xref: /freebsd/sys/dev/vt/hw/vga/vt_vga.c (revision 6cbf3f62e043ab2e140b33c5377ccdc7c439b8db)
1a401c53aSAleksandr Rybalko /*-
2a401c53aSAleksandr Rybalko  * Copyright (c) 2005 Marcel Moolenaar
3a401c53aSAleksandr Rybalko  * All rights reserved.
4a401c53aSAleksandr Rybalko  *
5a401c53aSAleksandr Rybalko  * Copyright (c) 2009 The FreeBSD Foundation
6a401c53aSAleksandr Rybalko  * All rights reserved.
7a401c53aSAleksandr Rybalko  *
8a401c53aSAleksandr Rybalko  * Portions of this software were developed by Ed Schouten
9a401c53aSAleksandr Rybalko  * under sponsorship from the FreeBSD Foundation.
10a401c53aSAleksandr Rybalko  *
11a401c53aSAleksandr Rybalko  * Redistribution and use in source and binary forms, with or without
12a401c53aSAleksandr Rybalko  * modification, are permitted provided that the following conditions
13a401c53aSAleksandr Rybalko  * are met:
14a401c53aSAleksandr Rybalko  * 1. Redistributions of source code must retain the above copyright
15a401c53aSAleksandr Rybalko  *    notice, this list of conditions and the following disclaimer.
16a401c53aSAleksandr Rybalko  * 2. Redistributions in binary form must reproduce the above copyright
17a401c53aSAleksandr Rybalko  *    notice, this list of conditions and the following disclaimer in the
18a401c53aSAleksandr Rybalko  *    documentation and/or other materials provided with the distribution.
19a401c53aSAleksandr Rybalko  *
20a401c53aSAleksandr Rybalko  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
21a401c53aSAleksandr Rybalko  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22a401c53aSAleksandr Rybalko  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23a401c53aSAleksandr Rybalko  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
24a401c53aSAleksandr Rybalko  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25a401c53aSAleksandr Rybalko  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26a401c53aSAleksandr Rybalko  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27a401c53aSAleksandr Rybalko  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28a401c53aSAleksandr Rybalko  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29a401c53aSAleksandr Rybalko  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30a401c53aSAleksandr Rybalko  * SUCH DAMAGE.
31a401c53aSAleksandr Rybalko  */
32a401c53aSAleksandr Rybalko 
33a401c53aSAleksandr Rybalko #include <sys/cdefs.h>
34a401c53aSAleksandr Rybalko __FBSDID("$FreeBSD$");
35a401c53aSAleksandr Rybalko 
36a401c53aSAleksandr Rybalko #include <sys/param.h>
37a401c53aSAleksandr Rybalko #include <sys/kernel.h>
38a401c53aSAleksandr Rybalko #include <sys/systm.h>
39a401c53aSAleksandr Rybalko 
40a401c53aSAleksandr Rybalko #include <dev/vt/vt.h>
41a401c53aSAleksandr Rybalko #include <dev/vt/hw/vga/vt_vga_reg.h>
42a401c53aSAleksandr Rybalko 
43a401c53aSAleksandr Rybalko #include <machine/bus.h>
44a401c53aSAleksandr Rybalko 
45a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__)
46a401c53aSAleksandr Rybalko #include <vm/vm.h>
47a401c53aSAleksandr Rybalko #include <vm/pmap.h>
48a401c53aSAleksandr Rybalko #include <machine/pmap.h>
49a401c53aSAleksandr Rybalko #include <machine/vmparam.h>
50a401c53aSAleksandr Rybalko #endif /* __amd64__ || __i386__ */
51a401c53aSAleksandr Rybalko 
52a401c53aSAleksandr Rybalko struct vga_softc {
53a401c53aSAleksandr Rybalko 	bus_space_tag_t		 vga_fb_tag;
54a401c53aSAleksandr Rybalko 	bus_space_handle_t	 vga_fb_handle;
55a401c53aSAleksandr Rybalko 	bus_space_tag_t		 vga_reg_tag;
56a401c53aSAleksandr Rybalko 	bus_space_handle_t	 vga_reg_handle;
57af9f67eaSJean-Sébastien Pédron 	int			 vga_wmode;
58bdcaf97cSJean-Sébastien Pédron 	term_color_t		 vga_curfg, vga_curbg;
59a401c53aSAleksandr Rybalko };
60a401c53aSAleksandr Rybalko 
61a401c53aSAleksandr Rybalko /* Convenience macros. */
62a401c53aSAleksandr Rybalko #define	MEM_READ1(sc, ofs) \
63a401c53aSAleksandr Rybalko 	bus_space_read_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs)
64a401c53aSAleksandr Rybalko #define	MEM_WRITE1(sc, ofs, val) \
65a401c53aSAleksandr Rybalko 	bus_space_write_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs, val)
66a401c53aSAleksandr Rybalko #define	REG_READ1(sc, reg) \
67a401c53aSAleksandr Rybalko 	bus_space_read_1(sc->vga_reg_tag, sc->vga_reg_handle, reg)
68a401c53aSAleksandr Rybalko #define	REG_WRITE1(sc, reg, val) \
69a401c53aSAleksandr Rybalko 	bus_space_write_1(sc->vga_reg_tag, sc->vga_reg_handle, reg, val)
70a401c53aSAleksandr Rybalko 
71a401c53aSAleksandr Rybalko #define	VT_VGA_WIDTH	640
72a401c53aSAleksandr Rybalko #define	VT_VGA_HEIGHT	480
73a401c53aSAleksandr Rybalko #define	VT_VGA_MEMSIZE	(VT_VGA_WIDTH * VT_VGA_HEIGHT / 8)
74a401c53aSAleksandr Rybalko 
75bdcaf97cSJean-Sébastien Pédron /*
76bdcaf97cSJean-Sébastien Pédron  * VGA is designed to handle 8 pixels at a time (8 pixels in one byte of
77bdcaf97cSJean-Sébastien Pédron  * memory).
78bdcaf97cSJean-Sébastien Pédron  */
79bdcaf97cSJean-Sébastien Pédron #define	VT_VGA_PIXELS_BLOCK	8
80bdcaf97cSJean-Sébastien Pédron 
81bdcaf97cSJean-Sébastien Pédron /*
82bdcaf97cSJean-Sébastien Pédron  * We use an off-screen addresses to:
83bdcaf97cSJean-Sébastien Pédron  *     o  store the background color;
84bdcaf97cSJean-Sébastien Pédron  *     o  store pixels pattern.
85bdcaf97cSJean-Sébastien Pédron  * Those addresses are then loaded in the latches once.
86bdcaf97cSJean-Sébastien Pédron  */
87bdcaf97cSJean-Sébastien Pédron #define	VT_VGA_BGCOLOR_OFFSET	VT_VGA_MEMSIZE
88bdcaf97cSJean-Sébastien Pédron 
89a401c53aSAleksandr Rybalko static vd_probe_t	vga_probe;
90a401c53aSAleksandr Rybalko static vd_init_t	vga_init;
91a401c53aSAleksandr Rybalko static vd_blank_t	vga_blank;
92bdcaf97cSJean-Sébastien Pédron static vd_bitblt_text_t	vga_bitblt_text;
93631bb572SJean-Sébastien Pédron static vd_bitblt_bmp_t	vga_bitblt_bitmap;
94a401c53aSAleksandr Rybalko static vd_drawrect_t	vga_drawrect;
95a401c53aSAleksandr Rybalko static vd_setpixel_t	vga_setpixel;
96a401c53aSAleksandr Rybalko static vd_postswitch_t	vga_postswitch;
97a401c53aSAleksandr Rybalko 
98a401c53aSAleksandr Rybalko static const struct vt_driver vt_vga_driver = {
99a401c53aSAleksandr Rybalko 	.vd_name	= "vga",
100a401c53aSAleksandr Rybalko 	.vd_probe	= vga_probe,
101a401c53aSAleksandr Rybalko 	.vd_init	= vga_init,
102a401c53aSAleksandr Rybalko 	.vd_blank	= vga_blank,
103bdcaf97cSJean-Sébastien Pédron 	.vd_bitblt_text	= vga_bitblt_text,
104631bb572SJean-Sébastien Pédron 	.vd_bitblt_bmp	= vga_bitblt_bitmap,
105a401c53aSAleksandr Rybalko 	.vd_drawrect	= vga_drawrect,
106a401c53aSAleksandr Rybalko 	.vd_setpixel	= vga_setpixel,
107a401c53aSAleksandr Rybalko 	.vd_postswitch	= vga_postswitch,
108a401c53aSAleksandr Rybalko 	.vd_priority	= VD_PRIORITY_GENERIC,
109a401c53aSAleksandr Rybalko };
110a401c53aSAleksandr Rybalko 
111a401c53aSAleksandr Rybalko /*
112a401c53aSAleksandr Rybalko  * Driver supports both text mode and graphics mode.  Make sure the
113a401c53aSAleksandr Rybalko  * buffer is always big enough to support both.
114a401c53aSAleksandr Rybalko  */
115a401c53aSAleksandr Rybalko static struct vga_softc vga_conssoftc;
116a401c53aSAleksandr Rybalko VT_DRIVER_DECLARE(vt_vga, vt_vga_driver);
117a401c53aSAleksandr Rybalko 
118a401c53aSAleksandr Rybalko static inline void
119af9f67eaSJean-Sébastien Pédron vga_setwmode(struct vt_device *vd, int wmode)
120af9f67eaSJean-Sébastien Pédron {
121af9f67eaSJean-Sébastien Pédron 	struct vga_softc *sc = vd->vd_softc;
122af9f67eaSJean-Sébastien Pédron 
123af9f67eaSJean-Sébastien Pédron 	if (sc->vga_wmode == wmode)
124af9f67eaSJean-Sébastien Pédron 		return;
125af9f67eaSJean-Sébastien Pédron 
126af9f67eaSJean-Sébastien Pédron 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE);
127af9f67eaSJean-Sébastien Pédron 	REG_WRITE1(sc, VGA_GC_DATA, wmode);
128af9f67eaSJean-Sébastien Pédron 	sc->vga_wmode = wmode;
129af9f67eaSJean-Sébastien Pédron 
130af9f67eaSJean-Sébastien Pédron 	switch (wmode) {
131af9f67eaSJean-Sébastien Pédron 	case 3:
132af9f67eaSJean-Sébastien Pédron 		/* Re-enable all plans. */
133af9f67eaSJean-Sébastien Pédron 		REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK);
134af9f67eaSJean-Sébastien Pédron 		REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 |
135af9f67eaSJean-Sébastien Pédron 		    VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0);
136af9f67eaSJean-Sébastien Pédron 		break;
137af9f67eaSJean-Sébastien Pédron 	}
138af9f67eaSJean-Sébastien Pédron }
139af9f67eaSJean-Sébastien Pédron 
140af9f67eaSJean-Sébastien Pédron static inline void
141bdcaf97cSJean-Sébastien Pédron vga_setfg(struct vt_device *vd, term_color_t color)
142a401c53aSAleksandr Rybalko {
143a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
144a401c53aSAleksandr Rybalko 
145af9f67eaSJean-Sébastien Pédron 	vga_setwmode(vd, 3);
146af9f67eaSJean-Sébastien Pédron 
147af9f67eaSJean-Sébastien Pédron 	if (sc->vga_curfg == color)
148af9f67eaSJean-Sébastien Pédron 		return;
149af9f67eaSJean-Sébastien Pédron 
150a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
151a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, color);
152bdcaf97cSJean-Sébastien Pédron 	sc->vga_curfg = color;
153a401c53aSAleksandr Rybalko }
154a401c53aSAleksandr Rybalko 
155a401c53aSAleksandr Rybalko static inline void
156bdcaf97cSJean-Sébastien Pédron vga_setbg(struct vt_device *vd, term_color_t color)
157a401c53aSAleksandr Rybalko {
158a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
159a401c53aSAleksandr Rybalko 
160af9f67eaSJean-Sébastien Pédron 	vga_setwmode(vd, 3);
161af9f67eaSJean-Sébastien Pédron 
162af9f67eaSJean-Sébastien Pédron 	if (sc->vga_curbg == color)
163af9f67eaSJean-Sébastien Pédron 		return;
164af9f67eaSJean-Sébastien Pédron 
165bdcaf97cSJean-Sébastien Pédron 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
166bdcaf97cSJean-Sébastien Pédron 	REG_WRITE1(sc, VGA_GC_DATA, color);
167a401c53aSAleksandr Rybalko 
16834cb8c9fSAleksandr Rybalko 	/*
169af9f67eaSJean-Sébastien Pédron 	 * Write 8 pixels using the background color to an off-screen
170af9f67eaSJean-Sébastien Pédron 	 * byte in the video memory.
17134cb8c9fSAleksandr Rybalko 	 */
172bdcaf97cSJean-Sébastien Pédron 	MEM_WRITE1(sc, VT_VGA_BGCOLOR_OFFSET, 0xff);
17334cb8c9fSAleksandr Rybalko 
17434cb8c9fSAleksandr Rybalko 	/*
175af9f67eaSJean-Sébastien Pédron 	 * Read those 8 pixels back to load the background color in the
176af9f67eaSJean-Sébastien Pédron 	 * latches register.
17734cb8c9fSAleksandr Rybalko 	 */
178bdcaf97cSJean-Sébastien Pédron 	MEM_READ1(sc, VT_VGA_BGCOLOR_OFFSET);
17934cb8c9fSAleksandr Rybalko 
180bdcaf97cSJean-Sébastien Pédron 	sc->vga_curbg = color;
18134cb8c9fSAleksandr Rybalko 
182bdcaf97cSJean-Sébastien Pédron 	/*
183af9f67eaSJean-Sébastien Pédron          * The Set/Reset register doesn't contain the fg color anymore,
184af9f67eaSJean-Sébastien Pédron          * store an invalid color.
185bdcaf97cSJean-Sébastien Pédron 	 */
186bdcaf97cSJean-Sébastien Pédron 	sc->vga_curfg = 0xff;
187a401c53aSAleksandr Rybalko }
188a401c53aSAleksandr Rybalko 
189a401c53aSAleksandr Rybalko /*
190a401c53aSAleksandr Rybalko  * Binary searchable table for Unicode to CP437 conversion.
191a401c53aSAleksandr Rybalko  */
192a401c53aSAleksandr Rybalko 
193a401c53aSAleksandr Rybalko struct unicp437 {
194a401c53aSAleksandr Rybalko 	uint16_t	unicode_base;
195a401c53aSAleksandr Rybalko 	uint8_t		cp437_base;
196a401c53aSAleksandr Rybalko 	uint8_t		length;
197a401c53aSAleksandr Rybalko };
198a401c53aSAleksandr Rybalko 
199a401c53aSAleksandr Rybalko static const struct unicp437 cp437table[] = {
200a401c53aSAleksandr Rybalko 	{ 0x0020, 0x20, 0x5e }, { 0x00a0, 0x20, 0x00 },
201a401c53aSAleksandr Rybalko 	{ 0x00a1, 0xad, 0x00 }, { 0x00a2, 0x9b, 0x00 },
202a401c53aSAleksandr Rybalko 	{ 0x00a3, 0x9c, 0x00 }, { 0x00a5, 0x9d, 0x00 },
203a401c53aSAleksandr Rybalko 	{ 0x00a7, 0x15, 0x00 }, { 0x00aa, 0xa6, 0x00 },
204a401c53aSAleksandr Rybalko 	{ 0x00ab, 0xae, 0x00 }, { 0x00ac, 0xaa, 0x00 },
205a401c53aSAleksandr Rybalko 	{ 0x00b0, 0xf8, 0x00 }, { 0x00b1, 0xf1, 0x00 },
206a401c53aSAleksandr Rybalko 	{ 0x00b2, 0xfd, 0x00 }, { 0x00b5, 0xe6, 0x00 },
207a401c53aSAleksandr Rybalko 	{ 0x00b6, 0x14, 0x00 }, { 0x00b7, 0xfa, 0x00 },
208a401c53aSAleksandr Rybalko 	{ 0x00ba, 0xa7, 0x00 }, { 0x00bb, 0xaf, 0x00 },
209a401c53aSAleksandr Rybalko 	{ 0x00bc, 0xac, 0x00 }, { 0x00bd, 0xab, 0x00 },
210a401c53aSAleksandr Rybalko 	{ 0x00bf, 0xa8, 0x00 }, { 0x00c4, 0x8e, 0x01 },
211a401c53aSAleksandr Rybalko 	{ 0x00c6, 0x92, 0x00 }, { 0x00c7, 0x80, 0x00 },
212a401c53aSAleksandr Rybalko 	{ 0x00c9, 0x90, 0x00 }, { 0x00d1, 0xa5, 0x00 },
213a401c53aSAleksandr Rybalko 	{ 0x00d6, 0x99, 0x00 }, { 0x00dc, 0x9a, 0x00 },
214a401c53aSAleksandr Rybalko 	{ 0x00df, 0xe1, 0x00 }, { 0x00e0, 0x85, 0x00 },
215a401c53aSAleksandr Rybalko 	{ 0x00e1, 0xa0, 0x00 }, { 0x00e2, 0x83, 0x00 },
216a401c53aSAleksandr Rybalko 	{ 0x00e4, 0x84, 0x00 }, { 0x00e5, 0x86, 0x00 },
217a401c53aSAleksandr Rybalko 	{ 0x00e6, 0x91, 0x00 }, { 0x00e7, 0x87, 0x00 },
218a401c53aSAleksandr Rybalko 	{ 0x00e8, 0x8a, 0x00 }, { 0x00e9, 0x82, 0x00 },
219a401c53aSAleksandr Rybalko 	{ 0x00ea, 0x88, 0x01 }, { 0x00ec, 0x8d, 0x00 },
220a401c53aSAleksandr Rybalko 	{ 0x00ed, 0xa1, 0x00 }, { 0x00ee, 0x8c, 0x00 },
221a401c53aSAleksandr Rybalko 	{ 0x00ef, 0x8b, 0x00 }, { 0x00f0, 0xeb, 0x00 },
222a401c53aSAleksandr Rybalko 	{ 0x00f1, 0xa4, 0x00 }, { 0x00f2, 0x95, 0x00 },
223a401c53aSAleksandr Rybalko 	{ 0x00f3, 0xa2, 0x00 }, { 0x00f4, 0x93, 0x00 },
224a401c53aSAleksandr Rybalko 	{ 0x00f6, 0x94, 0x00 }, { 0x00f7, 0xf6, 0x00 },
225a401c53aSAleksandr Rybalko 	{ 0x00f8, 0xed, 0x00 }, { 0x00f9, 0x97, 0x00 },
226a401c53aSAleksandr Rybalko 	{ 0x00fa, 0xa3, 0x00 }, { 0x00fb, 0x96, 0x00 },
227a401c53aSAleksandr Rybalko 	{ 0x00fc, 0x81, 0x00 }, { 0x00ff, 0x98, 0x00 },
228a401c53aSAleksandr Rybalko 	{ 0x0192, 0x9f, 0x00 }, { 0x0393, 0xe2, 0x00 },
229a401c53aSAleksandr Rybalko 	{ 0x0398, 0xe9, 0x00 }, { 0x03a3, 0xe4, 0x00 },
230a401c53aSAleksandr Rybalko 	{ 0x03a6, 0xe8, 0x00 }, { 0x03a9, 0xea, 0x00 },
231a401c53aSAleksandr Rybalko 	{ 0x03b1, 0xe0, 0x01 }, { 0x03b4, 0xeb, 0x00 },
232a401c53aSAleksandr Rybalko 	{ 0x03b5, 0xee, 0x00 }, { 0x03bc, 0xe6, 0x00 },
233a401c53aSAleksandr Rybalko 	{ 0x03c0, 0xe3, 0x00 }, { 0x03c3, 0xe5, 0x00 },
234a401c53aSAleksandr Rybalko 	{ 0x03c4, 0xe7, 0x00 }, { 0x03c6, 0xed, 0x00 },
235a401c53aSAleksandr Rybalko 	{ 0x03d5, 0xed, 0x00 }, { 0x2010, 0x2d, 0x00 },
236a401c53aSAleksandr Rybalko 	{ 0x2014, 0x2d, 0x00 }, { 0x2018, 0x60, 0x00 },
237a401c53aSAleksandr Rybalko 	{ 0x2019, 0x27, 0x00 }, { 0x201c, 0x22, 0x00 },
238a401c53aSAleksandr Rybalko 	{ 0x201d, 0x22, 0x00 }, { 0x2022, 0x07, 0x00 },
239a401c53aSAleksandr Rybalko 	{ 0x203c, 0x13, 0x00 }, { 0x207f, 0xfc, 0x00 },
240a401c53aSAleksandr Rybalko 	{ 0x20a7, 0x9e, 0x00 }, { 0x20ac, 0xee, 0x00 },
241a401c53aSAleksandr Rybalko 	{ 0x2126, 0xea, 0x00 }, { 0x2190, 0x1b, 0x00 },
242a401c53aSAleksandr Rybalko 	{ 0x2191, 0x18, 0x00 }, { 0x2192, 0x1a, 0x00 },
243a401c53aSAleksandr Rybalko 	{ 0x2193, 0x19, 0x00 }, { 0x2194, 0x1d, 0x00 },
244a401c53aSAleksandr Rybalko 	{ 0x2195, 0x12, 0x00 }, { 0x21a8, 0x17, 0x00 },
245a401c53aSAleksandr Rybalko 	{ 0x2202, 0xeb, 0x00 }, { 0x2208, 0xee, 0x00 },
246a401c53aSAleksandr Rybalko 	{ 0x2211, 0xe4, 0x00 }, { 0x2212, 0x2d, 0x00 },
247a401c53aSAleksandr Rybalko 	{ 0x2219, 0xf9, 0x00 }, { 0x221a, 0xfb, 0x00 },
248a401c53aSAleksandr Rybalko 	{ 0x221e, 0xec, 0x00 }, { 0x221f, 0x1c, 0x00 },
249a401c53aSAleksandr Rybalko 	{ 0x2229, 0xef, 0x00 }, { 0x2248, 0xf7, 0x00 },
250a401c53aSAleksandr Rybalko 	{ 0x2261, 0xf0, 0x00 }, { 0x2264, 0xf3, 0x00 },
251a401c53aSAleksandr Rybalko 	{ 0x2265, 0xf2, 0x00 }, { 0x2302, 0x7f, 0x00 },
252a401c53aSAleksandr Rybalko 	{ 0x2310, 0xa9, 0x00 }, { 0x2320, 0xf4, 0x00 },
253a401c53aSAleksandr Rybalko 	{ 0x2321, 0xf5, 0x00 }, { 0x2500, 0xc4, 0x00 },
254a401c53aSAleksandr Rybalko 	{ 0x2502, 0xb3, 0x00 }, { 0x250c, 0xda, 0x00 },
255a401c53aSAleksandr Rybalko 	{ 0x2510, 0xbf, 0x00 }, { 0x2514, 0xc0, 0x00 },
256a401c53aSAleksandr Rybalko 	{ 0x2518, 0xd9, 0x00 }, { 0x251c, 0xc3, 0x00 },
257a401c53aSAleksandr Rybalko 	{ 0x2524, 0xb4, 0x00 }, { 0x252c, 0xc2, 0x00 },
258a401c53aSAleksandr Rybalko 	{ 0x2534, 0xc1, 0x00 }, { 0x253c, 0xc5, 0x00 },
259a401c53aSAleksandr Rybalko 	{ 0x2550, 0xcd, 0x00 }, { 0x2551, 0xba, 0x00 },
260a401c53aSAleksandr Rybalko 	{ 0x2552, 0xd5, 0x00 }, { 0x2553, 0xd6, 0x00 },
261a401c53aSAleksandr Rybalko 	{ 0x2554, 0xc9, 0x00 }, { 0x2555, 0xb8, 0x00 },
262a401c53aSAleksandr Rybalko 	{ 0x2556, 0xb7, 0x00 }, { 0x2557, 0xbb, 0x00 },
263a401c53aSAleksandr Rybalko 	{ 0x2558, 0xd4, 0x00 }, { 0x2559, 0xd3, 0x00 },
264a401c53aSAleksandr Rybalko 	{ 0x255a, 0xc8, 0x00 }, { 0x255b, 0xbe, 0x00 },
265a401c53aSAleksandr Rybalko 	{ 0x255c, 0xbd, 0x00 }, { 0x255d, 0xbc, 0x00 },
266a401c53aSAleksandr Rybalko 	{ 0x255e, 0xc6, 0x01 }, { 0x2560, 0xcc, 0x00 },
267a401c53aSAleksandr Rybalko 	{ 0x2561, 0xb5, 0x00 }, { 0x2562, 0xb6, 0x00 },
268a401c53aSAleksandr Rybalko 	{ 0x2563, 0xb9, 0x00 }, { 0x2564, 0xd1, 0x01 },
269a401c53aSAleksandr Rybalko 	{ 0x2566, 0xcb, 0x00 }, { 0x2567, 0xcf, 0x00 },
270a401c53aSAleksandr Rybalko 	{ 0x2568, 0xd0, 0x00 }, { 0x2569, 0xca, 0x00 },
271a401c53aSAleksandr Rybalko 	{ 0x256a, 0xd8, 0x00 }, { 0x256b, 0xd7, 0x00 },
272a401c53aSAleksandr Rybalko 	{ 0x256c, 0xce, 0x00 }, { 0x2580, 0xdf, 0x00 },
273a401c53aSAleksandr Rybalko 	{ 0x2584, 0xdc, 0x00 }, { 0x2588, 0xdb, 0x00 },
274a401c53aSAleksandr Rybalko 	{ 0x258c, 0xdd, 0x00 }, { 0x2590, 0xde, 0x00 },
275a401c53aSAleksandr Rybalko 	{ 0x2591, 0xb0, 0x02 }, { 0x25a0, 0xfe, 0x00 },
276a401c53aSAleksandr Rybalko 	{ 0x25ac, 0x16, 0x00 }, { 0x25b2, 0x1e, 0x00 },
277a401c53aSAleksandr Rybalko 	{ 0x25ba, 0x10, 0x00 }, { 0x25bc, 0x1f, 0x00 },
278a401c53aSAleksandr Rybalko 	{ 0x25c4, 0x11, 0x00 }, { 0x25cb, 0x09, 0x00 },
279a401c53aSAleksandr Rybalko 	{ 0x25d8, 0x08, 0x00 }, { 0x25d9, 0x0a, 0x00 },
280a401c53aSAleksandr Rybalko 	{ 0x263a, 0x01, 0x01 }, { 0x263c, 0x0f, 0x00 },
281a401c53aSAleksandr Rybalko 	{ 0x2640, 0x0c, 0x00 }, { 0x2642, 0x0b, 0x00 },
282a401c53aSAleksandr Rybalko 	{ 0x2660, 0x06, 0x00 }, { 0x2663, 0x05, 0x00 },
283a401c53aSAleksandr Rybalko 	{ 0x2665, 0x03, 0x01 }, { 0x266a, 0x0d, 0x00 },
284a401c53aSAleksandr Rybalko 	{ 0x266c, 0x0e, 0x00 },
285a401c53aSAleksandr Rybalko };
286a401c53aSAleksandr Rybalko 
287a401c53aSAleksandr Rybalko static uint8_t
288a401c53aSAleksandr Rybalko vga_get_cp437(term_char_t c)
289a401c53aSAleksandr Rybalko {
290a401c53aSAleksandr Rybalko 	int min, mid, max;
291a401c53aSAleksandr Rybalko 
292a401c53aSAleksandr Rybalko 	min = 0;
293a401c53aSAleksandr Rybalko 	max = (sizeof(cp437table) / sizeof(struct unicp437)) - 1;
294a401c53aSAleksandr Rybalko 
295a401c53aSAleksandr Rybalko 	if (c < cp437table[0].unicode_base ||
296a401c53aSAleksandr Rybalko 	    c > cp437table[max].unicode_base + cp437table[max].length)
297a401c53aSAleksandr Rybalko 		return '?';
298a401c53aSAleksandr Rybalko 
299a401c53aSAleksandr Rybalko 	while (max >= min) {
300a401c53aSAleksandr Rybalko 		mid = (min + max) / 2;
301a401c53aSAleksandr Rybalko 		if (c < cp437table[mid].unicode_base)
302a401c53aSAleksandr Rybalko 			max = mid - 1;
303a401c53aSAleksandr Rybalko 		else if (c > cp437table[mid].unicode_base +
304a401c53aSAleksandr Rybalko 		    cp437table[mid].length)
305a401c53aSAleksandr Rybalko 			min = mid + 1;
306a401c53aSAleksandr Rybalko 		else
307a401c53aSAleksandr Rybalko 			return (c - cp437table[mid].unicode_base +
308a401c53aSAleksandr Rybalko 			    cp437table[mid].cp437_base);
309a401c53aSAleksandr Rybalko 	}
310a401c53aSAleksandr Rybalko 
311a401c53aSAleksandr Rybalko 	return '?';
312a401c53aSAleksandr Rybalko }
313a401c53aSAleksandr Rybalko 
314a401c53aSAleksandr Rybalko static void
315bdcaf97cSJean-Sébastien Pédron vga_blank(struct vt_device *vd, term_color_t color)
316a401c53aSAleksandr Rybalko {
317a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
318bdcaf97cSJean-Sébastien Pédron 	u_int ofs;
319bdcaf97cSJean-Sébastien Pédron 
320bdcaf97cSJean-Sébastien Pédron 	vga_setfg(vd, color);
321bdcaf97cSJean-Sébastien Pédron 	for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++)
322bdcaf97cSJean-Sébastien Pédron 		MEM_WRITE1(sc, ofs, 0xff);
323bdcaf97cSJean-Sébastien Pédron }
324bdcaf97cSJean-Sébastien Pédron 
325bdcaf97cSJean-Sébastien Pédron static inline void
326bdcaf97cSJean-Sébastien Pédron vga_bitblt_put(struct vt_device *vd, u_long dst, term_color_t color,
327bdcaf97cSJean-Sébastien Pédron     uint8_t v)
328bdcaf97cSJean-Sébastien Pédron {
329bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc = vd->vd_softc;
330bdcaf97cSJean-Sébastien Pédron 
331bdcaf97cSJean-Sébastien Pédron 	/* Skip empty writes, in order to avoid palette changes. */
332bdcaf97cSJean-Sébastien Pédron 	if (v != 0x00) {
333bdcaf97cSJean-Sébastien Pédron 		vga_setfg(vd, color);
334bdcaf97cSJean-Sébastien Pédron 		/*
335bdcaf97cSJean-Sébastien Pédron 		 * When this MEM_READ1() gets disabled, all sorts of
336bdcaf97cSJean-Sébastien Pédron 		 * artifacts occur.  This is because this read loads the
337bdcaf97cSJean-Sébastien Pédron 		 * set of 8 pixels that are about to be changed.  There
338bdcaf97cSJean-Sébastien Pédron 		 * is one scenario where we can avoid the read, namely
339bdcaf97cSJean-Sébastien Pédron 		 * if all pixels are about to be overwritten anyway.
340bdcaf97cSJean-Sébastien Pédron 		 */
341bdcaf97cSJean-Sébastien Pédron 		if (v != 0xff) {
342bdcaf97cSJean-Sébastien Pédron 			MEM_READ1(sc, dst);
343bdcaf97cSJean-Sébastien Pédron 
344bdcaf97cSJean-Sébastien Pédron 			/* The bg color was trashed by the reads. */
345bdcaf97cSJean-Sébastien Pédron 			sc->vga_curbg = 0xff;
346bdcaf97cSJean-Sébastien Pédron 		}
347bdcaf97cSJean-Sébastien Pédron 		MEM_WRITE1(sc, dst, v);
348bdcaf97cSJean-Sébastien Pédron 	}
349bdcaf97cSJean-Sébastien Pédron }
350bdcaf97cSJean-Sébastien Pédron 
351bdcaf97cSJean-Sébastien Pédron static void
352bdcaf97cSJean-Sébastien Pédron vga_setpixel(struct vt_device *vd, int x, int y, term_color_t color)
353bdcaf97cSJean-Sébastien Pédron {
354bdcaf97cSJean-Sébastien Pédron 
355*6cbf3f62SJean-Sébastien Pédron 	if (vd->vd_flags & VDF_TEXTMODE)
356*6cbf3f62SJean-Sébastien Pédron 		return;
357*6cbf3f62SJean-Sébastien Pédron 
358bdcaf97cSJean-Sébastien Pédron 	vga_bitblt_put(vd, (y * VT_VGA_WIDTH / 8) + (x / 8), color,
359bdcaf97cSJean-Sébastien Pédron 	    0x80 >> (x % 8));
360bdcaf97cSJean-Sébastien Pédron }
361bdcaf97cSJean-Sébastien Pédron 
362bdcaf97cSJean-Sébastien Pédron static void
363bdcaf97cSJean-Sébastien Pédron vga_drawrect(struct vt_device *vd, int x1, int y1, int x2, int y2, int fill,
364bdcaf97cSJean-Sébastien Pédron     term_color_t color)
365bdcaf97cSJean-Sébastien Pédron {
366bdcaf97cSJean-Sébastien Pédron 	int x, y;
367bdcaf97cSJean-Sébastien Pédron 
368*6cbf3f62SJean-Sébastien Pédron 	if (vd->vd_flags & VDF_TEXTMODE)
369*6cbf3f62SJean-Sébastien Pédron 		return;
370*6cbf3f62SJean-Sébastien Pédron 
371bdcaf97cSJean-Sébastien Pédron 	for (y = y1; y <= y2; y++) {
372bdcaf97cSJean-Sébastien Pédron 		if (fill || (y == y1) || (y == y2)) {
373bdcaf97cSJean-Sébastien Pédron 			for (x = x1; x <= x2; x++)
374bdcaf97cSJean-Sébastien Pédron 				vga_setpixel(vd, x, y, color);
375bdcaf97cSJean-Sébastien Pédron 		} else {
376bdcaf97cSJean-Sébastien Pédron 			vga_setpixel(vd, x1, y, color);
377bdcaf97cSJean-Sébastien Pédron 			vga_setpixel(vd, x2, y, color);
378bdcaf97cSJean-Sébastien Pédron 		}
379bdcaf97cSJean-Sébastien Pédron 	}
380bdcaf97cSJean-Sébastien Pédron }
381bdcaf97cSJean-Sébastien Pédron 
382bdcaf97cSJean-Sébastien Pédron static void
383bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern(const uint8_t *src, unsigned int bytes,
384bdcaf97cSJean-Sébastien Pédron     unsigned int src_x, unsigned int x_count, unsigned int dst_x,
385bdcaf97cSJean-Sébastien Pédron     uint8_t *pattern, uint8_t *mask)
386bdcaf97cSJean-Sébastien Pédron {
387bdcaf97cSJean-Sébastien Pédron 	unsigned int n;
388bdcaf97cSJean-Sébastien Pédron 
389bdcaf97cSJean-Sébastien Pédron 	n = src_x / 8;
390a401c53aSAleksandr Rybalko 
391a401c53aSAleksandr Rybalko 	/*
392bdcaf97cSJean-Sébastien Pédron 	 * This mask has bits set, where a pixel (ether 0 or 1)
393bdcaf97cSJean-Sébastien Pédron 	 * comes from the source bitmap.
394bdcaf97cSJean-Sébastien Pédron 	 */
395bdcaf97cSJean-Sébastien Pédron 	if (mask != NULL) {
396bdcaf97cSJean-Sébastien Pédron 		*mask = (0xff
397bdcaf97cSJean-Sébastien Pédron 		    >> (8 - x_count))
398bdcaf97cSJean-Sébastien Pédron 		    << (8 - x_count - dst_x);
399bdcaf97cSJean-Sébastien Pédron 	}
400bdcaf97cSJean-Sébastien Pédron 
401bdcaf97cSJean-Sébastien Pédron 	if (n == (src_x + x_count - 1) / 8) {
402bdcaf97cSJean-Sébastien Pédron 		/* All the pixels we want are in the same byte. */
403bdcaf97cSJean-Sébastien Pédron 		*pattern = src[n];
404bdcaf97cSJean-Sébastien Pédron 		if (dst_x >= src_x)
405bdcaf97cSJean-Sébastien Pédron 			*pattern >>= (dst_x - src_x % 8);
406bdcaf97cSJean-Sébastien Pédron 		else
407bdcaf97cSJean-Sébastien Pédron 			*pattern <<= (src_x % 8 - dst_x);
408bdcaf97cSJean-Sébastien Pédron 	} else {
409bdcaf97cSJean-Sébastien Pédron 		/* The pixels we want are split into two bytes. */
410bdcaf97cSJean-Sébastien Pédron 		if (dst_x >= src_x % 8) {
411bdcaf97cSJean-Sébastien Pédron 			*pattern =
412bdcaf97cSJean-Sébastien Pédron 			    src[n] << (8 - dst_x - src_x % 8) |
413bdcaf97cSJean-Sébastien Pédron 			    src[n + 1] >> (dst_x - src_x % 8);
414bdcaf97cSJean-Sébastien Pédron 		} else {
415bdcaf97cSJean-Sébastien Pédron 			*pattern =
416bdcaf97cSJean-Sébastien Pédron 			    src[n] << (src_x % 8 - dst_x) |
417bdcaf97cSJean-Sébastien Pédron 			    src[n + 1] >> (8 - src_x % 8 - dst_x);
418bdcaf97cSJean-Sébastien Pédron 		}
419bdcaf97cSJean-Sébastien Pédron 	}
420bdcaf97cSJean-Sébastien Pédron }
421bdcaf97cSJean-Sébastien Pédron 
422bdcaf97cSJean-Sébastien Pédron static void
423bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(uint8_t *pattern_2colors, uint8_t *pattern_ncolors,
424bdcaf97cSJean-Sébastien Pédron     const uint8_t *src, const uint8_t *src_mask, unsigned int src_width,
425bdcaf97cSJean-Sébastien Pédron     unsigned int src_x, unsigned int dst_x, unsigned int x_count,
426bdcaf97cSJean-Sébastien Pédron     unsigned int src_y, unsigned int dst_y, unsigned int y_count,
427bdcaf97cSJean-Sébastien Pédron     term_color_t fg, term_color_t bg, int overwrite)
428bdcaf97cSJean-Sébastien Pédron {
429bdcaf97cSJean-Sébastien Pédron 	unsigned int i, bytes;
430bdcaf97cSJean-Sébastien Pédron 	uint8_t pattern, relevant_bits, mask;
431bdcaf97cSJean-Sébastien Pédron 
432bdcaf97cSJean-Sébastien Pédron 	bytes = (src_width + 7) / 8;
433bdcaf97cSJean-Sébastien Pédron 
434bdcaf97cSJean-Sébastien Pédron 	for (i = 0; i < y_count; ++i) {
435bdcaf97cSJean-Sébastien Pédron 		vga_compute_shifted_pattern(src + (src_y + i) * bytes,
436bdcaf97cSJean-Sébastien Pédron 		    bytes, src_x, x_count, dst_x, &pattern, &relevant_bits);
437bdcaf97cSJean-Sébastien Pédron 
438bdcaf97cSJean-Sébastien Pédron 		if (src_mask == NULL) {
439bdcaf97cSJean-Sébastien Pédron 			/*
440bdcaf97cSJean-Sébastien Pédron 			 * No src mask. Consider that all wanted bits
441bdcaf97cSJean-Sébastien Pédron 			 * from the source are "authoritative".
442bdcaf97cSJean-Sébastien Pédron 			 */
443bdcaf97cSJean-Sébastien Pédron 			mask = relevant_bits;
444bdcaf97cSJean-Sébastien Pédron 		} else {
445bdcaf97cSJean-Sébastien Pédron 			/*
446bdcaf97cSJean-Sébastien Pédron 			 * There's an src mask. We shift it the same way
447bdcaf97cSJean-Sébastien Pédron 			 * we shifted the source pattern.
448bdcaf97cSJean-Sébastien Pédron 			 */
449bdcaf97cSJean-Sébastien Pédron 			vga_compute_shifted_pattern(
450bdcaf97cSJean-Sébastien Pédron 			    src_mask + (src_y + i) * bytes,
451bdcaf97cSJean-Sébastien Pédron 			    bytes, src_x, x_count, dst_x,
452bdcaf97cSJean-Sébastien Pédron 			    &mask, NULL);
453bdcaf97cSJean-Sébastien Pédron 
454bdcaf97cSJean-Sébastien Pédron 			/* Now, only keep the wanted bits among them. */
455bdcaf97cSJean-Sébastien Pédron 			mask &= relevant_bits;
456bdcaf97cSJean-Sébastien Pédron 		}
457bdcaf97cSJean-Sébastien Pédron 
458bdcaf97cSJean-Sébastien Pédron 		/*
459bdcaf97cSJean-Sébastien Pédron 		 * Clear bits from the pattern which must be
460bdcaf97cSJean-Sébastien Pédron 		 * transparent, according to the source mask.
461bdcaf97cSJean-Sébastien Pédron 		 */
462bdcaf97cSJean-Sébastien Pédron 		pattern &= mask;
463bdcaf97cSJean-Sébastien Pédron 
464bdcaf97cSJean-Sébastien Pédron 		/* Set the bits in the 2-colors array. */
465bdcaf97cSJean-Sébastien Pédron 		if (overwrite)
466bdcaf97cSJean-Sébastien Pédron 			pattern_2colors[dst_y + i] &= ~mask;
467bdcaf97cSJean-Sébastien Pédron 		pattern_2colors[dst_y + i] |= pattern;
468bdcaf97cSJean-Sébastien Pédron 
4697e1770a7SJean-Sébastien Pédron 		if (pattern_ncolors == NULL)
4707e1770a7SJean-Sébastien Pédron 			continue;
4717e1770a7SJean-Sébastien Pédron 
472bdcaf97cSJean-Sébastien Pédron 		/*
473bdcaf97cSJean-Sébastien Pédron 		 * Set the same bits in the n-colors array. This one
474bdcaf97cSJean-Sébastien Pédron 		 * supports transparency, when a given bit is cleared in
475bdcaf97cSJean-Sébastien Pédron 		 * all colors.
476bdcaf97cSJean-Sébastien Pédron 		 */
477bdcaf97cSJean-Sébastien Pédron 		if (overwrite) {
478bdcaf97cSJean-Sébastien Pédron 			/*
479bdcaf97cSJean-Sébastien Pédron 			 * Ensure that the pixels used by this bitmap are
480bdcaf97cSJean-Sébastien Pédron 			 * cleared in other colors.
481bdcaf97cSJean-Sébastien Pédron 			 */
482bdcaf97cSJean-Sébastien Pédron 			for (int j = 0; j < 16; ++j)
483bdcaf97cSJean-Sébastien Pédron 				pattern_ncolors[(dst_y + i) * 16 + j] &=
484bdcaf97cSJean-Sébastien Pédron 				    ~mask;
485bdcaf97cSJean-Sébastien Pédron 		}
486bdcaf97cSJean-Sébastien Pédron 		pattern_ncolors[(dst_y + i) * 16 + fg] |= pattern;
487bdcaf97cSJean-Sébastien Pédron 		pattern_ncolors[(dst_y + i) * 16 + bg] |= (~pattern & mask);
488bdcaf97cSJean-Sébastien Pédron 	}
489bdcaf97cSJean-Sébastien Pédron }
490bdcaf97cSJean-Sébastien Pédron 
491bdcaf97cSJean-Sébastien Pédron static void
492bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_2colors(struct vt_device *vd, const uint8_t *masks,
493bdcaf97cSJean-Sébastien Pédron     term_color_t fg, term_color_t bg,
494bdcaf97cSJean-Sébastien Pédron     unsigned int x, unsigned int y, unsigned int height)
495bdcaf97cSJean-Sébastien Pédron {
496bdcaf97cSJean-Sébastien Pédron 	unsigned int i, offset;
497bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc;
498bdcaf97cSJean-Sébastien Pédron 
499bdcaf97cSJean-Sébastien Pédron 	/*
500bdcaf97cSJean-Sébastien Pédron 	 * The great advantage of Write Mode 3 is that we just need
501bdcaf97cSJean-Sébastien Pédron 	 * to load the foreground in the Set/Reset register, load the
502bdcaf97cSJean-Sébastien Pédron 	 * background color in the latches register (this is done
503bdcaf97cSJean-Sébastien Pédron 	 * through a write in offscreen memory followed by a read of
504bdcaf97cSJean-Sébastien Pédron 	 * that data), then write the pattern to video memory. This
505bdcaf97cSJean-Sébastien Pédron 	 * pattern indicates if the pixel should use the foreground
506bdcaf97cSJean-Sébastien Pédron 	 * color (bit set) or the background color (bit cleared).
507bdcaf97cSJean-Sébastien Pédron 	 */
508bdcaf97cSJean-Sébastien Pédron 
509bdcaf97cSJean-Sébastien Pédron 	vga_setbg(vd, bg);
510bdcaf97cSJean-Sébastien Pédron 	vga_setfg(vd, fg);
511bdcaf97cSJean-Sébastien Pédron 
512bdcaf97cSJean-Sébastien Pédron 	sc = vd->vd_softc;
513bdcaf97cSJean-Sébastien Pédron 	offset = (VT_VGA_WIDTH * y + x) / 8;
514bdcaf97cSJean-Sébastien Pédron 
515bdcaf97cSJean-Sébastien Pédron 	for (i = 0; i < height; ++i, offset += VT_VGA_WIDTH / 8) {
516bdcaf97cSJean-Sébastien Pédron 		MEM_WRITE1(sc, offset, masks[i]);
517bdcaf97cSJean-Sébastien Pédron 	}
518bdcaf97cSJean-Sébastien Pédron }
519bdcaf97cSJean-Sébastien Pédron 
520bdcaf97cSJean-Sébastien Pédron static void
521bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_ncolors(struct vt_device *vd, const uint8_t *masks,
522bdcaf97cSJean-Sébastien Pédron     unsigned int x, unsigned int y, unsigned int height)
523bdcaf97cSJean-Sébastien Pédron {
524af9f67eaSJean-Sébastien Pédron 	unsigned int i, j, plan, color, offset;
525bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc;
526af9f67eaSJean-Sébastien Pédron 	uint8_t mask, plans[height * 4];
527bdcaf97cSJean-Sébastien Pédron 
528bdcaf97cSJean-Sébastien Pédron 	sc = vd->vd_softc;
529bdcaf97cSJean-Sébastien Pédron 
530af9f67eaSJean-Sébastien Pédron 	memset(plans, 0, sizeof(plans));
531af9f67eaSJean-Sébastien Pédron 
532bdcaf97cSJean-Sébastien Pédron 	/*
533af9f67eaSJean-Sébastien Pédron          * To write a group of pixels using 3 or more colors, we select
534af9f67eaSJean-Sébastien Pédron          * Write Mode 0 and write one byte to each plan separately.
535af9f67eaSJean-Sébastien Pédron 	 */
536af9f67eaSJean-Sébastien Pédron 
537af9f67eaSJean-Sébastien Pédron 	/*
538af9f67eaSJean-Sébastien Pédron 	 * We first compute each byte: each plan contains one bit of the
539af9f67eaSJean-Sébastien Pédron 	 * color code for each of the 8 pixels.
540bdcaf97cSJean-Sébastien Pédron 	 *
541af9f67eaSJean-Sébastien Pédron 	 * For example, if the 8 pixels are like this:
542af9f67eaSJean-Sébastien Pédron 	 *     GBBBBBBY
543af9f67eaSJean-Sébastien Pédron 	 * where:
544af9f67eaSJean-Sébastien Pédron 	 *     G (gray)   = 0b0111
545af9f67eaSJean-Sébastien Pédron 	 *     B (black)  = 0b0000
546af9f67eaSJean-Sébastien Pédron 	 *     Y (yellow) = 0b0011
547af9f67eaSJean-Sébastien Pédron 	 *
548af9f67eaSJean-Sébastien Pédron 	 * The corresponding for bytes are:
549af9f67eaSJean-Sébastien Pédron 	 *             GBBBBBBY
550af9f67eaSJean-Sébastien Pédron 	 *     Plan 0: 10000001 = 0x81
551af9f67eaSJean-Sébastien Pédron 	 *     Plan 1: 10000001 = 0x81
552af9f67eaSJean-Sébastien Pédron 	 *     Plan 2: 10000000 = 0x80
553af9f67eaSJean-Sébastien Pédron 	 *     Plan 3: 00000000 = 0x00
554af9f67eaSJean-Sébastien Pédron 	 *             |  |   |
555af9f67eaSJean-Sébastien Pédron 	 *             |  |   +-> 0b0011 (Y)
556af9f67eaSJean-Sébastien Pédron 	 *             |  +-----> 0b0000 (B)
557af9f67eaSJean-Sébastien Pédron 	 *             +--------> 0b0111 (G)
558bdcaf97cSJean-Sébastien Pédron 	 */
559bdcaf97cSJean-Sébastien Pédron 
560bdcaf97cSJean-Sébastien Pédron 	for (i = 0; i < height; ++i) {
561af9f67eaSJean-Sébastien Pédron 		for (color = 0; color < 16; ++color) {
562af9f67eaSJean-Sébastien Pédron 			mask = masks[i * 16 + color];
563af9f67eaSJean-Sébastien Pédron 			if (mask == 0x00)
564bdcaf97cSJean-Sébastien Pédron 				continue;
565bdcaf97cSJean-Sébastien Pédron 
566af9f67eaSJean-Sébastien Pédron 			for (j = 0; j < 8; ++j) {
567af9f67eaSJean-Sébastien Pédron 				if (!((mask >> (7 - j)) & 0x1))
568af9f67eaSJean-Sébastien Pédron 					continue;
569bdcaf97cSJean-Sébastien Pédron 
570af9f67eaSJean-Sébastien Pédron 				/* The pixel "j" uses color "color". */
571af9f67eaSJean-Sébastien Pédron 				for (plan = 0; plan < 4; ++plan)
572af9f67eaSJean-Sébastien Pédron 					plans[i * 4 + plan] |=
573af9f67eaSJean-Sébastien Pédron 					    ((color >> plan) & 0x1) << (7 - j);
574bdcaf97cSJean-Sébastien Pédron 			}
575af9f67eaSJean-Sébastien Pédron 		}
576af9f67eaSJean-Sébastien Pédron 	}
577af9f67eaSJean-Sébastien Pédron 
578af9f67eaSJean-Sébastien Pédron 	/*
579af9f67eaSJean-Sébastien Pédron 	 * The bytes are ready: we now switch to Write Mode 0 and write
580af9f67eaSJean-Sébastien Pédron 	 * all bytes, one plan at a time.
581af9f67eaSJean-Sébastien Pédron 	 */
582af9f67eaSJean-Sébastien Pédron 	vga_setwmode(vd, 0);
583af9f67eaSJean-Sébastien Pédron 
584af9f67eaSJean-Sébastien Pédron 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK);
585af9f67eaSJean-Sébastien Pédron 	for (plan = 0; plan < 4; ++plan) {
586af9f67eaSJean-Sébastien Pédron 		/* Select plan. */
587af9f67eaSJean-Sébastien Pédron 		REG_WRITE1(sc, VGA_SEQ_DATA, 1 << plan);
588af9f67eaSJean-Sébastien Pédron 
589af9f67eaSJean-Sébastien Pédron 		/* Write all bytes for this plan, from Y to Y+height. */
590af9f67eaSJean-Sébastien Pédron 		for (i = 0; i < height; ++i) {
591af9f67eaSJean-Sébastien Pédron 			offset = (VT_VGA_WIDTH * (y + i) + x) / 8;
592af9f67eaSJean-Sébastien Pédron 			MEM_WRITE1(sc, offset, plans[i * 4 + plan]);
593bdcaf97cSJean-Sébastien Pédron 		}
594bdcaf97cSJean-Sébastien Pédron 	}
595bdcaf97cSJean-Sébastien Pédron }
596bdcaf97cSJean-Sébastien Pédron 
597bdcaf97cSJean-Sébastien Pédron static void
598ab06c776SJean-Sébastien Pédron vga_bitblt_one_text_pixels_block(struct vt_device *vd,
599946d0288SJean-Sébastien Pédron     const struct vt_window *vw, unsigned int x, unsigned int y)
600bdcaf97cSJean-Sébastien Pédron {
601ab06c776SJean-Sébastien Pédron 	const struct vt_buf *vb;
602ab06c776SJean-Sébastien Pédron 	const struct vt_font *vf;
603bdcaf97cSJean-Sébastien Pédron 	unsigned int i, col, row, src_x, x_count;
604bdcaf97cSJean-Sébastien Pédron 	unsigned int used_colors_list[16], used_colors;
605ab06c776SJean-Sébastien Pédron 	uint8_t pattern_2colors[vw->vw_font->vf_height];
606ab06c776SJean-Sébastien Pédron 	uint8_t pattern_ncolors[vw->vw_font->vf_height * 16];
607bdcaf97cSJean-Sébastien Pédron 	term_char_t c;
608bdcaf97cSJean-Sébastien Pédron 	term_color_t fg, bg;
609bdcaf97cSJean-Sébastien Pédron 	const uint8_t *src;
610bdcaf97cSJean-Sébastien Pédron 
611ab06c776SJean-Sébastien Pédron 	vb = &vw->vw_buf;
612ab06c776SJean-Sébastien Pédron 	vf = vw->vw_font;
613ab06c776SJean-Sébastien Pédron 
614bdcaf97cSJean-Sébastien Pédron 	/*
615bdcaf97cSJean-Sébastien Pédron 	 * The current pixels block.
616bdcaf97cSJean-Sébastien Pédron 	 *
617bdcaf97cSJean-Sébastien Pédron 	 * We fill it with portions of characters, because both "grids"
618bdcaf97cSJean-Sébastien Pédron 	 * may not match.
619bdcaf97cSJean-Sébastien Pédron 	 *
620bdcaf97cSJean-Sébastien Pédron 	 * i is the index in this pixels block.
621bdcaf97cSJean-Sébastien Pédron 	 */
622bdcaf97cSJean-Sébastien Pédron 
623bdcaf97cSJean-Sébastien Pédron 	i = x;
624bdcaf97cSJean-Sébastien Pédron 	used_colors = 0;
625bdcaf97cSJean-Sébastien Pédron 	memset(used_colors_list, 0, sizeof(used_colors_list));
626bdcaf97cSJean-Sébastien Pédron 	memset(pattern_2colors, 0, sizeof(pattern_2colors));
627bdcaf97cSJean-Sébastien Pédron 	memset(pattern_ncolors, 0, sizeof(pattern_ncolors));
628bdcaf97cSJean-Sébastien Pédron 
62983fbb296SJean-Sébastien Pédron 	if (i < vw->vw_draw_area.tr_begin.tp_col) {
630bdcaf97cSJean-Sébastien Pédron 		/*
631bdcaf97cSJean-Sébastien Pédron 		 * i is in the margin used to center the text area on
632bdcaf97cSJean-Sébastien Pédron 		 * the screen.
633bdcaf97cSJean-Sébastien Pédron 		 */
634bdcaf97cSJean-Sébastien Pédron 
63583fbb296SJean-Sébastien Pédron 		i = vw->vw_draw_area.tr_begin.tp_col;
636bdcaf97cSJean-Sébastien Pédron 	}
637bdcaf97cSJean-Sébastien Pédron 
63883fbb296SJean-Sébastien Pédron 	while (i < x + VT_VGA_PIXELS_BLOCK &&
63983fbb296SJean-Sébastien Pédron 	    i < vw->vw_draw_area.tr_end.tp_col) {
640bdcaf97cSJean-Sébastien Pédron 		/*
641bdcaf97cSJean-Sébastien Pédron 		 * Find which character is drawn on this pixel in the
642bdcaf97cSJean-Sébastien Pédron 		 * pixels block.
643bdcaf97cSJean-Sébastien Pédron 		 *
644bdcaf97cSJean-Sébastien Pédron 		 * While here, record what colors it uses.
645bdcaf97cSJean-Sébastien Pédron 		 */
646bdcaf97cSJean-Sébastien Pédron 
64783fbb296SJean-Sébastien Pédron 		col = (i - vw->vw_draw_area.tr_begin.tp_col) / vf->vf_width;
64883fbb296SJean-Sébastien Pédron 		row = (y - vw->vw_draw_area.tr_begin.tp_row) / vf->vf_height;
649bdcaf97cSJean-Sébastien Pédron 
650bdcaf97cSJean-Sébastien Pédron 		c = VTBUF_GET_FIELD(vb, row, col);
651bdcaf97cSJean-Sébastien Pédron 		src = vtfont_lookup(vf, c);
652bdcaf97cSJean-Sébastien Pédron 
653bdcaf97cSJean-Sébastien Pédron 		vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col), &fg, &bg);
654bdcaf97cSJean-Sébastien Pédron 		if ((used_colors_list[fg] & 0x1) != 0x1)
655bdcaf97cSJean-Sébastien Pédron 			used_colors++;
656bdcaf97cSJean-Sébastien Pédron 		if ((used_colors_list[bg] & 0x2) != 0x2)
657bdcaf97cSJean-Sébastien Pédron 			used_colors++;
658bdcaf97cSJean-Sébastien Pédron 		used_colors_list[fg] |= 0x1;
659bdcaf97cSJean-Sébastien Pédron 		used_colors_list[bg] |= 0x2;
660bdcaf97cSJean-Sébastien Pédron 
661bdcaf97cSJean-Sébastien Pédron 		/*
662bdcaf97cSJean-Sébastien Pédron 		 * Compute the portion of the character we want to draw,
663bdcaf97cSJean-Sébastien Pédron 		 * because the pixels block may start in the middle of a
664bdcaf97cSJean-Sébastien Pédron 		 * character.
665bdcaf97cSJean-Sébastien Pédron 		 *
666bdcaf97cSJean-Sébastien Pédron 		 * The first pixel to draw in the character is
667bdcaf97cSJean-Sébastien Pédron 		 *     the current position -
668bdcaf97cSJean-Sébastien Pédron 		 *     the start position of the character
669bdcaf97cSJean-Sébastien Pédron 		 *
670bdcaf97cSJean-Sébastien Pédron 		 * The last pixel to draw is either
671bdcaf97cSJean-Sébastien Pédron 		 *     - the last pixel of the character, or
672bdcaf97cSJean-Sébastien Pédron 		 *     - the pixel of the character matching the end of
673bdcaf97cSJean-Sébastien Pédron 		 *       the pixels block
674bdcaf97cSJean-Sébastien Pédron 		 * whichever comes first. This position is then
675bdcaf97cSJean-Sébastien Pédron 		 * changed to be relative to the start position of the
676bdcaf97cSJean-Sébastien Pédron 		 * character.
677bdcaf97cSJean-Sébastien Pédron 		 */
678bdcaf97cSJean-Sébastien Pédron 
67983fbb296SJean-Sébastien Pédron 		src_x = i -
68083fbb296SJean-Sébastien Pédron 		    (col * vf->vf_width + vw->vw_draw_area.tr_begin.tp_col);
68183fbb296SJean-Sébastien Pédron 		x_count = min(min(
68283fbb296SJean-Sébastien Pédron 		    (col + 1) * vf->vf_width +
68383fbb296SJean-Sébastien Pédron 		    vw->vw_draw_area.tr_begin.tp_col,
68483fbb296SJean-Sébastien Pédron 		    x + VT_VGA_PIXELS_BLOCK),
68583fbb296SJean-Sébastien Pédron 		    vw->vw_draw_area.tr_end.tp_col);
68683fbb296SJean-Sébastien Pédron 		x_count -= col * vf->vf_width +
68783fbb296SJean-Sébastien Pédron 		    vw->vw_draw_area.tr_begin.tp_col;
688bdcaf97cSJean-Sébastien Pédron 		x_count -= src_x;
689bdcaf97cSJean-Sébastien Pédron 
690bdcaf97cSJean-Sébastien Pédron 		/* Copy a portion of the character. */
691bdcaf97cSJean-Sébastien Pédron 		vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors,
692bdcaf97cSJean-Sébastien Pédron 		    src, NULL, vf->vf_width,
693bdcaf97cSJean-Sébastien Pédron 		    src_x, i % VT_VGA_PIXELS_BLOCK, x_count,
694bdcaf97cSJean-Sébastien Pédron 		    0, 0, vf->vf_height, fg, bg, 0);
695bdcaf97cSJean-Sébastien Pédron 
696bdcaf97cSJean-Sébastien Pédron 		/* We move to the next portion. */
697bdcaf97cSJean-Sébastien Pédron 		i += x_count;
698bdcaf97cSJean-Sébastien Pédron 	}
699bdcaf97cSJean-Sébastien Pédron 
700bdcaf97cSJean-Sébastien Pédron #ifndef SC_NO_CUTPASTE
701bdcaf97cSJean-Sébastien Pédron 	/*
702bdcaf97cSJean-Sébastien Pédron 	 * Copy the mouse pointer bitmap if it's over the current pixels
703bdcaf97cSJean-Sébastien Pédron 	 * block.
704bdcaf97cSJean-Sébastien Pédron 	 *
705bdcaf97cSJean-Sébastien Pédron 	 * We use the saved cursor position (saved in vt_flush()), because
706bdcaf97cSJean-Sébastien Pédron 	 * the current position could be different than the one used
707bdcaf97cSJean-Sébastien Pédron 	 * to mark the area dirty.
708bdcaf97cSJean-Sébastien Pédron 	 */
709946d0288SJean-Sébastien Pédron 	term_rect_t drawn_area;
710946d0288SJean-Sébastien Pédron 
711946d0288SJean-Sébastien Pédron 	drawn_area.tr_begin.tp_col = x;
712946d0288SJean-Sébastien Pédron 	drawn_area.tr_begin.tp_row = y;
713946d0288SJean-Sébastien Pédron 	drawn_area.tr_end.tp_col = x + VT_VGA_PIXELS_BLOCK;
714946d0288SJean-Sébastien Pédron 	drawn_area.tr_end.tp_row = y + vf->vf_height;
715946d0288SJean-Sébastien Pédron 	if (vd->vd_mshown && vt_is_cursor_in_area(vd, &drawn_area)) {
716946d0288SJean-Sébastien Pédron 		struct vt_mouse_cursor *cursor;
717946d0288SJean-Sébastien Pédron 		unsigned int mx, my;
718bdcaf97cSJean-Sébastien Pédron 		unsigned int dst_x, src_y, dst_y, y_count;
719bdcaf97cSJean-Sébastien Pédron 
720946d0288SJean-Sébastien Pédron 		cursor = vd->vd_mcursor;
72183fbb296SJean-Sébastien Pédron 		mx = vd->vd_mx_drawn + vw->vw_draw_area.tr_begin.tp_col;
72283fbb296SJean-Sébastien Pédron 		my = vd->vd_my_drawn + vw->vw_draw_area.tr_begin.tp_row;
723946d0288SJean-Sébastien Pédron 
724bdcaf97cSJean-Sébastien Pédron 		/* Compute the portion of the cursor we want to copy. */
725bdcaf97cSJean-Sébastien Pédron 		src_x = x > mx ? x - mx : 0;
726bdcaf97cSJean-Sébastien Pédron 		dst_x = mx > x ? mx - x : 0;
72783fbb296SJean-Sébastien Pédron 		x_count = min(min(min(
72883fbb296SJean-Sébastien Pédron 		    cursor->width - src_x,
72983fbb296SJean-Sébastien Pédron 		    x + VT_VGA_PIXELS_BLOCK - mx),
73083fbb296SJean-Sébastien Pédron 		    vw->vw_draw_area.tr_end.tp_col - mx),
731bdcaf97cSJean-Sébastien Pédron 		    VT_VGA_PIXELS_BLOCK);
732bdcaf97cSJean-Sébastien Pédron 
733bdcaf97cSJean-Sébastien Pédron 		/*
734bdcaf97cSJean-Sébastien Pédron 		 * The cursor isn't aligned on the Y-axis with
735bdcaf97cSJean-Sébastien Pédron 		 * characters, so we need to compute the vertical
736bdcaf97cSJean-Sébastien Pédron 		 * start/count.
737bdcaf97cSJean-Sébastien Pédron 		 */
738bdcaf97cSJean-Sébastien Pédron 		src_y = y > my ? y - my : 0;
739bdcaf97cSJean-Sébastien Pédron 		dst_y = my > y ? my - y : 0;
740bdcaf97cSJean-Sébastien Pédron 		y_count = min(
741bdcaf97cSJean-Sébastien Pédron 		    min(cursor->height - src_y, y + vf->vf_height - my),
742bdcaf97cSJean-Sébastien Pédron 		    vf->vf_height);
743bdcaf97cSJean-Sébastien Pédron 
744bdcaf97cSJean-Sébastien Pédron 		/* Copy the cursor portion. */
745bdcaf97cSJean-Sébastien Pédron 		vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors,
746bdcaf97cSJean-Sébastien Pédron 		    cursor->map, cursor->mask, cursor->width,
747bdcaf97cSJean-Sébastien Pédron 		    src_x, dst_x, x_count, src_y, dst_y, y_count,
7483235c9ebSJean-Sébastien Pédron 		    vd->vd_mcursor_fg, vd->vd_mcursor_bg, 1);
749bdcaf97cSJean-Sébastien Pédron 
7503235c9ebSJean-Sébastien Pédron 		if ((used_colors_list[vd->vd_mcursor_fg] & 0x1) != 0x1)
751bdcaf97cSJean-Sébastien Pédron 			used_colors++;
7523235c9ebSJean-Sébastien Pédron 		if ((used_colors_list[vd->vd_mcursor_bg] & 0x2) != 0x2)
753bdcaf97cSJean-Sébastien Pédron 			used_colors++;
754bdcaf97cSJean-Sébastien Pédron 	}
755bdcaf97cSJean-Sébastien Pédron #endif
756bdcaf97cSJean-Sébastien Pédron 
757bdcaf97cSJean-Sébastien Pédron 	/*
758bdcaf97cSJean-Sébastien Pédron 	 * The pixels block is completed, we can now draw it on the
759bdcaf97cSJean-Sébastien Pédron 	 * screen.
760bdcaf97cSJean-Sébastien Pédron 	 */
761bdcaf97cSJean-Sébastien Pédron 	if (used_colors == 2)
762bdcaf97cSJean-Sébastien Pédron 		vga_bitblt_pixels_block_2colors(vd, pattern_2colors, fg, bg,
763bdcaf97cSJean-Sébastien Pédron 		    x, y, vf->vf_height);
764bdcaf97cSJean-Sébastien Pédron 	else
765bdcaf97cSJean-Sébastien Pédron 		vga_bitblt_pixels_block_ncolors(vd, pattern_ncolors,
766bdcaf97cSJean-Sébastien Pédron 		    x, y, vf->vf_height);
767bdcaf97cSJean-Sébastien Pédron }
768bdcaf97cSJean-Sébastien Pédron 
769bdcaf97cSJean-Sébastien Pédron static void
770ab06c776SJean-Sébastien Pédron vga_bitblt_text_gfxmode(struct vt_device *vd, const struct vt_window *vw,
771946d0288SJean-Sébastien Pédron     const term_rect_t *area)
772bdcaf97cSJean-Sébastien Pédron {
773ab06c776SJean-Sébastien Pédron 	const struct vt_font *vf;
774bdcaf97cSJean-Sébastien Pédron 	unsigned int col, row;
775bdcaf97cSJean-Sébastien Pédron 	unsigned int x1, y1, x2, y2, x, y;
776bdcaf97cSJean-Sébastien Pédron 
777ab06c776SJean-Sébastien Pédron 	vf = vw->vw_font;
778ab06c776SJean-Sébastien Pédron 
779bdcaf97cSJean-Sébastien Pédron 	/*
780bdcaf97cSJean-Sébastien Pédron 	 * Compute the top-left pixel position aligned with the video
781bdcaf97cSJean-Sébastien Pédron 	 * adapter pixels block size.
782bdcaf97cSJean-Sébastien Pédron 	 *
783bdcaf97cSJean-Sébastien Pédron 	 * This is calculated from the top-left column of te dirty area:
784bdcaf97cSJean-Sébastien Pédron 	 *
785bdcaf97cSJean-Sébastien Pédron 	 *     1. Compute the top-left pixel of the character:
786bdcaf97cSJean-Sébastien Pédron 	 *        col * font width + x offset
787bdcaf97cSJean-Sébastien Pédron 	 *
788bdcaf97cSJean-Sébastien Pédron 	 *        NOTE: x offset is used to center the text area on the
789bdcaf97cSJean-Sébastien Pédron 	 *        screen. It's expressed in pixels, not in characters
790bdcaf97cSJean-Sébastien Pédron 	 *        col/row!
791bdcaf97cSJean-Sébastien Pédron 	 *
792bdcaf97cSJean-Sébastien Pédron 	 *     2. Find the pixel further on the left marking the start of
793bdcaf97cSJean-Sébastien Pédron 	 *        an aligned pixels block (eg. chunk of 8 pixels):
794bdcaf97cSJean-Sébastien Pédron 	 *        character's x / blocksize * blocksize
795bdcaf97cSJean-Sébastien Pédron 	 *
796bdcaf97cSJean-Sébastien Pédron 	 *        The division, being made on integers, achieves the
797bdcaf97cSJean-Sébastien Pédron 	 *        alignment.
798bdcaf97cSJean-Sébastien Pédron 	 *
799bdcaf97cSJean-Sébastien Pédron 	 * For the Y-axis, we need to compute the character's y
800bdcaf97cSJean-Sébastien Pédron 	 * coordinate, but we don't need to align it.
801bdcaf97cSJean-Sébastien Pédron 	 */
802bdcaf97cSJean-Sébastien Pédron 
803bdcaf97cSJean-Sébastien Pédron 	col = area->tr_begin.tp_col;
804bdcaf97cSJean-Sébastien Pédron 	row = area->tr_begin.tp_row;
80583fbb296SJean-Sébastien Pédron 	x1 = (int)((col * vf->vf_width + vw->vw_draw_area.tr_begin.tp_col)
806bdcaf97cSJean-Sébastien Pédron 	     / VT_VGA_PIXELS_BLOCK)
807bdcaf97cSJean-Sébastien Pédron 	    * VT_VGA_PIXELS_BLOCK;
80883fbb296SJean-Sébastien Pédron 	y1 = row * vf->vf_height + vw->vw_draw_area.tr_begin.tp_row;
809bdcaf97cSJean-Sébastien Pédron 
810bdcaf97cSJean-Sébastien Pédron 	/*
811bdcaf97cSJean-Sébastien Pédron 	 * Compute the bottom right pixel position, again, aligned with
812bdcaf97cSJean-Sébastien Pédron 	 * the pixels block size.
813bdcaf97cSJean-Sébastien Pédron 	 *
814bdcaf97cSJean-Sébastien Pédron 	 * The same rules apply, we just add 1 to base the computation
815bdcaf97cSJean-Sébastien Pédron 	 * on the "right border" of the dirty area.
816bdcaf97cSJean-Sébastien Pédron 	 */
817bdcaf97cSJean-Sébastien Pédron 
818bdcaf97cSJean-Sébastien Pédron 	col = area->tr_end.tp_col;
819bdcaf97cSJean-Sébastien Pédron 	row = area->tr_end.tp_row;
82083fbb296SJean-Sébastien Pédron 	x2 = (int)((col * vf->vf_width + vw->vw_draw_area.tr_begin.tp_col
821bdcaf97cSJean-Sébastien Pédron 	      + VT_VGA_PIXELS_BLOCK - 1)
822bdcaf97cSJean-Sébastien Pédron 	     / VT_VGA_PIXELS_BLOCK)
823bdcaf97cSJean-Sébastien Pédron 	    * VT_VGA_PIXELS_BLOCK;
82483fbb296SJean-Sébastien Pédron 	y2 = row * vf->vf_height + vw->vw_draw_area.tr_begin.tp_row;
825bdcaf97cSJean-Sébastien Pédron 
82683fbb296SJean-Sébastien Pédron 	/* Clip the area to the screen size. */
82783fbb296SJean-Sébastien Pédron 	x2 = min(x2, vw->vw_draw_area.tr_end.tp_col);
82883fbb296SJean-Sébastien Pédron 	y2 = min(y2, vw->vw_draw_area.tr_end.tp_row);
82937fcd291SJean-Sébastien Pédron 
83037fcd291SJean-Sébastien Pédron 	/*
831bdcaf97cSJean-Sébastien Pédron 	 * Now, we take care of N pixels line at a time (the first for
832bdcaf97cSJean-Sébastien Pédron 	 * loop, N = font height), and for these lines, draw one pixels
833bdcaf97cSJean-Sébastien Pédron 	 * block at a time (the second for loop), not a character at a
834bdcaf97cSJean-Sébastien Pédron 	 * time.
835bdcaf97cSJean-Sébastien Pédron 	 *
836bdcaf97cSJean-Sébastien Pédron 	 * Therefore, on the X-axis, characters my be drawn partially if
837bdcaf97cSJean-Sébastien Pédron 	 * they are not aligned on 8-pixels boundary.
838bdcaf97cSJean-Sébastien Pédron 	 *
839bdcaf97cSJean-Sébastien Pédron 	 * However, the operation is repeated for the full height of the
840bdcaf97cSJean-Sébastien Pédron 	 * font before moving to the next character, because it allows
841bdcaf97cSJean-Sébastien Pédron 	 * to keep the color settings and write mode, before perhaps
842bdcaf97cSJean-Sébastien Pédron 	 * changing them with the next one.
843bdcaf97cSJean-Sébastien Pédron 	 */
844bdcaf97cSJean-Sébastien Pédron 
845bdcaf97cSJean-Sébastien Pédron 	for (y = y1; y < y2; y += vf->vf_height) {
846bdcaf97cSJean-Sébastien Pédron 		for (x = x1; x < x2; x += VT_VGA_PIXELS_BLOCK) {
847946d0288SJean-Sébastien Pédron 			vga_bitblt_one_text_pixels_block(vd, vw, x, y);
848bdcaf97cSJean-Sébastien Pédron 		}
849bdcaf97cSJean-Sébastien Pédron 	}
850bdcaf97cSJean-Sébastien Pédron }
851bdcaf97cSJean-Sébastien Pédron 
852bdcaf97cSJean-Sébastien Pédron static void
853ab06c776SJean-Sébastien Pédron vga_bitblt_text_txtmode(struct vt_device *vd, const struct vt_window *vw,
854946d0288SJean-Sébastien Pédron     const term_rect_t *area)
855bdcaf97cSJean-Sébastien Pédron {
856bdcaf97cSJean-Sébastien Pédron 	struct vga_softc *sc;
857ab06c776SJean-Sébastien Pédron 	const struct vt_buf *vb;
858bdcaf97cSJean-Sébastien Pédron 	unsigned int col, row;
859bdcaf97cSJean-Sébastien Pédron 	term_char_t c;
860bdcaf97cSJean-Sébastien Pédron 	term_color_t fg, bg;
861bdcaf97cSJean-Sébastien Pédron 	uint8_t ch, attr;
862bdcaf97cSJean-Sébastien Pédron 
863bdcaf97cSJean-Sébastien Pédron 	sc = vd->vd_softc;
864ab06c776SJean-Sébastien Pédron 	vb = &vw->vw_buf;
865bdcaf97cSJean-Sébastien Pédron 
866bdcaf97cSJean-Sébastien Pédron 	for (row = area->tr_begin.tp_row; row < area->tr_end.tp_row; ++row) {
867bdcaf97cSJean-Sébastien Pédron 		for (col = area->tr_begin.tp_col;
868bdcaf97cSJean-Sébastien Pédron 		    col < area->tr_end.tp_col;
869bdcaf97cSJean-Sébastien Pédron 		    ++col) {
870bdcaf97cSJean-Sébastien Pédron 			/*
871bdcaf97cSJean-Sébastien Pédron 			 * Get next character and its associated fg/bg
872bdcaf97cSJean-Sébastien Pédron 			 * colors.
873bdcaf97cSJean-Sébastien Pédron 			 */
874bdcaf97cSJean-Sébastien Pédron 			c = VTBUF_GET_FIELD(vb, row, col);
875bdcaf97cSJean-Sébastien Pédron 			vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col),
876bdcaf97cSJean-Sébastien Pédron 			    &fg, &bg);
877bdcaf97cSJean-Sébastien Pédron 
878bdcaf97cSJean-Sébastien Pédron 			/*
879bdcaf97cSJean-Sébastien Pédron 			 * Convert character to CP437, which is the
880bdcaf97cSJean-Sébastien Pédron 			 * character set used by the VGA hardware by
881bdcaf97cSJean-Sébastien Pédron 			 * default.
882a401c53aSAleksandr Rybalko 			 */
88381788a2bSJean-Sébastien Pédron 			ch = vga_get_cp437(TCHAR_CHARACTER(c));
884a401c53aSAleksandr Rybalko 
885bdcaf97cSJean-Sébastien Pédron 			/* Convert colors to VGA attributes. */
886a401c53aSAleksandr Rybalko 			attr = bg << 4 | fg;
887a401c53aSAleksandr Rybalko 
888bdcaf97cSJean-Sébastien Pédron 			MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 0,
889bdcaf97cSJean-Sébastien Pédron 			    ch);
890bdcaf97cSJean-Sébastien Pédron 			MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 1,
891bdcaf97cSJean-Sébastien Pédron 			    attr);
892bdcaf97cSJean-Sébastien Pédron 		}
893bdcaf97cSJean-Sébastien Pédron 	}
894bdcaf97cSJean-Sébastien Pédron }
895bdcaf97cSJean-Sébastien Pédron 
896bdcaf97cSJean-Sébastien Pédron static void
897ab06c776SJean-Sébastien Pédron vga_bitblt_text(struct vt_device *vd, const struct vt_window *vw,
898946d0288SJean-Sébastien Pédron     const term_rect_t *area)
899bdcaf97cSJean-Sébastien Pédron {
900bdcaf97cSJean-Sébastien Pédron 
901bdcaf97cSJean-Sébastien Pédron 	if (!(vd->vd_flags & VDF_TEXTMODE)) {
902946d0288SJean-Sébastien Pédron 		vga_bitblt_text_gfxmode(vd, vw, area);
903bdcaf97cSJean-Sébastien Pédron 	} else {
904946d0288SJean-Sébastien Pédron 		vga_bitblt_text_txtmode(vd, vw, area);
905bdcaf97cSJean-Sébastien Pédron 	}
906a401c53aSAleksandr Rybalko }
907a401c53aSAleksandr Rybalko 
908a401c53aSAleksandr Rybalko static void
909631bb572SJean-Sébastien Pédron vga_bitblt_bitmap(struct vt_device *vd, const struct vt_window *vw,
910631bb572SJean-Sébastien Pédron     const uint8_t *pattern, const uint8_t *mask,
911631bb572SJean-Sébastien Pédron     unsigned int width, unsigned int height,
912631bb572SJean-Sébastien Pédron     unsigned int x, unsigned int y, term_color_t fg, term_color_t bg)
913631bb572SJean-Sébastien Pédron {
914631bb572SJean-Sébastien Pédron 	unsigned int x1, y1, x2, y2, i, j, src_x, dst_x, x_count;
9157e1770a7SJean-Sébastien Pédron 	uint8_t pattern_2colors;
916631bb572SJean-Sébastien Pédron 
917631bb572SJean-Sébastien Pédron 	/* Align coordinates with the 8-pxels grid. */
918631bb572SJean-Sébastien Pédron 	x1 = x / VT_VGA_PIXELS_BLOCK * VT_VGA_PIXELS_BLOCK;
919631bb572SJean-Sébastien Pédron 	y1 = y;
920631bb572SJean-Sébastien Pédron 
921631bb572SJean-Sébastien Pédron 	x2 = (x + width + VT_VGA_PIXELS_BLOCK - 1) /
922631bb572SJean-Sébastien Pédron 	    VT_VGA_PIXELS_BLOCK * VT_VGA_PIXELS_BLOCK;
923631bb572SJean-Sébastien Pédron 	y2 = y + height;
924631bb572SJean-Sébastien Pédron 	x2 = min(x2, vd->vd_width - 1);
925631bb572SJean-Sébastien Pédron 	y2 = min(y2, vd->vd_height - 1);
926631bb572SJean-Sébastien Pédron 
927631bb572SJean-Sébastien Pédron 	for (j = y1; j < y2; ++j) {
928631bb572SJean-Sébastien Pédron 		src_x = 0;
929631bb572SJean-Sébastien Pédron 		dst_x = x - x1;
930631bb572SJean-Sébastien Pédron 		x_count = VT_VGA_PIXELS_BLOCK - dst_x;
931631bb572SJean-Sébastien Pédron 
9327e1770a7SJean-Sébastien Pédron 		for (i = x1; i < x2; i += VT_VGA_PIXELS_BLOCK) {
933631bb572SJean-Sébastien Pédron 			pattern_2colors = 0;
934631bb572SJean-Sébastien Pédron 
935631bb572SJean-Sébastien Pédron 			vga_copy_bitmap_portion(
9367e1770a7SJean-Sébastien Pédron 			    &pattern_2colors, NULL,
937631bb572SJean-Sébastien Pédron 			    pattern, mask, width,
938631bb572SJean-Sébastien Pédron 			    src_x, dst_x, x_count,
939631bb572SJean-Sébastien Pédron 			    j - y1, 0, 1, fg, bg, 0);
940631bb572SJean-Sébastien Pédron 
941631bb572SJean-Sébastien Pédron 			vga_bitblt_pixels_block_2colors(vd,
942631bb572SJean-Sébastien Pédron 			    &pattern_2colors, fg, bg,
943631bb572SJean-Sébastien Pédron 			    i, j, 1);
944631bb572SJean-Sébastien Pédron 
945631bb572SJean-Sébastien Pédron 			src_x += x_count;
946631bb572SJean-Sébastien Pédron 			dst_x = (dst_x + x_count) % VT_VGA_PIXELS_BLOCK;
9477e1770a7SJean-Sébastien Pédron 			x_count = min(width - src_x, VT_VGA_PIXELS_BLOCK);
948631bb572SJean-Sébastien Pédron 		}
949631bb572SJean-Sébastien Pédron 	}
950631bb572SJean-Sébastien Pédron }
951631bb572SJean-Sébastien Pédron 
952631bb572SJean-Sébastien Pédron static void
953a401c53aSAleksandr Rybalko vga_initialize_graphics(struct vt_device *vd)
954a401c53aSAleksandr Rybalko {
955a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
956a401c53aSAleksandr Rybalko 
957a401c53aSAleksandr Rybalko 	/* Clock select. */
958a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, VGA_GEN_MO_VSP | VGA_GEN_MO_HSP |
959a401c53aSAleksandr Rybalko 	    VGA_GEN_MO_PB | VGA_GEN_MO_ER | VGA_GEN_MO_IOA);
960a401c53aSAleksandr Rybalko 	/* Set sequencer clocking and memory mode. */
961a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CLOCKING_MODE);
962a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_CM_89);
963a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MEMORY_MODE);
964a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_OE | VGA_SEQ_MM_EM);
965a401c53aSAleksandr Rybalko 
966a401c53aSAleksandr Rybalko 	/* Set the graphics controller in graphics mode. */
967a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MISCELLANEOUS);
968a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0x04 + VGA_GC_MISC_GA);
969a401c53aSAleksandr Rybalko 	/* Program the CRT controller. */
970a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_TOTAL);
971a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x5f);			/* 760 */
972a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_DISP_END);
973a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x4f);			/* 640 - 8 */
974a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_BLANK);
975a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x50);			/* 640 */
976a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_BLANK);
977a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHB_CR + 2);
978a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_RETRACE);
979a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x54);			/* 672 */
980a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_RETRACE);
981a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHR_EHB + 0);
982a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_TOTAL);
983a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x0b);			/* 523 */
984a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OVERFLOW);
985a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_OF_VT9 | VGA_CRTC_OF_LC8 |
986a401c53aSAleksandr Rybalko 	    VGA_CRTC_OF_VBS8 | VGA_CRTC_OF_VRS8 | VGA_CRTC_OF_VDE8);
987a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MAX_SCAN_LINE);
988a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MSL_LC9);
989a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_START);
990a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xea);			/* 480 + 10 */
991a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END);
992a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x0c);
993a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_DISPLAY_END);
994a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xdf);			/* 480 - 1*/
995a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OFFSET);
996a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x28);
997a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_VERT_BLANK);
998a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xe7);			/* 480 + 7 */
999a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_VERT_BLANK);
1000a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x04);
1001a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
1002a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MC_WB | VGA_CRTC_MC_AW |
1003a401c53aSAleksandr Rybalko 	    VGA_CRTC_MC_SRS | VGA_CRTC_MC_CMS);
1004a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_LINE_COMPARE);
1005a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0xff);			/* 480 + 31 */
1006a401c53aSAleksandr Rybalko 
1007a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GEN_FEATURE_CTRL_W, 0);
1008a401c53aSAleksandr Rybalko 
1009a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK);
1010a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 |
1011a401c53aSAleksandr Rybalko 	    VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0);
1012a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CHAR_MAP_SELECT);
1013a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, 0);
1014a401c53aSAleksandr Rybalko 
1015a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET);
1016a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
1017a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET);
1018a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
1019a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_COMPARE);
1020a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
1021a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_DATA_ROTATE);
1022a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
1023a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_READ_MAP_SELECT);
1024a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
1025a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE);
1026a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0);
1027a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_DONT_CARE);
1028a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0x0f);
1029a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_BIT_MASK);
1030a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GC_DATA, 0xff);
1031a401c53aSAleksandr Rybalko }
1032a401c53aSAleksandr Rybalko 
1033a401c53aSAleksandr Rybalko static void
1034a401c53aSAleksandr Rybalko vga_initialize(struct vt_device *vd, int textmode)
1035a401c53aSAleksandr Rybalko {
1036a401c53aSAleksandr Rybalko 	struct vga_softc *sc = vd->vd_softc;
1037a401c53aSAleksandr Rybalko 	uint8_t x;
1038a401c53aSAleksandr Rybalko 
1039a401c53aSAleksandr Rybalko 	/* Make sure the VGA adapter is not in monochrome emulation mode. */
1040a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_GEN_MISC_OUTPUT_R);
1041a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, x | VGA_GEN_MO_IOA);
1042a401c53aSAleksandr Rybalko 
1043a401c53aSAleksandr Rybalko 	/* Unprotect CRTC registers 0-7. */
1044a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END);
1045a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_CRTC_DATA);
1046a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_VRE_PR);
1047a401c53aSAleksandr Rybalko 
1048a401c53aSAleksandr Rybalko 	/*
1049a401c53aSAleksandr Rybalko 	 * Wait for the vertical retrace.
1050a401c53aSAleksandr Rybalko 	 * NOTE: this code reads the VGA_GEN_INPUT_STAT_1 register, which has
1051a401c53aSAleksandr Rybalko 	 * the side-effect of clearing the internal flip-flip of the attribute
1052a401c53aSAleksandr Rybalko 	 * controller's write register. This means that because this code is
1053a401c53aSAleksandr Rybalko 	 * here, we know for sure that the first write to the attribute
1054a401c53aSAleksandr Rybalko 	 * controller will be a write to the address register. Removing this
1055a401c53aSAleksandr Rybalko 	 * code therefore also removes that guarantee and appropriate measures
1056a401c53aSAleksandr Rybalko 	 * need to be taken.
1057a401c53aSAleksandr Rybalko 	 */
1058a401c53aSAleksandr Rybalko 	do {
1059a401c53aSAleksandr Rybalko 		x = REG_READ1(sc, VGA_GEN_INPUT_STAT_1);
1060a401c53aSAleksandr Rybalko 		x &= VGA_GEN_IS1_VR | VGA_GEN_IS1_DE;
1061a401c53aSAleksandr Rybalko 	} while (x != (VGA_GEN_IS1_VR | VGA_GEN_IS1_DE));
1062a401c53aSAleksandr Rybalko 
1063a401c53aSAleksandr Rybalko 	/* Now, disable the sync. signals. */
1064a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
1065a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_CRTC_DATA);
1066a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_MC_HR);
1067a401c53aSAleksandr Rybalko 
1068a401c53aSAleksandr Rybalko 	/* Asynchronous sequencer reset. */
1069a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET);
1070a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR);
1071a401c53aSAleksandr Rybalko 
1072a401c53aSAleksandr Rybalko 	if (!textmode)
1073a401c53aSAleksandr Rybalko 		vga_initialize_graphics(vd);
1074a401c53aSAleksandr Rybalko 
1075a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_PRESET_ROW_SCAN);
1076a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
1077a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_START);
1078a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_CS_COO);
1079a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_END);
1080a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
1081a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_HIGH);
1082a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
1083a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_LOW);
1084a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
1085a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_HIGH);
1086a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0);
1087a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_LOW);
1088a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, 0x59);
1089a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_UNDERLINE_LOC);
1090a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_UL_UL);
1091a401c53aSAleksandr Rybalko 
1092a401c53aSAleksandr Rybalko 	if (textmode) {
1093a401c53aSAleksandr Rybalko 		/* Set the attribute controller to blink disable. */
1094a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL);
1095a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, 0);
1096a401c53aSAleksandr Rybalko 	} else {
1097a401c53aSAleksandr Rybalko 		/* Set the attribute controller in graphics mode. */
1098a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL);
1099a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MC_GA);
1100a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_HORIZ_PIXEL_PANNING);
1101a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_AC_WRITE, 0);
1102a401c53aSAleksandr Rybalko 	}
1103a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(0));
1104a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0);
1105a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(1));
1106a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R);
1107a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(2));
1108a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G);
1109a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(3));
1110a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SG | VGA_AC_PAL_R);
1111a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(4));
1112a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_B);
1113a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(5));
1114a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_B);
1115a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(6));
1116a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G | VGA_AC_PAL_B);
1117a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(7));
1118a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B);
1119a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(8));
1120a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1121a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB);
1122a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(9));
1123a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1124a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R);
1125a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(10));
1126a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1127a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_G);
1128a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(11));
1129a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1130a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G);
1131a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(12));
1132a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1133a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_B);
1134a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(13));
1135a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1136a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_B);
1137a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(14));
1138a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1139a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_G | VGA_AC_PAL_B);
1140a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(15));
1141a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG |
1142a401c53aSAleksandr Rybalko 	    VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B);
1143a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_OVERSCAN_COLOR);
1144a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0);
1145a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_PLANE_ENABLE);
1146a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0x0f);
1147a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_SELECT);
1148a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_AC_WRITE, 0);
1149a401c53aSAleksandr Rybalko 
1150a401c53aSAleksandr Rybalko 	if (!textmode) {
1151a401c53aSAleksandr Rybalko 		u_int ofs;
1152a401c53aSAleksandr Rybalko 
1153a401c53aSAleksandr Rybalko 		/*
1154a401c53aSAleksandr Rybalko 		 * Done.  Clear the frame buffer.  All bit planes are
1155a401c53aSAleksandr Rybalko 		 * enabled, so a single-paged loop should clear all
1156a401c53aSAleksandr Rybalko 		 * planes.
1157a401c53aSAleksandr Rybalko 		 */
1158a401c53aSAleksandr Rybalko 		for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) {
1159a401c53aSAleksandr Rybalko 			MEM_WRITE1(sc, ofs, 0);
1160a401c53aSAleksandr Rybalko 		}
1161a401c53aSAleksandr Rybalko 	}
1162a401c53aSAleksandr Rybalko 
1163a401c53aSAleksandr Rybalko 	/* Re-enable the sequencer. */
1164a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET);
1165a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR | VGA_SEQ_RST_NAR);
1166a401c53aSAleksandr Rybalko 	/* Re-enable the sync signals. */
1167a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL);
1168a401c53aSAleksandr Rybalko 	x = REG_READ1(sc, VGA_CRTC_DATA);
1169a401c53aSAleksandr Rybalko 	REG_WRITE1(sc, VGA_CRTC_DATA, x | VGA_CRTC_MC_HR);
1170a401c53aSAleksandr Rybalko 
1171a401c53aSAleksandr Rybalko 	if (!textmode) {
1172a401c53aSAleksandr Rybalko 		/* Switch to write mode 3, because we'll mainly do bitblt. */
1173a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE);
1174a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_DATA, 3);
1175af9f67eaSJean-Sébastien Pédron 		sc->vga_wmode = 3;
1176af9f67eaSJean-Sébastien Pédron 
1177af9f67eaSJean-Sébastien Pédron 		/*
1178af9f67eaSJean-Sébastien Pédron 		 * In Write Mode 3, Enable Set/Reset is ignored, but we
1179af9f67eaSJean-Sébastien Pédron 		 * use Write Mode 0 to write a group of 8 pixels using
1180af9f67eaSJean-Sébastien Pédron 		 * 3 or more colors. In this case, we want to disable
1181af9f67eaSJean-Sébastien Pédron 		 * Set/Reset: set Enable Set/Reset to 0.
1182af9f67eaSJean-Sébastien Pédron 		 */
1183a401c53aSAleksandr Rybalko 		REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET);
1184af9f67eaSJean-Sébastien Pédron 		REG_WRITE1(sc, VGA_GC_DATA, 0x00);
1185bdcaf97cSJean-Sébastien Pédron 
1186bdcaf97cSJean-Sébastien Pédron 		/*
1187bdcaf97cSJean-Sébastien Pédron 		 * Clear the colors we think are loaded into Set/Reset or
1188bdcaf97cSJean-Sébastien Pédron 		 * the latches.
1189bdcaf97cSJean-Sébastien Pédron 		 */
1190bdcaf97cSJean-Sébastien Pédron 		sc->vga_curfg = sc->vga_curbg = 0xff;
1191a401c53aSAleksandr Rybalko 	}
1192a401c53aSAleksandr Rybalko }
1193a401c53aSAleksandr Rybalko 
1194a401c53aSAleksandr Rybalko static int
1195a401c53aSAleksandr Rybalko vga_probe(struct vt_device *vd)
1196a401c53aSAleksandr Rybalko {
1197a401c53aSAleksandr Rybalko 
1198a401c53aSAleksandr Rybalko 	return (CN_INTERNAL);
1199a401c53aSAleksandr Rybalko }
1200a401c53aSAleksandr Rybalko 
1201a401c53aSAleksandr Rybalko static int
1202a401c53aSAleksandr Rybalko vga_init(struct vt_device *vd)
1203a401c53aSAleksandr Rybalko {
1204a401c53aSAleksandr Rybalko 	struct vga_softc *sc;
1205a401c53aSAleksandr Rybalko 	int textmode;
1206a401c53aSAleksandr Rybalko 
1207a401c53aSAleksandr Rybalko 	if (vd->vd_softc == NULL)
1208a401c53aSAleksandr Rybalko 		vd->vd_softc = (void *)&vga_conssoftc;
1209a401c53aSAleksandr Rybalko 	sc = vd->vd_softc;
1210a401c53aSAleksandr Rybalko 	textmode = 0;
1211a401c53aSAleksandr Rybalko 
1212a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__)
1213a401c53aSAleksandr Rybalko 	sc->vga_fb_tag = X86_BUS_SPACE_MEM;
1214a401c53aSAleksandr Rybalko 	sc->vga_fb_handle = KERNBASE + VGA_MEM_BASE;
1215a401c53aSAleksandr Rybalko 	sc->vga_reg_tag = X86_BUS_SPACE_IO;
1216a401c53aSAleksandr Rybalko 	sc->vga_reg_handle = VGA_REG_BASE;
1217a401c53aSAleksandr Rybalko #else
1218a401c53aSAleksandr Rybalko # error "Architecture not yet supported!"
1219a401c53aSAleksandr Rybalko #endif
1220a401c53aSAleksandr Rybalko 
1221a401c53aSAleksandr Rybalko 	TUNABLE_INT_FETCH("hw.vga.textmode", &textmode);
1222a401c53aSAleksandr Rybalko 	if (textmode) {
1223a401c53aSAleksandr Rybalko 		vd->vd_flags |= VDF_TEXTMODE;
1224a401c53aSAleksandr Rybalko 		vd->vd_width = 80;
1225a401c53aSAleksandr Rybalko 		vd->vd_height = 25;
1226a401c53aSAleksandr Rybalko 	} else {
1227a401c53aSAleksandr Rybalko 		vd->vd_width = VT_VGA_WIDTH;
1228a401c53aSAleksandr Rybalko 		vd->vd_height = VT_VGA_HEIGHT;
1229a401c53aSAleksandr Rybalko 	}
1230a401c53aSAleksandr Rybalko 	vga_initialize(vd, textmode);
1231a401c53aSAleksandr Rybalko 
1232a401c53aSAleksandr Rybalko 	return (CN_INTERNAL);
1233a401c53aSAleksandr Rybalko }
1234a401c53aSAleksandr Rybalko 
1235a401c53aSAleksandr Rybalko static void
1236a401c53aSAleksandr Rybalko vga_postswitch(struct vt_device *vd)
1237a401c53aSAleksandr Rybalko {
1238a401c53aSAleksandr Rybalko 
1239a401c53aSAleksandr Rybalko 	/* Reinit VGA mode, to restore view after app which change mode. */
1240a401c53aSAleksandr Rybalko 	vga_initialize(vd, (vd->vd_flags & VDF_TEXTMODE));
1241a401c53aSAleksandr Rybalko 	/* Ask vt(9) to update chars on visible area. */
1242a401c53aSAleksandr Rybalko 	vd->vd_flags |= VDF_INVALID;
1243a401c53aSAleksandr Rybalko }
1244