xref: /freebsd/sys/kern/subr_unit.c (revision aa0a1e58f0189b0fde359a8bda032887e72057fa)
1 /*-
2  * Copyright (c) 2004 Poul-Henning Kamp
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
15  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
17  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
18  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
19  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
20  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
22  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
23  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
24  * SUCH DAMAGE.
25  *
26  * $FreeBSD$
27  *
28  *
29  * Unit number allocation functions.
30  *
31  * These functions implement a mixed run-length/bitmap management of unit
32  * number spaces in a very memory efficient manner.
33  *
34  * Allocation policy is always lowest free number first.
35  *
36  * A return value of -1 signals that no more unit numbers are available.
37  *
38  * There is no cost associated with the range of unitnumbers, so unless
39  * the resource really is finite, specify INT_MAX to new_unrhdr() and
40  * forget about checking the return value.
41  *
42  * If a mutex is not provided when the unit number space is created, a
43  * default global mutex is used.  The advantage to passing a mutex in, is
44  * that the alloc_unrl() function can be called with the mutex already
45  * held (it will not be released by alloc_unrl()).
46  *
47  * The allocation function alloc_unr{l}() never sleeps (but it may block on
48  * the mutex of course).
49  *
50  * Freeing a unit number may require allocating memory, and can therefore
51  * sleep so the free_unr() function does not come in a pre-locked variant.
52  *
53  * A userland test program is included.
54  *
55  * Memory usage is a very complex function of the exact allocation
56  * pattern, but always very compact:
57  *    * For the very typical case where a single unbroken run of unit
58  *      numbers are allocated 44 bytes are used on i386.
59  *    * For a unit number space of 1000 units and the random pattern
60  *      in the usermode test program included, the worst case usage
61  *	was 252 bytes on i386 for 500 allocated and 500 free units.
62  *    * For a unit number space of 10000 units and the random pattern
63  *      in the usermode test program included, the worst case usage
64  *	was 798 bytes on i386 for 5000 allocated and 5000 free units.
65  *    * The worst case is where every other unit number is allocated and
66  *	the the rest are free.  In that case 44 + N/4 bytes are used where
67  *	N is the number of the highest unit allocated.
68  */
69 
70 #include <sys/types.h>
71 #include <sys/queue.h>
72 #include <sys/bitstring.h>
73 
74 #ifdef _KERNEL
75 
76 #include <sys/param.h>
77 #include <sys/malloc.h>
78 #include <sys/kernel.h>
79 #include <sys/systm.h>
80 #include <sys/limits.h>
81 #include <sys/lock.h>
82 #include <sys/mutex.h>
83 
84 /*
85  * In theory it would be smarter to allocate the individual blocks
86  * with the zone allocator, but at this time the expectation is that
87  * there will typically not even be enough allocations to fill a single
88  * page, so we stick with malloc for now.
89  */
90 static MALLOC_DEFINE(M_UNIT, "Unitno", "Unit number allocation");
91 
92 #define Malloc(foo) malloc(foo, M_UNIT, M_WAITOK | M_ZERO)
93 #define Free(foo) free(foo, M_UNIT)
94 
95 static struct mtx unitmtx;
96 
97 MTX_SYSINIT(unit, &unitmtx, "unit# allocation", MTX_DEF);
98 
99 #else /* ...USERLAND */
100 
101 #include <stdio.h>
102 #include <stdlib.h>
103 #include <string.h>
104 
105 #define KASSERT(cond, arg) \
106 	do { \
107 		if (!(cond)) { \
108 			printf arg; \
109 			abort(); \
110 		} \
111 	} while (0)
112 
113 static int no_alloc;
114 #define Malloc(foo) _Malloc(foo, __LINE__)
115 static void *
116 _Malloc(size_t foo, int line)
117 {
118 
119 	KASSERT(no_alloc == 0, ("malloc in wrong place() line %d", line));
120 	return (calloc(foo, 1));
121 }
122 #define Free(foo) free(foo)
123 
124 struct unrhdr;
125 
126 
127 struct mtx {
128 	int	state;
129 } unitmtx;
130 
131 static void
132 mtx_lock(struct mtx *mp)
133 {
134 	KASSERT(mp->state == 0, ("mutex already locked"));
135 	mp->state = 1;
136 }
137 
138 static void
139 mtx_unlock(struct mtx *mp)
140 {
141 	KASSERT(mp->state == 1, ("mutex not locked"));
142 	mp->state = 0;
143 }
144 
145 #define MA_OWNED	9
146 
147 static void
148 mtx_assert(struct mtx *mp, int flag)
149 {
150 	if (flag == MA_OWNED) {
151 		KASSERT(mp->state == 1, ("mtx_assert(MA_OWNED) not true"));
152 	}
153 }
154 
155 #define CTASSERT(foo)
156 #define WITNESS_WARN(flags, lock, fmt, ...)	(void)0
157 
158 #endif /* USERLAND */
159 
160 /*
161  * This is our basic building block.
162  *
163  * It can be used in three different ways depending on the value of the ptr
164  * element:
165  *     If ptr is NULL, it represents a run of free items.
166  *     If ptr points to the unrhdr it represents a run of allocated items.
167  *     Otherwise it points to an bitstring of allocated items.
168  *
169  * For runs the len field is the length of the run.
170  * For bitmaps the len field represents the number of allocated items.
171  *
172  * The bitmap is the same size as struct unr to optimize memory management.
173  */
174 struct unr {
175 	TAILQ_ENTRY(unr)	list;
176 	u_int			len;
177 	void			*ptr;
178 };
179 
180 struct unrb {
181 	u_char			busy;
182 	bitstr_t		map[sizeof(struct unr) - 1];
183 };
184 
185 CTASSERT(sizeof(struct unr) == sizeof(struct unrb));
186 
187 /* Number of bits in the bitmap */
188 #define NBITS	((int)sizeof(((struct unrb *)NULL)->map) * 8)
189 
190 /* Header element for a unr number space. */
191 
192 struct unrhdr {
193 	TAILQ_HEAD(unrhd,unr)	head;
194 	u_int			low;	/* Lowest item */
195 	u_int			high;	/* Highest item */
196 	u_int			busy;	/* Count of allocated items */
197 	u_int			alloc;	/* Count of memory allocations */
198 	u_int			first;	/* items in allocated from start */
199 	u_int			last;	/* items free at end */
200 	struct mtx		*mtx;
201 	TAILQ_HEAD(unrfr,unr)	ppfree;	/* Items to be freed after mtx
202 					   lock dropped */
203 };
204 
205 
206 #if defined(DIAGNOSTIC) || !defined(_KERNEL)
207 /*
208  * Consistency check function.
209  *
210  * Checks the internal consistency as well as we can.
211  *
212  * Called at all boundaries of this API.
213  */
214 static void
215 check_unrhdr(struct unrhdr *uh, int line)
216 {
217 	struct unr *up;
218 	struct unrb *ub;
219 	u_int x, y, z, w;
220 
221 	y = uh->first;
222 	z = 0;
223 	TAILQ_FOREACH(up, &uh->head, list) {
224 		z++;
225 		if (up->ptr != uh && up->ptr != NULL) {
226 			ub = up->ptr;
227 			KASSERT (up->len <= NBITS,
228 			    ("UNR inconsistency: len %u max %d (line %d)\n",
229 			    up->len, NBITS, line));
230 			z++;
231 			w = 0;
232 			for (x = 0; x < up->len; x++)
233 				if (bit_test(ub->map, x))
234 					w++;
235 			KASSERT (w == ub->busy,
236 			    ("UNR inconsistency: busy %u found %u (line %d)\n",
237 			    ub->busy, w, line));
238 			y += w;
239 		} else if (up->ptr != NULL)
240 			y += up->len;
241 	}
242 	KASSERT (y == uh->busy,
243 	    ("UNR inconsistency: items %u found %u (line %d)\n",
244 	    uh->busy, y, line));
245 	KASSERT (z == uh->alloc,
246 	    ("UNR inconsistency: chunks %u found %u (line %d)\n",
247 	    uh->alloc, z, line));
248 }
249 
250 #else
251 
252 static __inline void
253 check_unrhdr(struct unrhdr *uh, int line)
254 {
255 
256 }
257 
258 #endif
259 
260 
261 /*
262  * Userland memory management.  Just use calloc and keep track of how
263  * many elements we have allocated for check_unrhdr().
264  */
265 
266 static __inline void *
267 new_unr(struct unrhdr *uh, void **p1, void **p2)
268 {
269 	void *p;
270 
271 	uh->alloc++;
272 	KASSERT(*p1 != NULL || *p2 != NULL, ("Out of cached memory"));
273 	if (*p1 != NULL) {
274 		p = *p1;
275 		*p1 = NULL;
276 		return (p);
277 	} else {
278 		p = *p2;
279 		*p2 = NULL;
280 		return (p);
281 	}
282 }
283 
284 static __inline void
285 delete_unr(struct unrhdr *uh, void *ptr)
286 {
287 	struct unr *up;
288 
289 	uh->alloc--;
290 	up = ptr;
291 	TAILQ_INSERT_TAIL(&uh->ppfree, up, list);
292 }
293 
294 void
295 clean_unrhdrl(struct unrhdr *uh)
296 {
297 	struct unr *up;
298 
299 	mtx_assert(uh->mtx, MA_OWNED);
300 	while ((up = TAILQ_FIRST(&uh->ppfree)) != NULL) {
301 		TAILQ_REMOVE(&uh->ppfree, up, list);
302 		mtx_unlock(uh->mtx);
303 		Free(up);
304 		mtx_lock(uh->mtx);
305 	}
306 
307 }
308 
309 void
310 clean_unrhdr(struct unrhdr *uh)
311 {
312 
313 	mtx_lock(uh->mtx);
314 	clean_unrhdrl(uh);
315 	mtx_unlock(uh->mtx);
316 }
317 
318 /*
319  * Allocate a new unrheader set.
320  *
321  * Highest and lowest valid values given as parameters.
322  */
323 
324 struct unrhdr *
325 new_unrhdr(int low, int high, struct mtx *mutex)
326 {
327 	struct unrhdr *uh;
328 
329 	KASSERT(low >= 0 && low <= high,
330 	    ("UNR: use error: new_unrhdr(%d, %d)", low, high));
331 	uh = Malloc(sizeof *uh);
332 	if (mutex != NULL)
333 		uh->mtx = mutex;
334 	else
335 		uh->mtx = &unitmtx;
336 	TAILQ_INIT(&uh->head);
337 	TAILQ_INIT(&uh->ppfree);
338 	uh->low = low;
339 	uh->high = high;
340 	uh->first = 0;
341 	uh->last = 1 + (high - low);
342 	check_unrhdr(uh, __LINE__);
343 	return (uh);
344 }
345 
346 void
347 delete_unrhdr(struct unrhdr *uh)
348 {
349 
350 	check_unrhdr(uh, __LINE__);
351 	KASSERT(uh->busy == 0, ("unrhdr has %u allocations", uh->busy));
352 	KASSERT(uh->alloc == 0, ("UNR memory leak in delete_unrhdr"));
353 	KASSERT(TAILQ_FIRST(&uh->ppfree) == NULL,
354 	    ("unrhdr has postponed item for free"));
355 	Free(uh);
356 }
357 
358 static __inline int
359 is_bitmap(struct unrhdr *uh, struct unr *up)
360 {
361 	return (up->ptr != uh && up->ptr != NULL);
362 }
363 
364 /*
365  * Look for sequence of items which can be combined into a bitmap, if
366  * multiple are present, take the one which saves most memory.
367  *
368  * Return (1) if a sequence was found to indicate that another call
369  * might be able to do more.  Return (0) if we found no suitable sequence.
370  *
371  * NB: called from alloc_unr(), no new memory allocation allowed.
372  */
373 static int
374 optimize_unr(struct unrhdr *uh)
375 {
376 	struct unr *up, *uf, *us;
377 	struct unrb *ub, *ubf;
378 	u_int a, l, ba;
379 
380 	/*
381 	 * Look for the run of items (if any) which when collapsed into
382 	 * a bitmap would save most memory.
383 	 */
384 	us = NULL;
385 	ba = 0;
386 	TAILQ_FOREACH(uf, &uh->head, list) {
387 		if (uf->len >= NBITS)
388 			continue;
389 		a = 1;
390 		if (is_bitmap(uh, uf))
391 			a++;
392 		l = uf->len;
393 		up = uf;
394 		while (1) {
395 			up = TAILQ_NEXT(up, list);
396 			if (up == NULL)
397 				break;
398 			if ((up->len + l) > NBITS)
399 				break;
400 			a++;
401 			if (is_bitmap(uh, up))
402 				a++;
403 			l += up->len;
404 		}
405 		if (a > ba) {
406 			ba = a;
407 			us = uf;
408 		}
409 	}
410 	if (ba < 3)
411 		return (0);
412 
413 	/*
414 	 * If the first element is not a bitmap, make it one.
415 	 * Trying to do so without allocating more memory complicates things
416 	 * a bit
417 	 */
418 	if (!is_bitmap(uh, us)) {
419 		uf = TAILQ_NEXT(us, list);
420 		TAILQ_REMOVE(&uh->head, us, list);
421 		a = us->len;
422 		l = us->ptr == uh ? 1 : 0;
423 		ub = (void *)us;
424 		ub->busy = 0;
425 		if (l) {
426 			bit_nset(ub->map, 0, a);
427 			ub->busy += a;
428 		} else {
429 			bit_nclear(ub->map, 0, a);
430 		}
431 		if (!is_bitmap(uh, uf)) {
432 			if (uf->ptr == NULL) {
433 				bit_nclear(ub->map, a, a + uf->len - 1);
434 			} else {
435 				bit_nset(ub->map, a, a + uf->len - 1);
436 				ub->busy += uf->len;
437 			}
438 			uf->ptr = ub;
439 			uf->len += a;
440 			us = uf;
441 		} else {
442 			ubf = uf->ptr;
443 			for (l = 0; l < uf->len; l++, a++) {
444 				if (bit_test(ubf->map, l)) {
445 					bit_set(ub->map, a);
446 					ub->busy++;
447 				} else {
448 					bit_clear(ub->map, a);
449 				}
450 			}
451 			uf->len = a;
452 			delete_unr(uh, uf->ptr);
453 			uf->ptr = ub;
454 			us = uf;
455 		}
456 	}
457 	ub = us->ptr;
458 	while (1) {
459 		uf = TAILQ_NEXT(us, list);
460 		if (uf == NULL)
461 			return (1);
462 		if (uf->len + us->len > NBITS)
463 			return (1);
464 		if (uf->ptr == NULL) {
465 			bit_nclear(ub->map, us->len, us->len + uf->len - 1);
466 			us->len += uf->len;
467 			TAILQ_REMOVE(&uh->head, uf, list);
468 			delete_unr(uh, uf);
469 		} else if (uf->ptr == uh) {
470 			bit_nset(ub->map, us->len, us->len + uf->len - 1);
471 			ub->busy += uf->len;
472 			us->len += uf->len;
473 			TAILQ_REMOVE(&uh->head, uf, list);
474 			delete_unr(uh, uf);
475 		} else {
476 			ubf = uf->ptr;
477 			for (l = 0; l < uf->len; l++, us->len++) {
478 				if (bit_test(ubf->map, l)) {
479 					bit_set(ub->map, us->len);
480 					ub->busy++;
481 				} else {
482 					bit_clear(ub->map, us->len);
483 				}
484 			}
485 			TAILQ_REMOVE(&uh->head, uf, list);
486 			delete_unr(uh, ubf);
487 			delete_unr(uh, uf);
488 		}
489 	}
490 }
491 
492 /*
493  * See if a given unr should be collapsed with a neighbor.
494  *
495  * NB: called from alloc_unr(), no new memory allocation allowed.
496  */
497 static void
498 collapse_unr(struct unrhdr *uh, struct unr *up)
499 {
500 	struct unr *upp;
501 	struct unrb *ub;
502 
503 	/* If bitmap is all set or clear, change it to runlength */
504 	if (is_bitmap(uh, up)) {
505 		ub = up->ptr;
506 		if (ub->busy == up->len) {
507 			delete_unr(uh, up->ptr);
508 			up->ptr = uh;
509 		} else if (ub->busy == 0) {
510 			delete_unr(uh, up->ptr);
511 			up->ptr = NULL;
512 		}
513 	}
514 
515 	/* If nothing left in runlength, delete it */
516 	if (up->len == 0) {
517 		upp = TAILQ_PREV(up, unrhd, list);
518 		if (upp == NULL)
519 			upp = TAILQ_NEXT(up, list);
520 		TAILQ_REMOVE(&uh->head, up, list);
521 		delete_unr(uh, up);
522 		up = upp;
523 	}
524 
525 	/* If we have "hot-spot" still, merge with neighbor if possible */
526 	if (up != NULL) {
527 		upp = TAILQ_PREV(up, unrhd, list);
528 		if (upp != NULL && up->ptr == upp->ptr) {
529 			up->len += upp->len;
530 			TAILQ_REMOVE(&uh->head, upp, list);
531 			delete_unr(uh, upp);
532 			}
533 		upp = TAILQ_NEXT(up, list);
534 		if (upp != NULL && up->ptr == upp->ptr) {
535 			up->len += upp->len;
536 			TAILQ_REMOVE(&uh->head, upp, list);
537 			delete_unr(uh, upp);
538 		}
539 	}
540 
541 	/* Merge into ->first if possible */
542 	upp = TAILQ_FIRST(&uh->head);
543 	if (upp != NULL && upp->ptr == uh) {
544 		uh->first += upp->len;
545 		TAILQ_REMOVE(&uh->head, upp, list);
546 		delete_unr(uh, upp);
547 		if (up == upp)
548 			up = NULL;
549 	}
550 
551 	/* Merge into ->last if possible */
552 	upp = TAILQ_LAST(&uh->head, unrhd);
553 	if (upp != NULL && upp->ptr == NULL) {
554 		uh->last += upp->len;
555 		TAILQ_REMOVE(&uh->head, upp, list);
556 		delete_unr(uh, upp);
557 		if (up == upp)
558 			up = NULL;
559 	}
560 
561 	/* Try to make bitmaps */
562 	while (optimize_unr(uh))
563 		continue;
564 }
565 
566 /*
567  * Allocate a free unr.
568  */
569 int
570 alloc_unrl(struct unrhdr *uh)
571 {
572 	struct unr *up;
573 	struct unrb *ub;
574 	u_int x;
575 	int y;
576 
577 	mtx_assert(uh->mtx, MA_OWNED);
578 	check_unrhdr(uh, __LINE__);
579 	x = uh->low + uh->first;
580 
581 	up = TAILQ_FIRST(&uh->head);
582 
583 	/*
584 	 * If we have an ideal split, just adjust the first+last
585 	 */
586 	if (up == NULL && uh->last > 0) {
587 		uh->first++;
588 		uh->last--;
589 		uh->busy++;
590 		return (x);
591 	}
592 
593 	/*
594 	 * We can always allocate from the first list element, so if we have
595 	 * nothing on the list, we must have run out of unit numbers.
596 	 */
597 	if (up == NULL)
598 		return (-1);
599 
600 	KASSERT(up->ptr != uh, ("UNR first element is allocated"));
601 
602 	if (up->ptr == NULL) {	/* free run */
603 		uh->first++;
604 		up->len--;
605 	} else {		/* bitmap */
606 		ub = up->ptr;
607 		KASSERT(ub->busy < up->len, ("UNR bitmap confusion"));
608 		bit_ffc(ub->map, up->len, &y);
609 		KASSERT(y != -1, ("UNR corruption: No clear bit in bitmap."));
610 		bit_set(ub->map, y);
611 		ub->busy++;
612 		x += y;
613 	}
614 	uh->busy++;
615 	collapse_unr(uh, up);
616 	return (x);
617 }
618 
619 int
620 alloc_unr(struct unrhdr *uh)
621 {
622 	int i;
623 
624 	mtx_lock(uh->mtx);
625 	i = alloc_unrl(uh);
626 	clean_unrhdrl(uh);
627 	mtx_unlock(uh->mtx);
628 	return (i);
629 }
630 
631 static int
632 alloc_unr_specificl(struct unrhdr *uh, u_int item, void **p1, void **p2)
633 {
634 	struct unr *up, *upn;
635 	struct unrb *ub;
636 	u_int i, last, tl;
637 
638 	mtx_assert(uh->mtx, MA_OWNED);
639 
640 	if (item < uh->low + uh->first || item > uh->high)
641 		return (-1);
642 
643 	up = TAILQ_FIRST(&uh->head);
644 	/* Ideal split. */
645 	if (up == NULL && item - uh->low == uh->first) {
646 		uh->first++;
647 		uh->last--;
648 		uh->busy++;
649 		check_unrhdr(uh, __LINE__);
650 		return (item);
651 	}
652 
653 	i = item - uh->low - uh->first;
654 
655 	if (up == NULL) {
656 		up = new_unr(uh, p1, p2);
657 		up->ptr = NULL;
658 		up->len = i;
659 		TAILQ_INSERT_TAIL(&uh->head, up, list);
660 		up = new_unr(uh, p1, p2);
661 		up->ptr = uh;
662 		up->len = 1;
663 		TAILQ_INSERT_TAIL(&uh->head, up, list);
664 		uh->last = uh->high - uh->low - i;
665 		uh->busy++;
666 		check_unrhdr(uh, __LINE__);
667 		return (item);
668 	} else {
669 		/* Find the item which contains the unit we want to allocate. */
670 		TAILQ_FOREACH(up, &uh->head, list) {
671 			if (up->len > i)
672 				break;
673 			i -= up->len;
674 		}
675 	}
676 
677 	if (up == NULL) {
678 		if (i > 0) {
679 			up = new_unr(uh, p1, p2);
680 			up->ptr = NULL;
681 			up->len = i;
682 			TAILQ_INSERT_TAIL(&uh->head, up, list);
683 		}
684 		up = new_unr(uh, p1, p2);
685 		up->ptr = uh;
686 		up->len = 1;
687 		TAILQ_INSERT_TAIL(&uh->head, up, list);
688 		goto done;
689 	}
690 
691 	if (is_bitmap(uh, up)) {
692 		ub = up->ptr;
693 		if (bit_test(ub->map, i) == 0) {
694 			bit_set(ub->map, i);
695 			ub->busy++;
696 			goto done;
697 		} else
698 			return (-1);
699 	} else if (up->ptr == uh)
700 		return (-1);
701 
702 	KASSERT(up->ptr == NULL,
703 	    ("alloc_unr_specificl: up->ptr != NULL (up=%p)", up));
704 
705 	/* Split off the tail end, if any. */
706 	tl = up->len - (1 + i);
707 	if (tl > 0) {
708 		upn = new_unr(uh, p1, p2);
709 		upn->ptr = NULL;
710 		upn->len = tl;
711 		TAILQ_INSERT_AFTER(&uh->head, up, upn, list);
712 	}
713 
714 	/* Split off head end, if any */
715 	if (i > 0) {
716 		upn = new_unr(uh, p1, p2);
717 		upn->len = i;
718 		upn->ptr = NULL;
719 		TAILQ_INSERT_BEFORE(up, upn, list);
720 	}
721 	up->len = 1;
722 	up->ptr = uh;
723 
724 done:
725 	last = uh->high - uh->low - (item - uh->low);
726 	if (uh->last > last)
727 		uh->last = last;
728 	uh->busy++;
729 	collapse_unr(uh, up);
730 	check_unrhdr(uh, __LINE__);
731 	return (item);
732 }
733 
734 int
735 alloc_unr_specific(struct unrhdr *uh, u_int item)
736 {
737 	void *p1, *p2;
738 	int i;
739 
740 	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "alloc_unr_specific");
741 
742 	p1 = Malloc(sizeof(struct unr));
743 	p2 = Malloc(sizeof(struct unr));
744 
745 	mtx_lock(uh->mtx);
746 	i = alloc_unr_specificl(uh, item, &p1, &p2);
747 	mtx_unlock(uh->mtx);
748 
749 	if (p1 != NULL)
750 		Free(p1);
751 	if (p2 != NULL)
752 		Free(p2);
753 
754 	return (i);
755 }
756 
757 /*
758  * Free a unr.
759  *
760  * If we can save unrs by using a bitmap, do so.
761  */
762 static void
763 free_unrl(struct unrhdr *uh, u_int item, void **p1, void **p2)
764 {
765 	struct unr *up, *upp, *upn;
766 	struct unrb *ub;
767 	u_int pl;
768 
769 	KASSERT(item >= uh->low && item <= uh->high,
770 	    ("UNR: free_unr(%u) out of range [%u...%u]",
771 	     item, uh->low, uh->high));
772 	check_unrhdr(uh, __LINE__);
773 	item -= uh->low;
774 	upp = TAILQ_FIRST(&uh->head);
775 	/*
776 	 * Freeing in the ideal split case
777 	 */
778 	if (item + 1 == uh->first && upp == NULL) {
779 		uh->last++;
780 		uh->first--;
781 		uh->busy--;
782 		check_unrhdr(uh, __LINE__);
783 		return;
784 	}
785 	/*
786  	 * Freeing in the ->first section.  Create a run starting at the
787 	 * freed item.  The code below will subdivide it.
788 	 */
789 	if (item < uh->first) {
790 		up = new_unr(uh, p1, p2);
791 		up->ptr = uh;
792 		up->len = uh->first - item;
793 		TAILQ_INSERT_HEAD(&uh->head, up, list);
794 		uh->first -= up->len;
795 	}
796 
797 	item -= uh->first;
798 
799 	/* Find the item which contains the unit we want to free */
800 	TAILQ_FOREACH(up, &uh->head, list) {
801 		if (up->len > item)
802 			break;
803 		item -= up->len;
804 	}
805 
806 	/* Handle bitmap items */
807 	if (is_bitmap(uh, up)) {
808 		ub = up->ptr;
809 
810 		KASSERT(bit_test(ub->map, item) != 0,
811 		    ("UNR: Freeing free item %d (bitmap)\n", item));
812 		bit_clear(ub->map, item);
813 		uh->busy--;
814 		ub->busy--;
815 		collapse_unr(uh, up);
816 		return;
817 	}
818 
819 	KASSERT(up->ptr == uh, ("UNR Freeing free item %d (run))\n", item));
820 
821 	/* Just this one left, reap it */
822 	if (up->len == 1) {
823 		up->ptr = NULL;
824 		uh->busy--;
825 		collapse_unr(uh, up);
826 		return;
827 	}
828 
829 	/* Check if we can shift the item into the previous 'free' run */
830 	upp = TAILQ_PREV(up, unrhd, list);
831 	if (item == 0 && upp != NULL && upp->ptr == NULL) {
832 		upp->len++;
833 		up->len--;
834 		uh->busy--;
835 		collapse_unr(uh, up);
836 		return;
837 	}
838 
839 	/* Check if we can shift the item to the next 'free' run */
840 	upn = TAILQ_NEXT(up, list);
841 	if (item == up->len - 1 && upn != NULL && upn->ptr == NULL) {
842 		upn->len++;
843 		up->len--;
844 		uh->busy--;
845 		collapse_unr(uh, up);
846 		return;
847 	}
848 
849 	/* Split off the tail end, if any. */
850 	pl = up->len - (1 + item);
851 	if (pl > 0) {
852 		upp = new_unr(uh, p1, p2);
853 		upp->ptr = uh;
854 		upp->len = pl;
855 		TAILQ_INSERT_AFTER(&uh->head, up, upp, list);
856 	}
857 
858 	/* Split off head end, if any */
859 	if (item > 0) {
860 		upp = new_unr(uh, p1, p2);
861 		upp->len = item;
862 		upp->ptr = uh;
863 		TAILQ_INSERT_BEFORE(up, upp, list);
864 	}
865 	up->len = 1;
866 	up->ptr = NULL;
867 	uh->busy--;
868 	collapse_unr(uh, up);
869 }
870 
871 void
872 free_unr(struct unrhdr *uh, u_int item)
873 {
874 	void *p1, *p2;
875 
876 	WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "free_unr");
877 	p1 = Malloc(sizeof(struct unr));
878 	p2 = Malloc(sizeof(struct unr));
879 	mtx_lock(uh->mtx);
880 	free_unrl(uh, item, &p1, &p2);
881 	clean_unrhdrl(uh);
882 	mtx_unlock(uh->mtx);
883 	if (p1 != NULL)
884 		Free(p1);
885 	if (p2 != NULL)
886 		Free(p2);
887 }
888 
889 #ifndef _KERNEL	/* USERLAND test driver */
890 
891 /*
892  * Simple stochastic test driver for the above functions
893  */
894 
895 static void
896 print_unr(struct unrhdr *uh, struct unr *up)
897 {
898 	u_int x;
899 	struct unrb *ub;
900 
901 	printf("  %p len = %5u ", up, up->len);
902 	if (up->ptr == NULL)
903 		printf("free\n");
904 	else if (up->ptr == uh)
905 		printf("alloc\n");
906 	else {
907 		ub = up->ptr;
908 		printf("bitmap(%d) [", ub->busy);
909 		for (x = 0; x < up->len; x++) {
910 			if (bit_test(ub->map, x))
911 				printf("#");
912 			else
913 				printf(" ");
914 		}
915 		printf("]\n");
916 	}
917 }
918 
919 static void
920 print_unrhdr(struct unrhdr *uh)
921 {
922 	struct unr *up;
923 	u_int x;
924 
925 	printf(
926 	    "%p low = %u high = %u first = %u last = %u busy %u chunks = %u\n",
927 	    uh, uh->low, uh->high, uh->first, uh->last, uh->busy, uh->alloc);
928 	x = uh->low + uh->first;
929 	TAILQ_FOREACH(up, &uh->head, list) {
930 		printf("  from = %5u", x);
931 		print_unr(uh, up);
932 		if (up->ptr == NULL || up->ptr == uh)
933 			x += up->len;
934 		else
935 			x += NBITS;
936 	}
937 }
938 
939 static void
940 test_alloc_unr(struct unrhdr *uh, u_int i, char a[])
941 {
942 	int j;
943 
944 	if (a[i]) {
945 		printf("F %u\n", i);
946 		free_unr(uh, i);
947 		a[i] = 0;
948 	} else {
949 		no_alloc = 1;
950 		j = alloc_unr(uh);
951 		if (j != -1) {
952 			a[j] = 1;
953 			printf("A %d\n", j);
954 		}
955 		no_alloc = 0;
956 	}
957 }
958 
959 static void
960 test_alloc_unr_specific(struct unrhdr *uh, u_int i, char a[])
961 {
962 	int j;
963 
964 	j = alloc_unr_specific(uh, i);
965 	if (j == -1) {
966 		printf("F %u\n", i);
967 		a[i] = 0;
968 		free_unr(uh, i);
969 	} else {
970 		a[i] = 1;
971 		printf("A %d\n", j);
972 	}
973 }
974 
975 /* Number of unrs to test */
976 #define NN	10000
977 
978 int
979 main(int argc __unused, const char **argv __unused)
980 {
981 	struct unrhdr *uh;
982 	u_int i, x, m, j;
983 	char a[NN];
984 
985 	setbuf(stdout, NULL);
986 	uh = new_unrhdr(0, NN - 1, NULL);
987 	print_unrhdr(uh);
988 
989 	memset(a, 0, sizeof a);
990 	srandomdev();
991 
992 	fprintf(stderr, "sizeof(struct unr) %zu\n", sizeof(struct unr));
993 	fprintf(stderr, "sizeof(struct unrb) %zu\n", sizeof(struct unrb));
994 	fprintf(stderr, "sizeof(struct unrhdr) %zu\n", sizeof(struct unrhdr));
995 	fprintf(stderr, "NBITS %d\n", NBITS);
996 	x = 1;
997 	for (m = 0; m < NN * 100; m++) {
998 		j = random();
999 		i = (j >> 1) % NN;
1000 #if 0
1001 		if (a[i] && (j & 1))
1002 			continue;
1003 #endif
1004 		if ((random() & 1) != 0)
1005 			test_alloc_unr(uh, i, a);
1006 		else
1007 			test_alloc_unr_specific(uh, i, a);
1008 
1009 		if (1)	/* XXX: change this for detailed debug printout */
1010 			print_unrhdr(uh);
1011 		check_unrhdr(uh, __LINE__);
1012 	}
1013 	for (i = 0; i < NN; i++) {
1014 		if (a[i]) {
1015 			printf("C %u\n", i);
1016 			free_unr(uh, i);
1017 			print_unrhdr(uh);
1018 		}
1019 	}
1020 	print_unrhdr(uh);
1021 	delete_unrhdr(uh);
1022 	return (0);
1023 }
1024 #endif
1025