1Zstandard Compression Format 2============================ 3 4### Notices 5 6Copyright (c) 2016-present Yann Collet, Facebook, Inc. 7 8Permission is granted to copy and distribute this document 9for any purpose and without charge, 10including translations into other languages 11and incorporation into compilations, 12provided that the copyright notice and this notice are preserved, 13and that any substantive changes or deletions from the original 14are clearly marked. 15Distribution of this document is unlimited. 16 17### Version 18 190.3.5 (13/11/19) 20 21 22Introduction 23------------ 24 25The purpose of this document is to define a lossless compressed data format, 26that is independent of CPU type, operating system, 27file system and character set, suitable for 28file compression, pipe and streaming compression, 29using the [Zstandard algorithm](http://www.zstandard.org). 30The text of the specification assumes a basic background in programming 31at the level of bits and other primitive data representations. 32 33The data can be produced or consumed, 34even for an arbitrarily long sequentially presented input data stream, 35using only an a priori bounded amount of intermediate storage, 36and hence can be used in data communications. 37The format uses the Zstandard compression method, 38and optional [xxHash-64 checksum method](http://www.xxhash.org), 39for detection of data corruption. 40 41The data format defined by this specification 42does not attempt to allow random access to compressed data. 43 44Unless otherwise indicated below, 45a compliant compressor must produce data sets 46that conform to the specifications presented here. 47It doesn’t need to support all options though. 48 49A compliant decompressor must be able to decompress 50at least one working set of parameters 51that conforms to the specifications presented here. 52It may also ignore informative fields, such as checksum. 53Whenever it does not support a parameter defined in the compressed stream, 54it must produce a non-ambiguous error code and associated error message 55explaining which parameter is unsupported. 56 57This specification is intended for use by implementers of software 58to compress data into Zstandard format and/or decompress data from Zstandard format. 59The Zstandard format is supported by an open source reference implementation, 60written in portable C, and available at : https://github.com/facebook/zstd . 61 62 63### Overall conventions 64In this document: 65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters. 66- the naming convention for identifiers is `Mixed_Case_With_Underscores` 67 68### Definitions 69Content compressed by Zstandard is transformed into a Zstandard __frame__. 70Multiple frames can be appended into a single file or stream. 71A frame is completely independent, has a defined beginning and end, 72and a set of parameters which tells the decoder how to decompress it. 73 74A frame encapsulates one or multiple __blocks__. 75Each block contains arbitrary content, which is described by its header, 76and has a guaranteed maximum content size, which depends on frame parameters. 77Unlike frames, each block depends on previous blocks for proper decoding. 78However, each block can be decompressed without waiting for its successor, 79allowing streaming operations. 80 81Overview 82--------- 83- [Frames](#frames) 84 - [Zstandard frames](#zstandard-frames) 85 - [Blocks](#blocks) 86 - [Literals Section](#literals-section) 87 - [Sequences Section](#sequences-section) 88 - [Sequence Execution](#sequence-execution) 89 - [Skippable frames](#skippable-frames) 90- [Entropy Encoding](#entropy-encoding) 91 - [FSE](#fse) 92 - [Huffman Coding](#huffman-coding) 93- [Dictionary Format](#dictionary-format) 94 95Frames 96------ 97Zstandard compressed data is made of one or more __frames__. 98Each frame is independent and can be decompressed independently of other frames. 99The decompressed content of multiple concatenated frames is the concatenation of 100each frame decompressed content. 101 102There are two frame formats defined by Zstandard: 103 Zstandard frames and Skippable frames. 104Zstandard frames contain compressed data, while 105skippable frames contain custom user metadata. 106 107## Zstandard frames 108The structure of a single Zstandard frame is following: 109 110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] | 111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:| 112| 4 bytes | 2-14 bytes | n bytes | | 0-4 bytes | 113 114__`Magic_Number`__ 115 1164 Bytes, __little-endian__ format. 117Value : 0xFD2FB528 118Note: This value was selected to be less probable to find at the beginning of some random file. 119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.), 120contains byte values outside of ASCII range, 121and doesn't map into UTF8 space. 122It reduces the chances that a text file represent this value by accident. 123 124__`Frame_Header`__ 125 1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header). 127 128__`Data_Block`__ 129 130Detailed in [`Blocks`](#blocks). 131That’s where compressed data is stored. 132 133__`Content_Checksum`__ 134 135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set. 136The content checksum is the result 137of [xxh64() hash function](http://www.xxhash.org) 138digesting the original (decoded) data as input, and a seed of zero. 139The low 4 bytes of the checksum are stored in __little-endian__ format. 140 141### `Frame_Header` 142 143The `Frame_Header` has a variable size, with a minimum of 2 bytes, 144and up to 14 bytes depending on optional parameters. 145The structure of `Frame_Header` is following: 146 147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] | 148| ------------------------- | --------------------- | ----------------- | ---------------------- | 149| 1 byte | 0-1 byte | 0-4 bytes | 0-8 bytes | 150 151#### `Frame_Header_Descriptor` 152 153The first header's byte is called the `Frame_Header_Descriptor`. 154It describes which other fields are present. 155Decoding this byte is enough to tell the size of `Frame_Header`. 156 157| Bit number | Field name | 158| ---------- | ---------- | 159| 7-6 | `Frame_Content_Size_flag` | 160| 5 | `Single_Segment_flag` | 161| 4 | `Unused_bit` | 162| 3 | `Reserved_bit` | 163| 2 | `Content_Checksum_flag` | 164| 1-0 | `Dictionary_ID_flag` | 165 166In this table, bit 7 is the highest bit, while bit 0 is the lowest one. 167 168__`Frame_Content_Size_flag`__ 169 170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`), 171specifying if `Frame_Content_Size` (the decompressed data size) 172is provided within the header. 173`Flag_Value` provides `FCS_Field_Size`, 174which is the number of bytes used by `Frame_Content_Size` 175according to the following table: 176 177| `Flag_Value` | 0 | 1 | 2 | 3 | 178| -------------- | ------ | --- | --- | --- | 179|`FCS_Field_Size`| 0 or 1 | 2 | 4 | 8 | 180 181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` : 182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1. 183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided. 184 185__`Single_Segment_flag`__ 186 187If this flag is set, 188data must be regenerated within a single continuous memory segment. 189 190In this case, `Window_Descriptor` byte is skipped, 191but `Frame_Content_Size` is necessarily present. 192As a consequence, the decoder must allocate a memory segment 193of size equal or larger than `Frame_Content_Size`. 194 195In order to preserve the decoder from unreasonable memory requirements, 196a decoder is allowed to reject a compressed frame 197which requests a memory size beyond decoder's authorized range. 198 199For broader compatibility, decoders are recommended to support 200memory sizes of at least 8 MB. 201This is only a recommendation, 202each decoder is free to support higher or lower limits, 203depending on local limitations. 204 205__`Unused_bit`__ 206 207A decoder compliant with this specification version shall not interpret this bit. 208It might be used in any future version, 209to signal a property which is transparent to properly decode the frame. 210An encoder compliant with this specification version must set this bit to zero. 211 212__`Reserved_bit`__ 213 214This bit is reserved for some future feature. 215Its value _must be zero_. 216A decoder compliant with this specification version must ensure it is not set. 217This bit may be used in a future revision, 218to signal a feature that must be interpreted to decode the frame correctly. 219 220__`Content_Checksum_flag`__ 221 222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end. 223See `Content_Checksum` paragraph. 224 225__`Dictionary_ID_flag`__ 226 227This is a 2-bits flag (`= FHD & 3`), 228telling if a dictionary ID is provided within the header. 229It also specifies the size of this field as `DID_Field_Size`. 230 231|`Flag_Value` | 0 | 1 | 2 | 3 | 232| -------------- | --- | --- | --- | --- | 233|`DID_Field_Size`| 0 | 1 | 2 | 4 | 234 235#### `Window_Descriptor` 236 237Provides guarantees on minimum memory buffer required to decompress a frame. 238This information is important for decoders to allocate enough memory. 239 240The `Window_Descriptor` byte is optional. 241When `Single_Segment_flag` is set, `Window_Descriptor` is not present. 242In this case, `Window_Size` is `Frame_Content_Size`, 243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes). 244 245| Bit numbers | 7-3 | 2-0 | 246| ----------- | ---------- | ---------- | 247| Field name | `Exponent` | `Mantissa` | 248 249The minimum memory buffer size is called `Window_Size`. 250It is described by the following formulas : 251``` 252windowLog = 10 + Exponent; 253windowBase = 1 << windowLog; 254windowAdd = (windowBase / 8) * Mantissa; 255Window_Size = windowBase + windowAdd; 256``` 257The minimum `Window_Size` is 1 KB. 258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB. 259 260In general, larger `Window_Size` tend to improve compression ratio, 261but at the cost of memory usage. 262 263To properly decode compressed data, 264a decoder will need to allocate a buffer of at least `Window_Size` bytes. 265 266In order to preserve decoder from unreasonable memory requirements, 267a decoder is allowed to reject a compressed frame 268which requests a memory size beyond decoder's authorized range. 269 270For improved interoperability, 271it's recommended for decoders to support `Window_Size` of up to 8 MB, 272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB. 273It's merely a recommendation though, 274decoders are free to support larger or lower limits, 275depending on local limitations. 276 277#### `Dictionary_ID` 278 279This is a variable size field, which contains 280the ID of the dictionary required to properly decode the frame. 281`Dictionary_ID` field is optional. When it's not present, 282it's up to the decoder to know which dictionary to use. 283 284`Dictionary_ID` field size is provided by `DID_Field_Size`. 285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`. 2861 byte can represent an ID 0-255. 2872 bytes can represent an ID 0-65535. 2884 bytes can represent an ID 0-4294967295. 289Format is __little-endian__. 290 291It's allowed to represent a small ID (for example `13`) 292with a large 4-bytes dictionary ID, even if it is less efficient. 293 294_Reserved ranges :_ 295Within private environments, any `Dictionary_ID` can be used. 296 297However, for frames and dictionaries distributed in public space, 298`Dictionary_ID` must be attributed carefully. 299Rules for public environment are not yet decided, 300but the following ranges are reserved for some future registrar : 301- low range : `<= 32767` 302- high range : `>= (1 << 31)` 303 304Outside of these ranges, any value of `Dictionary_ID` 305which is both `>= 32768` and `< (1<<31)` can be used freely, 306even in public environment. 307 308 309 310#### `Frame_Content_Size` 311 312This is the original (uncompressed) size. This information is optional. 313`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`. 314`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`. 315`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes. 316 317| `FCS_Field_Size` | Range | 318| ---------------- | ---------- | 319| 0 | unknown | 320| 1 | 0 - 255 | 321| 2 | 256 - 65791| 322| 4 | 0 - 2^32-1 | 323| 8 | 0 - 2^64-1 | 324 325`Frame_Content_Size` format is __little-endian__. 326When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly. 327When `FCS_Field_Size` is 2, _the offset of 256 is added_. 328It's allowed to represent a small size (for example `18`) using any compatible variant. 329 330 331Blocks 332------- 333 334After `Magic_Number` and `Frame_Header`, there are some number of blocks. 335Each frame must have at least one block, 336but there is no upper limit on the number of blocks per frame. 337 338The structure of a block is as follows: 339 340| `Block_Header` | `Block_Content` | 341|:--------------:|:---------------:| 342| 3 bytes | n bytes | 343 344__`Block_Header`__ 345 346`Block_Header` uses 3 bytes, written using __little-endian__ convention. 347It contains 3 fields : 348 349| `Last_Block` | `Block_Type` | `Block_Size` | 350|:------------:|:------------:|:------------:| 351| bit 0 | bits 1-2 | bits 3-23 | 352 353__`Last_Block`__ 354 355The lowest bit signals if this block is the last one. 356The frame will end after this last block. 357It may be followed by an optional `Content_Checksum` 358(see [Zstandard Frames](#zstandard-frames)). 359 360__`Block_Type`__ 361 362The next 2 bits represent the `Block_Type`. 363`Block_Type` influences the meaning of `Block_Size`. 364There are 4 block types : 365 366| Value | 0 | 1 | 2 | 3 | 367| ------------ | ----------- | ----------- | ------------------ | --------- | 368| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`| 369 370- `Raw_Block` - this is an uncompressed block. 371 `Block_Content` contains `Block_Size` bytes. 372 373- `RLE_Block` - this is a single byte, repeated `Block_Size` times. 374 `Block_Content` consists of a single byte. 375 On the decompression side, this byte must be repeated `Block_Size` times. 376 377- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks), 378 explained later on. 379 `Block_Size` is the length of `Block_Content`, the compressed data. 380 The decompressed size is not known, 381 but its maximum possible value is guaranteed (see below) 382 383- `Reserved` - this is not a block. 384 This value cannot be used with current version of this specification. 385 If such a value is present, it is considered corrupted data. 386 387__`Block_Size`__ 388 389The upper 21 bits of `Block_Header` represent the `Block_Size`. 390 391When `Block_Type` is `Compressed_Block` or `Raw_Block`, 392`Block_Size` is the size of `Block_Content` (hence excluding `Block_Header`). 393 394When `Block_Type` is `RLE_Block`, since `Block_Content`’s size is always 1, 395`Block_Size` represents the number of times this byte must be repeated. 396 397`Block_Size` is limited by `Block_Maximum_Size` (see below). 398 399__`Block_Content`__ and __`Block_Maximum_Size`__ 400 401The size of `Block_Content` is limited by `Block_Maximum_Size`, 402which is the smallest of: 403- `Window_Size` 404- 128 KB 405 406`Block_Maximum_Size` is constant for a given frame. 407This maximum is applicable to both the decompressed size 408and the compressed size of any block in the frame. 409 410The reasoning for this limit is that a decoder can read this information 411at the beginning of a frame and use it to allocate buffers. 412The guarantees on the size of blocks ensure that 413the buffers will be large enough for any following block of the valid frame. 414 415 416Compressed Blocks 417----------------- 418To decompress a compressed block, the compressed size must be provided 419from `Block_Size` field within `Block_Header`. 420 421A compressed block consists of 2 sections : 422- [Literals Section](#literals-section) 423- [Sequences Section](#sequences-section) 424 425The results of the two sections are then combined to produce the decompressed 426data in [Sequence Execution](#sequence-execution) 427 428#### Prerequisites 429To decode a compressed block, the following elements are necessary : 430- Previous decoded data, up to a distance of `Window_Size`, 431 or beginning of the Frame, whichever is smaller. 432- List of "recent offsets" from previous `Compressed_Block`. 433- The previous Huffman tree, required by `Treeless_Literals_Block` type 434- Previous FSE decoding tables, required by `Repeat_Mode` 435 for each symbol type (literals lengths, match lengths, offsets) 436 437Note that decoding tables aren't always from the previous `Compressed_Block`. 438 439- Every decoding table can come from a dictionary. 440- The Huffman tree comes from the previous `Compressed_Literals_Block`. 441 442Literals Section 443---------------- 444All literals are regrouped in the first part of the block. 445They can be decoded first, and then copied during [Sequence Execution], 446or they can be decoded on the flow during [Sequence Execution]. 447 448Literals can be stored uncompressed or compressed using Huffman prefix codes. 449When compressed, an optional tree description can be present, 450followed by 1 or 4 streams. 451 452| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] | 453| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- | 454 455 456### `Literals_Section_Header` 457 458Header is in charge of describing how literals are packed. 459It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes, 460using __little-endian__ convention. 461 462| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] | 463| --------------------- | ------------- | ------------------ | ------------------- | 464| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits | 465 466In this representation, bits on the left are the lowest bits. 467 468__`Literals_Block_Type`__ 469 470This field uses 2 lowest bits of first byte, describing 4 different block types : 471 472| `Literals_Block_Type` | Value | 473| --------------------------- | ----- | 474| `Raw_Literals_Block` | 0 | 475| `RLE_Literals_Block` | 1 | 476| `Compressed_Literals_Block` | 2 | 477| `Treeless_Literals_Block` | 3 | 478 479- `Raw_Literals_Block` - Literals are stored uncompressed. 480- `RLE_Literals_Block` - Literals consist of a single byte value 481 repeated `Regenerated_Size` times. 482- `Compressed_Literals_Block` - This is a standard Huffman-compressed block, 483 starting with a Huffman tree description. 484 See details below. 485- `Treeless_Literals_Block` - This is a Huffman-compressed block, 486 using Huffman tree _from previous Huffman-compressed literals block_. 487 `Huffman_Tree_Description` will be skipped. 488 Note: If this mode is triggered without any previous Huffman-table in the frame 489 (or [dictionary](#dictionary-format)), this should be treated as data corruption. 490 491__`Size_Format`__ 492 493`Size_Format` is divided into 2 families : 494 495- For `Raw_Literals_Block` and `RLE_Literals_Block`, 496 it's only necessary to decode `Regenerated_Size`. 497 There is no `Compressed_Size` field. 498- For `Compressed_Block` and `Treeless_Literals_Block`, 499 it's required to decode both `Compressed_Size` 500 and `Regenerated_Size` (the decompressed size). 501 It's also necessary to decode the number of streams (1 or 4). 502 503For values spanning several bytes, convention is __little-endian__. 504 505__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ : 506 507`Size_Format` uses 1 _or_ 2 bits. 508Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3` 509 510- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit. 511 `Regenerated_Size` uses 5 bits (0-31). 512 `Literals_Section_Header` uses 1 byte. 513 `Regenerated_Size = Literals_Section_Header[0]>>3` 514- `Size_Format` == 01 : `Size_Format` uses 2 bits. 515 `Regenerated_Size` uses 12 bits (0-4095). 516 `Literals_Section_Header` uses 2 bytes. 517 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)` 518- `Size_Format` == 11 : `Size_Format` uses 2 bits. 519 `Regenerated_Size` uses 20 bits (0-1048575). 520 `Literals_Section_Header` uses 3 bytes. 521 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)` 522 523Only Stream1 is present for these cases. 524Note : it's allowed to represent a short value (for example `13`) 525using a long format, even if it's less efficient. 526 527__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ : 528 529`Size_Format` always uses 2 bits. 530 531- `Size_Format` == 00 : _A single stream_. 532 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023). 533 `Literals_Section_Header` uses 3 bytes. 534- `Size_Format` == 01 : 4 streams. 535 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023). 536 `Literals_Section_Header` uses 3 bytes. 537- `Size_Format` == 10 : 4 streams. 538 Both `Regenerated_Size` and `Compressed_Size` use 14 bits (0-16383). 539 `Literals_Section_Header` uses 4 bytes. 540- `Size_Format` == 11 : 4 streams. 541 Both `Regenerated_Size` and `Compressed_Size` use 18 bits (0-262143). 542 `Literals_Section_Header` uses 5 bytes. 543 544Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention. 545Note: `Compressed_Size` __includes__ the size of the Huffman Tree description 546_when_ it is present. 547 548#### Raw Literals Block 549The data in Stream1 is `Regenerated_Size` bytes long, 550it contains the raw literals data to be used during [Sequence Execution]. 551 552#### RLE Literals Block 553Stream1 consists of a single byte which should be repeated `Regenerated_Size` times 554to generate the decoded literals. 555 556#### Compressed Literals Block and Treeless Literals Block 557Both of these modes contain Huffman encoded data. 558 559For `Treeless_Literals_Block`, 560the Huffman table comes from previously compressed literals block, 561or from a dictionary. 562 563 564### `Huffman_Tree_Description` 565This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`). 566The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description). 567The size of `Huffman_Tree_Description` is determined during decoding process, 568it must be used to determine where streams begin. 569`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`. 570 571 572### Jump Table 573The Jump Table is only present when there are 4 Huffman-coded streams. 574 575Reminder : Huffman compressed data consists of either 1 or 4 Huffman-coded streams. 576 577If only one stream is present, it is a single bitstream occupying the entire 578remaining portion of the literals block, encoded as described within 579[Huffman-Coded Streams](#huffman-coded-streams). 580 581If there are four streams, `Literals_Section_Header` only provided 582enough information to know the decompressed and compressed sizes 583of all four streams _combined_. 584The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`, 585except for the last stream which may be up to 3 bytes smaller, 586to reach a total decompressed size as specified in `Regenerated_Size`. 587 588The compressed size of each stream is provided explicitly in the Jump Table. 589Jump Table is 6 bytes long, and consist of three 2-byte __little-endian__ fields, 590describing the compressed sizes of the first three streams. 591`Stream4_Size` is computed from total `Total_Streams_Size` minus sizes of other streams. 592 593`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`. 594 595Note: if `Stream1_Size + Stream2_Size + Stream3_Size > Total_Streams_Size`, 596data is considered corrupted. 597 598Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream, 599as described at [Huffman-Coded Streams](#huffman-coded-streams) 600 601 602Sequences Section 603----------------- 604A compressed block is a succession of _sequences_ . 605A sequence is a literal copy command, followed by a match copy command. 606A literal copy command specifies a length. 607It is the number of bytes to be copied (or extracted) from the Literals Section. 608A match copy command specifies an offset and a length. 609 610When all _sequences_ are decoded, 611if there are literals left in the _literals section_, 612these bytes are added at the end of the block. 613 614This is described in more detail in [Sequence Execution](#sequence-execution). 615 616The `Sequences_Section` regroup all symbols required to decode commands. 617There are 3 symbol types : literals lengths, offsets and match lengths. 618They are encoded together, interleaved, in a single _bitstream_. 619 620The `Sequences_Section` starts by a header, 621followed by optional probability tables for each symbol type, 622followed by the bitstream. 623 624| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream | 625| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- | 626 627To decode the `Sequences_Section`, it's required to know its size. 628Its size is deduced from the size of `Literals_Section`: 629`Sequences_Section_Size = Block_Size - Literals_Section_Size`. 630 631 632#### `Sequences_Section_Header` 633 634Consists of 2 items: 635- `Number_of_Sequences` 636- Symbol compression modes 637 638__`Number_of_Sequences`__ 639 640This is a variable size field using between 1 and 3 bytes. 641Let's call its first byte `byte0`. 642- `if (byte0 == 0)` : there are no sequences. 643 The sequence section stops there. 644 Decompressed content is defined entirely as Literals Section content. 645 The FSE tables used in `Repeat_Mode` aren't updated. 646- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte. 647- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes. 648- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes. 649 650__Symbol compression modes__ 651 652This is a single byte, defining the compression mode of each symbol type. 653 654|Bit number| 7-6 | 5-4 | 3-2 | 1-0 | 655| -------- | ----------------------- | -------------- | -------------------- | ---------- | 656|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` | 657 658The last field, `Reserved`, must be all-zeroes. 659 660`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of 661literals lengths, offsets, and match lengths symbols respectively. 662 663They follow the same enumeration : 664 665| Value | 0 | 1 | 2 | 3 | 666| ------------------ | ----------------- | ---------- | --------------------- | ------------- | 667| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` | 668 669- `Predefined_Mode` : A predefined FSE distribution table is used, defined in 670 [default distributions](#default-distributions). 671 No distribution table will be present. 672- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value. 673 This symbol will be used for all sequences. 674- `FSE_Compressed_Mode` : standard FSE compression. 675 A distribution table will be present. 676 The format of this distribution table is described in [FSE Table Description](#fse-table-description). 677 Note that the maximum allowed accuracy log for literals length and match length tables is 9, 678 and the maximum accuracy log for the offsets table is 8. 679 `FSE_Compressed_Mode` must not be used when only one symbol is present, 680 `RLE_Mode` should be used instead (although any other mode will work). 681- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again, 682 or if this is the first block, table in the dictionary will be used. 683 Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated. 684 It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`. 685 No distribution table will be present. 686 If this mode is used without any previous sequence table in the frame 687 (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption. 688 689#### The codes for literals lengths, match lengths, and offsets. 690 691Each symbol is a _code_ in its own context, 692which specifies `Baseline` and `Number_of_Bits` to add. 693_Codes_ are FSE compressed, 694and interleaved with raw additional bits in the same bitstream. 695 696##### Literals length codes 697 698Literals length codes are values ranging from `0` to `35` included. 699They define lengths from 0 to 131071 bytes. 700The literals length is equal to the decoded `Baseline` plus 701the result of reading `Number_of_Bits` bits from the bitstream, 702as a __little-endian__ value. 703 704| `Literals_Length_Code` | 0-15 | 705| ---------------------- | ---------------------- | 706| length | `Literals_Length_Code` | 707| `Number_of_Bits` | 0 | 708 709| `Literals_Length_Code` | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 710| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 711| `Baseline` | 16 | 18 | 20 | 22 | 24 | 28 | 32 | 40 | 712| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 713 714| `Literals_Length_Code` | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 715| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 716| `Baseline` | 48 | 64 | 128 | 256 | 512 | 1024 | 2048 | 4096 | 717| `Number_of_Bits` | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 718 719| `Literals_Length_Code` | 32 | 33 | 34 | 35 | 720| ---------------------- | ---- | ---- | ---- | ---- | 721| `Baseline` | 8192 |16384 |32768 |65536 | 722| `Number_of_Bits` | 13 | 14 | 15 | 16 | 723 724 725##### Match length codes 726 727Match length codes are values ranging from `0` to `52` included. 728They define lengths from 3 to 131074 bytes. 729The match length is equal to the decoded `Baseline` plus 730the result of reading `Number_of_Bits` bits from the bitstream, 731as a __little-endian__ value. 732 733| `Match_Length_Code` | 0-31 | 734| ------------------- | ----------------------- | 735| value | `Match_Length_Code` + 3 | 736| `Number_of_Bits` | 0 | 737 738| `Match_Length_Code` | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 739| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 740| `Baseline` | 35 | 37 | 39 | 41 | 43 | 47 | 51 | 59 | 741| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 742 743| `Match_Length_Code` | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 744| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 745| `Baseline` | 67 | 83 | 99 | 131 | 259 | 515 | 1027 | 2051 | 746| `Number_of_Bits` | 4 | 4 | 5 | 7 | 8 | 9 | 10 | 11 | 747 748| `Match_Length_Code` | 48 | 49 | 50 | 51 | 52 | 749| ------------------- | ---- | ---- | ---- | ---- | ---- | 750| `Baseline` | 4099 | 8195 |16387 |32771 |65539 | 751| `Number_of_Bits` | 12 | 13 | 14 | 15 | 16 | 752 753##### Offset codes 754 755Offset codes are values ranging from `0` to `N`. 756 757A decoder is free to limit its maximum `N` supported. 758Recommendation is to support at least up to `22`. 759For information, at the time of this writing. 760the reference decoder supports a maximum `N` value of `31`. 761 762An offset code is also the number of additional bits to read in __little-endian__ fashion, 763and can be translated into an `Offset_Value` using the following formulas : 764 765``` 766Offset_Value = (1 << offsetCode) + readNBits(offsetCode); 767if (Offset_Value > 3) offset = Offset_Value - 3; 768``` 769It means that maximum `Offset_Value` is `(2^(N+1))-1` 770supporting back-reference distances up to `(2^(N+1))-4`, 771but is limited by [maximum back-reference distance](#window_descriptor). 772 773`Offset_Value` from 1 to 3 are special : they define "repeat codes". 774This is described in more detail in [Repeat Offsets](#repeat-offsets). 775 776#### Decoding Sequences 777FSE bitstreams are read in reverse direction than written. In zstd, 778the compressor writes bits forward into a block and the decompressor 779must read the bitstream _backwards_. 780 781To find the start of the bitstream it is therefore necessary to 782know the offset of the last byte of the block which can be found 783by counting `Block_Size` bytes after the block header. 784 785After writing the last bit containing information, the compressor 786writes a single `1`-bit and then fills the byte with 0-7 `0` bits of 787padding. The last byte of the compressed bitstream cannot be `0` for 788that reason. 789 790When decompressing, the last byte containing the padding is the first 791byte to read. The decompressor needs to skip 0-7 initial `0`-bits and 792the first `1`-bit it occurs. Afterwards, the useful part of the bitstream 793begins. 794 795FSE decoding requires a 'state' to be carried from symbol to symbol. 796For more explanation on FSE decoding, see the [FSE section](#fse). 797 798For sequence decoding, a separate state keeps track of each 799literal lengths, offsets, and match lengths symbols. 800Some FSE primitives are also used. 801For more details on the operation of these primitives, see the [FSE section](#fse). 802 803##### Starting states 804The bitstream starts with initial FSE state values, 805each using the required number of bits in their respective _accuracy_, 806decoded previously from their normalized distribution. 807 808It starts by `Literals_Length_State`, 809followed by `Offset_State`, 810and finally `Match_Length_State`. 811 812Reminder : always keep in mind that all values are read _backward_, 813so the 'start' of the bitstream is at the highest position in memory, 814immediately before the last `1`-bit for padding. 815 816After decoding the starting states, a single sequence is decoded 817`Number_Of_Sequences` times. 818These sequences are decoded in order from first to last. 819Since the compressor writes the bitstream in the forward direction, 820this means the compressor must encode the sequences starting with the last 821one and ending with the first. 822 823##### Decoding a sequence 824For each of the symbol types, the FSE state can be used to determine the appropriate code. 825The code then defines the `Baseline` and `Number_of_Bits` to read for each type. 826See the [description of the codes] for how to determine these values. 827 828[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets 829 830Decoding starts by reading the `Number_of_Bits` required to decode `Offset`. 831It then does the same for `Match_Length`, and then for `Literals_Length`. 832This sequence is then used for [sequence execution](#sequence-execution). 833 834If it is not the last sequence in the block, 835the next operation is to update states. 836Using the rules pre-calculated in the decoding tables, 837`Literals_Length_State` is updated, 838followed by `Match_Length_State`, 839and then `Offset_State`. 840See the [FSE section](#fse) for details on how to update states from the bitstream. 841 842This operation will be repeated `Number_of_Sequences` times. 843At the end, the bitstream shall be entirely consumed, 844otherwise the bitstream is considered corrupted. 845 846#### Default Distributions 847If `Predefined_Mode` is selected for a symbol type, 848its FSE decoding table is generated from a predefined distribution table defined here. 849For details on how to convert this distribution into a decoding table, see the [FSE section]. 850 851[FSE section]: #from-normalized-distribution-to-decoding-tables 852 853##### Literals Length 854The decoding table uses an accuracy log of 6 bits (64 states). 855``` 856short literalsLength_defaultDistribution[36] = 857 { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 858 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1, 859 -1,-1,-1,-1 }; 860``` 861 862##### Match Length 863The decoding table uses an accuracy log of 6 bits (64 states). 864``` 865short matchLengths_defaultDistribution[53] = 866 { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 867 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 868 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1, 869 -1,-1,-1,-1,-1 }; 870``` 871 872##### Offset Codes 873The decoding table uses an accuracy log of 5 bits (32 states), 874and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 . 875 876If any sequence in the compressed block requires a larger offset than this, 877it's not possible to use the default distribution to represent it. 878``` 879short offsetCodes_defaultDistribution[29] = 880 { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 881 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 }; 882``` 883 884 885Sequence Execution 886------------------ 887Once literals and sequences have been decoded, 888they are combined to produce the decoded content of a block. 889 890Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`), 891decoded as described in the [Sequences Section](#sequences-section). 892To execute a sequence, first copy `literals_length` bytes 893from the decoded literals to the output. 894 895Then `match_length` bytes are copied from previous decoded data. 896The offset to copy from is determined by `offset_value`: 897if `offset_value > 3`, then the offset is `offset_value - 3`. 898If `offset_value` is from 1-3, the offset is a special repeat offset value. 899See the [repeat offset](#repeat-offsets) section for how the offset is determined 900in this case. 901 902The offset is defined as from the current position, so an offset of 6 903and a match length of 3 means that 3 bytes should be copied from 6 bytes back. 904Note that all offsets leading to previously decoded data 905must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`. 906 907#### Repeat offsets 908As seen in [Sequence Execution](#sequence-execution), 909the first 3 values define a repeated offset and we will call them 910`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`. 911They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one". 912 913If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc. 914 915There is an exception though, when current sequence's `literals_length = 0`. 916In this case, repeated offsets are shifted by one, 917so an `offset_value` of 1 means `Repeated_Offset2`, 918an `offset_value` of 2 means `Repeated_Offset3`, 919and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`. 920 921For the first block, the starting offset history is populated with following values : 922`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8, 923unless a dictionary is used, in which case they come from the dictionary. 924 925Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`. 926Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history. 927 928[Offset Codes]: #offset-codes 929 930###### Offset updates rules 931 932The newest offset takes the lead in offset history, 933shifting others back by one rank, 934up to the previous rank of the new offset _if it was present in history_. 935 936__Examples__ : 937 938In the common case, when new offset is not part of history : 939`Repeated_Offset3` = `Repeated_Offset2` 940`Repeated_Offset2` = `Repeated_Offset1` 941`Repeated_Offset1` = `NewOffset` 942 943When the new offset _is_ part of history, there may be specific adjustments. 944 945When `NewOffset` == `Repeated_Offset1`, offset history remains actually unmodified. 946 947When `NewOffset` == `Repeated_Offset2`, 948`Repeated_Offset1` and `Repeated_Offset2` ranks are swapped. 949`Repeated_Offset3` is unmodified. 950 951When `NewOffset` == `Repeated_Offset3`, 952there is actually no difference with the common case : 953all offsets are shifted by one rank, 954`NewOffset` (== `Repeated_Offset3`) becomes the new `Repeated_Offset1`. 955 956Also worth mentioning, the specific corner case when `offset_value` == 3, 957and the literal length of the current sequence is zero. 958In which case , `NewOffset` = `Repeated_Offset1` - 1_byte. 959Here also, from an offset history update perspective, it's just a common case : 960`Repeated_Offset3` = `Repeated_Offset2` 961`Repeated_Offset2` = `Repeated_Offset1` 962`Repeated_Offset1` = `NewOffset` ( == `Repeated_Offset1` - 1_byte ) 963 964 965 966Skippable Frames 967---------------- 968 969| `Magic_Number` | `Frame_Size` | `User_Data` | 970|:--------------:|:------------:|:-----------:| 971| 4 bytes | 4 bytes | n bytes | 972 973Skippable frames allow the insertion of user-defined metadata 974into a flow of concatenated frames. 975 976Skippable frames defined in this specification are compatible with [LZ4] ones. 977 978[LZ4]:http://www.lz4.org 979 980From a compliant decoder perspective, skippable frames need just be skipped, 981and their content ignored, resuming decoding after the skippable frame. 982 983It can be noted that a skippable frame 984can be used to watermark a stream of concatenated frames 985embedding any kind of tracking information (even just an UUID). 986Users wary of such possibility should scan the stream of concatenated frames 987in an attempt to detect such frame for analysis or removal. 988 989__`Magic_Number`__ 990 9914 Bytes, __little-endian__ format. 992Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F. 993All 16 values are valid to identify a skippable frame. 994This specification doesn't detail any specific tagging for skippable frames. 995 996__`Frame_Size`__ 997 998This is the size, in bytes, of the following `User_Data` 999(without including the magic number nor the size field itself). 1000This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits. 1001This means `User_Data` can’t be bigger than (2^32-1) bytes. 1002 1003__`User_Data`__ 1004 1005The `User_Data` can be anything. Data will just be skipped by the decoder. 1006 1007 1008 1009Entropy Encoding 1010---------------- 1011Two types of entropy encoding are used by the Zstandard format: 1012FSE, and Huffman coding. 1013Huffman is used to compress literals, 1014while FSE is used for all other symbols 1015(`Literals_Length_Code`, `Match_Length_Code`, offset codes) 1016and to compress Huffman headers. 1017 1018 1019FSE 1020--- 1021FSE, short for Finite State Entropy, is an entropy codec based on [ANS]. 1022FSE encoding/decoding involves a state that is carried over between symbols, 1023so decoding must be done in the opposite direction as encoding. 1024Therefore, all FSE bitstreams are read from end to beginning. 1025Note that the order of the bits in the stream is not reversed, 1026we just read the elements in the reverse order they are written. 1027 1028For additional details on FSE, see [Finite State Entropy]. 1029 1030[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/ 1031 1032FSE decoding involves a decoding table which has a power of 2 size, and contain three elements: 1033`Symbol`, `Num_Bits`, and `Baseline`. 1034The `log2` of the table size is its `Accuracy_Log`. 1035An FSE state value represents an index in this table. 1036 1037To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value. 1038The next symbol in the stream is the `Symbol` indicated in the table for that state. 1039To obtain the next state value, 1040the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`. 1041 1042[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems 1043 1044### FSE Table Description 1045To decode FSE streams, it is necessary to construct the decoding table. 1046The Zstandard format encodes FSE table descriptions as follows: 1047 1048An FSE distribution table describes the probabilities of all symbols 1049from `0` to the last present one (included) 1050on a normalized scale of `1 << Accuracy_Log` . 1051Note that there must be two or more symbols with nonzero probability. 1052 1053It's a bitstream which is read forward, in __little-endian__ fashion. 1054It's not necessary to know bitstream exact size, 1055it will be discovered and reported by the decoding process. 1056 1057The bitstream starts by reporting on which scale it operates. 1058Let's `low4Bits` designate the lowest 4 bits of the first byte : 1059`Accuracy_Log = low4bits + 5`. 1060 1061Then follows each symbol value, from `0` to last present one. 1062The number of bits used by each field is variable. 1063It depends on : 1064 1065- Remaining probabilities + 1 : 1066 __example__ : 1067 Presuming an `Accuracy_Log` of 8, 1068 and presuming 100 probabilities points have already been distributed, 1069 the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive). 1070 Therefore, it must read `log2sup(157) == 8` bits. 1071 1072- Value decoded : small values use 1 less bit : 1073 __example__ : 1074 Presuming values from 0 to 157 (inclusive) are possible, 1075 255-157 = 98 values are remaining in an 8-bits field. 1076 They are used this way : 1077 first 98 values (hence from 0 to 97) use only 7 bits, 1078 values from 98 to 157 use 8 bits. 1079 This is achieved through this scheme : 1080 1081 | Value read | Value decoded | Number of bits used | 1082 | ---------- | ------------- | ------------------- | 1083 | 0 - 97 | 0 - 97 | 7 | 1084 | 98 - 127 | 98 - 127 | 8 | 1085 | 128 - 225 | 0 - 97 | 7 | 1086 | 226 - 255 | 128 - 157 | 8 | 1087 1088Symbols probabilities are read one by one, in order. 1089 1090Probability is obtained from Value decoded by following formula : 1091`Proba = value - 1` 1092 1093It means value `0` becomes negative probability `-1`. 1094`-1` is a special probability, which means "less than 1". 1095Its effect on distribution table is described in the [next section]. 1096For the purpose of calculating total allocated probability points, it counts as one. 1097 1098[next section]:#from-normalized-distribution-to-decoding-tables 1099 1100When a symbol has a __probability__ of `zero`, 1101it is followed by a 2-bits repeat flag. 1102This repeat flag tells how many probabilities of zeroes follow the current one. 1103It provides a number ranging from 0 to 3. 1104If it is a 3, another 2-bits repeat flag follows, and so on. 1105 1106When last symbol reaches cumulated total of `1 << Accuracy_Log`, 1107decoding is complete. 1108If the last symbol makes cumulated total go above `1 << Accuracy_Log`, 1109distribution is considered corrupted. 1110 1111Then the decoder can tell how many bytes were used in this process, 1112and how many symbols are present. 1113The bitstream consumes a round number of bytes. 1114Any remaining bit within the last byte is just unused. 1115 1116#### From normalized distribution to decoding tables 1117 1118The distribution of normalized probabilities is enough 1119to create a unique decoding table. 1120 1121It follows the following build rule : 1122 1123The table has a size of `Table_Size = 1 << Accuracy_Log`. 1124Each cell describes the symbol decoded, 1125and instructions to get the next state (`Number_of_Bits` and `Baseline`). 1126 1127Symbols are scanned in their natural order for "less than 1" probabilities. 1128Symbols with this probability are being attributed a single cell, 1129starting from the end of the table and retreating. 1130These symbols define a full state reset, reading `Accuracy_Log` bits. 1131 1132Then, all remaining symbols, sorted in natural order, are allocated cells. 1133Starting from symbol `0` (if it exists), and table position `0`, 1134each symbol gets allocated as many cells as its probability. 1135Cell allocation is spreaded, not linear : 1136each successor position follows this rule : 1137 1138``` 1139position += (tableSize>>1) + (tableSize>>3) + 3; 1140position &= tableSize-1; 1141``` 1142 1143A position is skipped if already occupied by a "less than 1" probability symbol. 1144`position` does not reset between symbols, it simply iterates through 1145each position in the table, switching to the next symbol when enough 1146states have been allocated to the current one. 1147 1148The process guarantees that the table is entirely filled. 1149Each cell corresponds to a state value, which contains the symbol being decoded. 1150 1151To add the `Number_of_Bits` and `Baseline` required to retrieve next state, 1152it's first necessary to sort all occurrences of each symbol in state order. 1153Lower states will need 1 more bit than higher ones. 1154The process is repeated for each symbol. 1155 1156__Example__ : 1157Presuming a symbol has a probability of 5, 1158it receives 5 cells, corresponding to 5 state values. 1159These state values are then sorted in natural order. 1160 1161Next power of 2 after 5 is 8. 1162Space of probabilities must be divided into 8 equal parts. 1163Presuming the `Accuracy_Log` is 7, it defines a space of 128 states. 1164Divided by 8, each share is 16 large. 1165 1166In order to reach 8 shares, 8-5=3 lowest states will count "double", 1167doubling their shares (32 in width), hence requiring one more bit. 1168 1169Baseline is assigned starting from the higher states using fewer bits, 1170increasing at each state, then resuming at the first state, 1171each state takes its allocated width from Baseline. 1172 1173| state value | 1 | 39 | 77 | 84 | 122 | 1174| state order | 0 | 1 | 2 | 3 | 4 | 1175| ---------------- | ----- | ----- | ------ | ---- | ------ | 1176| width | 32 | 32 | 32 | 16 | 16 | 1177| `Number_of_Bits` | 5 | 5 | 5 | 4 | 4 | 1178| range number | 2 | 4 | 6 | 0 | 1 | 1179| `Baseline` | 32 | 64 | 96 | 0 | 16 | 1180| range | 32-63 | 64-95 | 96-127 | 0-15 | 16-31 | 1181 1182During decoding, the next state value is determined from current state value, 1183by reading the required `Number_of_Bits`, and adding the specified `Baseline`. 1184 1185See [Appendix A] for the results of this process applied to the default distributions. 1186 1187[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes 1188 1189 1190Huffman Coding 1191-------------- 1192Zstandard Huffman-coded streams are read backwards, 1193similar to the FSE bitstreams. 1194Therefore, to find the start of the bitstream, it is therefore to 1195know the offset of the last byte of the Huffman-coded stream. 1196 1197After writing the last bit containing information, the compressor 1198writes a single `1`-bit and then fills the byte with 0-7 `0` bits of 1199padding. The last byte of the compressed bitstream cannot be `0` for 1200that reason. 1201 1202When decompressing, the last byte containing the padding is the first 1203byte to read. The decompressor needs to skip 0-7 initial `0`-bits and 1204the first `1`-bit it occurs. Afterwards, the useful part of the bitstream 1205begins. 1206 1207The bitstream contains Huffman-coded symbols in __little-endian__ order, 1208with the codes defined by the method below. 1209 1210### Huffman Tree Description 1211 1212Prefix coding represents symbols from an a priori known alphabet 1213by bit sequences (codewords), one codeword for each symbol, 1214in a manner such that different symbols may be represented 1215by bit sequences of different lengths, 1216but a parser can always parse an encoded string 1217unambiguously symbol-by-symbol. 1218 1219Given an alphabet with known symbol frequencies, 1220the Huffman algorithm allows the construction of an optimal prefix code 1221using the fewest bits of any possible prefix codes for that alphabet. 1222 1223Prefix code must not exceed a maximum code length. 1224More bits improve accuracy but cost more header size, 1225and require more memory or more complex decoding operations. 1226This specification limits maximum code length to 11 bits. 1227 1228#### Representation 1229 1230All literal values from zero (included) to last present one (excluded) 1231are represented by `Weight` with values from `0` to `Max_Number_of_Bits`. 1232Transformation from `Weight` to `Number_of_Bits` follows this formula : 1233``` 1234Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0 1235``` 1236The last symbol's `Weight` is deduced from previously decoded ones, 1237by completing to the nearest power of 2. 1238This power of 2 gives `Max_Number_of_Bits`, the depth of the current tree. 1239`Max_Number_of_Bits` must be <= 11, 1240otherwise the representation is considered corrupted. 1241 1242__Example__ : 1243Let's presume the following Huffman tree must be described : 1244 1245| literal value | 0 | 1 | 2 | 3 | 4 | 5 | 1246| ---------------- | --- | --- | --- | --- | --- | --- | 1247| `Number_of_Bits` | 1 | 2 | 3 | 0 | 4 | 4 | 1248 1249The tree depth is 4, since its longest elements uses 4 bits 1250(longest elements are the one with smallest frequency). 1251Value `5` will not be listed, as it can be determined from values for 0-4, 1252nor will values above `5` as they are all 0. 1253Values from `0` to `4` will be listed using `Weight` instead of `Number_of_Bits`. 1254Weight formula is : 1255``` 1256Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0 1257``` 1258It gives the following series of weights : 1259 1260| literal value | 0 | 1 | 2 | 3 | 4 | 1261| ------------- | --- | --- | --- | --- | --- | 1262| `Weight` | 4 | 3 | 2 | 0 | 1 | 1263 1264The decoder will do the inverse operation : 1265having collected weights of literal symbols from `0` to `4`, 1266it knows the last literal, `5`, is present with a non-zero `Weight`. 1267The `Weight` of `5` can be determined by advancing to the next power of 2. 1268The sum of `2^(Weight-1)` (excluding 0's) is : 1269`8 + 4 + 2 + 0 + 1 = 15`. 1270Nearest larger power of 2 value is 16. 1271Therefore, `Max_Number_of_Bits = 4` and `Weight[5] = 16-15 = 1`. 1272 1273#### Huffman Tree header 1274 1275This is a single byte value (0-255), 1276which describes how the series of weights is encoded. 1277 1278- if `headerByte` < 128 : 1279 the series of weights is compressed using FSE (see below). 1280 The length of the FSE-compressed series is equal to `headerByte` (0-127). 1281 1282- if `headerByte` >= 128 : 1283 + the series of weights uses a direct representation, 1284 where each `Weight` is encoded directly as a 4 bits field (0-15). 1285 + They are encoded forward, 2 weights to a byte, 1286 first weight taking the top four bits and second one taking the bottom four. 1287 * e.g. the following operations could be used to read the weights: 1288 `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc. 1289 + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes, 1290 meaning it uses only full bytes even if `Number_of_Weights` is odd. 1291 + `Number_of_Weights = headerByte - 127`. 1292 * Note that maximum `Number_of_Weights` is 255-127 = 128, 1293 therefore, only up to 128 `Weight` can be encoded using direct representation. 1294 * Since the last non-zero `Weight` is _not_ encoded, 1295 this scheme is compatible with alphabet sizes of up to 129 symbols, 1296 hence including literal symbol 128. 1297 * If any literal symbol > 128 has a non-zero `Weight`, 1298 direct representation is not possible. 1299 In such case, it's necessary to use FSE compression. 1300 1301 1302#### Finite State Entropy (FSE) compression of Huffman weights 1303 1304In this case, the series of Huffman weights is compressed using FSE compression. 1305It's a single bitstream with 2 interleaved states, 1306sharing a single distribution table. 1307 1308To decode an FSE bitstream, it is necessary to know its compressed size. 1309Compressed size is provided by `headerByte`. 1310It's also necessary to know its _maximum possible_ decompressed size, 1311which is `255`, since literal values span from `0` to `255`, 1312and last symbol's `Weight` is not represented. 1313 1314An FSE bitstream starts by a header, describing probabilities distribution. 1315It will create a Decoding Table. 1316For a list of Huffman weights, the maximum accuracy log is 6 bits. 1317For more description see the [FSE header description](#fse-table-description) 1318 1319The Huffman header compression uses 2 states, 1320which share the same FSE distribution table. 1321The first state (`State1`) encodes the even indexed symbols, 1322and the second (`State2`) encodes the odd indexed symbols. 1323`State1` is initialized first, and then `State2`, and they take turns 1324decoding a single symbol and updating their state. 1325For more details on these FSE operations, see the [FSE section](#fse). 1326 1327The number of symbols to decode is determined 1328by tracking bitStream overflow condition: 1329If updating state after decoding a symbol would require more bits than 1330remain in the stream, it is assumed that extra bits are 0. Then, 1331symbols for each of the final states are decoded and the process is complete. 1332 1333#### Conversion from weights to Huffman prefix codes 1334 1335All present symbols shall now have a `Weight` value. 1336It is possible to transform weights into `Number_of_Bits`, using this formula: 1337``` 1338Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0 1339``` 1340Symbols are sorted by `Weight`. 1341Within same `Weight`, symbols keep natural sequential order. 1342Symbols with a `Weight` of zero are removed. 1343Then, starting from lowest `Weight`, prefix codes are distributed in sequential order. 1344 1345__Example__ : 1346Let's presume the following list of weights has been decoded : 1347 1348| Literal | 0 | 1 | 2 | 3 | 4 | 5 | 1349| -------- | --- | --- | --- | --- | --- | --- | 1350| `Weight` | 4 | 3 | 2 | 0 | 1 | 1 | 1351 1352Sorted by weight and then natural sequential order, 1353it gives the following distribution : 1354 1355| Literal | 3 | 4 | 5 | 2 | 1 | 0 | 1356| ---------------- | --- | --- | --- | --- | --- | ---- | 1357| `Weight` | 0 | 1 | 1 | 2 | 3 | 4 | 1358| `Number_of_Bits` | 0 | 4 | 4 | 3 | 2 | 1 | 1359| prefix codes | N/A | 0000| 0001| 001 | 01 | 1 | 1360 1361### Huffman-coded Streams 1362 1363Given a Huffman decoding table, 1364it's possible to decode a Huffman-coded stream. 1365 1366Each bitstream must be read _backward_, 1367that is starting from the end down to the beginning. 1368Therefore it's necessary to know the size of each bitstream. 1369 1370It's also necessary to know exactly which _bit_ is the last one. 1371This is detected by a final bit flag : 1372the highest bit of latest byte is a final-bit-flag. 1373Consequently, a last byte of `0` is not possible. 1374And the final-bit-flag itself is not part of the useful bitstream. 1375Hence, the last byte contains between 0 and 7 useful bits. 1376 1377Starting from the end, 1378it's possible to read the bitstream in a __little-endian__ fashion, 1379keeping track of already used bits. Since the bitstream is encoded in reverse 1380order, starting from the end read symbols in forward order. 1381 1382For example, if the literal sequence "0145" was encoded using above prefix code, 1383it would be encoded (in reverse order) as: 1384 1385|Symbol | 5 | 4 | 1 | 0 | Padding | 1386|--------|------|------|----|---|---------| 1387|Encoding|`0000`|`0001`|`01`|`1`| `00001` | 1388 1389Resulting in following 2-bytes bitstream : 1390``` 139100010000 00001101 1392``` 1393 1394Here is an alternative representation with the symbol codes separated by underscore: 1395``` 13960001_0000 00001_1_01 1397``` 1398 1399Reading highest `Max_Number_of_Bits` bits, 1400it's possible to compare extracted value to decoding table, 1401determining the symbol to decode and number of bits to discard. 1402 1403The process continues up to reading the required number of symbols per stream. 1404If a bitstream is not entirely and exactly consumed, 1405hence reaching exactly its beginning position with _all_ bits consumed, 1406the decoding process is considered faulty. 1407 1408 1409Dictionary Format 1410----------------- 1411 1412Zstandard is compatible with "raw content" dictionaries, 1413free of any format restriction, except that they must be at least 8 bytes. 1414These dictionaries function as if they were just the `Content` part 1415of a formatted dictionary. 1416 1417But dictionaries created by `zstd --train` follow a format, described here. 1418 1419__Pre-requisites__ : a dictionary has a size, 1420 defined either by a buffer limit, or a file size. 1421 1422| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` | 1423| -------------- | --------------- | ---------------- | --------- | 1424 1425__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format 1426 1427__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format. 1428 `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`). 1429 It's used by decoders to check if they use the correct dictionary. 1430 1431_Reserved ranges :_ 1432 If the frame is going to be distributed in a private environment, 1433 any `Dictionary_ID` can be used. 1434 However, for public distribution of compressed frames, 1435 the following ranges are reserved and shall not be used : 1436 1437 - low range : <= 32767 1438 - high range : >= (2^31) 1439 1440__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks]. 1441 See the relevant [FSE](#fse-table-description) 1442 and [Huffman](#huffman-tree-description) sections for how to decode these tables. 1443 They are stored in following order : 1444 Huffman tables for literals, FSE table for offsets, 1445 FSE table for match lengths, and FSE table for literals lengths. 1446 These tables populate the Repeat Stats literals mode and 1447 Repeat distribution mode for sequence decoding. 1448 It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`), 1449 stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes. 1450 Each recent offset must have a value < dictionary size. 1451 1452__`Content`__ : The rest of the dictionary is its content. 1453 The content act as a "past" in front of data to compress or decompress, 1454 so it can be referenced in sequence commands. 1455 As long as the amount of data decoded from this frame is less than or 1456 equal to `Window_Size`, sequence commands may specify offsets longer 1457 than the total length of decoded output so far to reference back to the 1458 dictionary, even parts of the dictionary with offsets larger than `Window_Size`. 1459 After the total output has surpassed `Window_Size` however, 1460 this is no longer allowed and the dictionary is no longer accessible. 1461 1462[compressed blocks]: #the-format-of-compressed_block 1463 1464If a dictionary is provided by an external source, 1465it should be loaded with great care, its content considered untrusted. 1466 1467 1468 1469Appendix A - Decoding tables for predefined codes 1470------------------------------------------------- 1471 1472This appendix contains FSE decoding tables 1473for the predefined literal length, match length, and offset codes. 1474The tables have been constructed using the algorithm as given above in chapter 1475"from normalized distribution to decoding tables". 1476The tables here can be used as examples 1477to crosscheck that an implementation build its decoding tables correctly. 1478 1479#### Literal Length Code: 1480 1481| State | Symbol | Number_Of_Bits | Base | 1482| ----- | ------ | -------------- | ---- | 1483| 0 | 0 | 4 | 0 | 1484| 1 | 0 | 4 | 16 | 1485| 2 | 1 | 5 | 32 | 1486| 3 | 3 | 5 | 0 | 1487| 4 | 4 | 5 | 0 | 1488| 5 | 6 | 5 | 0 | 1489| 6 | 7 | 5 | 0 | 1490| 7 | 9 | 5 | 0 | 1491| 8 | 10 | 5 | 0 | 1492| 9 | 12 | 5 | 0 | 1493| 10 | 14 | 6 | 0 | 1494| 11 | 16 | 5 | 0 | 1495| 12 | 18 | 5 | 0 | 1496| 13 | 19 | 5 | 0 | 1497| 14 | 21 | 5 | 0 | 1498| 15 | 22 | 5 | 0 | 1499| 16 | 24 | 5 | 0 | 1500| 17 | 25 | 5 | 32 | 1501| 18 | 26 | 5 | 0 | 1502| 19 | 27 | 6 | 0 | 1503| 20 | 29 | 6 | 0 | 1504| 21 | 31 | 6 | 0 | 1505| 22 | 0 | 4 | 32 | 1506| 23 | 1 | 4 | 0 | 1507| 24 | 2 | 5 | 0 | 1508| 25 | 4 | 5 | 32 | 1509| 26 | 5 | 5 | 0 | 1510| 27 | 7 | 5 | 32 | 1511| 28 | 8 | 5 | 0 | 1512| 29 | 10 | 5 | 32 | 1513| 30 | 11 | 5 | 0 | 1514| 31 | 13 | 6 | 0 | 1515| 32 | 16 | 5 | 32 | 1516| 33 | 17 | 5 | 0 | 1517| 34 | 19 | 5 | 32 | 1518| 35 | 20 | 5 | 0 | 1519| 36 | 22 | 5 | 32 | 1520| 37 | 23 | 5 | 0 | 1521| 38 | 25 | 4 | 0 | 1522| 39 | 25 | 4 | 16 | 1523| 40 | 26 | 5 | 32 | 1524| 41 | 28 | 6 | 0 | 1525| 42 | 30 | 6 | 0 | 1526| 43 | 0 | 4 | 48 | 1527| 44 | 1 | 4 | 16 | 1528| 45 | 2 | 5 | 32 | 1529| 46 | 3 | 5 | 32 | 1530| 47 | 5 | 5 | 32 | 1531| 48 | 6 | 5 | 32 | 1532| 49 | 8 | 5 | 32 | 1533| 50 | 9 | 5 | 32 | 1534| 51 | 11 | 5 | 32 | 1535| 52 | 12 | 5 | 32 | 1536| 53 | 15 | 6 | 0 | 1537| 54 | 17 | 5 | 32 | 1538| 55 | 18 | 5 | 32 | 1539| 56 | 20 | 5 | 32 | 1540| 57 | 21 | 5 | 32 | 1541| 58 | 23 | 5 | 32 | 1542| 59 | 24 | 5 | 32 | 1543| 60 | 35 | 6 | 0 | 1544| 61 | 34 | 6 | 0 | 1545| 62 | 33 | 6 | 0 | 1546| 63 | 32 | 6 | 0 | 1547 1548#### Match Length Code: 1549 1550| State | Symbol | Number_Of_Bits | Base | 1551| ----- | ------ | -------------- | ---- | 1552| 0 | 0 | 6 | 0 | 1553| 1 | 1 | 4 | 0 | 1554| 2 | 2 | 5 | 32 | 1555| 3 | 3 | 5 | 0 | 1556| 4 | 5 | 5 | 0 | 1557| 5 | 6 | 5 | 0 | 1558| 6 | 8 | 5 | 0 | 1559| 7 | 10 | 6 | 0 | 1560| 8 | 13 | 6 | 0 | 1561| 9 | 16 | 6 | 0 | 1562| 10 | 19 | 6 | 0 | 1563| 11 | 22 | 6 | 0 | 1564| 12 | 25 | 6 | 0 | 1565| 13 | 28 | 6 | 0 | 1566| 14 | 31 | 6 | 0 | 1567| 15 | 33 | 6 | 0 | 1568| 16 | 35 | 6 | 0 | 1569| 17 | 37 | 6 | 0 | 1570| 18 | 39 | 6 | 0 | 1571| 19 | 41 | 6 | 0 | 1572| 20 | 43 | 6 | 0 | 1573| 21 | 45 | 6 | 0 | 1574| 22 | 1 | 4 | 16 | 1575| 23 | 2 | 4 | 0 | 1576| 24 | 3 | 5 | 32 | 1577| 25 | 4 | 5 | 0 | 1578| 26 | 6 | 5 | 32 | 1579| 27 | 7 | 5 | 0 | 1580| 28 | 9 | 6 | 0 | 1581| 29 | 12 | 6 | 0 | 1582| 30 | 15 | 6 | 0 | 1583| 31 | 18 | 6 | 0 | 1584| 32 | 21 | 6 | 0 | 1585| 33 | 24 | 6 | 0 | 1586| 34 | 27 | 6 | 0 | 1587| 35 | 30 | 6 | 0 | 1588| 36 | 32 | 6 | 0 | 1589| 37 | 34 | 6 | 0 | 1590| 38 | 36 | 6 | 0 | 1591| 39 | 38 | 6 | 0 | 1592| 40 | 40 | 6 | 0 | 1593| 41 | 42 | 6 | 0 | 1594| 42 | 44 | 6 | 0 | 1595| 43 | 1 | 4 | 32 | 1596| 44 | 1 | 4 | 48 | 1597| 45 | 2 | 4 | 16 | 1598| 46 | 4 | 5 | 32 | 1599| 47 | 5 | 5 | 32 | 1600| 48 | 7 | 5 | 32 | 1601| 49 | 8 | 5 | 32 | 1602| 50 | 11 | 6 | 0 | 1603| 51 | 14 | 6 | 0 | 1604| 52 | 17 | 6 | 0 | 1605| 53 | 20 | 6 | 0 | 1606| 54 | 23 | 6 | 0 | 1607| 55 | 26 | 6 | 0 | 1608| 56 | 29 | 6 | 0 | 1609| 57 | 52 | 6 | 0 | 1610| 58 | 51 | 6 | 0 | 1611| 59 | 50 | 6 | 0 | 1612| 60 | 49 | 6 | 0 | 1613| 61 | 48 | 6 | 0 | 1614| 62 | 47 | 6 | 0 | 1615| 63 | 46 | 6 | 0 | 1616 1617#### Offset Code: 1618 1619| State | Symbol | Number_Of_Bits | Base | 1620| ----- | ------ | -------------- | ---- | 1621| 0 | 0 | 5 | 0 | 1622| 1 | 6 | 4 | 0 | 1623| 2 | 9 | 5 | 0 | 1624| 3 | 15 | 5 | 0 | 1625| 4 | 21 | 5 | 0 | 1626| 5 | 3 | 5 | 0 | 1627| 6 | 7 | 4 | 0 | 1628| 7 | 12 | 5 | 0 | 1629| 8 | 18 | 5 | 0 | 1630| 9 | 23 | 5 | 0 | 1631| 10 | 5 | 5 | 0 | 1632| 11 | 8 | 4 | 0 | 1633| 12 | 14 | 5 | 0 | 1634| 13 | 20 | 5 | 0 | 1635| 14 | 2 | 5 | 0 | 1636| 15 | 7 | 4 | 16 | 1637| 16 | 11 | 5 | 0 | 1638| 17 | 17 | 5 | 0 | 1639| 18 | 22 | 5 | 0 | 1640| 19 | 4 | 5 | 0 | 1641| 20 | 8 | 4 | 16 | 1642| 21 | 13 | 5 | 0 | 1643| 22 | 19 | 5 | 0 | 1644| 23 | 1 | 5 | 0 | 1645| 24 | 6 | 4 | 16 | 1646| 25 | 10 | 5 | 0 | 1647| 26 | 16 | 5 | 0 | 1648| 27 | 28 | 5 | 0 | 1649| 28 | 27 | 5 | 0 | 1650| 29 | 26 | 5 | 0 | 1651| 30 | 25 | 5 | 0 | 1652| 31 | 24 | 5 | 0 | 1653 1654 1655 1656Appendix B - Resources for implementers 1657------------------------------------------------- 1658 1659An open source reference implementation is available on : 1660https://github.com/facebook/zstd 1661 1662The project contains a frame generator, called [decodeCorpus], 1663which can be used by any 3rd-party implementation 1664to verify that a tested decoder is compliant with the specification. 1665 1666[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing 1667 1668`decodeCorpus` generates random valid frames. 1669A compliant decoder should be able to decode them all, 1670or at least provide a meaningful error code explaining for which reason it cannot 1671(memory limit restrictions for example). 1672 1673 1674Version changes 1675--------------- 1676- 0.3.5 : clarifications for Block_Maximum_Size 1677- 0.3.4 : clarifications for FSE decoding table 1678- 0.3.3 : clarifications for field Block_Size 1679- 0.3.2 : remove additional block size restriction on compressed blocks 1680- 0.3.1 : minor clarification regarding offset history update rules 1681- 0.3.0 : minor edits to match RFC8478 1682- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz 1683- 0.2.8 : clarifications for IETF RFC discuss 1684- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell 1685- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz 1686- 0.2.5 : minor typos and clarifications 1687- 0.2.4 : section restructuring, by Sean Purcell 1688- 0.2.3 : clarified several details, by Sean Purcell 1689- 0.2.2 : added predefined codes, by Johannes Rudolph 1690- 0.2.1 : clarify field names, by Przemyslaw Skibinski 1691- 0.2.0 : numerous format adjustments for zstd v0.8+ 1692- 0.1.2 : limit Huffman tree depth to 11 bits 1693- 0.1.1 : reserved dictID ranges 1694- 0.1.0 : initial release 1695