xref: /freebsd/sys/dev/vt/hw/vga/vt_vga_reg.h (revision 0b3105a37d7adcadcb720112fed4dc4e8040be99)
1 /*-
2  * Copyright (c) 2005 Marcel Moolenaar
3  * All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  *
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice, this list of conditions and the following disclaimer.
11  * 2. Redistributions in binary form must reproduce the above copyright
12  *    notice, this list of conditions and the following disclaimer in the
13  *    documentation and/or other materials provided with the distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
16  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
17  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
18  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
19  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
20  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
24  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  *
26  * $FreeBSD$
27  */
28 
29 #ifndef _DEV_VT_HW_VGA_VGA_REG_H_
30 #define	_DEV_VT_HW_VGA_VGA_REG_H_
31 
32 /*
33  * The VGA adapter uses two I/O port blocks. One of these blocks, the CRT
34  * controller registers, can be located either at 0x3B0 or at 0x3D0 in I/O
35  * port space. This allows compatibility with the monochrome adapter, which
36  * has the CRT controller registers at 0x3B0.
37  *
38  * It is assumed that compatibility with the monochrome adapter is not of
39  * interest anymore. As such, the CRT controller can be located at 0x3D0 in
40  * I/O port space unconditionally. This means that the 2 I/O blocks are
41  * always adjacent and can therefore be treated as a single logical I/O port
42  * range. In practical terms: there only has to be a single tag and handle
43  * to access all registers.
44  *
45  * The following definitions are taken from or inspired by:
46  *   Programmer's Guide to the EGA, VGA, and Super VGA Cards -- 3rd ed.,
47  *     Richard F. Ferraro, Addison-Wesley, ISBN 0-201-62490-7
48  */
49 
50 #define	VGA_MEM_BASE	0xA0000
51 #define	VGA_MEM_SIZE	0x10000
52 #define	VGA_TXT_BASE	0xB8000
53 #define	VGA_TXT_SIZE	0x08000
54 #define	VGA_REG_BASE	0x3c0
55 #define	VGA_REG_SIZE	0x10+0x0c
56 
57 /* Attribute controller registers. */
58 #define	VGA_AC_WRITE		0x00
59 #define	VGA_AC_READ		0x01
60 #define	VGA_AC_PALETTE(x)		(x)	/* 0 <= x <= 15 */
61 #define		VGA_AC_PAL_SR		0x20	/* Secondary red */
62 #define		VGA_AC_PAL_SG		0x10	/* Secondary green */
63 #define		VGA_AC_PAL_SB		0x08	/* Secondary blue */
64 #define		VGA_AC_PAL_R		0x04	/* Red */
65 #define		VGA_AC_PAL_G		0x02	/* Green */
66 #define		VGA_AC_PAL_B		0x01	/* Blue */
67 #define	VGA_AC_MODE_CONTROL		(32+16)
68 #define		VGA_AC_MC_IPS		0x80	/* Internal palette size */
69 #define		VGA_AC_MC_PCS		0x40	/* Pixel clock select */
70 #define		VGA_AC_MC_PPC		0x20	/* Pixel panning compat. */
71 #define		VGA_AC_MC_BI		0x08	/* Blink/intensity */
72 #define		VGA_AC_MC_ELG		0x04	/* Enable line graphics cc. */
73 #define		VGA_AC_MC_DT		0x02	/* Display type */
74 #define		VGA_AC_MC_GA		0x01	/* Graphics/alphanumeric */
75 #define	VGA_AC_OVERSCAN_COLOR		(32+17)
76 #define	VGA_AC_COLOR_PLANE_ENABLE	(32+18)
77 #define	VGA_AC_HORIZ_PIXEL_PANNING	(32+19)
78 #define	VGA_AC_COLOR_SELECT		(32+20)
79 #define		VGA_AC_CS_C67		0x0C	/* Color reg. addr. bits 6+7 */
80 #define		VGA_AC_CS_C45		0x03	/* Color reg. addr. bits 4+5 */
81 
82 /* General registers. */
83 #define	VGA_GEN_MISC_OUTPUT_W	0x02		/* Write only. */
84 #define	VGA_GEN_MISC_OUTPUT_R	0x0c		/* Read only. */
85 #define		VGA_GEN_MO_VSP		0x80	/* Vertical sync. polarity */
86 #define		VGA_GEN_MO_HSP		0x40	/* Horiz. sync. polarity */
87 #define		VGA_GEN_MO_PB		0x20	/* Page bit for odd/even */
88 #define		VGA_GEN_MO_CS		0x0C	/* Clock select */
89 #define		VGA_GEN_MO_ER		0x02	/* Enable RAM */
90 #define		VGA_GEN_MO_IOA		0x01	/* Input/output address */
91 #define	VGA_GEN_INPUT_STAT_0	0x02		/* Read only. */
92 #define	VGA_GEN_FEATURE_CTRL_W	0x1a		/* Write only. */
93 #define	VGA_GEN_FEATURE_CTRL_R	0x0a		/* Read only. */
94 #define	VGA_GEN_INPUT_STAT_1	0x1a		/* Read only. */
95 #define		VGA_GEN_IS1_VR		0x08	/* Vertical retrace */
96 #define		VGA_GEN_IS1_DE		0x01	/* Display enable not */
97 
98 /* Sequencer registers. */
99 #define	VGA_SEQ_ADDRESS		0x04
100 #define	VGA_SEQ_RESET			0
101 #define		VGA_SEQ_RST_SR		0x02	/* Synchronous reset */
102 #define		VGA_SEQ_RST_NAR		0x01	/* No async. reset */
103 #define	VGA_SEQ_CLOCKING_MODE		1
104 #define		VGA_SEQ_CM_SO		0x20	/* Screen off */
105 #define		VGA_SEQ_CM_S4		0x10	/* Shift four */
106 #define		VGA_SEQ_CM_DC		0x08	/* Dot clock */
107 #define		VGA_SEQ_CM_SL		0x04	/* Shift load */
108 #define		VGA_SEQ_CM_89		0x01	/* 8/9 Dot clocks */
109 #define	VGA_SEQ_MAP_MASK		2
110 #define		VGA_SEQ_MM_EM3		0x08	/* Enable memory plane 3 */
111 #define		VGA_SEQ_MM_EM2		0x04	/* Enable memory plane 2 */
112 #define		VGA_SEQ_MM_EM1		0x02	/* Enable memory plane 1 */
113 #define		VGA_SEQ_MM_EM0		0x01	/* Enable memory plane 0 */
114 #define	VGA_SEQ_CHAR_MAP_SELECT		3
115 #define		VGA_SEQ_CMS_SAH		0x20	/* Char. A (bit 2) */
116 #define		VGA_SEQ_CMS_SBH		0x10	/* Char. B (bit 2) */
117 #define		VGA_SEQ_CMS_SA		0x0C	/* Char. A (bit 0+1) */
118 #define		VGA_SEQ_CMS_SB		0x03	/* Char. B (bit 0+1) */
119 #define	VGA_SEQ_MEMORY_MODE		4
120 #define		VGA_SEQ_MM_C4		0x08	/* Chain four */
121 #define		VGA_SEQ_MM_OE		0x04	/* Odd/even */
122 #define		VGA_SEQ_MM_EM		0x02	/* Extended memory */
123 #define	VGA_SEQ_DATA		0x05
124 
125 /* Color registers. */
126 #define	VGA_PEL_MASK		0x06
127 #define	VGA_PEL_ADDR_RD_MODE	0x07		/* Write only. */
128 #define	VGA_DAC_STATE		0x07		/* Read only. */
129 #define	VGA_PEL_ADDR_WR_MODE	0x08
130 #define	VGA_PEL_DATA		0x09
131 
132 /* Graphics controller registers. */
133 #define	VGA_GC_ADDRESS		0x0e
134 #define	VGA_GC_SET_RESET		0
135 #define	VGA_GC_ENABLE_SET_RESET		1
136 #define	VGA_GC_COLOR_COMPARE		2
137 #define	VGA_GC_DATA_ROTATE		3
138 #define		VGA_GC_DR_FS_XOR	0x18	/* Function select - XOR */
139 #define		VGA_GC_DR_FS_OR		0x10	/* Function select - OR */
140 #define		VGA_GC_DR_FS_AND	0x08	/* Function select - AND */
141 #define		VGA_GC_DR_RC		0x07	/* Rotate count */
142 #define	VGA_GC_READ_MAP_SELECT		4
143 #define	VGA_GC_MODE			5
144 #define		VGA_GC_MODE_SR		0x60	/* Shift register */
145 #define		VGA_GC_MODE_OE		0x10	/* Odd/even */
146 #define		VGA_GC_MODE_RM		0x08	/* Read mode */
147 #define		VGA_GC_MODE_WM		0x03	/* Write mode */
148 #define	VGA_GC_MISCELLANEOUS		6
149 #define		VGA_GC_MISC_MM		0x0C	/* memory map */
150 #define		VGA_GC_MISC_COE		0x02	/* Chain odd/even */
151 #define		VGA_GC_MISC_GA		0x01	/* Graphics/text mode */
152 #define	VGA_GC_COLOR_DONT_CARE		7
153 #define	VGA_GC_BIT_MASK			8
154 #define	VGA_GC_DATA		0x0f
155 
156 /* CRT controller registers. */
157 #define	VGA_CRTC_ADDRESS	0x14
158 #define	VGA_CRTC_HORIZ_TOTAL		0
159 #define	VGA_CRTC_HORIZ_DISP_END		1
160 #define	VGA_CRTC_START_HORIZ_BLANK	2
161 #define	VGA_CRTC_END_HORIZ_BLANK	3
162 #define		VGA_CRTC_EHB_CR		0x80	/* Compatible read */
163 #define		VGA_CRTC_EHB_DES	0x60	/* Display enable skew */
164 #define		VGA_CRTC_EHB_EHB	0x1F	/* End horizontal blank */
165 #define	VGA_CRTC_START_HORIZ_RETRACE	4
166 #define	VGA_CRTC_END_HORIZ_RETRACE	5
167 #define		VGA_CRTC_EHR_EHB	0x80	/* End horizontal blanking */
168 #define		VGA_CRTC_EHR_HRD	0x60	/* Horizontal retrace delay */
169 #define		VGA_CRTC_EHR_EHR	0x1F	/* End horizontal retrace */
170 #define	VGA_CRTC_VERT_TOTAL		6
171 #define	VGA_CRTC_OVERFLOW		7
172 #define		VGA_CRTC_OF_VRS9	0x80	/* Vertical retrace start */
173 #define		VGA_CRTC_OF_VDE9	0x40	/* Vertical disp. enable end */
174 #define		VGA_CRTC_OF_VT9		0x20	/* Vertical total (bit 9) */
175 #define		VGA_CRTC_OF_LC8		0x10	/* Line compare */
176 #define		VGA_CRTC_OF_VBS8	0x08	/* Start vertical blanking */
177 #define		VGA_CRTC_OF_VRS8	0x04	/* Vertical retrace start */
178 #define		VGA_CRTC_OF_VDE8	0x02	/* Vertical disp. enable end */
179 #define		VGA_CRTC_OF_VT8		0x01	/* Vertical total (bit 8) */
180 #define	VGA_CRTC_PRESET_ROW_SCAN	8
181 #define		VGA_CRTC_PRS_BP		0x60	/* Byte panning */
182 #define		VGA_CRTC_PRS_PRS	0x1F	/* Preset row scan */
183 #define	VGA_CRTC_MAX_SCAN_LINE		9
184 #define		VGA_CRTC_MSL_2T4	0x80	/* 200-to-400 line conversion */
185 #define		VGA_CRTC_MSL_LC9	0x40	/* Line compare (bit 9) */
186 #define		VGA_CRTC_MSL_VBS9	0x20	/* Start vertical blanking */
187 #define		VGA_CRTC_MSL_MSL	0x1F	/* Maximum scan line */
188 #define	VGA_CRTC_CURSOR_START		10
189 #define		VGA_CRTC_CS_COO		0x20	/* Cursor on/off */
190 #define		VGA_CRTC_CS_CS		0x1F	/* Cursor start */
191 #define	VGA_CRTC_CURSOR_END		11
192 #define		VGA_CRTC_CE_CSK		0x60	/* Cursor skew */
193 #define		VGA_CRTC_CE_CE		0x1F	/* Cursor end */
194 #define	VGA_CRTC_START_ADDR_HIGH	12
195 #define	VGA_CRTC_START_ADDR_LOW		13
196 #define	VGA_CRTC_CURSOR_LOC_HIGH	14
197 #define	VGA_CRTC_CURSOR_LOC_LOW		15
198 #define	VGA_CRTC_VERT_RETRACE_START	16
199 #define	VGA_CRTC_VERT_RETRACE_END	17
200 #define		VGA_CRTC_VRE_PR		0x80	/* Protect register 0-7 */
201 #define		VGA_CRTC_VRE_BW		0x40	/* Bandwidth */
202 #define		VGA_CRTC_VRE_VRE	0x1F	/* Vertical retrace end */
203 #define	VGA_CRTC_VERT_DISPLAY_END	18
204 #define	VGA_CRTC_OFFSET			19
205 #define	VGA_CRTC_UNDERLINE_LOC		20
206 #define		VGA_CRTC_UL_DW		0x40	/* Double word mode */
207 #define		VGA_CRTC_UL_CB4		0x20	/* Count by four */
208 #define		VGA_CRTC_UL_UL		0x1F	/* Underline location */
209 #define	VGA_CRTC_START_VERT_BLANK	21
210 #define	VGA_CRTC_END_VERT_BLANK		22
211 #define	VGA_CRTC_MODE_CONTROL		23
212 #define		VGA_CRTC_MC_HR		0x80	/* hardware reset */
213 #define		VGA_CRTC_MC_WB		0x40	/* Word/byte mode */
214 #define		VGA_CRTC_MC_AW		0x20	/* Address wrap */
215 #define		VGA_CRTC_MC_CBT		0x08	/* Count by two */
216 #define		VGA_CRTC_MC_HRS		0x04	/* Horizontal retrace select */
217 #define		VGA_CRTC_MC_SRS		0x02	/* Select row scan counter */
218 #define		VGA_CRTC_MC_CMS		0x01	/* Compatibility mode support */
219 #define	VGA_CRTC_LINE_COMPARE		24
220 #define	VGA_CRTC_DATA		0x15
221 
222 #endif /* !_DEV_VT_HW_VGA_VGA_REG_H_ */
223