1a401c53aSAleksandr Rybalko /*- 2a401c53aSAleksandr Rybalko * Copyright (c) 2005 Marcel Moolenaar 3a401c53aSAleksandr Rybalko * All rights reserved. 4a401c53aSAleksandr Rybalko * 5a401c53aSAleksandr Rybalko * Copyright (c) 2009 The FreeBSD Foundation 6a401c53aSAleksandr Rybalko * All rights reserved. 7a401c53aSAleksandr Rybalko * 8a401c53aSAleksandr Rybalko * Portions of this software were developed by Ed Schouten 9a401c53aSAleksandr Rybalko * under sponsorship from the FreeBSD Foundation. 10a401c53aSAleksandr Rybalko * 11a401c53aSAleksandr Rybalko * Redistribution and use in source and binary forms, with or without 12a401c53aSAleksandr Rybalko * modification, are permitted provided that the following conditions 13a401c53aSAleksandr Rybalko * are met: 14a401c53aSAleksandr Rybalko * 1. Redistributions of source code must retain the above copyright 15a401c53aSAleksandr Rybalko * notice, this list of conditions and the following disclaimer. 16a401c53aSAleksandr Rybalko * 2. Redistributions in binary form must reproduce the above copyright 17a401c53aSAleksandr Rybalko * notice, this list of conditions and the following disclaimer in the 18a401c53aSAleksandr Rybalko * documentation and/or other materials provided with the distribution. 19a401c53aSAleksandr Rybalko * 20a401c53aSAleksandr Rybalko * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 21a401c53aSAleksandr Rybalko * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22a401c53aSAleksandr Rybalko * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23a401c53aSAleksandr Rybalko * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 24a401c53aSAleksandr Rybalko * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 25a401c53aSAleksandr Rybalko * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 26a401c53aSAleksandr Rybalko * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 27a401c53aSAleksandr Rybalko * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 28a401c53aSAleksandr Rybalko * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 29a401c53aSAleksandr Rybalko * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 30a401c53aSAleksandr Rybalko * SUCH DAMAGE. 31a401c53aSAleksandr Rybalko */ 32a401c53aSAleksandr Rybalko 33a401c53aSAleksandr Rybalko #include <sys/cdefs.h> 34a401c53aSAleksandr Rybalko __FBSDID("$FreeBSD$"); 35a401c53aSAleksandr Rybalko 36a401c53aSAleksandr Rybalko #include <sys/param.h> 37a401c53aSAleksandr Rybalko #include <sys/kernel.h> 38a401c53aSAleksandr Rybalko #include <sys/systm.h> 39a401c53aSAleksandr Rybalko 40a401c53aSAleksandr Rybalko #include <dev/vt/vt.h> 41a401c53aSAleksandr Rybalko #include <dev/vt/hw/vga/vt_vga_reg.h> 42a401c53aSAleksandr Rybalko 43a401c53aSAleksandr Rybalko #include <machine/bus.h> 44a401c53aSAleksandr Rybalko 45a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__) 46a401c53aSAleksandr Rybalko #include <vm/vm.h> 47a401c53aSAleksandr Rybalko #include <vm/pmap.h> 48a401c53aSAleksandr Rybalko #include <machine/pmap.h> 49a401c53aSAleksandr Rybalko #include <machine/vmparam.h> 50a401c53aSAleksandr Rybalko #endif /* __amd64__ || __i386__ */ 51a401c53aSAleksandr Rybalko 52a401c53aSAleksandr Rybalko struct vga_softc { 53a401c53aSAleksandr Rybalko bus_space_tag_t vga_fb_tag; 54a401c53aSAleksandr Rybalko bus_space_handle_t vga_fb_handle; 55a401c53aSAleksandr Rybalko bus_space_tag_t vga_reg_tag; 56a401c53aSAleksandr Rybalko bus_space_handle_t vga_reg_handle; 57bdcaf97cSJean-Sébastien Pédron term_color_t vga_curfg, vga_curbg; 58a401c53aSAleksandr Rybalko }; 59a401c53aSAleksandr Rybalko 60a401c53aSAleksandr Rybalko /* Convenience macros. */ 61a401c53aSAleksandr Rybalko #define MEM_READ1(sc, ofs) \ 62a401c53aSAleksandr Rybalko bus_space_read_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs) 63a401c53aSAleksandr Rybalko #define MEM_WRITE1(sc, ofs, val) \ 64a401c53aSAleksandr Rybalko bus_space_write_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs, val) 65a401c53aSAleksandr Rybalko #define REG_READ1(sc, reg) \ 66a401c53aSAleksandr Rybalko bus_space_read_1(sc->vga_reg_tag, sc->vga_reg_handle, reg) 67a401c53aSAleksandr Rybalko #define REG_WRITE1(sc, reg, val) \ 68a401c53aSAleksandr Rybalko bus_space_write_1(sc->vga_reg_tag, sc->vga_reg_handle, reg, val) 69a401c53aSAleksandr Rybalko 70a401c53aSAleksandr Rybalko #define VT_VGA_WIDTH 640 71a401c53aSAleksandr Rybalko #define VT_VGA_HEIGHT 480 72a401c53aSAleksandr Rybalko #define VT_VGA_MEMSIZE (VT_VGA_WIDTH * VT_VGA_HEIGHT / 8) 73a401c53aSAleksandr Rybalko 74bdcaf97cSJean-Sébastien Pédron /* 75bdcaf97cSJean-Sébastien Pédron * VGA is designed to handle 8 pixels at a time (8 pixels in one byte of 76bdcaf97cSJean-Sébastien Pédron * memory). 77bdcaf97cSJean-Sébastien Pédron */ 78bdcaf97cSJean-Sébastien Pédron #define VT_VGA_PIXELS_BLOCK 8 79bdcaf97cSJean-Sébastien Pédron 80bdcaf97cSJean-Sébastien Pédron /* 81bdcaf97cSJean-Sébastien Pédron * We use an off-screen addresses to: 82bdcaf97cSJean-Sébastien Pédron * o store the background color; 83bdcaf97cSJean-Sébastien Pédron * o store pixels pattern. 84bdcaf97cSJean-Sébastien Pédron * Those addresses are then loaded in the latches once. 85bdcaf97cSJean-Sébastien Pédron */ 86bdcaf97cSJean-Sébastien Pédron #define VT_VGA_BGCOLOR_OFFSET VT_VGA_MEMSIZE 87bdcaf97cSJean-Sébastien Pédron 88a401c53aSAleksandr Rybalko static vd_probe_t vga_probe; 89a401c53aSAleksandr Rybalko static vd_init_t vga_init; 90a401c53aSAleksandr Rybalko static vd_blank_t vga_blank; 91bdcaf97cSJean-Sébastien Pédron static vd_bitblt_text_t vga_bitblt_text; 92a401c53aSAleksandr Rybalko static vd_drawrect_t vga_drawrect; 93a401c53aSAleksandr Rybalko static vd_setpixel_t vga_setpixel; 94a401c53aSAleksandr Rybalko static vd_postswitch_t vga_postswitch; 95a401c53aSAleksandr Rybalko 96a401c53aSAleksandr Rybalko static const struct vt_driver vt_vga_driver = { 97a401c53aSAleksandr Rybalko .vd_name = "vga", 98a401c53aSAleksandr Rybalko .vd_probe = vga_probe, 99a401c53aSAleksandr Rybalko .vd_init = vga_init, 100a401c53aSAleksandr Rybalko .vd_blank = vga_blank, 101bdcaf97cSJean-Sébastien Pédron .vd_bitblt_text = vga_bitblt_text, 102a401c53aSAleksandr Rybalko .vd_drawrect = vga_drawrect, 103a401c53aSAleksandr Rybalko .vd_setpixel = vga_setpixel, 104a401c53aSAleksandr Rybalko .vd_postswitch = vga_postswitch, 105a401c53aSAleksandr Rybalko .vd_priority = VD_PRIORITY_GENERIC, 106a401c53aSAleksandr Rybalko }; 107a401c53aSAleksandr Rybalko 108a401c53aSAleksandr Rybalko /* 109a401c53aSAleksandr Rybalko * Driver supports both text mode and graphics mode. Make sure the 110a401c53aSAleksandr Rybalko * buffer is always big enough to support both. 111a401c53aSAleksandr Rybalko */ 112a401c53aSAleksandr Rybalko static struct vga_softc vga_conssoftc; 113a401c53aSAleksandr Rybalko VT_DRIVER_DECLARE(vt_vga, vt_vga_driver); 114a401c53aSAleksandr Rybalko 115a401c53aSAleksandr Rybalko static inline void 116bdcaf97cSJean-Sébastien Pédron vga_setfg(struct vt_device *vd, term_color_t color) 117a401c53aSAleksandr Rybalko { 118a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 119a401c53aSAleksandr Rybalko 120bdcaf97cSJean-Sébastien Pédron if (sc->vga_curfg != color) { 121a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); 122a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, color); 123bdcaf97cSJean-Sébastien Pédron sc->vga_curfg = color; 124a401c53aSAleksandr Rybalko } 125a401c53aSAleksandr Rybalko } 126a401c53aSAleksandr Rybalko 127a401c53aSAleksandr Rybalko static inline void 128bdcaf97cSJean-Sébastien Pédron vga_setbg(struct vt_device *vd, term_color_t color) 129a401c53aSAleksandr Rybalko { 130a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 131a401c53aSAleksandr Rybalko 132bdcaf97cSJean-Sébastien Pédron if (sc->vga_curbg != color) { 133bdcaf97cSJean-Sébastien Pédron REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); 134bdcaf97cSJean-Sébastien Pédron REG_WRITE1(sc, VGA_GC_DATA, color); 135a401c53aSAleksandr Rybalko 13634cb8c9fSAleksandr Rybalko /* 137bdcaf97cSJean-Sébastien Pédron * Write 8 pixels using the background color to an 138bdcaf97cSJean-Sébastien Pédron * off-screen byte in the video memory. 13934cb8c9fSAleksandr Rybalko */ 140bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, VT_VGA_BGCOLOR_OFFSET, 0xff); 14134cb8c9fSAleksandr Rybalko 14234cb8c9fSAleksandr Rybalko /* 143bdcaf97cSJean-Sébastien Pédron * Read those 8 pixels back to load the background color 144bdcaf97cSJean-Sébastien Pédron * in the latches register. 14534cb8c9fSAleksandr Rybalko */ 146bdcaf97cSJean-Sébastien Pédron MEM_READ1(sc, VT_VGA_BGCOLOR_OFFSET); 14734cb8c9fSAleksandr Rybalko 148bdcaf97cSJean-Sébastien Pédron sc->vga_curbg = color; 14934cb8c9fSAleksandr Rybalko 150bdcaf97cSJean-Sébastien Pédron /* 151bdcaf97cSJean-Sébastien Pédron * The Set/Reset register doesn't contain the fg color 152bdcaf97cSJean-Sébastien Pédron * anymore, store an invalid color. 153bdcaf97cSJean-Sébastien Pédron */ 154bdcaf97cSJean-Sébastien Pédron sc->vga_curfg = 0xff; 155a401c53aSAleksandr Rybalko } 156a401c53aSAleksandr Rybalko } 157a401c53aSAleksandr Rybalko 158a401c53aSAleksandr Rybalko /* 159a401c53aSAleksandr Rybalko * Binary searchable table for Unicode to CP437 conversion. 160a401c53aSAleksandr Rybalko */ 161a401c53aSAleksandr Rybalko 162a401c53aSAleksandr Rybalko struct unicp437 { 163a401c53aSAleksandr Rybalko uint16_t unicode_base; 164a401c53aSAleksandr Rybalko uint8_t cp437_base; 165a401c53aSAleksandr Rybalko uint8_t length; 166a401c53aSAleksandr Rybalko }; 167a401c53aSAleksandr Rybalko 168a401c53aSAleksandr Rybalko static const struct unicp437 cp437table[] = { 169a401c53aSAleksandr Rybalko { 0x0020, 0x20, 0x5e }, { 0x00a0, 0x20, 0x00 }, 170a401c53aSAleksandr Rybalko { 0x00a1, 0xad, 0x00 }, { 0x00a2, 0x9b, 0x00 }, 171a401c53aSAleksandr Rybalko { 0x00a3, 0x9c, 0x00 }, { 0x00a5, 0x9d, 0x00 }, 172a401c53aSAleksandr Rybalko { 0x00a7, 0x15, 0x00 }, { 0x00aa, 0xa6, 0x00 }, 173a401c53aSAleksandr Rybalko { 0x00ab, 0xae, 0x00 }, { 0x00ac, 0xaa, 0x00 }, 174a401c53aSAleksandr Rybalko { 0x00b0, 0xf8, 0x00 }, { 0x00b1, 0xf1, 0x00 }, 175a401c53aSAleksandr Rybalko { 0x00b2, 0xfd, 0x00 }, { 0x00b5, 0xe6, 0x00 }, 176a401c53aSAleksandr Rybalko { 0x00b6, 0x14, 0x00 }, { 0x00b7, 0xfa, 0x00 }, 177a401c53aSAleksandr Rybalko { 0x00ba, 0xa7, 0x00 }, { 0x00bb, 0xaf, 0x00 }, 178a401c53aSAleksandr Rybalko { 0x00bc, 0xac, 0x00 }, { 0x00bd, 0xab, 0x00 }, 179a401c53aSAleksandr Rybalko { 0x00bf, 0xa8, 0x00 }, { 0x00c4, 0x8e, 0x01 }, 180a401c53aSAleksandr Rybalko { 0x00c6, 0x92, 0x00 }, { 0x00c7, 0x80, 0x00 }, 181a401c53aSAleksandr Rybalko { 0x00c9, 0x90, 0x00 }, { 0x00d1, 0xa5, 0x00 }, 182a401c53aSAleksandr Rybalko { 0x00d6, 0x99, 0x00 }, { 0x00dc, 0x9a, 0x00 }, 183a401c53aSAleksandr Rybalko { 0x00df, 0xe1, 0x00 }, { 0x00e0, 0x85, 0x00 }, 184a401c53aSAleksandr Rybalko { 0x00e1, 0xa0, 0x00 }, { 0x00e2, 0x83, 0x00 }, 185a401c53aSAleksandr Rybalko { 0x00e4, 0x84, 0x00 }, { 0x00e5, 0x86, 0x00 }, 186a401c53aSAleksandr Rybalko { 0x00e6, 0x91, 0x00 }, { 0x00e7, 0x87, 0x00 }, 187a401c53aSAleksandr Rybalko { 0x00e8, 0x8a, 0x00 }, { 0x00e9, 0x82, 0x00 }, 188a401c53aSAleksandr Rybalko { 0x00ea, 0x88, 0x01 }, { 0x00ec, 0x8d, 0x00 }, 189a401c53aSAleksandr Rybalko { 0x00ed, 0xa1, 0x00 }, { 0x00ee, 0x8c, 0x00 }, 190a401c53aSAleksandr Rybalko { 0x00ef, 0x8b, 0x00 }, { 0x00f0, 0xeb, 0x00 }, 191a401c53aSAleksandr Rybalko { 0x00f1, 0xa4, 0x00 }, { 0x00f2, 0x95, 0x00 }, 192a401c53aSAleksandr Rybalko { 0x00f3, 0xa2, 0x00 }, { 0x00f4, 0x93, 0x00 }, 193a401c53aSAleksandr Rybalko { 0x00f6, 0x94, 0x00 }, { 0x00f7, 0xf6, 0x00 }, 194a401c53aSAleksandr Rybalko { 0x00f8, 0xed, 0x00 }, { 0x00f9, 0x97, 0x00 }, 195a401c53aSAleksandr Rybalko { 0x00fa, 0xa3, 0x00 }, { 0x00fb, 0x96, 0x00 }, 196a401c53aSAleksandr Rybalko { 0x00fc, 0x81, 0x00 }, { 0x00ff, 0x98, 0x00 }, 197a401c53aSAleksandr Rybalko { 0x0192, 0x9f, 0x00 }, { 0x0393, 0xe2, 0x00 }, 198a401c53aSAleksandr Rybalko { 0x0398, 0xe9, 0x00 }, { 0x03a3, 0xe4, 0x00 }, 199a401c53aSAleksandr Rybalko { 0x03a6, 0xe8, 0x00 }, { 0x03a9, 0xea, 0x00 }, 200a401c53aSAleksandr Rybalko { 0x03b1, 0xe0, 0x01 }, { 0x03b4, 0xeb, 0x00 }, 201a401c53aSAleksandr Rybalko { 0x03b5, 0xee, 0x00 }, { 0x03bc, 0xe6, 0x00 }, 202a401c53aSAleksandr Rybalko { 0x03c0, 0xe3, 0x00 }, { 0x03c3, 0xe5, 0x00 }, 203a401c53aSAleksandr Rybalko { 0x03c4, 0xe7, 0x00 }, { 0x03c6, 0xed, 0x00 }, 204a401c53aSAleksandr Rybalko { 0x03d5, 0xed, 0x00 }, { 0x2010, 0x2d, 0x00 }, 205a401c53aSAleksandr Rybalko { 0x2014, 0x2d, 0x00 }, { 0x2018, 0x60, 0x00 }, 206a401c53aSAleksandr Rybalko { 0x2019, 0x27, 0x00 }, { 0x201c, 0x22, 0x00 }, 207a401c53aSAleksandr Rybalko { 0x201d, 0x22, 0x00 }, { 0x2022, 0x07, 0x00 }, 208a401c53aSAleksandr Rybalko { 0x203c, 0x13, 0x00 }, { 0x207f, 0xfc, 0x00 }, 209a401c53aSAleksandr Rybalko { 0x20a7, 0x9e, 0x00 }, { 0x20ac, 0xee, 0x00 }, 210a401c53aSAleksandr Rybalko { 0x2126, 0xea, 0x00 }, { 0x2190, 0x1b, 0x00 }, 211a401c53aSAleksandr Rybalko { 0x2191, 0x18, 0x00 }, { 0x2192, 0x1a, 0x00 }, 212a401c53aSAleksandr Rybalko { 0x2193, 0x19, 0x00 }, { 0x2194, 0x1d, 0x00 }, 213a401c53aSAleksandr Rybalko { 0x2195, 0x12, 0x00 }, { 0x21a8, 0x17, 0x00 }, 214a401c53aSAleksandr Rybalko { 0x2202, 0xeb, 0x00 }, { 0x2208, 0xee, 0x00 }, 215a401c53aSAleksandr Rybalko { 0x2211, 0xe4, 0x00 }, { 0x2212, 0x2d, 0x00 }, 216a401c53aSAleksandr Rybalko { 0x2219, 0xf9, 0x00 }, { 0x221a, 0xfb, 0x00 }, 217a401c53aSAleksandr Rybalko { 0x221e, 0xec, 0x00 }, { 0x221f, 0x1c, 0x00 }, 218a401c53aSAleksandr Rybalko { 0x2229, 0xef, 0x00 }, { 0x2248, 0xf7, 0x00 }, 219a401c53aSAleksandr Rybalko { 0x2261, 0xf0, 0x00 }, { 0x2264, 0xf3, 0x00 }, 220a401c53aSAleksandr Rybalko { 0x2265, 0xf2, 0x00 }, { 0x2302, 0x7f, 0x00 }, 221a401c53aSAleksandr Rybalko { 0x2310, 0xa9, 0x00 }, { 0x2320, 0xf4, 0x00 }, 222a401c53aSAleksandr Rybalko { 0x2321, 0xf5, 0x00 }, { 0x2500, 0xc4, 0x00 }, 223a401c53aSAleksandr Rybalko { 0x2502, 0xb3, 0x00 }, { 0x250c, 0xda, 0x00 }, 224a401c53aSAleksandr Rybalko { 0x2510, 0xbf, 0x00 }, { 0x2514, 0xc0, 0x00 }, 225a401c53aSAleksandr Rybalko { 0x2518, 0xd9, 0x00 }, { 0x251c, 0xc3, 0x00 }, 226a401c53aSAleksandr Rybalko { 0x2524, 0xb4, 0x00 }, { 0x252c, 0xc2, 0x00 }, 227a401c53aSAleksandr Rybalko { 0x2534, 0xc1, 0x00 }, { 0x253c, 0xc5, 0x00 }, 228a401c53aSAleksandr Rybalko { 0x2550, 0xcd, 0x00 }, { 0x2551, 0xba, 0x00 }, 229a401c53aSAleksandr Rybalko { 0x2552, 0xd5, 0x00 }, { 0x2553, 0xd6, 0x00 }, 230a401c53aSAleksandr Rybalko { 0x2554, 0xc9, 0x00 }, { 0x2555, 0xb8, 0x00 }, 231a401c53aSAleksandr Rybalko { 0x2556, 0xb7, 0x00 }, { 0x2557, 0xbb, 0x00 }, 232a401c53aSAleksandr Rybalko { 0x2558, 0xd4, 0x00 }, { 0x2559, 0xd3, 0x00 }, 233a401c53aSAleksandr Rybalko { 0x255a, 0xc8, 0x00 }, { 0x255b, 0xbe, 0x00 }, 234a401c53aSAleksandr Rybalko { 0x255c, 0xbd, 0x00 }, { 0x255d, 0xbc, 0x00 }, 235a401c53aSAleksandr Rybalko { 0x255e, 0xc6, 0x01 }, { 0x2560, 0xcc, 0x00 }, 236a401c53aSAleksandr Rybalko { 0x2561, 0xb5, 0x00 }, { 0x2562, 0xb6, 0x00 }, 237a401c53aSAleksandr Rybalko { 0x2563, 0xb9, 0x00 }, { 0x2564, 0xd1, 0x01 }, 238a401c53aSAleksandr Rybalko { 0x2566, 0xcb, 0x00 }, { 0x2567, 0xcf, 0x00 }, 239a401c53aSAleksandr Rybalko { 0x2568, 0xd0, 0x00 }, { 0x2569, 0xca, 0x00 }, 240a401c53aSAleksandr Rybalko { 0x256a, 0xd8, 0x00 }, { 0x256b, 0xd7, 0x00 }, 241a401c53aSAleksandr Rybalko { 0x256c, 0xce, 0x00 }, { 0x2580, 0xdf, 0x00 }, 242a401c53aSAleksandr Rybalko { 0x2584, 0xdc, 0x00 }, { 0x2588, 0xdb, 0x00 }, 243a401c53aSAleksandr Rybalko { 0x258c, 0xdd, 0x00 }, { 0x2590, 0xde, 0x00 }, 244a401c53aSAleksandr Rybalko { 0x2591, 0xb0, 0x02 }, { 0x25a0, 0xfe, 0x00 }, 245a401c53aSAleksandr Rybalko { 0x25ac, 0x16, 0x00 }, { 0x25b2, 0x1e, 0x00 }, 246a401c53aSAleksandr Rybalko { 0x25ba, 0x10, 0x00 }, { 0x25bc, 0x1f, 0x00 }, 247a401c53aSAleksandr Rybalko { 0x25c4, 0x11, 0x00 }, { 0x25cb, 0x09, 0x00 }, 248a401c53aSAleksandr Rybalko { 0x25d8, 0x08, 0x00 }, { 0x25d9, 0x0a, 0x00 }, 249a401c53aSAleksandr Rybalko { 0x263a, 0x01, 0x01 }, { 0x263c, 0x0f, 0x00 }, 250a401c53aSAleksandr Rybalko { 0x2640, 0x0c, 0x00 }, { 0x2642, 0x0b, 0x00 }, 251a401c53aSAleksandr Rybalko { 0x2660, 0x06, 0x00 }, { 0x2663, 0x05, 0x00 }, 252a401c53aSAleksandr Rybalko { 0x2665, 0x03, 0x01 }, { 0x266a, 0x0d, 0x00 }, 253a401c53aSAleksandr Rybalko { 0x266c, 0x0e, 0x00 }, 254a401c53aSAleksandr Rybalko }; 255a401c53aSAleksandr Rybalko 256a401c53aSAleksandr Rybalko static uint8_t 257a401c53aSAleksandr Rybalko vga_get_cp437(term_char_t c) 258a401c53aSAleksandr Rybalko { 259a401c53aSAleksandr Rybalko int min, mid, max; 260a401c53aSAleksandr Rybalko 261a401c53aSAleksandr Rybalko min = 0; 262a401c53aSAleksandr Rybalko max = (sizeof(cp437table) / sizeof(struct unicp437)) - 1; 263a401c53aSAleksandr Rybalko 264a401c53aSAleksandr Rybalko if (c < cp437table[0].unicode_base || 265a401c53aSAleksandr Rybalko c > cp437table[max].unicode_base + cp437table[max].length) 266a401c53aSAleksandr Rybalko return '?'; 267a401c53aSAleksandr Rybalko 268a401c53aSAleksandr Rybalko while (max >= min) { 269a401c53aSAleksandr Rybalko mid = (min + max) / 2; 270a401c53aSAleksandr Rybalko if (c < cp437table[mid].unicode_base) 271a401c53aSAleksandr Rybalko max = mid - 1; 272a401c53aSAleksandr Rybalko else if (c > cp437table[mid].unicode_base + 273a401c53aSAleksandr Rybalko cp437table[mid].length) 274a401c53aSAleksandr Rybalko min = mid + 1; 275a401c53aSAleksandr Rybalko else 276a401c53aSAleksandr Rybalko return (c - cp437table[mid].unicode_base + 277a401c53aSAleksandr Rybalko cp437table[mid].cp437_base); 278a401c53aSAleksandr Rybalko } 279a401c53aSAleksandr Rybalko 280a401c53aSAleksandr Rybalko return '?'; 281a401c53aSAleksandr Rybalko } 282a401c53aSAleksandr Rybalko 283a401c53aSAleksandr Rybalko static void 284bdcaf97cSJean-Sébastien Pédron vga_blank(struct vt_device *vd, term_color_t color) 285a401c53aSAleksandr Rybalko { 286a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 287bdcaf97cSJean-Sébastien Pédron u_int ofs; 288bdcaf97cSJean-Sébastien Pédron 289bdcaf97cSJean-Sébastien Pédron vga_setfg(vd, color); 290bdcaf97cSJean-Sébastien Pédron for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) 291bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, ofs, 0xff); 292bdcaf97cSJean-Sébastien Pédron } 293bdcaf97cSJean-Sébastien Pédron 294bdcaf97cSJean-Sébastien Pédron static inline void 295bdcaf97cSJean-Sébastien Pédron vga_bitblt_put(struct vt_device *vd, u_long dst, term_color_t color, 296bdcaf97cSJean-Sébastien Pédron uint8_t v) 297bdcaf97cSJean-Sébastien Pédron { 298bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc = vd->vd_softc; 299bdcaf97cSJean-Sébastien Pédron 300bdcaf97cSJean-Sébastien Pédron /* Skip empty writes, in order to avoid palette changes. */ 301bdcaf97cSJean-Sébastien Pédron if (v != 0x00) { 302bdcaf97cSJean-Sébastien Pédron vga_setfg(vd, color); 303bdcaf97cSJean-Sébastien Pédron /* 304bdcaf97cSJean-Sébastien Pédron * When this MEM_READ1() gets disabled, all sorts of 305bdcaf97cSJean-Sébastien Pédron * artifacts occur. This is because this read loads the 306bdcaf97cSJean-Sébastien Pédron * set of 8 pixels that are about to be changed. There 307bdcaf97cSJean-Sébastien Pédron * is one scenario where we can avoid the read, namely 308bdcaf97cSJean-Sébastien Pédron * if all pixels are about to be overwritten anyway. 309bdcaf97cSJean-Sébastien Pédron */ 310bdcaf97cSJean-Sébastien Pédron if (v != 0xff) { 311bdcaf97cSJean-Sébastien Pédron MEM_READ1(sc, dst); 312bdcaf97cSJean-Sébastien Pédron 313bdcaf97cSJean-Sébastien Pédron /* The bg color was trashed by the reads. */ 314bdcaf97cSJean-Sébastien Pédron sc->vga_curbg = 0xff; 315bdcaf97cSJean-Sébastien Pédron } 316bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, dst, v); 317bdcaf97cSJean-Sébastien Pédron } 318bdcaf97cSJean-Sébastien Pédron } 319bdcaf97cSJean-Sébastien Pédron 320bdcaf97cSJean-Sébastien Pédron static void 321bdcaf97cSJean-Sébastien Pédron vga_setpixel(struct vt_device *vd, int x, int y, term_color_t color) 322bdcaf97cSJean-Sébastien Pédron { 323bdcaf97cSJean-Sébastien Pédron 324bdcaf97cSJean-Sébastien Pédron vga_bitblt_put(vd, (y * VT_VGA_WIDTH / 8) + (x / 8), color, 325bdcaf97cSJean-Sébastien Pédron 0x80 >> (x % 8)); 326bdcaf97cSJean-Sébastien Pédron } 327bdcaf97cSJean-Sébastien Pédron 328bdcaf97cSJean-Sébastien Pédron static void 329bdcaf97cSJean-Sébastien Pédron vga_drawrect(struct vt_device *vd, int x1, int y1, int x2, int y2, int fill, 330bdcaf97cSJean-Sébastien Pédron term_color_t color) 331bdcaf97cSJean-Sébastien Pédron { 332bdcaf97cSJean-Sébastien Pédron int x, y; 333bdcaf97cSJean-Sébastien Pédron 334bdcaf97cSJean-Sébastien Pédron for (y = y1; y <= y2; y++) { 335bdcaf97cSJean-Sébastien Pédron if (fill || (y == y1) || (y == y2)) { 336bdcaf97cSJean-Sébastien Pédron for (x = x1; x <= x2; x++) 337bdcaf97cSJean-Sébastien Pédron vga_setpixel(vd, x, y, color); 338bdcaf97cSJean-Sébastien Pédron } else { 339bdcaf97cSJean-Sébastien Pédron vga_setpixel(vd, x1, y, color); 340bdcaf97cSJean-Sébastien Pédron vga_setpixel(vd, x2, y, color); 341bdcaf97cSJean-Sébastien Pédron } 342bdcaf97cSJean-Sébastien Pédron } 343bdcaf97cSJean-Sébastien Pédron } 344bdcaf97cSJean-Sébastien Pédron 345bdcaf97cSJean-Sébastien Pédron static void 346bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern(const uint8_t *src, unsigned int bytes, 347bdcaf97cSJean-Sébastien Pédron unsigned int src_x, unsigned int x_count, unsigned int dst_x, 348bdcaf97cSJean-Sébastien Pédron uint8_t *pattern, uint8_t *mask) 349bdcaf97cSJean-Sébastien Pédron { 350bdcaf97cSJean-Sébastien Pédron unsigned int n; 351bdcaf97cSJean-Sébastien Pédron 352bdcaf97cSJean-Sébastien Pédron n = src_x / 8; 353a401c53aSAleksandr Rybalko 354a401c53aSAleksandr Rybalko /* 355bdcaf97cSJean-Sébastien Pédron * This mask has bits set, where a pixel (ether 0 or 1) 356bdcaf97cSJean-Sébastien Pédron * comes from the source bitmap. 357bdcaf97cSJean-Sébastien Pédron */ 358bdcaf97cSJean-Sébastien Pédron if (mask != NULL) { 359bdcaf97cSJean-Sébastien Pédron *mask = (0xff 360bdcaf97cSJean-Sébastien Pédron >> (8 - x_count)) 361bdcaf97cSJean-Sébastien Pédron << (8 - x_count - dst_x); 362bdcaf97cSJean-Sébastien Pédron } 363bdcaf97cSJean-Sébastien Pédron 364bdcaf97cSJean-Sébastien Pédron if (n == (src_x + x_count - 1) / 8) { 365bdcaf97cSJean-Sébastien Pédron /* All the pixels we want are in the same byte. */ 366bdcaf97cSJean-Sébastien Pédron *pattern = src[n]; 367bdcaf97cSJean-Sébastien Pédron if (dst_x >= src_x) 368bdcaf97cSJean-Sébastien Pédron *pattern >>= (dst_x - src_x % 8); 369bdcaf97cSJean-Sébastien Pédron else 370bdcaf97cSJean-Sébastien Pédron *pattern <<= (src_x % 8 - dst_x); 371bdcaf97cSJean-Sébastien Pédron } else { 372bdcaf97cSJean-Sébastien Pédron /* The pixels we want are split into two bytes. */ 373bdcaf97cSJean-Sébastien Pédron if (dst_x >= src_x % 8) { 374bdcaf97cSJean-Sébastien Pédron *pattern = 375bdcaf97cSJean-Sébastien Pédron src[n] << (8 - dst_x - src_x % 8) | 376bdcaf97cSJean-Sébastien Pédron src[n + 1] >> (dst_x - src_x % 8); 377bdcaf97cSJean-Sébastien Pédron } else { 378bdcaf97cSJean-Sébastien Pédron *pattern = 379bdcaf97cSJean-Sébastien Pédron src[n] << (src_x % 8 - dst_x) | 380bdcaf97cSJean-Sébastien Pédron src[n + 1] >> (8 - src_x % 8 - dst_x); 381bdcaf97cSJean-Sébastien Pédron } 382bdcaf97cSJean-Sébastien Pédron } 383bdcaf97cSJean-Sébastien Pédron } 384bdcaf97cSJean-Sébastien Pédron 385bdcaf97cSJean-Sébastien Pédron static void 386bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(uint8_t *pattern_2colors, uint8_t *pattern_ncolors, 387bdcaf97cSJean-Sébastien Pédron const uint8_t *src, const uint8_t *src_mask, unsigned int src_width, 388bdcaf97cSJean-Sébastien Pédron unsigned int src_x, unsigned int dst_x, unsigned int x_count, 389bdcaf97cSJean-Sébastien Pédron unsigned int src_y, unsigned int dst_y, unsigned int y_count, 390bdcaf97cSJean-Sébastien Pédron term_color_t fg, term_color_t bg, int overwrite) 391bdcaf97cSJean-Sébastien Pédron { 392bdcaf97cSJean-Sébastien Pédron unsigned int i, bytes; 393bdcaf97cSJean-Sébastien Pédron uint8_t pattern, relevant_bits, mask; 394bdcaf97cSJean-Sébastien Pédron 395bdcaf97cSJean-Sébastien Pédron bytes = (src_width + 7) / 8; 396bdcaf97cSJean-Sébastien Pédron 397bdcaf97cSJean-Sébastien Pédron for (i = 0; i < y_count; ++i) { 398bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern(src + (src_y + i) * bytes, 399bdcaf97cSJean-Sébastien Pédron bytes, src_x, x_count, dst_x, &pattern, &relevant_bits); 400bdcaf97cSJean-Sébastien Pédron 401bdcaf97cSJean-Sébastien Pédron if (src_mask == NULL) { 402bdcaf97cSJean-Sébastien Pédron /* 403bdcaf97cSJean-Sébastien Pédron * No src mask. Consider that all wanted bits 404bdcaf97cSJean-Sébastien Pédron * from the source are "authoritative". 405bdcaf97cSJean-Sébastien Pédron */ 406bdcaf97cSJean-Sébastien Pédron mask = relevant_bits; 407bdcaf97cSJean-Sébastien Pédron } else { 408bdcaf97cSJean-Sébastien Pédron /* 409bdcaf97cSJean-Sébastien Pédron * There's an src mask. We shift it the same way 410bdcaf97cSJean-Sébastien Pédron * we shifted the source pattern. 411bdcaf97cSJean-Sébastien Pédron */ 412bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern( 413bdcaf97cSJean-Sébastien Pédron src_mask + (src_y + i) * bytes, 414bdcaf97cSJean-Sébastien Pédron bytes, src_x, x_count, dst_x, 415bdcaf97cSJean-Sébastien Pédron &mask, NULL); 416bdcaf97cSJean-Sébastien Pédron 417bdcaf97cSJean-Sébastien Pédron /* Now, only keep the wanted bits among them. */ 418bdcaf97cSJean-Sébastien Pédron mask &= relevant_bits; 419bdcaf97cSJean-Sébastien Pédron } 420bdcaf97cSJean-Sébastien Pédron 421bdcaf97cSJean-Sébastien Pédron /* 422bdcaf97cSJean-Sébastien Pédron * Clear bits from the pattern which must be 423bdcaf97cSJean-Sébastien Pédron * transparent, according to the source mask. 424bdcaf97cSJean-Sébastien Pédron */ 425bdcaf97cSJean-Sébastien Pédron pattern &= mask; 426bdcaf97cSJean-Sébastien Pédron 427bdcaf97cSJean-Sébastien Pédron /* Set the bits in the 2-colors array. */ 428bdcaf97cSJean-Sébastien Pédron if (overwrite) 429bdcaf97cSJean-Sébastien Pédron pattern_2colors[dst_y + i] &= ~mask; 430bdcaf97cSJean-Sébastien Pédron pattern_2colors[dst_y + i] |= pattern; 431bdcaf97cSJean-Sébastien Pédron 432bdcaf97cSJean-Sébastien Pédron /* 433bdcaf97cSJean-Sébastien Pédron * Set the same bits in the n-colors array. This one 434bdcaf97cSJean-Sébastien Pédron * supports transparency, when a given bit is cleared in 435bdcaf97cSJean-Sébastien Pédron * all colors. 436bdcaf97cSJean-Sébastien Pédron */ 437bdcaf97cSJean-Sébastien Pédron if (overwrite) { 438bdcaf97cSJean-Sébastien Pédron /* 439bdcaf97cSJean-Sébastien Pédron * Ensure that the pixels used by this bitmap are 440bdcaf97cSJean-Sébastien Pédron * cleared in other colors. 441bdcaf97cSJean-Sébastien Pédron */ 442bdcaf97cSJean-Sébastien Pédron for (int j = 0; j < 16; ++j) 443bdcaf97cSJean-Sébastien Pédron pattern_ncolors[(dst_y + i) * 16 + j] &= 444bdcaf97cSJean-Sébastien Pédron ~mask; 445bdcaf97cSJean-Sébastien Pédron } 446bdcaf97cSJean-Sébastien Pédron pattern_ncolors[(dst_y + i) * 16 + fg] |= pattern; 447bdcaf97cSJean-Sébastien Pédron pattern_ncolors[(dst_y + i) * 16 + bg] |= (~pattern & mask); 448bdcaf97cSJean-Sébastien Pédron } 449bdcaf97cSJean-Sébastien Pédron } 450bdcaf97cSJean-Sébastien Pédron 451bdcaf97cSJean-Sébastien Pédron static void 452bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_2colors(struct vt_device *vd, const uint8_t *masks, 453bdcaf97cSJean-Sébastien Pédron term_color_t fg, term_color_t bg, 454bdcaf97cSJean-Sébastien Pédron unsigned int x, unsigned int y, unsigned int height) 455bdcaf97cSJean-Sébastien Pédron { 456bdcaf97cSJean-Sébastien Pédron unsigned int i, offset; 457bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc; 458bdcaf97cSJean-Sébastien Pédron 459bdcaf97cSJean-Sébastien Pédron /* 460bdcaf97cSJean-Sébastien Pédron * The great advantage of Write Mode 3 is that we just need 461bdcaf97cSJean-Sébastien Pédron * to load the foreground in the Set/Reset register, load the 462bdcaf97cSJean-Sébastien Pédron * background color in the latches register (this is done 463bdcaf97cSJean-Sébastien Pédron * through a write in offscreen memory followed by a read of 464bdcaf97cSJean-Sébastien Pédron * that data), then write the pattern to video memory. This 465bdcaf97cSJean-Sébastien Pédron * pattern indicates if the pixel should use the foreground 466bdcaf97cSJean-Sébastien Pédron * color (bit set) or the background color (bit cleared). 467bdcaf97cSJean-Sébastien Pédron */ 468bdcaf97cSJean-Sébastien Pédron 469bdcaf97cSJean-Sébastien Pédron vga_setbg(vd, bg); 470bdcaf97cSJean-Sébastien Pédron vga_setfg(vd, fg); 471bdcaf97cSJean-Sébastien Pédron 472bdcaf97cSJean-Sébastien Pédron sc = vd->vd_softc; 473bdcaf97cSJean-Sébastien Pédron offset = (VT_VGA_WIDTH * y + x) / 8; 474bdcaf97cSJean-Sébastien Pédron 475bdcaf97cSJean-Sébastien Pédron for (i = 0; i < height; ++i, offset += VT_VGA_WIDTH / 8) { 476bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, offset, masks[i]); 477bdcaf97cSJean-Sébastien Pédron } 478bdcaf97cSJean-Sébastien Pédron } 479bdcaf97cSJean-Sébastien Pédron 480bdcaf97cSJean-Sébastien Pédron static void 481bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_ncolors(struct vt_device *vd, const uint8_t *masks, 482bdcaf97cSJean-Sébastien Pédron unsigned int x, unsigned int y, unsigned int height) 483bdcaf97cSJean-Sébastien Pédron { 484bdcaf97cSJean-Sébastien Pédron unsigned int i, j, offset; 485bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc; 486bdcaf97cSJean-Sébastien Pédron uint8_t mask; 487bdcaf97cSJean-Sébastien Pédron 488bdcaf97cSJean-Sébastien Pédron sc = vd->vd_softc; 489bdcaf97cSJean-Sébastien Pédron 490bdcaf97cSJean-Sébastien Pédron /* 491bdcaf97cSJean-Sébastien Pédron * To draw a pixels block with N colors (N > 2), we write each 492bdcaf97cSJean-Sébastien Pédron * color one by one: 493bdcaf97cSJean-Sébastien Pédron * 1. Use the color as the foreground color 494bdcaf97cSJean-Sébastien Pédron * 2. Read the pixels block into the latches 495bdcaf97cSJean-Sébastien Pédron * 3. Draw the calculated mask 496bdcaf97cSJean-Sébastien Pédron * 4. Go back to #1 for subsequent colors. 497bdcaf97cSJean-Sébastien Pédron * 498bdcaf97cSJean-Sébastien Pédron * FIXME: Use Write Mode 0 to remove the need to read from video 499bdcaf97cSJean-Sébastien Pédron * memory. 500bdcaf97cSJean-Sébastien Pédron */ 501bdcaf97cSJean-Sébastien Pédron 502bdcaf97cSJean-Sébastien Pédron for (i = 0; i < height; ++i) { 503bdcaf97cSJean-Sébastien Pédron for (j = 0; j < 16; ++j) { 504bdcaf97cSJean-Sébastien Pédron mask = masks[i * 16 + j]; 505bdcaf97cSJean-Sébastien Pédron if (mask == 0) 506bdcaf97cSJean-Sébastien Pédron continue; 507bdcaf97cSJean-Sébastien Pédron 508bdcaf97cSJean-Sébastien Pédron vga_setfg(vd, j); 509bdcaf97cSJean-Sébastien Pédron 510bdcaf97cSJean-Sébastien Pédron offset = (VT_VGA_WIDTH * (y + i) + x) / 8; 511bdcaf97cSJean-Sébastien Pédron if (mask != 0xff) { 512bdcaf97cSJean-Sébastien Pédron MEM_READ1(sc, offset); 513bdcaf97cSJean-Sébastien Pédron 514bdcaf97cSJean-Sébastien Pédron /* The bg color was trashed by the reads. */ 515bdcaf97cSJean-Sébastien Pédron sc->vga_curbg = 0xff; 516bdcaf97cSJean-Sébastien Pédron } 517bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, offset, mask); 518bdcaf97cSJean-Sébastien Pédron } 519bdcaf97cSJean-Sébastien Pédron } 520bdcaf97cSJean-Sébastien Pédron } 521bdcaf97cSJean-Sébastien Pédron 522bdcaf97cSJean-Sébastien Pédron static void 523ab06c776SJean-Sébastien Pédron vga_bitblt_one_text_pixels_block(struct vt_device *vd, 524ab06c776SJean-Sébastien Pédron const struct vt_window *vw, unsigned int x, unsigned int y, 5253235c9ebSJean-Sébastien Pédron int cursor_displayed) 526bdcaf97cSJean-Sébastien Pédron { 527ab06c776SJean-Sébastien Pédron const struct vt_buf *vb; 528ab06c776SJean-Sébastien Pédron const struct vt_font *vf; 529bdcaf97cSJean-Sébastien Pédron unsigned int i, col, row, src_x, x_count; 530bdcaf97cSJean-Sébastien Pédron unsigned int used_colors_list[16], used_colors; 531ab06c776SJean-Sébastien Pédron uint8_t pattern_2colors[vw->vw_font->vf_height]; 532ab06c776SJean-Sébastien Pédron uint8_t pattern_ncolors[vw->vw_font->vf_height * 16]; 533bdcaf97cSJean-Sébastien Pédron term_char_t c; 534bdcaf97cSJean-Sébastien Pédron term_color_t fg, bg; 535bdcaf97cSJean-Sébastien Pédron const uint8_t *src; 536bdcaf97cSJean-Sébastien Pédron #ifndef SC_NO_CUTPASTE 5373235c9ebSJean-Sébastien Pédron struct vt_mouse_cursor *cursor; 538bdcaf97cSJean-Sébastien Pédron unsigned int mx, my; 539bdcaf97cSJean-Sébastien Pédron #endif 540bdcaf97cSJean-Sébastien Pédron 541ab06c776SJean-Sébastien Pédron vb = &vw->vw_buf; 542ab06c776SJean-Sébastien Pédron vf = vw->vw_font; 543ab06c776SJean-Sébastien Pédron 544bdcaf97cSJean-Sébastien Pédron /* 545bdcaf97cSJean-Sébastien Pédron * The current pixels block. 546bdcaf97cSJean-Sébastien Pédron * 547bdcaf97cSJean-Sébastien Pédron * We fill it with portions of characters, because both "grids" 548bdcaf97cSJean-Sébastien Pédron * may not match. 549bdcaf97cSJean-Sébastien Pédron * 550bdcaf97cSJean-Sébastien Pédron * i is the index in this pixels block. 551bdcaf97cSJean-Sébastien Pédron */ 552bdcaf97cSJean-Sébastien Pédron 553bdcaf97cSJean-Sébastien Pédron i = x; 554bdcaf97cSJean-Sébastien Pédron used_colors = 0; 555bdcaf97cSJean-Sébastien Pédron memset(used_colors_list, 0, sizeof(used_colors_list)); 556bdcaf97cSJean-Sébastien Pédron memset(pattern_2colors, 0, sizeof(pattern_2colors)); 557bdcaf97cSJean-Sébastien Pédron memset(pattern_ncolors, 0, sizeof(pattern_ncolors)); 558bdcaf97cSJean-Sébastien Pédron 559ccd5615aSJean-Sébastien Pédron if (i < vw->vw_offset.tp_col) { 560bdcaf97cSJean-Sébastien Pédron /* 561bdcaf97cSJean-Sébastien Pédron * i is in the margin used to center the text area on 562bdcaf97cSJean-Sébastien Pédron * the screen. 563bdcaf97cSJean-Sébastien Pédron */ 564bdcaf97cSJean-Sébastien Pédron 565ccd5615aSJean-Sébastien Pédron i = vw->vw_offset.tp_col; 566bdcaf97cSJean-Sébastien Pédron } 567bdcaf97cSJean-Sébastien Pédron 568bdcaf97cSJean-Sébastien Pédron while (i < x + VT_VGA_PIXELS_BLOCK) { 569bdcaf97cSJean-Sébastien Pédron /* 570bdcaf97cSJean-Sébastien Pédron * Find which character is drawn on this pixel in the 571bdcaf97cSJean-Sébastien Pédron * pixels block. 572bdcaf97cSJean-Sébastien Pédron * 573bdcaf97cSJean-Sébastien Pédron * While here, record what colors it uses. 574bdcaf97cSJean-Sébastien Pédron */ 575bdcaf97cSJean-Sébastien Pédron 576ccd5615aSJean-Sébastien Pédron col = (i - vw->vw_offset.tp_col) / vf->vf_width; 577ccd5615aSJean-Sébastien Pédron row = (y - vw->vw_offset.tp_row) / vf->vf_height; 578bdcaf97cSJean-Sébastien Pédron 579bdcaf97cSJean-Sébastien Pédron c = VTBUF_GET_FIELD(vb, row, col); 580bdcaf97cSJean-Sébastien Pédron src = vtfont_lookup(vf, c); 581bdcaf97cSJean-Sébastien Pédron 582bdcaf97cSJean-Sébastien Pédron vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col), &fg, &bg); 583bdcaf97cSJean-Sébastien Pédron if ((used_colors_list[fg] & 0x1) != 0x1) 584bdcaf97cSJean-Sébastien Pédron used_colors++; 585bdcaf97cSJean-Sébastien Pédron if ((used_colors_list[bg] & 0x2) != 0x2) 586bdcaf97cSJean-Sébastien Pédron used_colors++; 587bdcaf97cSJean-Sébastien Pédron used_colors_list[fg] |= 0x1; 588bdcaf97cSJean-Sébastien Pédron used_colors_list[bg] |= 0x2; 589bdcaf97cSJean-Sébastien Pédron 590bdcaf97cSJean-Sébastien Pédron /* 591bdcaf97cSJean-Sébastien Pédron * Compute the portion of the character we want to draw, 592bdcaf97cSJean-Sébastien Pédron * because the pixels block may start in the middle of a 593bdcaf97cSJean-Sébastien Pédron * character. 594bdcaf97cSJean-Sébastien Pédron * 595bdcaf97cSJean-Sébastien Pédron * The first pixel to draw in the character is 596bdcaf97cSJean-Sébastien Pédron * the current position - 597bdcaf97cSJean-Sébastien Pédron * the start position of the character 598bdcaf97cSJean-Sébastien Pédron * 599bdcaf97cSJean-Sébastien Pédron * The last pixel to draw is either 600bdcaf97cSJean-Sébastien Pédron * - the last pixel of the character, or 601bdcaf97cSJean-Sébastien Pédron * - the pixel of the character matching the end of 602bdcaf97cSJean-Sébastien Pédron * the pixels block 603bdcaf97cSJean-Sébastien Pédron * whichever comes first. This position is then 604bdcaf97cSJean-Sébastien Pédron * changed to be relative to the start position of the 605bdcaf97cSJean-Sébastien Pédron * character. 606bdcaf97cSJean-Sébastien Pédron */ 607bdcaf97cSJean-Sébastien Pédron 608ccd5615aSJean-Sébastien Pédron src_x = i - (col * vf->vf_width + vw->vw_offset.tp_col); 609bdcaf97cSJean-Sébastien Pédron x_count = min( 610ccd5615aSJean-Sébastien Pédron (col + 1) * vf->vf_width + vw->vw_offset.tp_col, 611bdcaf97cSJean-Sébastien Pédron x + VT_VGA_PIXELS_BLOCK); 612ccd5615aSJean-Sébastien Pédron x_count -= col * vf->vf_width + vw->vw_offset.tp_col; 613bdcaf97cSJean-Sébastien Pédron x_count -= src_x; 614bdcaf97cSJean-Sébastien Pédron 615bdcaf97cSJean-Sébastien Pédron /* Copy a portion of the character. */ 616bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors, 617bdcaf97cSJean-Sébastien Pédron src, NULL, vf->vf_width, 618bdcaf97cSJean-Sébastien Pédron src_x, i % VT_VGA_PIXELS_BLOCK, x_count, 619bdcaf97cSJean-Sébastien Pédron 0, 0, vf->vf_height, fg, bg, 0); 620bdcaf97cSJean-Sébastien Pédron 621bdcaf97cSJean-Sébastien Pédron /* We move to the next portion. */ 622bdcaf97cSJean-Sébastien Pédron i += x_count; 623bdcaf97cSJean-Sébastien Pédron } 624bdcaf97cSJean-Sébastien Pédron 625bdcaf97cSJean-Sébastien Pédron #ifndef SC_NO_CUTPASTE 626bdcaf97cSJean-Sébastien Pédron /* 627bdcaf97cSJean-Sébastien Pédron * Copy the mouse pointer bitmap if it's over the current pixels 628bdcaf97cSJean-Sébastien Pédron * block. 629bdcaf97cSJean-Sébastien Pédron * 630bdcaf97cSJean-Sébastien Pédron * We use the saved cursor position (saved in vt_flush()), because 631bdcaf97cSJean-Sébastien Pédron * the current position could be different than the one used 632bdcaf97cSJean-Sébastien Pédron * to mark the area dirty. 633bdcaf97cSJean-Sébastien Pédron */ 6343235c9ebSJean-Sébastien Pédron cursor = vd->vd_mcursor; 635ccd5615aSJean-Sébastien Pédron mx = vd->vd_moldx + vw->vw_offset.tp_col; 636ccd5615aSJean-Sébastien Pédron my = vd->vd_moldy + vw->vw_offset.tp_row; 6373235c9ebSJean-Sébastien Pédron if (cursor_displayed && 638bdcaf97cSJean-Sébastien Pédron ((mx >= x && x + VT_VGA_PIXELS_BLOCK - 1 >= mx) || 639bdcaf97cSJean-Sébastien Pédron (mx < x && mx + cursor->width >= x)) && 640bdcaf97cSJean-Sébastien Pédron ((my >= y && y + vf->vf_height - 1 >= my) || 641bdcaf97cSJean-Sébastien Pédron (my < y && my + cursor->height >= y))) { 642bdcaf97cSJean-Sébastien Pédron unsigned int dst_x, src_y, dst_y, y_count; 643bdcaf97cSJean-Sébastien Pédron 644bdcaf97cSJean-Sébastien Pédron /* Compute the portion of the cursor we want to copy. */ 645bdcaf97cSJean-Sébastien Pédron src_x = x > mx ? x - mx : 0; 646bdcaf97cSJean-Sébastien Pédron dst_x = mx > x ? mx - x : 0; 647bdcaf97cSJean-Sébastien Pédron x_count = min( 648bdcaf97cSJean-Sébastien Pédron min(cursor->width - src_x, x + VT_VGA_PIXELS_BLOCK - mx), 649bdcaf97cSJean-Sébastien Pédron VT_VGA_PIXELS_BLOCK); 650bdcaf97cSJean-Sébastien Pédron 651bdcaf97cSJean-Sébastien Pédron /* 652bdcaf97cSJean-Sébastien Pédron * The cursor isn't aligned on the Y-axis with 653bdcaf97cSJean-Sébastien Pédron * characters, so we need to compute the vertical 654bdcaf97cSJean-Sébastien Pédron * start/count. 655bdcaf97cSJean-Sébastien Pédron */ 656bdcaf97cSJean-Sébastien Pédron src_y = y > my ? y - my : 0; 657bdcaf97cSJean-Sébastien Pédron dst_y = my > y ? my - y : 0; 658bdcaf97cSJean-Sébastien Pédron y_count = min( 659bdcaf97cSJean-Sébastien Pédron min(cursor->height - src_y, y + vf->vf_height - my), 660bdcaf97cSJean-Sébastien Pédron vf->vf_height); 661bdcaf97cSJean-Sébastien Pédron 662bdcaf97cSJean-Sébastien Pédron /* Copy the cursor portion. */ 663bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors, 664bdcaf97cSJean-Sébastien Pédron cursor->map, cursor->mask, cursor->width, 665bdcaf97cSJean-Sébastien Pédron src_x, dst_x, x_count, src_y, dst_y, y_count, 6663235c9ebSJean-Sébastien Pédron vd->vd_mcursor_fg, vd->vd_mcursor_bg, 1); 667bdcaf97cSJean-Sébastien Pédron 6683235c9ebSJean-Sébastien Pédron if ((used_colors_list[vd->vd_mcursor_fg] & 0x1) != 0x1) 669bdcaf97cSJean-Sébastien Pédron used_colors++; 6703235c9ebSJean-Sébastien Pédron if ((used_colors_list[vd->vd_mcursor_bg] & 0x2) != 0x2) 671bdcaf97cSJean-Sébastien Pédron used_colors++; 672bdcaf97cSJean-Sébastien Pédron } 673bdcaf97cSJean-Sébastien Pédron #endif 674bdcaf97cSJean-Sébastien Pédron 675bdcaf97cSJean-Sébastien Pédron /* 676bdcaf97cSJean-Sébastien Pédron * The pixels block is completed, we can now draw it on the 677bdcaf97cSJean-Sébastien Pédron * screen. 678bdcaf97cSJean-Sébastien Pédron */ 679bdcaf97cSJean-Sébastien Pédron if (used_colors == 2) 680bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_2colors(vd, pattern_2colors, fg, bg, 681bdcaf97cSJean-Sébastien Pédron x, y, vf->vf_height); 682bdcaf97cSJean-Sébastien Pédron else 683bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_ncolors(vd, pattern_ncolors, 684bdcaf97cSJean-Sébastien Pédron x, y, vf->vf_height); 685bdcaf97cSJean-Sébastien Pédron } 686bdcaf97cSJean-Sébastien Pédron 687bdcaf97cSJean-Sébastien Pédron static void 688ab06c776SJean-Sébastien Pédron vga_bitblt_text_gfxmode(struct vt_device *vd, const struct vt_window *vw, 689ab06c776SJean-Sébastien Pédron const term_rect_t *area, int cursor_displayed) 690bdcaf97cSJean-Sébastien Pédron { 691ab06c776SJean-Sébastien Pédron const struct vt_font *vf; 692bdcaf97cSJean-Sébastien Pédron unsigned int col, row; 693bdcaf97cSJean-Sébastien Pédron unsigned int x1, y1, x2, y2, x, y; 694bdcaf97cSJean-Sébastien Pédron 695ab06c776SJean-Sébastien Pédron vf = vw->vw_font; 696ab06c776SJean-Sébastien Pédron 697bdcaf97cSJean-Sébastien Pédron /* 698bdcaf97cSJean-Sébastien Pédron * Compute the top-left pixel position aligned with the video 699bdcaf97cSJean-Sébastien Pédron * adapter pixels block size. 700bdcaf97cSJean-Sébastien Pédron * 701bdcaf97cSJean-Sébastien Pédron * This is calculated from the top-left column of te dirty area: 702bdcaf97cSJean-Sébastien Pédron * 703bdcaf97cSJean-Sébastien Pédron * 1. Compute the top-left pixel of the character: 704bdcaf97cSJean-Sébastien Pédron * col * font width + x offset 705bdcaf97cSJean-Sébastien Pédron * 706bdcaf97cSJean-Sébastien Pédron * NOTE: x offset is used to center the text area on the 707bdcaf97cSJean-Sébastien Pédron * screen. It's expressed in pixels, not in characters 708bdcaf97cSJean-Sébastien Pédron * col/row! 709bdcaf97cSJean-Sébastien Pédron * 710bdcaf97cSJean-Sébastien Pédron * 2. Find the pixel further on the left marking the start of 711bdcaf97cSJean-Sébastien Pédron * an aligned pixels block (eg. chunk of 8 pixels): 712bdcaf97cSJean-Sébastien Pédron * character's x / blocksize * blocksize 713bdcaf97cSJean-Sébastien Pédron * 714bdcaf97cSJean-Sébastien Pédron * The division, being made on integers, achieves the 715bdcaf97cSJean-Sébastien Pédron * alignment. 716bdcaf97cSJean-Sébastien Pédron * 717bdcaf97cSJean-Sébastien Pédron * For the Y-axis, we need to compute the character's y 718bdcaf97cSJean-Sébastien Pédron * coordinate, but we don't need to align it. 719bdcaf97cSJean-Sébastien Pédron */ 720bdcaf97cSJean-Sébastien Pédron 721bdcaf97cSJean-Sébastien Pédron col = area->tr_begin.tp_col; 722bdcaf97cSJean-Sébastien Pédron row = area->tr_begin.tp_row; 723ccd5615aSJean-Sébastien Pédron x1 = (int)((col * vf->vf_width + vw->vw_offset.tp_col) 724bdcaf97cSJean-Sébastien Pédron / VT_VGA_PIXELS_BLOCK) 725bdcaf97cSJean-Sébastien Pédron * VT_VGA_PIXELS_BLOCK; 726ccd5615aSJean-Sébastien Pédron y1 = row * vf->vf_height + vw->vw_offset.tp_row; 727bdcaf97cSJean-Sébastien Pédron 728bdcaf97cSJean-Sébastien Pédron /* 729bdcaf97cSJean-Sébastien Pédron * Compute the bottom right pixel position, again, aligned with 730bdcaf97cSJean-Sébastien Pédron * the pixels block size. 731bdcaf97cSJean-Sébastien Pédron * 732bdcaf97cSJean-Sébastien Pédron * The same rules apply, we just add 1 to base the computation 733bdcaf97cSJean-Sébastien Pédron * on the "right border" of the dirty area. 734bdcaf97cSJean-Sébastien Pédron */ 735bdcaf97cSJean-Sébastien Pédron 736bdcaf97cSJean-Sébastien Pédron col = area->tr_end.tp_col; 737bdcaf97cSJean-Sébastien Pédron row = area->tr_end.tp_row; 738ccd5615aSJean-Sébastien Pédron x2 = (int)((col * vf->vf_width + vw->vw_offset.tp_col 739bdcaf97cSJean-Sébastien Pédron + VT_VGA_PIXELS_BLOCK - 1) 740bdcaf97cSJean-Sébastien Pédron / VT_VGA_PIXELS_BLOCK) 741bdcaf97cSJean-Sébastien Pédron * VT_VGA_PIXELS_BLOCK; 742ccd5615aSJean-Sébastien Pédron y2 = row * vf->vf_height + vw->vw_offset.tp_row; 743bdcaf97cSJean-Sébastien Pédron 744523473b8SJean-Sébastien Pédron /* Clip the area to the screen size. */ 74537fcd291SJean-Sébastien Pédron x2 = min(x2, vd->vd_width - 1); 74637fcd291SJean-Sébastien Pédron y2 = min(y2, vd->vd_height - 1); 74737fcd291SJean-Sébastien Pédron 74837fcd291SJean-Sébastien Pédron /* 749bdcaf97cSJean-Sébastien Pédron * Now, we take care of N pixels line at a time (the first for 750bdcaf97cSJean-Sébastien Pédron * loop, N = font height), and for these lines, draw one pixels 751bdcaf97cSJean-Sébastien Pédron * block at a time (the second for loop), not a character at a 752bdcaf97cSJean-Sébastien Pédron * time. 753bdcaf97cSJean-Sébastien Pédron * 754bdcaf97cSJean-Sébastien Pédron * Therefore, on the X-axis, characters my be drawn partially if 755bdcaf97cSJean-Sébastien Pédron * they are not aligned on 8-pixels boundary. 756bdcaf97cSJean-Sébastien Pédron * 757bdcaf97cSJean-Sébastien Pédron * However, the operation is repeated for the full height of the 758bdcaf97cSJean-Sébastien Pédron * font before moving to the next character, because it allows 759bdcaf97cSJean-Sébastien Pédron * to keep the color settings and write mode, before perhaps 760bdcaf97cSJean-Sébastien Pédron * changing them with the next one. 761bdcaf97cSJean-Sébastien Pédron */ 762bdcaf97cSJean-Sébastien Pédron 763bdcaf97cSJean-Sébastien Pédron for (y = y1; y < y2; y += vf->vf_height) { 764bdcaf97cSJean-Sébastien Pédron for (x = x1; x < x2; x += VT_VGA_PIXELS_BLOCK) { 765ab06c776SJean-Sébastien Pédron vga_bitblt_one_text_pixels_block(vd, vw, x, y, 7663235c9ebSJean-Sébastien Pédron cursor_displayed); 767bdcaf97cSJean-Sébastien Pédron } 768bdcaf97cSJean-Sébastien Pédron } 769bdcaf97cSJean-Sébastien Pédron } 770bdcaf97cSJean-Sébastien Pédron 771bdcaf97cSJean-Sébastien Pédron static void 772ab06c776SJean-Sébastien Pédron vga_bitblt_text_txtmode(struct vt_device *vd, const struct vt_window *vw, 7733235c9ebSJean-Sébastien Pédron const term_rect_t *area, int cursor_displayed) 774bdcaf97cSJean-Sébastien Pédron { 775bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc; 776ab06c776SJean-Sébastien Pédron const struct vt_buf *vb; 777bdcaf97cSJean-Sébastien Pédron unsigned int col, row; 778bdcaf97cSJean-Sébastien Pédron term_char_t c; 779bdcaf97cSJean-Sébastien Pédron term_color_t fg, bg; 780bdcaf97cSJean-Sébastien Pédron uint8_t ch, attr; 781bdcaf97cSJean-Sébastien Pédron 782bdcaf97cSJean-Sébastien Pédron sc = vd->vd_softc; 783ab06c776SJean-Sébastien Pédron vb = &vw->vw_buf; 784bdcaf97cSJean-Sébastien Pédron 785bdcaf97cSJean-Sébastien Pédron for (row = area->tr_begin.tp_row; row < area->tr_end.tp_row; ++row) { 786bdcaf97cSJean-Sébastien Pédron for (col = area->tr_begin.tp_col; 787bdcaf97cSJean-Sébastien Pédron col < area->tr_end.tp_col; 788bdcaf97cSJean-Sébastien Pédron ++col) { 789bdcaf97cSJean-Sébastien Pédron /* 790bdcaf97cSJean-Sébastien Pédron * Get next character and its associated fg/bg 791bdcaf97cSJean-Sébastien Pédron * colors. 792bdcaf97cSJean-Sébastien Pédron */ 793bdcaf97cSJean-Sébastien Pédron c = VTBUF_GET_FIELD(vb, row, col); 794bdcaf97cSJean-Sébastien Pédron vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col), 795bdcaf97cSJean-Sébastien Pédron &fg, &bg); 796bdcaf97cSJean-Sébastien Pédron 797bdcaf97cSJean-Sébastien Pédron /* 798bdcaf97cSJean-Sébastien Pédron * Convert character to CP437, which is the 799bdcaf97cSJean-Sébastien Pédron * character set used by the VGA hardware by 800bdcaf97cSJean-Sébastien Pédron * default. 801a401c53aSAleksandr Rybalko */ 802*81788a2bSJean-Sébastien Pédron ch = vga_get_cp437(TCHAR_CHARACTER(c)); 803a401c53aSAleksandr Rybalko 804bdcaf97cSJean-Sébastien Pédron /* Convert colors to VGA attributes. */ 805a401c53aSAleksandr Rybalko attr = bg << 4 | fg; 806a401c53aSAleksandr Rybalko 807bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 0, 808bdcaf97cSJean-Sébastien Pédron ch); 809bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 1, 810bdcaf97cSJean-Sébastien Pédron attr); 811bdcaf97cSJean-Sébastien Pédron } 812bdcaf97cSJean-Sébastien Pédron } 813bdcaf97cSJean-Sébastien Pédron } 814bdcaf97cSJean-Sébastien Pédron 815bdcaf97cSJean-Sébastien Pédron static void 816ab06c776SJean-Sébastien Pédron vga_bitblt_text(struct vt_device *vd, const struct vt_window *vw, 817ab06c776SJean-Sébastien Pédron const term_rect_t *area, int cursor_displayed) 818bdcaf97cSJean-Sébastien Pédron { 819bdcaf97cSJean-Sébastien Pédron 820bdcaf97cSJean-Sébastien Pédron if (!(vd->vd_flags & VDF_TEXTMODE)) { 821ab06c776SJean-Sébastien Pédron vga_bitblt_text_gfxmode(vd, vw, area, cursor_displayed); 822bdcaf97cSJean-Sébastien Pédron } else { 823ab06c776SJean-Sébastien Pédron vga_bitblt_text_txtmode(vd, vw, area, cursor_displayed); 824bdcaf97cSJean-Sébastien Pédron } 825a401c53aSAleksandr Rybalko } 826a401c53aSAleksandr Rybalko 827a401c53aSAleksandr Rybalko static void 828a401c53aSAleksandr Rybalko vga_initialize_graphics(struct vt_device *vd) 829a401c53aSAleksandr Rybalko { 830a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 831a401c53aSAleksandr Rybalko 832a401c53aSAleksandr Rybalko /* Clock select. */ 833a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, VGA_GEN_MO_VSP | VGA_GEN_MO_HSP | 834a401c53aSAleksandr Rybalko VGA_GEN_MO_PB | VGA_GEN_MO_ER | VGA_GEN_MO_IOA); 835a401c53aSAleksandr Rybalko /* Set sequencer clocking and memory mode. */ 836a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CLOCKING_MODE); 837a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_CM_89); 838a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MEMORY_MODE); 839a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_OE | VGA_SEQ_MM_EM); 840a401c53aSAleksandr Rybalko 841a401c53aSAleksandr Rybalko /* Set the graphics controller in graphics mode. */ 842a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MISCELLANEOUS); 843a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0x04 + VGA_GC_MISC_GA); 844a401c53aSAleksandr Rybalko /* Program the CRT controller. */ 845a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_TOTAL); 846a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x5f); /* 760 */ 847a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_DISP_END); 848a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x4f); /* 640 - 8 */ 849a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_BLANK); 850a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x50); /* 640 */ 851a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_BLANK); 852a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHB_CR + 2); 853a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_RETRACE); 854a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x54); /* 672 */ 855a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_RETRACE); 856a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHR_EHB + 0); 857a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_TOTAL); 858a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x0b); /* 523 */ 859a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OVERFLOW); 860a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_OF_VT9 | VGA_CRTC_OF_LC8 | 861a401c53aSAleksandr Rybalko VGA_CRTC_OF_VBS8 | VGA_CRTC_OF_VRS8 | VGA_CRTC_OF_VDE8); 862a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MAX_SCAN_LINE); 863a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MSL_LC9); 864a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_START); 865a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xea); /* 480 + 10 */ 866a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END); 867a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x0c); 868a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_DISPLAY_END); 869a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xdf); /* 480 - 1*/ 870a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OFFSET); 871a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x28); 872a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_VERT_BLANK); 873a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xe7); /* 480 + 7 */ 874a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_VERT_BLANK); 875a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x04); 876a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); 877a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MC_WB | VGA_CRTC_MC_AW | 878a401c53aSAleksandr Rybalko VGA_CRTC_MC_SRS | VGA_CRTC_MC_CMS); 879a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_LINE_COMPARE); 880a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xff); /* 480 + 31 */ 881a401c53aSAleksandr Rybalko 882a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GEN_FEATURE_CTRL_W, 0); 883a401c53aSAleksandr Rybalko 884a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK); 885a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 | 886a401c53aSAleksandr Rybalko VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0); 887a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CHAR_MAP_SELECT); 888a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, 0); 889a401c53aSAleksandr Rybalko 890a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); 891a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 892a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET); 893a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0x0f); 894a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_COMPARE); 895a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 896a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_DATA_ROTATE); 897a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 898a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_READ_MAP_SELECT); 899a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 900a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE); 901a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 902a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_DONT_CARE); 903a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0x0f); 904a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_BIT_MASK); 905a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0xff); 906a401c53aSAleksandr Rybalko } 907a401c53aSAleksandr Rybalko 908a401c53aSAleksandr Rybalko static void 909a401c53aSAleksandr Rybalko vga_initialize(struct vt_device *vd, int textmode) 910a401c53aSAleksandr Rybalko { 911a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 912a401c53aSAleksandr Rybalko uint8_t x; 913a401c53aSAleksandr Rybalko 914a401c53aSAleksandr Rybalko /* Make sure the VGA adapter is not in monochrome emulation mode. */ 915a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_GEN_MISC_OUTPUT_R); 916a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, x | VGA_GEN_MO_IOA); 917a401c53aSAleksandr Rybalko 918a401c53aSAleksandr Rybalko /* Unprotect CRTC registers 0-7. */ 919a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END); 920a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_CRTC_DATA); 921a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_VRE_PR); 922a401c53aSAleksandr Rybalko 923a401c53aSAleksandr Rybalko /* 924a401c53aSAleksandr Rybalko * Wait for the vertical retrace. 925a401c53aSAleksandr Rybalko * NOTE: this code reads the VGA_GEN_INPUT_STAT_1 register, which has 926a401c53aSAleksandr Rybalko * the side-effect of clearing the internal flip-flip of the attribute 927a401c53aSAleksandr Rybalko * controller's write register. This means that because this code is 928a401c53aSAleksandr Rybalko * here, we know for sure that the first write to the attribute 929a401c53aSAleksandr Rybalko * controller will be a write to the address register. Removing this 930a401c53aSAleksandr Rybalko * code therefore also removes that guarantee and appropriate measures 931a401c53aSAleksandr Rybalko * need to be taken. 932a401c53aSAleksandr Rybalko */ 933a401c53aSAleksandr Rybalko do { 934a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_GEN_INPUT_STAT_1); 935a401c53aSAleksandr Rybalko x &= VGA_GEN_IS1_VR | VGA_GEN_IS1_DE; 936a401c53aSAleksandr Rybalko } while (x != (VGA_GEN_IS1_VR | VGA_GEN_IS1_DE)); 937a401c53aSAleksandr Rybalko 938a401c53aSAleksandr Rybalko /* Now, disable the sync. signals. */ 939a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); 940a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_CRTC_DATA); 941a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_MC_HR); 942a401c53aSAleksandr Rybalko 943a401c53aSAleksandr Rybalko /* Asynchronous sequencer reset. */ 944a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET); 945a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR); 946a401c53aSAleksandr Rybalko 947a401c53aSAleksandr Rybalko if (!textmode) 948a401c53aSAleksandr Rybalko vga_initialize_graphics(vd); 949a401c53aSAleksandr Rybalko 950a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_PRESET_ROW_SCAN); 951a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 952a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_START); 953a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_CS_COO); 954a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_END); 955a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 956a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_HIGH); 957a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 958a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_LOW); 959a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 960a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_HIGH); 961a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 962a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_LOW); 963a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x59); 964a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_UNDERLINE_LOC); 965a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_UL_UL); 966a401c53aSAleksandr Rybalko 967a401c53aSAleksandr Rybalko if (textmode) { 968a401c53aSAleksandr Rybalko /* Set the attribute controller to blink disable. */ 969a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL); 970a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 971a401c53aSAleksandr Rybalko } else { 972a401c53aSAleksandr Rybalko /* Set the attribute controller in graphics mode. */ 973a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL); 974a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MC_GA); 975a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_HORIZ_PIXEL_PANNING); 976a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 977a401c53aSAleksandr Rybalko } 978a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(0)); 979a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 980a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(1)); 981a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R); 982a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(2)); 983a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G); 984a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(3)); 985a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SG | VGA_AC_PAL_R); 986a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(4)); 987a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_B); 988a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(5)); 989a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_B); 990a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(6)); 991a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G | VGA_AC_PAL_B); 992a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(7)); 993a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B); 994a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(8)); 995a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 996a401c53aSAleksandr Rybalko VGA_AC_PAL_SB); 997a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(9)); 998a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 999a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R); 1000a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(10)); 1001a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1002a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_G); 1003a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(11)); 1004a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1005a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G); 1006a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(12)); 1007a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1008a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_B); 1009a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(13)); 1010a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1011a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_B); 1012a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(14)); 1013a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1014a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_G | VGA_AC_PAL_B); 1015a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(15)); 1016a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1017a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B); 1018a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_OVERSCAN_COLOR); 1019a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 1020a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_PLANE_ENABLE); 1021a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0x0f); 1022a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_SELECT); 1023a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 1024a401c53aSAleksandr Rybalko 1025a401c53aSAleksandr Rybalko if (!textmode) { 1026a401c53aSAleksandr Rybalko u_int ofs; 1027a401c53aSAleksandr Rybalko 1028a401c53aSAleksandr Rybalko /* 1029a401c53aSAleksandr Rybalko * Done. Clear the frame buffer. All bit planes are 1030a401c53aSAleksandr Rybalko * enabled, so a single-paged loop should clear all 1031a401c53aSAleksandr Rybalko * planes. 1032a401c53aSAleksandr Rybalko */ 1033a401c53aSAleksandr Rybalko for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) { 1034a401c53aSAleksandr Rybalko MEM_WRITE1(sc, ofs, 0); 1035a401c53aSAleksandr Rybalko } 1036a401c53aSAleksandr Rybalko } 1037a401c53aSAleksandr Rybalko 1038a401c53aSAleksandr Rybalko /* Re-enable the sequencer. */ 1039a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET); 1040a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR | VGA_SEQ_RST_NAR); 1041a401c53aSAleksandr Rybalko /* Re-enable the sync signals. */ 1042a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); 1043a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_CRTC_DATA); 1044a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, x | VGA_CRTC_MC_HR); 1045a401c53aSAleksandr Rybalko 1046a401c53aSAleksandr Rybalko if (!textmode) { 1047a401c53aSAleksandr Rybalko /* Switch to write mode 3, because we'll mainly do bitblt. */ 1048a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE); 1049a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 3); 1050a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET); 1051a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0x0f); 1052bdcaf97cSJean-Sébastien Pédron 1053bdcaf97cSJean-Sébastien Pédron /* 1054bdcaf97cSJean-Sébastien Pédron * Clear the colors we think are loaded into Set/Reset or 1055bdcaf97cSJean-Sébastien Pédron * the latches. 1056bdcaf97cSJean-Sébastien Pédron */ 1057bdcaf97cSJean-Sébastien Pédron sc->vga_curfg = sc->vga_curbg = 0xff; 1058a401c53aSAleksandr Rybalko } 1059a401c53aSAleksandr Rybalko } 1060a401c53aSAleksandr Rybalko 1061a401c53aSAleksandr Rybalko static int 1062a401c53aSAleksandr Rybalko vga_probe(struct vt_device *vd) 1063a401c53aSAleksandr Rybalko { 1064a401c53aSAleksandr Rybalko 1065a401c53aSAleksandr Rybalko return (CN_INTERNAL); 1066a401c53aSAleksandr Rybalko } 1067a401c53aSAleksandr Rybalko 1068a401c53aSAleksandr Rybalko static int 1069a401c53aSAleksandr Rybalko vga_init(struct vt_device *vd) 1070a401c53aSAleksandr Rybalko { 1071a401c53aSAleksandr Rybalko struct vga_softc *sc; 1072a401c53aSAleksandr Rybalko int textmode; 1073a401c53aSAleksandr Rybalko 1074a401c53aSAleksandr Rybalko if (vd->vd_softc == NULL) 1075a401c53aSAleksandr Rybalko vd->vd_softc = (void *)&vga_conssoftc; 1076a401c53aSAleksandr Rybalko sc = vd->vd_softc; 1077a401c53aSAleksandr Rybalko textmode = 0; 1078a401c53aSAleksandr Rybalko 1079a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__) 1080a401c53aSAleksandr Rybalko sc->vga_fb_tag = X86_BUS_SPACE_MEM; 1081a401c53aSAleksandr Rybalko sc->vga_fb_handle = KERNBASE + VGA_MEM_BASE; 1082a401c53aSAleksandr Rybalko sc->vga_reg_tag = X86_BUS_SPACE_IO; 1083a401c53aSAleksandr Rybalko sc->vga_reg_handle = VGA_REG_BASE; 1084a401c53aSAleksandr Rybalko #else 1085a401c53aSAleksandr Rybalko # error "Architecture not yet supported!" 1086a401c53aSAleksandr Rybalko #endif 1087a401c53aSAleksandr Rybalko 1088a401c53aSAleksandr Rybalko TUNABLE_INT_FETCH("hw.vga.textmode", &textmode); 1089a401c53aSAleksandr Rybalko if (textmode) { 1090a401c53aSAleksandr Rybalko vd->vd_flags |= VDF_TEXTMODE; 1091a401c53aSAleksandr Rybalko vd->vd_width = 80; 1092a401c53aSAleksandr Rybalko vd->vd_height = 25; 1093a401c53aSAleksandr Rybalko } else { 1094a401c53aSAleksandr Rybalko vd->vd_width = VT_VGA_WIDTH; 1095a401c53aSAleksandr Rybalko vd->vd_height = VT_VGA_HEIGHT; 1096a401c53aSAleksandr Rybalko } 1097a401c53aSAleksandr Rybalko vga_initialize(vd, textmode); 1098a401c53aSAleksandr Rybalko 1099a401c53aSAleksandr Rybalko return (CN_INTERNAL); 1100a401c53aSAleksandr Rybalko } 1101a401c53aSAleksandr Rybalko 1102a401c53aSAleksandr Rybalko static void 1103a401c53aSAleksandr Rybalko vga_postswitch(struct vt_device *vd) 1104a401c53aSAleksandr Rybalko { 1105a401c53aSAleksandr Rybalko 1106a401c53aSAleksandr Rybalko /* Reinit VGA mode, to restore view after app which change mode. */ 1107a401c53aSAleksandr Rybalko vga_initialize(vd, (vd->vd_flags & VDF_TEXTMODE)); 1108a401c53aSAleksandr Rybalko /* Ask vt(9) to update chars on visible area. */ 1109a401c53aSAleksandr Rybalko vd->vd_flags |= VDF_INVALID; 1110a401c53aSAleksandr Rybalko } 1111