xref: /freebsd/sys/contrib/zstd/lib/common/pool.c (revision d9a42747950146bf03cda7f6e25d219253f8a57a)
1 /*
2  * Copyright (c) Yann Collet, Facebook, Inc.
3  * All rights reserved.
4  *
5  * This source code is licensed under both the BSD-style license (found in the
6  * LICENSE file in the root directory of this source tree) and the GPLv2 (found
7  * in the COPYING file in the root directory of this source tree).
8  * You may select, at your option, one of the above-listed licenses.
9  */
10 
11 
12 /* ======   Dependencies   ======= */
13 #include "zstd_deps.h" /* size_t */
14 #include "debug.h"     /* assert */
15 #include "zstd_internal.h"  /* ZSTD_customMalloc, ZSTD_customFree */
16 #include "pool.h"
17 
18 /* ======   Compiler specifics   ====== */
19 #if defined(_MSC_VER)
20 #  pragma warning(disable : 4204)        /* disable: C4204: non-constant aggregate initializer */
21 #endif
22 
23 
24 #ifdef ZSTD_MULTITHREAD
25 
26 #include "threading.h"   /* pthread adaptation */
27 
28 /* A job is a function and an opaque argument */
29 typedef struct POOL_job_s {
30     POOL_function function;
31     void *opaque;
32 } POOL_job;
33 
34 struct POOL_ctx_s {
35     ZSTD_customMem customMem;
36     /* Keep track of the threads */
37     ZSTD_pthread_t* threads;
38     size_t threadCapacity;
39     size_t threadLimit;
40 
41     /* The queue is a circular buffer */
42     POOL_job *queue;
43     size_t queueHead;
44     size_t queueTail;
45     size_t queueSize;
46 
47     /* The number of threads working on jobs */
48     size_t numThreadsBusy;
49     /* Indicates if the queue is empty */
50     int queueEmpty;
51 
52     /* The mutex protects the queue */
53     ZSTD_pthread_mutex_t queueMutex;
54     /* Condition variable for pushers to wait on when the queue is full */
55     ZSTD_pthread_cond_t queuePushCond;
56     /* Condition variables for poppers to wait on when the queue is empty */
57     ZSTD_pthread_cond_t queuePopCond;
58     /* Indicates if the queue is shutting down */
59     int shutdown;
60 };
61 
62 /* POOL_thread() :
63  * Work thread for the thread pool.
64  * Waits for jobs and executes them.
65  * @returns : NULL on failure else non-null.
66  */
67 static void* POOL_thread(void* opaque) {
68     POOL_ctx* const ctx = (POOL_ctx*)opaque;
69     if (!ctx) { return NULL; }
70     for (;;) {
71         /* Lock the mutex and wait for a non-empty queue or until shutdown */
72         ZSTD_pthread_mutex_lock(&ctx->queueMutex);
73 
74         while ( ctx->queueEmpty
75             || (ctx->numThreadsBusy >= ctx->threadLimit) ) {
76             if (ctx->shutdown) {
77                 /* even if !queueEmpty, (possible if numThreadsBusy >= threadLimit),
78                  * a few threads will be shutdown while !queueEmpty,
79                  * but enough threads will remain active to finish the queue */
80                 ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
81                 return opaque;
82             }
83             ZSTD_pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
84         }
85         /* Pop a job off the queue */
86         {   POOL_job const job = ctx->queue[ctx->queueHead];
87             ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
88             ctx->numThreadsBusy++;
89             ctx->queueEmpty = (ctx->queueHead == ctx->queueTail);
90             /* Unlock the mutex, signal a pusher, and run the job */
91             ZSTD_pthread_cond_signal(&ctx->queuePushCond);
92             ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
93 
94             job.function(job.opaque);
95 
96             /* If the intended queue size was 0, signal after finishing job */
97             ZSTD_pthread_mutex_lock(&ctx->queueMutex);
98             ctx->numThreadsBusy--;
99             if (ctx->queueSize == 1) {
100                 ZSTD_pthread_cond_signal(&ctx->queuePushCond);
101             }
102             ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
103         }
104     }  /* for (;;) */
105     assert(0);  /* Unreachable */
106 }
107 
108 /* ZSTD_createThreadPool() : public access point */
109 POOL_ctx* ZSTD_createThreadPool(size_t numThreads) {
110     return POOL_create (numThreads, 0);
111 }
112 
113 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
114     return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
115 }
116 
117 POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
118                                ZSTD_customMem customMem)
119 {
120     POOL_ctx* ctx;
121     /* Check parameters */
122     if (!numThreads) { return NULL; }
123     /* Allocate the context and zero initialize */
124     ctx = (POOL_ctx*)ZSTD_customCalloc(sizeof(POOL_ctx), customMem);
125     if (!ctx) { return NULL; }
126     /* Initialize the job queue.
127      * It needs one extra space since one space is wasted to differentiate
128      * empty and full queues.
129      */
130     ctx->queueSize = queueSize + 1;
131     ctx->queue = (POOL_job*)ZSTD_customMalloc(ctx->queueSize * sizeof(POOL_job), customMem);
132     ctx->queueHead = 0;
133     ctx->queueTail = 0;
134     ctx->numThreadsBusy = 0;
135     ctx->queueEmpty = 1;
136     {
137         int error = 0;
138         error |= ZSTD_pthread_mutex_init(&ctx->queueMutex, NULL);
139         error |= ZSTD_pthread_cond_init(&ctx->queuePushCond, NULL);
140         error |= ZSTD_pthread_cond_init(&ctx->queuePopCond, NULL);
141         if (error) { POOL_free(ctx); return NULL; }
142     }
143     ctx->shutdown = 0;
144     /* Allocate space for the thread handles */
145     ctx->threads = (ZSTD_pthread_t*)ZSTD_customMalloc(numThreads * sizeof(ZSTD_pthread_t), customMem);
146     ctx->threadCapacity = 0;
147     ctx->customMem = customMem;
148     /* Check for errors */
149     if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; }
150     /* Initialize the threads */
151     {   size_t i;
152         for (i = 0; i < numThreads; ++i) {
153             if (ZSTD_pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) {
154                 ctx->threadCapacity = i;
155                 POOL_free(ctx);
156                 return NULL;
157         }   }
158         ctx->threadCapacity = numThreads;
159         ctx->threadLimit = numThreads;
160     }
161     return ctx;
162 }
163 
164 /*! POOL_join() :
165     Shutdown the queue, wake any sleeping threads, and join all of the threads.
166 */
167 static void POOL_join(POOL_ctx* ctx) {
168     /* Shut down the queue */
169     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
170     ctx->shutdown = 1;
171     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
172     /* Wake up sleeping threads */
173     ZSTD_pthread_cond_broadcast(&ctx->queuePushCond);
174     ZSTD_pthread_cond_broadcast(&ctx->queuePopCond);
175     /* Join all of the threads */
176     {   size_t i;
177         for (i = 0; i < ctx->threadCapacity; ++i) {
178             ZSTD_pthread_join(ctx->threads[i], NULL);  /* note : could fail */
179     }   }
180 }
181 
182 void POOL_free(POOL_ctx *ctx) {
183     if (!ctx) { return; }
184     POOL_join(ctx);
185     ZSTD_pthread_mutex_destroy(&ctx->queueMutex);
186     ZSTD_pthread_cond_destroy(&ctx->queuePushCond);
187     ZSTD_pthread_cond_destroy(&ctx->queuePopCond);
188     ZSTD_customFree(ctx->queue, ctx->customMem);
189     ZSTD_customFree(ctx->threads, ctx->customMem);
190     ZSTD_customFree(ctx, ctx->customMem);
191 }
192 
193 void ZSTD_freeThreadPool (ZSTD_threadPool* pool) {
194   POOL_free (pool);
195 }
196 
197 size_t POOL_sizeof(const POOL_ctx* ctx) {
198     if (ctx==NULL) return 0;  /* supports sizeof NULL */
199     return sizeof(*ctx)
200         + ctx->queueSize * sizeof(POOL_job)
201         + ctx->threadCapacity * sizeof(ZSTD_pthread_t);
202 }
203 
204 
205 /* @return : 0 on success, 1 on error */
206 static int POOL_resize_internal(POOL_ctx* ctx, size_t numThreads)
207 {
208     if (numThreads <= ctx->threadCapacity) {
209         if (!numThreads) return 1;
210         ctx->threadLimit = numThreads;
211         return 0;
212     }
213     /* numThreads > threadCapacity */
214     {   ZSTD_pthread_t* const threadPool = (ZSTD_pthread_t*)ZSTD_customMalloc(numThreads * sizeof(ZSTD_pthread_t), ctx->customMem);
215         if (!threadPool) return 1;
216         /* replace existing thread pool */
217         ZSTD_memcpy(threadPool, ctx->threads, ctx->threadCapacity * sizeof(*threadPool));
218         ZSTD_customFree(ctx->threads, ctx->customMem);
219         ctx->threads = threadPool;
220         /* Initialize additional threads */
221         {   size_t threadId;
222             for (threadId = ctx->threadCapacity; threadId < numThreads; ++threadId) {
223                 if (ZSTD_pthread_create(&threadPool[threadId], NULL, &POOL_thread, ctx)) {
224                     ctx->threadCapacity = threadId;
225                     return 1;
226             }   }
227     }   }
228     /* successfully expanded */
229     ctx->threadCapacity = numThreads;
230     ctx->threadLimit = numThreads;
231     return 0;
232 }
233 
234 /* @return : 0 on success, 1 on error */
235 int POOL_resize(POOL_ctx* ctx, size_t numThreads)
236 {
237     int result;
238     if (ctx==NULL) return 1;
239     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
240     result = POOL_resize_internal(ctx, numThreads);
241     ZSTD_pthread_cond_broadcast(&ctx->queuePopCond);
242     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
243     return result;
244 }
245 
246 /**
247  * Returns 1 if the queue is full and 0 otherwise.
248  *
249  * When queueSize is 1 (pool was created with an intended queueSize of 0),
250  * then a queue is empty if there is a thread free _and_ no job is waiting.
251  */
252 static int isQueueFull(POOL_ctx const* ctx) {
253     if (ctx->queueSize > 1) {
254         return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize);
255     } else {
256         return (ctx->numThreadsBusy == ctx->threadLimit) ||
257                !ctx->queueEmpty;
258     }
259 }
260 
261 
262 static void
263 POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque)
264 {
265     POOL_job const job = {function, opaque};
266     assert(ctx != NULL);
267     if (ctx->shutdown) return;
268 
269     ctx->queueEmpty = 0;
270     ctx->queue[ctx->queueTail] = job;
271     ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize;
272     ZSTD_pthread_cond_signal(&ctx->queuePopCond);
273 }
274 
275 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque)
276 {
277     assert(ctx != NULL);
278     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
279     /* Wait until there is space in the queue for the new job */
280     while (isQueueFull(ctx) && (!ctx->shutdown)) {
281         ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
282     }
283     POOL_add_internal(ctx, function, opaque);
284     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
285 }
286 
287 
288 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque)
289 {
290     assert(ctx != NULL);
291     ZSTD_pthread_mutex_lock(&ctx->queueMutex);
292     if (isQueueFull(ctx)) {
293         ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
294         return 0;
295     }
296     POOL_add_internal(ctx, function, opaque);
297     ZSTD_pthread_mutex_unlock(&ctx->queueMutex);
298     return 1;
299 }
300 
301 
302 #else  /* ZSTD_MULTITHREAD  not defined */
303 
304 /* ========================== */
305 /* No multi-threading support */
306 /* ========================== */
307 
308 
309 /* We don't need any data, but if it is empty, malloc() might return NULL. */
310 struct POOL_ctx_s {
311     int dummy;
312 };
313 static POOL_ctx g_poolCtx;
314 
315 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) {
316     return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem);
317 }
318 
319 POOL_ctx*
320 POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem)
321 {
322     (void)numThreads;
323     (void)queueSize;
324     (void)customMem;
325     return &g_poolCtx;
326 }
327 
328 void POOL_free(POOL_ctx* ctx) {
329     assert(!ctx || ctx == &g_poolCtx);
330     (void)ctx;
331 }
332 
333 int POOL_resize(POOL_ctx* ctx, size_t numThreads) {
334     (void)ctx; (void)numThreads;
335     return 0;
336 }
337 
338 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) {
339     (void)ctx;
340     function(opaque);
341 }
342 
343 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) {
344     (void)ctx;
345     function(opaque);
346     return 1;
347 }
348 
349 size_t POOL_sizeof(const POOL_ctx* ctx) {
350     if (ctx==NULL) return 0;  /* supports sizeof NULL */
351     assert(ctx == &g_poolCtx);
352     return sizeof(*ctx);
353 }
354 
355 #endif  /* ZSTD_MULTITHREAD */
356