1 /*- 2 * Copyright (c) 2008 Isilon Inc http://www.isilon.com/ 3 * Authors: Doug Rabson <dfr@rabson.org> 4 * Developed with Red Inc: Alfred Perlstein <alfred@freebsd.org> 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 16 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 21 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 22 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 23 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 24 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 25 * SUCH DAMAGE. 26 */ 27 /*- 28 * Copyright (c) 1982, 1986, 1989, 1993 29 * The Regents of the University of California. All rights reserved. 30 * 31 * This code is derived from software contributed to Berkeley by 32 * Scooter Morris at Genentech Inc. 33 * 34 * Redistribution and use in source and binary forms, with or without 35 * modification, are permitted provided that the following conditions 36 * are met: 37 * 1. Redistributions of source code must retain the above copyright 38 * notice, this list of conditions and the following disclaimer. 39 * 2. Redistributions in binary form must reproduce the above copyright 40 * notice, this list of conditions and the following disclaimer in the 41 * documentation and/or other materials provided with the distribution. 42 * 4. Neither the name of the University nor the names of its contributors 43 * may be used to endorse or promote products derived from this software 44 * without specific prior written permission. 45 * 46 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 47 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 48 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 49 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 50 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 51 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 52 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 53 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 54 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 55 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 56 * SUCH DAMAGE. 57 * 58 * @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94 59 */ 60 61 #include <sys/cdefs.h> 62 __FBSDID("$FreeBSD$"); 63 64 #include "opt_debug_lockf.h" 65 66 #include <sys/param.h> 67 #include <sys/systm.h> 68 #include <sys/hash.h> 69 #include <sys/kernel.h> 70 #include <sys/limits.h> 71 #include <sys/lock.h> 72 #include <sys/mount.h> 73 #include <sys/mutex.h> 74 #include <sys/proc.h> 75 #include <sys/sx.h> 76 #include <sys/unistd.h> 77 #include <sys/vnode.h> 78 #include <sys/malloc.h> 79 #include <sys/fcntl.h> 80 #include <sys/lockf.h> 81 #include <sys/taskqueue.h> 82 83 #ifdef LOCKF_DEBUG 84 #include <sys/sysctl.h> 85 86 #include <ufs/ufs/quota.h> 87 #include <ufs/ufs/inode.h> 88 89 static int lockf_debug = 0; /* control debug output */ 90 SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, ""); 91 #endif 92 93 static MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures"); 94 95 struct owner_edge; 96 struct owner_vertex; 97 struct owner_vertex_list; 98 struct owner_graph; 99 100 #define NOLOCKF (struct lockf_entry *)0 101 #define SELF 0x1 102 #define OTHERS 0x2 103 static void lf_init(void *); 104 static int lf_hash_owner(caddr_t, struct flock *, int); 105 static int lf_owner_matches(struct lock_owner *, caddr_t, struct flock *, 106 int); 107 static struct lockf_entry * 108 lf_alloc_lock(struct lock_owner *); 109 static int lf_free_lock(struct lockf_entry *); 110 static int lf_clearlock(struct lockf *, struct lockf_entry *); 111 static int lf_overlaps(struct lockf_entry *, struct lockf_entry *); 112 static int lf_blocks(struct lockf_entry *, struct lockf_entry *); 113 static void lf_free_edge(struct lockf_edge *); 114 static struct lockf_edge * 115 lf_alloc_edge(void); 116 static void lf_alloc_vertex(struct lockf_entry *); 117 static int lf_add_edge(struct lockf_entry *, struct lockf_entry *); 118 static void lf_remove_edge(struct lockf_edge *); 119 static void lf_remove_outgoing(struct lockf_entry *); 120 static void lf_remove_incoming(struct lockf_entry *); 121 static int lf_add_outgoing(struct lockf *, struct lockf_entry *); 122 static int lf_add_incoming(struct lockf *, struct lockf_entry *); 123 static int lf_findoverlap(struct lockf_entry **, struct lockf_entry *, 124 int); 125 static struct lockf_entry * 126 lf_getblock(struct lockf *, struct lockf_entry *); 127 static int lf_getlock(struct lockf *, struct lockf_entry *, struct flock *); 128 static void lf_insert_lock(struct lockf *, struct lockf_entry *); 129 static void lf_wakeup_lock(struct lockf *, struct lockf_entry *); 130 static void lf_update_dependancies(struct lockf *, struct lockf_entry *, 131 int all, struct lockf_entry_list *); 132 static void lf_set_start(struct lockf *, struct lockf_entry *, off_t, 133 struct lockf_entry_list*); 134 static void lf_set_end(struct lockf *, struct lockf_entry *, off_t, 135 struct lockf_entry_list*); 136 static int lf_setlock(struct lockf *, struct lockf_entry *, 137 struct vnode *, void **cookiep); 138 static int lf_cancel(struct lockf *, struct lockf_entry *, void *); 139 static void lf_split(struct lockf *, struct lockf_entry *, 140 struct lockf_entry *, struct lockf_entry_list *); 141 #ifdef LOCKF_DEBUG 142 static int graph_reaches(struct owner_vertex *x, struct owner_vertex *y, 143 struct owner_vertex_list *path); 144 static void graph_check(struct owner_graph *g, int checkorder); 145 static void graph_print_vertices(struct owner_vertex_list *set); 146 #endif 147 static int graph_delta_forward(struct owner_graph *g, 148 struct owner_vertex *x, struct owner_vertex *y, 149 struct owner_vertex_list *delta); 150 static int graph_delta_backward(struct owner_graph *g, 151 struct owner_vertex *x, struct owner_vertex *y, 152 struct owner_vertex_list *delta); 153 static int graph_add_indices(int *indices, int n, 154 struct owner_vertex_list *set); 155 static int graph_assign_indices(struct owner_graph *g, int *indices, 156 int nextunused, struct owner_vertex_list *set); 157 static int graph_add_edge(struct owner_graph *g, 158 struct owner_vertex *x, struct owner_vertex *y); 159 static void graph_remove_edge(struct owner_graph *g, 160 struct owner_vertex *x, struct owner_vertex *y); 161 static struct owner_vertex *graph_alloc_vertex(struct owner_graph *g, 162 struct lock_owner *lo); 163 static void graph_free_vertex(struct owner_graph *g, 164 struct owner_vertex *v); 165 static struct owner_graph * graph_init(struct owner_graph *g); 166 #ifdef LOCKF_DEBUG 167 static void lf_print(char *, struct lockf_entry *); 168 static void lf_printlist(char *, struct lockf_entry *); 169 static void lf_print_owner(struct lock_owner *); 170 #endif 171 172 /* 173 * This structure is used to keep track of both local and remote lock 174 * owners. The lf_owner field of the struct lockf_entry points back at 175 * the lock owner structure. Each possible lock owner (local proc for 176 * POSIX fcntl locks, local file for BSD flock locks or <pid,sysid> 177 * pair for remote locks) is represented by a unique instance of 178 * struct lock_owner. 179 * 180 * If a lock owner has a lock that blocks some other lock or a lock 181 * that is waiting for some other lock, it also has a vertex in the 182 * owner_graph below. 183 * 184 * Locks: 185 * (s) locked by state->ls_lock 186 * (S) locked by lf_lock_states_lock 187 * (l) locked by lf_lock_owners_lock 188 * (g) locked by lf_owner_graph_lock 189 * (c) const until freeing 190 */ 191 #define LOCK_OWNER_HASH_SIZE 256 192 193 struct lock_owner { 194 LIST_ENTRY(lock_owner) lo_link; /* (l) hash chain */ 195 int lo_refs; /* (l) Number of locks referring to this */ 196 int lo_flags; /* (c) Flags passwd to lf_advlock */ 197 caddr_t lo_id; /* (c) Id value passed to lf_advlock */ 198 pid_t lo_pid; /* (c) Process Id of the lock owner */ 199 int lo_sysid; /* (c) System Id of the lock owner */ 200 struct owner_vertex *lo_vertex; /* (g) entry in deadlock graph */ 201 }; 202 203 LIST_HEAD(lock_owner_list, lock_owner); 204 205 static struct sx lf_lock_states_lock; 206 static struct lockf_list lf_lock_states; /* (S) */ 207 static struct sx lf_lock_owners_lock; 208 static struct lock_owner_list lf_lock_owners[LOCK_OWNER_HASH_SIZE]; /* (l) */ 209 210 /* 211 * Structures for deadlock detection. 212 * 213 * We have two types of directed graph, the first is the set of locks, 214 * both active and pending on a vnode. Within this graph, active locks 215 * are terminal nodes in the graph (i.e. have no out-going 216 * edges). Pending locks have out-going edges to each blocking active 217 * lock that prevents the lock from being granted and also to each 218 * older pending lock that would block them if it was active. The 219 * graph for each vnode is naturally acyclic; new edges are only ever 220 * added to or from new nodes (either new pending locks which only add 221 * out-going edges or new active locks which only add in-coming edges) 222 * therefore they cannot create loops in the lock graph. 223 * 224 * The second graph is a global graph of lock owners. Each lock owner 225 * is a vertex in that graph and an edge is added to the graph 226 * whenever an edge is added to a vnode graph, with end points 227 * corresponding to owner of the new pending lock and the owner of the 228 * lock upon which it waits. In order to prevent deadlock, we only add 229 * an edge to this graph if the new edge would not create a cycle. 230 * 231 * The lock owner graph is topologically sorted, i.e. if a node has 232 * any outgoing edges, then it has an order strictly less than any 233 * node to which it has an outgoing edge. We preserve this ordering 234 * (and detect cycles) on edge insertion using Algorithm PK from the 235 * paper "A Dynamic Topological Sort Algorithm for Directed Acyclic 236 * Graphs" (ACM Journal of Experimental Algorithms, Vol 11, Article 237 * No. 1.7) 238 */ 239 struct owner_vertex; 240 241 struct owner_edge { 242 LIST_ENTRY(owner_edge) e_outlink; /* (g) link from's out-edge list */ 243 LIST_ENTRY(owner_edge) e_inlink; /* (g) link to's in-edge list */ 244 int e_refs; /* (g) number of times added */ 245 struct owner_vertex *e_from; /* (c) out-going from here */ 246 struct owner_vertex *e_to; /* (c) in-coming to here */ 247 }; 248 LIST_HEAD(owner_edge_list, owner_edge); 249 250 struct owner_vertex { 251 TAILQ_ENTRY(owner_vertex) v_link; /* (g) workspace for edge insertion */ 252 uint32_t v_gen; /* (g) workspace for edge insertion */ 253 int v_order; /* (g) order of vertex in graph */ 254 struct owner_edge_list v_outedges;/* (g) list of out-edges */ 255 struct owner_edge_list v_inedges; /* (g) list of in-edges */ 256 struct lock_owner *v_owner; /* (c) corresponding lock owner */ 257 }; 258 TAILQ_HEAD(owner_vertex_list, owner_vertex); 259 260 struct owner_graph { 261 struct owner_vertex** g_vertices; /* (g) pointers to vertices */ 262 int g_size; /* (g) number of vertices */ 263 int g_space; /* (g) space allocated for vertices */ 264 int *g_indexbuf; /* (g) workspace for loop detection */ 265 uint32_t g_gen; /* (g) increment when re-ordering */ 266 }; 267 268 static struct sx lf_owner_graph_lock; 269 static struct owner_graph lf_owner_graph; 270 271 /* 272 * Initialise various structures and locks. 273 */ 274 static void 275 lf_init(void *dummy) 276 { 277 int i; 278 279 sx_init(&lf_lock_states_lock, "lock states lock"); 280 LIST_INIT(&lf_lock_states); 281 282 sx_init(&lf_lock_owners_lock, "lock owners lock"); 283 for (i = 0; i < LOCK_OWNER_HASH_SIZE; i++) 284 LIST_INIT(&lf_lock_owners[i]); 285 286 sx_init(&lf_owner_graph_lock, "owner graph lock"); 287 graph_init(&lf_owner_graph); 288 } 289 SYSINIT(lf_init, SI_SUB_LOCK, SI_ORDER_FIRST, lf_init, NULL); 290 291 /* 292 * Generate a hash value for a lock owner. 293 */ 294 static int 295 lf_hash_owner(caddr_t id, struct flock *fl, int flags) 296 { 297 uint32_t h; 298 299 if (flags & F_REMOTE) { 300 h = HASHSTEP(0, fl->l_pid); 301 h = HASHSTEP(h, fl->l_sysid); 302 } else if (flags & F_FLOCK) { 303 h = ((uintptr_t) id) >> 7; 304 } else { 305 struct proc *p = (struct proc *) id; 306 h = HASHSTEP(0, p->p_pid); 307 h = HASHSTEP(h, 0); 308 } 309 310 return (h % LOCK_OWNER_HASH_SIZE); 311 } 312 313 /* 314 * Return true if a lock owner matches the details passed to 315 * lf_advlock. 316 */ 317 static int 318 lf_owner_matches(struct lock_owner *lo, caddr_t id, struct flock *fl, 319 int flags) 320 { 321 if (flags & F_REMOTE) { 322 return lo->lo_pid == fl->l_pid 323 && lo->lo_sysid == fl->l_sysid; 324 } else { 325 return lo->lo_id == id; 326 } 327 } 328 329 static struct lockf_entry * 330 lf_alloc_lock(struct lock_owner *lo) 331 { 332 struct lockf_entry *lf; 333 334 lf = malloc(sizeof(struct lockf_entry), M_LOCKF, M_WAITOK|M_ZERO); 335 336 #ifdef LOCKF_DEBUG 337 if (lockf_debug & 4) 338 printf("Allocated lock %p\n", lf); 339 #endif 340 if (lo) { 341 sx_xlock(&lf_lock_owners_lock); 342 lo->lo_refs++; 343 sx_xunlock(&lf_lock_owners_lock); 344 lf->lf_owner = lo; 345 } 346 347 return (lf); 348 } 349 350 static int 351 lf_free_lock(struct lockf_entry *lock) 352 { 353 354 KASSERT(lock->lf_refs > 0, ("lockf_entry negative ref count %p", lock)); 355 if (--lock->lf_refs > 0) 356 return (0); 357 /* 358 * Adjust the lock_owner reference count and 359 * reclaim the entry if this is the last lock 360 * for that owner. 361 */ 362 struct lock_owner *lo = lock->lf_owner; 363 if (lo) { 364 KASSERT(LIST_EMPTY(&lock->lf_outedges), 365 ("freeing lock with dependancies")); 366 KASSERT(LIST_EMPTY(&lock->lf_inedges), 367 ("freeing lock with dependants")); 368 sx_xlock(&lf_lock_owners_lock); 369 KASSERT(lo->lo_refs > 0, ("lock owner refcount")); 370 lo->lo_refs--; 371 if (lo->lo_refs == 0) { 372 #ifdef LOCKF_DEBUG 373 if (lockf_debug & 1) 374 printf("lf_free_lock: freeing lock owner %p\n", 375 lo); 376 #endif 377 if (lo->lo_vertex) { 378 sx_xlock(&lf_owner_graph_lock); 379 graph_free_vertex(&lf_owner_graph, 380 lo->lo_vertex); 381 sx_xunlock(&lf_owner_graph_lock); 382 } 383 LIST_REMOVE(lo, lo_link); 384 free(lo, M_LOCKF); 385 #ifdef LOCKF_DEBUG 386 if (lockf_debug & 4) 387 printf("Freed lock owner %p\n", lo); 388 #endif 389 } 390 sx_unlock(&lf_lock_owners_lock); 391 } 392 if ((lock->lf_flags & F_REMOTE) && lock->lf_vnode) { 393 vrele(lock->lf_vnode); 394 lock->lf_vnode = NULL; 395 } 396 #ifdef LOCKF_DEBUG 397 if (lockf_debug & 4) 398 printf("Freed lock %p\n", lock); 399 #endif 400 free(lock, M_LOCKF); 401 return (1); 402 } 403 404 /* 405 * Advisory record locking support 406 */ 407 int 408 lf_advlockasync(struct vop_advlockasync_args *ap, struct lockf **statep, 409 u_quad_t size) 410 { 411 struct lockf *state, *freestate = NULL; 412 struct flock *fl = ap->a_fl; 413 struct lockf_entry *lock; 414 struct vnode *vp = ap->a_vp; 415 caddr_t id = ap->a_id; 416 int flags = ap->a_flags; 417 int hash; 418 struct lock_owner *lo; 419 off_t start, end, oadd; 420 int error; 421 422 /* 423 * Handle the F_UNLKSYS case first - no need to mess about 424 * creating a lock owner for this one. 425 */ 426 if (ap->a_op == F_UNLCKSYS) { 427 lf_clearremotesys(fl->l_sysid); 428 return (0); 429 } 430 431 /* 432 * Convert the flock structure into a start and end. 433 */ 434 switch (fl->l_whence) { 435 436 case SEEK_SET: 437 case SEEK_CUR: 438 /* 439 * Caller is responsible for adding any necessary offset 440 * when SEEK_CUR is used. 441 */ 442 start = fl->l_start; 443 break; 444 445 case SEEK_END: 446 if (size > OFF_MAX || 447 (fl->l_start > 0 && size > OFF_MAX - fl->l_start)) 448 return (EOVERFLOW); 449 start = size + fl->l_start; 450 break; 451 452 default: 453 return (EINVAL); 454 } 455 if (start < 0) 456 return (EINVAL); 457 if (fl->l_len < 0) { 458 if (start == 0) 459 return (EINVAL); 460 end = start - 1; 461 start += fl->l_len; 462 if (start < 0) 463 return (EINVAL); 464 } else if (fl->l_len == 0) { 465 end = OFF_MAX; 466 } else { 467 oadd = fl->l_len - 1; 468 if (oadd > OFF_MAX - start) 469 return (EOVERFLOW); 470 end = start + oadd; 471 } 472 /* 473 * Avoid the common case of unlocking when inode has no locks. 474 */ 475 VI_LOCK(vp); 476 if ((*statep) == NULL) { 477 if (ap->a_op != F_SETLK) { 478 fl->l_type = F_UNLCK; 479 VI_UNLOCK(vp); 480 return (0); 481 } 482 } 483 VI_UNLOCK(vp); 484 485 /* 486 * Map our arguments to an existing lock owner or create one 487 * if this is the first time we have seen this owner. 488 */ 489 hash = lf_hash_owner(id, fl, flags); 490 sx_xlock(&lf_lock_owners_lock); 491 LIST_FOREACH(lo, &lf_lock_owners[hash], lo_link) 492 if (lf_owner_matches(lo, id, fl, flags)) 493 break; 494 if (!lo) { 495 /* 496 * We initialise the lock with a reference 497 * count which matches the new lockf_entry 498 * structure created below. 499 */ 500 lo = malloc(sizeof(struct lock_owner), M_LOCKF, 501 M_WAITOK|M_ZERO); 502 #ifdef LOCKF_DEBUG 503 if (lockf_debug & 4) 504 printf("Allocated lock owner %p\n", lo); 505 #endif 506 507 lo->lo_refs = 1; 508 lo->lo_flags = flags; 509 lo->lo_id = id; 510 if (flags & F_REMOTE) { 511 lo->lo_pid = fl->l_pid; 512 lo->lo_sysid = fl->l_sysid; 513 } else if (flags & F_FLOCK) { 514 lo->lo_pid = -1; 515 lo->lo_sysid = 0; 516 } else { 517 struct proc *p = (struct proc *) id; 518 lo->lo_pid = p->p_pid; 519 lo->lo_sysid = 0; 520 } 521 lo->lo_vertex = NULL; 522 523 #ifdef LOCKF_DEBUG 524 if (lockf_debug & 1) { 525 printf("lf_advlockasync: new lock owner %p ", lo); 526 lf_print_owner(lo); 527 printf("\n"); 528 } 529 #endif 530 531 LIST_INSERT_HEAD(&lf_lock_owners[hash], lo, lo_link); 532 } else { 533 /* 534 * We have seen this lock owner before, increase its 535 * reference count to account for the new lockf_entry 536 * structure we create below. 537 */ 538 lo->lo_refs++; 539 } 540 sx_xunlock(&lf_lock_owners_lock); 541 542 /* 543 * Create the lockf structure. We initialise the lf_owner 544 * field here instead of in lf_alloc_lock() to avoid paying 545 * the lf_lock_owners_lock tax twice. 546 */ 547 lock = lf_alloc_lock(NULL); 548 lock->lf_refs = 1; 549 lock->lf_start = start; 550 lock->lf_end = end; 551 lock->lf_owner = lo; 552 lock->lf_vnode = vp; 553 if (flags & F_REMOTE) { 554 /* 555 * For remote locks, the caller may release its ref to 556 * the vnode at any time - we have to ref it here to 557 * prevent it from being recycled unexpectedly. 558 */ 559 vref(vp); 560 } 561 562 /* 563 * XXX The problem is that VTOI is ufs specific, so it will 564 * break LOCKF_DEBUG for all other FS's other than UFS because 565 * it casts the vnode->data ptr to struct inode *. 566 */ 567 /* lock->lf_inode = VTOI(ap->a_vp); */ 568 lock->lf_inode = (struct inode *)0; 569 lock->lf_type = fl->l_type; 570 LIST_INIT(&lock->lf_outedges); 571 LIST_INIT(&lock->lf_inedges); 572 lock->lf_async_task = ap->a_task; 573 lock->lf_flags = ap->a_flags; 574 575 /* 576 * Do the requested operation. First find our state structure 577 * and create a new one if necessary - the caller's *statep 578 * variable and the state's ls_threads count is protected by 579 * the vnode interlock. 580 */ 581 VI_LOCK(vp); 582 if (vp->v_iflag & VI_DOOMED) { 583 VI_UNLOCK(vp); 584 lf_free_lock(lock); 585 return (ENOENT); 586 } 587 588 /* 589 * Allocate a state structure if necessary. 590 */ 591 state = *statep; 592 if (state == NULL) { 593 struct lockf *ls; 594 595 VI_UNLOCK(vp); 596 597 ls = malloc(sizeof(struct lockf), M_LOCKF, M_WAITOK|M_ZERO); 598 sx_init(&ls->ls_lock, "ls_lock"); 599 LIST_INIT(&ls->ls_active); 600 LIST_INIT(&ls->ls_pending); 601 ls->ls_threads = 1; 602 603 sx_xlock(&lf_lock_states_lock); 604 LIST_INSERT_HEAD(&lf_lock_states, ls, ls_link); 605 sx_xunlock(&lf_lock_states_lock); 606 607 /* 608 * Cope if we lost a race with some other thread while 609 * trying to allocate memory. 610 */ 611 VI_LOCK(vp); 612 if (vp->v_iflag & VI_DOOMED) { 613 VI_UNLOCK(vp); 614 sx_xlock(&lf_lock_states_lock); 615 LIST_REMOVE(ls, ls_link); 616 sx_xunlock(&lf_lock_states_lock); 617 sx_destroy(&ls->ls_lock); 618 free(ls, M_LOCKF); 619 lf_free_lock(lock); 620 return (ENOENT); 621 } 622 if ((*statep) == NULL) { 623 state = *statep = ls; 624 VI_UNLOCK(vp); 625 } else { 626 state = *statep; 627 state->ls_threads++; 628 VI_UNLOCK(vp); 629 630 sx_xlock(&lf_lock_states_lock); 631 LIST_REMOVE(ls, ls_link); 632 sx_xunlock(&lf_lock_states_lock); 633 sx_destroy(&ls->ls_lock); 634 free(ls, M_LOCKF); 635 } 636 } else { 637 state->ls_threads++; 638 VI_UNLOCK(vp); 639 } 640 641 sx_xlock(&state->ls_lock); 642 /* 643 * Recheck the doomed vnode after state->ls_lock is 644 * locked. lf_purgelocks() requires that no new threads add 645 * pending locks when vnode is marked by VI_DOOMED flag. 646 */ 647 VI_LOCK(vp); 648 if (vp->v_iflag & VI_DOOMED) { 649 state->ls_threads--; 650 wakeup(state); 651 VI_UNLOCK(vp); 652 sx_xunlock(&state->ls_lock); 653 lf_free_lock(lock); 654 return (ENOENT); 655 } 656 VI_UNLOCK(vp); 657 658 switch (ap->a_op) { 659 case F_SETLK: 660 error = lf_setlock(state, lock, vp, ap->a_cookiep); 661 break; 662 663 case F_UNLCK: 664 error = lf_clearlock(state, lock); 665 lf_free_lock(lock); 666 break; 667 668 case F_GETLK: 669 error = lf_getlock(state, lock, fl); 670 lf_free_lock(lock); 671 break; 672 673 case F_CANCEL: 674 if (ap->a_cookiep) 675 error = lf_cancel(state, lock, *ap->a_cookiep); 676 else 677 error = EINVAL; 678 lf_free_lock(lock); 679 break; 680 681 default: 682 lf_free_lock(lock); 683 error = EINVAL; 684 break; 685 } 686 687 #ifdef INVARIANTS 688 /* 689 * Check for some can't happen stuff. In this case, the active 690 * lock list becoming disordered or containing mutually 691 * blocking locks. We also check the pending list for locks 692 * which should be active (i.e. have no out-going edges). 693 */ 694 LIST_FOREACH(lock, &state->ls_active, lf_link) { 695 struct lockf_entry *lf; 696 if (LIST_NEXT(lock, lf_link)) 697 KASSERT((lock->lf_start 698 <= LIST_NEXT(lock, lf_link)->lf_start), 699 ("locks disordered")); 700 LIST_FOREACH(lf, &state->ls_active, lf_link) { 701 if (lock == lf) 702 break; 703 KASSERT(!lf_blocks(lock, lf), 704 ("two conflicting active locks")); 705 if (lock->lf_owner == lf->lf_owner) 706 KASSERT(!lf_overlaps(lock, lf), 707 ("two overlapping locks from same owner")); 708 } 709 } 710 LIST_FOREACH(lock, &state->ls_pending, lf_link) { 711 KASSERT(!LIST_EMPTY(&lock->lf_outedges), 712 ("pending lock which should be active")); 713 } 714 #endif 715 sx_xunlock(&state->ls_lock); 716 717 /* 718 * If we have removed the last active lock on the vnode and 719 * this is the last thread that was in-progress, we can free 720 * the state structure. We update the caller's pointer inside 721 * the vnode interlock but call free outside. 722 * 723 * XXX alternatively, keep the state structure around until 724 * the filesystem recycles - requires a callback from the 725 * filesystem. 726 */ 727 VI_LOCK(vp); 728 729 state->ls_threads--; 730 wakeup(state); 731 if (LIST_EMPTY(&state->ls_active) && state->ls_threads == 0) { 732 KASSERT(LIST_EMPTY(&state->ls_pending), 733 ("freeing state with pending locks")); 734 freestate = state; 735 *statep = NULL; 736 } 737 738 VI_UNLOCK(vp); 739 740 if (freestate) { 741 sx_xlock(&lf_lock_states_lock); 742 LIST_REMOVE(freestate, ls_link); 743 sx_xunlock(&lf_lock_states_lock); 744 sx_destroy(&freestate->ls_lock); 745 free(freestate, M_LOCKF); 746 } 747 return (error); 748 } 749 750 int 751 lf_advlock(struct vop_advlock_args *ap, struct lockf **statep, u_quad_t size) 752 { 753 struct vop_advlockasync_args a; 754 755 a.a_vp = ap->a_vp; 756 a.a_id = ap->a_id; 757 a.a_op = ap->a_op; 758 a.a_fl = ap->a_fl; 759 a.a_flags = ap->a_flags; 760 a.a_task = NULL; 761 a.a_cookiep = NULL; 762 763 return (lf_advlockasync(&a, statep, size)); 764 } 765 766 void 767 lf_purgelocks(struct vnode *vp, struct lockf **statep) 768 { 769 struct lockf *state; 770 struct lockf_entry *lock, *nlock; 771 772 /* 773 * For this to work correctly, the caller must ensure that no 774 * other threads enter the locking system for this vnode, 775 * e.g. by checking VI_DOOMED. We wake up any threads that are 776 * sleeping waiting for locks on this vnode and then free all 777 * the remaining locks. 778 */ 779 VI_LOCK(vp); 780 KASSERT(vp->v_iflag & VI_DOOMED, 781 ("lf_purgelocks: vp %p has not vgone yet", vp)); 782 state = *statep; 783 if (state) { 784 *statep = NULL; 785 state->ls_threads++; 786 VI_UNLOCK(vp); 787 788 sx_xlock(&state->ls_lock); 789 sx_xlock(&lf_owner_graph_lock); 790 LIST_FOREACH_SAFE(lock, &state->ls_pending, lf_link, nlock) { 791 LIST_REMOVE(lock, lf_link); 792 lf_remove_outgoing(lock); 793 lf_remove_incoming(lock); 794 795 /* 796 * If its an async lock, we can just free it 797 * here, otherwise we let the sleeping thread 798 * free it. 799 */ 800 if (lock->lf_async_task) { 801 lf_free_lock(lock); 802 } else { 803 lock->lf_flags |= F_INTR; 804 wakeup(lock); 805 } 806 } 807 sx_xunlock(&lf_owner_graph_lock); 808 sx_xunlock(&state->ls_lock); 809 810 /* 811 * Wait for all other threads, sleeping and otherwise 812 * to leave. 813 */ 814 VI_LOCK(vp); 815 while (state->ls_threads > 1) 816 msleep(state, VI_MTX(vp), 0, "purgelocks", 0); 817 VI_UNLOCK(vp); 818 819 /* 820 * We can just free all the active locks since they 821 * will have no dependancies (we removed them all 822 * above). We don't need to bother locking since we 823 * are the last thread using this state structure. 824 */ 825 KASSERT(LIST_EMPTY(&state->ls_pending), 826 ("lock pending for %p", state)); 827 LIST_FOREACH_SAFE(lock, &state->ls_active, lf_link, nlock) { 828 LIST_REMOVE(lock, lf_link); 829 lf_free_lock(lock); 830 } 831 sx_xlock(&lf_lock_states_lock); 832 LIST_REMOVE(state, ls_link); 833 sx_xunlock(&lf_lock_states_lock); 834 sx_destroy(&state->ls_lock); 835 free(state, M_LOCKF); 836 } else { 837 VI_UNLOCK(vp); 838 } 839 } 840 841 /* 842 * Return non-zero if locks 'x' and 'y' overlap. 843 */ 844 static int 845 lf_overlaps(struct lockf_entry *x, struct lockf_entry *y) 846 { 847 848 return (x->lf_start <= y->lf_end && x->lf_end >= y->lf_start); 849 } 850 851 /* 852 * Return non-zero if lock 'x' is blocked by lock 'y' (or vice versa). 853 */ 854 static int 855 lf_blocks(struct lockf_entry *x, struct lockf_entry *y) 856 { 857 858 return x->lf_owner != y->lf_owner 859 && (x->lf_type == F_WRLCK || y->lf_type == F_WRLCK) 860 && lf_overlaps(x, y); 861 } 862 863 /* 864 * Allocate a lock edge from the free list 865 */ 866 static struct lockf_edge * 867 lf_alloc_edge(void) 868 { 869 870 return (malloc(sizeof(struct lockf_edge), M_LOCKF, M_WAITOK|M_ZERO)); 871 } 872 873 /* 874 * Free a lock edge. 875 */ 876 static void 877 lf_free_edge(struct lockf_edge *e) 878 { 879 880 free(e, M_LOCKF); 881 } 882 883 884 /* 885 * Ensure that the lock's owner has a corresponding vertex in the 886 * owner graph. 887 */ 888 static void 889 lf_alloc_vertex(struct lockf_entry *lock) 890 { 891 struct owner_graph *g = &lf_owner_graph; 892 893 if (!lock->lf_owner->lo_vertex) 894 lock->lf_owner->lo_vertex = 895 graph_alloc_vertex(g, lock->lf_owner); 896 } 897 898 /* 899 * Attempt to record an edge from lock x to lock y. Return EDEADLK if 900 * the new edge would cause a cycle in the owner graph. 901 */ 902 static int 903 lf_add_edge(struct lockf_entry *x, struct lockf_entry *y) 904 { 905 struct owner_graph *g = &lf_owner_graph; 906 struct lockf_edge *e; 907 int error; 908 909 #ifdef INVARIANTS 910 LIST_FOREACH(e, &x->lf_outedges, le_outlink) 911 KASSERT(e->le_to != y, ("adding lock edge twice")); 912 #endif 913 914 /* 915 * Make sure the two owners have entries in the owner graph. 916 */ 917 lf_alloc_vertex(x); 918 lf_alloc_vertex(y); 919 920 error = graph_add_edge(g, x->lf_owner->lo_vertex, 921 y->lf_owner->lo_vertex); 922 if (error) 923 return (error); 924 925 e = lf_alloc_edge(); 926 LIST_INSERT_HEAD(&x->lf_outedges, e, le_outlink); 927 LIST_INSERT_HEAD(&y->lf_inedges, e, le_inlink); 928 e->le_from = x; 929 e->le_to = y; 930 931 return (0); 932 } 933 934 /* 935 * Remove an edge from the lock graph. 936 */ 937 static void 938 lf_remove_edge(struct lockf_edge *e) 939 { 940 struct owner_graph *g = &lf_owner_graph; 941 struct lockf_entry *x = e->le_from; 942 struct lockf_entry *y = e->le_to; 943 944 graph_remove_edge(g, x->lf_owner->lo_vertex, y->lf_owner->lo_vertex); 945 LIST_REMOVE(e, le_outlink); 946 LIST_REMOVE(e, le_inlink); 947 e->le_from = NULL; 948 e->le_to = NULL; 949 lf_free_edge(e); 950 } 951 952 /* 953 * Remove all out-going edges from lock x. 954 */ 955 static void 956 lf_remove_outgoing(struct lockf_entry *x) 957 { 958 struct lockf_edge *e; 959 960 while ((e = LIST_FIRST(&x->lf_outedges)) != NULL) { 961 lf_remove_edge(e); 962 } 963 } 964 965 /* 966 * Remove all in-coming edges from lock x. 967 */ 968 static void 969 lf_remove_incoming(struct lockf_entry *x) 970 { 971 struct lockf_edge *e; 972 973 while ((e = LIST_FIRST(&x->lf_inedges)) != NULL) { 974 lf_remove_edge(e); 975 } 976 } 977 978 /* 979 * Walk the list of locks for the file and create an out-going edge 980 * from lock to each blocking lock. 981 */ 982 static int 983 lf_add_outgoing(struct lockf *state, struct lockf_entry *lock) 984 { 985 struct lockf_entry *overlap; 986 int error; 987 988 LIST_FOREACH(overlap, &state->ls_active, lf_link) { 989 /* 990 * We may assume that the active list is sorted by 991 * lf_start. 992 */ 993 if (overlap->lf_start > lock->lf_end) 994 break; 995 if (!lf_blocks(lock, overlap)) 996 continue; 997 998 /* 999 * We've found a blocking lock. Add the corresponding 1000 * edge to the graphs and see if it would cause a 1001 * deadlock. 1002 */ 1003 error = lf_add_edge(lock, overlap); 1004 1005 /* 1006 * The only error that lf_add_edge returns is EDEADLK. 1007 * Remove any edges we added and return the error. 1008 */ 1009 if (error) { 1010 lf_remove_outgoing(lock); 1011 return (error); 1012 } 1013 } 1014 1015 /* 1016 * We also need to add edges to sleeping locks that block 1017 * us. This ensures that lf_wakeup_lock cannot grant two 1018 * mutually blocking locks simultaneously and also enforces a 1019 * 'first come, first served' fairness model. Note that this 1020 * only happens if we are blocked by at least one active lock 1021 * due to the call to lf_getblock in lf_setlock below. 1022 */ 1023 LIST_FOREACH(overlap, &state->ls_pending, lf_link) { 1024 if (!lf_blocks(lock, overlap)) 1025 continue; 1026 /* 1027 * We've found a blocking lock. Add the corresponding 1028 * edge to the graphs and see if it would cause a 1029 * deadlock. 1030 */ 1031 error = lf_add_edge(lock, overlap); 1032 1033 /* 1034 * The only error that lf_add_edge returns is EDEADLK. 1035 * Remove any edges we added and return the error. 1036 */ 1037 if (error) { 1038 lf_remove_outgoing(lock); 1039 return (error); 1040 } 1041 } 1042 1043 return (0); 1044 } 1045 1046 /* 1047 * Walk the list of pending locks for the file and create an in-coming 1048 * edge from lock to each blocking lock. 1049 */ 1050 static int 1051 lf_add_incoming(struct lockf *state, struct lockf_entry *lock) 1052 { 1053 struct lockf_entry *overlap; 1054 int error; 1055 1056 LIST_FOREACH(overlap, &state->ls_pending, lf_link) { 1057 if (!lf_blocks(lock, overlap)) 1058 continue; 1059 1060 /* 1061 * We've found a blocking lock. Add the corresponding 1062 * edge to the graphs and see if it would cause a 1063 * deadlock. 1064 */ 1065 error = lf_add_edge(overlap, lock); 1066 1067 /* 1068 * The only error that lf_add_edge returns is EDEADLK. 1069 * Remove any edges we added and return the error. 1070 */ 1071 if (error) { 1072 lf_remove_incoming(lock); 1073 return (error); 1074 } 1075 } 1076 return (0); 1077 } 1078 1079 /* 1080 * Insert lock into the active list, keeping list entries ordered by 1081 * increasing values of lf_start. 1082 */ 1083 static void 1084 lf_insert_lock(struct lockf *state, struct lockf_entry *lock) 1085 { 1086 struct lockf_entry *lf, *lfprev; 1087 1088 if (LIST_EMPTY(&state->ls_active)) { 1089 LIST_INSERT_HEAD(&state->ls_active, lock, lf_link); 1090 return; 1091 } 1092 1093 lfprev = NULL; 1094 LIST_FOREACH(lf, &state->ls_active, lf_link) { 1095 if (lf->lf_start > lock->lf_start) { 1096 LIST_INSERT_BEFORE(lf, lock, lf_link); 1097 return; 1098 } 1099 lfprev = lf; 1100 } 1101 LIST_INSERT_AFTER(lfprev, lock, lf_link); 1102 } 1103 1104 /* 1105 * Wake up a sleeping lock and remove it from the pending list now 1106 * that all its dependancies have been resolved. The caller should 1107 * arrange for the lock to be added to the active list, adjusting any 1108 * existing locks for the same owner as needed. 1109 */ 1110 static void 1111 lf_wakeup_lock(struct lockf *state, struct lockf_entry *wakelock) 1112 { 1113 1114 /* 1115 * Remove from ls_pending list and wake up the caller 1116 * or start the async notification, as appropriate. 1117 */ 1118 LIST_REMOVE(wakelock, lf_link); 1119 #ifdef LOCKF_DEBUG 1120 if (lockf_debug & 1) 1121 lf_print("lf_wakeup_lock: awakening", wakelock); 1122 #endif /* LOCKF_DEBUG */ 1123 if (wakelock->lf_async_task) { 1124 taskqueue_enqueue(taskqueue_thread, wakelock->lf_async_task); 1125 } else { 1126 wakeup(wakelock); 1127 } 1128 } 1129 1130 /* 1131 * Re-check all dependant locks and remove edges to locks that we no 1132 * longer block. If 'all' is non-zero, the lock has been removed and 1133 * we must remove all the dependancies, otherwise it has simply been 1134 * reduced but remains active. Any pending locks which have been been 1135 * unblocked are added to 'granted' 1136 */ 1137 static void 1138 lf_update_dependancies(struct lockf *state, struct lockf_entry *lock, int all, 1139 struct lockf_entry_list *granted) 1140 { 1141 struct lockf_edge *e, *ne; 1142 struct lockf_entry *deplock; 1143 1144 LIST_FOREACH_SAFE(e, &lock->lf_inedges, le_inlink, ne) { 1145 deplock = e->le_from; 1146 if (all || !lf_blocks(lock, deplock)) { 1147 sx_xlock(&lf_owner_graph_lock); 1148 lf_remove_edge(e); 1149 sx_xunlock(&lf_owner_graph_lock); 1150 if (LIST_EMPTY(&deplock->lf_outedges)) { 1151 lf_wakeup_lock(state, deplock); 1152 LIST_INSERT_HEAD(granted, deplock, lf_link); 1153 } 1154 } 1155 } 1156 } 1157 1158 /* 1159 * Set the start of an existing active lock, updating dependancies and 1160 * adding any newly woken locks to 'granted'. 1161 */ 1162 static void 1163 lf_set_start(struct lockf *state, struct lockf_entry *lock, off_t new_start, 1164 struct lockf_entry_list *granted) 1165 { 1166 1167 KASSERT(new_start >= lock->lf_start, ("can't increase lock")); 1168 lock->lf_start = new_start; 1169 LIST_REMOVE(lock, lf_link); 1170 lf_insert_lock(state, lock); 1171 lf_update_dependancies(state, lock, FALSE, granted); 1172 } 1173 1174 /* 1175 * Set the end of an existing active lock, updating dependancies and 1176 * adding any newly woken locks to 'granted'. 1177 */ 1178 static void 1179 lf_set_end(struct lockf *state, struct lockf_entry *lock, off_t new_end, 1180 struct lockf_entry_list *granted) 1181 { 1182 1183 KASSERT(new_end <= lock->lf_end, ("can't increase lock")); 1184 lock->lf_end = new_end; 1185 lf_update_dependancies(state, lock, FALSE, granted); 1186 } 1187 1188 /* 1189 * Add a lock to the active list, updating or removing any current 1190 * locks owned by the same owner and processing any pending locks that 1191 * become unblocked as a result. This code is also used for unlock 1192 * since the logic for updating existing locks is identical. 1193 * 1194 * As a result of processing the new lock, we may unblock existing 1195 * pending locks as a result of downgrading/unlocking. We simply 1196 * activate the newly granted locks by looping. 1197 * 1198 * Since the new lock already has its dependancies set up, we always 1199 * add it to the list (unless its an unlock request). This may 1200 * fragment the lock list in some pathological cases but its probably 1201 * not a real problem. 1202 */ 1203 static void 1204 lf_activate_lock(struct lockf *state, struct lockf_entry *lock) 1205 { 1206 struct lockf_entry *overlap, *lf; 1207 struct lockf_entry_list granted; 1208 int ovcase; 1209 1210 LIST_INIT(&granted); 1211 LIST_INSERT_HEAD(&granted, lock, lf_link); 1212 1213 while (!LIST_EMPTY(&granted)) { 1214 lock = LIST_FIRST(&granted); 1215 LIST_REMOVE(lock, lf_link); 1216 1217 /* 1218 * Skip over locks owned by other processes. Handle 1219 * any locks that overlap and are owned by ourselves. 1220 */ 1221 overlap = LIST_FIRST(&state->ls_active); 1222 for (;;) { 1223 ovcase = lf_findoverlap(&overlap, lock, SELF); 1224 1225 #ifdef LOCKF_DEBUG 1226 if (ovcase && (lockf_debug & 2)) { 1227 printf("lf_setlock: overlap %d", ovcase); 1228 lf_print("", overlap); 1229 } 1230 #endif 1231 /* 1232 * Six cases: 1233 * 0) no overlap 1234 * 1) overlap == lock 1235 * 2) overlap contains lock 1236 * 3) lock contains overlap 1237 * 4) overlap starts before lock 1238 * 5) overlap ends after lock 1239 */ 1240 switch (ovcase) { 1241 case 0: /* no overlap */ 1242 break; 1243 1244 case 1: /* overlap == lock */ 1245 /* 1246 * We have already setup the 1247 * dependants for the new lock, taking 1248 * into account a possible downgrade 1249 * or unlock. Remove the old lock. 1250 */ 1251 LIST_REMOVE(overlap, lf_link); 1252 lf_update_dependancies(state, overlap, TRUE, 1253 &granted); 1254 lf_free_lock(overlap); 1255 break; 1256 1257 case 2: /* overlap contains lock */ 1258 /* 1259 * Just split the existing lock. 1260 */ 1261 lf_split(state, overlap, lock, &granted); 1262 break; 1263 1264 case 3: /* lock contains overlap */ 1265 /* 1266 * Delete the overlap and advance to 1267 * the next entry in the list. 1268 */ 1269 lf = LIST_NEXT(overlap, lf_link); 1270 LIST_REMOVE(overlap, lf_link); 1271 lf_update_dependancies(state, overlap, TRUE, 1272 &granted); 1273 lf_free_lock(overlap); 1274 overlap = lf; 1275 continue; 1276 1277 case 4: /* overlap starts before lock */ 1278 /* 1279 * Just update the overlap end and 1280 * move on. 1281 */ 1282 lf_set_end(state, overlap, lock->lf_start - 1, 1283 &granted); 1284 overlap = LIST_NEXT(overlap, lf_link); 1285 continue; 1286 1287 case 5: /* overlap ends after lock */ 1288 /* 1289 * Change the start of overlap and 1290 * re-insert. 1291 */ 1292 lf_set_start(state, overlap, lock->lf_end + 1, 1293 &granted); 1294 break; 1295 } 1296 break; 1297 } 1298 #ifdef LOCKF_DEBUG 1299 if (lockf_debug & 1) { 1300 if (lock->lf_type != F_UNLCK) 1301 lf_print("lf_activate_lock: activated", lock); 1302 else 1303 lf_print("lf_activate_lock: unlocked", lock); 1304 lf_printlist("lf_activate_lock", lock); 1305 } 1306 #endif /* LOCKF_DEBUG */ 1307 if (lock->lf_type != F_UNLCK) 1308 lf_insert_lock(state, lock); 1309 } 1310 } 1311 1312 /* 1313 * Cancel a pending lock request, either as a result of a signal or a 1314 * cancel request for an async lock. 1315 */ 1316 static void 1317 lf_cancel_lock(struct lockf *state, struct lockf_entry *lock) 1318 { 1319 struct lockf_entry_list granted; 1320 1321 /* 1322 * Note it is theoretically possible that cancelling this lock 1323 * may allow some other pending lock to become 1324 * active. Consider this case: 1325 * 1326 * Owner Action Result Dependancies 1327 * 1328 * A: lock [0..0] succeeds 1329 * B: lock [2..2] succeeds 1330 * C: lock [1..2] blocked C->B 1331 * D: lock [0..1] blocked C->B,D->A,D->C 1332 * A: unlock [0..0] C->B,D->C 1333 * C: cancel [1..2] 1334 */ 1335 1336 LIST_REMOVE(lock, lf_link); 1337 1338 /* 1339 * Removing out-going edges is simple. 1340 */ 1341 sx_xlock(&lf_owner_graph_lock); 1342 lf_remove_outgoing(lock); 1343 sx_xunlock(&lf_owner_graph_lock); 1344 1345 /* 1346 * Removing in-coming edges may allow some other lock to 1347 * become active - we use lf_update_dependancies to figure 1348 * this out. 1349 */ 1350 LIST_INIT(&granted); 1351 lf_update_dependancies(state, lock, TRUE, &granted); 1352 lf_free_lock(lock); 1353 1354 /* 1355 * Feed any newly active locks to lf_activate_lock. 1356 */ 1357 while (!LIST_EMPTY(&granted)) { 1358 lock = LIST_FIRST(&granted); 1359 LIST_REMOVE(lock, lf_link); 1360 lf_activate_lock(state, lock); 1361 } 1362 } 1363 1364 /* 1365 * Set a byte-range lock. 1366 */ 1367 static int 1368 lf_setlock(struct lockf *state, struct lockf_entry *lock, struct vnode *vp, 1369 void **cookiep) 1370 { 1371 static char lockstr[] = "lockf"; 1372 int priority, error; 1373 1374 #ifdef LOCKF_DEBUG 1375 if (lockf_debug & 1) 1376 lf_print("lf_setlock", lock); 1377 #endif /* LOCKF_DEBUG */ 1378 1379 /* 1380 * Set the priority 1381 */ 1382 priority = PLOCK; 1383 if (lock->lf_type == F_WRLCK) 1384 priority += 4; 1385 if (!(lock->lf_flags & F_NOINTR)) 1386 priority |= PCATCH; 1387 /* 1388 * Scan lock list for this file looking for locks that would block us. 1389 */ 1390 if (lf_getblock(state, lock)) { 1391 /* 1392 * Free the structure and return if nonblocking. 1393 */ 1394 if ((lock->lf_flags & F_WAIT) == 0 1395 && lock->lf_async_task == NULL) { 1396 lf_free_lock(lock); 1397 error = EAGAIN; 1398 goto out; 1399 } 1400 1401 /* 1402 * For flock type locks, we must first remove 1403 * any shared locks that we hold before we sleep 1404 * waiting for an exclusive lock. 1405 */ 1406 if ((lock->lf_flags & F_FLOCK) && 1407 lock->lf_type == F_WRLCK) { 1408 lock->lf_type = F_UNLCK; 1409 lf_activate_lock(state, lock); 1410 lock->lf_type = F_WRLCK; 1411 } 1412 1413 /* 1414 * We are blocked. Create edges to each blocking lock, 1415 * checking for deadlock using the owner graph. For 1416 * simplicity, we run deadlock detection for all 1417 * locks, posix and otherwise. 1418 */ 1419 sx_xlock(&lf_owner_graph_lock); 1420 error = lf_add_outgoing(state, lock); 1421 sx_xunlock(&lf_owner_graph_lock); 1422 1423 if (error) { 1424 #ifdef LOCKF_DEBUG 1425 if (lockf_debug & 1) 1426 lf_print("lf_setlock: deadlock", lock); 1427 #endif 1428 lf_free_lock(lock); 1429 goto out; 1430 } 1431 1432 /* 1433 * We have added edges to everything that blocks 1434 * us. Sleep until they all go away. 1435 */ 1436 LIST_INSERT_HEAD(&state->ls_pending, lock, lf_link); 1437 #ifdef LOCKF_DEBUG 1438 if (lockf_debug & 1) { 1439 struct lockf_edge *e; 1440 LIST_FOREACH(e, &lock->lf_outedges, le_outlink) { 1441 lf_print("lf_setlock: blocking on", e->le_to); 1442 lf_printlist("lf_setlock", e->le_to); 1443 } 1444 } 1445 #endif /* LOCKF_DEBUG */ 1446 1447 if ((lock->lf_flags & F_WAIT) == 0) { 1448 /* 1449 * The caller requested async notification - 1450 * this callback happens when the blocking 1451 * lock is released, allowing the caller to 1452 * make another attempt to take the lock. 1453 */ 1454 *cookiep = (void *) lock; 1455 error = EINPROGRESS; 1456 goto out; 1457 } 1458 1459 lock->lf_refs++; 1460 error = sx_sleep(lock, &state->ls_lock, priority, lockstr, 0); 1461 if (lf_free_lock(lock)) { 1462 error = EINTR; 1463 goto out; 1464 } 1465 1466 /* 1467 * We may have been awakened by a signal and/or by a 1468 * debugger continuing us (in which cases we must 1469 * remove our lock graph edges) and/or by another 1470 * process releasing a lock (in which case our edges 1471 * have already been removed and we have been moved to 1472 * the active list). We may also have been woken by 1473 * lf_purgelocks which we report to the caller as 1474 * EINTR. In that case, lf_purgelocks will have 1475 * removed our lock graph edges. 1476 * 1477 * Note that it is possible to receive a signal after 1478 * we were successfully woken (and moved to the active 1479 * list) but before we resumed execution. In this 1480 * case, our lf_outedges list will be clear. We 1481 * pretend there was no error. 1482 * 1483 * Note also, if we have been sleeping long enough, we 1484 * may now have incoming edges from some newer lock 1485 * which is waiting behind us in the queue. 1486 */ 1487 if (lock->lf_flags & F_INTR) { 1488 error = EINTR; 1489 lf_free_lock(lock); 1490 goto out; 1491 } 1492 if (LIST_EMPTY(&lock->lf_outedges)) { 1493 error = 0; 1494 } else { 1495 lf_cancel_lock(state, lock); 1496 goto out; 1497 } 1498 #ifdef LOCKF_DEBUG 1499 if (lockf_debug & 1) { 1500 lf_print("lf_setlock: granted", lock); 1501 } 1502 #endif 1503 goto out; 1504 } 1505 /* 1506 * It looks like we are going to grant the lock. First add 1507 * edges from any currently pending lock that the new lock 1508 * would block. 1509 */ 1510 sx_xlock(&lf_owner_graph_lock); 1511 error = lf_add_incoming(state, lock); 1512 sx_xunlock(&lf_owner_graph_lock); 1513 if (error) { 1514 #ifdef LOCKF_DEBUG 1515 if (lockf_debug & 1) 1516 lf_print("lf_setlock: deadlock", lock); 1517 #endif 1518 lf_free_lock(lock); 1519 goto out; 1520 } 1521 1522 /* 1523 * No blocks!! Add the lock. Note that we will 1524 * downgrade or upgrade any overlapping locks this 1525 * process already owns. 1526 */ 1527 lf_activate_lock(state, lock); 1528 error = 0; 1529 out: 1530 return (error); 1531 } 1532 1533 /* 1534 * Remove a byte-range lock on an inode. 1535 * 1536 * Generally, find the lock (or an overlap to that lock) 1537 * and remove it (or shrink it), then wakeup anyone we can. 1538 */ 1539 static int 1540 lf_clearlock(struct lockf *state, struct lockf_entry *unlock) 1541 { 1542 struct lockf_entry *overlap; 1543 1544 overlap = LIST_FIRST(&state->ls_active); 1545 1546 if (overlap == NOLOCKF) 1547 return (0); 1548 #ifdef LOCKF_DEBUG 1549 if (unlock->lf_type != F_UNLCK) 1550 panic("lf_clearlock: bad type"); 1551 if (lockf_debug & 1) 1552 lf_print("lf_clearlock", unlock); 1553 #endif /* LOCKF_DEBUG */ 1554 1555 lf_activate_lock(state, unlock); 1556 1557 return (0); 1558 } 1559 1560 /* 1561 * Check whether there is a blocking lock, and if so return its 1562 * details in '*fl'. 1563 */ 1564 static int 1565 lf_getlock(struct lockf *state, struct lockf_entry *lock, struct flock *fl) 1566 { 1567 struct lockf_entry *block; 1568 1569 #ifdef LOCKF_DEBUG 1570 if (lockf_debug & 1) 1571 lf_print("lf_getlock", lock); 1572 #endif /* LOCKF_DEBUG */ 1573 1574 if ((block = lf_getblock(state, lock))) { 1575 fl->l_type = block->lf_type; 1576 fl->l_whence = SEEK_SET; 1577 fl->l_start = block->lf_start; 1578 if (block->lf_end == OFF_MAX) 1579 fl->l_len = 0; 1580 else 1581 fl->l_len = block->lf_end - block->lf_start + 1; 1582 fl->l_pid = block->lf_owner->lo_pid; 1583 fl->l_sysid = block->lf_owner->lo_sysid; 1584 } else { 1585 fl->l_type = F_UNLCK; 1586 } 1587 return (0); 1588 } 1589 1590 /* 1591 * Cancel an async lock request. 1592 */ 1593 static int 1594 lf_cancel(struct lockf *state, struct lockf_entry *lock, void *cookie) 1595 { 1596 struct lockf_entry *reallock; 1597 1598 /* 1599 * We need to match this request with an existing lock 1600 * request. 1601 */ 1602 LIST_FOREACH(reallock, &state->ls_pending, lf_link) { 1603 if ((void *) reallock == cookie) { 1604 /* 1605 * Double-check that this lock looks right 1606 * (maybe use a rolling ID for the cancel 1607 * cookie instead?) 1608 */ 1609 if (!(reallock->lf_vnode == lock->lf_vnode 1610 && reallock->lf_start == lock->lf_start 1611 && reallock->lf_end == lock->lf_end)) { 1612 return (ENOENT); 1613 } 1614 1615 /* 1616 * Make sure this lock was async and then just 1617 * remove it from its wait lists. 1618 */ 1619 if (!reallock->lf_async_task) { 1620 return (ENOENT); 1621 } 1622 1623 /* 1624 * Note that since any other thread must take 1625 * state->ls_lock before it can possibly 1626 * trigger the async callback, we are safe 1627 * from a race with lf_wakeup_lock, i.e. we 1628 * can free the lock (actually our caller does 1629 * this). 1630 */ 1631 lf_cancel_lock(state, reallock); 1632 return (0); 1633 } 1634 } 1635 1636 /* 1637 * We didn't find a matching lock - not much we can do here. 1638 */ 1639 return (ENOENT); 1640 } 1641 1642 /* 1643 * Walk the list of locks for an inode and 1644 * return the first blocking lock. 1645 */ 1646 static struct lockf_entry * 1647 lf_getblock(struct lockf *state, struct lockf_entry *lock) 1648 { 1649 struct lockf_entry *overlap; 1650 1651 LIST_FOREACH(overlap, &state->ls_active, lf_link) { 1652 /* 1653 * We may assume that the active list is sorted by 1654 * lf_start. 1655 */ 1656 if (overlap->lf_start > lock->lf_end) 1657 break; 1658 if (!lf_blocks(lock, overlap)) 1659 continue; 1660 return (overlap); 1661 } 1662 return (NOLOCKF); 1663 } 1664 1665 /* 1666 * Walk the list of locks for an inode to find an overlapping lock (if 1667 * any) and return a classification of that overlap. 1668 * 1669 * Arguments: 1670 * *overlap The place in the lock list to start looking 1671 * lock The lock which is being tested 1672 * type Pass 'SELF' to test only locks with the same 1673 * owner as lock, or 'OTHER' to test only locks 1674 * with a different owner 1675 * 1676 * Returns one of six values: 1677 * 0) no overlap 1678 * 1) overlap == lock 1679 * 2) overlap contains lock 1680 * 3) lock contains overlap 1681 * 4) overlap starts before lock 1682 * 5) overlap ends after lock 1683 * 1684 * If there is an overlapping lock, '*overlap' is set to point at the 1685 * overlapping lock. 1686 * 1687 * NOTE: this returns only the FIRST overlapping lock. There 1688 * may be more than one. 1689 */ 1690 static int 1691 lf_findoverlap(struct lockf_entry **overlap, struct lockf_entry *lock, int type) 1692 { 1693 struct lockf_entry *lf; 1694 off_t start, end; 1695 int res; 1696 1697 if ((*overlap) == NOLOCKF) { 1698 return (0); 1699 } 1700 #ifdef LOCKF_DEBUG 1701 if (lockf_debug & 2) 1702 lf_print("lf_findoverlap: looking for overlap in", lock); 1703 #endif /* LOCKF_DEBUG */ 1704 start = lock->lf_start; 1705 end = lock->lf_end; 1706 res = 0; 1707 while (*overlap) { 1708 lf = *overlap; 1709 if (lf->lf_start > end) 1710 break; 1711 if (((type & SELF) && lf->lf_owner != lock->lf_owner) || 1712 ((type & OTHERS) && lf->lf_owner == lock->lf_owner)) { 1713 *overlap = LIST_NEXT(lf, lf_link); 1714 continue; 1715 } 1716 #ifdef LOCKF_DEBUG 1717 if (lockf_debug & 2) 1718 lf_print("\tchecking", lf); 1719 #endif /* LOCKF_DEBUG */ 1720 /* 1721 * OK, check for overlap 1722 * 1723 * Six cases: 1724 * 0) no overlap 1725 * 1) overlap == lock 1726 * 2) overlap contains lock 1727 * 3) lock contains overlap 1728 * 4) overlap starts before lock 1729 * 5) overlap ends after lock 1730 */ 1731 if (start > lf->lf_end) { 1732 /* Case 0 */ 1733 #ifdef LOCKF_DEBUG 1734 if (lockf_debug & 2) 1735 printf("no overlap\n"); 1736 #endif /* LOCKF_DEBUG */ 1737 *overlap = LIST_NEXT(lf, lf_link); 1738 continue; 1739 } 1740 if (lf->lf_start == start && lf->lf_end == end) { 1741 /* Case 1 */ 1742 #ifdef LOCKF_DEBUG 1743 if (lockf_debug & 2) 1744 printf("overlap == lock\n"); 1745 #endif /* LOCKF_DEBUG */ 1746 res = 1; 1747 break; 1748 } 1749 if (lf->lf_start <= start && lf->lf_end >= end) { 1750 /* Case 2 */ 1751 #ifdef LOCKF_DEBUG 1752 if (lockf_debug & 2) 1753 printf("overlap contains lock\n"); 1754 #endif /* LOCKF_DEBUG */ 1755 res = 2; 1756 break; 1757 } 1758 if (start <= lf->lf_start && end >= lf->lf_end) { 1759 /* Case 3 */ 1760 #ifdef LOCKF_DEBUG 1761 if (lockf_debug & 2) 1762 printf("lock contains overlap\n"); 1763 #endif /* LOCKF_DEBUG */ 1764 res = 3; 1765 break; 1766 } 1767 if (lf->lf_start < start && lf->lf_end >= start) { 1768 /* Case 4 */ 1769 #ifdef LOCKF_DEBUG 1770 if (lockf_debug & 2) 1771 printf("overlap starts before lock\n"); 1772 #endif /* LOCKF_DEBUG */ 1773 res = 4; 1774 break; 1775 } 1776 if (lf->lf_start > start && lf->lf_end > end) { 1777 /* Case 5 */ 1778 #ifdef LOCKF_DEBUG 1779 if (lockf_debug & 2) 1780 printf("overlap ends after lock\n"); 1781 #endif /* LOCKF_DEBUG */ 1782 res = 5; 1783 break; 1784 } 1785 panic("lf_findoverlap: default"); 1786 } 1787 return (res); 1788 } 1789 1790 /* 1791 * Split an the existing 'lock1', based on the extent of the lock 1792 * described by 'lock2'. The existing lock should cover 'lock2' 1793 * entirely. 1794 * 1795 * Any pending locks which have been been unblocked are added to 1796 * 'granted' 1797 */ 1798 static void 1799 lf_split(struct lockf *state, struct lockf_entry *lock1, 1800 struct lockf_entry *lock2, struct lockf_entry_list *granted) 1801 { 1802 struct lockf_entry *splitlock; 1803 1804 #ifdef LOCKF_DEBUG 1805 if (lockf_debug & 2) { 1806 lf_print("lf_split", lock1); 1807 lf_print("splitting from", lock2); 1808 } 1809 #endif /* LOCKF_DEBUG */ 1810 /* 1811 * Check to see if we don't need to split at all. 1812 */ 1813 if (lock1->lf_start == lock2->lf_start) { 1814 lf_set_start(state, lock1, lock2->lf_end + 1, granted); 1815 return; 1816 } 1817 if (lock1->lf_end == lock2->lf_end) { 1818 lf_set_end(state, lock1, lock2->lf_start - 1, granted); 1819 return; 1820 } 1821 /* 1822 * Make a new lock consisting of the last part of 1823 * the encompassing lock. 1824 */ 1825 splitlock = lf_alloc_lock(lock1->lf_owner); 1826 memcpy(splitlock, lock1, sizeof *splitlock); 1827 splitlock->lf_refs = 1; 1828 if (splitlock->lf_flags & F_REMOTE) 1829 vref(splitlock->lf_vnode); 1830 1831 /* 1832 * This cannot cause a deadlock since any edges we would add 1833 * to splitlock already exist in lock1. We must be sure to add 1834 * necessary dependancies to splitlock before we reduce lock1 1835 * otherwise we may accidentally grant a pending lock that 1836 * was blocked by the tail end of lock1. 1837 */ 1838 splitlock->lf_start = lock2->lf_end + 1; 1839 LIST_INIT(&splitlock->lf_outedges); 1840 LIST_INIT(&splitlock->lf_inedges); 1841 sx_xlock(&lf_owner_graph_lock); 1842 lf_add_incoming(state, splitlock); 1843 sx_xunlock(&lf_owner_graph_lock); 1844 1845 lf_set_end(state, lock1, lock2->lf_start - 1, granted); 1846 1847 /* 1848 * OK, now link it in 1849 */ 1850 lf_insert_lock(state, splitlock); 1851 } 1852 1853 struct lockdesc { 1854 STAILQ_ENTRY(lockdesc) link; 1855 struct vnode *vp; 1856 struct flock fl; 1857 }; 1858 STAILQ_HEAD(lockdesclist, lockdesc); 1859 1860 int 1861 lf_iteratelocks_sysid(int sysid, lf_iterator *fn, void *arg) 1862 { 1863 struct lockf *ls; 1864 struct lockf_entry *lf; 1865 struct lockdesc *ldesc; 1866 struct lockdesclist locks; 1867 int error; 1868 1869 /* 1870 * In order to keep the locking simple, we iterate over the 1871 * active lock lists to build a list of locks that need 1872 * releasing. We then call the iterator for each one in turn. 1873 * 1874 * We take an extra reference to the vnode for the duration to 1875 * make sure it doesn't go away before we are finished. 1876 */ 1877 STAILQ_INIT(&locks); 1878 sx_xlock(&lf_lock_states_lock); 1879 LIST_FOREACH(ls, &lf_lock_states, ls_link) { 1880 sx_xlock(&ls->ls_lock); 1881 LIST_FOREACH(lf, &ls->ls_active, lf_link) { 1882 if (lf->lf_owner->lo_sysid != sysid) 1883 continue; 1884 1885 ldesc = malloc(sizeof(struct lockdesc), M_LOCKF, 1886 M_WAITOK); 1887 ldesc->vp = lf->lf_vnode; 1888 vref(ldesc->vp); 1889 ldesc->fl.l_start = lf->lf_start; 1890 if (lf->lf_end == OFF_MAX) 1891 ldesc->fl.l_len = 0; 1892 else 1893 ldesc->fl.l_len = 1894 lf->lf_end - lf->lf_start + 1; 1895 ldesc->fl.l_whence = SEEK_SET; 1896 ldesc->fl.l_type = F_UNLCK; 1897 ldesc->fl.l_pid = lf->lf_owner->lo_pid; 1898 ldesc->fl.l_sysid = sysid; 1899 STAILQ_INSERT_TAIL(&locks, ldesc, link); 1900 } 1901 sx_xunlock(&ls->ls_lock); 1902 } 1903 sx_xunlock(&lf_lock_states_lock); 1904 1905 /* 1906 * Call the iterator function for each lock in turn. If the 1907 * iterator returns an error code, just free the rest of the 1908 * lockdesc structures. 1909 */ 1910 error = 0; 1911 while ((ldesc = STAILQ_FIRST(&locks)) != NULL) { 1912 STAILQ_REMOVE_HEAD(&locks, link); 1913 if (!error) 1914 error = fn(ldesc->vp, &ldesc->fl, arg); 1915 vrele(ldesc->vp); 1916 free(ldesc, M_LOCKF); 1917 } 1918 1919 return (error); 1920 } 1921 1922 int 1923 lf_iteratelocks_vnode(struct vnode *vp, lf_iterator *fn, void *arg) 1924 { 1925 struct lockf *ls; 1926 struct lockf_entry *lf; 1927 struct lockdesc *ldesc; 1928 struct lockdesclist locks; 1929 int error; 1930 1931 /* 1932 * In order to keep the locking simple, we iterate over the 1933 * active lock lists to build a list of locks that need 1934 * releasing. We then call the iterator for each one in turn. 1935 * 1936 * We take an extra reference to the vnode for the duration to 1937 * make sure it doesn't go away before we are finished. 1938 */ 1939 STAILQ_INIT(&locks); 1940 VI_LOCK(vp); 1941 ls = vp->v_lockf; 1942 if (!ls) { 1943 VI_UNLOCK(vp); 1944 return (0); 1945 } 1946 ls->ls_threads++; 1947 VI_UNLOCK(vp); 1948 1949 sx_xlock(&ls->ls_lock); 1950 LIST_FOREACH(lf, &ls->ls_active, lf_link) { 1951 ldesc = malloc(sizeof(struct lockdesc), M_LOCKF, 1952 M_WAITOK); 1953 ldesc->vp = lf->lf_vnode; 1954 vref(ldesc->vp); 1955 ldesc->fl.l_start = lf->lf_start; 1956 if (lf->lf_end == OFF_MAX) 1957 ldesc->fl.l_len = 0; 1958 else 1959 ldesc->fl.l_len = 1960 lf->lf_end - lf->lf_start + 1; 1961 ldesc->fl.l_whence = SEEK_SET; 1962 ldesc->fl.l_type = F_UNLCK; 1963 ldesc->fl.l_pid = lf->lf_owner->lo_pid; 1964 ldesc->fl.l_sysid = lf->lf_owner->lo_sysid; 1965 STAILQ_INSERT_TAIL(&locks, ldesc, link); 1966 } 1967 sx_xunlock(&ls->ls_lock); 1968 VI_LOCK(vp); 1969 ls->ls_threads--; 1970 wakeup(ls); 1971 VI_UNLOCK(vp); 1972 1973 /* 1974 * Call the iterator function for each lock in turn. If the 1975 * iterator returns an error code, just free the rest of the 1976 * lockdesc structures. 1977 */ 1978 error = 0; 1979 while ((ldesc = STAILQ_FIRST(&locks)) != NULL) { 1980 STAILQ_REMOVE_HEAD(&locks, link); 1981 if (!error) 1982 error = fn(ldesc->vp, &ldesc->fl, arg); 1983 vrele(ldesc->vp); 1984 free(ldesc, M_LOCKF); 1985 } 1986 1987 return (error); 1988 } 1989 1990 static int 1991 lf_clearremotesys_iterator(struct vnode *vp, struct flock *fl, void *arg) 1992 { 1993 1994 VOP_ADVLOCK(vp, 0, F_UNLCK, fl, F_REMOTE); 1995 return (0); 1996 } 1997 1998 void 1999 lf_clearremotesys(int sysid) 2000 { 2001 2002 KASSERT(sysid != 0, ("Can't clear local locks with F_UNLCKSYS")); 2003 lf_iteratelocks_sysid(sysid, lf_clearremotesys_iterator, NULL); 2004 } 2005 2006 int 2007 lf_countlocks(int sysid) 2008 { 2009 int i; 2010 struct lock_owner *lo; 2011 int count; 2012 2013 count = 0; 2014 sx_xlock(&lf_lock_owners_lock); 2015 for (i = 0; i < LOCK_OWNER_HASH_SIZE; i++) 2016 LIST_FOREACH(lo, &lf_lock_owners[i], lo_link) 2017 if (lo->lo_sysid == sysid) 2018 count += lo->lo_refs; 2019 sx_xunlock(&lf_lock_owners_lock); 2020 2021 return (count); 2022 } 2023 2024 #ifdef LOCKF_DEBUG 2025 2026 /* 2027 * Return non-zero if y is reachable from x using a brute force 2028 * search. If reachable and path is non-null, return the route taken 2029 * in path. 2030 */ 2031 static int 2032 graph_reaches(struct owner_vertex *x, struct owner_vertex *y, 2033 struct owner_vertex_list *path) 2034 { 2035 struct owner_edge *e; 2036 2037 if (x == y) { 2038 if (path) 2039 TAILQ_INSERT_HEAD(path, x, v_link); 2040 return 1; 2041 } 2042 2043 LIST_FOREACH(e, &x->v_outedges, e_outlink) { 2044 if (graph_reaches(e->e_to, y, path)) { 2045 if (path) 2046 TAILQ_INSERT_HEAD(path, x, v_link); 2047 return 1; 2048 } 2049 } 2050 return 0; 2051 } 2052 2053 /* 2054 * Perform consistency checks on the graph. Make sure the values of 2055 * v_order are correct. If checkorder is non-zero, check no vertex can 2056 * reach any other vertex with a smaller order. 2057 */ 2058 static void 2059 graph_check(struct owner_graph *g, int checkorder) 2060 { 2061 int i, j; 2062 2063 for (i = 0; i < g->g_size; i++) { 2064 if (!g->g_vertices[i]->v_owner) 2065 continue; 2066 KASSERT(g->g_vertices[i]->v_order == i, 2067 ("lock graph vertices disordered")); 2068 if (checkorder) { 2069 for (j = 0; j < i; j++) { 2070 if (!g->g_vertices[j]->v_owner) 2071 continue; 2072 KASSERT(!graph_reaches(g->g_vertices[i], 2073 g->g_vertices[j], NULL), 2074 ("lock graph vertices disordered")); 2075 } 2076 } 2077 } 2078 } 2079 2080 static void 2081 graph_print_vertices(struct owner_vertex_list *set) 2082 { 2083 struct owner_vertex *v; 2084 2085 printf("{ "); 2086 TAILQ_FOREACH(v, set, v_link) { 2087 printf("%d:", v->v_order); 2088 lf_print_owner(v->v_owner); 2089 if (TAILQ_NEXT(v, v_link)) 2090 printf(", "); 2091 } 2092 printf(" }\n"); 2093 } 2094 2095 #endif 2096 2097 /* 2098 * Calculate the sub-set of vertices v from the affected region [y..x] 2099 * where v is reachable from y. Return -1 if a loop was detected 2100 * (i.e. x is reachable from y, otherwise the number of vertices in 2101 * this subset. 2102 */ 2103 static int 2104 graph_delta_forward(struct owner_graph *g, struct owner_vertex *x, 2105 struct owner_vertex *y, struct owner_vertex_list *delta) 2106 { 2107 uint32_t gen; 2108 struct owner_vertex *v; 2109 struct owner_edge *e; 2110 int n; 2111 2112 /* 2113 * We start with a set containing just y. Then for each vertex 2114 * v in the set so far unprocessed, we add each vertex that v 2115 * has an out-edge to and that is within the affected region 2116 * [y..x]. If we see the vertex x on our travels, stop 2117 * immediately. 2118 */ 2119 TAILQ_INIT(delta); 2120 TAILQ_INSERT_TAIL(delta, y, v_link); 2121 v = y; 2122 n = 1; 2123 gen = g->g_gen; 2124 while (v) { 2125 LIST_FOREACH(e, &v->v_outedges, e_outlink) { 2126 if (e->e_to == x) 2127 return -1; 2128 if (e->e_to->v_order < x->v_order 2129 && e->e_to->v_gen != gen) { 2130 e->e_to->v_gen = gen; 2131 TAILQ_INSERT_TAIL(delta, e->e_to, v_link); 2132 n++; 2133 } 2134 } 2135 v = TAILQ_NEXT(v, v_link); 2136 } 2137 2138 return (n); 2139 } 2140 2141 /* 2142 * Calculate the sub-set of vertices v from the affected region [y..x] 2143 * where v reaches x. Return the number of vertices in this subset. 2144 */ 2145 static int 2146 graph_delta_backward(struct owner_graph *g, struct owner_vertex *x, 2147 struct owner_vertex *y, struct owner_vertex_list *delta) 2148 { 2149 uint32_t gen; 2150 struct owner_vertex *v; 2151 struct owner_edge *e; 2152 int n; 2153 2154 /* 2155 * We start with a set containing just x. Then for each vertex 2156 * v in the set so far unprocessed, we add each vertex that v 2157 * has an in-edge from and that is within the affected region 2158 * [y..x]. 2159 */ 2160 TAILQ_INIT(delta); 2161 TAILQ_INSERT_TAIL(delta, x, v_link); 2162 v = x; 2163 n = 1; 2164 gen = g->g_gen; 2165 while (v) { 2166 LIST_FOREACH(e, &v->v_inedges, e_inlink) { 2167 if (e->e_from->v_order > y->v_order 2168 && e->e_from->v_gen != gen) { 2169 e->e_from->v_gen = gen; 2170 TAILQ_INSERT_HEAD(delta, e->e_from, v_link); 2171 n++; 2172 } 2173 } 2174 v = TAILQ_PREV(v, owner_vertex_list, v_link); 2175 } 2176 2177 return (n); 2178 } 2179 2180 static int 2181 graph_add_indices(int *indices, int n, struct owner_vertex_list *set) 2182 { 2183 struct owner_vertex *v; 2184 int i, j; 2185 2186 TAILQ_FOREACH(v, set, v_link) { 2187 for (i = n; 2188 i > 0 && indices[i - 1] > v->v_order; i--) 2189 ; 2190 for (j = n - 1; j >= i; j--) 2191 indices[j + 1] = indices[j]; 2192 indices[i] = v->v_order; 2193 n++; 2194 } 2195 2196 return (n); 2197 } 2198 2199 static int 2200 graph_assign_indices(struct owner_graph *g, int *indices, int nextunused, 2201 struct owner_vertex_list *set) 2202 { 2203 struct owner_vertex *v, *vlowest; 2204 2205 while (!TAILQ_EMPTY(set)) { 2206 vlowest = NULL; 2207 TAILQ_FOREACH(v, set, v_link) { 2208 if (!vlowest || v->v_order < vlowest->v_order) 2209 vlowest = v; 2210 } 2211 TAILQ_REMOVE(set, vlowest, v_link); 2212 vlowest->v_order = indices[nextunused]; 2213 g->g_vertices[vlowest->v_order] = vlowest; 2214 nextunused++; 2215 } 2216 2217 return (nextunused); 2218 } 2219 2220 static int 2221 graph_add_edge(struct owner_graph *g, struct owner_vertex *x, 2222 struct owner_vertex *y) 2223 { 2224 struct owner_edge *e; 2225 struct owner_vertex_list deltaF, deltaB; 2226 int nF, nB, n, vi, i; 2227 int *indices; 2228 2229 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2230 2231 LIST_FOREACH(e, &x->v_outedges, e_outlink) { 2232 if (e->e_to == y) { 2233 e->e_refs++; 2234 return (0); 2235 } 2236 } 2237 2238 #ifdef LOCKF_DEBUG 2239 if (lockf_debug & 8) { 2240 printf("adding edge %d:", x->v_order); 2241 lf_print_owner(x->v_owner); 2242 printf(" -> %d:", y->v_order); 2243 lf_print_owner(y->v_owner); 2244 printf("\n"); 2245 } 2246 #endif 2247 if (y->v_order < x->v_order) { 2248 /* 2249 * The new edge violates the order. First find the set 2250 * of affected vertices reachable from y (deltaF) and 2251 * the set of affect vertices affected that reach x 2252 * (deltaB), using the graph generation number to 2253 * detect whether we have visited a given vertex 2254 * already. We re-order the graph so that each vertex 2255 * in deltaB appears before each vertex in deltaF. 2256 * 2257 * If x is a member of deltaF, then the new edge would 2258 * create a cycle. Otherwise, we may assume that 2259 * deltaF and deltaB are disjoint. 2260 */ 2261 g->g_gen++; 2262 if (g->g_gen == 0) { 2263 /* 2264 * Generation wrap. 2265 */ 2266 for (vi = 0; vi < g->g_size; vi++) { 2267 g->g_vertices[vi]->v_gen = 0; 2268 } 2269 g->g_gen++; 2270 } 2271 nF = graph_delta_forward(g, x, y, &deltaF); 2272 if (nF < 0) { 2273 #ifdef LOCKF_DEBUG 2274 if (lockf_debug & 8) { 2275 struct owner_vertex_list path; 2276 printf("deadlock: "); 2277 TAILQ_INIT(&path); 2278 graph_reaches(y, x, &path); 2279 graph_print_vertices(&path); 2280 } 2281 #endif 2282 return (EDEADLK); 2283 } 2284 2285 #ifdef LOCKF_DEBUG 2286 if (lockf_debug & 8) { 2287 printf("re-ordering graph vertices\n"); 2288 printf("deltaF = "); 2289 graph_print_vertices(&deltaF); 2290 } 2291 #endif 2292 2293 nB = graph_delta_backward(g, x, y, &deltaB); 2294 2295 #ifdef LOCKF_DEBUG 2296 if (lockf_debug & 8) { 2297 printf("deltaB = "); 2298 graph_print_vertices(&deltaB); 2299 } 2300 #endif 2301 2302 /* 2303 * We first build a set of vertex indices (vertex 2304 * order values) that we may use, then we re-assign 2305 * orders first to those vertices in deltaB, then to 2306 * deltaF. Note that the contents of deltaF and deltaB 2307 * may be partially disordered - we perform an 2308 * insertion sort while building our index set. 2309 */ 2310 indices = g->g_indexbuf; 2311 n = graph_add_indices(indices, 0, &deltaF); 2312 graph_add_indices(indices, n, &deltaB); 2313 2314 /* 2315 * We must also be sure to maintain the relative 2316 * ordering of deltaF and deltaB when re-assigning 2317 * vertices. We do this by iteratively removing the 2318 * lowest ordered element from the set and assigning 2319 * it the next value from our new ordering. 2320 */ 2321 i = graph_assign_indices(g, indices, 0, &deltaB); 2322 graph_assign_indices(g, indices, i, &deltaF); 2323 2324 #ifdef LOCKF_DEBUG 2325 if (lockf_debug & 8) { 2326 struct owner_vertex_list set; 2327 TAILQ_INIT(&set); 2328 for (i = 0; i < nB + nF; i++) 2329 TAILQ_INSERT_TAIL(&set, 2330 g->g_vertices[indices[i]], v_link); 2331 printf("new ordering = "); 2332 graph_print_vertices(&set); 2333 } 2334 #endif 2335 } 2336 2337 KASSERT(x->v_order < y->v_order, ("Failed to re-order graph")); 2338 2339 #ifdef LOCKF_DEBUG 2340 if (lockf_debug & 8) { 2341 graph_check(g, TRUE); 2342 } 2343 #endif 2344 2345 e = malloc(sizeof(struct owner_edge), M_LOCKF, M_WAITOK); 2346 2347 LIST_INSERT_HEAD(&x->v_outedges, e, e_outlink); 2348 LIST_INSERT_HEAD(&y->v_inedges, e, e_inlink); 2349 e->e_refs = 1; 2350 e->e_from = x; 2351 e->e_to = y; 2352 2353 return (0); 2354 } 2355 2356 /* 2357 * Remove an edge x->y from the graph. 2358 */ 2359 static void 2360 graph_remove_edge(struct owner_graph *g, struct owner_vertex *x, 2361 struct owner_vertex *y) 2362 { 2363 struct owner_edge *e; 2364 2365 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2366 2367 LIST_FOREACH(e, &x->v_outedges, e_outlink) { 2368 if (e->e_to == y) 2369 break; 2370 } 2371 KASSERT(e, ("Removing non-existent edge from deadlock graph")); 2372 2373 e->e_refs--; 2374 if (e->e_refs == 0) { 2375 #ifdef LOCKF_DEBUG 2376 if (lockf_debug & 8) { 2377 printf("removing edge %d:", x->v_order); 2378 lf_print_owner(x->v_owner); 2379 printf(" -> %d:", y->v_order); 2380 lf_print_owner(y->v_owner); 2381 printf("\n"); 2382 } 2383 #endif 2384 LIST_REMOVE(e, e_outlink); 2385 LIST_REMOVE(e, e_inlink); 2386 free(e, M_LOCKF); 2387 } 2388 } 2389 2390 /* 2391 * Allocate a vertex from the free list. Return ENOMEM if there are 2392 * none. 2393 */ 2394 static struct owner_vertex * 2395 graph_alloc_vertex(struct owner_graph *g, struct lock_owner *lo) 2396 { 2397 struct owner_vertex *v; 2398 2399 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2400 2401 v = malloc(sizeof(struct owner_vertex), M_LOCKF, M_WAITOK); 2402 if (g->g_size == g->g_space) { 2403 g->g_vertices = realloc(g->g_vertices, 2404 2 * g->g_space * sizeof(struct owner_vertex *), 2405 M_LOCKF, M_WAITOK); 2406 free(g->g_indexbuf, M_LOCKF); 2407 g->g_indexbuf = malloc(2 * g->g_space * sizeof(int), 2408 M_LOCKF, M_WAITOK); 2409 g->g_space = 2 * g->g_space; 2410 } 2411 v->v_order = g->g_size; 2412 v->v_gen = g->g_gen; 2413 g->g_vertices[g->g_size] = v; 2414 g->g_size++; 2415 2416 LIST_INIT(&v->v_outedges); 2417 LIST_INIT(&v->v_inedges); 2418 v->v_owner = lo; 2419 2420 return (v); 2421 } 2422 2423 static void 2424 graph_free_vertex(struct owner_graph *g, struct owner_vertex *v) 2425 { 2426 struct owner_vertex *w; 2427 int i; 2428 2429 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2430 2431 KASSERT(LIST_EMPTY(&v->v_outedges), ("Freeing vertex with edges")); 2432 KASSERT(LIST_EMPTY(&v->v_inedges), ("Freeing vertex with edges")); 2433 2434 /* 2435 * Remove from the graph's array and close up the gap, 2436 * renumbering the other vertices. 2437 */ 2438 for (i = v->v_order + 1; i < g->g_size; i++) { 2439 w = g->g_vertices[i]; 2440 w->v_order--; 2441 g->g_vertices[i - 1] = w; 2442 } 2443 g->g_size--; 2444 2445 free(v, M_LOCKF); 2446 } 2447 2448 static struct owner_graph * 2449 graph_init(struct owner_graph *g) 2450 { 2451 2452 g->g_vertices = malloc(10 * sizeof(struct owner_vertex *), 2453 M_LOCKF, M_WAITOK); 2454 g->g_size = 0; 2455 g->g_space = 10; 2456 g->g_indexbuf = malloc(g->g_space * sizeof(int), M_LOCKF, M_WAITOK); 2457 g->g_gen = 0; 2458 2459 return (g); 2460 } 2461 2462 #ifdef LOCKF_DEBUG 2463 /* 2464 * Print description of a lock owner 2465 */ 2466 static void 2467 lf_print_owner(struct lock_owner *lo) 2468 { 2469 2470 if (lo->lo_flags & F_REMOTE) { 2471 printf("remote pid %d, system %d", 2472 lo->lo_pid, lo->lo_sysid); 2473 } else if (lo->lo_flags & F_FLOCK) { 2474 printf("file %p", lo->lo_id); 2475 } else { 2476 printf("local pid %d", lo->lo_pid); 2477 } 2478 } 2479 2480 /* 2481 * Print out a lock. 2482 */ 2483 static void 2484 lf_print(char *tag, struct lockf_entry *lock) 2485 { 2486 2487 printf("%s: lock %p for ", tag, (void *)lock); 2488 lf_print_owner(lock->lf_owner); 2489 if (lock->lf_inode != (struct inode *)0) 2490 printf(" in ino %ju on dev <%s>,", 2491 (uintmax_t)lock->lf_inode->i_number, 2492 devtoname(lock->lf_inode->i_dev)); 2493 printf(" %s, start %jd, end ", 2494 lock->lf_type == F_RDLCK ? "shared" : 2495 lock->lf_type == F_WRLCK ? "exclusive" : 2496 lock->lf_type == F_UNLCK ? "unlock" : "unknown", 2497 (intmax_t)lock->lf_start); 2498 if (lock->lf_end == OFF_MAX) 2499 printf("EOF"); 2500 else 2501 printf("%jd", (intmax_t)lock->lf_end); 2502 if (!LIST_EMPTY(&lock->lf_outedges)) 2503 printf(" block %p\n", 2504 (void *)LIST_FIRST(&lock->lf_outedges)->le_to); 2505 else 2506 printf("\n"); 2507 } 2508 2509 static void 2510 lf_printlist(char *tag, struct lockf_entry *lock) 2511 { 2512 struct lockf_entry *lf, *blk; 2513 struct lockf_edge *e; 2514 2515 if (lock->lf_inode == (struct inode *)0) 2516 return; 2517 2518 printf("%s: Lock list for ino %ju on dev <%s>:\n", 2519 tag, (uintmax_t)lock->lf_inode->i_number, 2520 devtoname(lock->lf_inode->i_dev)); 2521 LIST_FOREACH(lf, &lock->lf_vnode->v_lockf->ls_active, lf_link) { 2522 printf("\tlock %p for ",(void *)lf); 2523 lf_print_owner(lock->lf_owner); 2524 printf(", %s, start %jd, end %jd", 2525 lf->lf_type == F_RDLCK ? "shared" : 2526 lf->lf_type == F_WRLCK ? "exclusive" : 2527 lf->lf_type == F_UNLCK ? "unlock" : 2528 "unknown", (intmax_t)lf->lf_start, (intmax_t)lf->lf_end); 2529 LIST_FOREACH(e, &lf->lf_outedges, le_outlink) { 2530 blk = e->le_to; 2531 printf("\n\t\tlock request %p for ", (void *)blk); 2532 lf_print_owner(blk->lf_owner); 2533 printf(", %s, start %jd, end %jd", 2534 blk->lf_type == F_RDLCK ? "shared" : 2535 blk->lf_type == F_WRLCK ? "exclusive" : 2536 blk->lf_type == F_UNLCK ? "unlock" : 2537 "unknown", (intmax_t)blk->lf_start, 2538 (intmax_t)blk->lf_end); 2539 if (!LIST_EMPTY(&blk->lf_inedges)) 2540 panic("lf_printlist: bad list"); 2541 } 2542 printf("\n"); 2543 } 2544 } 2545 #endif /* LOCKF_DEBUG */ 2546