65  *    * The worst case is where every other unit number is allocated and
66  *	the rest are free.  In that case 44 + N/4 bytes are used where
67  *	N is the number of the highest unit allocated.
68  */
69 
70 #include <sys/param.h>
71 #include <sys/types.h>
72 #include <sys/_unrhdr.h>
73 
74 #ifdef _KERNEL
75 
76 #include <sys/bitstring.h>
77 #include <sys/malloc.h>
78 #include <sys/kernel.h>
79 #include <sys/systm.h>
80 #include <sys/limits.h>
81 #include <sys/lock.h>
82 #include <sys/mutex.h>
83 
84 /*
85  * In theory it would be smarter to allocate the individual blocks
86  * with the zone allocator, but at this time the expectation is that
87  * there will typically not even be enough allocations to fill a single
88  * page, so we stick with malloc for now.
89  */
90 static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation");
91 
92 #define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO)
93 #define Free(foo) free(foo, M_UNIT)
94 
95 static struct mtx unitmtx;
96 
97 MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF);
98 
99 #else /* ...USERLAND */
100 
101 #include <bitstring.h>
102 #include <err.h>
103 #include <errno.h>
104 #include <getopt.h>
105 #include <stdbool.h>
106 #include <stdio.h>
107 #include <stdlib.h>
108 #include <string.h>
109 
110 #define KASSERT(cond, arg) \
111 	do { \
112 		if (!(cond)) { \
113 			printf arg; \
114 			abort(); \
115 		} \
116 	} while (0)
117 
118 static int no_alloc;
119 #define Malloc(foo) _Malloc(foo, __LINE__)
120 static void *
121 _Malloc(size_t foo, int line)
122 {
123 
124 	KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line));
125 	return (calloc(foo, 1));
126 }
127 #define Free(foo) free(foo)
128 
129 struct unrhdr;
130 
131 
132 struct mtx {
133 	int	state;
134 } unitmtx;
135 
136 static void
137 mtx_lock(struct mtx *mp)
138 {
139 	KASSERT(mp->state == 0, ("mutex already locked"));
140 	mp->state = 1;
141 }
142 
143 static void
144 mtx_unlock(struct mtx *mp)
145 {
146 	KASSERT(mp->state == 1, ("mutex not locked"));
147 	mp->state = 0;
148 }
149 
150 #define MA_OWNED	9
151 
152 static void
153 mtx_assert(struct mtx *mp, int flag)
154 {
155 	if (flag == MA_OWNED) {
156 		KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true"));
157 	}
158 }
159 
160 #define CTASSERT(foo)
161 #define WITNESS_WARN(flags, lock, fmt, ...)	(void)0
162 
163 #endif /* USERLAND */
164 
165 /*
166  * This is our basic building block.
167  *
168  * It can be used in three different ways depending on the value of the ptr
169  * element:
170  *     If ptr is NULL, it represents a run of free items.
171  *     If ptr points to the unrhdr it represents a run of allocated items.
172  *     Otherwise it points to a bitstring of allocated items.
173  *
174  * For runs the len field is the length of the run.
175  * For bitmaps the len field represents the number of allocated items.
176  *
177  * The bitmap is the same size as struct unr to optimize memory management.
178  */
179 struct unr {
180 	TAILQ_ENTRY(unr)	list;
181 	u_int			len;
182 	void			*ptr;
183 };
184 
185 struct unrb {
186 	bitstr_t		map[sizeof(struct unr) / sizeof(bitstr_t)];
187 };
188 
189 CTASSERT((sizeof(struct unr) % sizeof(bitstr_t)) == 0);
190 
191 /* Number of bits we can store in the bitmap */
192 #define NBITS (8 * sizeof(((struct unrb*)NULL)->map))
193 
194 /* Is the unrb empty in at least the first len bits? */
195 static inline bool
196 ub_empty(struct unrb *ub, int len) {
197 	int first_set;
198 
199 	bit_ffs(ub->map, len, &first_set);
200 	return (first_set == -1);
201 }
202 
203 /* Is the unrb full?  That is, is the number of set elements equal to len? */
204 static inline bool
205 ub_full(struct unrb *ub, int len)
206 {
207 	int first_clear;
208 
209 	bit_ffc(ub->map, len, &first_clear);
210 	return (first_clear == -1);
211 }
212 
213 
214 #if defined(DIAGNOSTIC) || !defined(_KERNEL)
215 /*
216  * Consistency check function.
217  *
218  * Checks the internal consistency as well as we can.
219  *
220  * Called at all boundaries of this API.
221  */
222 static void
223 check_unrhdr(struct unrhdr *uh, int line)
224 {
225 	struct unr *up;
226 	struct unrb *ub;
227 	int w;
228 	u_int y, z;
229 
230 	y = uh->first;
231 	z = 0;
232 	TAILQ_FOREACH(up, &uh->head, list) {
233 		z++;
234 		if (up->ptr != uh && up->ptr != NULL) {
235 			ub = up->ptr;
236 			KASSERT (up->len <= NBITS,
237 			    ("UNR inconsistency: len %u max %zd (line %d)\n",
238 			    up->len, NBITS, line));
239 			z++;
240 			w = 0;
241 			bit_count(ub->map, 0, up->len, &w);
242 			y += w;
243 		} else if (up->ptr != NULL)
244 			y += up->len;
245 	}
246 	KASSERT (y == uh->busy,
247 	    ("UNR inconsistency: items %u found %u (line %d)\n",
248 	    uh->busy, y, line));
249 	KASSERT (z == uh->alloc,
250 	    ("UNR inconsistency: chunks %u found %u (line %d)\n",
251 	    uh->alloc, z, line));
252 }
253 
254 #else
255 
256 static __inline void
257 check_unrhdr(struct unrhdr *uh __unused, int line __unused)
258 {
259 
260 }
261 
262 #endif
263 
264 
265 /*
266  * Userland memory management.  Just use calloc and keep track of how
267  * many elements we have allocated for check_unrhdr().
268  */
269 
270 static __inline void *
271 new_unr(struct unrhdr *uh, void **p1, void **p2)
272 {
273 	void *p;
274 
275 	uh->alloc++;
276 	KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory"));
277 	if (*p1 != NULL) {
278 		p = *p1;
279 		*p1 = NULL;
280 		return (p);
281 	} else {
282 		p = *p2;
283 		*p2 = NULL;
284 		return (p);
285 	}
286 }
287 
288 static __inline void
289 delete_unr(struct unrhdr *uh, void *ptr)
290 {
291 	struct unr *up;
292 
293 	uh->alloc--;
294 	up = ptr;
295 	TAILQ_INSERT_TAIL(&uh->ppfree, up, list);
296 }
297 
298 void
299 clean_unrhdrl(struct unrhdr *uh)
300 {
301 	struct unr *up;
302 
303 	mtx_assert(uh->mtx, MA_OWNED);
304 	while ((up = TAILQ_FIRST(&uh->ppfree)) != NULL) {
305 		TAILQ_REMOVE(&uh->ppfree, up, list);
306 		mtx_unlock(uh->mtx);
307 		Free(up);
308 		mtx_lock(uh->mtx);
309 	}
310 
311 }
312 
313 void
314 clean_unrhdr(struct unrhdr *uh)
315 {
316 
317 	mtx_lock(uh->mtx);
318 	clean_unrhdrl(uh);
319 	mtx_unlock(uh->mtx);
320 }
321 
322 void
323 init_unrhdr(struct unrhdr *uh, int low, int high, struct mtx *mutex)
324 {
325 
326 	KASSERT(low >= 0 && low <= high,
327 	    ("UNR: use error: new_unrhdr(%d, %d)", low, high));
328 	if (mutex != NULL)
329 		uh->mtx = mutex;
330 	else
331 		uh->mtx = &unitmtx;
332 	TAILQ_INIT(&uh->head);
333 	TAILQ_INIT(&uh->ppfree);
334 	uh->low = low;
335 	uh->high = high;
336 	uh->first = 0;
337 	uh->last = 1 + (high - low);
338 	check_unrhdr(uh, __LINE__);
339 }
340 
341 /*
342  * Allocate a new unrheader set.
343  *
344  * Highest and lowest valid values given as parameters.
345  */
346 
347 struct unrhdr *
348 new_unrhdr(int low, int high, struct mtx *mutex)
349 {
350 	struct unrhdr *uh;
351 
352 	uh = Malloc(sizeof *uh);
353 	init_unrhdr(uh, low, high, mutex);
354 	return (uh);
355 }
356 
357 void
358 delete_unrhdr(struct unrhdr *uh)
359 {
360 
361 	check_unrhdr(uh, __LINE__);
362 	KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy));
363 	KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr"));
364 	KASSERT(TAILQ_FIRST(&uh->ppfree) == NULL,
365 	    ("unrhdr has postponed item for free"));
366 	Free(uh);
367 }
368 
369 static __inline int
370 is_bitmap(struct unrhdr *uh, struct unr *up)
371 {
372 	return (up->ptr != uh && up->ptr != NULL);
373 }
374 
375 /*
376  * Look for sequence of items which can be combined into a bitmap, if
377  * multiple are present, take the one which saves most memory.
378  *
379  * Return (1) if a sequence was found to indicate that another call
380  * might be able to do more.  Return (0) if we found no suitable sequence.
381  *
382  * NB: called from alloc_unr(), no new memory allocation allowed.
383  */
384 static int
385 optimize_unr(struct unrhdr *uh)
386 {
387 	struct unr *up, *uf, *us;
388 	struct unrb *ub, *ubf;
389 	u_int a, l, ba;
390 
391 	/*
392 	 * Look for the run of items (if any) which when collapsed into
393 	 * a bitmap would save most memory.
394 	 */
395 	us = NULL;
396 	ba = 0;
397 	TAILQ_FOREACH(uf, &uh->head, list) {
398 		if (uf->len >= NBITS)
399 			continue;
400 		a = 1;
401 		if (is_bitmap(uh, uf))
402 			a++;
403 		l = uf->len;
404 		up = uf;
405 		while (1) {
406 			up = TAILQ_NEXT(up, list);
407 			if (up == NULL)
408 				break;
409 			if ((up->len + l) > NBITS)
410 				break;
411 			a++;
412 			if (is_bitmap(uh, up))
413 				a++;
414 			l += up->len;
415 		}
416 		if (a > ba) {
417 			ba = a;
418 			us = uf;
419 		}
420 	}
421 	if (ba < 3)
422 		return (0);
423 
424 	/*
425 	 * If the first element is not a bitmap, make it one.
426 	 * Trying to do so without allocating more memory complicates things
427 	 * a bit
428 	 */
429 	if (!is_bitmap(uh, us)) {
430 		uf = TAILQ_NEXT(us, list);
431 		TAILQ_REMOVE(&uh->head, us, list);
432 		a = us->len;
433 		l = us->ptr == uh ? 1 : 0;
434 		ub = (void *)us;
435 		bit_nclear(ub->map, 0, NBITS - 1);
436 		if (l)
437 			bit_nset(ub->map, 0, a);
438 		if (!is_bitmap(uh, uf)) {
439 			if (uf->ptr == NULL)
440 				bit_nclear(ub->map, a, a + uf->len - 1);
441 			else
442 				bit_nset(ub->map, a, a + uf->len - 1);
443 			uf->ptr = ub;
444 			uf->len += a;
445 			us = uf;
446 		} else {
447 			ubf = uf->ptr;
448 			for (l = 0; l < uf->len; l++, a++) {
449 				if (bit_test(ubf->map, l))
450 					bit_set(ub->map, a);
451 				else
452 					bit_clear(ub->map, a);
453 			}
454 			uf->len = a;
455 			delete_unr(uh, uf->ptr);
456 			uf->ptr = ub;
457 			us = uf;
458 		}
459 	}
460 	ub = us->ptr;
461 	while (1) {
462 		uf = TAILQ_NEXT(us, list);
463 		if (uf == NULL)
464 			return (1);
465 		if (uf->len + us->len > NBITS)
466 			return (1);
467 		if (uf->ptr == NULL) {
468 			bit_nclear(ub->map, us->len, us->len + uf->len - 1);
469 			us->len += uf->len;
470 			TAILQ_REMOVE(&uh->head, uf, list);
471 			delete_unr(uh, uf);
472 		} else if (uf->ptr == uh) {
473 			bit_nset(ub->map, us->len, us->len + uf->len - 1);
474 			us->len += uf->len;
475 			TAILQ_REMOVE(&uh->head, uf, list);
476 			delete_unr(uh, uf);
477 		} else {
478 			ubf = uf->ptr;
479 			for (l = 0; l < uf->len; l++, us->len++) {
480 				if (bit_test(ubf->map, l))
481 					bit_set(ub->map, us->len);
482 				else
483 					bit_clear(ub->map, us->len);
484 			}
485 			TAILQ_REMOVE(&uh->head, uf, list);
486 			delete_unr(uh, ubf);
487 			delete_unr(uh, uf);
488 		}
489 	}
490 }
491 
492 /*
493  * See if a given unr should be collapsed with a neighbor.
494  *
495  * NB: called from alloc_unr(), no new memory allocation allowed.
496  */
497 static void
498 collapse_unr(struct unrhdr *uh, struct unr *up)
499 {
500 	struct unr *upp;
501 	struct unrb *ub;
502 
503 	/* If bitmap is all set or clear, change it to runlength */
504 	if (is_bitmap(uh, up)) {
505 		ub = up->ptr;
506 		if (ub_full(ub, up->len)) {
507 			delete_unr(uh, up->ptr);
508 			up->ptr = uh;
509 		} else if (ub_empty(ub, up->len)) {
510 			delete_unr(uh, up->ptr);
511 			up->ptr = NULL;
512 		}
513 	}
514 
515 	/* If nothing left in runlength, delete it */
516 	if (up->len == 0) {
517 		upp = TAILQ_PREV(up, unrhd, list);
518 		if (upp == NULL)
519 			upp = TAILQ_NEXT(up, list);
520 		TAILQ_REMOVE(&uh->head, up, list);
521 		delete_unr(uh, up);
522 		up = upp;
523 	}
524 
525 	/* If we have "hot-spot" still, merge with neighbor if possible */
526 	if (up != NULL) {
527 		upp = TAILQ_PREV(up, unrhd, list);
528 		if (upp != NULL && up->ptr == upp->ptr) {
529 			up->len += upp->len;
530 			TAILQ_REMOVE(&uh->head, upp, list);
531 			delete_unr(uh, upp);
532 			}
533 		upp = TAILQ_NEXT(up, list);
534 		if (upp != NULL && up->ptr == upp->ptr) {
535 			up->len += upp->len;
536 			TAILQ_REMOVE(&uh->head, upp, list);
537 			delete_unr(uh, upp);
538 		}
539 	}
540 
541 	/* Merge into ->first if possible */
542 	upp = TAILQ_FIRST(&uh->head);
543 	if (upp != NULL && upp->ptr == uh) {
544 		uh->first += upp->len;
545 		TAILQ_REMOVE(&uh->head, upp, list);
546 		delete_unr(uh, upp);
547 		if (up == upp)
548 			up = NULL;
549 	}
550 
551 	/* Merge into ->last if possible */
552 	upp = TAILQ_LAST(&uh->head, unrhd);
553 	if (upp != NULL && upp->ptr == NULL) {
554 		uh->last += upp->len;
555 		TAILQ_REMOVE(&uh->head, upp, list);
556 		delete_unr(uh, upp);
557 		if (up == upp)
558 			up = NULL;
559 	}
560 
561 	/* Try to make bitmaps */
562 	while (optimize_unr(uh))
563 		continue;
564 }
565 
566 /*
567  * Allocate a free unr.
568  */
569 int
570 alloc_unrl(struct unrhdr *uh)
571 {
572 	struct unr *up;
573 	struct unrb *ub;
574 	u_int x;
575 	int y;
576 
577 	mtx_assert(uh->mtx, MA_OWNED);
578 	check_unrhdr(uh, __LINE__);
579 	x = uh->low + uh->first;
580 
581 	up = TAILQ_FIRST(&uh->head);
582 
583 	/*
584 	 * If we have an ideal split, just adjust the first+last
585 	 */
586 	if (up == NULL && uh->last > 0) {
587 		uh->first++;
588 		uh->last--;
589 		uh->busy++;
590 		return (x);
591 	}
592 
593 	/*
594 	 * We can always allocate from the first list element, so if we have
595 	 * nothing on the list, we must have run out of unit numbers.
596 	 */
597 	if (up == NULL)
598 		return (-1);
599 
600 	KASSERT(up->ptr != uh, ("UNR first element is allocated"));
601 
602 	if (up->ptr == NULL) {	/* free run */
603 		uh->first++;
604 		up->len--;
605 	} else {		/* bitmap */
606 		ub = up->ptr;
607 		bit_ffc(ub->map, up->len, &y);
608 		KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap."));
609 		bit_set(ub->map, y);
610 		x += y;
611 	}
612 	uh->busy++;
613 	collapse_unr(uh, up);
614 	return (x);
615 }
616 
617 int
618 alloc_unr(struct unrhdr *uh)
619 {
620 	int i;
621 
622 	mtx_lock(uh->mtx);
623 	i = alloc_unrl(uh);
624 	clean_unrhdrl(uh);
625 	mtx_unlock(uh->mtx);
626 	return (i);
627 }
628 
629 static int
630 alloc_unr_specificl(struct unrhdr *uh, u_int item, void **p1, void **p2)
631 {
632 	struct unr *up, *upn;
633 	struct unrb *ub;
634 	u_int i, last, tl;
635 
636 	mtx_assert(uh->mtx, MA_OWNED);
637 
638 	if (item < uh->low + uh->first || item > uh->high)
639 		return (-1);
640 
641 	up = TAILQ_FIRST(&uh->head);
642 	/* Ideal split. */
643 	if (up == NULL && item - uh->low == uh->first) {
644 		uh->first++;
645 		uh->last--;
646 		uh->busy++;
647 		check_unrhdr(uh, __LINE__);
648 		return (item);
649 	}
650 
651 	i = item - uh->low - uh->first;
652 
653 	if (up == NULL) {
654 		up = new_unr(uh, p1, p2);
655 		up->ptr = NULL;
656 		up->len = i;
657 		TAILQ_INSERT_TAIL(&uh->head, up, list);
658 		up = new_unr(uh, p1, p2);
659 		up->ptr = uh;
660 		up->len = 1;
661 		TAILQ_INSERT_TAIL(&uh->head, up, list);
662 		uh->last = uh->high - uh->low - i;
663 		uh->busy++;
664 		check_unrhdr(uh, __LINE__);
665 		return (item);
666 	} else {
667 		/* Find the item which contains the unit we want to allocate. */
668 		TAILQ_FOREACH(up, &uh->head, list) {
669 			if (up->len > i)
670 				break;
671 			i -= up->len;
672 		}
673 	}
674 
675 	if (up == NULL) {
676 		if (i > 0) {
677 			up = new_unr(uh, p1, p2);
678 			up->ptr = NULL;
679 			up->len = i;
680 			TAILQ_INSERT_TAIL(&uh->head, up, list);
681 		}
682 		up = new_unr(uh, p1, p2);
683 		up->ptr = uh;
684 		up->len = 1;
685 		TAILQ_INSERT_TAIL(&uh->head, up, list);
686 		goto done;
687 	}
688 
689 	if (is_bitmap(uh, up)) {
690 		ub = up->ptr;
691 		if (bit_test(ub->map, i) == 0) {
692 			bit_set(ub->map, i);
693 			goto done;
694 		} else
695 			return (-1);
696 	} else if (up->ptr == uh)
697 		return (-1);
698 
699 	KASSERT(up->ptr == NULL,
700 	    ("alloc_unr_specificl: up->ptr != NULL (up=%p)", up));
701 
702 	/* Split off the tail end, if any. */
703 	tl = up->len - (1 + i);
704 	if (tl > 0) {
705 		upn = new_unr(uh, p1, p2);
706 		upn->ptr = NULL;
707 		upn->len = tl;
708 		TAILQ_INSERT_AFTER(&uh->head, up, upn, list);
709 	}
710 
711 	/* Split off head end, if any */
712 	if (i > 0) {
713 		upn = new_unr(uh, p1, p2);
714 		upn->len = i;
715 		upn->ptr = NULL;
716 		TAILQ_INSERT_BEFORE(up, upn, list);
717 	}
718 	up->len = 1;
719 	up->ptr = uh;
720 
721 done:
722 	last = uh->high - uh->low - (item - uh->low);
723 	if (uh->last > last)
724 		uh->last = last;
725 	uh->busy++;
726 	collapse_unr(uh, up);
727 	check_unrhdr(uh, __LINE__);
728 	return (item);
729 }
730 
731 int
732 alloc_unr_specific(struct unrhdr *uh, u_int item)
733 {
734 	void *p1, *p2;
735 	int i;
736 
737 	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "alloc_unr_specific");
738 
739 	p1 = Malloc(sizeof(struct unr));
740 	p2 = Malloc(sizeof(struct unr));
741 
742 	mtx_lock(uh->mtx);
743 	i = alloc_unr_specificl(uh, item, &p1, &p2);
744 	mtx_unlock(uh->mtx);
745 
746 	if (p1 != NULL)
747 		Free(p1);
748 	if (p2 != NULL)
749 		Free(p2);
750 
751 	return (i);
752 }
753 
754 /*
755  * Free a unr.
756  *
757  * If we can save unrs by using a bitmap, do so.
758  */
759 static void
760 free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
761 {
762 	struct unr *up, *upp, *upn;
763 	struct unrb *ub;
764 	u_int pl;
765 
766 	KASSERT(item >= uh->low && item <= uh->high,
767 	    ("UNR: free_unr(%u) out of range [%u...%u]",
768 	     item, uh->low, uh->high));
769 	check_unrhdr(uh, __LINE__);
770 	item -= uh->low;
771 	upp = TAILQ_FIRST(&uh->head);
772 	/*
773 	 * Freeing in the ideal split case
774 	 */
775 	if (item + 1 == uh->first && upp == NULL) {
776 		uh->last++;
777 		uh->first--;
778 		uh->busy--;
779 		check_unrhdr(uh, __LINE__);
780 		return;
781 	}
782 	/*
783  	 * Freeing in the ->first section.  Create a run starting at the
784 	 * freed item.  The code below will subdivide it.
785 	 */
786 	if (item < uh->first) {
787 		up = new_unr(uh, p1, p2);
788 		up->ptr = uh;
789 		up->len = uh->first - item;
790 		TAILQ_INSERT_HEAD(&uh->head, up, list);
791 		uh->first -= up->len;
792 	}
793 
794 	item -= uh->first;
795 
796 	/* Find the item which contains the unit we want to free */
797 	TAILQ_FOREACH(up, &uh->head, list) {
798 		if (up->len > item)
799 			break;
800 		item -= up->len;
801 	}
802 
803 	/* Handle bitmap items */
804 	if (is_bitmap(uh, up)) {
805 		ub = up->ptr;
806 
807 		KASSERT(bit_test(ub->map, item) != 0,
808 		    ("UNR: Freeing free item %d (bitmap)\n", item));
809 		bit_clear(ub->map, item);
810 		uh->busy--;
811 		collapse_unr(uh, up);
812 		return;
813 	}
814 
815 	KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item));
816 
817 	/* Just this one left, reap it */
818 	if (up->len == 1) {
819 		up->ptr = NULL;
820 		uh->busy--;
821 		collapse_unr(uh, up);
822 		return;
823 	}
824 
825 	/* Check if we can shift the item into the previous 'free' run */
826 	upp = TAILQ_PREV(up, unrhd, list);
827 	if (item == 0 && upp != NULL && upp->ptr == NULL) {
828 		upp->len++;
829 		up->len--;
830 		uh->busy--;
831 		collapse_unr(uh, up);
832 		return;
833 	}
834 
835 	/* Check if we can shift the item to the next 'free' run */
836 	upn = TAILQ_NEXT(up, list);
837 	if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) {
838 		upn->len++;
839 		up->len--;
840 		uh->busy--;
841 		collapse_unr(uh, up);
842 		return;
843 	}
844 
845 	/* Split off the tail end, if any. */
846 	pl = up->len - (1 + item);
847 	if (pl > 0) {
848 		upp = new_unr(uh, p1, p2);
849 		upp->ptr = uh;
850 		upp->len = pl;
851 		TAILQ_INSERT_AFTER(&uh->head, up, upp, list);
852 	}
853 
854 	/* Split off head end, if any */
855 	if (item > 0) {
856 		upp = new_unr(uh, p1, p2);
857 		upp->len = item;
858 		upp->ptr = uh;
859 		TAILQ_INSERT_BEFORE(up, upp, list);
860 	}
861 	up->len = 1;
862 	up->ptr = NULL;
863 	uh->busy--;
864 	collapse_unr(uh, up);
865 }
866 
867 void
868 free_unr(struct unrhdr *uh, u_int item)
869 {
870 	void *p1, *p2;
871 
872 	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr");
873 	p1 = Malloc(sizeof(struct unr));
874 	p2 = Malloc(sizeof(struct unr));
875 	mtx_lock(uh->mtx);
876 	free_unrl(uh, item, &p1, &p2);
877 	clean_unrhdrl(uh);
878 	mtx_unlock(uh->mtx);
879 	if (p1 != NULL)
880 		Free(p1);
881 	if (p2 != NULL)
882 		Free(p2);
883 }
884 
885 #ifndef _KERNEL	/* USERLAND test driver */
886 
887 /*
888  * Simple stochastic test driver for the above functions.  The code resides
889  * here so that it can access static functions and structures.
890  */
891 
892 static bool verbose;
893 #define VPRINTF(...)	{if (verbose) printf(__VA_ARGS__);}
894 
895 static void
896 print_unr(struct unrhdr *uh, struct unr *up)
897 {
898 	u_int x;
899 	struct unrb *ub;
900 
901 	printf("  %p len = %5u ", up, up->len);
902 	if (up->ptr == NULL)
903 		printf("free\n");
904 	else if (up->ptr == uh)
905 		printf("alloc\n");
906 	else {
907 		ub = up->ptr;
908 		printf("bitmap [");
909 		for (x = 0; x < up->len; x++) {
910 			if (bit_test(ub->map, x))
911 				printf("#");
912 			else
913 				printf(" ");
914 		}
915 		printf("]\n");
916 	}
917 }
918 
919 static void
920 print_unrhdr(struct unrhdr *uh)
921 {
922 	struct unr *up;
923 	u_int x;
924 
925 	printf(
926 	    "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n",
927 	    uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc);
928 	x = uh->low + uh->first;
929 	TAILQ_FOREACH(up, &uh->head, list) {
930 		printf("  from = %5u", x);
931 		print_unr(uh, up);
932 		if (up->ptr == NULL || up->ptr == uh)
933 			x += up->len;
934 		else
935 			x += NBITS;
936 	}
937 }
938 
939 static void
940 test_alloc_unr(struct unrhdr *uh, u_int i, char a[])
941 {
942 	int j;
943 
944 	if (a[i]) {
945 		VPRINTF("F %u\n", i);
946 		free_unr(uh, i);
947 		a[i] = 0;
948 	} else {
949 		no_alloc = 1;
950 		j = alloc_unr(uh);
951 		if (j != -1) {
952 			a[j] = 1;
953 			VPRINTF("A %d\n", j);
954 		}
955 		no_alloc = 0;
956 	}
957 }
958 
959 static void
960 test_alloc_unr_specific(struct unrhdr *uh, u_int i, char a[])
961 {
962 	int j;
963 
964 	j = alloc_unr_specific(uh, i);
965 	if (j == -1) {
966 		VPRINTF("F %u\n", i);
967 		a[i] = 0;
968 		free_unr(uh, i);
969 	} else {
970 		a[i] = 1;
971 		VPRINTF("A %d\n", j);
972 	}
973 }
974 
975 static void
976 usage(char** argv)
977 {
978 	printf("%s [-h] [-r REPETITIONS] [-v]\n", argv[0]);
979 }
980 
981 int
982 main(int argc, char **argv)
983 {
984 	struct unrhdr *uh;
985 	char *a;
986 	long count = 10000;	/* Number of unrs to test */
987 	long reps = 1, m;
988 	int ch;
989 	u_int i, j;
990 
991 	verbose = false;
992 
993 	while ((ch = getopt(argc, argv, "hr:v")) != -1) {
994 		switch (ch) {
995 		case 'r':
996 			errno = 0;
997 			reps = strtol(optarg, NULL, 0);
998 			if (errno == ERANGE || errno == EINVAL) {
999 				usage(argv);
1000 				exit(2);
1001 			}
1002 
1003 			break;
1004 		case 'v':
1005 			verbose = true;
1006 			break;
1007 		case 'h':
1008 		default:
1009 			usage(argv);
1010 			exit(2);
1011 		}
1012 
1013 
1014 	}
1015 
1016 	setbuf(stdout, NULL);
1017 	uh = new_unrhdr(0, count - 1, NULL);
1018 	print_unrhdr(uh);
1019 
1020 	a = calloc(count, sizeof(char));
1021 	if (a == NULL)
1022 		err(1, "calloc failed");
1023 	srandomdev();
1024 
1025 	printf("sizeof(struct unr) %zu\n", sizeof(struct unr));
1026 	printf("sizeof(struct unrb) %zu\n", sizeof(struct unrb));
1027 	printf("sizeof(struct unrhdr) %zu\n", sizeof(struct unrhdr));
1028 	printf("NBITS %lu\n", (unsigned long)NBITS);
1029 	for (m = 0; m < count * reps; m++) {
1030 		j = random();
1031 		i = (j >> 1) % count;
1032 #if 0
1033 		if (a[i] && (j & 1))
1034 			continue;
1035 #endif
1036 		if ((random() & 1) != 0)
1037 			test_alloc_unr(uh, i, a);
1038 		else
1039 			test_alloc_unr_specific(uh, i, a);
1040 
1041 		if (verbose)
1042 			print_unrhdr(uh);
1043 		check_unrhdr(uh, __LINE__);
1044 	}
1045 	for (i = 0; i < (u_int)count; i++) {
1046 		if (a[i]) {
1047 			if (verbose) {
1048 				printf("C %u\n", i);
1049 				print_unrhdr(uh);
1050 			}
1051 			free_unr(uh, i);
1052 		}
1053 	}
1054 	print_unrhdr(uh);
1055 	delete_unrhdr(uh);
1056 	free(a);
1057 	return (0);
1058 }
1059 #endif
1060