1 /*- 2 * Copyright (c) 2008 Isilon Inc http://www.isilon.com/ 3 * Authors: Doug Rabson <dfr@rabson.org> 4 * Developed with Red Inc: Alfred Perlstein <alfred@freebsd.org> 5 * 6 * Redistribution and use in source and binary forms, with or without 7 * modification, are permitted provided that the following conditions 8 * are met: 9 * 1. Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 16 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 17 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 18 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 19 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 20 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 21 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 22 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 23 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 24 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 25 * SUCH DAMAGE. 26 */ 27 /*- 28 * Copyright (c) 1982, 1986, 1989, 1993 29 * The Regents of the University of California. All rights reserved. 30 * 31 * This code is derived from software contributed to Berkeley by 32 * Scooter Morris at Genentech Inc. 33 * 34 * Redistribution and use in source and binary forms, with or without 35 * modification, are permitted provided that the following conditions 36 * are met: 37 * 1. Redistributions of source code must retain the above copyright 38 * notice, this list of conditions and the following disclaimer. 39 * 2. Redistributions in binary form must reproduce the above copyright 40 * notice, this list of conditions and the following disclaimer in the 41 * documentation and/or other materials provided with the distribution. 42 * 4. Neither the name of the University nor the names of its contributors 43 * may be used to endorse or promote products derived from this software 44 * without specific prior written permission. 45 * 46 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 47 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 48 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 49 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 50 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 51 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 52 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 53 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 54 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 55 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 56 * SUCH DAMAGE. 57 * 58 * @(#)ufs_lockf.c 8.3 (Berkeley) 1/6/94 59 */ 60 61 #include <sys/cdefs.h> 62 __FBSDID("$FreeBSD$"); 63 64 #include "opt_debug_lockf.h" 65 66 #include <sys/param.h> 67 #include <sys/systm.h> 68 #include <sys/hash.h> 69 #include <sys/kernel.h> 70 #include <sys/limits.h> 71 #include <sys/lock.h> 72 #include <sys/mount.h> 73 #include <sys/mutex.h> 74 #include <sys/proc.h> 75 #include <sys/sx.h> 76 #include <sys/unistd.h> 77 #include <sys/vnode.h> 78 #include <sys/malloc.h> 79 #include <sys/fcntl.h> 80 #include <sys/lockf.h> 81 #include <sys/taskqueue.h> 82 83 #ifdef LOCKF_DEBUG 84 #include <sys/sysctl.h> 85 86 #include <ufs/ufs/quota.h> 87 #include <ufs/ufs/inode.h> 88 89 static int lockf_debug = 0; /* control debug output */ 90 SYSCTL_INT(_debug, OID_AUTO, lockf_debug, CTLFLAG_RW, &lockf_debug, 0, ""); 91 #endif 92 93 MALLOC_DEFINE(M_LOCKF, "lockf", "Byte-range locking structures"); 94 95 struct owner_edge; 96 struct owner_vertex; 97 struct owner_vertex_list; 98 struct owner_graph; 99 100 #define NOLOCKF (struct lockf_entry *)0 101 #define SELF 0x1 102 #define OTHERS 0x2 103 static void lf_init(void *); 104 static int lf_hash_owner(caddr_t, struct flock *, int); 105 static int lf_owner_matches(struct lock_owner *, caddr_t, struct flock *, 106 int); 107 static struct lockf_entry * 108 lf_alloc_lock(struct lock_owner *); 109 static void lf_free_lock(struct lockf_entry *); 110 static int lf_clearlock(struct lockf *, struct lockf_entry *); 111 static int lf_overlaps(struct lockf_entry *, struct lockf_entry *); 112 static int lf_blocks(struct lockf_entry *, struct lockf_entry *); 113 static void lf_free_edge(struct lockf_edge *); 114 static struct lockf_edge * 115 lf_alloc_edge(void); 116 static void lf_alloc_vertex(struct lockf_entry *); 117 static int lf_add_edge(struct lockf_entry *, struct lockf_entry *); 118 static void lf_remove_edge(struct lockf_edge *); 119 static void lf_remove_outgoing(struct lockf_entry *); 120 static void lf_remove_incoming(struct lockf_entry *); 121 static int lf_add_outgoing(struct lockf *, struct lockf_entry *); 122 static int lf_add_incoming(struct lockf *, struct lockf_entry *); 123 static int lf_findoverlap(struct lockf_entry **, struct lockf_entry *, 124 int); 125 static struct lockf_entry * 126 lf_getblock(struct lockf *, struct lockf_entry *); 127 static int lf_getlock(struct lockf *, struct lockf_entry *, struct flock *); 128 static void lf_insert_lock(struct lockf *, struct lockf_entry *); 129 static void lf_wakeup_lock(struct lockf *, struct lockf_entry *); 130 static void lf_update_dependancies(struct lockf *, struct lockf_entry *, 131 int all, struct lockf_entry_list *); 132 static void lf_set_start(struct lockf *, struct lockf_entry *, off_t, 133 struct lockf_entry_list*); 134 static void lf_set_end(struct lockf *, struct lockf_entry *, off_t, 135 struct lockf_entry_list*); 136 static int lf_setlock(struct lockf *, struct lockf_entry *, 137 struct vnode *, void **cookiep); 138 static int lf_cancel(struct lockf *, struct lockf_entry *, void *); 139 static void lf_split(struct lockf *, struct lockf_entry *, 140 struct lockf_entry *, struct lockf_entry_list *); 141 #ifdef LOCKF_DEBUG 142 static int graph_reaches(struct owner_vertex *x, struct owner_vertex *y, 143 struct owner_vertex_list *path); 144 static void graph_check(struct owner_graph *g, int checkorder); 145 static void graph_print_vertices(struct owner_vertex_list *set); 146 #endif 147 static int graph_delta_forward(struct owner_graph *g, 148 struct owner_vertex *x, struct owner_vertex *y, 149 struct owner_vertex_list *delta); 150 static int graph_delta_backward(struct owner_graph *g, 151 struct owner_vertex *x, struct owner_vertex *y, 152 struct owner_vertex_list *delta); 153 static int graph_add_indices(int *indices, int n, 154 struct owner_vertex_list *set); 155 static int graph_assign_indices(struct owner_graph *g, int *indices, 156 int nextunused, struct owner_vertex_list *set); 157 static int graph_add_edge(struct owner_graph *g, 158 struct owner_vertex *x, struct owner_vertex *y); 159 static void graph_remove_edge(struct owner_graph *g, 160 struct owner_vertex *x, struct owner_vertex *y); 161 static struct owner_vertex *graph_alloc_vertex(struct owner_graph *g, 162 struct lock_owner *lo); 163 static void graph_free_vertex(struct owner_graph *g, 164 struct owner_vertex *v); 165 static struct owner_graph * graph_init(struct owner_graph *g); 166 #ifdef LOCKF_DEBUG 167 static void lf_print(char *, struct lockf_entry *); 168 static void lf_printlist(char *, struct lockf_entry *); 169 static void lf_print_owner(struct lock_owner *); 170 #endif 171 172 /* 173 * This structure is used to keep track of both local and remote lock 174 * owners. The lf_owner field of the struct lockf_entry points back at 175 * the lock owner structure. Each possible lock owner (local proc for 176 * POSIX fcntl locks, local file for BSD flock locks or <pid,sysid> 177 * pair for remote locks) is represented by a unique instance of 178 * struct lock_owner. 179 * 180 * If a lock owner has a lock that blocks some other lock or a lock 181 * that is waiting for some other lock, it also has a vertex in the 182 * owner_graph below. 183 * 184 * Locks: 185 * (s) locked by state->ls_lock 186 * (S) locked by lf_lock_states_lock 187 * (l) locked by lf_lock_owners_lock 188 * (g) locked by lf_owner_graph_lock 189 * (c) const until freeing 190 */ 191 #define LOCK_OWNER_HASH_SIZE 256 192 193 struct lock_owner { 194 LIST_ENTRY(lock_owner) lo_link; /* (l) hash chain */ 195 int lo_refs; /* (l) Number of locks referring to this */ 196 int lo_flags; /* (c) Flags passwd to lf_advlock */ 197 caddr_t lo_id; /* (c) Id value passed to lf_advlock */ 198 pid_t lo_pid; /* (c) Process Id of the lock owner */ 199 int lo_sysid; /* (c) System Id of the lock owner */ 200 struct owner_vertex *lo_vertex; /* (g) entry in deadlock graph */ 201 }; 202 203 LIST_HEAD(lock_owner_list, lock_owner); 204 205 static struct sx lf_lock_states_lock; 206 static struct lockf_list lf_lock_states; /* (S) */ 207 static struct sx lf_lock_owners_lock; 208 static struct lock_owner_list lf_lock_owners[LOCK_OWNER_HASH_SIZE]; /* (l) */ 209 210 /* 211 * Structures for deadlock detection. 212 * 213 * We have two types of directed graph, the first is the set of locks, 214 * both active and pending on a vnode. Within this graph, active locks 215 * are terminal nodes in the graph (i.e. have no out-going 216 * edges). Pending locks have out-going edges to each blocking active 217 * lock that prevents the lock from being granted and also to each 218 * older pending lock that would block them if it was active. The 219 * graph for each vnode is naturally acyclic; new edges are only ever 220 * added to or from new nodes (either new pending locks which only add 221 * out-going edges or new active locks which only add in-coming edges) 222 * therefore they cannot create loops in the lock graph. 223 * 224 * The second graph is a global graph of lock owners. Each lock owner 225 * is a vertex in that graph and an edge is added to the graph 226 * whenever an edge is added to a vnode graph, with end points 227 * corresponding to owner of the new pending lock and the owner of the 228 * lock upon which it waits. In order to prevent deadlock, we only add 229 * an edge to this graph if the new edge would not create a cycle. 230 * 231 * The lock owner graph is topologically sorted, i.e. if a node has 232 * any outgoing edges, then it has an order strictly less than any 233 * node to which it has an outgoing edge. We preserve this ordering 234 * (and detect cycles) on edge insertion using Algorithm PK from the 235 * paper "A Dynamic Topological Sort Algorithm for Directed Acyclic 236 * Graphs" (ACM Journal of Experimental Algorithms, Vol 11, Article 237 * No. 1.7) 238 */ 239 struct owner_vertex; 240 241 struct owner_edge { 242 LIST_ENTRY(owner_edge) e_outlink; /* (g) link from's out-edge list */ 243 LIST_ENTRY(owner_edge) e_inlink; /* (g) link to's in-edge list */ 244 int e_refs; /* (g) number of times added */ 245 struct owner_vertex *e_from; /* (c) out-going from here */ 246 struct owner_vertex *e_to; /* (c) in-coming to here */ 247 }; 248 LIST_HEAD(owner_edge_list, owner_edge); 249 250 struct owner_vertex { 251 TAILQ_ENTRY(owner_vertex) v_link; /* (g) workspace for edge insertion */ 252 uint32_t v_gen; /* (g) workspace for edge insertion */ 253 int v_order; /* (g) order of vertex in graph */ 254 struct owner_edge_list v_outedges;/* (g) list of out-edges */ 255 struct owner_edge_list v_inedges; /* (g) list of in-edges */ 256 struct lock_owner *v_owner; /* (c) corresponding lock owner */ 257 }; 258 TAILQ_HEAD(owner_vertex_list, owner_vertex); 259 260 struct owner_graph { 261 struct owner_vertex** g_vertices; /* (g) pointers to vertices */ 262 int g_size; /* (g) number of vertices */ 263 int g_space; /* (g) space allocated for vertices */ 264 int *g_indexbuf; /* (g) workspace for loop detection */ 265 uint32_t g_gen; /* (g) increment when re-ordering */ 266 }; 267 268 static struct sx lf_owner_graph_lock; 269 static struct owner_graph lf_owner_graph; 270 271 /* 272 * Initialise various structures and locks. 273 */ 274 static void 275 lf_init(void *dummy) 276 { 277 int i; 278 279 sx_init(&lf_lock_states_lock, "lock states lock"); 280 LIST_INIT(&lf_lock_states); 281 282 sx_init(&lf_lock_owners_lock, "lock owners lock"); 283 for (i = 0; i < LOCK_OWNER_HASH_SIZE; i++) 284 LIST_INIT(&lf_lock_owners[i]); 285 286 sx_init(&lf_owner_graph_lock, "owner graph lock"); 287 graph_init(&lf_owner_graph); 288 } 289 SYSINIT(lf_init, SI_SUB_LOCK, SI_ORDER_FIRST, lf_init, NULL); 290 291 /* 292 * Generate a hash value for a lock owner. 293 */ 294 static int 295 lf_hash_owner(caddr_t id, struct flock *fl, int flags) 296 { 297 uint32_t h; 298 299 if (flags & F_REMOTE) { 300 h = HASHSTEP(0, fl->l_pid); 301 h = HASHSTEP(h, fl->l_sysid); 302 } else if (flags & F_FLOCK) { 303 h = ((uintptr_t) id) >> 7; 304 } else { 305 struct proc *p = (struct proc *) id; 306 h = HASHSTEP(0, p->p_pid); 307 h = HASHSTEP(h, 0); 308 } 309 310 return (h % LOCK_OWNER_HASH_SIZE); 311 } 312 313 /* 314 * Return true if a lock owner matches the details passed to 315 * lf_advlock. 316 */ 317 static int 318 lf_owner_matches(struct lock_owner *lo, caddr_t id, struct flock *fl, 319 int flags) 320 { 321 if (flags & F_REMOTE) { 322 return lo->lo_pid == fl->l_pid 323 && lo->lo_sysid == fl->l_sysid; 324 } else { 325 return lo->lo_id == id; 326 } 327 } 328 329 static struct lockf_entry * 330 lf_alloc_lock(struct lock_owner *lo) 331 { 332 struct lockf_entry *lf; 333 334 lf = malloc(sizeof(struct lockf_entry), M_LOCKF, M_WAITOK|M_ZERO); 335 336 #ifdef LOCKF_DEBUG 337 if (lockf_debug & 4) 338 printf("Allocated lock %p\n", lf); 339 #endif 340 if (lo) { 341 sx_xlock(&lf_lock_owners_lock); 342 lo->lo_refs++; 343 sx_xunlock(&lf_lock_owners_lock); 344 lf->lf_owner = lo; 345 } 346 347 return (lf); 348 } 349 350 static void 351 lf_free_lock(struct lockf_entry *lock) 352 { 353 /* 354 * Adjust the lock_owner reference count and 355 * reclaim the entry if this is the last lock 356 * for that owner. 357 */ 358 struct lock_owner *lo = lock->lf_owner; 359 if (lo) { 360 KASSERT(LIST_EMPTY(&lock->lf_outedges), 361 ("freeing lock with dependancies")); 362 KASSERT(LIST_EMPTY(&lock->lf_inedges), 363 ("freeing lock with dependants")); 364 sx_xlock(&lf_lock_owners_lock); 365 KASSERT(lo->lo_refs > 0, ("lock owner refcount")); 366 lo->lo_refs--; 367 if (lo->lo_refs == 0) { 368 #ifdef LOCKF_DEBUG 369 if (lockf_debug & 1) 370 printf("lf_free_lock: freeing lock owner %p\n", 371 lo); 372 #endif 373 if (lo->lo_vertex) { 374 sx_xlock(&lf_owner_graph_lock); 375 graph_free_vertex(&lf_owner_graph, 376 lo->lo_vertex); 377 sx_xunlock(&lf_owner_graph_lock); 378 } 379 LIST_REMOVE(lo, lo_link); 380 free(lo, M_LOCKF); 381 #ifdef LOCKF_DEBUG 382 if (lockf_debug & 4) 383 printf("Freed lock owner %p\n", lo); 384 #endif 385 } 386 sx_unlock(&lf_lock_owners_lock); 387 } 388 if ((lock->lf_flags & F_REMOTE) && lock->lf_vnode) { 389 vrele(lock->lf_vnode); 390 lock->lf_vnode = NULL; 391 } 392 #ifdef LOCKF_DEBUG 393 if (lockf_debug & 4) 394 printf("Freed lock %p\n", lock); 395 #endif 396 free(lock, M_LOCKF); 397 } 398 399 /* 400 * Advisory record locking support 401 */ 402 int 403 lf_advlockasync(struct vop_advlockasync_args *ap, struct lockf **statep, 404 u_quad_t size) 405 { 406 struct lockf *state, *freestate = NULL; 407 struct flock *fl = ap->a_fl; 408 struct lockf_entry *lock; 409 struct vnode *vp = ap->a_vp; 410 caddr_t id = ap->a_id; 411 int flags = ap->a_flags; 412 int hash; 413 struct lock_owner *lo; 414 off_t start, end, oadd; 415 int error; 416 417 /* 418 * Handle the F_UNLKSYS case first - no need to mess about 419 * creating a lock owner for this one. 420 */ 421 if (ap->a_op == F_UNLCKSYS) { 422 lf_clearremotesys(fl->l_sysid); 423 return (0); 424 } 425 426 /* 427 * Convert the flock structure into a start and end. 428 */ 429 switch (fl->l_whence) { 430 431 case SEEK_SET: 432 case SEEK_CUR: 433 /* 434 * Caller is responsible for adding any necessary offset 435 * when SEEK_CUR is used. 436 */ 437 start = fl->l_start; 438 break; 439 440 case SEEK_END: 441 if (size > OFF_MAX || 442 (fl->l_start > 0 && size > OFF_MAX - fl->l_start)) 443 return (EOVERFLOW); 444 start = size + fl->l_start; 445 break; 446 447 default: 448 return (EINVAL); 449 } 450 if (start < 0) 451 return (EINVAL); 452 if (fl->l_len < 0) { 453 if (start == 0) 454 return (EINVAL); 455 end = start - 1; 456 start += fl->l_len; 457 if (start < 0) 458 return (EINVAL); 459 } else if (fl->l_len == 0) { 460 end = OFF_MAX; 461 } else { 462 oadd = fl->l_len - 1; 463 if (oadd > OFF_MAX - start) 464 return (EOVERFLOW); 465 end = start + oadd; 466 } 467 /* 468 * Avoid the common case of unlocking when inode has no locks. 469 */ 470 if ((*statep) == NULL || LIST_EMPTY(&(*statep)->ls_active)) { 471 if (ap->a_op != F_SETLK) { 472 fl->l_type = F_UNLCK; 473 return (0); 474 } 475 } 476 477 /* 478 * Map our arguments to an existing lock owner or create one 479 * if this is the first time we have seen this owner. 480 */ 481 hash = lf_hash_owner(id, fl, flags); 482 sx_xlock(&lf_lock_owners_lock); 483 LIST_FOREACH(lo, &lf_lock_owners[hash], lo_link) 484 if (lf_owner_matches(lo, id, fl, flags)) 485 break; 486 if (!lo) { 487 /* 488 * We initialise the lock with a reference 489 * count which matches the new lockf_entry 490 * structure created below. 491 */ 492 lo = malloc(sizeof(struct lock_owner), M_LOCKF, 493 M_WAITOK|M_ZERO); 494 #ifdef LOCKF_DEBUG 495 if (lockf_debug & 4) 496 printf("Allocated lock owner %p\n", lo); 497 #endif 498 499 lo->lo_refs = 1; 500 lo->lo_flags = flags; 501 lo->lo_id = id; 502 if (flags & F_REMOTE) { 503 lo->lo_pid = fl->l_pid; 504 lo->lo_sysid = fl->l_sysid; 505 } else if (flags & F_FLOCK) { 506 lo->lo_pid = -1; 507 lo->lo_sysid = 0; 508 } else { 509 struct proc *p = (struct proc *) id; 510 lo->lo_pid = p->p_pid; 511 lo->lo_sysid = 0; 512 } 513 lo->lo_vertex = NULL; 514 515 #ifdef LOCKF_DEBUG 516 if (lockf_debug & 1) { 517 printf("lf_advlockasync: new lock owner %p ", lo); 518 lf_print_owner(lo); 519 printf("\n"); 520 } 521 #endif 522 523 LIST_INSERT_HEAD(&lf_lock_owners[hash], lo, lo_link); 524 } else { 525 /* 526 * We have seen this lock owner before, increase its 527 * reference count to account for the new lockf_entry 528 * structure we create below. 529 */ 530 lo->lo_refs++; 531 } 532 sx_xunlock(&lf_lock_owners_lock); 533 534 /* 535 * Create the lockf structure. We initialise the lf_owner 536 * field here instead of in lf_alloc_lock() to avoid paying 537 * the lf_lock_owners_lock tax twice. 538 */ 539 lock = lf_alloc_lock(NULL); 540 lock->lf_start = start; 541 lock->lf_end = end; 542 lock->lf_owner = lo; 543 lock->lf_vnode = vp; 544 if (flags & F_REMOTE) { 545 /* 546 * For remote locks, the caller may release its ref to 547 * the vnode at any time - we have to ref it here to 548 * prevent it from being recycled unexpectedly. 549 */ 550 vref(vp); 551 } 552 553 /* 554 * XXX The problem is that VTOI is ufs specific, so it will 555 * break LOCKF_DEBUG for all other FS's other than UFS because 556 * it casts the vnode->data ptr to struct inode *. 557 */ 558 /* lock->lf_inode = VTOI(ap->a_vp); */ 559 lock->lf_inode = (struct inode *)0; 560 lock->lf_type = fl->l_type; 561 LIST_INIT(&lock->lf_outedges); 562 LIST_INIT(&lock->lf_inedges); 563 lock->lf_async_task = ap->a_task; 564 lock->lf_flags = ap->a_flags; 565 566 /* 567 * Do the requested operation. First find our state structure 568 * and create a new one if necessary - the caller's *statep 569 * variable and the state's ls_threads count is protected by 570 * the vnode interlock. 571 */ 572 VI_LOCK(vp); 573 574 /* 575 * Allocate a state structure if necessary. 576 */ 577 state = *statep; 578 if (state == NULL) { 579 struct lockf *ls; 580 581 VI_UNLOCK(vp); 582 583 ls = malloc(sizeof(struct lockf), M_LOCKF, M_WAITOK|M_ZERO); 584 sx_init(&ls->ls_lock, "ls_lock"); 585 LIST_INIT(&ls->ls_active); 586 LIST_INIT(&ls->ls_pending); 587 588 sx_xlock(&lf_lock_states_lock); 589 LIST_INSERT_HEAD(&lf_lock_states, ls, ls_link); 590 sx_xunlock(&lf_lock_states_lock); 591 592 /* 593 * Cope if we lost a race with some other thread while 594 * trying to allocate memory. 595 */ 596 VI_LOCK(vp); 597 if ((*statep) == NULL) { 598 (*statep) = ls; 599 } else { 600 sx_xlock(&lf_lock_states_lock); 601 LIST_REMOVE(ls, ls_link); 602 sx_xunlock(&lf_lock_states_lock); 603 sx_destroy(&ls->ls_lock); 604 free(ls, M_LOCKF); 605 } 606 } 607 state = *statep; 608 state->ls_threads++; 609 610 VI_UNLOCK(vp); 611 612 sx_xlock(&state->ls_lock); 613 switch(ap->a_op) { 614 case F_SETLK: 615 error = lf_setlock(state, lock, vp, ap->a_cookiep); 616 break; 617 618 case F_UNLCK: 619 error = lf_clearlock(state, lock); 620 lf_free_lock(lock); 621 break; 622 623 case F_GETLK: 624 error = lf_getlock(state, lock, fl); 625 lf_free_lock(lock); 626 break; 627 628 case F_CANCEL: 629 if (ap->a_cookiep) 630 error = lf_cancel(state, lock, *ap->a_cookiep); 631 else 632 error = EINVAL; 633 lf_free_lock(lock); 634 break; 635 636 default: 637 lf_free_lock(lock); 638 error = EINVAL; 639 break; 640 } 641 642 #ifdef INVARIANTS 643 /* 644 * Check for some can't happen stuff. In this case, the active 645 * lock list becoming disordered or containing mutually 646 * blocking locks. We also check the pending list for locks 647 * which should be active (i.e. have no out-going edges). 648 */ 649 LIST_FOREACH(lock, &state->ls_active, lf_link) { 650 struct lockf_entry *lf; 651 if (LIST_NEXT(lock, lf_link)) 652 KASSERT((lock->lf_start 653 <= LIST_NEXT(lock, lf_link)->lf_start), 654 ("locks disordered")); 655 LIST_FOREACH(lf, &state->ls_active, lf_link) { 656 if (lock == lf) 657 break; 658 KASSERT(!lf_blocks(lock, lf), 659 ("two conflicting active locks")); 660 if (lock->lf_owner == lf->lf_owner) 661 KASSERT(!lf_overlaps(lock, lf), 662 ("two overlapping locks from same owner")); 663 } 664 } 665 LIST_FOREACH(lock, &state->ls_pending, lf_link) { 666 KASSERT(!LIST_EMPTY(&lock->lf_outedges), 667 ("pending lock which should be active")); 668 } 669 #endif 670 sx_xunlock(&state->ls_lock); 671 672 /* 673 * If we have removed the last active lock on the vnode and 674 * this is the last thread that was in-progress, we can free 675 * the state structure. We update the caller's pointer inside 676 * the vnode interlock but call free outside. 677 * 678 * XXX alternatively, keep the state structure around until 679 * the filesystem recycles - requires a callback from the 680 * filesystem. 681 */ 682 VI_LOCK(vp); 683 684 state->ls_threads--; 685 if (LIST_EMPTY(&state->ls_active) && state->ls_threads == 0) { 686 KASSERT(LIST_EMPTY(&state->ls_pending), 687 ("freeing state with pending locks")); 688 freestate = state; 689 *statep = NULL; 690 } 691 692 VI_UNLOCK(vp); 693 694 if (freestate) { 695 sx_xlock(&lf_lock_states_lock); 696 LIST_REMOVE(freestate, ls_link); 697 sx_xunlock(&lf_lock_states_lock); 698 sx_destroy(&freestate->ls_lock); 699 free(freestate, M_LOCKF); 700 } 701 return (error); 702 } 703 704 int 705 lf_advlock(struct vop_advlock_args *ap, struct lockf **statep, u_quad_t size) 706 { 707 struct vop_advlockasync_args a; 708 709 a.a_vp = ap->a_vp; 710 a.a_id = ap->a_id; 711 a.a_op = ap->a_op; 712 a.a_fl = ap->a_fl; 713 a.a_flags = ap->a_flags; 714 a.a_task = NULL; 715 a.a_cookiep = NULL; 716 717 return (lf_advlockasync(&a, statep, size)); 718 } 719 720 /* 721 * Return non-zero if locks 'x' and 'y' overlap. 722 */ 723 static int 724 lf_overlaps(struct lockf_entry *x, struct lockf_entry *y) 725 { 726 727 return (x->lf_start <= y->lf_end && x->lf_end >= y->lf_start); 728 } 729 730 /* 731 * Return non-zero if lock 'x' is blocked by lock 'y' (or vice versa). 732 */ 733 static int 734 lf_blocks(struct lockf_entry *x, struct lockf_entry *y) 735 { 736 737 return x->lf_owner != y->lf_owner 738 && (x->lf_type == F_WRLCK || y->lf_type == F_WRLCK) 739 && lf_overlaps(x, y); 740 } 741 742 /* 743 * Allocate a lock edge from the free list 744 */ 745 static struct lockf_edge * 746 lf_alloc_edge(void) 747 { 748 749 return (malloc(sizeof(struct lockf_edge), M_LOCKF, M_WAITOK|M_ZERO)); 750 } 751 752 /* 753 * Free a lock edge. 754 */ 755 static void 756 lf_free_edge(struct lockf_edge *e) 757 { 758 759 free(e, M_LOCKF); 760 } 761 762 763 /* 764 * Ensure that the lock's owner has a corresponding vertex in the 765 * owner graph. 766 */ 767 static void 768 lf_alloc_vertex(struct lockf_entry *lock) 769 { 770 struct owner_graph *g = &lf_owner_graph; 771 772 if (!lock->lf_owner->lo_vertex) 773 lock->lf_owner->lo_vertex = 774 graph_alloc_vertex(g, lock->lf_owner); 775 } 776 777 /* 778 * Attempt to record an edge from lock x to lock y. Return EDEADLK if 779 * the new edge would cause a cycle in the owner graph. 780 */ 781 static int 782 lf_add_edge(struct lockf_entry *x, struct lockf_entry *y) 783 { 784 struct owner_graph *g = &lf_owner_graph; 785 struct lockf_edge *e; 786 int error; 787 788 #ifdef INVARIANTS 789 LIST_FOREACH(e, &x->lf_outedges, le_outlink) 790 KASSERT(e->le_to != y, ("adding lock edge twice")); 791 #endif 792 793 /* 794 * Make sure the two owners have entries in the owner graph. 795 */ 796 lf_alloc_vertex(x); 797 lf_alloc_vertex(y); 798 799 error = graph_add_edge(g, x->lf_owner->lo_vertex, 800 y->lf_owner->lo_vertex); 801 if (error) 802 return (error); 803 804 e = lf_alloc_edge(); 805 LIST_INSERT_HEAD(&x->lf_outedges, e, le_outlink); 806 LIST_INSERT_HEAD(&y->lf_inedges, e, le_inlink); 807 e->le_from = x; 808 e->le_to = y; 809 810 return (0); 811 } 812 813 /* 814 * Remove an edge from the lock graph. 815 */ 816 static void 817 lf_remove_edge(struct lockf_edge *e) 818 { 819 struct owner_graph *g = &lf_owner_graph; 820 struct lockf_entry *x = e->le_from; 821 struct lockf_entry *y = e->le_to; 822 823 graph_remove_edge(g, x->lf_owner->lo_vertex, y->lf_owner->lo_vertex); 824 LIST_REMOVE(e, le_outlink); 825 LIST_REMOVE(e, le_inlink); 826 e->le_from = NULL; 827 e->le_to = NULL; 828 lf_free_edge(e); 829 } 830 831 /* 832 * Remove all out-going edges from lock x. 833 */ 834 static void 835 lf_remove_outgoing(struct lockf_entry *x) 836 { 837 struct lockf_edge *e; 838 839 while ((e = LIST_FIRST(&x->lf_outedges)) != NULL) { 840 lf_remove_edge(e); 841 } 842 } 843 844 /* 845 * Remove all in-coming edges from lock x. 846 */ 847 static void 848 lf_remove_incoming(struct lockf_entry *x) 849 { 850 struct lockf_edge *e; 851 852 while ((e = LIST_FIRST(&x->lf_inedges)) != NULL) { 853 lf_remove_edge(e); 854 } 855 } 856 857 /* 858 * Walk the list of locks for the file and create an out-going edge 859 * from lock to each blocking lock. 860 */ 861 static int 862 lf_add_outgoing(struct lockf *state, struct lockf_entry *lock) 863 { 864 struct lockf_entry *overlap; 865 int error; 866 867 LIST_FOREACH(overlap, &state->ls_active, lf_link) { 868 /* 869 * We may assume that the active list is sorted by 870 * lf_start. 871 */ 872 if (overlap->lf_start > lock->lf_end) 873 break; 874 if (!lf_blocks(lock, overlap)) 875 continue; 876 877 /* 878 * We've found a blocking lock. Add the corresponding 879 * edge to the graphs and see if it would cause a 880 * deadlock. 881 */ 882 error = lf_add_edge(lock, overlap); 883 884 /* 885 * The only error that lf_add_edge returns is EDEADLK. 886 * Remove any edges we added and return the error. 887 */ 888 if (error) { 889 lf_remove_outgoing(lock); 890 return (error); 891 } 892 } 893 894 /* 895 * We also need to add edges to sleeping locks that block 896 * us. This ensures that lf_wakeup_lock cannot grant two 897 * mutually blocking locks simultaneously and also enforces a 898 * 'first come, first served' fairness model. Note that this 899 * only happens if we are blocked by at least one active lock 900 * due to the call to lf_getblock in lf_setlock below. 901 */ 902 LIST_FOREACH(overlap, &state->ls_pending, lf_link) { 903 if (!lf_blocks(lock, overlap)) 904 continue; 905 /* 906 * We've found a blocking lock. Add the corresponding 907 * edge to the graphs and see if it would cause a 908 * deadlock. 909 */ 910 error = lf_add_edge(lock, overlap); 911 912 /* 913 * The only error that lf_add_edge returns is EDEADLK. 914 * Remove any edges we added and return the error. 915 */ 916 if (error) { 917 lf_remove_outgoing(lock); 918 return (error); 919 } 920 } 921 922 return (0); 923 } 924 925 /* 926 * Walk the list of pending locks for the file and create an in-coming 927 * edge from lock to each blocking lock. 928 */ 929 static int 930 lf_add_incoming(struct lockf *state, struct lockf_entry *lock) 931 { 932 struct lockf_entry *overlap; 933 int error; 934 935 LIST_FOREACH(overlap, &state->ls_pending, lf_link) { 936 if (!lf_blocks(lock, overlap)) 937 continue; 938 939 /* 940 * We've found a blocking lock. Add the corresponding 941 * edge to the graphs and see if it would cause a 942 * deadlock. 943 */ 944 error = lf_add_edge(overlap, lock); 945 946 /* 947 * The only error that lf_add_edge returns is EDEADLK. 948 * Remove any edges we added and return the error. 949 */ 950 if (error) { 951 lf_remove_incoming(lock); 952 return (error); 953 } 954 } 955 return (0); 956 } 957 958 /* 959 * Insert lock into the active list, keeping list entries ordered by 960 * increasing values of lf_start. 961 */ 962 static void 963 lf_insert_lock(struct lockf *state, struct lockf_entry *lock) 964 { 965 struct lockf_entry *lf, *lfprev; 966 967 if (LIST_EMPTY(&state->ls_active)) { 968 LIST_INSERT_HEAD(&state->ls_active, lock, lf_link); 969 return; 970 } 971 972 lfprev = NULL; 973 LIST_FOREACH(lf, &state->ls_active, lf_link) { 974 if (lf->lf_start > lock->lf_start) { 975 LIST_INSERT_BEFORE(lf, lock, lf_link); 976 return; 977 } 978 lfprev = lf; 979 } 980 LIST_INSERT_AFTER(lfprev, lock, lf_link); 981 } 982 983 /* 984 * Wake up a sleeping lock and remove it from the pending list now 985 * that all its dependancies have been resolved. The caller should 986 * arrange for the lock to be added to the active list, adjusting any 987 * existing locks for the same owner as needed. 988 */ 989 static void 990 lf_wakeup_lock(struct lockf *state, struct lockf_entry *wakelock) 991 { 992 993 /* 994 * Remove from ls_pending list and wake up the caller 995 * or start the async notification, as appropriate. 996 */ 997 LIST_REMOVE(wakelock, lf_link); 998 #ifdef LOCKF_DEBUG 999 if (lockf_debug & 1) 1000 lf_print("lf_wakeup_lock: awakening", wakelock); 1001 #endif /* LOCKF_DEBUG */ 1002 if (wakelock->lf_async_task) { 1003 taskqueue_enqueue(taskqueue_thread, wakelock->lf_async_task); 1004 } else { 1005 wakeup(wakelock); 1006 } 1007 } 1008 1009 /* 1010 * Re-check all dependant locks and remove edges to locks that we no 1011 * longer block. If 'all' is non-zero, the lock has been removed and 1012 * we must remove all the dependancies, otherwise it has simply been 1013 * reduced but remains active. Any pending locks which have been been 1014 * unblocked are added to 'granted' 1015 */ 1016 static void 1017 lf_update_dependancies(struct lockf *state, struct lockf_entry *lock, int all, 1018 struct lockf_entry_list *granted) 1019 { 1020 struct lockf_edge *e, *ne; 1021 struct lockf_entry *deplock; 1022 1023 LIST_FOREACH_SAFE(e, &lock->lf_inedges, le_inlink, ne) { 1024 deplock = e->le_from; 1025 if (all || !lf_blocks(lock, deplock)) { 1026 sx_xlock(&lf_owner_graph_lock); 1027 lf_remove_edge(e); 1028 sx_xunlock(&lf_owner_graph_lock); 1029 if (LIST_EMPTY(&deplock->lf_outedges)) { 1030 lf_wakeup_lock(state, deplock); 1031 LIST_INSERT_HEAD(granted, deplock, lf_link); 1032 } 1033 } 1034 } 1035 } 1036 1037 /* 1038 * Set the start of an existing active lock, updating dependancies and 1039 * adding any newly woken locks to 'granted'. 1040 */ 1041 static void 1042 lf_set_start(struct lockf *state, struct lockf_entry *lock, off_t new_start, 1043 struct lockf_entry_list *granted) 1044 { 1045 1046 KASSERT(new_start >= lock->lf_start, ("can't increase lock")); 1047 lock->lf_start = new_start; 1048 LIST_REMOVE(lock, lf_link); 1049 lf_insert_lock(state, lock); 1050 lf_update_dependancies(state, lock, FALSE, granted); 1051 } 1052 1053 /* 1054 * Set the end of an existing active lock, updating dependancies and 1055 * adding any newly woken locks to 'granted'. 1056 */ 1057 static void 1058 lf_set_end(struct lockf *state, struct lockf_entry *lock, off_t new_end, 1059 struct lockf_entry_list *granted) 1060 { 1061 1062 KASSERT(new_end <= lock->lf_end, ("can't increase lock")); 1063 lock->lf_end = new_end; 1064 lf_update_dependancies(state, lock, FALSE, granted); 1065 } 1066 1067 /* 1068 * Add a lock to the active list, updating or removing any current 1069 * locks owned by the same owner and processing any pending locks that 1070 * become unblocked as a result. This code is also used for unlock 1071 * since the logic for updating existing locks is identical. 1072 * 1073 * As a result of processing the new lock, we may unblock existing 1074 * pending locks as a result of downgrading/unlocking. We simply 1075 * activate the newly granted locks by looping. 1076 * 1077 * Since the new lock already has its dependancies set up, we always 1078 * add it to the list (unless its an unlock request). This may 1079 * fragment the lock list in some pathological cases but its probably 1080 * not a real problem. 1081 */ 1082 static void 1083 lf_activate_lock(struct lockf *state, struct lockf_entry *lock) 1084 { 1085 struct lockf_entry *overlap, *lf; 1086 struct lockf_entry_list granted; 1087 int ovcase; 1088 1089 LIST_INIT(&granted); 1090 LIST_INSERT_HEAD(&granted, lock, lf_link); 1091 1092 while (!LIST_EMPTY(&granted)) { 1093 lock = LIST_FIRST(&granted); 1094 LIST_REMOVE(lock, lf_link); 1095 1096 /* 1097 * Skip over locks owned by other processes. Handle 1098 * any locks that overlap and are owned by ourselves. 1099 */ 1100 overlap = LIST_FIRST(&state->ls_active); 1101 for (;;) { 1102 ovcase = lf_findoverlap(&overlap, lock, SELF); 1103 1104 #ifdef LOCKF_DEBUG 1105 if (ovcase && (lockf_debug & 2)) { 1106 printf("lf_setlock: overlap %d", ovcase); 1107 lf_print("", overlap); 1108 } 1109 #endif 1110 /* 1111 * Six cases: 1112 * 0) no overlap 1113 * 1) overlap == lock 1114 * 2) overlap contains lock 1115 * 3) lock contains overlap 1116 * 4) overlap starts before lock 1117 * 5) overlap ends after lock 1118 */ 1119 switch (ovcase) { 1120 case 0: /* no overlap */ 1121 break; 1122 1123 case 1: /* overlap == lock */ 1124 /* 1125 * We have already setup the 1126 * dependants for the new lock, taking 1127 * into account a possible downgrade 1128 * or unlock. Remove the old lock. 1129 */ 1130 LIST_REMOVE(overlap, lf_link); 1131 lf_update_dependancies(state, overlap, TRUE, 1132 &granted); 1133 lf_free_lock(overlap); 1134 break; 1135 1136 case 2: /* overlap contains lock */ 1137 /* 1138 * Just split the existing lock. 1139 */ 1140 lf_split(state, overlap, lock, &granted); 1141 break; 1142 1143 case 3: /* lock contains overlap */ 1144 /* 1145 * Delete the overlap and advance to 1146 * the next entry in the list. 1147 */ 1148 lf = LIST_NEXT(overlap, lf_link); 1149 LIST_REMOVE(overlap, lf_link); 1150 lf_update_dependancies(state, overlap, TRUE, 1151 &granted); 1152 lf_free_lock(overlap); 1153 overlap = lf; 1154 continue; 1155 1156 case 4: /* overlap starts before lock */ 1157 /* 1158 * Just update the overlap end and 1159 * move on. 1160 */ 1161 lf_set_end(state, overlap, lock->lf_start - 1, 1162 &granted); 1163 overlap = LIST_NEXT(overlap, lf_link); 1164 continue; 1165 1166 case 5: /* overlap ends after lock */ 1167 /* 1168 * Change the start of overlap and 1169 * re-insert. 1170 */ 1171 lf_set_start(state, overlap, lock->lf_end + 1, 1172 &granted); 1173 break; 1174 } 1175 break; 1176 } 1177 #ifdef LOCKF_DEBUG 1178 if (lockf_debug & 1) { 1179 if (lock->lf_type != F_UNLCK) 1180 lf_print("lf_activate_lock: activated", lock); 1181 else 1182 lf_print("lf_activate_lock: unlocked", lock); 1183 lf_printlist("lf_activate_lock", lock); 1184 } 1185 #endif /* LOCKF_DEBUG */ 1186 if (lock->lf_type != F_UNLCK) 1187 lf_insert_lock(state, lock); 1188 } 1189 } 1190 1191 /* 1192 * Cancel a pending lock request, either as a result of a signal or a 1193 * cancel request for an async lock. 1194 */ 1195 static void 1196 lf_cancel_lock(struct lockf *state, struct lockf_entry *lock) 1197 { 1198 struct lockf_entry_list granted; 1199 1200 /* 1201 * Note it is theoretically possible that cancelling this lock 1202 * may allow some other pending lock to become 1203 * active. Consider this case: 1204 * 1205 * Owner Action Result Dependancies 1206 * 1207 * A: lock [0..0] succeeds 1208 * B: lock [2..2] succeeds 1209 * C: lock [1..2] blocked C->B 1210 * D: lock [0..1] blocked C->B,D->A,D->C 1211 * A: unlock [0..0] C->B,D->C 1212 * C: cancel [1..2] 1213 */ 1214 1215 LIST_REMOVE(lock, lf_link); 1216 1217 /* 1218 * Removing out-going edges is simple. 1219 */ 1220 sx_xlock(&lf_owner_graph_lock); 1221 lf_remove_outgoing(lock); 1222 sx_xunlock(&lf_owner_graph_lock); 1223 1224 /* 1225 * Removing in-coming edges may allow some other lock to 1226 * become active - we use lf_update_dependancies to figure 1227 * this out. 1228 */ 1229 LIST_INIT(&granted); 1230 lf_update_dependancies(state, lock, TRUE, &granted); 1231 lf_free_lock(lock); 1232 1233 /* 1234 * Feed any newly active locks to lf_activate_lock. 1235 */ 1236 while (!LIST_EMPTY(&granted)) { 1237 lock = LIST_FIRST(&granted); 1238 LIST_REMOVE(lock, lf_link); 1239 lf_activate_lock(state, lock); 1240 } 1241 } 1242 1243 /* 1244 * Set a byte-range lock. 1245 */ 1246 static int 1247 lf_setlock(struct lockf *state, struct lockf_entry *lock, struct vnode *vp, 1248 void **cookiep) 1249 { 1250 struct lockf_entry *block; 1251 static char lockstr[] = "lockf"; 1252 int priority, error; 1253 1254 #ifdef LOCKF_DEBUG 1255 if (lockf_debug & 1) 1256 lf_print("lf_setlock", lock); 1257 #endif /* LOCKF_DEBUG */ 1258 1259 /* 1260 * Set the priority 1261 */ 1262 priority = PLOCK; 1263 if (lock->lf_type == F_WRLCK) 1264 priority += 4; 1265 priority |= PCATCH; 1266 /* 1267 * Scan lock list for this file looking for locks that would block us. 1268 */ 1269 while ((block = lf_getblock(state, lock))) { 1270 /* 1271 * Free the structure and return if nonblocking. 1272 */ 1273 if ((lock->lf_flags & F_WAIT) == 0 1274 && lock->lf_async_task == NULL) { 1275 lf_free_lock(lock); 1276 error = EAGAIN; 1277 goto out; 1278 } 1279 1280 /* 1281 * We are blocked. Create edges to each blocking lock, 1282 * checking for deadlock using the owner graph. For 1283 * simplicity, we run deadlock detection for all 1284 * locks, posix and otherwise. 1285 */ 1286 sx_xlock(&lf_owner_graph_lock); 1287 error = lf_add_outgoing(state, lock); 1288 sx_xunlock(&lf_owner_graph_lock); 1289 1290 if (error) { 1291 #ifdef LOCKF_DEBUG 1292 if (lockf_debug & 1) 1293 lf_print("lf_setlock: deadlock", lock); 1294 #endif 1295 lf_free_lock(lock); 1296 goto out; 1297 } 1298 1299 /* 1300 * For flock type locks, we must first remove 1301 * any shared locks that we hold before we sleep 1302 * waiting for an exclusive lock. 1303 */ 1304 if ((lock->lf_flags & F_FLOCK) && 1305 lock->lf_type == F_WRLCK) { 1306 lock->lf_type = F_UNLCK; 1307 lf_activate_lock(state, lock); 1308 lock->lf_type = F_WRLCK; 1309 } 1310 /* 1311 * We have added edges to everything that blocks 1312 * us. Sleep until they all go away. 1313 */ 1314 LIST_INSERT_HEAD(&state->ls_pending, lock, lf_link); 1315 #ifdef LOCKF_DEBUG 1316 if (lockf_debug & 1) { 1317 struct lockf_edge *e; 1318 LIST_FOREACH(e, &lock->lf_outedges, le_outlink) { 1319 lf_print("lf_setlock: blocking on", e->le_to); 1320 lf_printlist("lf_setlock", e->le_to); 1321 } 1322 } 1323 #endif /* LOCKF_DEBUG */ 1324 1325 if ((lock->lf_flags & F_WAIT) == 0) { 1326 /* 1327 * The caller requested async notification - 1328 * this callback happens when the blocking 1329 * lock is released, allowing the caller to 1330 * make another attempt to take the lock. 1331 */ 1332 *cookiep = (void *) lock; 1333 error = EINPROGRESS; 1334 goto out; 1335 } 1336 1337 error = sx_sleep(lock, &state->ls_lock, priority, lockstr, 0); 1338 /* 1339 * We may have been awakened by a signal and/or by a 1340 * debugger continuing us (in which cases we must 1341 * remove our lock graph edges) and/or by another 1342 * process releasing a lock (in which case our edges 1343 * have already been removed and we have been moved to 1344 * the active list). 1345 * 1346 * Note that it is possible to receive a signal after 1347 * we were successfully woken (and moved to the active 1348 * list) but before we resumed execution. In this 1349 * case, our lf_outedges list will be clear. We 1350 * pretend there was no error. 1351 * 1352 * Note also, if we have been sleeping long enough, we 1353 * may now have incoming edges from some newer lock 1354 * which is waiting behind us in the queue. 1355 */ 1356 if (LIST_EMPTY(&lock->lf_outedges)) { 1357 error = 0; 1358 } else { 1359 lf_cancel_lock(state, lock); 1360 goto out; 1361 } 1362 #ifdef LOCKF_DEBUG 1363 if (lockf_debug & 1) { 1364 lf_print("lf_setlock: granted", lock); 1365 } 1366 #endif 1367 goto out; 1368 } 1369 /* 1370 * It looks like we are going to grant the lock. First add 1371 * edges from any currently pending lock that the new lock 1372 * would block. 1373 */ 1374 sx_xlock(&lf_owner_graph_lock); 1375 error = lf_add_incoming(state, lock); 1376 sx_xunlock(&lf_owner_graph_lock); 1377 if (error) { 1378 #ifdef LOCKF_DEBUG 1379 if (lockf_debug & 1) 1380 lf_print("lf_setlock: deadlock", lock); 1381 #endif 1382 lf_free_lock(lock); 1383 goto out; 1384 } 1385 1386 /* 1387 * No blocks!! Add the lock. Note that we will 1388 * downgrade or upgrade any overlapping locks this 1389 * process already owns. 1390 */ 1391 lf_activate_lock(state, lock); 1392 error = 0; 1393 out: 1394 return (error); 1395 } 1396 1397 /* 1398 * Remove a byte-range lock on an inode. 1399 * 1400 * Generally, find the lock (or an overlap to that lock) 1401 * and remove it (or shrink it), then wakeup anyone we can. 1402 */ 1403 static int 1404 lf_clearlock(struct lockf *state, struct lockf_entry *unlock) 1405 { 1406 struct lockf_entry *overlap; 1407 1408 overlap = LIST_FIRST(&state->ls_active); 1409 1410 if (overlap == NOLOCKF) 1411 return (0); 1412 #ifdef LOCKF_DEBUG 1413 if (unlock->lf_type != F_UNLCK) 1414 panic("lf_clearlock: bad type"); 1415 if (lockf_debug & 1) 1416 lf_print("lf_clearlock", unlock); 1417 #endif /* LOCKF_DEBUG */ 1418 1419 lf_activate_lock(state, unlock); 1420 1421 return (0); 1422 } 1423 1424 /* 1425 * Check whether there is a blocking lock, and if so return its 1426 * details in '*fl'. 1427 */ 1428 static int 1429 lf_getlock(struct lockf *state, struct lockf_entry *lock, struct flock *fl) 1430 { 1431 struct lockf_entry *block; 1432 1433 #ifdef LOCKF_DEBUG 1434 if (lockf_debug & 1) 1435 lf_print("lf_getlock", lock); 1436 #endif /* LOCKF_DEBUG */ 1437 1438 if ((block = lf_getblock(state, lock))) { 1439 fl->l_type = block->lf_type; 1440 fl->l_whence = SEEK_SET; 1441 fl->l_start = block->lf_start; 1442 if (block->lf_end == OFF_MAX) 1443 fl->l_len = 0; 1444 else 1445 fl->l_len = block->lf_end - block->lf_start + 1; 1446 fl->l_pid = block->lf_owner->lo_pid; 1447 fl->l_sysid = block->lf_owner->lo_sysid; 1448 } else { 1449 fl->l_type = F_UNLCK; 1450 } 1451 return (0); 1452 } 1453 1454 /* 1455 * Cancel an async lock request. 1456 */ 1457 static int 1458 lf_cancel(struct lockf *state, struct lockf_entry *lock, void *cookie) 1459 { 1460 struct lockf_entry *reallock; 1461 1462 /* 1463 * We need to match this request with an existing lock 1464 * request. 1465 */ 1466 LIST_FOREACH(reallock, &state->ls_pending, lf_link) { 1467 if ((void *) reallock == cookie) { 1468 /* 1469 * Double-check that this lock looks right 1470 * (maybe use a rolling ID for the cancel 1471 * cookie instead?) 1472 */ 1473 if (!(reallock->lf_vnode == lock->lf_vnode 1474 && reallock->lf_start == lock->lf_start 1475 && reallock->lf_end == lock->lf_end)) { 1476 return (ENOENT); 1477 } 1478 1479 /* 1480 * Make sure this lock was async and then just 1481 * remove it from its wait lists. 1482 */ 1483 if (!reallock->lf_async_task) { 1484 return (ENOENT); 1485 } 1486 1487 /* 1488 * Note that since any other thread must take 1489 * state->ls_lock before it can possibly 1490 * trigger the async callback, we are safe 1491 * from a race with lf_wakeup_lock, i.e. we 1492 * can free the lock (actually our caller does 1493 * this). 1494 */ 1495 lf_cancel_lock(state, reallock); 1496 return (0); 1497 } 1498 } 1499 1500 /* 1501 * We didn't find a matching lock - not much we can do here. 1502 */ 1503 return (ENOENT); 1504 } 1505 1506 /* 1507 * Walk the list of locks for an inode and 1508 * return the first blocking lock. 1509 */ 1510 static struct lockf_entry * 1511 lf_getblock(struct lockf *state, struct lockf_entry *lock) 1512 { 1513 struct lockf_entry *overlap; 1514 1515 LIST_FOREACH(overlap, &state->ls_active, lf_link) { 1516 /* 1517 * We may assume that the active list is sorted by 1518 * lf_start. 1519 */ 1520 if (overlap->lf_start > lock->lf_end) 1521 break; 1522 if (!lf_blocks(lock, overlap)) 1523 continue; 1524 return (overlap); 1525 } 1526 return (NOLOCKF); 1527 } 1528 1529 /* 1530 * Walk the list of locks for an inode to find an overlapping lock (if 1531 * any) and return a classification of that overlap. 1532 * 1533 * Arguments: 1534 * *overlap The place in the lock list to start looking 1535 * lock The lock which is being tested 1536 * type Pass 'SELF' to test only locks with the same 1537 * owner as lock, or 'OTHER' to test only locks 1538 * with a different owner 1539 * 1540 * Returns one of six values: 1541 * 0) no overlap 1542 * 1) overlap == lock 1543 * 2) overlap contains lock 1544 * 3) lock contains overlap 1545 * 4) overlap starts before lock 1546 * 5) overlap ends after lock 1547 * 1548 * If there is an overlapping lock, '*overlap' is set to point at the 1549 * overlapping lock. 1550 * 1551 * NOTE: this returns only the FIRST overlapping lock. There 1552 * may be more than one. 1553 */ 1554 static int 1555 lf_findoverlap(struct lockf_entry **overlap, struct lockf_entry *lock, int type) 1556 { 1557 struct lockf_entry *lf; 1558 off_t start, end; 1559 int res; 1560 1561 if ((*overlap) == NOLOCKF) { 1562 return (0); 1563 } 1564 #ifdef LOCKF_DEBUG 1565 if (lockf_debug & 2) 1566 lf_print("lf_findoverlap: looking for overlap in", lock); 1567 #endif /* LOCKF_DEBUG */ 1568 start = lock->lf_start; 1569 end = lock->lf_end; 1570 res = 0; 1571 while (*overlap) { 1572 lf = *overlap; 1573 if (lf->lf_start > end) 1574 break; 1575 if (((type & SELF) && lf->lf_owner != lock->lf_owner) || 1576 ((type & OTHERS) && lf->lf_owner == lock->lf_owner)) { 1577 *overlap = LIST_NEXT(lf, lf_link); 1578 continue; 1579 } 1580 #ifdef LOCKF_DEBUG 1581 if (lockf_debug & 2) 1582 lf_print("\tchecking", lf); 1583 #endif /* LOCKF_DEBUG */ 1584 /* 1585 * OK, check for overlap 1586 * 1587 * Six cases: 1588 * 0) no overlap 1589 * 1) overlap == lock 1590 * 2) overlap contains lock 1591 * 3) lock contains overlap 1592 * 4) overlap starts before lock 1593 * 5) overlap ends after lock 1594 */ 1595 if (start > lf->lf_end) { 1596 /* Case 0 */ 1597 #ifdef LOCKF_DEBUG 1598 if (lockf_debug & 2) 1599 printf("no overlap\n"); 1600 #endif /* LOCKF_DEBUG */ 1601 *overlap = LIST_NEXT(lf, lf_link); 1602 continue; 1603 } 1604 if (lf->lf_start == start && lf->lf_end == end) { 1605 /* Case 1 */ 1606 #ifdef LOCKF_DEBUG 1607 if (lockf_debug & 2) 1608 printf("overlap == lock\n"); 1609 #endif /* LOCKF_DEBUG */ 1610 res = 1; 1611 break; 1612 } 1613 if (lf->lf_start <= start && lf->lf_end >= end) { 1614 /* Case 2 */ 1615 #ifdef LOCKF_DEBUG 1616 if (lockf_debug & 2) 1617 printf("overlap contains lock\n"); 1618 #endif /* LOCKF_DEBUG */ 1619 res = 2; 1620 break; 1621 } 1622 if (start <= lf->lf_start && end >= lf->lf_end) { 1623 /* Case 3 */ 1624 #ifdef LOCKF_DEBUG 1625 if (lockf_debug & 2) 1626 printf("lock contains overlap\n"); 1627 #endif /* LOCKF_DEBUG */ 1628 res = 3; 1629 break; 1630 } 1631 if (lf->lf_start < start && lf->lf_end >= start) { 1632 /* Case 4 */ 1633 #ifdef LOCKF_DEBUG 1634 if (lockf_debug & 2) 1635 printf("overlap starts before lock\n"); 1636 #endif /* LOCKF_DEBUG */ 1637 res = 4; 1638 break; 1639 } 1640 if (lf->lf_start > start && lf->lf_end > end) { 1641 /* Case 5 */ 1642 #ifdef LOCKF_DEBUG 1643 if (lockf_debug & 2) 1644 printf("overlap ends after lock\n"); 1645 #endif /* LOCKF_DEBUG */ 1646 res = 5; 1647 break; 1648 } 1649 panic("lf_findoverlap: default"); 1650 } 1651 return (res); 1652 } 1653 1654 /* 1655 * Split an the existing 'lock1', based on the extent of the lock 1656 * described by 'lock2'. The existing lock should cover 'lock2' 1657 * entirely. 1658 * 1659 * Any pending locks which have been been unblocked are added to 1660 * 'granted' 1661 */ 1662 static void 1663 lf_split(struct lockf *state, struct lockf_entry *lock1, 1664 struct lockf_entry *lock2, struct lockf_entry_list *granted) 1665 { 1666 struct lockf_entry *splitlock; 1667 1668 #ifdef LOCKF_DEBUG 1669 if (lockf_debug & 2) { 1670 lf_print("lf_split", lock1); 1671 lf_print("splitting from", lock2); 1672 } 1673 #endif /* LOCKF_DEBUG */ 1674 /* 1675 * Check to see if we don't need to split at all. 1676 */ 1677 if (lock1->lf_start == lock2->lf_start) { 1678 lf_set_start(state, lock1, lock2->lf_end + 1, granted); 1679 return; 1680 } 1681 if (lock1->lf_end == lock2->lf_end) { 1682 lf_set_end(state, lock1, lock2->lf_start - 1, granted); 1683 return; 1684 } 1685 /* 1686 * Make a new lock consisting of the last part of 1687 * the encompassing lock. 1688 */ 1689 splitlock = lf_alloc_lock(lock1->lf_owner); 1690 memcpy(splitlock, lock1, sizeof *splitlock); 1691 if (splitlock->lf_flags & F_REMOTE) 1692 vref(splitlock->lf_vnode); 1693 1694 /* 1695 * This cannot cause a deadlock since any edges we would add 1696 * to splitlock already exist in lock1. We must be sure to add 1697 * necessary dependancies to splitlock before we reduce lock1 1698 * otherwise we may accidentally grant a pending lock that 1699 * was blocked by the tail end of lock1. 1700 */ 1701 splitlock->lf_start = lock2->lf_end + 1; 1702 LIST_INIT(&splitlock->lf_outedges); 1703 LIST_INIT(&splitlock->lf_inedges); 1704 sx_xlock(&lf_owner_graph_lock); 1705 lf_add_incoming(state, splitlock); 1706 sx_xunlock(&lf_owner_graph_lock); 1707 1708 lf_set_end(state, lock1, lock2->lf_start - 1, granted); 1709 1710 /* 1711 * OK, now link it in 1712 */ 1713 lf_insert_lock(state, splitlock); 1714 } 1715 1716 struct clearlock { 1717 STAILQ_ENTRY(clearlock) link; 1718 struct vnode *vp; 1719 struct flock fl; 1720 }; 1721 STAILQ_HEAD(clearlocklist, clearlock); 1722 1723 void 1724 lf_clearremotesys(int sysid) 1725 { 1726 struct lockf *ls; 1727 struct lockf_entry *lf; 1728 struct clearlock *cl; 1729 struct clearlocklist locks; 1730 1731 KASSERT(sysid != 0, ("Can't clear local locks with F_UNLCKSYS")); 1732 1733 /* 1734 * In order to keep the locking simple, we iterate over the 1735 * active lock lists to build a list of locks that need 1736 * releasing. We then call VOP_ADVLOCK for each one in turn. 1737 * 1738 * We take an extra reference to the vnode for the duration to 1739 * make sure it doesn't go away before we are finished. 1740 */ 1741 STAILQ_INIT(&locks); 1742 sx_xlock(&lf_lock_states_lock); 1743 LIST_FOREACH(ls, &lf_lock_states, ls_link) { 1744 sx_xlock(&ls->ls_lock); 1745 LIST_FOREACH(lf, &ls->ls_active, lf_link) { 1746 if (lf->lf_owner->lo_sysid != sysid) 1747 continue; 1748 1749 cl = malloc(sizeof(struct clearlock), M_LOCKF, 1750 M_WAITOK); 1751 cl->vp = lf->lf_vnode; 1752 vref(cl->vp); 1753 cl->fl.l_start = lf->lf_start; 1754 if (lf->lf_end == OFF_MAX) 1755 cl->fl.l_len = 0; 1756 else 1757 cl->fl.l_len = 1758 lf->lf_end - lf->lf_start + 1; 1759 cl->fl.l_whence = SEEK_SET; 1760 cl->fl.l_type = F_UNLCK; 1761 cl->fl.l_pid = lf->lf_owner->lo_pid; 1762 cl->fl.l_sysid = sysid; 1763 STAILQ_INSERT_TAIL(&locks, cl, link); 1764 } 1765 sx_xunlock(&ls->ls_lock); 1766 } 1767 sx_xunlock(&lf_lock_states_lock); 1768 1769 while ((cl = STAILQ_FIRST(&locks)) != NULL) { 1770 STAILQ_REMOVE_HEAD(&locks, link); 1771 VOP_ADVLOCK(cl->vp, 0, F_UNLCK, &cl->fl, F_REMOTE); 1772 vrele(cl->vp); 1773 free(cl, M_LOCKF); 1774 } 1775 } 1776 1777 int 1778 lf_countlocks(int sysid) 1779 { 1780 int i; 1781 struct lock_owner *lo; 1782 int count; 1783 1784 count = 0; 1785 sx_xlock(&lf_lock_owners_lock); 1786 for (i = 0; i < LOCK_OWNER_HASH_SIZE; i++) 1787 LIST_FOREACH(lo, &lf_lock_owners[i], lo_link) 1788 if (lo->lo_sysid == sysid) 1789 count += lo->lo_refs; 1790 sx_xunlock(&lf_lock_owners_lock); 1791 1792 return (count); 1793 } 1794 1795 #ifdef LOCKF_DEBUG 1796 1797 /* 1798 * Return non-zero if y is reachable from x using a brute force 1799 * search. If reachable and path is non-null, return the route taken 1800 * in path. 1801 */ 1802 static int 1803 graph_reaches(struct owner_vertex *x, struct owner_vertex *y, 1804 struct owner_vertex_list *path) 1805 { 1806 struct owner_edge *e; 1807 1808 if (x == y) { 1809 if (path) 1810 TAILQ_INSERT_HEAD(path, x, v_link); 1811 return 1; 1812 } 1813 1814 LIST_FOREACH(e, &x->v_outedges, e_outlink) { 1815 if (graph_reaches(e->e_to, y, path)) { 1816 if (path) 1817 TAILQ_INSERT_HEAD(path, x, v_link); 1818 return 1; 1819 } 1820 } 1821 return 0; 1822 } 1823 1824 /* 1825 * Perform consistency checks on the graph. Make sure the values of 1826 * v_order are correct. If checkorder is non-zero, check no vertex can 1827 * reach any other vertex with a smaller order. 1828 */ 1829 static void 1830 graph_check(struct owner_graph *g, int checkorder) 1831 { 1832 int i, j; 1833 1834 for (i = 0; i < g->g_size; i++) { 1835 if (!g->g_vertices[i]->v_owner) 1836 continue; 1837 KASSERT(g->g_vertices[i]->v_order == i, 1838 ("lock graph vertices disordered")); 1839 if (checkorder) { 1840 for (j = 0; j < i; j++) { 1841 if (!g->g_vertices[j]->v_owner) 1842 continue; 1843 KASSERT(!graph_reaches(g->g_vertices[i], 1844 g->g_vertices[j], NULL), 1845 ("lock graph vertices disordered")); 1846 } 1847 } 1848 } 1849 } 1850 1851 static void 1852 graph_print_vertices(struct owner_vertex_list *set) 1853 { 1854 struct owner_vertex *v; 1855 1856 printf("{ "); 1857 TAILQ_FOREACH(v, set, v_link) { 1858 printf("%d:", v->v_order); 1859 lf_print_owner(v->v_owner); 1860 if (TAILQ_NEXT(v, v_link)) 1861 printf(", "); 1862 } 1863 printf(" }\n"); 1864 } 1865 1866 #endif 1867 1868 /* 1869 * Calculate the sub-set of vertices v from the affected region [y..x] 1870 * where v is reachable from y. Return -1 if a loop was detected 1871 * (i.e. x is reachable from y, otherwise the number of vertices in 1872 * this subset. 1873 */ 1874 static int 1875 graph_delta_forward(struct owner_graph *g, struct owner_vertex *x, 1876 struct owner_vertex *y, struct owner_vertex_list *delta) 1877 { 1878 uint32_t gen; 1879 struct owner_vertex *v; 1880 struct owner_edge *e; 1881 int n; 1882 1883 /* 1884 * We start with a set containing just y. Then for each vertex 1885 * v in the set so far unprocessed, we add each vertex that v 1886 * has an out-edge to and that is within the affected region 1887 * [y..x]. If we see the vertex x on our travels, stop 1888 * immediately. 1889 */ 1890 TAILQ_INIT(delta); 1891 TAILQ_INSERT_TAIL(delta, y, v_link); 1892 v = y; 1893 n = 1; 1894 gen = g->g_gen; 1895 while (v) { 1896 LIST_FOREACH(e, &v->v_outedges, e_outlink) { 1897 if (e->e_to == x) 1898 return -1; 1899 if (e->e_to->v_order < x->v_order 1900 && e->e_to->v_gen != gen) { 1901 e->e_to->v_gen = gen; 1902 TAILQ_INSERT_TAIL(delta, e->e_to, v_link); 1903 n++; 1904 } 1905 } 1906 v = TAILQ_NEXT(v, v_link); 1907 } 1908 1909 return (n); 1910 } 1911 1912 /* 1913 * Calculate the sub-set of vertices v from the affected region [y..x] 1914 * where v reaches x. Return the number of vertices in this subset. 1915 */ 1916 static int 1917 graph_delta_backward(struct owner_graph *g, struct owner_vertex *x, 1918 struct owner_vertex *y, struct owner_vertex_list *delta) 1919 { 1920 uint32_t gen; 1921 struct owner_vertex *v; 1922 struct owner_edge *e; 1923 int n; 1924 1925 /* 1926 * We start with a set containing just x. Then for each vertex 1927 * v in the set so far unprocessed, we add each vertex that v 1928 * has an in-edge from and that is within the affected region 1929 * [y..x]. 1930 */ 1931 TAILQ_INIT(delta); 1932 TAILQ_INSERT_TAIL(delta, x, v_link); 1933 v = x; 1934 n = 1; 1935 gen = g->g_gen; 1936 while (v) { 1937 LIST_FOREACH(e, &v->v_inedges, e_inlink) { 1938 if (e->e_from->v_order > y->v_order 1939 && e->e_from->v_gen != gen) { 1940 e->e_from->v_gen = gen; 1941 TAILQ_INSERT_HEAD(delta, e->e_from, v_link); 1942 n++; 1943 } 1944 } 1945 v = TAILQ_PREV(v, owner_vertex_list, v_link); 1946 } 1947 1948 return (n); 1949 } 1950 1951 static int 1952 graph_add_indices(int *indices, int n, struct owner_vertex_list *set) 1953 { 1954 struct owner_vertex *v; 1955 int i, j; 1956 1957 TAILQ_FOREACH(v, set, v_link) { 1958 for (i = n; 1959 i > 0 && indices[i - 1] > v->v_order; i--) 1960 ; 1961 for (j = n - 1; j >= i; j--) 1962 indices[j + 1] = indices[j]; 1963 indices[i] = v->v_order; 1964 n++; 1965 } 1966 1967 return (n); 1968 } 1969 1970 static int 1971 graph_assign_indices(struct owner_graph *g, int *indices, int nextunused, 1972 struct owner_vertex_list *set) 1973 { 1974 struct owner_vertex *v, *vlowest; 1975 1976 while (!TAILQ_EMPTY(set)) { 1977 vlowest = NULL; 1978 TAILQ_FOREACH(v, set, v_link) { 1979 if (!vlowest || v->v_order < vlowest->v_order) 1980 vlowest = v; 1981 } 1982 TAILQ_REMOVE(set, vlowest, v_link); 1983 vlowest->v_order = indices[nextunused]; 1984 g->g_vertices[vlowest->v_order] = vlowest; 1985 nextunused++; 1986 } 1987 1988 return (nextunused); 1989 } 1990 1991 static int 1992 graph_add_edge(struct owner_graph *g, struct owner_vertex *x, 1993 struct owner_vertex *y) 1994 { 1995 struct owner_edge *e; 1996 struct owner_vertex_list deltaF, deltaB; 1997 int nF, nB, n, vi, i; 1998 int *indices; 1999 2000 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2001 2002 LIST_FOREACH(e, &x->v_outedges, e_outlink) { 2003 if (e->e_to == y) { 2004 e->e_refs++; 2005 return (0); 2006 } 2007 } 2008 2009 #ifdef LOCKF_DEBUG 2010 if (lockf_debug & 8) { 2011 printf("adding edge %d:", x->v_order); 2012 lf_print_owner(x->v_owner); 2013 printf(" -> %d:", y->v_order); 2014 lf_print_owner(y->v_owner); 2015 printf("\n"); 2016 } 2017 #endif 2018 if (y->v_order < x->v_order) { 2019 /* 2020 * The new edge violates the order. First find the set 2021 * of affected vertices reachable from y (deltaF) and 2022 * the set of affect vertices affected that reach x 2023 * (deltaB), using the graph generation number to 2024 * detect whether we have visited a given vertex 2025 * already. We re-order the graph so that each vertex 2026 * in deltaB appears before each vertex in deltaF. 2027 * 2028 * If x is a member of deltaF, then the new edge would 2029 * create a cycle. Otherwise, we may assume that 2030 * deltaF and deltaB are disjoint. 2031 */ 2032 g->g_gen++; 2033 if (g->g_gen == 0) { 2034 /* 2035 * Generation wrap. 2036 */ 2037 for (vi = 0; vi < g->g_size; vi++) { 2038 g->g_vertices[vi]->v_gen = 0; 2039 } 2040 g->g_gen++; 2041 } 2042 nF = graph_delta_forward(g, x, y, &deltaF); 2043 if (nF < 0) { 2044 #ifdef LOCKF_DEBUG 2045 if (lockf_debug & 8) { 2046 struct owner_vertex_list path; 2047 printf("deadlock: "); 2048 TAILQ_INIT(&path); 2049 graph_reaches(y, x, &path); 2050 graph_print_vertices(&path); 2051 } 2052 #endif 2053 return (EDEADLK); 2054 } 2055 2056 #ifdef LOCKF_DEBUG 2057 if (lockf_debug & 8) { 2058 printf("re-ordering graph vertices\n"); 2059 printf("deltaF = "); 2060 graph_print_vertices(&deltaF); 2061 } 2062 #endif 2063 2064 nB = graph_delta_backward(g, x, y, &deltaB); 2065 2066 #ifdef LOCKF_DEBUG 2067 if (lockf_debug & 8) { 2068 printf("deltaB = "); 2069 graph_print_vertices(&deltaB); 2070 } 2071 #endif 2072 2073 /* 2074 * We first build a set of vertex indices (vertex 2075 * order values) that we may use, then we re-assign 2076 * orders first to those vertices in deltaB, then to 2077 * deltaF. Note that the contents of deltaF and deltaB 2078 * may be partially disordered - we perform an 2079 * insertion sort while building our index set. 2080 */ 2081 indices = g->g_indexbuf; 2082 n = graph_add_indices(indices, 0, &deltaF); 2083 graph_add_indices(indices, n, &deltaB); 2084 2085 /* 2086 * We must also be sure to maintain the relative 2087 * ordering of deltaF and deltaB when re-assigning 2088 * vertices. We do this by iteratively removing the 2089 * lowest ordered element from the set and assigning 2090 * it the next value from our new ordering. 2091 */ 2092 i = graph_assign_indices(g, indices, 0, &deltaB); 2093 graph_assign_indices(g, indices, i, &deltaF); 2094 2095 #ifdef LOCKF_DEBUG 2096 if (lockf_debug & 8) { 2097 struct owner_vertex_list set; 2098 TAILQ_INIT(&set); 2099 for (i = 0; i < nB + nF; i++) 2100 TAILQ_INSERT_TAIL(&set, 2101 g->g_vertices[indices[i]], v_link); 2102 printf("new ordering = "); 2103 graph_print_vertices(&set); 2104 } 2105 #endif 2106 } 2107 2108 KASSERT(x->v_order < y->v_order, ("Failed to re-order graph")); 2109 2110 #ifdef LOCKF_DEBUG 2111 if (lockf_debug & 8) { 2112 graph_check(g, TRUE); 2113 } 2114 #endif 2115 2116 e = malloc(sizeof(struct owner_edge), M_LOCKF, M_WAITOK); 2117 2118 LIST_INSERT_HEAD(&x->v_outedges, e, e_outlink); 2119 LIST_INSERT_HEAD(&y->v_inedges, e, e_inlink); 2120 e->e_refs = 1; 2121 e->e_from = x; 2122 e->e_to = y; 2123 2124 return (0); 2125 } 2126 2127 /* 2128 * Remove an edge x->y from the graph. 2129 */ 2130 static void 2131 graph_remove_edge(struct owner_graph *g, struct owner_vertex *x, 2132 struct owner_vertex *y) 2133 { 2134 struct owner_edge *e; 2135 2136 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2137 2138 LIST_FOREACH(e, &x->v_outedges, e_outlink) { 2139 if (e->e_to == y) 2140 break; 2141 } 2142 KASSERT(e, ("Removing non-existent edge from deadlock graph")); 2143 2144 e->e_refs--; 2145 if (e->e_refs == 0) { 2146 #ifdef LOCKF_DEBUG 2147 if (lockf_debug & 8) { 2148 printf("removing edge %d:", x->v_order); 2149 lf_print_owner(x->v_owner); 2150 printf(" -> %d:", y->v_order); 2151 lf_print_owner(y->v_owner); 2152 printf("\n"); 2153 } 2154 #endif 2155 LIST_REMOVE(e, e_outlink); 2156 LIST_REMOVE(e, e_inlink); 2157 free(e, M_LOCKF); 2158 } 2159 } 2160 2161 /* 2162 * Allocate a vertex from the free list. Return ENOMEM if there are 2163 * none. 2164 */ 2165 static struct owner_vertex * 2166 graph_alloc_vertex(struct owner_graph *g, struct lock_owner *lo) 2167 { 2168 struct owner_vertex *v; 2169 2170 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2171 2172 v = malloc(sizeof(struct owner_vertex), M_LOCKF, M_WAITOK); 2173 if (g->g_size == g->g_space) { 2174 g->g_vertices = realloc(g->g_vertices, 2175 2 * g->g_space * sizeof(struct owner_vertex *), 2176 M_LOCKF, M_WAITOK); 2177 free(g->g_indexbuf, M_LOCKF); 2178 g->g_indexbuf = malloc(2 * g->g_space * sizeof(int), 2179 M_LOCKF, M_WAITOK); 2180 g->g_space = 2 * g->g_space; 2181 } 2182 v->v_order = g->g_size; 2183 v->v_gen = g->g_gen; 2184 g->g_vertices[g->g_size] = v; 2185 g->g_size++; 2186 2187 LIST_INIT(&v->v_outedges); 2188 LIST_INIT(&v->v_inedges); 2189 v->v_owner = lo; 2190 2191 return (v); 2192 } 2193 2194 static void 2195 graph_free_vertex(struct owner_graph *g, struct owner_vertex *v) 2196 { 2197 struct owner_vertex *w; 2198 int i; 2199 2200 sx_assert(&lf_owner_graph_lock, SX_XLOCKED); 2201 2202 KASSERT(LIST_EMPTY(&v->v_outedges), ("Freeing vertex with edges")); 2203 KASSERT(LIST_EMPTY(&v->v_inedges), ("Freeing vertex with edges")); 2204 2205 /* 2206 * Remove from the graph's array and close up the gap, 2207 * renumbering the other vertices. 2208 */ 2209 for (i = v->v_order + 1; i < g->g_size; i++) { 2210 w = g->g_vertices[i]; 2211 w->v_order--; 2212 g->g_vertices[i - 1] = w; 2213 } 2214 g->g_size--; 2215 2216 free(v, M_LOCKF); 2217 } 2218 2219 static struct owner_graph * 2220 graph_init(struct owner_graph *g) 2221 { 2222 2223 g->g_vertices = malloc(10 * sizeof(struct owner_vertex *), 2224 M_LOCKF, M_WAITOK); 2225 g->g_size = 0; 2226 g->g_space = 10; 2227 g->g_indexbuf = malloc(g->g_space * sizeof(int), M_LOCKF, M_WAITOK); 2228 g->g_gen = 0; 2229 2230 return (g); 2231 } 2232 2233 #ifdef LOCKF_DEBUG 2234 /* 2235 * Print description of a lock owner 2236 */ 2237 static void 2238 lf_print_owner(struct lock_owner *lo) 2239 { 2240 2241 if (lo->lo_flags & F_REMOTE) { 2242 printf("remote pid %d, system %d", 2243 lo->lo_pid, lo->lo_sysid); 2244 } else if (lo->lo_flags & F_FLOCK) { 2245 printf("file %p", lo->lo_id); 2246 } else { 2247 printf("local pid %d", lo->lo_pid); 2248 } 2249 } 2250 2251 /* 2252 * Print out a lock. 2253 */ 2254 static void 2255 lf_print(char *tag, struct lockf_entry *lock) 2256 { 2257 2258 printf("%s: lock %p for ", tag, (void *)lock); 2259 lf_print_owner(lock->lf_owner); 2260 if (lock->lf_inode != (struct inode *)0) 2261 printf(" in ino %ju on dev <%s>,", 2262 (uintmax_t)lock->lf_inode->i_number, 2263 devtoname(lock->lf_inode->i_dev)); 2264 printf(" %s, start %jd, end ", 2265 lock->lf_type == F_RDLCK ? "shared" : 2266 lock->lf_type == F_WRLCK ? "exclusive" : 2267 lock->lf_type == F_UNLCK ? "unlock" : "unknown", 2268 (intmax_t)lock->lf_start); 2269 if (lock->lf_end == OFF_MAX) 2270 printf("EOF"); 2271 else 2272 printf("%jd", (intmax_t)lock->lf_end); 2273 if (!LIST_EMPTY(&lock->lf_outedges)) 2274 printf(" block %p\n", 2275 (void *)LIST_FIRST(&lock->lf_outedges)->le_to); 2276 else 2277 printf("\n"); 2278 } 2279 2280 static void 2281 lf_printlist(char *tag, struct lockf_entry *lock) 2282 { 2283 struct lockf_entry *lf, *blk; 2284 struct lockf_edge *e; 2285 2286 if (lock->lf_inode == (struct inode *)0) 2287 return; 2288 2289 printf("%s: Lock list for ino %ju on dev <%s>:\n", 2290 tag, (uintmax_t)lock->lf_inode->i_number, 2291 devtoname(lock->lf_inode->i_dev)); 2292 LIST_FOREACH(lf, &lock->lf_inode->i_lockf->ls_active, lf_link) { 2293 printf("\tlock %p for ",(void *)lf); 2294 lf_print_owner(lock->lf_owner); 2295 printf(", %s, start %jd, end %jd", 2296 lf->lf_type == F_RDLCK ? "shared" : 2297 lf->lf_type == F_WRLCK ? "exclusive" : 2298 lf->lf_type == F_UNLCK ? "unlock" : 2299 "unknown", (intmax_t)lf->lf_start, (intmax_t)lf->lf_end); 2300 LIST_FOREACH(e, &lf->lf_outedges, le_outlink) { 2301 blk = e->le_to; 2302 printf("\n\t\tlock request %p for ", (void *)blk); 2303 lf_print_owner(blk->lf_owner); 2304 printf(", %s, start %jd, end %jd", 2305 blk->lf_type == F_RDLCK ? "shared" : 2306 blk->lf_type == F_WRLCK ? "exclusive" : 2307 blk->lf_type == F_UNLCK ? "unlock" : 2308 "unknown", (intmax_t)blk->lf_start, 2309 (intmax_t)blk->lf_end); 2310 if (!LIST_EMPTY(&blk->lf_inedges)) 2311 panic("lf_printlist: bad list"); 2312 } 2313 printf("\n"); 2314 } 2315 } 2316 #endif /* LOCKF_DEBUG */ 2317