1a401c53aSAleksandr Rybalko /*- 2a401c53aSAleksandr Rybalko * Copyright (c) 2005 Marcel Moolenaar 3a401c53aSAleksandr Rybalko * All rights reserved. 4a401c53aSAleksandr Rybalko * 5a401c53aSAleksandr Rybalko * Copyright (c) 2009 The FreeBSD Foundation 6a401c53aSAleksandr Rybalko * All rights reserved. 7a401c53aSAleksandr Rybalko * 8a401c53aSAleksandr Rybalko * Portions of this software were developed by Ed Schouten 9a401c53aSAleksandr Rybalko * under sponsorship from the FreeBSD Foundation. 10a401c53aSAleksandr Rybalko * 11a401c53aSAleksandr Rybalko * Redistribution and use in source and binary forms, with or without 12a401c53aSAleksandr Rybalko * modification, are permitted provided that the following conditions 13a401c53aSAleksandr Rybalko * are met: 14a401c53aSAleksandr Rybalko * 1. Redistributions of source code must retain the above copyright 15a401c53aSAleksandr Rybalko * notice, this list of conditions and the following disclaimer. 16a401c53aSAleksandr Rybalko * 2. Redistributions in binary form must reproduce the above copyright 17a401c53aSAleksandr Rybalko * notice, this list of conditions and the following disclaimer in the 18a401c53aSAleksandr Rybalko * documentation and/or other materials provided with the distribution. 19a401c53aSAleksandr Rybalko * 20a401c53aSAleksandr Rybalko * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 21a401c53aSAleksandr Rybalko * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 22a401c53aSAleksandr Rybalko * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 23a401c53aSAleksandr Rybalko * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 24a401c53aSAleksandr Rybalko * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 25a401c53aSAleksandr Rybalko * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 26a401c53aSAleksandr Rybalko * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 27a401c53aSAleksandr Rybalko * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 28a401c53aSAleksandr Rybalko * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 29a401c53aSAleksandr Rybalko * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 30a401c53aSAleksandr Rybalko * SUCH DAMAGE. 31a401c53aSAleksandr Rybalko */ 32a401c53aSAleksandr Rybalko 33a401c53aSAleksandr Rybalko #include <sys/cdefs.h> 34a401c53aSAleksandr Rybalko __FBSDID("$FreeBSD$"); 35a401c53aSAleksandr Rybalko 36a401c53aSAleksandr Rybalko #include <sys/param.h> 37a401c53aSAleksandr Rybalko #include <sys/kernel.h> 38a401c53aSAleksandr Rybalko #include <sys/systm.h> 39a401c53aSAleksandr Rybalko 40a401c53aSAleksandr Rybalko #include <dev/vt/vt.h> 41a401c53aSAleksandr Rybalko #include <dev/vt/hw/vga/vt_vga_reg.h> 42a401c53aSAleksandr Rybalko 43a401c53aSAleksandr Rybalko #include <machine/bus.h> 44a401c53aSAleksandr Rybalko 45a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__) 46a401c53aSAleksandr Rybalko #include <vm/vm.h> 47a401c53aSAleksandr Rybalko #include <vm/pmap.h> 48a401c53aSAleksandr Rybalko #include <machine/pmap.h> 49a401c53aSAleksandr Rybalko #include <machine/vmparam.h> 50a401c53aSAleksandr Rybalko #endif /* __amd64__ || __i386__ */ 51a401c53aSAleksandr Rybalko 52a401c53aSAleksandr Rybalko struct vga_softc { 53a401c53aSAleksandr Rybalko bus_space_tag_t vga_fb_tag; 54a401c53aSAleksandr Rybalko bus_space_handle_t vga_fb_handle; 55a401c53aSAleksandr Rybalko bus_space_tag_t vga_reg_tag; 56a401c53aSAleksandr Rybalko bus_space_handle_t vga_reg_handle; 57af9f67eaSJean-Sébastien Pédron int vga_wmode; 58bdcaf97cSJean-Sébastien Pédron term_color_t vga_curfg, vga_curbg; 59a401c53aSAleksandr Rybalko }; 60a401c53aSAleksandr Rybalko 61a401c53aSAleksandr Rybalko /* Convenience macros. */ 62a401c53aSAleksandr Rybalko #define MEM_READ1(sc, ofs) \ 63a401c53aSAleksandr Rybalko bus_space_read_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs) 64a401c53aSAleksandr Rybalko #define MEM_WRITE1(sc, ofs, val) \ 65a401c53aSAleksandr Rybalko bus_space_write_1(sc->vga_fb_tag, sc->vga_fb_handle, ofs, val) 66a401c53aSAleksandr Rybalko #define REG_READ1(sc, reg) \ 67a401c53aSAleksandr Rybalko bus_space_read_1(sc->vga_reg_tag, sc->vga_reg_handle, reg) 68a401c53aSAleksandr Rybalko #define REG_WRITE1(sc, reg, val) \ 69a401c53aSAleksandr Rybalko bus_space_write_1(sc->vga_reg_tag, sc->vga_reg_handle, reg, val) 70a401c53aSAleksandr Rybalko 71a401c53aSAleksandr Rybalko #define VT_VGA_WIDTH 640 72a401c53aSAleksandr Rybalko #define VT_VGA_HEIGHT 480 73a401c53aSAleksandr Rybalko #define VT_VGA_MEMSIZE (VT_VGA_WIDTH * VT_VGA_HEIGHT / 8) 74a401c53aSAleksandr Rybalko 75bdcaf97cSJean-Sébastien Pédron /* 76bdcaf97cSJean-Sébastien Pédron * VGA is designed to handle 8 pixels at a time (8 pixels in one byte of 77bdcaf97cSJean-Sébastien Pédron * memory). 78bdcaf97cSJean-Sébastien Pédron */ 79bdcaf97cSJean-Sébastien Pédron #define VT_VGA_PIXELS_BLOCK 8 80bdcaf97cSJean-Sébastien Pédron 81bdcaf97cSJean-Sébastien Pédron /* 82bdcaf97cSJean-Sébastien Pédron * We use an off-screen addresses to: 83bdcaf97cSJean-Sébastien Pédron * o store the background color; 84bdcaf97cSJean-Sébastien Pédron * o store pixels pattern. 85bdcaf97cSJean-Sébastien Pédron * Those addresses are then loaded in the latches once. 86bdcaf97cSJean-Sébastien Pédron */ 87bdcaf97cSJean-Sébastien Pédron #define VT_VGA_BGCOLOR_OFFSET VT_VGA_MEMSIZE 88bdcaf97cSJean-Sébastien Pédron 89a401c53aSAleksandr Rybalko static vd_probe_t vga_probe; 90a401c53aSAleksandr Rybalko static vd_init_t vga_init; 91a401c53aSAleksandr Rybalko static vd_blank_t vga_blank; 92bdcaf97cSJean-Sébastien Pédron static vd_bitblt_text_t vga_bitblt_text; 93631bb572SJean-Sébastien Pédron static vd_bitblt_bmp_t vga_bitblt_bitmap; 94a401c53aSAleksandr Rybalko static vd_drawrect_t vga_drawrect; 95a401c53aSAleksandr Rybalko static vd_setpixel_t vga_setpixel; 96a401c53aSAleksandr Rybalko static vd_postswitch_t vga_postswitch; 97a401c53aSAleksandr Rybalko 98a401c53aSAleksandr Rybalko static const struct vt_driver vt_vga_driver = { 99a401c53aSAleksandr Rybalko .vd_name = "vga", 100a401c53aSAleksandr Rybalko .vd_probe = vga_probe, 101a401c53aSAleksandr Rybalko .vd_init = vga_init, 102a401c53aSAleksandr Rybalko .vd_blank = vga_blank, 103bdcaf97cSJean-Sébastien Pédron .vd_bitblt_text = vga_bitblt_text, 104631bb572SJean-Sébastien Pédron .vd_bitblt_bmp = vga_bitblt_bitmap, 105a401c53aSAleksandr Rybalko .vd_drawrect = vga_drawrect, 106a401c53aSAleksandr Rybalko .vd_setpixel = vga_setpixel, 107a401c53aSAleksandr Rybalko .vd_postswitch = vga_postswitch, 108a401c53aSAleksandr Rybalko .vd_priority = VD_PRIORITY_GENERIC, 109a401c53aSAleksandr Rybalko }; 110a401c53aSAleksandr Rybalko 111a401c53aSAleksandr Rybalko /* 112a401c53aSAleksandr Rybalko * Driver supports both text mode and graphics mode. Make sure the 113a401c53aSAleksandr Rybalko * buffer is always big enough to support both. 114a401c53aSAleksandr Rybalko */ 115a401c53aSAleksandr Rybalko static struct vga_softc vga_conssoftc; 116a401c53aSAleksandr Rybalko VT_DRIVER_DECLARE(vt_vga, vt_vga_driver); 117a401c53aSAleksandr Rybalko 118a401c53aSAleksandr Rybalko static inline void 119af9f67eaSJean-Sébastien Pédron vga_setwmode(struct vt_device *vd, int wmode) 120af9f67eaSJean-Sébastien Pédron { 121af9f67eaSJean-Sébastien Pédron struct vga_softc *sc = vd->vd_softc; 122af9f67eaSJean-Sébastien Pédron 123af9f67eaSJean-Sébastien Pédron if (sc->vga_wmode == wmode) 124af9f67eaSJean-Sébastien Pédron return; 125af9f67eaSJean-Sébastien Pédron 126af9f67eaSJean-Sébastien Pédron REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE); 127af9f67eaSJean-Sébastien Pédron REG_WRITE1(sc, VGA_GC_DATA, wmode); 128af9f67eaSJean-Sébastien Pédron sc->vga_wmode = wmode; 129af9f67eaSJean-Sébastien Pédron 130af9f67eaSJean-Sébastien Pédron switch (wmode) { 131af9f67eaSJean-Sébastien Pédron case 3: 132af9f67eaSJean-Sébastien Pédron /* Re-enable all plans. */ 133af9f67eaSJean-Sébastien Pédron REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK); 134af9f67eaSJean-Sébastien Pédron REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 | 135af9f67eaSJean-Sébastien Pédron VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0); 136af9f67eaSJean-Sébastien Pédron break; 137af9f67eaSJean-Sébastien Pédron } 138af9f67eaSJean-Sébastien Pédron } 139af9f67eaSJean-Sébastien Pédron 140af9f67eaSJean-Sébastien Pédron static inline void 141bdcaf97cSJean-Sébastien Pédron vga_setfg(struct vt_device *vd, term_color_t color) 142a401c53aSAleksandr Rybalko { 143a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 144a401c53aSAleksandr Rybalko 145af9f67eaSJean-Sébastien Pédron vga_setwmode(vd, 3); 146af9f67eaSJean-Sébastien Pédron 147af9f67eaSJean-Sébastien Pédron if (sc->vga_curfg == color) 148af9f67eaSJean-Sébastien Pédron return; 149af9f67eaSJean-Sébastien Pédron 150a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); 151a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, color); 152bdcaf97cSJean-Sébastien Pédron sc->vga_curfg = color; 153a401c53aSAleksandr Rybalko } 154a401c53aSAleksandr Rybalko 155a401c53aSAleksandr Rybalko static inline void 156bdcaf97cSJean-Sébastien Pédron vga_setbg(struct vt_device *vd, term_color_t color) 157a401c53aSAleksandr Rybalko { 158a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 159a401c53aSAleksandr Rybalko 160af9f67eaSJean-Sébastien Pédron vga_setwmode(vd, 3); 161af9f67eaSJean-Sébastien Pédron 162af9f67eaSJean-Sébastien Pédron if (sc->vga_curbg == color) 163af9f67eaSJean-Sébastien Pédron return; 164af9f67eaSJean-Sébastien Pédron 165bdcaf97cSJean-Sébastien Pédron REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); 166bdcaf97cSJean-Sébastien Pédron REG_WRITE1(sc, VGA_GC_DATA, color); 167a401c53aSAleksandr Rybalko 16834cb8c9fSAleksandr Rybalko /* 169af9f67eaSJean-Sébastien Pédron * Write 8 pixels using the background color to an off-screen 170af9f67eaSJean-Sébastien Pédron * byte in the video memory. 17134cb8c9fSAleksandr Rybalko */ 172bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, VT_VGA_BGCOLOR_OFFSET, 0xff); 17334cb8c9fSAleksandr Rybalko 17434cb8c9fSAleksandr Rybalko /* 175af9f67eaSJean-Sébastien Pédron * Read those 8 pixels back to load the background color in the 176af9f67eaSJean-Sébastien Pédron * latches register. 17734cb8c9fSAleksandr Rybalko */ 178bdcaf97cSJean-Sébastien Pédron MEM_READ1(sc, VT_VGA_BGCOLOR_OFFSET); 17934cb8c9fSAleksandr Rybalko 180bdcaf97cSJean-Sébastien Pédron sc->vga_curbg = color; 18134cb8c9fSAleksandr Rybalko 182bdcaf97cSJean-Sébastien Pédron /* 183af9f67eaSJean-Sébastien Pédron * The Set/Reset register doesn't contain the fg color anymore, 184af9f67eaSJean-Sébastien Pédron * store an invalid color. 185bdcaf97cSJean-Sébastien Pédron */ 186bdcaf97cSJean-Sébastien Pédron sc->vga_curfg = 0xff; 187a401c53aSAleksandr Rybalko } 188a401c53aSAleksandr Rybalko 189a401c53aSAleksandr Rybalko /* 190a401c53aSAleksandr Rybalko * Binary searchable table for Unicode to CP437 conversion. 191a401c53aSAleksandr Rybalko */ 192a401c53aSAleksandr Rybalko 193a401c53aSAleksandr Rybalko struct unicp437 { 194a401c53aSAleksandr Rybalko uint16_t unicode_base; 195a401c53aSAleksandr Rybalko uint8_t cp437_base; 196a401c53aSAleksandr Rybalko uint8_t length; 197a401c53aSAleksandr Rybalko }; 198a401c53aSAleksandr Rybalko 199a401c53aSAleksandr Rybalko static const struct unicp437 cp437table[] = { 200a401c53aSAleksandr Rybalko { 0x0020, 0x20, 0x5e }, { 0x00a0, 0x20, 0x00 }, 201a401c53aSAleksandr Rybalko { 0x00a1, 0xad, 0x00 }, { 0x00a2, 0x9b, 0x00 }, 202a401c53aSAleksandr Rybalko { 0x00a3, 0x9c, 0x00 }, { 0x00a5, 0x9d, 0x00 }, 203a401c53aSAleksandr Rybalko { 0x00a7, 0x15, 0x00 }, { 0x00aa, 0xa6, 0x00 }, 204a401c53aSAleksandr Rybalko { 0x00ab, 0xae, 0x00 }, { 0x00ac, 0xaa, 0x00 }, 205a401c53aSAleksandr Rybalko { 0x00b0, 0xf8, 0x00 }, { 0x00b1, 0xf1, 0x00 }, 206a401c53aSAleksandr Rybalko { 0x00b2, 0xfd, 0x00 }, { 0x00b5, 0xe6, 0x00 }, 207a401c53aSAleksandr Rybalko { 0x00b6, 0x14, 0x00 }, { 0x00b7, 0xfa, 0x00 }, 208a401c53aSAleksandr Rybalko { 0x00ba, 0xa7, 0x00 }, { 0x00bb, 0xaf, 0x00 }, 209a401c53aSAleksandr Rybalko { 0x00bc, 0xac, 0x00 }, { 0x00bd, 0xab, 0x00 }, 210a401c53aSAleksandr Rybalko { 0x00bf, 0xa8, 0x00 }, { 0x00c4, 0x8e, 0x01 }, 211a401c53aSAleksandr Rybalko { 0x00c6, 0x92, 0x00 }, { 0x00c7, 0x80, 0x00 }, 212a401c53aSAleksandr Rybalko { 0x00c9, 0x90, 0x00 }, { 0x00d1, 0xa5, 0x00 }, 213a401c53aSAleksandr Rybalko { 0x00d6, 0x99, 0x00 }, { 0x00dc, 0x9a, 0x00 }, 214a401c53aSAleksandr Rybalko { 0x00df, 0xe1, 0x00 }, { 0x00e0, 0x85, 0x00 }, 215a401c53aSAleksandr Rybalko { 0x00e1, 0xa0, 0x00 }, { 0x00e2, 0x83, 0x00 }, 216a401c53aSAleksandr Rybalko { 0x00e4, 0x84, 0x00 }, { 0x00e5, 0x86, 0x00 }, 217a401c53aSAleksandr Rybalko { 0x00e6, 0x91, 0x00 }, { 0x00e7, 0x87, 0x00 }, 218a401c53aSAleksandr Rybalko { 0x00e8, 0x8a, 0x00 }, { 0x00e9, 0x82, 0x00 }, 219a401c53aSAleksandr Rybalko { 0x00ea, 0x88, 0x01 }, { 0x00ec, 0x8d, 0x00 }, 220a401c53aSAleksandr Rybalko { 0x00ed, 0xa1, 0x00 }, { 0x00ee, 0x8c, 0x00 }, 221a401c53aSAleksandr Rybalko { 0x00ef, 0x8b, 0x00 }, { 0x00f0, 0xeb, 0x00 }, 222a401c53aSAleksandr Rybalko { 0x00f1, 0xa4, 0x00 }, { 0x00f2, 0x95, 0x00 }, 223a401c53aSAleksandr Rybalko { 0x00f3, 0xa2, 0x00 }, { 0x00f4, 0x93, 0x00 }, 224a401c53aSAleksandr Rybalko { 0x00f6, 0x94, 0x00 }, { 0x00f7, 0xf6, 0x00 }, 225a401c53aSAleksandr Rybalko { 0x00f8, 0xed, 0x00 }, { 0x00f9, 0x97, 0x00 }, 226a401c53aSAleksandr Rybalko { 0x00fa, 0xa3, 0x00 }, { 0x00fb, 0x96, 0x00 }, 227a401c53aSAleksandr Rybalko { 0x00fc, 0x81, 0x00 }, { 0x00ff, 0x98, 0x00 }, 228a401c53aSAleksandr Rybalko { 0x0192, 0x9f, 0x00 }, { 0x0393, 0xe2, 0x00 }, 229a401c53aSAleksandr Rybalko { 0x0398, 0xe9, 0x00 }, { 0x03a3, 0xe4, 0x00 }, 230a401c53aSAleksandr Rybalko { 0x03a6, 0xe8, 0x00 }, { 0x03a9, 0xea, 0x00 }, 231a401c53aSAleksandr Rybalko { 0x03b1, 0xe0, 0x01 }, { 0x03b4, 0xeb, 0x00 }, 232a401c53aSAleksandr Rybalko { 0x03b5, 0xee, 0x00 }, { 0x03bc, 0xe6, 0x00 }, 233a401c53aSAleksandr Rybalko { 0x03c0, 0xe3, 0x00 }, { 0x03c3, 0xe5, 0x00 }, 234a401c53aSAleksandr Rybalko { 0x03c4, 0xe7, 0x00 }, { 0x03c6, 0xed, 0x00 }, 235a401c53aSAleksandr Rybalko { 0x03d5, 0xed, 0x00 }, { 0x2010, 0x2d, 0x00 }, 236a401c53aSAleksandr Rybalko { 0x2014, 0x2d, 0x00 }, { 0x2018, 0x60, 0x00 }, 237a401c53aSAleksandr Rybalko { 0x2019, 0x27, 0x00 }, { 0x201c, 0x22, 0x00 }, 238a401c53aSAleksandr Rybalko { 0x201d, 0x22, 0x00 }, { 0x2022, 0x07, 0x00 }, 239a401c53aSAleksandr Rybalko { 0x203c, 0x13, 0x00 }, { 0x207f, 0xfc, 0x00 }, 240a401c53aSAleksandr Rybalko { 0x20a7, 0x9e, 0x00 }, { 0x20ac, 0xee, 0x00 }, 241a401c53aSAleksandr Rybalko { 0x2126, 0xea, 0x00 }, { 0x2190, 0x1b, 0x00 }, 242a401c53aSAleksandr Rybalko { 0x2191, 0x18, 0x00 }, { 0x2192, 0x1a, 0x00 }, 243a401c53aSAleksandr Rybalko { 0x2193, 0x19, 0x00 }, { 0x2194, 0x1d, 0x00 }, 244a401c53aSAleksandr Rybalko { 0x2195, 0x12, 0x00 }, { 0x21a8, 0x17, 0x00 }, 245a401c53aSAleksandr Rybalko { 0x2202, 0xeb, 0x00 }, { 0x2208, 0xee, 0x00 }, 246a401c53aSAleksandr Rybalko { 0x2211, 0xe4, 0x00 }, { 0x2212, 0x2d, 0x00 }, 247a401c53aSAleksandr Rybalko { 0x2219, 0xf9, 0x00 }, { 0x221a, 0xfb, 0x00 }, 248a401c53aSAleksandr Rybalko { 0x221e, 0xec, 0x00 }, { 0x221f, 0x1c, 0x00 }, 249a401c53aSAleksandr Rybalko { 0x2229, 0xef, 0x00 }, { 0x2248, 0xf7, 0x00 }, 250a401c53aSAleksandr Rybalko { 0x2261, 0xf0, 0x00 }, { 0x2264, 0xf3, 0x00 }, 251a401c53aSAleksandr Rybalko { 0x2265, 0xf2, 0x00 }, { 0x2302, 0x7f, 0x00 }, 252a401c53aSAleksandr Rybalko { 0x2310, 0xa9, 0x00 }, { 0x2320, 0xf4, 0x00 }, 253a401c53aSAleksandr Rybalko { 0x2321, 0xf5, 0x00 }, { 0x2500, 0xc4, 0x00 }, 254a401c53aSAleksandr Rybalko { 0x2502, 0xb3, 0x00 }, { 0x250c, 0xda, 0x00 }, 255a401c53aSAleksandr Rybalko { 0x2510, 0xbf, 0x00 }, { 0x2514, 0xc0, 0x00 }, 256a401c53aSAleksandr Rybalko { 0x2518, 0xd9, 0x00 }, { 0x251c, 0xc3, 0x00 }, 257a401c53aSAleksandr Rybalko { 0x2524, 0xb4, 0x00 }, { 0x252c, 0xc2, 0x00 }, 258a401c53aSAleksandr Rybalko { 0x2534, 0xc1, 0x00 }, { 0x253c, 0xc5, 0x00 }, 259a401c53aSAleksandr Rybalko { 0x2550, 0xcd, 0x00 }, { 0x2551, 0xba, 0x00 }, 260a401c53aSAleksandr Rybalko { 0x2552, 0xd5, 0x00 }, { 0x2553, 0xd6, 0x00 }, 261a401c53aSAleksandr Rybalko { 0x2554, 0xc9, 0x00 }, { 0x2555, 0xb8, 0x00 }, 262a401c53aSAleksandr Rybalko { 0x2556, 0xb7, 0x00 }, { 0x2557, 0xbb, 0x00 }, 263a401c53aSAleksandr Rybalko { 0x2558, 0xd4, 0x00 }, { 0x2559, 0xd3, 0x00 }, 264a401c53aSAleksandr Rybalko { 0x255a, 0xc8, 0x00 }, { 0x255b, 0xbe, 0x00 }, 265a401c53aSAleksandr Rybalko { 0x255c, 0xbd, 0x00 }, { 0x255d, 0xbc, 0x00 }, 266a401c53aSAleksandr Rybalko { 0x255e, 0xc6, 0x01 }, { 0x2560, 0xcc, 0x00 }, 267a401c53aSAleksandr Rybalko { 0x2561, 0xb5, 0x00 }, { 0x2562, 0xb6, 0x00 }, 268a401c53aSAleksandr Rybalko { 0x2563, 0xb9, 0x00 }, { 0x2564, 0xd1, 0x01 }, 269a401c53aSAleksandr Rybalko { 0x2566, 0xcb, 0x00 }, { 0x2567, 0xcf, 0x00 }, 270a401c53aSAleksandr Rybalko { 0x2568, 0xd0, 0x00 }, { 0x2569, 0xca, 0x00 }, 271a401c53aSAleksandr Rybalko { 0x256a, 0xd8, 0x00 }, { 0x256b, 0xd7, 0x00 }, 272a401c53aSAleksandr Rybalko { 0x256c, 0xce, 0x00 }, { 0x2580, 0xdf, 0x00 }, 273a401c53aSAleksandr Rybalko { 0x2584, 0xdc, 0x00 }, { 0x2588, 0xdb, 0x00 }, 274a401c53aSAleksandr Rybalko { 0x258c, 0xdd, 0x00 }, { 0x2590, 0xde, 0x00 }, 275a401c53aSAleksandr Rybalko { 0x2591, 0xb0, 0x02 }, { 0x25a0, 0xfe, 0x00 }, 276a401c53aSAleksandr Rybalko { 0x25ac, 0x16, 0x00 }, { 0x25b2, 0x1e, 0x00 }, 277a401c53aSAleksandr Rybalko { 0x25ba, 0x10, 0x00 }, { 0x25bc, 0x1f, 0x00 }, 278a401c53aSAleksandr Rybalko { 0x25c4, 0x11, 0x00 }, { 0x25cb, 0x09, 0x00 }, 279a401c53aSAleksandr Rybalko { 0x25d8, 0x08, 0x00 }, { 0x25d9, 0x0a, 0x00 }, 280a401c53aSAleksandr Rybalko { 0x263a, 0x01, 0x01 }, { 0x263c, 0x0f, 0x00 }, 281a401c53aSAleksandr Rybalko { 0x2640, 0x0c, 0x00 }, { 0x2642, 0x0b, 0x00 }, 282a401c53aSAleksandr Rybalko { 0x2660, 0x06, 0x00 }, { 0x2663, 0x05, 0x00 }, 283a401c53aSAleksandr Rybalko { 0x2665, 0x03, 0x01 }, { 0x266a, 0x0d, 0x00 }, 284a401c53aSAleksandr Rybalko { 0x266c, 0x0e, 0x00 }, 285a401c53aSAleksandr Rybalko }; 286a401c53aSAleksandr Rybalko 287a401c53aSAleksandr Rybalko static uint8_t 288a401c53aSAleksandr Rybalko vga_get_cp437(term_char_t c) 289a401c53aSAleksandr Rybalko { 290a401c53aSAleksandr Rybalko int min, mid, max; 291a401c53aSAleksandr Rybalko 292a401c53aSAleksandr Rybalko min = 0; 293a401c53aSAleksandr Rybalko max = (sizeof(cp437table) / sizeof(struct unicp437)) - 1; 294a401c53aSAleksandr Rybalko 295a401c53aSAleksandr Rybalko if (c < cp437table[0].unicode_base || 296a401c53aSAleksandr Rybalko c > cp437table[max].unicode_base + cp437table[max].length) 297a401c53aSAleksandr Rybalko return '?'; 298a401c53aSAleksandr Rybalko 299a401c53aSAleksandr Rybalko while (max >= min) { 300a401c53aSAleksandr Rybalko mid = (min + max) / 2; 301a401c53aSAleksandr Rybalko if (c < cp437table[mid].unicode_base) 302a401c53aSAleksandr Rybalko max = mid - 1; 303a401c53aSAleksandr Rybalko else if (c > cp437table[mid].unicode_base + 304a401c53aSAleksandr Rybalko cp437table[mid].length) 305a401c53aSAleksandr Rybalko min = mid + 1; 306a401c53aSAleksandr Rybalko else 307a401c53aSAleksandr Rybalko return (c - cp437table[mid].unicode_base + 308a401c53aSAleksandr Rybalko cp437table[mid].cp437_base); 309a401c53aSAleksandr Rybalko } 310a401c53aSAleksandr Rybalko 311a401c53aSAleksandr Rybalko return '?'; 312a401c53aSAleksandr Rybalko } 313a401c53aSAleksandr Rybalko 314a401c53aSAleksandr Rybalko static void 315bdcaf97cSJean-Sébastien Pédron vga_blank(struct vt_device *vd, term_color_t color) 316a401c53aSAleksandr Rybalko { 317a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 318bdcaf97cSJean-Sébastien Pédron u_int ofs; 319bdcaf97cSJean-Sébastien Pédron 320bdcaf97cSJean-Sébastien Pédron vga_setfg(vd, color); 321bdcaf97cSJean-Sébastien Pédron for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) 322bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, ofs, 0xff); 323bdcaf97cSJean-Sébastien Pédron } 324bdcaf97cSJean-Sébastien Pédron 325bdcaf97cSJean-Sébastien Pédron static inline void 326bdcaf97cSJean-Sébastien Pédron vga_bitblt_put(struct vt_device *vd, u_long dst, term_color_t color, 327bdcaf97cSJean-Sébastien Pédron uint8_t v) 328bdcaf97cSJean-Sébastien Pédron { 329bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc = vd->vd_softc; 330bdcaf97cSJean-Sébastien Pédron 331bdcaf97cSJean-Sébastien Pédron /* Skip empty writes, in order to avoid palette changes. */ 332bdcaf97cSJean-Sébastien Pédron if (v != 0x00) { 333bdcaf97cSJean-Sébastien Pédron vga_setfg(vd, color); 334bdcaf97cSJean-Sébastien Pédron /* 335bdcaf97cSJean-Sébastien Pédron * When this MEM_READ1() gets disabled, all sorts of 336bdcaf97cSJean-Sébastien Pédron * artifacts occur. This is because this read loads the 337bdcaf97cSJean-Sébastien Pédron * set of 8 pixels that are about to be changed. There 338bdcaf97cSJean-Sébastien Pédron * is one scenario where we can avoid the read, namely 339bdcaf97cSJean-Sébastien Pédron * if all pixels are about to be overwritten anyway. 340bdcaf97cSJean-Sébastien Pédron */ 341bdcaf97cSJean-Sébastien Pédron if (v != 0xff) { 342bdcaf97cSJean-Sébastien Pédron MEM_READ1(sc, dst); 343bdcaf97cSJean-Sébastien Pédron 344bdcaf97cSJean-Sébastien Pédron /* The bg color was trashed by the reads. */ 345bdcaf97cSJean-Sébastien Pédron sc->vga_curbg = 0xff; 346bdcaf97cSJean-Sébastien Pédron } 347bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, dst, v); 348bdcaf97cSJean-Sébastien Pédron } 349bdcaf97cSJean-Sébastien Pédron } 350bdcaf97cSJean-Sébastien Pédron 351bdcaf97cSJean-Sébastien Pédron static void 352bdcaf97cSJean-Sébastien Pédron vga_setpixel(struct vt_device *vd, int x, int y, term_color_t color) 353bdcaf97cSJean-Sébastien Pédron { 354bdcaf97cSJean-Sébastien Pédron 355*6cbf3f62SJean-Sébastien Pédron if (vd->vd_flags & VDF_TEXTMODE) 356*6cbf3f62SJean-Sébastien Pédron return; 357*6cbf3f62SJean-Sébastien Pédron 358bdcaf97cSJean-Sébastien Pédron vga_bitblt_put(vd, (y * VT_VGA_WIDTH / 8) + (x / 8), color, 359bdcaf97cSJean-Sébastien Pédron 0x80 >> (x % 8)); 360bdcaf97cSJean-Sébastien Pédron } 361bdcaf97cSJean-Sébastien Pédron 362bdcaf97cSJean-Sébastien Pédron static void 363bdcaf97cSJean-Sébastien Pédron vga_drawrect(struct vt_device *vd, int x1, int y1, int x2, int y2, int fill, 364bdcaf97cSJean-Sébastien Pédron term_color_t color) 365bdcaf97cSJean-Sébastien Pédron { 366bdcaf97cSJean-Sébastien Pédron int x, y; 367bdcaf97cSJean-Sébastien Pédron 368*6cbf3f62SJean-Sébastien Pédron if (vd->vd_flags & VDF_TEXTMODE) 369*6cbf3f62SJean-Sébastien Pédron return; 370*6cbf3f62SJean-Sébastien Pédron 371bdcaf97cSJean-Sébastien Pédron for (y = y1; y <= y2; y++) { 372bdcaf97cSJean-Sébastien Pédron if (fill || (y == y1) || (y == y2)) { 373bdcaf97cSJean-Sébastien Pédron for (x = x1; x <= x2; x++) 374bdcaf97cSJean-Sébastien Pédron vga_setpixel(vd, x, y, color); 375bdcaf97cSJean-Sébastien Pédron } else { 376bdcaf97cSJean-Sébastien Pédron vga_setpixel(vd, x1, y, color); 377bdcaf97cSJean-Sébastien Pédron vga_setpixel(vd, x2, y, color); 378bdcaf97cSJean-Sébastien Pédron } 379bdcaf97cSJean-Sébastien Pédron } 380bdcaf97cSJean-Sébastien Pédron } 381bdcaf97cSJean-Sébastien Pédron 382bdcaf97cSJean-Sébastien Pédron static void 383bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern(const uint8_t *src, unsigned int bytes, 384bdcaf97cSJean-Sébastien Pédron unsigned int src_x, unsigned int x_count, unsigned int dst_x, 385bdcaf97cSJean-Sébastien Pédron uint8_t *pattern, uint8_t *mask) 386bdcaf97cSJean-Sébastien Pédron { 387bdcaf97cSJean-Sébastien Pédron unsigned int n; 388bdcaf97cSJean-Sébastien Pédron 389bdcaf97cSJean-Sébastien Pédron n = src_x / 8; 390a401c53aSAleksandr Rybalko 391a401c53aSAleksandr Rybalko /* 392bdcaf97cSJean-Sébastien Pédron * This mask has bits set, where a pixel (ether 0 or 1) 393bdcaf97cSJean-Sébastien Pédron * comes from the source bitmap. 394bdcaf97cSJean-Sébastien Pédron */ 395bdcaf97cSJean-Sébastien Pédron if (mask != NULL) { 396bdcaf97cSJean-Sébastien Pédron *mask = (0xff 397bdcaf97cSJean-Sébastien Pédron >> (8 - x_count)) 398bdcaf97cSJean-Sébastien Pédron << (8 - x_count - dst_x); 399bdcaf97cSJean-Sébastien Pédron } 400bdcaf97cSJean-Sébastien Pédron 401bdcaf97cSJean-Sébastien Pédron if (n == (src_x + x_count - 1) / 8) { 402bdcaf97cSJean-Sébastien Pédron /* All the pixels we want are in the same byte. */ 403bdcaf97cSJean-Sébastien Pédron *pattern = src[n]; 404bdcaf97cSJean-Sébastien Pédron if (dst_x >= src_x) 405bdcaf97cSJean-Sébastien Pédron *pattern >>= (dst_x - src_x % 8); 406bdcaf97cSJean-Sébastien Pédron else 407bdcaf97cSJean-Sébastien Pédron *pattern <<= (src_x % 8 - dst_x); 408bdcaf97cSJean-Sébastien Pédron } else { 409bdcaf97cSJean-Sébastien Pédron /* The pixels we want are split into two bytes. */ 410bdcaf97cSJean-Sébastien Pédron if (dst_x >= src_x % 8) { 411bdcaf97cSJean-Sébastien Pédron *pattern = 412bdcaf97cSJean-Sébastien Pédron src[n] << (8 - dst_x - src_x % 8) | 413bdcaf97cSJean-Sébastien Pédron src[n + 1] >> (dst_x - src_x % 8); 414bdcaf97cSJean-Sébastien Pédron } else { 415bdcaf97cSJean-Sébastien Pédron *pattern = 416bdcaf97cSJean-Sébastien Pédron src[n] << (src_x % 8 - dst_x) | 417bdcaf97cSJean-Sébastien Pédron src[n + 1] >> (8 - src_x % 8 - dst_x); 418bdcaf97cSJean-Sébastien Pédron } 419bdcaf97cSJean-Sébastien Pédron } 420bdcaf97cSJean-Sébastien Pédron } 421bdcaf97cSJean-Sébastien Pédron 422bdcaf97cSJean-Sébastien Pédron static void 423bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(uint8_t *pattern_2colors, uint8_t *pattern_ncolors, 424bdcaf97cSJean-Sébastien Pédron const uint8_t *src, const uint8_t *src_mask, unsigned int src_width, 425bdcaf97cSJean-Sébastien Pédron unsigned int src_x, unsigned int dst_x, unsigned int x_count, 426bdcaf97cSJean-Sébastien Pédron unsigned int src_y, unsigned int dst_y, unsigned int y_count, 427bdcaf97cSJean-Sébastien Pédron term_color_t fg, term_color_t bg, int overwrite) 428bdcaf97cSJean-Sébastien Pédron { 429bdcaf97cSJean-Sébastien Pédron unsigned int i, bytes; 430bdcaf97cSJean-Sébastien Pédron uint8_t pattern, relevant_bits, mask; 431bdcaf97cSJean-Sébastien Pédron 432bdcaf97cSJean-Sébastien Pédron bytes = (src_width + 7) / 8; 433bdcaf97cSJean-Sébastien Pédron 434bdcaf97cSJean-Sébastien Pédron for (i = 0; i < y_count; ++i) { 435bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern(src + (src_y + i) * bytes, 436bdcaf97cSJean-Sébastien Pédron bytes, src_x, x_count, dst_x, &pattern, &relevant_bits); 437bdcaf97cSJean-Sébastien Pédron 438bdcaf97cSJean-Sébastien Pédron if (src_mask == NULL) { 439bdcaf97cSJean-Sébastien Pédron /* 440bdcaf97cSJean-Sébastien Pédron * No src mask. Consider that all wanted bits 441bdcaf97cSJean-Sébastien Pédron * from the source are "authoritative". 442bdcaf97cSJean-Sébastien Pédron */ 443bdcaf97cSJean-Sébastien Pédron mask = relevant_bits; 444bdcaf97cSJean-Sébastien Pédron } else { 445bdcaf97cSJean-Sébastien Pédron /* 446bdcaf97cSJean-Sébastien Pédron * There's an src mask. We shift it the same way 447bdcaf97cSJean-Sébastien Pédron * we shifted the source pattern. 448bdcaf97cSJean-Sébastien Pédron */ 449bdcaf97cSJean-Sébastien Pédron vga_compute_shifted_pattern( 450bdcaf97cSJean-Sébastien Pédron src_mask + (src_y + i) * bytes, 451bdcaf97cSJean-Sébastien Pédron bytes, src_x, x_count, dst_x, 452bdcaf97cSJean-Sébastien Pédron &mask, NULL); 453bdcaf97cSJean-Sébastien Pédron 454bdcaf97cSJean-Sébastien Pédron /* Now, only keep the wanted bits among them. */ 455bdcaf97cSJean-Sébastien Pédron mask &= relevant_bits; 456bdcaf97cSJean-Sébastien Pédron } 457bdcaf97cSJean-Sébastien Pédron 458bdcaf97cSJean-Sébastien Pédron /* 459bdcaf97cSJean-Sébastien Pédron * Clear bits from the pattern which must be 460bdcaf97cSJean-Sébastien Pédron * transparent, according to the source mask. 461bdcaf97cSJean-Sébastien Pédron */ 462bdcaf97cSJean-Sébastien Pédron pattern &= mask; 463bdcaf97cSJean-Sébastien Pédron 464bdcaf97cSJean-Sébastien Pédron /* Set the bits in the 2-colors array. */ 465bdcaf97cSJean-Sébastien Pédron if (overwrite) 466bdcaf97cSJean-Sébastien Pédron pattern_2colors[dst_y + i] &= ~mask; 467bdcaf97cSJean-Sébastien Pédron pattern_2colors[dst_y + i] |= pattern; 468bdcaf97cSJean-Sébastien Pédron 4697e1770a7SJean-Sébastien Pédron if (pattern_ncolors == NULL) 4707e1770a7SJean-Sébastien Pédron continue; 4717e1770a7SJean-Sébastien Pédron 472bdcaf97cSJean-Sébastien Pédron /* 473bdcaf97cSJean-Sébastien Pédron * Set the same bits in the n-colors array. This one 474bdcaf97cSJean-Sébastien Pédron * supports transparency, when a given bit is cleared in 475bdcaf97cSJean-Sébastien Pédron * all colors. 476bdcaf97cSJean-Sébastien Pédron */ 477bdcaf97cSJean-Sébastien Pédron if (overwrite) { 478bdcaf97cSJean-Sébastien Pédron /* 479bdcaf97cSJean-Sébastien Pédron * Ensure that the pixels used by this bitmap are 480bdcaf97cSJean-Sébastien Pédron * cleared in other colors. 481bdcaf97cSJean-Sébastien Pédron */ 482bdcaf97cSJean-Sébastien Pédron for (int j = 0; j < 16; ++j) 483bdcaf97cSJean-Sébastien Pédron pattern_ncolors[(dst_y + i) * 16 + j] &= 484bdcaf97cSJean-Sébastien Pédron ~mask; 485bdcaf97cSJean-Sébastien Pédron } 486bdcaf97cSJean-Sébastien Pédron pattern_ncolors[(dst_y + i) * 16 + fg] |= pattern; 487bdcaf97cSJean-Sébastien Pédron pattern_ncolors[(dst_y + i) * 16 + bg] |= (~pattern & mask); 488bdcaf97cSJean-Sébastien Pédron } 489bdcaf97cSJean-Sébastien Pédron } 490bdcaf97cSJean-Sébastien Pédron 491bdcaf97cSJean-Sébastien Pédron static void 492bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_2colors(struct vt_device *vd, const uint8_t *masks, 493bdcaf97cSJean-Sébastien Pédron term_color_t fg, term_color_t bg, 494bdcaf97cSJean-Sébastien Pédron unsigned int x, unsigned int y, unsigned int height) 495bdcaf97cSJean-Sébastien Pédron { 496bdcaf97cSJean-Sébastien Pédron unsigned int i, offset; 497bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc; 498bdcaf97cSJean-Sébastien Pédron 499bdcaf97cSJean-Sébastien Pédron /* 500bdcaf97cSJean-Sébastien Pédron * The great advantage of Write Mode 3 is that we just need 501bdcaf97cSJean-Sébastien Pédron * to load the foreground in the Set/Reset register, load the 502bdcaf97cSJean-Sébastien Pédron * background color in the latches register (this is done 503bdcaf97cSJean-Sébastien Pédron * through a write in offscreen memory followed by a read of 504bdcaf97cSJean-Sébastien Pédron * that data), then write the pattern to video memory. This 505bdcaf97cSJean-Sébastien Pédron * pattern indicates if the pixel should use the foreground 506bdcaf97cSJean-Sébastien Pédron * color (bit set) or the background color (bit cleared). 507bdcaf97cSJean-Sébastien Pédron */ 508bdcaf97cSJean-Sébastien Pédron 509bdcaf97cSJean-Sébastien Pédron vga_setbg(vd, bg); 510bdcaf97cSJean-Sébastien Pédron vga_setfg(vd, fg); 511bdcaf97cSJean-Sébastien Pédron 512bdcaf97cSJean-Sébastien Pédron sc = vd->vd_softc; 513bdcaf97cSJean-Sébastien Pédron offset = (VT_VGA_WIDTH * y + x) / 8; 514bdcaf97cSJean-Sébastien Pédron 515bdcaf97cSJean-Sébastien Pédron for (i = 0; i < height; ++i, offset += VT_VGA_WIDTH / 8) { 516bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, offset, masks[i]); 517bdcaf97cSJean-Sébastien Pédron } 518bdcaf97cSJean-Sébastien Pédron } 519bdcaf97cSJean-Sébastien Pédron 520bdcaf97cSJean-Sébastien Pédron static void 521bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_ncolors(struct vt_device *vd, const uint8_t *masks, 522bdcaf97cSJean-Sébastien Pédron unsigned int x, unsigned int y, unsigned int height) 523bdcaf97cSJean-Sébastien Pédron { 524af9f67eaSJean-Sébastien Pédron unsigned int i, j, plan, color, offset; 525bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc; 526af9f67eaSJean-Sébastien Pédron uint8_t mask, plans[height * 4]; 527bdcaf97cSJean-Sébastien Pédron 528bdcaf97cSJean-Sébastien Pédron sc = vd->vd_softc; 529bdcaf97cSJean-Sébastien Pédron 530af9f67eaSJean-Sébastien Pédron memset(plans, 0, sizeof(plans)); 531af9f67eaSJean-Sébastien Pédron 532bdcaf97cSJean-Sébastien Pédron /* 533af9f67eaSJean-Sébastien Pédron * To write a group of pixels using 3 or more colors, we select 534af9f67eaSJean-Sébastien Pédron * Write Mode 0 and write one byte to each plan separately. 535af9f67eaSJean-Sébastien Pédron */ 536af9f67eaSJean-Sébastien Pédron 537af9f67eaSJean-Sébastien Pédron /* 538af9f67eaSJean-Sébastien Pédron * We first compute each byte: each plan contains one bit of the 539af9f67eaSJean-Sébastien Pédron * color code for each of the 8 pixels. 540bdcaf97cSJean-Sébastien Pédron * 541af9f67eaSJean-Sébastien Pédron * For example, if the 8 pixels are like this: 542af9f67eaSJean-Sébastien Pédron * GBBBBBBY 543af9f67eaSJean-Sébastien Pédron * where: 544af9f67eaSJean-Sébastien Pédron * G (gray) = 0b0111 545af9f67eaSJean-Sébastien Pédron * B (black) = 0b0000 546af9f67eaSJean-Sébastien Pédron * Y (yellow) = 0b0011 547af9f67eaSJean-Sébastien Pédron * 548af9f67eaSJean-Sébastien Pédron * The corresponding for bytes are: 549af9f67eaSJean-Sébastien Pédron * GBBBBBBY 550af9f67eaSJean-Sébastien Pédron * Plan 0: 10000001 = 0x81 551af9f67eaSJean-Sébastien Pédron * Plan 1: 10000001 = 0x81 552af9f67eaSJean-Sébastien Pédron * Plan 2: 10000000 = 0x80 553af9f67eaSJean-Sébastien Pédron * Plan 3: 00000000 = 0x00 554af9f67eaSJean-Sébastien Pédron * | | | 555af9f67eaSJean-Sébastien Pédron * | | +-> 0b0011 (Y) 556af9f67eaSJean-Sébastien Pédron * | +-----> 0b0000 (B) 557af9f67eaSJean-Sébastien Pédron * +--------> 0b0111 (G) 558bdcaf97cSJean-Sébastien Pédron */ 559bdcaf97cSJean-Sébastien Pédron 560bdcaf97cSJean-Sébastien Pédron for (i = 0; i < height; ++i) { 561af9f67eaSJean-Sébastien Pédron for (color = 0; color < 16; ++color) { 562af9f67eaSJean-Sébastien Pédron mask = masks[i * 16 + color]; 563af9f67eaSJean-Sébastien Pédron if (mask == 0x00) 564bdcaf97cSJean-Sébastien Pédron continue; 565bdcaf97cSJean-Sébastien Pédron 566af9f67eaSJean-Sébastien Pédron for (j = 0; j < 8; ++j) { 567af9f67eaSJean-Sébastien Pédron if (!((mask >> (7 - j)) & 0x1)) 568af9f67eaSJean-Sébastien Pédron continue; 569bdcaf97cSJean-Sébastien Pédron 570af9f67eaSJean-Sébastien Pédron /* The pixel "j" uses color "color". */ 571af9f67eaSJean-Sébastien Pédron for (plan = 0; plan < 4; ++plan) 572af9f67eaSJean-Sébastien Pédron plans[i * 4 + plan] |= 573af9f67eaSJean-Sébastien Pédron ((color >> plan) & 0x1) << (7 - j); 574bdcaf97cSJean-Sébastien Pédron } 575af9f67eaSJean-Sébastien Pédron } 576af9f67eaSJean-Sébastien Pédron } 577af9f67eaSJean-Sébastien Pédron 578af9f67eaSJean-Sébastien Pédron /* 579af9f67eaSJean-Sébastien Pédron * The bytes are ready: we now switch to Write Mode 0 and write 580af9f67eaSJean-Sébastien Pédron * all bytes, one plan at a time. 581af9f67eaSJean-Sébastien Pédron */ 582af9f67eaSJean-Sébastien Pédron vga_setwmode(vd, 0); 583af9f67eaSJean-Sébastien Pédron 584af9f67eaSJean-Sébastien Pédron REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK); 585af9f67eaSJean-Sébastien Pédron for (plan = 0; plan < 4; ++plan) { 586af9f67eaSJean-Sébastien Pédron /* Select plan. */ 587af9f67eaSJean-Sébastien Pédron REG_WRITE1(sc, VGA_SEQ_DATA, 1 << plan); 588af9f67eaSJean-Sébastien Pédron 589af9f67eaSJean-Sébastien Pédron /* Write all bytes for this plan, from Y to Y+height. */ 590af9f67eaSJean-Sébastien Pédron for (i = 0; i < height; ++i) { 591af9f67eaSJean-Sébastien Pédron offset = (VT_VGA_WIDTH * (y + i) + x) / 8; 592af9f67eaSJean-Sébastien Pédron MEM_WRITE1(sc, offset, plans[i * 4 + plan]); 593bdcaf97cSJean-Sébastien Pédron } 594bdcaf97cSJean-Sébastien Pédron } 595bdcaf97cSJean-Sébastien Pédron } 596bdcaf97cSJean-Sébastien Pédron 597bdcaf97cSJean-Sébastien Pédron static void 598ab06c776SJean-Sébastien Pédron vga_bitblt_one_text_pixels_block(struct vt_device *vd, 599946d0288SJean-Sébastien Pédron const struct vt_window *vw, unsigned int x, unsigned int y) 600bdcaf97cSJean-Sébastien Pédron { 601ab06c776SJean-Sébastien Pédron const struct vt_buf *vb; 602ab06c776SJean-Sébastien Pédron const struct vt_font *vf; 603bdcaf97cSJean-Sébastien Pédron unsigned int i, col, row, src_x, x_count; 604bdcaf97cSJean-Sébastien Pédron unsigned int used_colors_list[16], used_colors; 605ab06c776SJean-Sébastien Pédron uint8_t pattern_2colors[vw->vw_font->vf_height]; 606ab06c776SJean-Sébastien Pédron uint8_t pattern_ncolors[vw->vw_font->vf_height * 16]; 607bdcaf97cSJean-Sébastien Pédron term_char_t c; 608bdcaf97cSJean-Sébastien Pédron term_color_t fg, bg; 609bdcaf97cSJean-Sébastien Pédron const uint8_t *src; 610bdcaf97cSJean-Sébastien Pédron 611ab06c776SJean-Sébastien Pédron vb = &vw->vw_buf; 612ab06c776SJean-Sébastien Pédron vf = vw->vw_font; 613ab06c776SJean-Sébastien Pédron 614bdcaf97cSJean-Sébastien Pédron /* 615bdcaf97cSJean-Sébastien Pédron * The current pixels block. 616bdcaf97cSJean-Sébastien Pédron * 617bdcaf97cSJean-Sébastien Pédron * We fill it with portions of characters, because both "grids" 618bdcaf97cSJean-Sébastien Pédron * may not match. 619bdcaf97cSJean-Sébastien Pédron * 620bdcaf97cSJean-Sébastien Pédron * i is the index in this pixels block. 621bdcaf97cSJean-Sébastien Pédron */ 622bdcaf97cSJean-Sébastien Pédron 623bdcaf97cSJean-Sébastien Pédron i = x; 624bdcaf97cSJean-Sébastien Pédron used_colors = 0; 625bdcaf97cSJean-Sébastien Pédron memset(used_colors_list, 0, sizeof(used_colors_list)); 626bdcaf97cSJean-Sébastien Pédron memset(pattern_2colors, 0, sizeof(pattern_2colors)); 627bdcaf97cSJean-Sébastien Pédron memset(pattern_ncolors, 0, sizeof(pattern_ncolors)); 628bdcaf97cSJean-Sébastien Pédron 62983fbb296SJean-Sébastien Pédron if (i < vw->vw_draw_area.tr_begin.tp_col) { 630bdcaf97cSJean-Sébastien Pédron /* 631bdcaf97cSJean-Sébastien Pédron * i is in the margin used to center the text area on 632bdcaf97cSJean-Sébastien Pédron * the screen. 633bdcaf97cSJean-Sébastien Pédron */ 634bdcaf97cSJean-Sébastien Pédron 63583fbb296SJean-Sébastien Pédron i = vw->vw_draw_area.tr_begin.tp_col; 636bdcaf97cSJean-Sébastien Pédron } 637bdcaf97cSJean-Sébastien Pédron 63883fbb296SJean-Sébastien Pédron while (i < x + VT_VGA_PIXELS_BLOCK && 63983fbb296SJean-Sébastien Pédron i < vw->vw_draw_area.tr_end.tp_col) { 640bdcaf97cSJean-Sébastien Pédron /* 641bdcaf97cSJean-Sébastien Pédron * Find which character is drawn on this pixel in the 642bdcaf97cSJean-Sébastien Pédron * pixels block. 643bdcaf97cSJean-Sébastien Pédron * 644bdcaf97cSJean-Sébastien Pédron * While here, record what colors it uses. 645bdcaf97cSJean-Sébastien Pédron */ 646bdcaf97cSJean-Sébastien Pédron 64783fbb296SJean-Sébastien Pédron col = (i - vw->vw_draw_area.tr_begin.tp_col) / vf->vf_width; 64883fbb296SJean-Sébastien Pédron row = (y - vw->vw_draw_area.tr_begin.tp_row) / vf->vf_height; 649bdcaf97cSJean-Sébastien Pédron 650bdcaf97cSJean-Sébastien Pédron c = VTBUF_GET_FIELD(vb, row, col); 651bdcaf97cSJean-Sébastien Pédron src = vtfont_lookup(vf, c); 652bdcaf97cSJean-Sébastien Pédron 653bdcaf97cSJean-Sébastien Pédron vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col), &fg, &bg); 654bdcaf97cSJean-Sébastien Pédron if ((used_colors_list[fg] & 0x1) != 0x1) 655bdcaf97cSJean-Sébastien Pédron used_colors++; 656bdcaf97cSJean-Sébastien Pédron if ((used_colors_list[bg] & 0x2) != 0x2) 657bdcaf97cSJean-Sébastien Pédron used_colors++; 658bdcaf97cSJean-Sébastien Pédron used_colors_list[fg] |= 0x1; 659bdcaf97cSJean-Sébastien Pédron used_colors_list[bg] |= 0x2; 660bdcaf97cSJean-Sébastien Pédron 661bdcaf97cSJean-Sébastien Pédron /* 662bdcaf97cSJean-Sébastien Pédron * Compute the portion of the character we want to draw, 663bdcaf97cSJean-Sébastien Pédron * because the pixels block may start in the middle of a 664bdcaf97cSJean-Sébastien Pédron * character. 665bdcaf97cSJean-Sébastien Pédron * 666bdcaf97cSJean-Sébastien Pédron * The first pixel to draw in the character is 667bdcaf97cSJean-Sébastien Pédron * the current position - 668bdcaf97cSJean-Sébastien Pédron * the start position of the character 669bdcaf97cSJean-Sébastien Pédron * 670bdcaf97cSJean-Sébastien Pédron * The last pixel to draw is either 671bdcaf97cSJean-Sébastien Pédron * - the last pixel of the character, or 672bdcaf97cSJean-Sébastien Pédron * - the pixel of the character matching the end of 673bdcaf97cSJean-Sébastien Pédron * the pixels block 674bdcaf97cSJean-Sébastien Pédron * whichever comes first. This position is then 675bdcaf97cSJean-Sébastien Pédron * changed to be relative to the start position of the 676bdcaf97cSJean-Sébastien Pédron * character. 677bdcaf97cSJean-Sébastien Pédron */ 678bdcaf97cSJean-Sébastien Pédron 67983fbb296SJean-Sébastien Pédron src_x = i - 68083fbb296SJean-Sébastien Pédron (col * vf->vf_width + vw->vw_draw_area.tr_begin.tp_col); 68183fbb296SJean-Sébastien Pédron x_count = min(min( 68283fbb296SJean-Sébastien Pédron (col + 1) * vf->vf_width + 68383fbb296SJean-Sébastien Pédron vw->vw_draw_area.tr_begin.tp_col, 68483fbb296SJean-Sébastien Pédron x + VT_VGA_PIXELS_BLOCK), 68583fbb296SJean-Sébastien Pédron vw->vw_draw_area.tr_end.tp_col); 68683fbb296SJean-Sébastien Pédron x_count -= col * vf->vf_width + 68783fbb296SJean-Sébastien Pédron vw->vw_draw_area.tr_begin.tp_col; 688bdcaf97cSJean-Sébastien Pédron x_count -= src_x; 689bdcaf97cSJean-Sébastien Pédron 690bdcaf97cSJean-Sébastien Pédron /* Copy a portion of the character. */ 691bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors, 692bdcaf97cSJean-Sébastien Pédron src, NULL, vf->vf_width, 693bdcaf97cSJean-Sébastien Pédron src_x, i % VT_VGA_PIXELS_BLOCK, x_count, 694bdcaf97cSJean-Sébastien Pédron 0, 0, vf->vf_height, fg, bg, 0); 695bdcaf97cSJean-Sébastien Pédron 696bdcaf97cSJean-Sébastien Pédron /* We move to the next portion. */ 697bdcaf97cSJean-Sébastien Pédron i += x_count; 698bdcaf97cSJean-Sébastien Pédron } 699bdcaf97cSJean-Sébastien Pédron 700bdcaf97cSJean-Sébastien Pédron #ifndef SC_NO_CUTPASTE 701bdcaf97cSJean-Sébastien Pédron /* 702bdcaf97cSJean-Sébastien Pédron * Copy the mouse pointer bitmap if it's over the current pixels 703bdcaf97cSJean-Sébastien Pédron * block. 704bdcaf97cSJean-Sébastien Pédron * 705bdcaf97cSJean-Sébastien Pédron * We use the saved cursor position (saved in vt_flush()), because 706bdcaf97cSJean-Sébastien Pédron * the current position could be different than the one used 707bdcaf97cSJean-Sébastien Pédron * to mark the area dirty. 708bdcaf97cSJean-Sébastien Pédron */ 709946d0288SJean-Sébastien Pédron term_rect_t drawn_area; 710946d0288SJean-Sébastien Pédron 711946d0288SJean-Sébastien Pédron drawn_area.tr_begin.tp_col = x; 712946d0288SJean-Sébastien Pédron drawn_area.tr_begin.tp_row = y; 713946d0288SJean-Sébastien Pédron drawn_area.tr_end.tp_col = x + VT_VGA_PIXELS_BLOCK; 714946d0288SJean-Sébastien Pédron drawn_area.tr_end.tp_row = y + vf->vf_height; 715946d0288SJean-Sébastien Pédron if (vd->vd_mshown && vt_is_cursor_in_area(vd, &drawn_area)) { 716946d0288SJean-Sébastien Pédron struct vt_mouse_cursor *cursor; 717946d0288SJean-Sébastien Pédron unsigned int mx, my; 718bdcaf97cSJean-Sébastien Pédron unsigned int dst_x, src_y, dst_y, y_count; 719bdcaf97cSJean-Sébastien Pédron 720946d0288SJean-Sébastien Pédron cursor = vd->vd_mcursor; 72183fbb296SJean-Sébastien Pédron mx = vd->vd_mx_drawn + vw->vw_draw_area.tr_begin.tp_col; 72283fbb296SJean-Sébastien Pédron my = vd->vd_my_drawn + vw->vw_draw_area.tr_begin.tp_row; 723946d0288SJean-Sébastien Pédron 724bdcaf97cSJean-Sébastien Pédron /* Compute the portion of the cursor we want to copy. */ 725bdcaf97cSJean-Sébastien Pédron src_x = x > mx ? x - mx : 0; 726bdcaf97cSJean-Sébastien Pédron dst_x = mx > x ? mx - x : 0; 72783fbb296SJean-Sébastien Pédron x_count = min(min(min( 72883fbb296SJean-Sébastien Pédron cursor->width - src_x, 72983fbb296SJean-Sébastien Pédron x + VT_VGA_PIXELS_BLOCK - mx), 73083fbb296SJean-Sébastien Pédron vw->vw_draw_area.tr_end.tp_col - mx), 731bdcaf97cSJean-Sébastien Pédron VT_VGA_PIXELS_BLOCK); 732bdcaf97cSJean-Sébastien Pédron 733bdcaf97cSJean-Sébastien Pédron /* 734bdcaf97cSJean-Sébastien Pédron * The cursor isn't aligned on the Y-axis with 735bdcaf97cSJean-Sébastien Pédron * characters, so we need to compute the vertical 736bdcaf97cSJean-Sébastien Pédron * start/count. 737bdcaf97cSJean-Sébastien Pédron */ 738bdcaf97cSJean-Sébastien Pédron src_y = y > my ? y - my : 0; 739bdcaf97cSJean-Sébastien Pédron dst_y = my > y ? my - y : 0; 740bdcaf97cSJean-Sébastien Pédron y_count = min( 741bdcaf97cSJean-Sébastien Pédron min(cursor->height - src_y, y + vf->vf_height - my), 742bdcaf97cSJean-Sébastien Pédron vf->vf_height); 743bdcaf97cSJean-Sébastien Pédron 744bdcaf97cSJean-Sébastien Pédron /* Copy the cursor portion. */ 745bdcaf97cSJean-Sébastien Pédron vga_copy_bitmap_portion(pattern_2colors, pattern_ncolors, 746bdcaf97cSJean-Sébastien Pédron cursor->map, cursor->mask, cursor->width, 747bdcaf97cSJean-Sébastien Pédron src_x, dst_x, x_count, src_y, dst_y, y_count, 7483235c9ebSJean-Sébastien Pédron vd->vd_mcursor_fg, vd->vd_mcursor_bg, 1); 749bdcaf97cSJean-Sébastien Pédron 7503235c9ebSJean-Sébastien Pédron if ((used_colors_list[vd->vd_mcursor_fg] & 0x1) != 0x1) 751bdcaf97cSJean-Sébastien Pédron used_colors++; 7523235c9ebSJean-Sébastien Pédron if ((used_colors_list[vd->vd_mcursor_bg] & 0x2) != 0x2) 753bdcaf97cSJean-Sébastien Pédron used_colors++; 754bdcaf97cSJean-Sébastien Pédron } 755bdcaf97cSJean-Sébastien Pédron #endif 756bdcaf97cSJean-Sébastien Pédron 757bdcaf97cSJean-Sébastien Pédron /* 758bdcaf97cSJean-Sébastien Pédron * The pixels block is completed, we can now draw it on the 759bdcaf97cSJean-Sébastien Pédron * screen. 760bdcaf97cSJean-Sébastien Pédron */ 761bdcaf97cSJean-Sébastien Pédron if (used_colors == 2) 762bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_2colors(vd, pattern_2colors, fg, bg, 763bdcaf97cSJean-Sébastien Pédron x, y, vf->vf_height); 764bdcaf97cSJean-Sébastien Pédron else 765bdcaf97cSJean-Sébastien Pédron vga_bitblt_pixels_block_ncolors(vd, pattern_ncolors, 766bdcaf97cSJean-Sébastien Pédron x, y, vf->vf_height); 767bdcaf97cSJean-Sébastien Pédron } 768bdcaf97cSJean-Sébastien Pédron 769bdcaf97cSJean-Sébastien Pédron static void 770ab06c776SJean-Sébastien Pédron vga_bitblt_text_gfxmode(struct vt_device *vd, const struct vt_window *vw, 771946d0288SJean-Sébastien Pédron const term_rect_t *area) 772bdcaf97cSJean-Sébastien Pédron { 773ab06c776SJean-Sébastien Pédron const struct vt_font *vf; 774bdcaf97cSJean-Sébastien Pédron unsigned int col, row; 775bdcaf97cSJean-Sébastien Pédron unsigned int x1, y1, x2, y2, x, y; 776bdcaf97cSJean-Sébastien Pédron 777ab06c776SJean-Sébastien Pédron vf = vw->vw_font; 778ab06c776SJean-Sébastien Pédron 779bdcaf97cSJean-Sébastien Pédron /* 780bdcaf97cSJean-Sébastien Pédron * Compute the top-left pixel position aligned with the video 781bdcaf97cSJean-Sébastien Pédron * adapter pixels block size. 782bdcaf97cSJean-Sébastien Pédron * 783bdcaf97cSJean-Sébastien Pédron * This is calculated from the top-left column of te dirty area: 784bdcaf97cSJean-Sébastien Pédron * 785bdcaf97cSJean-Sébastien Pédron * 1. Compute the top-left pixel of the character: 786bdcaf97cSJean-Sébastien Pédron * col * font width + x offset 787bdcaf97cSJean-Sébastien Pédron * 788bdcaf97cSJean-Sébastien Pédron * NOTE: x offset is used to center the text area on the 789bdcaf97cSJean-Sébastien Pédron * screen. It's expressed in pixels, not in characters 790bdcaf97cSJean-Sébastien Pédron * col/row! 791bdcaf97cSJean-Sébastien Pédron * 792bdcaf97cSJean-Sébastien Pédron * 2. Find the pixel further on the left marking the start of 793bdcaf97cSJean-Sébastien Pédron * an aligned pixels block (eg. chunk of 8 pixels): 794bdcaf97cSJean-Sébastien Pédron * character's x / blocksize * blocksize 795bdcaf97cSJean-Sébastien Pédron * 796bdcaf97cSJean-Sébastien Pédron * The division, being made on integers, achieves the 797bdcaf97cSJean-Sébastien Pédron * alignment. 798bdcaf97cSJean-Sébastien Pédron * 799bdcaf97cSJean-Sébastien Pédron * For the Y-axis, we need to compute the character's y 800bdcaf97cSJean-Sébastien Pédron * coordinate, but we don't need to align it. 801bdcaf97cSJean-Sébastien Pédron */ 802bdcaf97cSJean-Sébastien Pédron 803bdcaf97cSJean-Sébastien Pédron col = area->tr_begin.tp_col; 804bdcaf97cSJean-Sébastien Pédron row = area->tr_begin.tp_row; 80583fbb296SJean-Sébastien Pédron x1 = (int)((col * vf->vf_width + vw->vw_draw_area.tr_begin.tp_col) 806bdcaf97cSJean-Sébastien Pédron / VT_VGA_PIXELS_BLOCK) 807bdcaf97cSJean-Sébastien Pédron * VT_VGA_PIXELS_BLOCK; 80883fbb296SJean-Sébastien Pédron y1 = row * vf->vf_height + vw->vw_draw_area.tr_begin.tp_row; 809bdcaf97cSJean-Sébastien Pédron 810bdcaf97cSJean-Sébastien Pédron /* 811bdcaf97cSJean-Sébastien Pédron * Compute the bottom right pixel position, again, aligned with 812bdcaf97cSJean-Sébastien Pédron * the pixels block size. 813bdcaf97cSJean-Sébastien Pédron * 814bdcaf97cSJean-Sébastien Pédron * The same rules apply, we just add 1 to base the computation 815bdcaf97cSJean-Sébastien Pédron * on the "right border" of the dirty area. 816bdcaf97cSJean-Sébastien Pédron */ 817bdcaf97cSJean-Sébastien Pédron 818bdcaf97cSJean-Sébastien Pédron col = area->tr_end.tp_col; 819bdcaf97cSJean-Sébastien Pédron row = area->tr_end.tp_row; 82083fbb296SJean-Sébastien Pédron x2 = (int)((col * vf->vf_width + vw->vw_draw_area.tr_begin.tp_col 821bdcaf97cSJean-Sébastien Pédron + VT_VGA_PIXELS_BLOCK - 1) 822bdcaf97cSJean-Sébastien Pédron / VT_VGA_PIXELS_BLOCK) 823bdcaf97cSJean-Sébastien Pédron * VT_VGA_PIXELS_BLOCK; 82483fbb296SJean-Sébastien Pédron y2 = row * vf->vf_height + vw->vw_draw_area.tr_begin.tp_row; 825bdcaf97cSJean-Sébastien Pédron 82683fbb296SJean-Sébastien Pédron /* Clip the area to the screen size. */ 82783fbb296SJean-Sébastien Pédron x2 = min(x2, vw->vw_draw_area.tr_end.tp_col); 82883fbb296SJean-Sébastien Pédron y2 = min(y2, vw->vw_draw_area.tr_end.tp_row); 82937fcd291SJean-Sébastien Pédron 83037fcd291SJean-Sébastien Pédron /* 831bdcaf97cSJean-Sébastien Pédron * Now, we take care of N pixels line at a time (the first for 832bdcaf97cSJean-Sébastien Pédron * loop, N = font height), and for these lines, draw one pixels 833bdcaf97cSJean-Sébastien Pédron * block at a time (the second for loop), not a character at a 834bdcaf97cSJean-Sébastien Pédron * time. 835bdcaf97cSJean-Sébastien Pédron * 836bdcaf97cSJean-Sébastien Pédron * Therefore, on the X-axis, characters my be drawn partially if 837bdcaf97cSJean-Sébastien Pédron * they are not aligned on 8-pixels boundary. 838bdcaf97cSJean-Sébastien Pédron * 839bdcaf97cSJean-Sébastien Pédron * However, the operation is repeated for the full height of the 840bdcaf97cSJean-Sébastien Pédron * font before moving to the next character, because it allows 841bdcaf97cSJean-Sébastien Pédron * to keep the color settings and write mode, before perhaps 842bdcaf97cSJean-Sébastien Pédron * changing them with the next one. 843bdcaf97cSJean-Sébastien Pédron */ 844bdcaf97cSJean-Sébastien Pédron 845bdcaf97cSJean-Sébastien Pédron for (y = y1; y < y2; y += vf->vf_height) { 846bdcaf97cSJean-Sébastien Pédron for (x = x1; x < x2; x += VT_VGA_PIXELS_BLOCK) { 847946d0288SJean-Sébastien Pédron vga_bitblt_one_text_pixels_block(vd, vw, x, y); 848bdcaf97cSJean-Sébastien Pédron } 849bdcaf97cSJean-Sébastien Pédron } 850bdcaf97cSJean-Sébastien Pédron } 851bdcaf97cSJean-Sébastien Pédron 852bdcaf97cSJean-Sébastien Pédron static void 853ab06c776SJean-Sébastien Pédron vga_bitblt_text_txtmode(struct vt_device *vd, const struct vt_window *vw, 854946d0288SJean-Sébastien Pédron const term_rect_t *area) 855bdcaf97cSJean-Sébastien Pédron { 856bdcaf97cSJean-Sébastien Pédron struct vga_softc *sc; 857ab06c776SJean-Sébastien Pédron const struct vt_buf *vb; 858bdcaf97cSJean-Sébastien Pédron unsigned int col, row; 859bdcaf97cSJean-Sébastien Pédron term_char_t c; 860bdcaf97cSJean-Sébastien Pédron term_color_t fg, bg; 861bdcaf97cSJean-Sébastien Pédron uint8_t ch, attr; 862bdcaf97cSJean-Sébastien Pédron 863bdcaf97cSJean-Sébastien Pédron sc = vd->vd_softc; 864ab06c776SJean-Sébastien Pédron vb = &vw->vw_buf; 865bdcaf97cSJean-Sébastien Pédron 866bdcaf97cSJean-Sébastien Pédron for (row = area->tr_begin.tp_row; row < area->tr_end.tp_row; ++row) { 867bdcaf97cSJean-Sébastien Pédron for (col = area->tr_begin.tp_col; 868bdcaf97cSJean-Sébastien Pédron col < area->tr_end.tp_col; 869bdcaf97cSJean-Sébastien Pédron ++col) { 870bdcaf97cSJean-Sébastien Pédron /* 871bdcaf97cSJean-Sébastien Pédron * Get next character and its associated fg/bg 872bdcaf97cSJean-Sébastien Pédron * colors. 873bdcaf97cSJean-Sébastien Pédron */ 874bdcaf97cSJean-Sébastien Pédron c = VTBUF_GET_FIELD(vb, row, col); 875bdcaf97cSJean-Sébastien Pédron vt_determine_colors(c, VTBUF_ISCURSOR(vb, row, col), 876bdcaf97cSJean-Sébastien Pédron &fg, &bg); 877bdcaf97cSJean-Sébastien Pédron 878bdcaf97cSJean-Sébastien Pédron /* 879bdcaf97cSJean-Sébastien Pédron * Convert character to CP437, which is the 880bdcaf97cSJean-Sébastien Pédron * character set used by the VGA hardware by 881bdcaf97cSJean-Sébastien Pédron * default. 882a401c53aSAleksandr Rybalko */ 88381788a2bSJean-Sébastien Pédron ch = vga_get_cp437(TCHAR_CHARACTER(c)); 884a401c53aSAleksandr Rybalko 885bdcaf97cSJean-Sébastien Pédron /* Convert colors to VGA attributes. */ 886a401c53aSAleksandr Rybalko attr = bg << 4 | fg; 887a401c53aSAleksandr Rybalko 888bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 0, 889bdcaf97cSJean-Sébastien Pédron ch); 890bdcaf97cSJean-Sébastien Pédron MEM_WRITE1(sc, 0x18000 + (row * 80 + col) * 2 + 1, 891bdcaf97cSJean-Sébastien Pédron attr); 892bdcaf97cSJean-Sébastien Pédron } 893bdcaf97cSJean-Sébastien Pédron } 894bdcaf97cSJean-Sébastien Pédron } 895bdcaf97cSJean-Sébastien Pédron 896bdcaf97cSJean-Sébastien Pédron static void 897ab06c776SJean-Sébastien Pédron vga_bitblt_text(struct vt_device *vd, const struct vt_window *vw, 898946d0288SJean-Sébastien Pédron const term_rect_t *area) 899bdcaf97cSJean-Sébastien Pédron { 900bdcaf97cSJean-Sébastien Pédron 901bdcaf97cSJean-Sébastien Pédron if (!(vd->vd_flags & VDF_TEXTMODE)) { 902946d0288SJean-Sébastien Pédron vga_bitblt_text_gfxmode(vd, vw, area); 903bdcaf97cSJean-Sébastien Pédron } else { 904946d0288SJean-Sébastien Pédron vga_bitblt_text_txtmode(vd, vw, area); 905bdcaf97cSJean-Sébastien Pédron } 906a401c53aSAleksandr Rybalko } 907a401c53aSAleksandr Rybalko 908a401c53aSAleksandr Rybalko static void 909631bb572SJean-Sébastien Pédron vga_bitblt_bitmap(struct vt_device *vd, const struct vt_window *vw, 910631bb572SJean-Sébastien Pédron const uint8_t *pattern, const uint8_t *mask, 911631bb572SJean-Sébastien Pédron unsigned int width, unsigned int height, 912631bb572SJean-Sébastien Pédron unsigned int x, unsigned int y, term_color_t fg, term_color_t bg) 913631bb572SJean-Sébastien Pédron { 914631bb572SJean-Sébastien Pédron unsigned int x1, y1, x2, y2, i, j, src_x, dst_x, x_count; 9157e1770a7SJean-Sébastien Pédron uint8_t pattern_2colors; 916631bb572SJean-Sébastien Pédron 917631bb572SJean-Sébastien Pédron /* Align coordinates with the 8-pxels grid. */ 918631bb572SJean-Sébastien Pédron x1 = x / VT_VGA_PIXELS_BLOCK * VT_VGA_PIXELS_BLOCK; 919631bb572SJean-Sébastien Pédron y1 = y; 920631bb572SJean-Sébastien Pédron 921631bb572SJean-Sébastien Pédron x2 = (x + width + VT_VGA_PIXELS_BLOCK - 1) / 922631bb572SJean-Sébastien Pédron VT_VGA_PIXELS_BLOCK * VT_VGA_PIXELS_BLOCK; 923631bb572SJean-Sébastien Pédron y2 = y + height; 924631bb572SJean-Sébastien Pédron x2 = min(x2, vd->vd_width - 1); 925631bb572SJean-Sébastien Pédron y2 = min(y2, vd->vd_height - 1); 926631bb572SJean-Sébastien Pédron 927631bb572SJean-Sébastien Pédron for (j = y1; j < y2; ++j) { 928631bb572SJean-Sébastien Pédron src_x = 0; 929631bb572SJean-Sébastien Pédron dst_x = x - x1; 930631bb572SJean-Sébastien Pédron x_count = VT_VGA_PIXELS_BLOCK - dst_x; 931631bb572SJean-Sébastien Pédron 9327e1770a7SJean-Sébastien Pédron for (i = x1; i < x2; i += VT_VGA_PIXELS_BLOCK) { 933631bb572SJean-Sébastien Pédron pattern_2colors = 0; 934631bb572SJean-Sébastien Pédron 935631bb572SJean-Sébastien Pédron vga_copy_bitmap_portion( 9367e1770a7SJean-Sébastien Pédron &pattern_2colors, NULL, 937631bb572SJean-Sébastien Pédron pattern, mask, width, 938631bb572SJean-Sébastien Pédron src_x, dst_x, x_count, 939631bb572SJean-Sébastien Pédron j - y1, 0, 1, fg, bg, 0); 940631bb572SJean-Sébastien Pédron 941631bb572SJean-Sébastien Pédron vga_bitblt_pixels_block_2colors(vd, 942631bb572SJean-Sébastien Pédron &pattern_2colors, fg, bg, 943631bb572SJean-Sébastien Pédron i, j, 1); 944631bb572SJean-Sébastien Pédron 945631bb572SJean-Sébastien Pédron src_x += x_count; 946631bb572SJean-Sébastien Pédron dst_x = (dst_x + x_count) % VT_VGA_PIXELS_BLOCK; 9477e1770a7SJean-Sébastien Pédron x_count = min(width - src_x, VT_VGA_PIXELS_BLOCK); 948631bb572SJean-Sébastien Pédron } 949631bb572SJean-Sébastien Pédron } 950631bb572SJean-Sébastien Pédron } 951631bb572SJean-Sébastien Pédron 952631bb572SJean-Sébastien Pédron static void 953a401c53aSAleksandr Rybalko vga_initialize_graphics(struct vt_device *vd) 954a401c53aSAleksandr Rybalko { 955a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 956a401c53aSAleksandr Rybalko 957a401c53aSAleksandr Rybalko /* Clock select. */ 958a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, VGA_GEN_MO_VSP | VGA_GEN_MO_HSP | 959a401c53aSAleksandr Rybalko VGA_GEN_MO_PB | VGA_GEN_MO_ER | VGA_GEN_MO_IOA); 960a401c53aSAleksandr Rybalko /* Set sequencer clocking and memory mode. */ 961a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CLOCKING_MODE); 962a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_CM_89); 963a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MEMORY_MODE); 964a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_OE | VGA_SEQ_MM_EM); 965a401c53aSAleksandr Rybalko 966a401c53aSAleksandr Rybalko /* Set the graphics controller in graphics mode. */ 967a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MISCELLANEOUS); 968a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0x04 + VGA_GC_MISC_GA); 969a401c53aSAleksandr Rybalko /* Program the CRT controller. */ 970a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_TOTAL); 971a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x5f); /* 760 */ 972a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_HORIZ_DISP_END); 973a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x4f); /* 640 - 8 */ 974a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_BLANK); 975a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x50); /* 640 */ 976a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_BLANK); 977a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHB_CR + 2); 978a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_HORIZ_RETRACE); 979a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x54); /* 672 */ 980a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_HORIZ_RETRACE); 981a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_EHR_EHB + 0); 982a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_TOTAL); 983a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x0b); /* 523 */ 984a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OVERFLOW); 985a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_OF_VT9 | VGA_CRTC_OF_LC8 | 986a401c53aSAleksandr Rybalko VGA_CRTC_OF_VBS8 | VGA_CRTC_OF_VRS8 | VGA_CRTC_OF_VDE8); 987a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MAX_SCAN_LINE); 988a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MSL_LC9); 989a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_START); 990a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xea); /* 480 + 10 */ 991a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END); 992a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x0c); 993a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_DISPLAY_END); 994a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xdf); /* 480 - 1*/ 995a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_OFFSET); 996a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x28); 997a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_VERT_BLANK); 998a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xe7); /* 480 + 7 */ 999a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_END_VERT_BLANK); 1000a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x04); 1001a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); 1002a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_MC_WB | VGA_CRTC_MC_AW | 1003a401c53aSAleksandr Rybalko VGA_CRTC_MC_SRS | VGA_CRTC_MC_CMS); 1004a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_LINE_COMPARE); 1005a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0xff); /* 480 + 31 */ 1006a401c53aSAleksandr Rybalko 1007a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GEN_FEATURE_CTRL_W, 0); 1008a401c53aSAleksandr Rybalko 1009a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_MAP_MASK); 1010a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_MM_EM3 | VGA_SEQ_MM_EM2 | 1011a401c53aSAleksandr Rybalko VGA_SEQ_MM_EM1 | VGA_SEQ_MM_EM0); 1012a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_CHAR_MAP_SELECT); 1013a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, 0); 1014a401c53aSAleksandr Rybalko 1015a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_SET_RESET); 1016a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 1017a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET); 1018a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0x0f); 1019a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_COMPARE); 1020a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 1021a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_DATA_ROTATE); 1022a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 1023a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_READ_MAP_SELECT); 1024a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 1025a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE); 1026a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0); 1027a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_COLOR_DONT_CARE); 1028a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0x0f); 1029a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_BIT_MASK); 1030a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 0xff); 1031a401c53aSAleksandr Rybalko } 1032a401c53aSAleksandr Rybalko 1033a401c53aSAleksandr Rybalko static void 1034a401c53aSAleksandr Rybalko vga_initialize(struct vt_device *vd, int textmode) 1035a401c53aSAleksandr Rybalko { 1036a401c53aSAleksandr Rybalko struct vga_softc *sc = vd->vd_softc; 1037a401c53aSAleksandr Rybalko uint8_t x; 1038a401c53aSAleksandr Rybalko 1039a401c53aSAleksandr Rybalko /* Make sure the VGA adapter is not in monochrome emulation mode. */ 1040a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_GEN_MISC_OUTPUT_R); 1041a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GEN_MISC_OUTPUT_W, x | VGA_GEN_MO_IOA); 1042a401c53aSAleksandr Rybalko 1043a401c53aSAleksandr Rybalko /* Unprotect CRTC registers 0-7. */ 1044a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_VERT_RETRACE_END); 1045a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_CRTC_DATA); 1046a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_VRE_PR); 1047a401c53aSAleksandr Rybalko 1048a401c53aSAleksandr Rybalko /* 1049a401c53aSAleksandr Rybalko * Wait for the vertical retrace. 1050a401c53aSAleksandr Rybalko * NOTE: this code reads the VGA_GEN_INPUT_STAT_1 register, which has 1051a401c53aSAleksandr Rybalko * the side-effect of clearing the internal flip-flip of the attribute 1052a401c53aSAleksandr Rybalko * controller's write register. This means that because this code is 1053a401c53aSAleksandr Rybalko * here, we know for sure that the first write to the attribute 1054a401c53aSAleksandr Rybalko * controller will be a write to the address register. Removing this 1055a401c53aSAleksandr Rybalko * code therefore also removes that guarantee and appropriate measures 1056a401c53aSAleksandr Rybalko * need to be taken. 1057a401c53aSAleksandr Rybalko */ 1058a401c53aSAleksandr Rybalko do { 1059a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_GEN_INPUT_STAT_1); 1060a401c53aSAleksandr Rybalko x &= VGA_GEN_IS1_VR | VGA_GEN_IS1_DE; 1061a401c53aSAleksandr Rybalko } while (x != (VGA_GEN_IS1_VR | VGA_GEN_IS1_DE)); 1062a401c53aSAleksandr Rybalko 1063a401c53aSAleksandr Rybalko /* Now, disable the sync. signals. */ 1064a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); 1065a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_CRTC_DATA); 1066a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, x & ~VGA_CRTC_MC_HR); 1067a401c53aSAleksandr Rybalko 1068a401c53aSAleksandr Rybalko /* Asynchronous sequencer reset. */ 1069a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET); 1070a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR); 1071a401c53aSAleksandr Rybalko 1072a401c53aSAleksandr Rybalko if (!textmode) 1073a401c53aSAleksandr Rybalko vga_initialize_graphics(vd); 1074a401c53aSAleksandr Rybalko 1075a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_PRESET_ROW_SCAN); 1076a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 1077a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_START); 1078a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_CS_COO); 1079a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_END); 1080a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 1081a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_HIGH); 1082a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 1083a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_START_ADDR_LOW); 1084a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 1085a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_HIGH); 1086a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0); 1087a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_CURSOR_LOC_LOW); 1088a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, 0x59); 1089a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_UNDERLINE_LOC); 1090a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, VGA_CRTC_UL_UL); 1091a401c53aSAleksandr Rybalko 1092a401c53aSAleksandr Rybalko if (textmode) { 1093a401c53aSAleksandr Rybalko /* Set the attribute controller to blink disable. */ 1094a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL); 1095a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 1096a401c53aSAleksandr Rybalko } else { 1097a401c53aSAleksandr Rybalko /* Set the attribute controller in graphics mode. */ 1098a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MODE_CONTROL); 1099a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_MC_GA); 1100a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_HORIZ_PIXEL_PANNING); 1101a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 1102a401c53aSAleksandr Rybalko } 1103a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(0)); 1104a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 1105a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(1)); 1106a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R); 1107a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(2)); 1108a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G); 1109a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(3)); 1110a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SG | VGA_AC_PAL_R); 1111a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(4)); 1112a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_B); 1113a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(5)); 1114a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_B); 1115a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(6)); 1116a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_G | VGA_AC_PAL_B); 1117a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(7)); 1118a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B); 1119a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(8)); 1120a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1121a401c53aSAleksandr Rybalko VGA_AC_PAL_SB); 1122a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(9)); 1123a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1124a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R); 1125a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(10)); 1126a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1127a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_G); 1128a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(11)); 1129a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1130a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G); 1131a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(12)); 1132a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1133a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_B); 1134a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(13)); 1135a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1136a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_B); 1137a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(14)); 1138a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1139a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_G | VGA_AC_PAL_B); 1140a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PALETTE(15)); 1141a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_PAL_SR | VGA_AC_PAL_SG | 1142a401c53aSAleksandr Rybalko VGA_AC_PAL_SB | VGA_AC_PAL_R | VGA_AC_PAL_G | VGA_AC_PAL_B); 1143a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_OVERSCAN_COLOR); 1144a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 1145a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_PLANE_ENABLE); 1146a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0x0f); 1147a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, VGA_AC_COLOR_SELECT); 1148a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_AC_WRITE, 0); 1149a401c53aSAleksandr Rybalko 1150a401c53aSAleksandr Rybalko if (!textmode) { 1151a401c53aSAleksandr Rybalko u_int ofs; 1152a401c53aSAleksandr Rybalko 1153a401c53aSAleksandr Rybalko /* 1154a401c53aSAleksandr Rybalko * Done. Clear the frame buffer. All bit planes are 1155a401c53aSAleksandr Rybalko * enabled, so a single-paged loop should clear all 1156a401c53aSAleksandr Rybalko * planes. 1157a401c53aSAleksandr Rybalko */ 1158a401c53aSAleksandr Rybalko for (ofs = 0; ofs < VT_VGA_MEMSIZE; ofs++) { 1159a401c53aSAleksandr Rybalko MEM_WRITE1(sc, ofs, 0); 1160a401c53aSAleksandr Rybalko } 1161a401c53aSAleksandr Rybalko } 1162a401c53aSAleksandr Rybalko 1163a401c53aSAleksandr Rybalko /* Re-enable the sequencer. */ 1164a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_ADDRESS, VGA_SEQ_RESET); 1165a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_SEQ_DATA, VGA_SEQ_RST_SR | VGA_SEQ_RST_NAR); 1166a401c53aSAleksandr Rybalko /* Re-enable the sync signals. */ 1167a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_ADDRESS, VGA_CRTC_MODE_CONTROL); 1168a401c53aSAleksandr Rybalko x = REG_READ1(sc, VGA_CRTC_DATA); 1169a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_CRTC_DATA, x | VGA_CRTC_MC_HR); 1170a401c53aSAleksandr Rybalko 1171a401c53aSAleksandr Rybalko if (!textmode) { 1172a401c53aSAleksandr Rybalko /* Switch to write mode 3, because we'll mainly do bitblt. */ 1173a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_MODE); 1174a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_DATA, 3); 1175af9f67eaSJean-Sébastien Pédron sc->vga_wmode = 3; 1176af9f67eaSJean-Sébastien Pédron 1177af9f67eaSJean-Sébastien Pédron /* 1178af9f67eaSJean-Sébastien Pédron * In Write Mode 3, Enable Set/Reset is ignored, but we 1179af9f67eaSJean-Sébastien Pédron * use Write Mode 0 to write a group of 8 pixels using 1180af9f67eaSJean-Sébastien Pédron * 3 or more colors. In this case, we want to disable 1181af9f67eaSJean-Sébastien Pédron * Set/Reset: set Enable Set/Reset to 0. 1182af9f67eaSJean-Sébastien Pédron */ 1183a401c53aSAleksandr Rybalko REG_WRITE1(sc, VGA_GC_ADDRESS, VGA_GC_ENABLE_SET_RESET); 1184af9f67eaSJean-Sébastien Pédron REG_WRITE1(sc, VGA_GC_DATA, 0x00); 1185bdcaf97cSJean-Sébastien Pédron 1186bdcaf97cSJean-Sébastien Pédron /* 1187bdcaf97cSJean-Sébastien Pédron * Clear the colors we think are loaded into Set/Reset or 1188bdcaf97cSJean-Sébastien Pédron * the latches. 1189bdcaf97cSJean-Sébastien Pédron */ 1190bdcaf97cSJean-Sébastien Pédron sc->vga_curfg = sc->vga_curbg = 0xff; 1191a401c53aSAleksandr Rybalko } 1192a401c53aSAleksandr Rybalko } 1193a401c53aSAleksandr Rybalko 1194a401c53aSAleksandr Rybalko static int 1195a401c53aSAleksandr Rybalko vga_probe(struct vt_device *vd) 1196a401c53aSAleksandr Rybalko { 1197a401c53aSAleksandr Rybalko 1198a401c53aSAleksandr Rybalko return (CN_INTERNAL); 1199a401c53aSAleksandr Rybalko } 1200a401c53aSAleksandr Rybalko 1201a401c53aSAleksandr Rybalko static int 1202a401c53aSAleksandr Rybalko vga_init(struct vt_device *vd) 1203a401c53aSAleksandr Rybalko { 1204a401c53aSAleksandr Rybalko struct vga_softc *sc; 1205a401c53aSAleksandr Rybalko int textmode; 1206a401c53aSAleksandr Rybalko 1207a401c53aSAleksandr Rybalko if (vd->vd_softc == NULL) 1208a401c53aSAleksandr Rybalko vd->vd_softc = (void *)&vga_conssoftc; 1209a401c53aSAleksandr Rybalko sc = vd->vd_softc; 1210a401c53aSAleksandr Rybalko textmode = 0; 1211a401c53aSAleksandr Rybalko 1212a401c53aSAleksandr Rybalko #if defined(__amd64__) || defined(__i386__) 1213a401c53aSAleksandr Rybalko sc->vga_fb_tag = X86_BUS_SPACE_MEM; 1214a401c53aSAleksandr Rybalko sc->vga_fb_handle = KERNBASE + VGA_MEM_BASE; 1215a401c53aSAleksandr Rybalko sc->vga_reg_tag = X86_BUS_SPACE_IO; 1216a401c53aSAleksandr Rybalko sc->vga_reg_handle = VGA_REG_BASE; 1217a401c53aSAleksandr Rybalko #else 1218a401c53aSAleksandr Rybalko # error "Architecture not yet supported!" 1219a401c53aSAleksandr Rybalko #endif 1220a401c53aSAleksandr Rybalko 1221a401c53aSAleksandr Rybalko TUNABLE_INT_FETCH("hw.vga.textmode", &textmode); 1222a401c53aSAleksandr Rybalko if (textmode) { 1223a401c53aSAleksandr Rybalko vd->vd_flags |= VDF_TEXTMODE; 1224a401c53aSAleksandr Rybalko vd->vd_width = 80; 1225a401c53aSAleksandr Rybalko vd->vd_height = 25; 1226a401c53aSAleksandr Rybalko } else { 1227a401c53aSAleksandr Rybalko vd->vd_width = VT_VGA_WIDTH; 1228a401c53aSAleksandr Rybalko vd->vd_height = VT_VGA_HEIGHT; 1229a401c53aSAleksandr Rybalko } 1230a401c53aSAleksandr Rybalko vga_initialize(vd, textmode); 1231a401c53aSAleksandr Rybalko 1232a401c53aSAleksandr Rybalko return (CN_INTERNAL); 1233a401c53aSAleksandr Rybalko } 1234a401c53aSAleksandr Rybalko 1235a401c53aSAleksandr Rybalko static void 1236a401c53aSAleksandr Rybalko vga_postswitch(struct vt_device *vd) 1237a401c53aSAleksandr Rybalko { 1238a401c53aSAleksandr Rybalko 1239a401c53aSAleksandr Rybalko /* Reinit VGA mode, to restore view after app which change mode. */ 1240a401c53aSAleksandr Rybalko vga_initialize(vd, (vd->vd_flags & VDF_TEXTMODE)); 1241a401c53aSAleksandr Rybalko /* Ask vt(9) to update chars on visible area. */ 1242a401c53aSAleksandr Rybalko vd->vd_flags |= VDF_INVALID; 1243a401c53aSAleksandr Rybalko } 1244