xref: /freebsd/sys/dev/vt/hw/vga/vt_vga.c (revision 81788a2b59ad64cecf1b4aed818d8d4a00f3ccfd)
1a401c53aSAleksandr Rybalko /*-
2a401c53aSAleksandr Rybalko  * Copyright (c) 2005 Marcel Moolenaar
3a401c53aSAleksandr Rybalko  * All rights reserved.
4a401c53aSAleksandr Rybalko  *
5a401c53aSAleksandr Rybalko  * Copyright (c) 2009 The FreeBSD Foundation
6a401c53aSAleksandr Rybalko  * All rights reserved.
7a401c53aSAleksandr Rybalko  *
8a401c53aSAleksandr Rybalko  * Portions of this software were developed by Ed Schouten
9a401c53aSAleksandr Rybalko  * under sponsorship from the FreeBSD Foundation.
10a401c53aSAleksandr Rybalko  *
11a401c53aSAleksandr Rybalko  * Redistribution and use in source and binary forms, with or without
12a401c53aSAleksandr Rybalko  * modification, are permitted provided that the following conditions
13a401c53aSAleksandr Rybalko  * are met:
14a401c53aSAleksandr Rybalko  * 1. Redistributions of source code must retain the above copyright
15a401c53aSAleksandr Rybalko  *    notice, this list of conditions and the following disclaimer.
16a401c53aSAleksandr Rybalko  * 2. Redistributions in binary form must reproduce the above copyright
17a401c53aSAleksandr Rybalko  *    notice, this list of conditions and the following disclaimer in the
18a401c53aSAleksandr Rybalko  *    documentation and/or other materials provided with the distribution.
19a401c53aSAleksandr Rybalko  *
20a401c53aSAleksandr Rybalko  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
21a401c53aSAleksandr Rybalko  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22a401c53aSAleksandr Rybalko  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23a401c53aSAleksandr Rybalko  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
24a401c53aSAleksandr Rybalko  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25a401c53aSAleksandr Rybalko  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26a401c53aSAleksandr Rybalko  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27a401c53aSAleksandr Rybalko  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28a401c53aSAleksandr Rybalko  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29a401c53aSAleksandr Rybalko  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30a401c53aSAleksandr Rybalko  * SUCH DAMAGE.
31a401c53aSAleksandr Rybalko  */
32a401c53aSAleksandr Rybalko 
33a401c53aSAleksandr Rybalko #include <sys/cdefs.h>
34a401c53aSAleksandr Rybalko __FBSDID("$FreeBSD$");
35a401c53aSAleksandr Rybalko 
36a401c53aSAleksandr Rybalko #include <sys/param.h>
37a401c53aSAleksandr Rybalko #include <sys/kernel.h>
38a401c53aSAleksandr Rybalko #include <sys/systm.h>
39a401c53aSAleksandr Rybalko 
40a401c53aSAleksandr Rybalko #include <dev/vt/vt.h>
41a401c53aSAleksandr Rybalko #include <dev/vt/hw/vga/vt_vga_reg.h>
42a401c53aSAleksandr Rybalko 
43a401c53aSAleksandr Rybalko #include <machine/bus.h>
44a401c53aSAleksandr Rybalko 
45a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__)
46a401c53aSAleksandr Rybalko #include <vm/vm.h>
47a401c53aSAleksandr Rybalko #include <vm/pmap.h>
48a401c53aSAleksandr Rybalko #include <machine/pmap.h>
49a401c53aSAleksandr Rybalko #include <machine/vmparam.h>
50a401c53aSAleksandr Rybalko #endif /* __amd64__ || __i386__ */
51a401c53aSAleksandr Rybalko 
52a401c53aSAleksandr Rybalko struct vga_softc {
53a401c53aSAleksandr Rybalko 	bus_space_tag_t		 vga_fb_tag;
54a401c53aSAleksandr Rybalko 	bus_space_handle_t	 vga_fb_handle;
55a401c53aSAleksandr Rybalko 	bus_space_tag_t		 vga_reg_tag;
56a401c53aSAleksandr Rybalko 	bus_space_handle_t	 vga_reg_handle;
57bdcaf97cSJean-Sébastien Pédron 	term_color_t		 vga_curfg, vga_curbg;
58a401c53aSAleksandr Rybalko };
59a401c53aSAleksandr Rybalko 
60a401c53aSAleksandr Rybalko /* Convenience macros. */
61a401c53aSAleksandr Rybalko #define	MEM_READ1(sc, ofs) \
62a401c53aSAleksandr Rybalko 	bus_space_read_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs)
63a401c53aSAleksandr Rybalko #define	MEM_WRITE1(sc, ofs, val) \
64a401c53aSAleksandr Rybalko 	bus_space_write_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs, val)
65a401c53aSAleksandr Rybalko #define	REG_READ1(sc, reg) \
66a401c53aSAleksandr Rybalko 	bus_space_read_1(sc->vga_reg_tag, sc->vga_reg_handle, reg)
67a401c53aSAleksandr Rybalko #define	REG_WRITE1(sc, reg, val) \
68a401c53aSAleksandr Rybalko 	bus_space_write_1(sc->vga_reg_tag, sc->vga_reg_handle, reg, val)
69a401c53aSAleksandr Rybalko 
70a401c53aSAleksandr Rybalko #define	VT_VGA_WIDTH	640
71a401c53aSAleksandr Rybalko #define	VT_VGA_HEIGHT	480
72a401c53aSAleksandr Rybalko #define	VT_VGA_MEMSIZE	(VT_VGA_WIDTH * VT_VGA_HEIGHT / 8)
73a401c53aSAleksandr Rybalko 
74bdcaf97cSJean-Sébastien Pédron /*
75bdcaf97cSJean-Sébastien Pédron  * VGA is designed to handle 8 pixels at a time (8 pixels in one byte of
76bdcaf97cSJean-Sébastien Pédron  * memory).
77bdcaf97cSJean-Sébastien Pédron  */
78bdcaf97cSJean-Sébastien Pédron #define	VT_VGA_PIXELS_BLOCK	8
79bdcaf97cSJean-Sébastien Pédron 
80bdcaf97cSJean-Sébastien Pédron /*
81bdcaf97cSJean-Sébastien Pédron  * We use an off-screen addresses to:
82bdcaf97cSJean-Sébastien Pédron  *     o  store the background color;
83bdcaf97cSJean-Sébastien Pédron  *     o  store pixels pattern.
84bdcaf97cSJean-Sébastien Pédron  * Those addresses are then loaded in the latches once.
85bdcaf97cSJean-Sébastien Pédron  */
86bdcaf97cSJean-Sébastien Pédron #define	VT_VGA_BGCOLOR_OFFSET	VT_VGA_MEMSIZE
87bdcaf97cSJean-Sébastien Pédron 
88a401c53aSAleksandr Rybalko static vd_probe_t	vga_probe;
89a401c53aSAleksandr Rybalko static vd_init_t	vga_init;
90a401c53aSAleksandr Rybalko static vd_blank_t	vga_blank;
91bdcaf97cSJean-Sébastien Pédron static vd_bitblt_text_t	vga_bitblt_text;
92a401c53aSAleksandr Rybalko static vd_drawrect_t	vga_drawrect;
93a401c53aSAleksandr Rybalko static vd_setpixel_t	vga_setpixel;
94a401c53aSAleksandr Rybalko static vd_postswitch_t	vga_postswitch;
95a401c53aSAleksandr Rybalko 
96a401c53aSAleksandr Rybalko static const struct vt_driver vt_vga_driver = {
97a401c53aSAleksandr Rybalko 	.vd_name	= "vga",
98a401c53aSAleksandr Rybalko 	.vd_probe	= vga_probe,
99a401c53aSAleksandr Rybalko 	.vd_init	= vga_init,
100a401c53aSAleksandr Rybalko 	.vd_blank	= vga_blank,
101bdcaf97cSJean-Sébastien Pédron 	.vd_bitblt_text	= vga_bitblt_text,
102a401c53aSAleksandr Rybalko 	.vd_drawrect	= vga_drawrect,
103a401c53aSAleksandr Rybalko 	.vd_setpixel	= vga_setpixel,
104a401c53aSAleksandr Rybalko 	.vd_postswitch	= vga_postswitch,
105a401c53aSAleksandr Rybalko 	.vd_priority	= VD_PRIORITY_GENERIC,
106a401c53aSAleksandr Rybalko };
107a401c53aSAleksandr Rybalko 
108a401c53aSAleksandr Rybalko /*
109a401c53aSAleksandr Rybalko  * Driver supports both text mode and graphics mode.  Make sure the
110a401c53aSAleksandr Rybalko  * buffer is always big enough to support both.
111a401c53aSAleksandr Rybalko  */
112a401c53aSAleksandr Rybalko static struct vga_softc vga_conssoftc;
113a401c53aSAleksandr Rybalko VT_DRIVER_DECLARE(vt_vga, vt_vga_driver);
114a401c53aSAleksandr Rybalko 
115a401c53aSAleksandr Rybalko static inline void
116bdcaf97cSJean-Sébastien Pédron vga_setfg(struct vt_device *vd, term_color_t color)
117a401c53aSAleksandr Rybalko {
118a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
119a401c53aSAleksandr Rybalko 
120bdcaf97cSJean-Sébastien Pédron 	if (sc->vga_curfg != color) {
121a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
122a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_DATA, color);
123bdcaf97cSJean-Sébastien Pédron 		sc->vga_curfg = color;
124a401c53aSAleksandr Rybalko 	}
125a401c53aSAleksandr Rybalko }
126a401c53aSAleksandr Rybalko 
127a401c53aSAleksandr Rybalko static inline void
128bdcaf97cSJean-Sébastien Pédron vga_setbg(struct vt_device *vd, term_color_t color)
129a401c53aSAleksandr Rybalko {
130a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
131a401c53aSAleksandr Rybalko 
132bdcaf97cSJean-Sébastien Pédron 	if (sc->vga_curbg != color) {
133bdcaf97cSJean-Sébastien Pédron 		REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
134bdcaf97cSJean-Sébastien Pédron 		REG_WRITE1(sc, VGA_GC_DATA, color);
135a401c53aSAleksandr Rybalko 
13634cb8c9fSAleksandr Rybalko 		/*
137bdcaf97cSJean-Sébastien Pédron 		 * Write 8 pixels using the background color to an
138bdcaf97cSJean-Sébastien Pédron 		 * off-screen byte in the video memory.
13934cb8c9fSAleksandr Rybalko 		 */
140bdcaf97cSJean-Sébastien Pédron 		MEM_WRITE1(sc, VT_VGA_BGCOLOR_OFFSET, 0xff);
14134cb8c9fSAleksandr Rybalko 
14234cb8c9fSAleksandr Rybalko 		/*
143bdcaf97cSJean-Sébastien Pédron 		 * Read those 8 pixels back to load the background color
144bdcaf97cSJean-Sébastien Pédron 		 * in the latches register.
14534cb8c9fSAleksandr Rybalko 		 */
146bdcaf97cSJean-Sébastien Pédron 		MEM_READ1(sc, VT_VGA_BGCOLOR_OFFSET);
14734cb8c9fSAleksandr Rybalko 
148bdcaf97cSJean-Sébastien Pédron 		sc->vga_curbg = color;
14934cb8c9fSAleksandr Rybalko 
150bdcaf97cSJean-Sébastien Pédron 		/*
151bdcaf97cSJean-Sébastien Pédron 		 * The Set/Reset register doesn't contain the fg color
152bdcaf97cSJean-Sébastien Pédron 		 * anymore, store an invalid color.
153bdcaf97cSJean-Sébastien Pédron 		 */
154bdcaf97cSJean-Sébastien Pédron 		sc->vga_curfg = 0xff;
155a401c53aSAleksandr Rybalko 	}
156a401c53aSAleksandr Rybalko }
157a401c53aSAleksandr Rybalko 
158a401c53aSAleksandr Rybalko /*
159a401c53aSAleksandr Rybalko  * Binary searchable table for Unicode to CP437 conversion.
160a401c53aSAleksandr Rybalko  */
161a401c53aSAleksandr Rybalko 
162a401c53aSAleksandr Rybalko struct unicp437 {
163a401c53aSAleksandr Rybalko 	uint16_t	unicode_base;
164a401c53aSAleksandr Rybalko 	uint8_t		cp437_base;
165a401c53aSAleksandr Rybalko 	uint8_t		length;
166a401c53aSAleksandr Rybalko };
167a401c53aSAleksandr Rybalko 
168a401c53aSAleksandr Rybalko static const struct unicp437 cp437table[] = {
169a401c53aSAleksandr Rybalko 	{ 0x0020, 0x20, 0x5e }, { 0x00a0, 0x20, 0x00 },
170a401c53aSAleksandr Rybalko 	{ 0x00a1, 0xad, 0x00 }, { 0x00a2, 0x9b, 0x00 },
171a401c53aSAleksandr Rybalko 	{ 0x00a3, 0x9c, 0x00 }, { 0x00a5, 0x9d, 0x00 },
172a401c53aSAleksandr Rybalko 	{ 0x00a7, 0x15, 0x00 }, { 0x00aa, 0xa6, 0x00 },
173a401c53aSAleksandr Rybalko 	{ 0x00ab, 0xae, 0x00 }, { 0x00ac, 0xaa, 0x00 },
174a401c53aSAleksandr Rybalko 	{ 0x00b0, 0xf8, 0x00 }, { 0x00b1, 0xf1, 0x00 },
175a401c53aSAleksandr Rybalko 	{ 0x00b2, 0xfd, 0x00 }, { 0x00b5, 0xe6, 0x00 },
176a401c53aSAleksandr Rybalko 	{ 0x00b6, 0x14, 0x00 }, { 0x00b7, 0xfa, 0x00 },
177a401c53aSAleksandr Rybalko 	{ 0x00ba, 0xa7, 0x00 }, { 0x00bb, 0xaf, 0x00 },
178a401c53aSAleksandr Rybalko 	{ 0x00bc, 0xac, 0x00 }, { 0x00bd, 0xab, 0x00 },
179a401c53aSAleksandr Rybalko 	{ 0x00bf, 0xa8, 0x00 }, { 0x00c4, 0x8e, 0x01 },
180a401c53aSAleksandr Rybalko 	{ 0x00c6, 0x92, 0x00 }, { 0x00c7, 0x80, 0x00 },
181a401c53aSAleksandr Rybalko 	{ 0x00c9, 0x90, 0x00 }, { 0x00d1, 0xa5, 0x00 },
182a401c53aSAleksandr Rybalko 	{ 0x00d6, 0x99, 0x00 }, { 0x00dc, 0x9a, 0x00 },
183a401c53aSAleksandr Rybalko 	{ 0x00df, 0xe1, 0x00 }, { 0x00e0, 0x85, 0x00 },
184a401c53aSAleksandr Rybalko 	{ 0x00e1, 0xa0, 0x00 }, { 0x00e2, 0x83, 0x00 },
185a401c53aSAleksandr Rybalko 	{ 0x00e4, 0x84, 0x00 }, { 0x00e5, 0x86, 0x00 },
186a401c53aSAleksandr Rybalko 	{ 0x00e6, 0x91, 0x00 }, { 0x00e7, 0x87, 0x00 },
187a401c53aSAleksandr Rybalko 	{ 0x00e8, 0x8a, 0x00 }, { 0x00e9, 0x82, 0x00 },
188a401c53aSAleksandr Rybalko 	{ 0x00ea, 0x88, 0x01 }, { 0x00ec, 0x8d, 0x00 },
189a401c53aSAleksandr Rybalko 	{ 0x00ed, 0xa1, 0x00 }, { 0x00ee, 0x8c, 0x00 },
190a401c53aSAleksandr Rybalko 	{ 0x00ef, 0x8b, 0x00 }, { 0x00f0, 0xeb, 0x00 },
191a401c53aSAleksandr Rybalko 	{ 0x00f1, 0xa4, 0x00 }, { 0x00f2, 0x95, 0x00 },
192a401c53aSAleksandr Rybalko 	{ 0x00f3, 0xa2, 0x00 }, { 0x00f4, 0x93, 0x00 },
193a401c53aSAleksandr Rybalko 	{ 0x00f6, 0x94, 0x00 }, { 0x00f7, 0xf6, 0x00 },
194a401c53aSAleksandr Rybalko 	{ 0x00f8, 0xed, 0x00 }, { 0x00f9, 0x97, 0x00 },
195a401c53aSAleksandr Rybalko 	{ 0x00fa, 0xa3, 0x00 }, { 0x00fb, 0x96, 0x00 },
196a401c53aSAleksandr Rybalko 	{ 0x00fc, 0x81, 0x00 }, { 0x00ff, 0x98, 0x00 },
197a401c53aSAleksandr Rybalko 	{ 0x0192, 0x9f, 0x00 }, { 0x0393, 0xe2, 0x00 },
198a401c53aSAleksandr Rybalko 	{ 0x0398, 0xe9, 0x00 }, { 0x03a3, 0xe4, 0x00 },
199a401c53aSAleksandr Rybalko 	{ 0x03a6, 0xe8, 0x00 }, { 0x03a9, 0xea, 0x00 },
200a401c53aSAleksandr Rybalko 	{ 0x03b1, 0xe0, 0x01 }, { 0x03b4, 0xeb, 0x00 },
201a401c53aSAleksandr Rybalko 	{ 0x03b5, 0xee, 0x00 }, { 0x03bc, 0xe6, 0x00 },
202a401c53aSAleksandr Rybalko 	{ 0x03c0, 0xe3, 0x00 }, { 0x03c3, 0xe5, 0x00 },
203a401c53aSAleksandr Rybalko 	{ 0x03c4, 0xe7, 0x00 }, { 0x03c6, 0xed, 0x00 },
204a401c53aSAleksandr Rybalko 	{ 0x03d5, 0xed, 0x00 }, { 0x2010, 0x2d, 0x00 },
205a401c53aSAleksandr Rybalko 	{ 0x2014, 0x2d, 0x00 }, { 0x2018, 0x60, 0x00 },
206a401c53aSAleksandr Rybalko 	{ 0x2019, 0x27, 0x00 }, { 0x201c, 0x22, 0x00 },
207a401c53aSAleksandr Rybalko 	{ 0x201d, 0x22, 0x00 }, { 0x2022, 0x07, 0x00 },
208a401c53aSAleksandr Rybalko 	{ 0x203c, 0x13, 0x00 }, { 0x207f, 0xfc, 0x00 },
209a401c53aSAleksandr Rybalko 	{ 0x20a7, 0x9e, 0x00 }, { 0x20ac, 0xee, 0x00 },
210a401c53aSAleksandr Rybalko 	{ 0x2126, 0xea, 0x00 }, { 0x2190, 0x1b, 0x00 },
211a401c53aSAleksandr Rybalko 	{ 0x2191, 0x18, 0x00 }, { 0x2192, 0x1a, 0x00 },
212a401c53aSAleksandr Rybalko 	{ 0x2193, 0x19, 0x00 }, { 0x2194, 0x1d, 0x00 },
213a401c53aSAleksandr Rybalko 	{ 0x2195, 0x12, 0x00 }, { 0x21a8, 0x17, 0x00 },
214a401c53aSAleksandr Rybalko 	{ 0x2202, 0xeb, 0x00 }, { 0x2208, 0xee, 0x00 },
215a401c53aSAleksandr Rybalko 	{ 0x2211, 0xe4, 0x00 }, { 0x2212, 0x2d, 0x00 },
216a401c53aSAleksandr Rybalko 	{ 0x2219, 0xf9, 0x00 }, { 0x221a, 0xfb, 0x00 },
217a401c53aSAleksandr Rybalko 	{ 0x221e, 0xec, 0x00 }, { 0x221f, 0x1c, 0x00 },
218a401c53aSAleksandr Rybalko 	{ 0x2229, 0xef, 0x00 }, { 0x2248, 0xf7, 0x00 },
219a401c53aSAleksandr Rybalko 	{ 0x2261, 0xf0, 0x00 }, { 0x2264, 0xf3, 0x00 },
220a401c53aSAleksandr Rybalko 	{ 0x2265, 0xf2, 0x00 }, { 0x2302, 0x7f, 0x00 },
221a401c53aSAleksandr Rybalko 	{ 0x2310, 0xa9, 0x00 }, { 0x2320, 0xf4, 0x00 },
222a401c53aSAleksandr Rybalko 	{ 0x2321, 0xf5, 0x00 }, { 0x2500, 0xc4, 0x00 },
223a401c53aSAleksandr Rybalko 	{ 0x2502, 0xb3, 0x00 }, { 0x250c, 0xda, 0x00 },
224a401c53aSAleksandr Rybalko 	{ 0x2510, 0xbf, 0x00 }, { 0x2514, 0xc0, 0x00 },
225a401c53aSAleksandr Rybalko 	{ 0x2518, 0xd9, 0x00 }, { 0x251c, 0xc3, 0x00 },
226a401c53aSAleksandr Rybalko 	{ 0x2524, 0xb4, 0x00 }, { 0x252c, 0xc2, 0x00 },
227a401c53aSAleksandr Rybalko 	{ 0x2534, 0xc1, 0x00 }, { 0x253c, 0xc5, 0x00 },
228a401c53aSAleksandr Rybalko 	{ 0x2550, 0xcd, 0x00 }, { 0x2551, 0xba, 0x00 },
229a401c53aSAleksandr Rybalko 	{ 0x2552, 0xd5, 0x00 }, { 0x2553, 0xd6, 0x00 },
230a401c53aSAleksandr Rybalko 	{ 0x2554, 0xc9, 0x00 }, { 0x2555, 0xb8, 0x00 },
231a401c53aSAleksandr Rybalko 	{ 0x2556, 0xb7, 0x00 }, { 0x2557, 0xbb, 0x00 },
232a401c53aSAleksandr Rybalko 	{ 0x2558, 0xd4, 0x00 }, { 0x2559, 0xd3, 0x00 },
233a401c53aSAleksandr Rybalko 	{ 0x255a, 0xc8, 0x00 }, { 0x255b, 0xbe, 0x00 },
234a401c53aSAleksandr Rybalko 	{ 0x255c, 0xbd, 0x00 }, { 0x255d, 0xbc, 0x00 },
235a401c53aSAleksandr Rybalko 	{ 0x255e, 0xc6, 0x01 }, { 0x2560, 0xcc, 0x00 },
236a401c53aSAleksandr Rybalko 	{ 0x2561, 0xb5, 0x00 }, { 0x2562, 0xb6, 0x00 },
237a401c53aSAleksandr Rybalko 	{ 0x2563, 0xb9, 0x00 }, { 0x2564, 0xd1, 0x01 },
238a401c53aSAleksandr Rybalko 	{ 0x2566, 0xcb, 0x00 }, { 0x2567, 0xcf, 0x00 },
239a401c53aSAleksandr Rybalko 	{ 0x2568, 0xd0, 0x00 }, { 0x2569, 0xca, 0x00 },
240a401c53aSAleksandr Rybalko 	{ 0x256a, 0xd8, 0x00 }, { 0x256b, 0xd7, 0x00 },
241a401c53aSAleksandr Rybalko 	{ 0x256c, 0xce, 0x00 }, { 0x2580, 0xdf, 0x00 },
242a401c53aSAleksandr Rybalko 	{ 0x2584, 0xdc, 0x00 }, { 0x2588, 0xdb, 0x00 },
243a401c53aSAleksandr Rybalko 	{ 0x258c, 0xdd, 0x00 }, { 0x2590, 0xde, 0x00 },
244a401c53aSAleksandr Rybalko 	{ 0x2591, 0xb0, 0x02 }, { 0x25a0, 0xfe, 0x00 },
245a401c53aSAleksandr Rybalko 	{ 0x25ac, 0x16, 0x00 }, { 0x25b2, 0x1e, 0x00 },
246a401c53aSAleksandr Rybalko 	{ 0x25ba, 0x10, 0x00 }, { 0x25bc, 0x1f, 0x00 },
247a401c53aSAleksandr Rybalko 	{ 0x25c4, 0x11, 0x00 }, { 0x25cb, 0x09, 0x00 },
248a401c53aSAleksandr Rybalko 	{ 0x25d8, 0x08, 0x00 }, { 0x25d9, 0x0a, 0x00 },
249a401c53aSAleksandr Rybalko 	{ 0x263a, 0x01, 0x01 }, { 0x263c, 0x0f, 0x00 },
250a401c53aSAleksandr Rybalko 	{ 0x2640, 0x0c, 0x00 }, { 0x2642, 0x0b, 0x00 },
251a401c53aSAleksandr Rybalko 	{ 0x2660, 0x06, 0x00 }, { 0x2663, 0x05, 0x00 },
252a401c53aSAleksandr Rybalko 	{ 0x2665, 0x03, 0x01 }, { 0x266a, 0x0d, 0x00 },
253a401c53aSAleksandr Rybalko 	{ 0x266c, 0x0e, 0x00 },
254a401c53aSAleksandr Rybalko };
255a401c53aSAleksandr Rybalko 
256a401c53aSAleksandr Rybalko static uint8_t
257a401c53aSAleksandr Rybalko vga_get_cp437(term_char_t c)
258a401c53aSAleksandr Rybalko {
259a401c53aSAleksandr Rybalko 	int min, mid, max;
260a401c53aSAleksandr Rybalko 
261a401c53aSAleksandr Rybalko 	min = 0;
262a401c53aSAleksandr Rybalko 	max = (sizeof(cp437table) / sizeof(struct unicp437)) - 1;
263a401c53aSAleksandr Rybalko 
264a401c53aSAleksandr Rybalko 	if (c < cp437table[0].unicode_base ||
265a401c53aSAleksandr Rybalko 	    c > cp437table[max].unicode_base + cp437table[max].length)
266a401c53aSAleksandr Rybalko 		return '?';
267a401c53aSAleksandr Rybalko 
268a401c53aSAleksandr Rybalko 	while (max >= min) {
269a401c53aSAleksandr Rybalko 		mid = (min + max) / 2;
270a401c53aSAleksandr Rybalko 		if (c < cp437table[mid].unicode_base)
271a401c53aSAleksandr Rybalko 			max = mid - 1;
272a401c53aSAleksandr Rybalko 		else if (c > cp437table[mid].unicode_base +
273a401c53aSAleksandr Rybalko 		    cp437table[mid].length)
274a401c53aSAleksandr Rybalko 			min = mid + 1;
275a401c53aSAleksandr Rybalko 		else
276a401c53aSAleksandr Rybalko 			return (c - cp437table[mid].unicode_base +
277a401c53aSAleksandr Rybalko 			    cp437table[mid].cp437_base);
278a401c53aSAleksandr Rybalko 	}
279a401c53aSAleksandr Rybalko 
280a401c53aSAleksandr Rybalko 	return '?';
281a401c53aSAleksandr Rybalko }
282a401c53aSAleksandr Rybalko 
283a401c53aSAleksandr Rybalko static void
284bdcaf97cSJean-Sébastien Pédron vga_blank(struct vt_device *vd, term_color_t color)
285a401c53aSAleksandr Rybalko {
286a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
287bdcaf97cSJean-Sébastien Pédron 	u_int ofs;
288bdcaf97cSJean-Sébastien Pédron 
289bdcaf97cSJean-Sébastien Pédron 	vga_setfg(vd, color);
290bdcaf97cSJean-Sébastien Pédron 	for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++)
291bdcaf97cSJean-Sébastien Pédron 		MEM_WRITE1(sc, ofs, 0xff);
292bdcaf97cSJean-Sébastien Pédron }
293bdcaf97cSJean-Sébastien Pédron 
294bdcaf97cSJean-Sébastien Pédron static inline void
295bdcaf97cSJean-Sébastien Pédron vga_bitblt_put(struct vt_device *vd, u_long dst, term_color_t color,
296bdcaf97cSJean-Sébastien Pédron     uint8_t v)
297bdcaf97cSJean-Sébastien Pédron {
298bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc = vd->vd_softc;
299bdcaf97cSJean-Sébastien Pédron 
300bdcaf97cSJean-Sébastien Pédron 	/* Skip empty writes, in order to avoid palette changes. */
301bdcaf97cSJean-Sébastien Pédron 	if (v != 0x00) {
302bdcaf97cSJean-Sébastien Pédron 		vga_setfg(vd, color);
303bdcaf97cSJean-Sébastien Pédron 		/*
304bdcaf97cSJean-Sébastien Pédron 		 * When this MEM_READ1() gets disabled, all sorts of
305bdcaf97cSJean-Sébastien Pédron 		 * artifacts occur.  This is because this read loads the
306bdcaf97cSJean-Sébastien Pédron 		 * set of 8 pixels that are about to be changed.  There
307bdcaf97cSJean-Sébastien Pédron 		 * is one scenario where we can avoid the read, namely
308bdcaf97cSJean-Sébastien Pédron 		 * if all pixels are about to be overwritten anyway.
309bdcaf97cSJean-Sébastien Pédron 		 */
310bdcaf97cSJean-Sébastien Pédron 		if (v != 0xff) {
311bdcaf97cSJean-Sébastien Pédron 			MEM_READ1(sc, dst);
312bdcaf97cSJean-Sébastien Pédron 
313bdcaf97cSJean-Sébastien Pédron 			/* The bg color was trashed by the reads. */
314bdcaf97cSJean-Sébastien Pédron 			sc->vga_curbg = 0xff;
315bdcaf97cSJean-Sébastien Pédron 		}
316bdcaf97cSJean-Sébastien Pédron 		MEM_WRITE1(sc, dst, v);
317bdcaf97cSJean-Sébastien Pédron 	}
318bdcaf97cSJean-Sébastien Pédron }
319bdcaf97cSJean-Sébastien Pédron 
320bdcaf97cSJean-Sébastien Pédron static void
321bdcaf97cSJean-Sébastien Pédron vga_setpixel(struct vt_device *vd, int x, int y, term_color_t color)
322bdcaf97cSJean-Sébastien Pédron {
323bdcaf97cSJean-Sébastien Pédron 
324bdcaf97cSJean-Sébastien Pédron 	vga_bitblt_put(vd, (y * VT_VGA_WIDTH / 8) + (x / 8), color,
325bdcaf97cSJean-Sébastien Pédron 	    0x80 >> (x % 8));
326bdcaf97cSJean-Sébastien Pédron }
327bdcaf97cSJean-Sébastien Pédron 
328bdcaf97cSJean-Sébastien Pédron static void
329bdcaf97cSJean-Sébastien Pédron vga_drawrect(struct vt_device *vd, int x1, int y1, int x2, int y2, int fill,
330bdcaf97cSJean-Sébastien Pédron     term_color_t color)
331bdcaf97cSJean-Sébastien Pédron {
332bdcaf97cSJean-Sébastien Pédron 	int x, y;
333bdcaf97cSJean-Sébastien Pédron 
334bdcaf97cSJean-Sébastien Pédron 	for (y = y1; y <= y2; y++) {
335bdcaf97cSJean-Sébastien Pédron 		if (fill || (y == y1) || (y == y2)) {
336bdcaf97cSJean-Sébastien Pédron 			for (x = x1; x <= x2; x++)
337bdcaf97cSJean-Sébastien Pédron 				vga_setpixel(vd, x, y, color);
338bdcaf97cSJean-Sébastien Pédron 		} else {
339bdcaf97cSJean-Sébastien Pédron 			vga_setpixel(vd, x1, y, color);
340bdcaf97cSJean-Sébastien Pédron 			vga_setpixel(vd, x2, y, color);
341bdcaf97cSJean-Sébastien Pédron 		}
342bdcaf97cSJean-Sébastien Pédron 	}
343bdcaf97cSJean-Sébastien Pédron }
344bdcaf97cSJean-Sébastien Pédron 
345bdcaf97cSJean-Sébastien Pédron static void
346bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern(const uint8_t *src, unsigned int bytes,
347bdcaf97cSJean-Sébastien Pédron     unsigned int src_x, unsigned int x_count, unsigned int dst_x,
348bdcaf97cSJean-Sébastien Pédron     uint8_t *pattern, uint8_t *mask)
349bdcaf97cSJean-Sébastien Pédron {
350bdcaf97cSJean-Sébastien Pédron 	unsigned int n;
351bdcaf97cSJean-Sébastien Pédron 
352bdcaf97cSJean-Sébastien Pédron 	n = src_x / 8;
353a401c53aSAleksandr Rybalko 
354a401c53aSAleksandr Rybalko 	/*
355bdcaf97cSJean-Sébastien Pédron 	 * This mask has bits set, where a pixel (ether 0 or 1)
356bdcaf97cSJean-Sébastien Pédron 	 * comes from the source bitmap.
357bdcaf97cSJean-Sébastien Pédron 	 */
358bdcaf97cSJean-Sébastien Pédron 	if (mask != NULL) {
359bdcaf97cSJean-Sébastien Pédron 		*mask = (0xff
360bdcaf97cSJean-Sébastien Pédron 		    >> (8 - x_count))
361bdcaf97cSJean-Sébastien Pédron 		    << (8 - x_count - dst_x);
362bdcaf97cSJean-Sébastien Pédron 	}
363bdcaf97cSJean-Sébastien Pédron 
364bdcaf97cSJean-Sébastien Pédron 	if (n == (src_x + x_count - 1) / 8) {
365bdcaf97cSJean-Sébastien Pédron 		/* All the pixels we want are in the same byte. */
366bdcaf97cSJean-Sébastien Pédron 		*pattern = src[n];
367bdcaf97cSJean-Sébastien Pédron 		if (dst_x >= src_x)
368bdcaf97cSJean-Sébastien Pédron 			*pattern >>= (dst_x - src_x % 8);
369bdcaf97cSJean-Sébastien Pédron 		else
370bdcaf97cSJean-Sébastien Pédron 			*pattern <<= (src_x % 8 - dst_x);
371bdcaf97cSJean-Sébastien Pédron 	} else {
372bdcaf97cSJean-Sébastien Pédron 		/* The pixels we want are split into two bytes. */
373bdcaf97cSJean-Sébastien Pédron 		if (dst_x >= src_x % 8) {
374bdcaf97cSJean-Sébastien Pédron 			*pattern =
375bdcaf97cSJean-Sébastien Pédron 			    src[n] << (8 - dst_x - src_x % 8) |
376bdcaf97cSJean-Sébastien Pédron 			    src[n + 1] >> (dst_x - src_x % 8);
377bdcaf97cSJean-Sébastien Pédron 		} else {
378bdcaf97cSJean-Sébastien Pédron 			*pattern =
379bdcaf97cSJean-Sébastien Pédron 			    src[n] << (src_x % 8 - dst_x) |
380bdcaf97cSJean-Sébastien Pédron 			    src[n + 1] >> (8 - src_x % 8 - dst_x);
381bdcaf97cSJean-Sébastien Pédron 		}
382bdcaf97cSJean-Sébastien Pédron 	}
383bdcaf97cSJean-Sébastien Pédron }
384bdcaf97cSJean-Sébastien Pédron 
385bdcaf97cSJean-Sébastien Pédron static void
386bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(uint8_t *pattern_2colors, uint8_t *pattern_ncolors,
387bdcaf97cSJean-Sébastien Pédron     const uint8_t *src, const uint8_t *src_mask, unsigned int src_width,
388bdcaf97cSJean-Sébastien Pédron     unsigned int src_x, unsigned int dst_x, unsigned int x_count,
389bdcaf97cSJean-Sébastien Pédron     unsigned int src_y, unsigned int dst_y, unsigned int y_count,
390bdcaf97cSJean-Sébastien Pédron     term_color_t fg, term_color_t bg, int overwrite)
391bdcaf97cSJean-Sébastien Pédron {
392bdcaf97cSJean-Sébastien Pédron 	unsigned int i, bytes;
393bdcaf97cSJean-Sébastien Pédron 	uint8_t pattern, relevant_bits, mask;
394bdcaf97cSJean-Sébastien Pédron 
395bdcaf97cSJean-Sébastien Pédron 	bytes = (src_width + 7) / 8;
396bdcaf97cSJean-Sébastien Pédron 
397bdcaf97cSJean-Sébastien Pédron 	for (i = 0; i < y_count; ++i) {
398bdcaf97cSJean-Sébastien Pédron 		vga_compute_shifted_pattern(src + (src_y + i) * bytes,
399bdcaf97cSJean-Sébastien Pédron 		    bytes, src_x, x_count, dst_x, &pattern, &relevant_bits);
400bdcaf97cSJean-Sébastien Pédron 
401bdcaf97cSJean-Sébastien Pédron 		if (src_mask == NULL) {
402bdcaf97cSJean-Sébastien Pédron 			/*
403bdcaf97cSJean-Sébastien Pédron 			 * No src mask. Consider that all wanted bits
404bdcaf97cSJean-Sébastien Pédron 			 * from the source are "authoritative".
405bdcaf97cSJean-Sébastien Pédron 			 */
406bdcaf97cSJean-Sébastien Pédron 			mask = relevant_bits;
407bdcaf97cSJean-Sébastien Pédron 		} else {
408bdcaf97cSJean-Sébastien Pédron 			/*
409bdcaf97cSJean-Sébastien Pédron 			 * There's an src mask. We shift it the same way
410bdcaf97cSJean-Sébastien Pédron 			 * we shifted the source pattern.
411bdcaf97cSJean-Sébastien Pédron 			 */
412bdcaf97cSJean-Sébastien Pédron 			vga_compute_shifted_pattern(
413bdcaf97cSJean-Sébastien Pédron 			    src_mask + (src_y + i) * bytes,
414bdcaf97cSJean-Sébastien Pédron 			    bytes, src_x, x_count, dst_x,
415bdcaf97cSJean-Sébastien Pédron 			    &mask, NULL);
416bdcaf97cSJean-Sébastien Pédron 
417bdcaf97cSJean-Sébastien Pédron 			/* Now, only keep the wanted bits among them. */
418bdcaf97cSJean-Sébastien Pédron 			mask &= relevant_bits;
419bdcaf97cSJean-Sébastien Pédron 		}
420bdcaf97cSJean-Sébastien Pédron 
421bdcaf97cSJean-Sébastien Pédron 		/*
422bdcaf97cSJean-Sébastien Pédron 		 * Clear bits from the pattern which must be
423bdcaf97cSJean-Sébastien Pédron 		 * transparent, according to the source mask.
424bdcaf97cSJean-Sébastien Pédron 		 */
425bdcaf97cSJean-Sébastien Pédron 		pattern &= mask;
426bdcaf97cSJean-Sébastien Pédron 
427bdcaf97cSJean-Sébastien Pédron 		/* Set the bits in the 2-colors array. */
428bdcaf97cSJean-Sébastien Pédron 		if (overwrite)
429bdcaf97cSJean-Sébastien Pédron 			pattern_2colors[dst_y + i] &= ~mask;
430bdcaf97cSJean-Sébastien Pédron 		pattern_2colors[dst_y + i] |= pattern;
431bdcaf97cSJean-Sébastien Pédron 
432bdcaf97cSJean-Sébastien Pédron 		/*
433bdcaf97cSJean-Sébastien Pédron 		 * Set the same bits in the n-colors array. This one
434bdcaf97cSJean-Sébastien Pédron 		 * supports transparency, when a given bit is cleared in
435bdcaf97cSJean-Sébastien Pédron 		 * all colors.
436bdcaf97cSJean-Sébastien Pédron 		 */
437bdcaf97cSJean-Sébastien Pédron 		if (overwrite) {
438bdcaf97cSJean-Sébastien Pédron 			/*
439bdcaf97cSJean-Sébastien Pédron 			 * Ensure that the pixels used by this bitmap are
440bdcaf97cSJean-Sébastien Pédron 			 * cleared in other colors.
441bdcaf97cSJean-Sébastien Pédron 			 */
442bdcaf97cSJean-Sébastien Pédron 			for (int j = 0; j < 16; ++j)
443bdcaf97cSJean-Sébastien Pédron 				pattern_ncolors[(dst_y + i) * 16 + j] &=
444bdcaf97cSJean-Sébastien Pédron 				    ~mask;
445bdcaf97cSJean-Sébastien Pédron 		}
446bdcaf97cSJean-Sébastien Pédron 		pattern_ncolors[(dst_y + i) * 16 + fg] |= pattern;
447bdcaf97cSJean-Sébastien Pédron 		pattern_ncolors[(dst_y + i) * 16 + bg] |= (~pattern & mask);
448bdcaf97cSJean-Sébastien Pédron 	}
449bdcaf97cSJean-Sébastien Pédron }
450bdcaf97cSJean-Sébastien Pédron 
451bdcaf97cSJean-Sébastien Pédron static void
452bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_2colors(struct vt_device *vd, const uint8_t *masks,
453bdcaf97cSJean-Sébastien Pédron     term_color_t fg, term_color_t bg,
454bdcaf97cSJean-Sébastien Pédron     unsigned int x, unsigned int y, unsigned int height)
455bdcaf97cSJean-Sébastien Pédron {
456bdcaf97cSJean-Sébastien Pédron 	unsigned int i, offset;
457bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc;
458bdcaf97cSJean-Sébastien Pédron 
459bdcaf97cSJean-Sébastien Pédron 	/*
460bdcaf97cSJean-Sébastien Pédron 	 * The great advantage of Write Mode 3 is that we just need
461bdcaf97cSJean-Sébastien Pédron 	 * to load the foreground in the Set/Reset register, load the
462bdcaf97cSJean-Sébastien Pédron 	 * background color in the latches register (this is done
463bdcaf97cSJean-Sébastien Pédron 	 * through a write in offscreen memory followed by a read of
464bdcaf97cSJean-Sébastien Pédron 	 * that data), then write the pattern to video memory. This
465bdcaf97cSJean-Sébastien Pédron 	 * pattern indicates if the pixel should use the foreground
466bdcaf97cSJean-Sébastien Pédron 	 * color (bit set) or the background color (bit cleared).
467bdcaf97cSJean-Sébastien Pédron 	 */
468bdcaf97cSJean-Sébastien Pédron 
469bdcaf97cSJean-Sébastien Pédron 	vga_setbg(vd, bg);
470bdcaf97cSJean-Sébastien Pédron 	vga_setfg(vd, fg);
471bdcaf97cSJean-Sébastien Pédron 
472bdcaf97cSJean-Sébastien Pédron 	sc = vd->vd_softc;
473bdcaf97cSJean-Sébastien Pédron 	offset = (VT_VGA_WIDTH * y + x) / 8;
474bdcaf97cSJean-Sébastien Pédron 
475bdcaf97cSJean-Sébastien Pédron 	for (i = 0; i < height; ++i, offset += VT_VGA_WIDTH / 8) {
476bdcaf97cSJean-Sébastien Pédron 		MEM_WRITE1(sc, offset, masks[i]);
477bdcaf97cSJean-Sébastien Pédron 	}
478bdcaf97cSJean-Sébastien Pédron }
479bdcaf97cSJean-Sébastien Pédron 
480bdcaf97cSJean-Sébastien Pédron static void
481bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_ncolors(struct vt_device *vd, const uint8_t *masks,
482bdcaf97cSJean-Sébastien Pédron     unsigned int x, unsigned int y, unsigned int height)
483bdcaf97cSJean-Sébastien Pédron {
484bdcaf97cSJean-Sébastien Pédron 	unsigned int i, j, offset;
485bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc;
486bdcaf97cSJean-Sébastien Pédron 	uint8_t mask;
487bdcaf97cSJean-Sébastien Pédron 
488bdcaf97cSJean-Sébastien Pédron 	sc = vd->vd_softc;
489bdcaf97cSJean-Sébastien Pédron 
490bdcaf97cSJean-Sébastien Pédron 	/*
491bdcaf97cSJean-Sébastien Pédron 	 * To draw a pixels block with N colors (N > 2), we write each
492bdcaf97cSJean-Sébastien Pédron 	 * color one by one:
493bdcaf97cSJean-Sébastien Pédron 	 *     1. Use the color as the foreground color
494bdcaf97cSJean-Sébastien Pédron 	 *     2. Read the pixels block into the latches
495bdcaf97cSJean-Sébastien Pédron 	 *     3. Draw the calculated mask
496bdcaf97cSJean-Sébastien Pédron 	 *     4. Go back to #1 for subsequent colors.
497bdcaf97cSJean-Sébastien Pédron 	 *
498bdcaf97cSJean-Sébastien Pédron 	 * FIXME: Use Write Mode 0 to remove the need to read from video
499bdcaf97cSJean-Sébastien Pédron 	 * memory.
500bdcaf97cSJean-Sébastien Pédron 	 */
501bdcaf97cSJean-Sébastien Pédron 
502bdcaf97cSJean-Sébastien Pédron 	for (i = 0; i < height; ++i) {
503bdcaf97cSJean-Sébastien Pédron 		for (j = 0; j < 16; ++j) {
504bdcaf97cSJean-Sébastien Pédron 			mask = masks[i * 16 + j];
505bdcaf97cSJean-Sébastien Pédron 			if (mask == 0)
506bdcaf97cSJean-Sébastien Pédron 				continue;
507bdcaf97cSJean-Sébastien Pédron 
508bdcaf97cSJean-Sébastien Pédron 			vga_setfg(vd, j);
509bdcaf97cSJean-Sébastien Pédron 
510bdcaf97cSJean-Sébastien Pédron 			offset = (VT_VGA_WIDTH * (y + i) + x) / 8;
511bdcaf97cSJean-Sébastien Pédron 			if (mask != 0xff) {
512bdcaf97cSJean-Sébastien Pédron 				MEM_READ1(sc, offset);
513bdcaf97cSJean-Sébastien Pédron 
514bdcaf97cSJean-Sébastien Pédron 				/* The bg color was trashed by the reads. */
515bdcaf97cSJean-Sébastien Pédron 				sc->vga_curbg = 0xff;
516bdcaf97cSJean-Sébastien Pédron 			}
517bdcaf97cSJean-Sébastien Pédron 			MEM_WRITE1(sc, offset, mask);
518bdcaf97cSJean-Sébastien Pédron 		}
519bdcaf97cSJean-Sébastien Pédron 	}
520bdcaf97cSJean-Sébastien Pédron }
521bdcaf97cSJean-Sébastien Pédron 
522bdcaf97cSJean-Sébastien Pédron static void
523ab06c776SJean-Sébastien Pédron vga_bitblt_one_text_pixels_block(struct vt_device *vd,
524ab06c776SJean-Sébastien Pédron     const struct vt_window *vw, unsigned int x, unsigned int y,
5253235c9ebSJean-Sébastien Pédron     int cursor_displayed)
526bdcaf97cSJean-Sébastien Pédron {
527ab06c776SJean-Sébastien Pédron 	const struct vt_buf *vb;
528ab06c776SJean-Sébastien Pédron 	const struct vt_font *vf;
529bdcaf97cSJean-Sébastien Pédron 	unsigned int i, col, row, src_x, x_count;
530bdcaf97cSJean-Sébastien Pédron 	unsigned int used_colors_list[16], used_colors;
531ab06c776SJean-Sébastien Pédron 	uint8_t pattern_2colors[vw->vw_font->vf_height];
532ab06c776SJean-Sébastien Pédron 	uint8_t pattern_ncolors[vw->vw_font->vf_height * 16];
533bdcaf97cSJean-Sébastien Pédron 	term_char_t c;
534bdcaf97cSJean-Sébastien Pédron 	term_color_t fg, bg;
535bdcaf97cSJean-Sébastien Pédron 	const uint8_t *src;
536bdcaf97cSJean-Sébastien Pédron #ifndef SC_NO_CUTPASTE
5373235c9ebSJean-Sébastien Pédron 	struct vt_mouse_cursor *cursor;
538bdcaf97cSJean-Sébastien Pédron 	unsigned int mx, my;
539bdcaf97cSJean-Sébastien Pédron #endif
540bdcaf97cSJean-Sébastien Pédron 
541ab06c776SJean-Sébastien Pédron 	vb = &vw->vw_buf;
542ab06c776SJean-Sébastien Pédron 	vf = vw->vw_font;
543ab06c776SJean-Sébastien Pédron 
544bdcaf97cSJean-Sébastien Pédron 	/*
545bdcaf97cSJean-Sébastien Pédron 	 * The current pixels block.
546bdcaf97cSJean-Sébastien Pédron 	 *
547bdcaf97cSJean-Sébastien Pédron 	 * We fill it with portions of characters, because both "grids"
548bdcaf97cSJean-Sébastien Pédron 	 * may not match.
549bdcaf97cSJean-Sébastien Pédron 	 *
550bdcaf97cSJean-Sébastien Pédron 	 * i is the index in this pixels block.
551bdcaf97cSJean-Sébastien Pédron 	 */
552bdcaf97cSJean-Sébastien Pédron 
553bdcaf97cSJean-Sébastien Pédron 	i = x;
554bdcaf97cSJean-Sébastien Pédron 	used_colors = 0;
555bdcaf97cSJean-Sébastien Pédron 	memset(used_colors_list, 0, sizeof(used_colors_list));
556bdcaf97cSJean-Sébastien Pédron 	memset(pattern_2colors, 0, sizeof(pattern_2colors));
557bdcaf97cSJean-Sébastien Pédron 	memset(pattern_ncolors, 0, sizeof(pattern_ncolors));
558bdcaf97cSJean-Sébastien Pédron 
559ccd5615aSJean-Sébastien Pédron 	if (i < vw->vw_offset.tp_col) {
560bdcaf97cSJean-Sébastien Pédron 		/*
561bdcaf97cSJean-Sébastien Pédron 		 * i is in the margin used to center the text area on
562bdcaf97cSJean-Sébastien Pédron 		 * the screen.
563bdcaf97cSJean-Sébastien Pédron 		 */
564bdcaf97cSJean-Sébastien Pédron 
565ccd5615aSJean-Sébastien Pédron 		i = vw->vw_offset.tp_col;
566bdcaf97cSJean-Sébastien Pédron 	}
567bdcaf97cSJean-Sébastien Pédron 
568bdcaf97cSJean-Sébastien Pédron 	while (i < x + VT_VGA_PIXELS_BLOCK) {
569bdcaf97cSJean-Sébastien Pédron 		/*
570bdcaf97cSJean-Sébastien Pédron 		 * Find which character is drawn on this pixel in the
571bdcaf97cSJean-Sébastien Pédron 		 * pixels block.
572bdcaf97cSJean-Sébastien Pédron 		 *
573bdcaf97cSJean-Sébastien Pédron 		 * While here, record what colors it uses.
574bdcaf97cSJean-Sébastien Pédron 		 */
575bdcaf97cSJean-Sébastien Pédron 
576ccd5615aSJean-Sébastien Pédron 		col = (i - vw->vw_offset.tp_col) / vf->vf_width;
577ccd5615aSJean-Sébastien Pédron 		row = (y - vw->vw_offset.tp_row) / vf->vf_height;
578bdcaf97cSJean-Sébastien Pédron 
579bdcaf97cSJean-Sébastien Pédron 		c = VTBUF_GET_FIELD(vb, row, col);
580bdcaf97cSJean-Sébastien Pédron 		src = vtfont_lookup(vf, c);
581bdcaf97cSJean-Sébastien Pédron 
582bdcaf97cSJean-Sébastien Pédron 		vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col), &fg, &bg);
583bdcaf97cSJean-Sébastien Pédron 		if ((used_colors_list[fg] & 0x1) != 0x1)
584bdcaf97cSJean-Sébastien Pédron 			used_colors++;
585bdcaf97cSJean-Sébastien Pédron 		if ((used_colors_list[bg] & 0x2) != 0x2)
586bdcaf97cSJean-Sébastien Pédron 			used_colors++;
587bdcaf97cSJean-Sébastien Pédron 		used_colors_list[fg] |= 0x1;
588bdcaf97cSJean-Sébastien Pédron 		used_colors_list[bg] |= 0x2;
589bdcaf97cSJean-Sébastien Pédron 
590bdcaf97cSJean-Sébastien Pédron 		/*
591bdcaf97cSJean-Sébastien Pédron 		 * Compute the portion of the character we want to draw,
592bdcaf97cSJean-Sébastien Pédron 		 * because the pixels block may start in the middle of a
593bdcaf97cSJean-Sébastien Pédron 		 * character.
594bdcaf97cSJean-Sébastien Pédron 		 *
595bdcaf97cSJean-Sébastien Pédron 		 * The first pixel to draw in the character is
596bdcaf97cSJean-Sébastien Pédron 		 *     the current position -
597bdcaf97cSJean-Sébastien Pédron 		 *     the start position of the character
598bdcaf97cSJean-Sébastien Pédron 		 *
599bdcaf97cSJean-Sébastien Pédron 		 * The last pixel to draw is either
600bdcaf97cSJean-Sébastien Pédron 		 *     - the last pixel of the character, or
601bdcaf97cSJean-Sébastien Pédron 		 *     - the pixel of the character matching the end of
602bdcaf97cSJean-Sébastien Pédron 		 *       the pixels block
603bdcaf97cSJean-Sébastien Pédron 		 * whichever comes first. This position is then
604bdcaf97cSJean-Sébastien Pédron 		 * changed to be relative to the start position of the
605bdcaf97cSJean-Sébastien Pédron 		 * character.
606bdcaf97cSJean-Sébastien Pédron 		 */
607bdcaf97cSJean-Sébastien Pédron 
608ccd5615aSJean-Sébastien Pédron 		src_x = i - (col * vf->vf_width + vw->vw_offset.tp_col);
609bdcaf97cSJean-Sébastien Pédron 		x_count = min(
610ccd5615aSJean-Sébastien Pédron 		    (col + 1) * vf->vf_width + vw->vw_offset.tp_col,
611bdcaf97cSJean-Sébastien Pédron 		    x + VT_VGA_PIXELS_BLOCK);
612ccd5615aSJean-Sébastien Pédron 		x_count -= col * vf->vf_width + vw->vw_offset.tp_col;
613bdcaf97cSJean-Sébastien Pédron 		x_count -= src_x;
614bdcaf97cSJean-Sébastien Pédron 
615bdcaf97cSJean-Sébastien Pédron 		/* Copy a portion of the character. */
616bdcaf97cSJean-Sébastien Pédron 		vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors,
617bdcaf97cSJean-Sébastien Pédron 		    src, NULL, vf->vf_width,
618bdcaf97cSJean-Sébastien Pédron 		    src_x, i % VT_VGA_PIXELS_BLOCK, x_count,
619bdcaf97cSJean-Sébastien Pédron 		    0, 0, vf->vf_height, fg, bg, 0);
620bdcaf97cSJean-Sébastien Pédron 
621bdcaf97cSJean-Sébastien Pédron 		/* We move to the next portion. */
622bdcaf97cSJean-Sébastien Pédron 		i += x_count;
623bdcaf97cSJean-Sébastien Pédron 	}
624bdcaf97cSJean-Sébastien Pédron 
625bdcaf97cSJean-Sébastien Pédron #ifndef SC_NO_CUTPASTE
626bdcaf97cSJean-Sébastien Pédron 	/*
627bdcaf97cSJean-Sébastien Pédron 	 * Copy the mouse pointer bitmap if it's over the current pixels
628bdcaf97cSJean-Sébastien Pédron 	 * block.
629bdcaf97cSJean-Sébastien Pédron 	 *
630bdcaf97cSJean-Sébastien Pédron 	 * We use the saved cursor position (saved in vt_flush()), because
631bdcaf97cSJean-Sébastien Pédron 	 * the current position could be different than the one used
632bdcaf97cSJean-Sébastien Pédron 	 * to mark the area dirty.
633bdcaf97cSJean-Sébastien Pédron 	 */
6343235c9ebSJean-Sébastien Pédron 	cursor = vd->vd_mcursor;
635ccd5615aSJean-Sébastien Pédron 	mx = vd->vd_moldx + vw->vw_offset.tp_col;
636ccd5615aSJean-Sébastien Pédron 	my = vd->vd_moldy + vw->vw_offset.tp_row;
6373235c9ebSJean-Sébastien Pédron 	if (cursor_displayed &&
638bdcaf97cSJean-Sébastien Pédron 	    ((mx >= x && x + VT_VGA_PIXELS_BLOCK - 1 >= mx) ||
639bdcaf97cSJean-Sébastien Pédron 	     (mx < x && mx + cursor->width >= x)) &&
640bdcaf97cSJean-Sébastien Pédron 	    ((my >= y && y + vf->vf_height - 1 >= my) ||
641bdcaf97cSJean-Sébastien Pédron 	     (my < y && my + cursor->height >= y))) {
642bdcaf97cSJean-Sébastien Pédron 		unsigned int dst_x, src_y, dst_y, y_count;
643bdcaf97cSJean-Sébastien Pédron 
644bdcaf97cSJean-Sébastien Pédron 		/* Compute the portion of the cursor we want to copy. */
645bdcaf97cSJean-Sébastien Pédron 		src_x = x > mx ? x - mx : 0;
646bdcaf97cSJean-Sébastien Pédron 		dst_x = mx > x ? mx - x : 0;
647bdcaf97cSJean-Sébastien Pédron 		x_count = min(
648bdcaf97cSJean-Sébastien Pédron 		    min(cursor->width - src_x, x + VT_VGA_PIXELS_BLOCK - mx),
649bdcaf97cSJean-Sébastien Pédron 		    VT_VGA_PIXELS_BLOCK);
650bdcaf97cSJean-Sébastien Pédron 
651bdcaf97cSJean-Sébastien Pédron 		/*
652bdcaf97cSJean-Sébastien Pédron 		 * The cursor isn't aligned on the Y-axis with
653bdcaf97cSJean-Sébastien Pédron 		 * characters, so we need to compute the vertical
654bdcaf97cSJean-Sébastien Pédron 		 * start/count.
655bdcaf97cSJean-Sébastien Pédron 		 */
656bdcaf97cSJean-Sébastien Pédron 		src_y = y > my ? y - my : 0;
657bdcaf97cSJean-Sébastien Pédron 		dst_y = my > y ? my - y : 0;
658bdcaf97cSJean-Sébastien Pédron 		y_count = min(
659bdcaf97cSJean-Sébastien Pédron 		    min(cursor->height - src_y, y + vf->vf_height - my),
660bdcaf97cSJean-Sébastien Pédron 		    vf->vf_height);
661bdcaf97cSJean-Sébastien Pédron 
662bdcaf97cSJean-Sébastien Pédron 		/* Copy the cursor portion. */
663bdcaf97cSJean-Sébastien Pédron 		vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors,
664bdcaf97cSJean-Sébastien Pédron 		    cursor->map, cursor->mask, cursor->width,
665bdcaf97cSJean-Sébastien Pédron 		    src_x, dst_x, x_count, src_y, dst_y, y_count,
6663235c9ebSJean-Sébastien Pédron 		    vd->vd_mcursor_fg, vd->vd_mcursor_bg, 1);
667bdcaf97cSJean-Sébastien Pédron 
6683235c9ebSJean-Sébastien Pédron 		if ((used_colors_list[vd->vd_mcursor_fg] & 0x1) != 0x1)
669bdcaf97cSJean-Sébastien Pédron 			used_colors++;
6703235c9ebSJean-Sébastien Pédron 		if ((used_colors_list[vd->vd_mcursor_bg] & 0x2) != 0x2)
671bdcaf97cSJean-Sébastien Pédron 			used_colors++;
672bdcaf97cSJean-Sébastien Pédron 	}
673bdcaf97cSJean-Sébastien Pédron #endif
674bdcaf97cSJean-Sébastien Pédron 
675bdcaf97cSJean-Sébastien Pédron 	/*
676bdcaf97cSJean-Sébastien Pédron 	 * The pixels block is completed, we can now draw it on the
677bdcaf97cSJean-Sébastien Pédron 	 * screen.
678bdcaf97cSJean-Sébastien Pédron 	 */
679bdcaf97cSJean-Sébastien Pédron 	if (used_colors == 2)
680bdcaf97cSJean-Sébastien Pédron 		vga_bitblt_pixels_block_2colors(vd, pattern_2colors, fg, bg,
681bdcaf97cSJean-Sébastien Pédron 		    x, y, vf->vf_height);
682bdcaf97cSJean-Sébastien Pédron 	else
683bdcaf97cSJean-Sébastien Pédron 		vga_bitblt_pixels_block_ncolors(vd, pattern_ncolors,
684bdcaf97cSJean-Sébastien Pédron 		    x, y, vf->vf_height);
685bdcaf97cSJean-Sébastien Pédron }
686bdcaf97cSJean-Sébastien Pédron 
687bdcaf97cSJean-Sébastien Pédron static void
688ab06c776SJean-Sébastien Pédron vga_bitblt_text_gfxmode(struct vt_device *vd, const struct vt_window *vw,
689ab06c776SJean-Sébastien Pédron     const term_rect_t *area, int cursor_displayed)
690bdcaf97cSJean-Sébastien Pédron {
691ab06c776SJean-Sébastien Pédron 	const struct vt_font *vf;
692bdcaf97cSJean-Sébastien Pédron 	unsigned int col, row;
693bdcaf97cSJean-Sébastien Pédron 	unsigned int x1, y1, x2, y2, x, y;
694bdcaf97cSJean-Sébastien Pédron 
695ab06c776SJean-Sébastien Pédron 	vf = vw->vw_font;
696ab06c776SJean-Sébastien Pédron 
697bdcaf97cSJean-Sébastien Pédron 	/*
698bdcaf97cSJean-Sébastien Pédron 	 * Compute the top-left pixel position aligned with the video
699bdcaf97cSJean-Sébastien Pédron 	 * adapter pixels block size.
700bdcaf97cSJean-Sébastien Pédron 	 *
701bdcaf97cSJean-Sébastien Pédron 	 * This is calculated from the top-left column of te dirty area:
702bdcaf97cSJean-Sébastien Pédron 	 *
703bdcaf97cSJean-Sébastien Pédron 	 *     1. Compute the top-left pixel of the character:
704bdcaf97cSJean-Sébastien Pédron 	 *        col * font width + x offset
705bdcaf97cSJean-Sébastien Pédron 	 *
706bdcaf97cSJean-Sébastien Pédron 	 *        NOTE: x offset is used to center the text area on the
707bdcaf97cSJean-Sébastien Pédron 	 *        screen. It's expressed in pixels, not in characters
708bdcaf97cSJean-Sébastien Pédron 	 *        col/row!
709bdcaf97cSJean-Sébastien Pédron 	 *
710bdcaf97cSJean-Sébastien Pédron 	 *     2. Find the pixel further on the left marking the start of
711bdcaf97cSJean-Sébastien Pédron 	 *        an aligned pixels block (eg. chunk of 8 pixels):
712bdcaf97cSJean-Sébastien Pédron 	 *        character's x / blocksize * blocksize
713bdcaf97cSJean-Sébastien Pédron 	 *
714bdcaf97cSJean-Sébastien Pédron 	 *        The division, being made on integers, achieves the
715bdcaf97cSJean-Sébastien Pédron 	 *        alignment.
716bdcaf97cSJean-Sébastien Pédron 	 *
717bdcaf97cSJean-Sébastien Pédron 	 * For the Y-axis, we need to compute the character's y
718bdcaf97cSJean-Sébastien Pédron 	 * coordinate, but we don't need to align it.
719bdcaf97cSJean-Sébastien Pédron 	 */
720bdcaf97cSJean-Sébastien Pédron 
721bdcaf97cSJean-Sébastien Pédron 	col = area->tr_begin.tp_col;
722bdcaf97cSJean-Sébastien Pédron 	row = area->tr_begin.tp_row;
723ccd5615aSJean-Sébastien Pédron 	x1 = (int)((col * vf->vf_width + vw->vw_offset.tp_col)
724bdcaf97cSJean-Sébastien Pédron 	     / VT_VGA_PIXELS_BLOCK)
725bdcaf97cSJean-Sébastien Pédron 	    * VT_VGA_PIXELS_BLOCK;
726ccd5615aSJean-Sébastien Pédron 	y1 = row * vf->vf_height + vw->vw_offset.tp_row;
727bdcaf97cSJean-Sébastien Pédron 
728bdcaf97cSJean-Sébastien Pédron 	/*
729bdcaf97cSJean-Sébastien Pédron 	 * Compute the bottom right pixel position, again, aligned with
730bdcaf97cSJean-Sébastien Pédron 	 * the pixels block size.
731bdcaf97cSJean-Sébastien Pédron 	 *
732bdcaf97cSJean-Sébastien Pédron 	 * The same rules apply, we just add 1 to base the computation
733bdcaf97cSJean-Sébastien Pédron 	 * on the "right border" of the dirty area.
734bdcaf97cSJean-Sébastien Pédron 	 */
735bdcaf97cSJean-Sébastien Pédron 
736bdcaf97cSJean-Sébastien Pédron 	col = area->tr_end.tp_col;
737bdcaf97cSJean-Sébastien Pédron 	row = area->tr_end.tp_row;
738ccd5615aSJean-Sébastien Pédron 	x2 = (int)((col * vf->vf_width + vw->vw_offset.tp_col
739bdcaf97cSJean-Sébastien Pédron 	      + VT_VGA_PIXELS_BLOCK - 1)
740bdcaf97cSJean-Sébastien Pédron 	     / VT_VGA_PIXELS_BLOCK)
741bdcaf97cSJean-Sébastien Pédron 	    * VT_VGA_PIXELS_BLOCK;
742ccd5615aSJean-Sébastien Pédron 	y2 = row * vf->vf_height + vw->vw_offset.tp_row;
743bdcaf97cSJean-Sébastien Pédron 
744523473b8SJean-Sébastien Pédron 	/* Clip the area to the screen size. */
74537fcd291SJean-Sébastien Pédron 	x2 = min(x2, vd->vd_width - 1);
74637fcd291SJean-Sébastien Pédron 	y2 = min(y2, vd->vd_height - 1);
74737fcd291SJean-Sébastien Pédron 
74837fcd291SJean-Sébastien Pédron 	/*
749bdcaf97cSJean-Sébastien Pédron 	 * Now, we take care of N pixels line at a time (the first for
750bdcaf97cSJean-Sébastien Pédron 	 * loop, N = font height), and for these lines, draw one pixels
751bdcaf97cSJean-Sébastien Pédron 	 * block at a time (the second for loop), not a character at a
752bdcaf97cSJean-Sébastien Pédron 	 * time.
753bdcaf97cSJean-Sébastien Pédron 	 *
754bdcaf97cSJean-Sébastien Pédron 	 * Therefore, on the X-axis, characters my be drawn partially if
755bdcaf97cSJean-Sébastien Pédron 	 * they are not aligned on 8-pixels boundary.
756bdcaf97cSJean-Sébastien Pédron 	 *
757bdcaf97cSJean-Sébastien Pédron 	 * However, the operation is repeated for the full height of the
758bdcaf97cSJean-Sébastien Pédron 	 * font before moving to the next character, because it allows
759bdcaf97cSJean-Sébastien Pédron 	 * to keep the color settings and write mode, before perhaps
760bdcaf97cSJean-Sébastien Pédron 	 * changing them with the next one.
761bdcaf97cSJean-Sébastien Pédron 	 */
762bdcaf97cSJean-Sébastien Pédron 
763bdcaf97cSJean-Sébastien Pédron 	for (y = y1; y < y2; y += vf->vf_height) {
764bdcaf97cSJean-Sébastien Pédron 		for (x = x1; x < x2; x += VT_VGA_PIXELS_BLOCK) {
765ab06c776SJean-Sébastien Pédron 			vga_bitblt_one_text_pixels_block(vd, vw, x, y,
7663235c9ebSJean-Sébastien Pédron 			    cursor_displayed);
767bdcaf97cSJean-Sébastien Pédron 		}
768bdcaf97cSJean-Sébastien Pédron 	}
769bdcaf97cSJean-Sébastien Pédron }
770bdcaf97cSJean-Sébastien Pédron 
771bdcaf97cSJean-Sébastien Pédron static void
772ab06c776SJean-Sébastien Pédron vga_bitblt_text_txtmode(struct vt_device *vd, const struct vt_window *vw,
7733235c9ebSJean-Sébastien Pédron     const term_rect_t *area, int cursor_displayed)
774bdcaf97cSJean-Sébastien Pédron {
775bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc;
776ab06c776SJean-Sébastien Pédron 	const struct vt_buf *vb;
777bdcaf97cSJean-Sébastien Pédron 	unsigned int col, row;
778bdcaf97cSJean-Sébastien Pédron 	term_char_t c;
779bdcaf97cSJean-Sébastien Pédron 	term_color_t fg, bg;
780bdcaf97cSJean-Sébastien Pédron 	uint8_t ch, attr;
781bdcaf97cSJean-Sébastien Pédron 
782bdcaf97cSJean-Sébastien Pédron 	sc = vd->vd_softc;
783ab06c776SJean-Sébastien Pédron 	vb = &vw->vw_buf;
784bdcaf97cSJean-Sébastien Pédron 
785bdcaf97cSJean-Sébastien Pédron 	for (row = area->tr_begin.tp_row; row < area->tr_end.tp_row; ++row) {
786bdcaf97cSJean-Sébastien Pédron 		for (col = area->tr_begin.tp_col;
787bdcaf97cSJean-Sébastien Pédron 		    col < area->tr_end.tp_col;
788bdcaf97cSJean-Sébastien Pédron 		    ++col) {
789bdcaf97cSJean-Sébastien Pédron 			/*
790bdcaf97cSJean-Sébastien Pédron 			 * Get next character and its associated fg/bg
791bdcaf97cSJean-Sébastien Pédron 			 * colors.
792bdcaf97cSJean-Sébastien Pédron 			 */
793bdcaf97cSJean-Sébastien Pédron 			c = VTBUF_GET_FIELD(vb, row, col);
794bdcaf97cSJean-Sébastien Pédron 			vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col),
795bdcaf97cSJean-Sébastien Pédron 			    &fg, &bg);
796bdcaf97cSJean-Sébastien Pédron 
797bdcaf97cSJean-Sébastien Pédron 			/*
798bdcaf97cSJean-Sébastien Pédron 			 * Convert character to CP437, which is the
799bdcaf97cSJean-Sébastien Pédron 			 * character set used by the VGA hardware by
800bdcaf97cSJean-Sébastien Pédron 			 * default.
801a401c53aSAleksandr Rybalko 			 */
802*81788a2bSJean-Sébastien Pédron 			ch = vga_get_cp437(TCHAR_CHARACTER(c));
803a401c53aSAleksandr Rybalko 
804bdcaf97cSJean-Sébastien Pédron 			/* Convert colors to VGA attributes. */
805a401c53aSAleksandr Rybalko 			attr = bg << 4 | fg;
806a401c53aSAleksandr Rybalko 
807bdcaf97cSJean-Sébastien Pédron 			MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 0,
808bdcaf97cSJean-Sébastien Pédron 			    ch);
809bdcaf97cSJean-Sébastien Pédron 			MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 1,
810bdcaf97cSJean-Sébastien Pédron 			    attr);
811bdcaf97cSJean-Sébastien Pédron 		}
812bdcaf97cSJean-Sébastien Pédron 	}
813bdcaf97cSJean-Sébastien Pédron }
814bdcaf97cSJean-Sébastien Pédron 
815bdcaf97cSJean-Sébastien Pédron static void
816ab06c776SJean-Sébastien Pédron vga_bitblt_text(struct vt_device *vd, const struct vt_window *vw,
817ab06c776SJean-Sébastien Pédron     const term_rect_t *area, int cursor_displayed)
818bdcaf97cSJean-Sébastien Pédron {
819bdcaf97cSJean-Sébastien Pédron 
820bdcaf97cSJean-Sébastien Pédron 	if (!(vd->vd_flags & VDF_TEXTMODE)) {
821ab06c776SJean-Sébastien Pédron 		vga_bitblt_text_gfxmode(vd, vw, area, cursor_displayed);
822bdcaf97cSJean-Sébastien Pédron 	} else {
823ab06c776SJean-Sébastien Pédron 		vga_bitblt_text_txtmode(vd, vw, area, cursor_displayed);
824bdcaf97cSJean-Sébastien Pédron 	}
825a401c53aSAleksandr Rybalko }
826a401c53aSAleksandr Rybalko 
827a401c53aSAleksandr Rybalko static void
828a401c53aSAleksandr Rybalko vga_initialize_graphics(struct vt_device *vd)
829a401c53aSAleksandr Rybalko {
830a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
831a401c53aSAleksandr Rybalko 
832a401c53aSAleksandr Rybalko 	/* Clock select. */
833a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, VGA_GEN_MO_VSP | VGA_GEN_MO_HSP |
834a401c53aSAleksandr Rybalko 	    VGA_GEN_MO_PB | VGA_GEN_MO_ER | VGA_GEN_MO_IOA);
835a401c53aSAleksandr Rybalko 	/* Set sequencer clocking and memory mode. */
836a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CLOCKING_MODE);
837a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_CM_89);
838a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MEMORY_MODE);
839a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_OE | VGA_SEQ_MM_EM);
840a401c53aSAleksandr Rybalko 
841a401c53aSAleksandr Rybalko 	/* Set the graphics controller in graphics mode. */
842a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MISCELLANEOUS);
843a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0x04 + VGA_GC_MISC_GA);
844a401c53aSAleksandr Rybalko 	/* Program the CRT controller. */
845a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_TOTAL);
846a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x5f);			/* 760 */
847a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_DISP_END);
848a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x4f);			/* 640 - 8 */
849a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_BLANK);
850a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x50);			/* 640 */
851a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_BLANK);
852a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHB_CR + 2);
853a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_RETRACE);
854a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x54);			/* 672 */
855a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_RETRACE);
856a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHR_EHB + 0);
857a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_TOTAL);
858a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x0b);			/* 523 */
859a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OVERFLOW);
860a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_OF_VT9 | VGA_CRTC_OF_LC8 |
861a401c53aSAleksandr Rybalko 	    VGA_CRTC_OF_VBS8 | VGA_CRTC_OF_VRS8 | VGA_CRTC_OF_VDE8);
862a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MAX_SCAN_LINE);
863a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MSL_LC9);
864a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_START);
865a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xea);			/* 480 + 10 */
866a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END);
867a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x0c);
868a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_DISPLAY_END);
869a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xdf);			/* 480 - 1*/
870a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OFFSET);
871a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x28);
872a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_VERT_BLANK);
873a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xe7);			/* 480 + 7 */
874a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_VERT_BLANK);
875a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x04);
876a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
877a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MC_WB | VGA_CRTC_MC_AW |
878a401c53aSAleksandr Rybalko 	    VGA_CRTC_MC_SRS | VGA_CRTC_MC_CMS);
879a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_LINE_COMPARE);
880a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xff);			/* 480 + 31 */
881a401c53aSAleksandr Rybalko 
882a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GEN_FEATURE_CTRL_W, 0);
883a401c53aSAleksandr Rybalko 
884a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK);
885a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 |
886a401c53aSAleksandr Rybalko 	    VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0);
887a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CHAR_MAP_SELECT);
888a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, 0);
889a401c53aSAleksandr Rybalko 
890a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
891a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
892a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET);
893a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
894a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_COMPARE);
895a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
896a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_DATA_ROTATE);
897a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
898a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_READ_MAP_SELECT);
899a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
900a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE);
901a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
902a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_DONT_CARE);
903a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
904a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_BIT_MASK);
905a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0xff);
906a401c53aSAleksandr Rybalko }
907a401c53aSAleksandr Rybalko 
908a401c53aSAleksandr Rybalko static void
909a401c53aSAleksandr Rybalko vga_initialize(struct vt_device *vd, int textmode)
910a401c53aSAleksandr Rybalko {
911a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
912a401c53aSAleksandr Rybalko 	uint8_t x;
913a401c53aSAleksandr Rybalko 
914a401c53aSAleksandr Rybalko 	/* Make sure the VGA adapter is not in monochrome emulation mode. */
915a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_GEN_MISC_OUTPUT_R);
916a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, x | VGA_GEN_MO_IOA);
917a401c53aSAleksandr Rybalko 
918a401c53aSAleksandr Rybalko 	/* Unprotect CRTC registers 0-7. */
919a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END);
920a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_CRTC_DATA);
921a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_VRE_PR);
922a401c53aSAleksandr Rybalko 
923a401c53aSAleksandr Rybalko 	/*
924a401c53aSAleksandr Rybalko 	 * Wait for the vertical retrace.
925a401c53aSAleksandr Rybalko 	 * NOTE: this code reads the VGA_GEN_INPUT_STAT_1 register, which has
926a401c53aSAleksandr Rybalko 	 * the side-effect of clearing the internal flip-flip of the attribute
927a401c53aSAleksandr Rybalko 	 * controller's write register. This means that because this code is
928a401c53aSAleksandr Rybalko 	 * here, we know for sure that the first write to the attribute
929a401c53aSAleksandr Rybalko 	 * controller will be a write to the address register. Removing this
930a401c53aSAleksandr Rybalko 	 * code therefore also removes that guarantee and appropriate measures
931a401c53aSAleksandr Rybalko 	 * need to be taken.
932a401c53aSAleksandr Rybalko 	 */
933a401c53aSAleksandr Rybalko 	do {
934a401c53aSAleksandr Rybalko 		x = REG_READ1(sc, VGA_GEN_INPUT_STAT_1);
935a401c53aSAleksandr Rybalko 		x &= VGA_GEN_IS1_VR | VGA_GEN_IS1_DE;
936a401c53aSAleksandr Rybalko 	} while (x != (VGA_GEN_IS1_VR | VGA_GEN_IS1_DE));
937a401c53aSAleksandr Rybalko 
938a401c53aSAleksandr Rybalko 	/* Now, disable the sync. signals. */
939a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
940a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_CRTC_DATA);
941a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_MC_HR);
942a401c53aSAleksandr Rybalko 
943a401c53aSAleksandr Rybalko 	/* Asynchronous sequencer reset. */
944a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET);
945a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR);
946a401c53aSAleksandr Rybalko 
947a401c53aSAleksandr Rybalko 	if (!textmode)
948a401c53aSAleksandr Rybalko 		vga_initialize_graphics(vd);
949a401c53aSAleksandr Rybalko 
950a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_PRESET_ROW_SCAN);
951a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
952a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_START);
953a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_CS_COO);
954a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_END);
955a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
956a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_HIGH);
957a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
958a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_LOW);
959a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
960a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_HIGH);
961a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
962a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_LOW);
963a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x59);
964a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_UNDERLINE_LOC);
965a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_UL_UL);
966a401c53aSAleksandr Rybalko 
967a401c53aSAleksandr Rybalko 	if (textmode) {
968a401c53aSAleksandr Rybalko 		/* Set the attribute controller to blink disable. */
969a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL);
970a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, 0);
971a401c53aSAleksandr Rybalko 	} else {
972a401c53aSAleksandr Rybalko 		/* Set the attribute controller in graphics mode. */
973a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL);
974a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MC_GA);
975a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_HORIZ_PIXEL_PANNING);
976a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, 0);
977a401c53aSAleksandr Rybalko 	}
978a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(0));
979a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0);
980a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(1));
981a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R);
982a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(2));
983a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G);
984a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(3));
985a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SG | VGA_AC_PAL_R);
986a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(4));
987a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_B);
988a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(5));
989a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_B);
990a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(6));
991a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G | VGA_AC_PAL_B);
992a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(7));
993a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B);
994a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(8));
995a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
996a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB);
997a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(9));
998a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
999a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R);
1000a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(10));
1001a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1002a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_G);
1003a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(11));
1004a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1005a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G);
1006a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(12));
1007a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1008a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_B);
1009a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(13));
1010a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1011a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_B);
1012a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(14));
1013a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1014a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_G | VGA_AC_PAL_B);
1015a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(15));
1016a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1017a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B);
1018a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_OVERSCAN_COLOR);
1019a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0);
1020a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_PLANE_ENABLE);
1021a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0x0f);
1022a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_SELECT);
1023a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0);
1024a401c53aSAleksandr Rybalko 
1025a401c53aSAleksandr Rybalko 	if (!textmode) {
1026a401c53aSAleksandr Rybalko 		u_int ofs;
1027a401c53aSAleksandr Rybalko 
1028a401c53aSAleksandr Rybalko 		/*
1029a401c53aSAleksandr Rybalko 		 * Done.  Clear the frame buffer.  All bit planes are
1030a401c53aSAleksandr Rybalko 		 * enabled, so a single-paged loop should clear all
1031a401c53aSAleksandr Rybalko 		 * planes.
1032a401c53aSAleksandr Rybalko 		 */
1033a401c53aSAleksandr Rybalko 		for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) {
1034a401c53aSAleksandr Rybalko 			MEM_WRITE1(sc, ofs, 0);
1035a401c53aSAleksandr Rybalko 		}
1036a401c53aSAleksandr Rybalko 	}
1037a401c53aSAleksandr Rybalko 
1038a401c53aSAleksandr Rybalko 	/* Re-enable the sequencer. */
1039a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET);
1040a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR | VGA_SEQ_RST_NAR);
1041a401c53aSAleksandr Rybalko 	/* Re-enable the sync signals. */
1042a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
1043a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_CRTC_DATA);
1044a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, x | VGA_CRTC_MC_HR);
1045a401c53aSAleksandr Rybalko 
1046a401c53aSAleksandr Rybalko 	if (!textmode) {
1047a401c53aSAleksandr Rybalko 		/* Switch to write mode 3, because we'll mainly do bitblt. */
1048a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE);
1049a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_DATA, 3);
1050a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET);
1051a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
1052bdcaf97cSJean-Sébastien Pédron 
1053bdcaf97cSJean-Sébastien Pédron 		/*
1054bdcaf97cSJean-Sébastien Pédron 		 * Clear the colors we think are loaded into Set/Reset or
1055bdcaf97cSJean-Sébastien Pédron 		 * the latches.
1056bdcaf97cSJean-Sébastien Pédron 		 */
1057bdcaf97cSJean-Sébastien Pédron 		sc->vga_curfg = sc->vga_curbg = 0xff;
1058a401c53aSAleksandr Rybalko 	}
1059a401c53aSAleksandr Rybalko }
1060a401c53aSAleksandr Rybalko 
1061a401c53aSAleksandr Rybalko static int
1062a401c53aSAleksandr Rybalko vga_probe(struct vt_device *vd)
1063a401c53aSAleksandr Rybalko {
1064a401c53aSAleksandr Rybalko 
1065a401c53aSAleksandr Rybalko 	return (CN_INTERNAL);
1066a401c53aSAleksandr Rybalko }
1067a401c53aSAleksandr Rybalko 
1068a401c53aSAleksandr Rybalko static int
1069a401c53aSAleksandr Rybalko vga_init(struct vt_device *vd)
1070a401c53aSAleksandr Rybalko {
1071a401c53aSAleksandr Rybalko 	struct vga_softc *sc;
1072a401c53aSAleksandr Rybalko 	int textmode;
1073a401c53aSAleksandr Rybalko 
1074a401c53aSAleksandr Rybalko 	if (vd->vd_softc == NULL)
1075a401c53aSAleksandr Rybalko 		vd->vd_softc = (void *)&vga_conssoftc;
1076a401c53aSAleksandr Rybalko 	sc = vd->vd_softc;
1077a401c53aSAleksandr Rybalko 	textmode = 0;
1078a401c53aSAleksandr Rybalko 
1079a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__)
1080a401c53aSAleksandr Rybalko 	sc->vga_fb_tag = X86_BUS_SPACE_MEM;
1081a401c53aSAleksandr Rybalko 	sc->vga_fb_handle = KERNBASE + VGA_MEM_BASE;
1082a401c53aSAleksandr Rybalko 	sc->vga_reg_tag = X86_BUS_SPACE_IO;
1083a401c53aSAleksandr Rybalko 	sc->vga_reg_handle = VGA_REG_BASE;
1084a401c53aSAleksandr Rybalko #else
1085a401c53aSAleksandr Rybalko # error "Architecture not yet supported!"
1086a401c53aSAleksandr Rybalko #endif
1087a401c53aSAleksandr Rybalko 
1088a401c53aSAleksandr Rybalko 	TUNABLE_INT_FETCH("hw.vga.textmode", &textmode);
1089a401c53aSAleksandr Rybalko 	if (textmode) {
1090a401c53aSAleksandr Rybalko 		vd->vd_flags |= VDF_TEXTMODE;
1091a401c53aSAleksandr Rybalko 		vd->vd_width = 80;
1092a401c53aSAleksandr Rybalko 		vd->vd_height = 25;
1093a401c53aSAleksandr Rybalko 	} else {
1094a401c53aSAleksandr Rybalko 		vd->vd_width = VT_VGA_WIDTH;
1095a401c53aSAleksandr Rybalko 		vd->vd_height = VT_VGA_HEIGHT;
1096a401c53aSAleksandr Rybalko 	}
1097a401c53aSAleksandr Rybalko 	vga_initialize(vd, textmode);
1098a401c53aSAleksandr Rybalko 
1099a401c53aSAleksandr Rybalko 	return (CN_INTERNAL);
1100a401c53aSAleksandr Rybalko }
1101a401c53aSAleksandr Rybalko 
1102a401c53aSAleksandr Rybalko static void
1103a401c53aSAleksandr Rybalko vga_postswitch(struct vt_device *vd)
1104a401c53aSAleksandr Rybalko {
1105a401c53aSAleksandr Rybalko 
1106a401c53aSAleksandr Rybalko 	/* Reinit VGA mode, to restore view after app which change mode. */
1107a401c53aSAleksandr Rybalko 	vga_initialize(vd, (vd->vd_flags & VDF_TEXTMODE));
1108a401c53aSAleksandr Rybalko 	/* Ask vt(9) to update chars on visible area. */
1109a401c53aSAleksandr Rybalko 	vd->vd_flags |= VDF_INVALID;
1110a401c53aSAleksandr Rybalko }
1111