xref: /freebsd/sys/dev/fb/splash_bmp.c (revision 41466b50c1d5bfd1cf6adaae547a579a75d7c04e)
1 /*-
2  * Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
3  * Copyright (c) 1999 Kazutaka YOKOTA <yokota@freebsd.org>
4  * All rights reserved.
5  *
6  * Redistribution and use in source and binary forms, with or without
7  * modification, are permitted provided that the following conditions
8  * are met:
9  * 1. Redistributions of source code must retain the above copyright
10  *    notice, this list of conditions and the following disclaimer.
11  * 2. Redistributions in binary form must reproduce the above copyright
12  *    notice, this list of conditions and the following disclaimer in the
13  *    documentation and/or other materials provided with the distribution.
14  *
15  * THIS SOFTWARE IS PROVIDED BY THE AUTHORS AND CONTRIBUTORS ``AS IS'' AND
16  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
17  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
18  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHORS OR CONTRIBUTORS BE LIABLE
19  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
20  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
21  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
22  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
23  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
24  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
25  * SUCH DAMAGE.
26  *
27  * $FreeBSD$
28  */
29 
30 #include <sys/param.h>
31 #include <sys/systm.h>
32 #include <sys/kernel.h>
33 #include <sys/linker.h>
34 #include <sys/fbio.h>
35 
36 #include <dev/fb/fbreg.h>
37 #include <dev/fb/splashreg.h>
38 #ifndef PC98
39 #include <dev/fb/vgareg.h>
40 
41 #include <isa/isareg.h>
42 #endif
43 
44 #define FADE_TIMEOUT	15	/* sec */
45 #define FADE_LEVELS	10
46 
47 static int splash_mode = -1;
48 static int splash_on = FALSE;
49 
50 static int bmp_start(video_adapter_t *adp);
51 static int bmp_end(video_adapter_t *adp);
52 static int bmp_splash(video_adapter_t *adp, int on);
53 static int bmp_Init(const char *data, int swidth, int sheight, int sdepth);
54 static int bmp_Draw(video_adapter_t *adp);
55 
56 static splash_decoder_t bmp_decoder = {
57     "splash_bmp", bmp_start, bmp_end, bmp_splash, SPLASH_IMAGE,
58 };
59 
60 SPLASH_DECODER(splash_bmp, bmp_decoder);
61 
62 static int
63 bmp_start(video_adapter_t *adp)
64 {
65     /* currently only 256-color modes are supported XXX */
66     static int		modes[] = {
67 #ifdef PC98
68     			/*
69 			 * As 640x400 doesn't generally look great,
70 			 * it's least preferred here.
71 			 */
72 			M_PC98_PEGC640x400,
73 			M_PC98_PEGC640x480,
74 			M_PC98_EGC640x400,
75 #else
76 			M_VESA_CG640x480,
77 			M_VESA_CG800x600,
78 			M_VESA_CG1024x768,
79 			M_CG640x480,
80     			/*
81 			 * As 320x200 doesn't generally look great,
82 			 * it's least preferred here.
83 			 */
84 			M_VGA_CG320,
85 #endif
86 			-1,
87     };
88     video_info_t 	info;
89     int			i;
90 
91     if ((bmp_decoder.data == NULL) || (bmp_decoder.data_size <= 0)) {
92 	printf("splash_bmp: No bitmap file found\n");
93 	return ENODEV;
94     }
95     for (i = 0; modes[i] >= 0; ++i) {
96 	if (((*vidsw[adp->va_index]->get_info)(adp, modes[i], &info) == 0)
97 	    && (bmp_Init((u_char *)bmp_decoder.data,
98 			 info.vi_width, info.vi_height, info.vi_depth) == 0))
99 	    break;
100     }
101     splash_mode = modes[i];
102     if (splash_mode < 0)
103 	printf("splash_bmp: No appropriate video mode found\n");
104     if (bootverbose)
105 	printf("bmp_start(): splash_mode:%d\n", splash_mode);
106     return ((splash_mode < 0) ? ENODEV : 0);
107 }
108 
109 static int
110 bmp_end(video_adapter_t *adp)
111 {
112     /* nothing to do */
113     return 0;
114 }
115 
116 static int
117 bmp_splash(video_adapter_t *adp, int on)
118 {
119     static u_char	pal[256*3];
120     static long		time_stamp;
121     u_char		tpal[256*3];
122     static int		fading = TRUE, brightness = FADE_LEVELS;
123     struct timeval	tv;
124     int			i;
125 
126     if (on) {
127 	if (!splash_on) {
128 	    /* set up the video mode and draw something */
129 	    if ((*vidsw[adp->va_index]->set_mode)(adp, splash_mode))
130 		return 1;
131 	    if (bmp_Draw(adp))
132 		return 1;
133 	    (*vidsw[adp->va_index]->save_palette)(adp, pal);
134 	    time_stamp = 0;
135 	    splash_on = TRUE;
136 	}
137 	/*
138 	 * This is a kludge to fade the image away.  This section of the
139 	 * code takes effect only after the system is completely up.
140 	 * FADE_TIMEOUT should be configurable.
141 	 */
142 	if (!cold) {
143 	    getmicrotime(&tv);
144 	    if (time_stamp == 0)
145 		time_stamp = tv.tv_sec;
146 	    if (tv.tv_sec > time_stamp + FADE_TIMEOUT) {
147 		if (fading)
148 		    if (brightness == 0) {
149 			fading = FALSE;
150 			brightness++;
151 		    }
152 		    else brightness--;
153 		else
154 		    if (brightness == FADE_LEVELS) {
155 			fading = TRUE;
156 			brightness--;
157 		    }
158 		    else brightness++;
159 		for (i = 0; i < sizeof(pal); ++i) {
160 		    tpal[i] = pal[i] * brightness / FADE_LEVELS;
161 		}
162 		(*vidsw[adp->va_index]->load_palette)(adp, tpal);
163 		time_stamp = tv.tv_sec;
164 	    }
165 	}
166 	return 0;
167     } else {
168 	/* the video mode will be restored by the caller */
169 	splash_on = FALSE;
170 	return 0;
171     }
172 }
173 
174 /*
175 ** Code to handle Microsoft DIB (".BMP") format images.
176 **
177 ** Blame me (msmith@freebsd.org) if this is broken, not Soren.
178 */
179 
180 typedef struct tagBITMAPFILEHEADER {    /* bmfh */
181     u_short	bfType		__attribute__ ((packed));
182     int		bfSize		__attribute__ ((packed));
183     u_short	bfReserved1	__attribute__ ((packed));
184     u_short	bfReserved2	__attribute__ ((packed));
185     int		bfOffBits	__attribute__ ((packed));
186 } BITMAPFILEHEADER;
187 
188 typedef struct tagBITMAPINFOHEADER {    /* bmih */
189     int		biSize		__attribute__ ((packed));
190     int		biWidth		__attribute__ ((packed));
191     int		biHeight	__attribute__ ((packed));
192     short	biPlanes	__attribute__ ((packed));
193     short	biBitCount	__attribute__ ((packed));
194     int		biCompression	__attribute__ ((packed));
195     int		biSizeImage	__attribute__ ((packed));
196     int		biXPelsPerMeter	__attribute__ ((packed));
197     int		biYPelsPerMeter	__attribute__ ((packed));
198     int		biClrUsed	__attribute__ ((packed));
199     int		biClrImportant	__attribute__ ((packed));
200 } BITMAPINFOHEADER;
201 
202 typedef struct tagRGBQUAD {     /* rgbq */
203     u_char	rgbBlue		__attribute__ ((packed));
204     u_char	rgbGreen	__attribute__ ((packed));
205     u_char	rgbRed		__attribute__ ((packed));
206     u_char	rgbReserved	__attribute__ ((packed));
207 } RGBQUAD;
208 
209 typedef struct tagBITMAPINFO {  /* bmi */
210     BITMAPINFOHEADER	bmiHeader	__attribute__ ((packed));
211     RGBQUAD		bmiColors[256]	__attribute__ ((packed));
212 } BITMAPINFO;
213 
214 typedef struct tagBITMAPF
215 {
216     BITMAPFILEHEADER	bmfh	__attribute__ ((packed));
217     BITMAPINFO		bmfi	__attribute__ ((packed));
218 } BITMAPF;
219 
220 #define BI_RGB		0
221 #define BI_RLE8		1
222 #define BI_RLE4		2
223 
224 /*
225 ** all we actually care about the image
226 */
227 typedef struct
228 {
229     int		width,height;		/* image dimensions */
230     int		swidth,sheight;		/* screen dimensions for the current mode */
231     u_char	depth;			/* image depth (1, 4, 8, 24 bits) */
232     u_char	sdepth;			/* screen depth (1, 4, 8 bpp) */
233     int		ncols;			/* number of colours */
234     u_char	palette[256][3];	/* raw palette data */
235     u_char	format;			/* one of the BI_* constants above */
236     u_char	*data;			/* pointer to the raw data */
237     u_char	*index;			/* running pointer to the data while drawing */
238     u_char	*vidmem;		/* video memory allocated for drawing */
239     video_adapter_t *adp;
240     int		bank;
241 #ifdef PC98
242     u_char	prev_val;
243 #endif
244 } BMP_INFO;
245 
246 static BMP_INFO bmp_info;
247 
248 /*
249 ** bmp_SetPix
250 **
251 ** Given (info), set the pixel at (x),(y) to (val)
252 **
253 */
254 static void
255 bmp_SetPix(BMP_INFO *info, int x, int y, u_char val)
256 {
257     int		sofs, bofs;
258     int		newbank;
259 
260     /*
261      * range check to avoid explosions
262      */
263     if ((x < 0) || (x >= info->swidth) || (y < 0) || (y >= info->sheight))
264 	return;
265 
266     /*
267      * calculate offset into video memory;
268      * because 0,0 is bottom-left for DIB, we have to convert.
269      */
270     sofs = ((info->height - (y+1) + (info->sheight - info->height) / 2)
271 		* info->adp->va_line_width);
272     x += (info->swidth - info->width) / 2;
273 
274     switch(info->sdepth) {
275 #ifdef PC98
276     case 4:
277 	sofs += (x >> 3);
278 	bofs = x & 0x7;				/* offset within byte */
279 
280 	outb(0x7c, 0x80 | 0x40);	/* GRCG on & RMW mode */
281 	if (val != info->prev_val) {
282 	    outb(0x7e, (val & 1) ? 0xff : 0);	/* tile B */
283 	    outb(0x7e, (val & 2) ? 0xff : 0);	/* tile R */
284 	    outb(0x7e, (val & 4) ? 0xff : 0);	/* tile G */
285 	    outb(0x7e, (val & 8) ? 0xff : 0);	/* tile I */
286 
287 	    info->prev_val = val;
288 	}
289 
290 	*(info->vidmem+sofs) = (0x80 >> bofs);	/* write new bit */
291 	outb(0x7c, 0);		/* GRCG off */
292 	break;
293 #else
294     case 4:
295     case 1:
296 	/* EGA/VGA planar modes */
297 	sofs += (x >> 3);
298 	newbank = sofs/info->adp->va_window_size;
299 	if (info->bank != newbank) {
300 	    (*vidsw[info->adp->va_index]->set_win_org)(info->adp, newbank*info->adp->va_window_size);
301 	    info->bank = newbank;
302 	}
303 	sofs %= info->adp->va_window_size;
304 	bofs = x & 0x7;				/* offset within byte */
305 	outw(GDCIDX, (0x8000 >> bofs) | 0x08);	/* bit mask */
306 	outw(GDCIDX, (val << 8) | 0x00);	/* set/reset */
307 	*(info->vidmem + sofs) ^= 0xff;		/* read-modify-write */
308 	break;
309 #endif
310 
311     case 8:
312 	sofs += x;
313 	newbank = sofs/info->adp->va_window_size;
314 	if (info->bank != newbank) {
315 	    (*vidsw[info->adp->va_index]->set_win_org)(info->adp, newbank*info->adp->va_window_size);
316 	    info->bank = newbank;
317 	}
318 	sofs %= info->adp->va_window_size;
319 	*(info->vidmem+sofs) = val;
320 	break;
321     }
322 }
323 
324 /*
325 ** bmp_DecodeRLE4
326 **
327 ** Given (data) pointing to a line of RLE4-format data and (line) being the starting
328 ** line onscreen, decode the line.
329 */
330 static void
331 bmp_DecodeRLE4(BMP_INFO *info, int line)
332 {
333     int		count;		/* run count */
334     u_char	val;
335     int		x,y;		/* screen position */
336 
337     x = 0;			/* starting position */
338     y = line;
339 
340     /* loop reading data */
341     for (;;) {
342 	/*
343 	 * encoded mode starts with a run length, and then a byte with
344 	 * two colour indexes to alternate between for the run
345 	 */
346 	if (*info->index) {
347 	    for (count = 0; count < *info->index; count++, x++) {
348 		if (count & 1) {		/* odd count, low nybble */
349 		    bmp_SetPix(info, x, y, *(info->index+1) & 0x0f);
350 		} else {			/* even count, high nybble */
351 		    bmp_SetPix(info, x, y, (*(info->index+1) >>4) & 0x0f);
352 		}
353 	    }
354 	    info->index += 2;
355         /*
356 	 * A leading zero is an escape; it may signal the end of the
357 	 * bitmap, a cursor move, or some absolute data.
358 	 */
359 	} else {	/* zero tag may be absolute mode or an escape */
360 	    switch (*(info->index+1)) {
361 	    case 0:				/* end of line */
362 		info->index += 2;
363 		return;
364 	    case 1:				/* end of bitmap */
365 		info->index = NULL;
366 		return;
367 	    case 2:				/* move */
368 		x += *(info->index + 2);	/* new coords */
369 		y += *(info->index + 3);
370 		info->index += 4;
371 		break;
372 	    default:				/* literal bitmap data */
373 		for (count = 0; count < *(info->index + 1); count++, x++) {
374 		    val = *(info->index + 2 + (count / 2));	/* byte with nybbles */
375 		    if (count & 1) {
376 			val &= 0xf;		/* get low nybble */
377 		    } else {
378 			val = (val >> 4);	/* get high nybble */
379 		    }
380 		    bmp_SetPix(info, x, y, val);
381 		}
382 		/* warning, this depends on integer truncation, do not hand-optimise! */
383 		info->index += 2 + ((count + 3) / 4) * 2;
384 		break;
385 	    }
386 	}
387     }
388 }
389 
390 /*
391 ** bmp_DecodeRLE8
392 ** Given (data) pointing to a line of RLE8-format data and (line) being the starting
393 ** line onscreen, decode the line.
394 */
395 static void
396 bmp_DecodeRLE8(BMP_INFO *info, int line)
397 {
398     int		count;		/* run count */
399     int		x,y;		/* screen position */
400 
401     x = 0;			/* starting position */
402     y = line;
403 
404     /* loop reading data */
405     for(;;) {
406 	/*
407 	 * encoded mode starts with a run length, and then a byte with
408 	 * two colour indexes to alternate between for the run
409 	 */
410 	if (*info->index) {
411 	    for (count = 0; count < *info->index; count++, x++)
412 		bmp_SetPix(info, x, y, *(info->index+1));
413 	    info->index += 2;
414         /*
415 	 * A leading zero is an escape; it may signal the end of the
416 	 * bitmap, a cursor move, or some absolute data.
417 	 */
418 	} else {	/* zero tag may be absolute mode or an escape */
419 	    switch(*(info->index+1)) {
420 	    case 0:				/* end of line */
421 		info->index += 2;
422 		return;
423 	    case 1:				/* end of bitmap */
424 		info->index = NULL;
425 		return;
426 	    case 2:				/* move */
427 		x += *(info->index + 2);	/* new coords */
428 		y += *(info->index + 3);
429 		info->index += 4;
430 		break;
431 	    default:				/* literal bitmap data */
432 		for (count = 0; count < *(info->index + 1); count++, x++)
433 		    bmp_SetPix(info, x, y, *(info->index + 2 + count));
434 		/* must be an even count */
435 		info->index += 2 + count + (count & 1);
436 		break;
437 	    }
438 	}
439     }
440 }
441 
442 /*
443 ** bmp_DecodeLine
444 **
445 ** Given (info) pointing to an image being decoded, (line) being the line currently
446 ** being displayed, decode a line of data.
447 */
448 static void
449 bmp_DecodeLine(BMP_INFO *info, int line)
450 {
451     int		x;
452     u_char	val, mask, *p;
453 
454     switch(info->format) {
455     case BI_RGB:
456     	switch(info->depth) {
457 	case 8:
458 	    for (x = 0; x < info->width; x++, info->index++)
459 		bmp_SetPix(info, x, line, *info->index);
460 	    info->index += 3 - (--x % 4);
461 	    break;
462 	case 4:
463 	    p = info->index;
464 	    for (x = 0; x < info->width; x++) {
465 		if (x & 1) {
466 		    val = *p & 0xf;	/* get low nybble */
467 		    p++;
468 		} else {
469 		    val = *p >> 4;	/* get high nybble */
470 		}
471 		bmp_SetPix(info, x, line, val);
472 	    }
473 	    /* warning, this depends on integer truncation, do not hand-optimise! */
474 	    info->index += ((x + 7) / 8) * 4;
475 	    break;
476 	case 1:
477 	    p = info->index;
478 	    mask = 0x80;
479 	    for (x = 0; x < info->width; x++) {
480 		val = (*p & mask) ? 1 : 0;
481 		mask >>= 1;
482 		if (mask == 0) {
483 		    mask = 0x80;
484 		    p++;
485 		}
486 		bmp_SetPix(info, x, line, val);
487 	    }
488 	    /* warning, this depends on integer truncation, do not hand-optimise! */
489 	    info->index += ((x + 31) / 32) * 4;
490 	    break;
491 	}
492 	break;
493     case BI_RLE4:
494 	bmp_DecodeRLE4(info, line);
495 	break;
496     case BI_RLE8:
497 	bmp_DecodeRLE8(info, line);
498 	break;
499     }
500 }
501 
502 /*
503 ** bmp_Init
504 **
505 ** Given a pointer (data) to the image of a BMP file, fill in bmp_info with what
506 ** can be learnt from it.  Return nonzero if the file isn't usable.
507 **
508 ** Take screen dimensions (swidth), (sheight) and (sdepth) and make sure we
509 ** can work with these.
510 */
511 static int
512 bmp_Init(const char *data, int swidth, int sheight, int sdepth)
513 {
514     BITMAPF	*bmf = (BITMAPF *)data;
515     int		pind;
516 
517     bmp_info.data = NULL;	/* assume setup failed */
518 
519     /* check file ID */
520     if (bmf->bmfh.bfType != 0x4d42) {
521 	printf("splash_bmp: not a BMP file\n");
522 	return(1);		/* XXX check word ordering for big-endian ports? */
523     }
524 
525     /* do we understand this bitmap format? */
526     if (bmf->bmfi.bmiHeader.biSize > sizeof(bmf->bmfi.bmiHeader)) {
527 	printf("splash_bmp: unsupported BMP format (size=%d)\n",
528 		bmf->bmfi.bmiHeader.biSize);
529 	return(1);
530     }
531 
532     /* save what we know about the screen */
533     bmp_info.swidth = swidth;
534     bmp_info.sheight = sheight;
535     bmp_info.sdepth = sdepth;
536 
537     /* where's the data? */
538     bmp_info.data = (u_char *)data + bmf->bmfh.bfOffBits;
539 
540     /* image parameters */
541     bmp_info.width = bmf->bmfi.bmiHeader.biWidth;
542     bmp_info.height = bmf->bmfi.bmiHeader.biHeight;
543     bmp_info.depth = bmf->bmfi.bmiHeader.biBitCount;
544     bmp_info.format = bmf->bmfi.bmiHeader.biCompression;
545 
546     switch(bmp_info.format) {	/* check compression format */
547     case BI_RGB:
548     case BI_RLE4:
549     case BI_RLE8:
550 	break;
551     default:
552 	printf("splash_bmp: unsupported compression format\n");
553 	return(1);		/* unsupported compression format */
554     }
555 
556     /* palette details */
557     bmp_info.ncols = (bmf->bmfi.bmiHeader.biClrUsed);
558     bzero(bmp_info.palette,sizeof(bmp_info.palette));
559     if (bmp_info.ncols == 0) {	/* uses all of them */
560 	bmp_info.ncols = 1 << bmf->bmfi.bmiHeader.biBitCount;
561     }
562     if ((bmp_info.height > bmp_info.sheight) ||
563 	(bmp_info.width > bmp_info.swidth) ||
564 	(bmp_info.ncols > (1 << sdepth))) {
565 	if (bootverbose)
566 	    printf("splash_bmp: beyond screen capacity (%dx%d, %d colors)\n",
567 		   bmp_info.width, bmp_info.height, bmp_info.ncols);
568 	return(1);
569     }
570 
571     /* read palette */
572     for (pind = 0; pind < bmp_info.ncols; pind++) {
573 	bmp_info.palette[pind][0] = bmf->bmfi.bmiColors[pind].rgbRed;
574 	bmp_info.palette[pind][1] = bmf->bmfi.bmiColors[pind].rgbGreen;
575 	bmp_info.palette[pind][2] = bmf->bmfi.bmiColors[pind].rgbBlue;
576     }
577     return(0);
578 }
579 
580 /*
581 ** bmp_Draw
582 **
583 ** Render the image.  Return nonzero if that's not possible.
584 **
585 */
586 static int
587 bmp_Draw(video_adapter_t *adp)
588 {
589     int		line;
590 #if 0
591 #ifndef PC98
592     int		i;
593 #endif
594 #endif
595 
596     if (bmp_info.data == NULL) {	/* init failed, do nothing */
597 	return(1);
598     }
599 
600     /* clear the screen */
601     bmp_info.vidmem = (u_char *)adp->va_window;
602     bmp_info.adp = adp;
603     (*vidsw[adp->va_index]->clear)(adp);
604     (*vidsw[adp->va_index]->set_win_org)(adp, 0);
605     bmp_info.bank = 0;
606 
607     /* initialise the info structure for drawing */
608     bmp_info.index = bmp_info.data;
609 #ifdef PC98
610     bmp_info.prev_val = 255;
611 #endif
612 
613     /* set the palette for our image */
614     (*vidsw[adp->va_index]->load_palette)(adp, (u_char *)&bmp_info.palette);
615 
616 #if 0
617 #ifndef PC98
618     /* XXX: this is ugly, but necessary for EGA/VGA 1bpp/4bpp modes */
619     if ((adp->va_type == KD_EGA) || (adp->va_type == KD_VGA)) {
620 	inb(adp->va_crtc_addr + 6);		/* reset flip-flop */
621 	outb(ATC, 0x14);
622 	outb(ATC, 0);
623 	for (i = 0; i < 16; ++i) {
624 	    outb(ATC, i);
625 	    outb(ATC, i);
626 	}
627 	inb(adp->va_crtc_addr + 6);		/* reset flip-flop */
628 	outb(ATC, 0x20);			/* enable palette */
629 
630 	outw(GDCIDX, 0x0f01);			/* set/reset enable */
631 
632 	if (bmp_info.sdepth == 1)
633 	    outw(TSIDX, 0x0102);		/* unmask plane #0 */
634     }
635 #endif
636 #endif
637 
638     for (line = 0; (line < bmp_info.height) && bmp_info.index; line++) {
639 	bmp_DecodeLine(&bmp_info, line);
640     }
641     return(0);
642 }
643