1 /*- 2 * Copyright (c) 2004 Poul-Henning Kamp 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 17 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 18 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 19 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 20 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 21 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 22 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 23 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 24 * SUCH DAMAGE. 25 * 26 * $FreeBSD$ 27 * 28 * 29 * Unit number allocation functions. 30 * 31 * These functions implement a mixed run-length/bitmap management of unit 32 * number spaces in a very memory efficient manner. 33 * 34 * Allocation policy is always lowest free number first. 35 * 36 * A return value of -1 signals that no more unit numbers are available. 37 * 38 * There is no cost associated with the range of unitnumbers, so unless 39 * the resource really is finite, specify INT_MAX to new_unrhdr() and 40 * forget about checking the return value. 41 * 42 * If a mutex is not provided when the unit number space is created, a 43 * default global mutex is used. The advantage to passing a mutex in, is 44 * that the alloc_unrl() function can be called with the mutex already 45 * held (it will not be released by alloc_unrl()). 46 * 47 * The allocation function alloc_unr{l}() never sleeps (but it may block on 48 * the mutex of course). 49 * 50 * Freeing a unit number may require allocating memory, and can therefore 51 * sleep so the free_unr() function does not come in a pre-locked variant. 52 * 53 * A userland test program is included. 54 * 55 * Memory usage is a very complex function of the exact allocation 56 * pattern, but always very compact: 57 * * For the very typical case where a single unbroken run of unit 58 * numbers are allocated 44 bytes are used on i386. 59 * * For a unit number space of 1000 units and the random pattern 60 * in the usermode test program included, the worst case usage 61 * was 252 bytes on i386 for 500 allocated and 500 free units. 62 * * For a unit number space of 10000 units and the random pattern 63 * in the usermode test program included, the worst case usage 64 * was 798 bytes on i386 for 5000 allocated and 5000 free units. 65 * * The worst case is where every other unit number is allocated and 66 * the rest are free. In that case 44 + N/4 bytes are used where 67 * N is the number of the highest unit allocated. 68 */ 69 70 #include <sys/param.h> 71 #include <sys/types.h> 72 #include <sys/_unrhdr.h> 73 74 #ifdef _KERNEL 75 76 #include <sys/bitstring.h> 77 #include <sys/malloc.h> 78 #include <sys/kernel.h> 79 #include <sys/systm.h> 80 #include <sys/limits.h> 81 #include <sys/lock.h> 82 #include <sys/mutex.h> 83 84 /* 85 * In theory it would be smarter to allocate the individual blocks 86 * with the zone allocator, but at this time the expectation is that 87 * there will typically not even be enough allocations to fill a single 88 * page, so we stick with malloc for now. 89 */ 90 static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation"); 91 92 #define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO) 93 #define Free(foo) free(foo, M_UNIT) 94 95 static struct mtx unitmtx; 96 97 MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF); 98 99 #else /* ...USERLAND */ 100 101 #include <bitstring.h> 102 #include <err.h> 103 #include <errno.h> 104 #include <getopt.h> 105 #include <stdbool.h> 106 #include <stdio.h> 107 #include <stdlib.h> 108 #include <string.h> 109 110 #define KASSERT(cond, arg) \ 111 do { \ 112 if (!(cond)) { \ 113 printf arg; \ 114 abort(); \ 115 } \ 116 } while (0) 117 118 static int no_alloc; 119 #define Malloc(foo) _Malloc(foo, __LINE__) 120 static void * 121 _Malloc(size_t foo, int line) 122 { 123 124 KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line)); 125 return (calloc(foo, 1)); 126 } 127 #define Free(foo) free(foo) 128 129 struct unrhdr; 130 131 132 struct mtx { 133 int state; 134 } unitmtx; 135 136 static void 137 mtx_lock(struct mtx *mp) 138 { 139 KASSERT(mp->state == 0, ("mutex already locked")); 140 mp->state = 1; 141 } 142 143 static void 144 mtx_unlock(struct mtx *mp) 145 { 146 KASSERT(mp->state == 1, ("mutex not locked")); 147 mp->state = 0; 148 } 149 150 #define MA_OWNED 9 151 152 static void 153 mtx_assert(struct mtx *mp, int flag) 154 { 155 if (flag == MA_OWNED) { 156 KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true")); 157 } 158 } 159 160 #define CTASSERT(foo) 161 #define WITNESS_WARN(flags, lock, fmt, ...) (void)0 162 163 #endif /* USERLAND */ 164 165 /* 166 * This is our basic building block. 167 * 168 * It can be used in three different ways depending on the value of the ptr 169 * element: 170 * If ptr is NULL, it represents a run of free items. 171 * If ptr points to the unrhdr it represents a run of allocated items. 172 * Otherwise it points to a bitstring of allocated items. 173 * 174 * For runs the len field is the length of the run. 175 * For bitmaps the len field represents the number of allocated items. 176 * 177 * The bitmap is the same size as struct unr to optimize memory management. 178 */ 179 struct unr { 180 TAILQ_ENTRY(unr) list; 181 u_int len; 182 void *ptr; 183 }; 184 185 struct unrb { 186 bitstr_t map[sizeof(struct unr) / sizeof(bitstr_t)]; 187 }; 188 189 CTASSERT((sizeof(struct unr) % sizeof(bitstr_t)) == 0); 190 191 /* Number of bits we can store in the bitmap */ 192 #define NBITS (8 * sizeof(((struct unrb*)NULL)->map)) 193 194 /* Is the unrb empty in at least the first len bits? */ 195 static inline bool 196 ub_empty(struct unrb *ub, int len) { 197 int first_set; 198 199 bit_ffs(ub->map, len, &first_set); 200 return (first_set == -1); 201 } 202 203 /* Is the unrb full? That is, is the number of set elements equal to len? */ 204 static inline bool 205 ub_full(struct unrb *ub, int len) 206 { 207 int first_clear; 208 209 bit_ffc(ub->map, len, &first_clear); 210 return (first_clear == -1); 211 } 212 213 214 #if defined(DIAGNOSTIC) || !defined(_KERNEL) 215 /* 216 * Consistency check function. 217 * 218 * Checks the internal consistency as well as we can. 219 * 220 * Called at all boundaries of this API. 221 */ 222 static void 223 check_unrhdr(struct unrhdr *uh, int line) 224 { 225 struct unr *up; 226 struct unrb *ub; 227 int w; 228 u_int y, z; 229 230 y = uh->first; 231 z = 0; 232 TAILQ_FOREACH(up, &uh->head, list) { 233 z++; 234 if (up->ptr != uh && up->ptr != NULL) { 235 ub = up->ptr; 236 KASSERT (up->len <= NBITS, 237 ("UNR inconsistency: len %u max %zd (line %d)\n", 238 up->len, NBITS, line)); 239 z++; 240 w = 0; 241 bit_count(ub->map, 0, up->len, &w); 242 y += w; 243 } else if (up->ptr != NULL) 244 y += up->len; 245 } 246 KASSERT (y == uh->busy, 247 ("UNR inconsistency: items %u found %u (line %d)\n", 248 uh->busy, y, line)); 249 KASSERT (z == uh->alloc, 250 ("UNR inconsistency: chunks %u found %u (line %d)\n", 251 uh->alloc, z, line)); 252 } 253 254 #else 255 256 static __inline void 257 check_unrhdr(struct unrhdr *uh __unused, int line __unused) 258 { 259 260 } 261 262 #endif 263 264 265 /* 266 * Userland memory management. Just use calloc and keep track of how 267 * many elements we have allocated for check_unrhdr(). 268 */ 269 270 static __inline void * 271 new_unr(struct unrhdr *uh, void **p1, void **p2) 272 { 273 void *p; 274 275 uh->alloc++; 276 KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory")); 277 if (*p1 != NULL) { 278 p = *p1; 279 *p1 = NULL; 280 return (p); 281 } else { 282 p = *p2; 283 *p2 = NULL; 284 return (p); 285 } 286 } 287 288 static __inline void 289 delete_unr(struct unrhdr *uh, void *ptr) 290 { 291 struct unr *up; 292 293 uh->alloc--; 294 up = ptr; 295 TAILQ_INSERT_TAIL(&uh->ppfree, up, list); 296 } 297 298 void 299 clean_unrhdrl(struct unrhdr *uh) 300 { 301 struct unr *up; 302 303 mtx_assert(uh->mtx, MA_OWNED); 304 while ((up = TAILQ_FIRST(&uh->ppfree)) != NULL) { 305 TAILQ_REMOVE(&uh->ppfree, up, list); 306 mtx_unlock(uh->mtx); 307 Free(up); 308 mtx_lock(uh->mtx); 309 } 310 311 } 312 313 void 314 clean_unrhdr(struct unrhdr *uh) 315 { 316 317 mtx_lock(uh->mtx); 318 clean_unrhdrl(uh); 319 mtx_unlock(uh->mtx); 320 } 321 322 void 323 init_unrhdr(struct unrhdr *uh, int low, int high, struct mtx *mutex) 324 { 325 326 KASSERT(low >= 0 && low <= high, 327 ("UNR: use error: new_unrhdr(%d, %d)", low, high)); 328 if (mutex != NULL) 329 uh->mtx = mutex; 330 else 331 uh->mtx = &unitmtx; 332 TAILQ_INIT(&uh->head); 333 TAILQ_INIT(&uh->ppfree); 334 uh->low = low; 335 uh->high = high; 336 uh->first = 0; 337 uh->last = 1 + (high - low); 338 check_unrhdr(uh, __LINE__); 339 } 340 341 /* 342 * Allocate a new unrheader set. 343 * 344 * Highest and lowest valid values given as parameters. 345 */ 346 347 struct unrhdr * 348 new_unrhdr(int low, int high, struct mtx *mutex) 349 { 350 struct unrhdr *uh; 351 352 uh = Malloc(sizeof *uh); 353 init_unrhdr(uh, low, high, mutex); 354 return (uh); 355 } 356 357 void 358 delete_unrhdr(struct unrhdr *uh) 359 { 360 361 check_unrhdr(uh, __LINE__); 362 KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy)); 363 KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr")); 364 KASSERT(TAILQ_FIRST(&uh->ppfree) == NULL, 365 ("unrhdr has postponed item for free")); 366 Free(uh); 367 } 368 369 static __inline int 370 is_bitmap(struct unrhdr *uh, struct unr *up) 371 { 372 return (up->ptr != uh && up->ptr != NULL); 373 } 374 375 /* 376 * Look for sequence of items which can be combined into a bitmap, if 377 * multiple are present, take the one which saves most memory. 378 * 379 * Return (1) if a sequence was found to indicate that another call 380 * might be able to do more. Return (0) if we found no suitable sequence. 381 * 382 * NB: called from alloc_unr(), no new memory allocation allowed. 383 */ 384 static int 385 optimize_unr(struct unrhdr *uh) 386 { 387 struct unr *up, *uf, *us; 388 struct unrb *ub, *ubf; 389 u_int a, l, ba; 390 391 /* 392 * Look for the run of items (if any) which when collapsed into 393 * a bitmap would save most memory. 394 */ 395 us = NULL; 396 ba = 0; 397 TAILQ_FOREACH(uf, &uh->head, list) { 398 if (uf->len >= NBITS) 399 continue; 400 a = 1; 401 if (is_bitmap(uh, uf)) 402 a++; 403 l = uf->len; 404 up = uf; 405 while (1) { 406 up = TAILQ_NEXT(up, list); 407 if (up == NULL) 408 break; 409 if ((up->len + l) > NBITS) 410 break; 411 a++; 412 if (is_bitmap(uh, up)) 413 a++; 414 l += up->len; 415 } 416 if (a > ba) { 417 ba = a; 418 us = uf; 419 } 420 } 421 if (ba < 3) 422 return (0); 423 424 /* 425 * If the first element is not a bitmap, make it one. 426 * Trying to do so without allocating more memory complicates things 427 * a bit 428 */ 429 if (!is_bitmap(uh, us)) { 430 uf = TAILQ_NEXT(us, list); 431 TAILQ_REMOVE(&uh->head, us, list); 432 a = us->len; 433 l = us->ptr == uh ? 1 : 0; 434 ub = (void *)us; 435 bit_nclear(ub->map, 0, NBITS - 1); 436 if (l) 437 bit_nset(ub->map, 0, a); 438 if (!is_bitmap(uh, uf)) { 439 if (uf->ptr == NULL) 440 bit_nclear(ub->map, a, a + uf->len - 1); 441 else 442 bit_nset(ub->map, a, a + uf->len - 1); 443 uf->ptr = ub; 444 uf->len += a; 445 us = uf; 446 } else { 447 ubf = uf->ptr; 448 for (l = 0; l < uf->len; l++, a++) { 449 if (bit_test(ubf->map, l)) 450 bit_set(ub->map, a); 451 else 452 bit_clear(ub->map, a); 453 } 454 uf->len = a; 455 delete_unr(uh, uf->ptr); 456 uf->ptr = ub; 457 us = uf; 458 } 459 } 460 ub = us->ptr; 461 while (1) { 462 uf = TAILQ_NEXT(us, list); 463 if (uf == NULL) 464 return (1); 465 if (uf->len + us->len > NBITS) 466 return (1); 467 if (uf->ptr == NULL) { 468 bit_nclear(ub->map, us->len, us->len + uf->len - 1); 469 us->len += uf->len; 470 TAILQ_REMOVE(&uh->head, uf, list); 471 delete_unr(uh, uf); 472 } else if (uf->ptr == uh) { 473 bit_nset(ub->map, us->len, us->len + uf->len - 1); 474 us->len += uf->len; 475 TAILQ_REMOVE(&uh->head, uf, list); 476 delete_unr(uh, uf); 477 } else { 478 ubf = uf->ptr; 479 for (l = 0; l < uf->len; l++, us->len++) { 480 if (bit_test(ubf->map, l)) 481 bit_set(ub->map, us->len); 482 else 483 bit_clear(ub->map, us->len); 484 } 485 TAILQ_REMOVE(&uh->head, uf, list); 486 delete_unr(uh, ubf); 487 delete_unr(uh, uf); 488 } 489 } 490 } 491 492 /* 493 * See if a given unr should be collapsed with a neighbor. 494 * 495 * NB: called from alloc_unr(), no new memory allocation allowed. 496 */ 497 static void 498 collapse_unr(struct unrhdr *uh, struct unr *up) 499 { 500 struct unr *upp; 501 struct unrb *ub; 502 503 /* If bitmap is all set or clear, change it to runlength */ 504 if (is_bitmap(uh, up)) { 505 ub = up->ptr; 506 if (ub_full(ub, up->len)) { 507 delete_unr(uh, up->ptr); 508 up->ptr = uh; 509 } else if (ub_empty(ub, up->len)) { 510 delete_unr(uh, up->ptr); 511 up->ptr = NULL; 512 } 513 } 514 515 /* If nothing left in runlength, delete it */ 516 if (up->len == 0) { 517 upp = TAILQ_PREV(up, unrhd, list); 518 if (upp == NULL) 519 upp = TAILQ_NEXT(up, list); 520 TAILQ_REMOVE(&uh->head, up, list); 521 delete_unr(uh, up); 522 up = upp; 523 } 524 525 /* If we have "hot-spot" still, merge with neighbor if possible */ 526 if (up != NULL) { 527 upp = TAILQ_PREV(up, unrhd, list); 528 if (upp != NULL && up->ptr == upp->ptr) { 529 up->len += upp->len; 530 TAILQ_REMOVE(&uh->head, upp, list); 531 delete_unr(uh, upp); 532 } 533 upp = TAILQ_NEXT(up, list); 534 if (upp != NULL && up->ptr == upp->ptr) { 535 up->len += upp->len; 536 TAILQ_REMOVE(&uh->head, upp, list); 537 delete_unr(uh, upp); 538 } 539 } 540 541 /* Merge into ->first if possible */ 542 upp = TAILQ_FIRST(&uh->head); 543 if (upp != NULL && upp->ptr == uh) { 544 uh->first += upp->len; 545 TAILQ_REMOVE(&uh->head, upp, list); 546 delete_unr(uh, upp); 547 if (up == upp) 548 up = NULL; 549 } 550 551 /* Merge into ->last if possible */ 552 upp = TAILQ_LAST(&uh->head, unrhd); 553 if (upp != NULL && upp->ptr == NULL) { 554 uh->last += upp->len; 555 TAILQ_REMOVE(&uh->head, upp, list); 556 delete_unr(uh, upp); 557 if (up == upp) 558 up = NULL; 559 } 560 561 /* Try to make bitmaps */ 562 while (optimize_unr(uh)) 563 continue; 564 } 565 566 /* 567 * Allocate a free unr. 568 */ 569 int 570 alloc_unrl(struct unrhdr *uh) 571 { 572 struct unr *up; 573 struct unrb *ub; 574 u_int x; 575 int y; 576 577 mtx_assert(uh->mtx, MA_OWNED); 578 check_unrhdr(uh, __LINE__); 579 x = uh->low + uh->first; 580 581 up = TAILQ_FIRST(&uh->head); 582 583 /* 584 * If we have an ideal split, just adjust the first+last 585 */ 586 if (up == NULL && uh->last > 0) { 587 uh->first++; 588 uh->last--; 589 uh->busy++; 590 return (x); 591 } 592 593 /* 594 * We can always allocate from the first list element, so if we have 595 * nothing on the list, we must have run out of unit numbers. 596 */ 597 if (up == NULL) 598 return (-1); 599 600 KASSERT(up->ptr != uh, ("UNR first element is allocated")); 601 602 if (up->ptr == NULL) { /* free run */ 603 uh->first++; 604 up->len--; 605 } else { /* bitmap */ 606 ub = up->ptr; 607 bit_ffc(ub->map, up->len, &y); 608 KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap.")); 609 bit_set(ub->map, y); 610 x += y; 611 } 612 uh->busy++; 613 collapse_unr(uh, up); 614 return (x); 615 } 616 617 int 618 alloc_unr(struct unrhdr *uh) 619 { 620 int i; 621 622 mtx_lock(uh->mtx); 623 i = alloc_unrl(uh); 624 clean_unrhdrl(uh); 625 mtx_unlock(uh->mtx); 626 return (i); 627 } 628 629 static int 630 alloc_unr_specificl(struct unrhdr *uh, u_int item, void **p1, void **p2) 631 { 632 struct unr *up, *upn; 633 struct unrb *ub; 634 u_int i, last, tl; 635 636 mtx_assert(uh->mtx, MA_OWNED); 637 638 if (item < uh->low + uh->first || item > uh->high) 639 return (-1); 640 641 up = TAILQ_FIRST(&uh->head); 642 /* Ideal split. */ 643 if (up == NULL && item - uh->low == uh->first) { 644 uh->first++; 645 uh->last--; 646 uh->busy++; 647 check_unrhdr(uh, __LINE__); 648 return (item); 649 } 650 651 i = item - uh->low - uh->first; 652 653 if (up == NULL) { 654 up = new_unr(uh, p1, p2); 655 up->ptr = NULL; 656 up->len = i; 657 TAILQ_INSERT_TAIL(&uh->head, up, list); 658 up = new_unr(uh, p1, p2); 659 up->ptr = uh; 660 up->len = 1; 661 TAILQ_INSERT_TAIL(&uh->head, up, list); 662 uh->last = uh->high - uh->low - i; 663 uh->busy++; 664 check_unrhdr(uh, __LINE__); 665 return (item); 666 } else { 667 /* Find the item which contains the unit we want to allocate. */ 668 TAILQ_FOREACH(up, &uh->head, list) { 669 if (up->len > i) 670 break; 671 i -= up->len; 672 } 673 } 674 675 if (up == NULL) { 676 if (i > 0) { 677 up = new_unr(uh, p1, p2); 678 up->ptr = NULL; 679 up->len = i; 680 TAILQ_INSERT_TAIL(&uh->head, up, list); 681 } 682 up = new_unr(uh, p1, p2); 683 up->ptr = uh; 684 up->len = 1; 685 TAILQ_INSERT_TAIL(&uh->head, up, list); 686 goto done; 687 } 688 689 if (is_bitmap(uh, up)) { 690 ub = up->ptr; 691 if (bit_test(ub->map, i) == 0) { 692 bit_set(ub->map, i); 693 goto done; 694 } else 695 return (-1); 696 } else if (up->ptr == uh) 697 return (-1); 698 699 KASSERT(up->ptr == NULL, 700 ("alloc_unr_specificl: up->ptr != NULL (up=%p)", up)); 701 702 /* Split off the tail end, if any. */ 703 tl = up->len - (1 + i); 704 if (tl > 0) { 705 upn = new_unr(uh, p1, p2); 706 upn->ptr = NULL; 707 upn->len = tl; 708 TAILQ_INSERT_AFTER(&uh->head, up, upn, list); 709 } 710 711 /* Split off head end, if any */ 712 if (i > 0) { 713 upn = new_unr(uh, p1, p2); 714 upn->len = i; 715 upn->ptr = NULL; 716 TAILQ_INSERT_BEFORE(up, upn, list); 717 } 718 up->len = 1; 719 up->ptr = uh; 720 721 done: 722 last = uh->high - uh->low - (item - uh->low); 723 if (uh->last > last) 724 uh->last = last; 725 uh->busy++; 726 collapse_unr(uh, up); 727 check_unrhdr(uh, __LINE__); 728 return (item); 729 } 730 731 int 732 alloc_unr_specific(struct unrhdr *uh, u_int item) 733 { 734 void *p1, *p2; 735 int i; 736 737 WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "alloc_unr_specific"); 738 739 p1 = Malloc(sizeof(struct unr)); 740 p2 = Malloc(sizeof(struct unr)); 741 742 mtx_lock(uh->mtx); 743 i = alloc_unr_specificl(uh, item, &p1, &p2); 744 mtx_unlock(uh->mtx); 745 746 if (p1 != NULL) 747 Free(p1); 748 if (p2 != NULL) 749 Free(p2); 750 751 return (i); 752 } 753 754 /* 755 * Free a unr. 756 * 757 * If we can save unrs by using a bitmap, do so. 758 */ 759 static void 760 free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2) 761 { 762 struct unr *up, *upp, *upn; 763 struct unrb *ub; 764 u_int pl; 765 766 KASSERT(item >= uh->low && item <= uh->high, 767 ("UNR: free_unr(%u) out of range [%u...%u]", 768 item, uh->low, uh->high)); 769 check_unrhdr(uh, __LINE__); 770 item -= uh->low; 771 upp = TAILQ_FIRST(&uh->head); 772 /* 773 * Freeing in the ideal split case 774 */ 775 if (item + 1 == uh->first && upp == NULL) { 776 uh->last++; 777 uh->first--; 778 uh->busy--; 779 check_unrhdr(uh, __LINE__); 780 return; 781 } 782 /* 783 * Freeing in the ->first section. Create a run starting at the 784 * freed item. The code below will subdivide it. 785 */ 786 if (item < uh->first) { 787 up = new_unr(uh, p1, p2); 788 up->ptr = uh; 789 up->len = uh->first - item; 790 TAILQ_INSERT_HEAD(&uh->head, up, list); 791 uh->first -= up->len; 792 } 793 794 item -= uh->first; 795 796 /* Find the item which contains the unit we want to free */ 797 TAILQ_FOREACH(up, &uh->head, list) { 798 if (up->len > item) 799 break; 800 item -= up->len; 801 } 802 803 /* Handle bitmap items */ 804 if (is_bitmap(uh, up)) { 805 ub = up->ptr; 806 807 KASSERT(bit_test(ub->map, item) != 0, 808 ("UNR: Freeing free item %d (bitmap)\n", item)); 809 bit_clear(ub->map, item); 810 uh->busy--; 811 collapse_unr(uh, up); 812 return; 813 } 814 815 KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item)); 816 817 /* Just this one left, reap it */ 818 if (up->len == 1) { 819 up->ptr = NULL; 820 uh->busy--; 821 collapse_unr(uh, up); 822 return; 823 } 824 825 /* Check if we can shift the item into the previous 'free' run */ 826 upp = TAILQ_PREV(up, unrhd, list); 827 if (item == 0 && upp != NULL && upp->ptr == NULL) { 828 upp->len++; 829 up->len--; 830 uh->busy--; 831 collapse_unr(uh, up); 832 return; 833 } 834 835 /* Check if we can shift the item to the next 'free' run */ 836 upn = TAILQ_NEXT(up, list); 837 if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) { 838 upn->len++; 839 up->len--; 840 uh->busy--; 841 collapse_unr(uh, up); 842 return; 843 } 844 845 /* Split off the tail end, if any. */ 846 pl = up->len - (1 + item); 847 if (pl > 0) { 848 upp = new_unr(uh, p1, p2); 849 upp->ptr = uh; 850 upp->len = pl; 851 TAILQ_INSERT_AFTER(&uh->head, up, upp, list); 852 } 853 854 /* Split off head end, if any */ 855 if (item > 0) { 856 upp = new_unr(uh, p1, p2); 857 upp->len = item; 858 upp->ptr = uh; 859 TAILQ_INSERT_BEFORE(up, upp, list); 860 } 861 up->len = 1; 862 up->ptr = NULL; 863 uh->busy--; 864 collapse_unr(uh, up); 865 } 866 867 void 868 free_unr(struct unrhdr *uh, u_int item) 869 { 870 void *p1, *p2; 871 872 WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr"); 873 p1 = Malloc(sizeof(struct unr)); 874 p2 = Malloc(sizeof(struct unr)); 875 mtx_lock(uh->mtx); 876 free_unrl(uh, item, &p1, &p2); 877 clean_unrhdrl(uh); 878 mtx_unlock(uh->mtx); 879 if (p1 != NULL) 880 Free(p1); 881 if (p2 != NULL) 882 Free(p2); 883 } 884 885 #ifndef _KERNEL /* USERLAND test driver */ 886 887 /* 888 * Simple stochastic test driver for the above functions. The code resides 889 * here so that it can access static functions and structures. 890 */ 891 892 static bool verbose; 893 #define VPRINTF(...) {if (verbose) printf(__VA_ARGS__);} 894 895 static void 896 print_unr(struct unrhdr *uh, struct unr *up) 897 { 898 u_int x; 899 struct unrb *ub; 900 901 printf(" %p len = %5u ", up, up->len); 902 if (up->ptr == NULL) 903 printf("free\n"); 904 else if (up->ptr == uh) 905 printf("alloc\n"); 906 else { 907 ub = up->ptr; 908 printf("bitmap ["); 909 for (x = 0; x < up->len; x++) { 910 if (bit_test(ub->map, x)) 911 printf("#"); 912 else 913 printf(" "); 914 } 915 printf("]\n"); 916 } 917 } 918 919 static void 920 print_unrhdr(struct unrhdr *uh) 921 { 922 struct unr *up; 923 u_int x; 924 925 printf( 926 "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n", 927 uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc); 928 x = uh->low + uh->first; 929 TAILQ_FOREACH(up, &uh->head, list) { 930 printf(" from = %5u", x); 931 print_unr(uh, up); 932 if (up->ptr == NULL || up->ptr == uh) 933 x += up->len; 934 else 935 x += NBITS; 936 } 937 } 938 939 static void 940 test_alloc_unr(struct unrhdr *uh, u_int i, char a[]) 941 { 942 int j; 943 944 if (a[i]) { 945 VPRINTF("F %u\n", i); 946 free_unr(uh, i); 947 a[i] = 0; 948 } else { 949 no_alloc = 1; 950 j = alloc_unr(uh); 951 if (j != -1) { 952 a[j] = 1; 953 VPRINTF("A %d\n", j); 954 } 955 no_alloc = 0; 956 } 957 } 958 959 static void 960 test_alloc_unr_specific(struct unrhdr *uh, u_int i, char a[]) 961 { 962 int j; 963 964 j = alloc_unr_specific(uh, i); 965 if (j == -1) { 966 VPRINTF("F %u\n", i); 967 a[i] = 0; 968 free_unr(uh, i); 969 } else { 970 a[i] = 1; 971 VPRINTF("A %d\n", j); 972 } 973 } 974 975 static void 976 usage(char** argv) 977 { 978 printf("%s [-h] [-r REPETITIONS] [-v]\n", argv[0]); 979 } 980 981 int 982 main(int argc, char **argv) 983 { 984 struct unrhdr *uh; 985 char *a; 986 long count = 10000; /* Number of unrs to test */ 987 long reps = 1, m; 988 int ch; 989 u_int i, j; 990 991 verbose = false; 992 993 while ((ch = getopt(argc, argv, "hr:v")) != -1) { 994 switch (ch) { 995 case 'r': 996 errno = 0; 997 reps = strtol(optarg, NULL, 0); 998 if (errno == ERANGE || errno == EINVAL) { 999 usage(argv); 1000 exit(2); 1001 } 1002 1003 break; 1004 case 'v': 1005 verbose = true; 1006 break; 1007 case 'h': 1008 default: 1009 usage(argv); 1010 exit(2); 1011 } 1012 1013 1014 } 1015 1016 setbuf(stdout, NULL); 1017 uh = new_unrhdr(0, count - 1, NULL); 1018 print_unrhdr(uh); 1019 1020 a = calloc(count, sizeof(char)); 1021 if (a == NULL) 1022 err(1, "calloc failed"); 1023 srandomdev(); 1024 1025 printf("sizeof(struct unr) %zu\n", sizeof(struct unr)); 1026 printf("sizeof(struct unrb) %zu\n", sizeof(struct unrb)); 1027 printf("sizeof(struct unrhdr) %zu\n", sizeof(struct unrhdr)); 1028 printf("NBITS %lu\n", (unsigned long)NBITS); 1029 for (m = 0; m < count * reps; m++) { 1030 j = random(); 1031 i = (j >> 1) % count; 1032 #if 0 1033 if (a[i] && (j & 1)) 1034 continue; 1035 #endif 1036 if ((random() & 1) != 0) 1037 test_alloc_unr(uh, i, a); 1038 else 1039 test_alloc_unr_specific(uh, i, a); 1040 1041 if (verbose) 1042 print_unrhdr(uh); 1043 check_unrhdr(uh, __LINE__); 1044 } 1045 for (i = 0; i < (u_int)count; i++) { 1046 if (a[i]) { 1047 if (verbose) { 1048 printf("C %u\n", i); 1049 print_unrhdr(uh); 1050 } 1051 free_unr(uh, i); 1052 } 1053 } 1054 print_unrhdr(uh); 1055 delete_unrhdr(uh); 1056 free(a); 1057 return (0); 1058 } 1059 #endif 1060