xref: /freebsd/sys/contrib/zstd/doc/zstd_compression_format.md (revision 8522d140a568be6044aad4288042c72e8d3b72a7)
1Zstandard Compression Format
2============================
3
4### Notices
5
6Copyright (c) 2016-present Yann Collet, Facebook, Inc.
7
8Permission is granted to copy and distribute this document
9for any purpose and without charge,
10including translations into other languages
11and incorporation into compilations,
12provided that the copyright notice and this notice are preserved,
13and that any substantive changes or deletions from the original
14are clearly marked.
15Distribution of this document is unlimited.
16
17### Version
18
190.3.0 (25/09/18)
20
21
22Introduction
23------------
24
25The purpose of this document is to define a lossless compressed data format,
26that is independent of CPU type, operating system,
27file system and character set, suitable for
28file compression, pipe and streaming compression,
29using the [Zstandard algorithm](http://www.zstandard.org).
30The text of the specification assumes a basic background in programming
31at the level of bits and other primitive data representations.
32
33The data can be produced or consumed,
34even for an arbitrarily long sequentially presented input data stream,
35using only an a priori bounded amount of intermediate storage,
36and hence can be used in data communications.
37The format uses the Zstandard compression method,
38and optional [xxHash-64 checksum method](http://www.xxhash.org),
39for detection of data corruption.
40
41The data format defined by this specification
42does not attempt to allow random access to compressed data.
43
44Unless otherwise indicated below,
45a compliant compressor must produce data sets
46that conform to the specifications presented here.
47It doesn’t need to support all options though.
48
49A compliant decompressor must be able to decompress
50at least one working set of parameters
51that conforms to the specifications presented here.
52It may also ignore informative fields, such as checksum.
53Whenever it does not support a parameter defined in the compressed stream,
54it must produce a non-ambiguous error code and associated error message
55explaining which parameter is unsupported.
56
57This specification is intended for use by implementers of software
58to compress data into Zstandard format and/or decompress data from Zstandard format.
59The Zstandard format is supported by an open source reference implementation,
60written in portable C, and available at : https://github.com/facebook/zstd .
61
62
63### Overall conventions
64In this document:
65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters.
66- the naming convention for identifiers is `Mixed_Case_With_Underscores`
67
68### Definitions
69Content compressed by Zstandard is transformed into a Zstandard __frame__.
70Multiple frames can be appended into a single file or stream.
71A frame is completely independent, has a defined beginning and end,
72and a set of parameters which tells the decoder how to decompress it.
73
74A frame encapsulates one or multiple __blocks__.
75Each block contains arbitrary content, which is described by its header,
76and has a guaranteed maximum content size, which depends on frame parameters.
77Unlike frames, each block depends on previous blocks for proper decoding.
78However, each block can be decompressed without waiting for its successor,
79allowing streaming operations.
80
81Overview
82---------
83- [Frames](#frames)
84  - [Zstandard frames](#zstandard-frames)
85    - [Blocks](#blocks)
86      - [Literals Section](#literals-section)
87      - [Sequences Section](#sequences-section)
88      - [Sequence Execution](#sequence-execution)
89  - [Skippable frames](#skippable-frames)
90- [Entropy Encoding](#entropy-encoding)
91  - [FSE](#fse)
92  - [Huffman Coding](#huffman-coding)
93- [Dictionary Format](#dictionary-format)
94
95Frames
96------
97Zstandard compressed data is made of one or more __frames__.
98Each frame is independent and can be decompressed independently of other frames.
99The decompressed content of multiple concatenated frames is the concatenation of
100each frame decompressed content.
101
102There are two frame formats defined by Zstandard:
103  Zstandard frames and Skippable frames.
104Zstandard frames contain compressed data, while
105skippable frames contain custom user metadata.
106
107## Zstandard frames
108The structure of a single Zstandard frame is following:
109
110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] |
111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:|
112|  4 bytes       |  2-14 bytes    |  n bytes   |                    |     0-4 bytes        |
113
114__`Magic_Number`__
115
1164 Bytes, __little-endian__ format.
117Value : 0xFD2FB528
118Note: This value was selected to be less probable to find at the beginning of some random file.
119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.),
120contains byte values outside of ASCII range,
121and doesn't map into UTF8 space.
122It reduces the chances that a text file represent this value by accident.
123
124__`Frame_Header`__
125
1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header).
127
128__`Data_Block`__
129
130Detailed in [`Blocks`](#blocks).
131That’s where compressed data is stored.
132
133__`Content_Checksum`__
134
135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set.
136The content checksum is the result
137of [xxh64() hash function](http://www.xxhash.org)
138digesting the original (decoded) data as input, and a seed of zero.
139The low 4 bytes of the checksum are stored in __little-endian__ format.
140
141### `Frame_Header`
142
143The `Frame_Header` has a variable size, with a minimum of 2 bytes,
144and up to 14 bytes depending on optional parameters.
145The structure of `Frame_Header` is following:
146
147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] |
148| ------------------------- | --------------------- | ----------------- | ---------------------- |
149| 1 byte                    | 0-1 byte              | 0-4 bytes         | 0-8 bytes              |
150
151#### `Frame_Header_Descriptor`
152
153The first header's byte is called the `Frame_Header_Descriptor`.
154It describes which other fields are present.
155Decoding this byte is enough to tell the size of `Frame_Header`.
156
157| Bit number | Field name                |
158| ---------- | ----------                |
159| 7-6        | `Frame_Content_Size_flag` |
160| 5          | `Single_Segment_flag`     |
161| 4          | `Unused_bit`              |
162| 3          | `Reserved_bit`            |
163| 2          | `Content_Checksum_flag`   |
164| 1-0        | `Dictionary_ID_flag`      |
165
166In this table, bit 7 is the highest bit, while bit 0 is the lowest one.
167
168__`Frame_Content_Size_flag`__
169
170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`),
171specifying if `Frame_Content_Size` (the decompressed data size)
172is provided within the header.
173`Flag_Value` provides `FCS_Field_Size`,
174which is the number of bytes used by `Frame_Content_Size`
175according to the following table:
176
177|  `Flag_Value`  |    0   |  1  |  2  |  3  |
178| -------------- | ------ | --- | --- | --- |
179|`FCS_Field_Size`| 0 or 1 |  2  |  4  |  8  |
180
181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` :
182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1.
183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided.
184
185__`Single_Segment_flag`__
186
187If this flag is set,
188data must be regenerated within a single continuous memory segment.
189
190In this case, `Window_Descriptor` byte is skipped,
191but `Frame_Content_Size` is necessarily present.
192As a consequence, the decoder must allocate a memory segment
193of size equal or larger than `Frame_Content_Size`.
194
195In order to preserve the decoder from unreasonable memory requirements,
196a decoder is allowed to reject a compressed frame
197which requests a memory size beyond decoder's authorized range.
198
199For broader compatibility, decoders are recommended to support
200memory sizes of at least 8 MB.
201This is only a recommendation,
202each decoder is free to support higher or lower limits,
203depending on local limitations.
204
205__`Unused_bit`__
206
207A decoder compliant with this specification version shall not interpret this bit.
208It might be used in any future version,
209to signal a property which is transparent to properly decode the frame.
210An encoder compliant with this specification version must set this bit to zero.
211
212__`Reserved_bit`__
213
214This bit is reserved for some future feature.
215Its value _must be zero_.
216A decoder compliant with this specification version must ensure it is not set.
217This bit may be used in a future revision,
218to signal a feature that must be interpreted to decode the frame correctly.
219
220__`Content_Checksum_flag`__
221
222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end.
223See `Content_Checksum` paragraph.
224
225__`Dictionary_ID_flag`__
226
227This is a 2-bits flag (`= FHD & 3`),
228telling if a dictionary ID is provided within the header.
229It also specifies the size of this field as `DID_Field_Size`.
230
231|`Flag_Value`    |  0  |  1  |  2  |  3  |
232| -------------- | --- | --- | --- | --- |
233|`DID_Field_Size`|  0  |  1  |  2  |  4  |
234
235#### `Window_Descriptor`
236
237Provides guarantees on minimum memory buffer required to decompress a frame.
238This information is important for decoders to allocate enough memory.
239
240The `Window_Descriptor` byte is optional.
241When `Single_Segment_flag` is set, `Window_Descriptor` is not present.
242In this case, `Window_Size` is `Frame_Content_Size`,
243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes).
244
245| Bit numbers |     7-3    |     2-0    |
246| ----------- | ---------- | ---------- |
247| Field name  | `Exponent` | `Mantissa` |
248
249The minimum memory buffer size is called `Window_Size`.
250It is described by the following formulas :
251```
252windowLog = 10 + Exponent;
253windowBase = 1 << windowLog;
254windowAdd = (windowBase / 8) * Mantissa;
255Window_Size = windowBase + windowAdd;
256```
257The minimum `Window_Size` is 1 KB.
258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB.
259
260In general, larger `Window_Size` tend to improve compression ratio,
261but at the cost of memory usage.
262
263To properly decode compressed data,
264a decoder will need to allocate a buffer of at least `Window_Size` bytes.
265
266In order to preserve decoder from unreasonable memory requirements,
267a decoder is allowed to reject a compressed frame
268which requests a memory size beyond decoder's authorized range.
269
270For improved interoperability,
271it's recommended for decoders to support `Window_Size` of up to 8 MB,
272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB.
273It's merely a recommendation though,
274decoders are free to support larger or lower limits,
275depending on local limitations.
276
277#### `Dictionary_ID`
278
279This is a variable size field, which contains
280the ID of the dictionary required to properly decode the frame.
281`Dictionary_ID` field is optional. When it's not present,
282it's up to the decoder to know which dictionary to use.
283
284`Dictionary_ID` field size is provided by `DID_Field_Size`.
285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`.
2861 byte can represent an ID 0-255.
2872 bytes can represent an ID 0-65535.
2884 bytes can represent an ID 0-4294967295.
289Format is __little-endian__.
290
291It's allowed to represent a small ID (for example `13`)
292with a large 4-bytes dictionary ID, even if it is less efficient.
293
294_Reserved ranges :_
295Within private environments, any `Dictionary_ID` can be used.
296
297However, for frames and dictionaries distributed in public space,
298`Dictionary_ID` must be attributed carefully.
299Rules for public environment are not yet decided,
300but the following ranges are reserved for some future registrar :
301- low range  : `<= 32767`
302- high range : `>= (1 << 31)`
303
304Outside of these ranges, any value of `Dictionary_ID`
305which is both `>= 32768` and `< (1<<31)` can be used freely,
306even in public environment.
307
308
309
310#### `Frame_Content_Size`
311
312This is the original (uncompressed) size. This information is optional.
313`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`.
314`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`.
315`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes.
316
317| `FCS_Field_Size` |    Range   |
318| ---------------- | ---------- |
319|        0         |   unknown  |
320|        1         |   0 - 255  |
321|        2         | 256 - 65791|
322|        4         | 0 - 2^32-1 |
323|        8         | 0 - 2^64-1 |
324
325`Frame_Content_Size` format is __little-endian__.
326When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly.
327When `FCS_Field_Size` is 2, _the offset of 256 is added_.
328It's allowed to represent a small size (for example `18`) using any compatible variant.
329
330
331Blocks
332-------
333
334After `Magic_Number` and `Frame_Header`, there are some number of blocks.
335Each frame must have at least one block,
336but there is no upper limit on the number of blocks per frame.
337
338The structure of a block is as follows:
339
340| `Block_Header` | `Block_Content` |
341|:--------------:|:---------------:|
342|    3 bytes     |     n bytes     |
343
344`Block_Header` uses 3 bytes, written using __little-endian__ convention.
345It contains 3 fields :
346
347| `Last_Block` | `Block_Type` | `Block_Size` |
348|:------------:|:------------:|:------------:|
349|    bit 0     |  bits 1-2    |  bits 3-23   |
350
351__`Last_Block`__
352
353The lowest bit signals if this block is the last one.
354The frame will end after this last block.
355It may be followed by an optional `Content_Checksum`
356(see [Zstandard Frames](#zstandard-frames)).
357
358__`Block_Type`__
359
360The next 2 bits represent the `Block_Type`.
361There are 4 block types :
362
363|    Value     |      0      |      1      |         2          |     3     |
364| ------------ | ----------- | ----------- | ------------------ | --------- |
365| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`|
366
367- `Raw_Block` - this is an uncompressed block.
368  `Block_Content` contains `Block_Size` bytes.
369
370- `RLE_Block` - this is a single byte, repeated `Block_Size` times.
371  `Block_Content` consists of a single byte.
372  On the decompression side, this byte must be repeated `Block_Size` times.
373
374- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks),
375  explained later on.
376  `Block_Size` is the length of `Block_Content`, the compressed data.
377  The decompressed size is not known,
378  but its maximum possible value is guaranteed (see below)
379
380- `Reserved` - this is not a block.
381  This value cannot be used with current version of this specification.
382  If such a value is present, it is considered corrupted data.
383
384__`Block_Size`__
385
386The upper 21 bits of `Block_Header` represent the `Block_Size`.
387`Block_Size` is the size of the block excluding the header.
388A block can contain any number of bytes (even zero), up to
389`Block_Maximum_Decompressed_Size`, which is the smallest of:
390-  Window_Size
391-  128 KB
392
393A `Compressed_Block` has the extra restriction that `Block_Size` is always
394strictly less than the decompressed size.
395If this condition cannot be respected,
396the block must be sent uncompressed instead (`Raw_Block`).
397
398
399Compressed Blocks
400-----------------
401To decompress a compressed block, the compressed size must be provided
402from `Block_Size` field within `Block_Header`.
403
404A compressed block consists of 2 sections :
405- [Literals Section](#literals-section)
406- [Sequences Section](#sequences-section)
407
408The results of the two sections are then combined to produce the decompressed
409data in [Sequence Execution](#sequence-execution)
410
411#### Prerequisites
412To decode a compressed block, the following elements are necessary :
413- Previous decoded data, up to a distance of `Window_Size`,
414  or beginning of the Frame, whichever is smaller.
415- List of "recent offsets" from previous `Compressed_Block`.
416- The previous Huffman tree, required by `Treeless_Literals_Block` type
417- Previous FSE decoding tables, required by `Repeat_Mode`
418  for each symbol type (literals lengths, match lengths, offsets)
419
420Note that decoding tables aren't always from the previous `Compressed_Block`.
421
422- Every decoding table can come from a dictionary.
423- The Huffman tree comes from the previous `Compressed_Literals_Block`.
424
425Literals Section
426----------------
427All literals are regrouped in the first part of the block.
428They can be decoded first, and then copied during [Sequence Execution],
429or they can be decoded on the flow during [Sequence Execution].
430
431Literals can be stored uncompressed or compressed using Huffman prefix codes.
432When compressed, an optional tree description can be present,
433followed by 1 or 4 streams.
434
435| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] |
436| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- |
437
438
439### `Literals_Section_Header`
440
441Header is in charge of describing how literals are packed.
442It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes,
443using __little-endian__ convention.
444
445| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] |
446| --------------------- | ------------- | ------------------ | ------------------- |
447|       2 bits          |  1 - 2 bits   |    5 - 20 bits     |     0 - 18 bits     |
448
449In this representation, bits on the left are the lowest bits.
450
451__`Literals_Block_Type`__
452
453This field uses 2 lowest bits of first byte, describing 4 different block types :
454
455| `Literals_Block_Type`       | Value |
456| --------------------------- | ----- |
457| `Raw_Literals_Block`        |   0   |
458| `RLE_Literals_Block`        |   1   |
459| `Compressed_Literals_Block` |   2   |
460| `Treeless_Literals_Block`   |   3   |
461
462- `Raw_Literals_Block` - Literals are stored uncompressed.
463- `RLE_Literals_Block` - Literals consist of a single byte value
464        repeated `Regenerated_Size` times.
465- `Compressed_Literals_Block` - This is a standard Huffman-compressed block,
466        starting with a Huffman tree description.
467        See details below.
468- `Treeless_Literals_Block` - This is a Huffman-compressed block,
469        using Huffman tree _from previous Huffman-compressed literals block_.
470        `Huffman_Tree_Description` will be skipped.
471        Note: If this mode is triggered without any previous Huffman-table in the frame
472        (or [dictionary](#dictionary-format)), this should be treated as data corruption.
473
474__`Size_Format`__
475
476`Size_Format` is divided into 2 families :
477
478- For `Raw_Literals_Block` and `RLE_Literals_Block`,
479  it's only necessary to decode `Regenerated_Size`.
480  There is no `Compressed_Size` field.
481- For `Compressed_Block` and `Treeless_Literals_Block`,
482  it's required to decode both `Compressed_Size`
483  and `Regenerated_Size` (the decompressed size).
484  It's also necessary to decode the number of streams (1 or 4).
485
486For values spanning several bytes, convention is __little-endian__.
487
488__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ :
489
490`Size_Format` uses 1 _or_ 2 bits.
491Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3`
492
493- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit.
494               `Regenerated_Size` uses 5 bits (0-31).
495               `Literals_Section_Header` uses 1 byte.
496               `Regenerated_Size = Literals_Section_Header[0]>>3`
497- `Size_Format` == 01 : `Size_Format` uses 2 bits.
498               `Regenerated_Size` uses 12 bits (0-4095).
499               `Literals_Section_Header` uses 2 bytes.
500               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)`
501- `Size_Format` == 11 : `Size_Format` uses 2 bits.
502               `Regenerated_Size` uses 20 bits (0-1048575).
503               `Literals_Section_Header` uses 3 bytes.
504               `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)`
505
506Only Stream1 is present for these cases.
507Note : it's allowed to represent a short value (for example `13`)
508using a long format, even if it's less efficient.
509
510__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ :
511
512`Size_Format` always uses 2 bits.
513
514- `Size_Format` == 00 : _A single stream_.
515               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
516               `Literals_Section_Header` uses 3 bytes.
517- `Size_Format` == 01 : 4 streams.
518               Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023).
519               `Literals_Section_Header` uses 3 bytes.
520- `Size_Format` == 10 : 4 streams.
521               Both `Regenerated_Size` and `Compressed_Size` use 14 bits (0-16383).
522               `Literals_Section_Header` uses 4 bytes.
523- `Size_Format` == 11 : 4 streams.
524               Both `Regenerated_Size` and `Compressed_Size` use 18 bits (0-262143).
525               `Literals_Section_Header` uses 5 bytes.
526
527Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention.
528Note: `Compressed_Size` __includes__ the size of the Huffman Tree description
529_when_ it is present.
530
531#### Raw Literals Block
532The data in Stream1 is `Regenerated_Size` bytes long,
533it contains the raw literals data to be used during [Sequence Execution].
534
535#### RLE Literals Block
536Stream1 consists of a single byte which should be repeated `Regenerated_Size` times
537to generate the decoded literals.
538
539#### Compressed Literals Block and Treeless Literals Block
540Both of these modes contain Huffman encoded data.
541
542For `Treeless_Literals_Block`,
543the Huffman table comes from previously compressed literals block,
544or from a dictionary.
545
546
547### `Huffman_Tree_Description`
548This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`).
549The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description).
550The size of `Huffman_Tree_Description` is determined during decoding process,
551it must be used to determine where streams begin.
552`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`.
553
554
555### Jump Table
556The Jump Table is only present when there are 4 Huffman-coded streams.
557
558Reminder : Huffman compressed data consists of either 1 or 4 Huffman-coded streams.
559
560If only one stream is present, it is a single bitstream occupying the entire
561remaining portion of the literals block, encoded as described within
562[Huffman-Coded Streams](#huffman-coded-streams).
563
564If there are four streams, `Literals_Section_Header` only provided
565enough information to know the decompressed and compressed sizes
566of all four streams _combined_.
567The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`,
568except for the last stream which may be up to 3 bytes smaller,
569to reach a total decompressed size as specified in `Regenerated_Size`.
570
571The compressed size of each stream is provided explicitly in the Jump Table.
572Jump Table is 6 bytes long, and consist of three 2-byte __little-endian__ fields,
573describing the compressed sizes of the first three streams.
574`Stream4_Size` is computed from total `Total_Streams_Size` minus sizes of other streams.
575
576`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`.
577
578Note: if `Stream1_Size + Stream2_Size + Stream3_Size > Total_Streams_Size`,
579data is considered corrupted.
580
581Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream,
582as described at [Huffman-Coded Streams](#huffman-coded-streams)
583
584
585Sequences Section
586-----------------
587A compressed block is a succession of _sequences_ .
588A sequence is a literal copy command, followed by a match copy command.
589A literal copy command specifies a length.
590It is the number of bytes to be copied (or extracted) from the Literals Section.
591A match copy command specifies an offset and a length.
592
593When all _sequences_ are decoded,
594if there are literals left in the _literals section_,
595these bytes are added at the end of the block.
596
597This is described in more detail in [Sequence Execution](#sequence-execution).
598
599The `Sequences_Section` regroup all symbols required to decode commands.
600There are 3 symbol types : literals lengths, offsets and match lengths.
601They are encoded together, interleaved, in a single _bitstream_.
602
603The `Sequences_Section` starts by a header,
604followed by optional probability tables for each symbol type,
605followed by the bitstream.
606
607| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream |
608| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- |
609
610To decode the `Sequences_Section`, it's required to know its size.
611Its size is deduced from the size of `Literals_Section`:
612`Sequences_Section_Size = Block_Size - Literals_Section_Size`.
613
614
615#### `Sequences_Section_Header`
616
617Consists of 2 items:
618- `Number_of_Sequences`
619- Symbol compression modes
620
621__`Number_of_Sequences`__
622
623This is a variable size field using between 1 and 3 bytes.
624Let's call its first byte `byte0`.
625- `if (byte0 == 0)` : there are no sequences.
626            The sequence section stops there.
627            Decompressed content is defined entirely as Literals Section content.
628            The FSE tables used in `Repeat_Mode` aren't updated.
629- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte.
630- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes.
631- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes.
632
633__Symbol compression modes__
634
635This is a single byte, defining the compression mode of each symbol type.
636
637|Bit number|          7-6            |      5-4       |        3-2           |     1-0    |
638| -------- | ----------------------- | -------------- | -------------------- | ---------- |
639|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` |
640
641The last field, `Reserved`, must be all-zeroes.
642
643`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of
644literals lengths, offsets, and match lengths symbols respectively.
645
646They follow the same enumeration :
647
648|        Value       |         0         |      1     |           2           |       3       |
649| ------------------ | ----------------- | ---------- | --------------------- | ------------- |
650| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` |
651
652- `Predefined_Mode` : A predefined FSE distribution table is used, defined in
653          [default distributions](#default-distributions).
654          No distribution table will be present.
655- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value.
656          This symbol will be used for all sequences.
657- `FSE_Compressed_Mode` : standard FSE compression.
658          A distribution table will be present.
659          The format of this distribution table is described in [FSE Table Description](#fse-table-description).
660          Note that the maximum allowed accuracy log for literals length and match length tables is 9,
661          and the maximum accuracy log for the offsets table is 8.
662          `FSE_Compressed_Mode` must not be used when only one symbol is present,
663          `RLE_Mode` should be used instead (although any other mode will work).
664- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again,
665          or if this is the first block, table in the dictionary will be used.
666          Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated.
667          It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`.
668          No distribution table will be present.
669          If this mode is used without any previous sequence table in the frame
670          (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption.
671
672#### The codes for literals lengths, match lengths, and offsets.
673
674Each symbol is a _code_ in its own context,
675which specifies `Baseline` and `Number_of_Bits` to add.
676_Codes_ are FSE compressed,
677and interleaved with raw additional bits in the same bitstream.
678
679##### Literals length codes
680
681Literals length codes are values ranging from `0` to `35` included.
682They define lengths from 0 to 131071 bytes.
683The literals length is equal to the decoded `Baseline` plus
684the result of reading `Number_of_Bits` bits from the bitstream,
685as a __little-endian__ value.
686
687| `Literals_Length_Code` |         0-15           |
688| ---------------------- | ---------------------- |
689| length                 | `Literals_Length_Code` |
690| `Number_of_Bits`       |          0             |
691
692| `Literals_Length_Code` |  16  |  17  |  18  |  19  |  20  |  21  |  22  |  23  |
693| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
694| `Baseline`             |  16  |  18  |  20  |  22  |  24  |  28  |  32  |  40  |
695| `Number_of_Bits`       |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
696
697| `Literals_Length_Code` |  24  |  25  |  26  |  27  |  28  |  29  |  30  |  31  |
698| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
699| `Baseline`             |  48  |  64  |  128 |  256 |  512 | 1024 | 2048 | 4096 |
700| `Number_of_Bits`       |   4  |   6  |   7  |   8  |   9  |  10  |  11  |  12  |
701
702| `Literals_Length_Code` |  32  |  33  |  34  |  35  |
703| ---------------------- | ---- | ---- | ---- | ---- |
704| `Baseline`             | 8192 |16384 |32768 |65536 |
705| `Number_of_Bits`       |  13  |  14  |  15  |  16  |
706
707
708##### Match length codes
709
710Match length codes are values ranging from `0` to `52` included.
711They define lengths from 3 to 131074 bytes.
712The match length is equal to the decoded `Baseline` plus
713the result of reading `Number_of_Bits` bits from the bitstream,
714as a __little-endian__ value.
715
716| `Match_Length_Code` |         0-31            |
717| ------------------- | ----------------------- |
718| value               | `Match_Length_Code` + 3 |
719| `Number_of_Bits`    |          0              |
720
721| `Match_Length_Code` |  32  |  33  |  34  |  35  |  36  |  37  |  38  |  39  |
722| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
723| `Baseline`          |  35  |  37  |  39  |  41  |  43  |  47  |  51  |  59  |
724| `Number_of_Bits`    |   1  |   1  |   1  |   1  |   2  |   2  |   3  |   3  |
725
726| `Match_Length_Code` |  40  |  41  |  42  |  43  |  44  |  45  |  46  |  47  |
727| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- |
728| `Baseline`          |  67  |  83  |  99  |  131 |  259 |  515 | 1027 | 2051 |
729| `Number_of_Bits`    |   4  |   4  |   5  |   7  |   8  |   9  |  10  |  11  |
730
731| `Match_Length_Code` |  48  |  49  |  50  |  51  |  52  |
732| ------------------- | ---- | ---- | ---- | ---- | ---- |
733| `Baseline`          | 4099 | 8195 |16387 |32771 |65539 |
734| `Number_of_Bits`    |  12  |  13  |  14  |  15  |  16  |
735
736##### Offset codes
737
738Offset codes are values ranging from `0` to `N`.
739
740A decoder is free to limit its maximum `N` supported.
741Recommendation is to support at least up to `22`.
742For information, at the time of this writing.
743the reference decoder supports a maximum `N` value of `31`.
744
745An offset code is also the number of additional bits to read in __little-endian__ fashion,
746and can be translated into an `Offset_Value` using the following formulas :
747
748```
749Offset_Value = (1 << offsetCode) + readNBits(offsetCode);
750if (Offset_Value > 3) offset = Offset_Value - 3;
751```
752It means that maximum `Offset_Value` is `(2^(N+1))-1`
753supporting back-reference distances up to `(2^(N+1))-4`,
754but is limited by [maximum back-reference distance](#window_descriptor).
755
756`Offset_Value` from 1 to 3 are special : they define "repeat codes".
757This is described in more detail in [Repeat Offsets](#repeat-offsets).
758
759#### Decoding Sequences
760FSE bitstreams are read in reverse direction than written. In zstd,
761the compressor writes bits forward into a block and the decompressor
762must read the bitstream _backwards_.
763
764To find the start of the bitstream it is therefore necessary to
765know the offset of the last byte of the block which can be found
766by counting `Block_Size` bytes after the block header.
767
768After writing the last bit containing information, the compressor
769writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
770padding. The last byte of the compressed bitstream cannot be `0` for
771that reason.
772
773When decompressing, the last byte containing the padding is the first
774byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
775the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
776begins.
777
778FSE decoding requires a 'state' to be carried from symbol to symbol.
779For more explanation on FSE decoding, see the [FSE section](#fse).
780
781For sequence decoding, a separate state keeps track of each
782literal lengths, offsets, and match lengths symbols.
783Some FSE primitives are also used.
784For more details on the operation of these primitives, see the [FSE section](#fse).
785
786##### Starting states
787The bitstream starts with initial FSE state values,
788each using the required number of bits in their respective _accuracy_,
789decoded previously from their normalized distribution.
790
791It starts by `Literals_Length_State`,
792followed by `Offset_State`,
793and finally `Match_Length_State`.
794
795Reminder : always keep in mind that all values are read _backward_,
796so the 'start' of the bitstream is at the highest position in memory,
797immediately before the last `1`-bit for padding.
798
799After decoding the starting states, a single sequence is decoded
800`Number_Of_Sequences` times.
801These sequences are decoded in order from first to last.
802Since the compressor writes the bitstream in the forward direction,
803this means the compressor must encode the sequences starting with the last
804one and ending with the first.
805
806##### Decoding a sequence
807For each of the symbol types, the FSE state can be used to determine the appropriate code.
808The code then defines the `Baseline` and `Number_of_Bits` to read for each type.
809See the [description of the codes] for how to determine these values.
810
811[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets
812
813Decoding starts by reading the `Number_of_Bits` required to decode `Offset`.
814It then does the same for `Match_Length`, and then for `Literals_Length`.
815This sequence is then used for [sequence execution](#sequence-execution).
816
817If it is not the last sequence in the block,
818the next operation is to update states.
819Using the rules pre-calculated in the decoding tables,
820`Literals_Length_State` is updated,
821followed by `Match_Length_State`,
822and then `Offset_State`.
823See the [FSE section](#fse) for details on how to update states from the bitstream.
824
825This operation will be repeated `Number_of_Sequences` times.
826At the end, the bitstream shall be entirely consumed,
827otherwise the bitstream is considered corrupted.
828
829#### Default Distributions
830If `Predefined_Mode` is selected for a symbol type,
831its FSE decoding table is generated from a predefined distribution table defined here.
832For details on how to convert this distribution into a decoding table, see the [FSE section].
833
834[FSE section]: #from-normalized-distribution-to-decoding-tables
835
836##### Literals Length
837The decoding table uses an accuracy log of 6 bits (64 states).
838```
839short literalsLength_defaultDistribution[36] =
840        { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1,
841          2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1,
842         -1,-1,-1,-1 };
843```
844
845##### Match Length
846The decoding table uses an accuracy log of 6 bits (64 states).
847```
848short matchLengths_defaultDistribution[53] =
849        { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
850          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
851          1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,
852         -1,-1,-1,-1,-1 };
853```
854
855##### Offset Codes
856The decoding table uses an accuracy log of 5 bits (32 states),
857and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 .
858
859If any sequence in the compressed block requires a larger offset than this,
860it's not possible to use the default distribution to represent it.
861```
862short offsetCodes_defaultDistribution[29] =
863        { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1,
864          1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 };
865```
866
867
868Sequence Execution
869------------------
870Once literals and sequences have been decoded,
871they are combined to produce the decoded content of a block.
872
873Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`),
874decoded as described in the [Sequences Section](#sequences-section).
875To execute a sequence, first copy `literals_length` bytes
876from the decoded literals to the output.
877
878Then `match_length` bytes are copied from previous decoded data.
879The offset to copy from is determined by `offset_value`:
880if `offset_value > 3`, then the offset is `offset_value - 3`.
881If `offset_value` is from 1-3, the offset is a special repeat offset value.
882See the [repeat offset](#repeat-offsets) section for how the offset is determined
883in this case.
884
885The offset is defined as from the current position, so an offset of 6
886and a match length of 3 means that 3 bytes should be copied from 6 bytes back.
887Note that all offsets leading to previously decoded data
888must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`.
889
890#### Repeat offsets
891As seen in [Sequence Execution](#sequence-execution),
892the first 3 values define a repeated offset and we will call them
893`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`.
894They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one".
895
896If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc.
897
898There is an exception though, when current sequence's `literals_length = 0`.
899In this case, repeated offsets are shifted by one,
900so an `offset_value` of 1 means `Repeated_Offset2`,
901an `offset_value` of 2 means `Repeated_Offset3`,
902and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`.
903
904For the first block, the starting offset history is populated with following values :
905`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8,
906unless a dictionary is used, in which case they come from the dictionary.
907
908Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`.
909Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history.
910
911[Offset Codes]: #offset-codes
912
913###### Offset updates rules
914
915The newest offset takes the lead in offset history,
916shifting others back (up to its previous place if it was already present).
917
918This means that when `Repeated_Offset1` (most recent) is used, history is unmodified.
919When `Repeated_Offset2` is used, it's swapped with `Repeated_Offset1`.
920If any other offset is used, it becomes `Repeated_Offset1` and the rest are shift back by one.
921
922
923Skippable Frames
924----------------
925
926| `Magic_Number` | `Frame_Size` | `User_Data` |
927|:--------------:|:------------:|:-----------:|
928|   4 bytes      |  4 bytes     |   n bytes   |
929
930Skippable frames allow the insertion of user-defined metadata
931into a flow of concatenated frames.
932
933Skippable frames defined in this specification are compatible with [LZ4] ones.
934
935[LZ4]:http://www.lz4.org
936
937From a compliant decoder perspective, skippable frames need just be skipped,
938and their content ignored, resuming decoding after the skippable frame.
939
940It can be noted that a skippable frame
941can be used to watermark a stream of concatenated frames
942embedding any kind of tracking information (even just an UUID).
943Users wary of such possibility should scan the stream of concatenated frames
944in an attempt to detect such frame for analysis or removal.
945
946__`Magic_Number`__
947
9484 Bytes, __little-endian__ format.
949Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F.
950All 16 values are valid to identify a skippable frame.
951This specification doesn't detail any specific tagging for skippable frames.
952
953__`Frame_Size`__
954
955This is the size, in bytes, of the following `User_Data`
956(without including the magic number nor the size field itself).
957This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits.
958This means `User_Data` can’t be bigger than (2^32-1) bytes.
959
960__`User_Data`__
961
962The `User_Data` can be anything. Data will just be skipped by the decoder.
963
964
965
966Entropy Encoding
967----------------
968Two types of entropy encoding are used by the Zstandard format:
969FSE, and Huffman coding.
970Huffman is used to compress literals,
971while FSE is used for all other symbols
972(`Literals_Length_Code`, `Match_Length_Code`, offset codes)
973and to compress Huffman headers.
974
975
976FSE
977---
978FSE, short for Finite State Entropy, is an entropy codec based on [ANS].
979FSE encoding/decoding involves a state that is carried over between symbols,
980so decoding must be done in the opposite direction as encoding.
981Therefore, all FSE bitstreams are read from end to beginning.
982Note that the order of the bits in the stream is not reversed,
983we just read the elements in the reverse order they are written.
984
985For additional details on FSE, see [Finite State Entropy].
986
987[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/
988
989FSE decoding involves a decoding table which has a power of 2 size, and contain three elements:
990`Symbol`, `Num_Bits`, and `Baseline`.
991The `log2` of the table size is its `Accuracy_Log`.
992An FSE state value represents an index in this table.
993
994To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value.
995The next symbol in the stream is the `Symbol` indicated in the table for that state.
996To obtain the next state value,
997the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`.
998
999[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems
1000
1001### FSE Table Description
1002To decode FSE streams, it is necessary to construct the decoding table.
1003The Zstandard format encodes FSE table descriptions as follows:
1004
1005An FSE distribution table describes the probabilities of all symbols
1006from `0` to the last present one (included)
1007on a normalized scale of `1 << Accuracy_Log` .
1008Note that there must be two or more symbols with nonzero probability.
1009
1010It's a bitstream which is read forward, in __little-endian__ fashion.
1011It's not necessary to know bitstream exact size,
1012it will be discovered and reported by the decoding process.
1013
1014The bitstream starts by reporting on which scale it operates.
1015Let's `low4Bits` designate the lowest 4 bits of the first byte :
1016`Accuracy_Log = low4bits + 5`.
1017
1018Then follows each symbol value, from `0` to last present one.
1019The number of bits used by each field is variable.
1020It depends on :
1021
1022- Remaining probabilities + 1 :
1023  __example__ :
1024  Presuming an `Accuracy_Log` of 8,
1025  and presuming 100 probabilities points have already been distributed,
1026  the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive).
1027  Therefore, it must read `log2sup(157) == 8` bits.
1028
1029- Value decoded : small values use 1 less bit :
1030  __example__ :
1031  Presuming values from 0 to 157 (inclusive) are possible,
1032  255-157 = 98 values are remaining in an 8-bits field.
1033  They are used this way :
1034  first 98 values (hence from 0 to 97) use only 7 bits,
1035  values from 98 to 157 use 8 bits.
1036  This is achieved through this scheme :
1037
1038  | Value read | Value decoded | Number of bits used |
1039  | ---------- | ------------- | ------------------- |
1040  |   0 -  97  |   0 -  97     |  7                  |
1041  |  98 - 127  |  98 - 127     |  8                  |
1042  | 128 - 225  |   0 -  97     |  7                  |
1043  | 226 - 255  | 128 - 157     |  8                  |
1044
1045Symbols probabilities are read one by one, in order.
1046
1047Probability is obtained from Value decoded by following formula :
1048`Proba = value - 1`
1049
1050It means value `0` becomes negative probability `-1`.
1051`-1` is a special probability, which means "less than 1".
1052Its effect on distribution table is described in the [next section].
1053For the purpose of calculating total allocated probability points, it counts as one.
1054
1055[next section]:#from-normalized-distribution-to-decoding-tables
1056
1057When a symbol has a __probability__ of `zero`,
1058it is followed by a 2-bits repeat flag.
1059This repeat flag tells how many probabilities of zeroes follow the current one.
1060It provides a number ranging from 0 to 3.
1061If it is a 3, another 2-bits repeat flag follows, and so on.
1062
1063When last symbol reaches cumulated total of `1 << Accuracy_Log`,
1064decoding is complete.
1065If the last symbol makes cumulated total go above `1 << Accuracy_Log`,
1066distribution is considered corrupted.
1067
1068Then the decoder can tell how many bytes were used in this process,
1069and how many symbols are present.
1070The bitstream consumes a round number of bytes.
1071Any remaining bit within the last byte is just unused.
1072
1073#### From normalized distribution to decoding tables
1074
1075The distribution of normalized probabilities is enough
1076to create a unique decoding table.
1077
1078It follows the following build rule :
1079
1080The table has a size of `Table_Size = 1 << Accuracy_Log`.
1081Each cell describes the symbol decoded,
1082and instructions to get the next state.
1083
1084Symbols are scanned in their natural order for "less than 1" probabilities.
1085Symbols with this probability are being attributed a single cell,
1086starting from the end of the table and retreating.
1087These symbols define a full state reset, reading `Accuracy_Log` bits.
1088
1089All remaining symbols are allocated in their natural order.
1090Starting from symbol `0` and table position `0`,
1091each symbol gets allocated as many cells as its probability.
1092Cell allocation is spreaded, not linear :
1093each successor position follow this rule :
1094
1095```
1096position += (tableSize>>1) + (tableSize>>3) + 3;
1097position &= tableSize-1;
1098```
1099
1100A position is skipped if already occupied by a "less than 1" probability symbol.
1101`position` does not reset between symbols, it simply iterates through
1102each position in the table, switching to the next symbol when enough
1103states have been allocated to the current one.
1104
1105The result is a list of state values.
1106Each state will decode the current symbol.
1107
1108To get the `Number_of_Bits` and `Baseline` required for next state,
1109it's first necessary to sort all states in their natural order.
1110The lower states will need 1 more bit than higher ones.
1111The process is repeated for each symbol.
1112
1113__Example__ :
1114Presuming a symbol has a probability of 5.
1115It receives 5 state values. States are sorted in natural order.
1116
1117Next power of 2 is 8.
1118Space of probabilities is divided into 8 equal parts.
1119Presuming the `Accuracy_Log` is 7, it defines 128 states.
1120Divided by 8, each share is 16 large.
1121
1122In order to reach 8, 8-5=3 lowest states will count "double",
1123doubling the number of shares (32 in width),
1124requiring one more bit in the process.
1125
1126Baseline is assigned starting from the higher states using fewer bits,
1127and proceeding naturally, then resuming at the first state,
1128each takes its allocated width from Baseline.
1129
1130| state order      |   0   |   1   |    2   |   3  |   4   |
1131| ---------------- | ----- | ----- | ------ | ---- | ----- |
1132| width            |  32   |  32   |   32   |  16  |  16   |
1133| `Number_of_Bits` |   5   |   5   |    5   |   4  |   4   |
1134| range number     |   2   |   4   |    6   |   0  |   1   |
1135| `Baseline`       |  32   |  64   |   96   |   0  |  16   |
1136| range            | 32-63 | 64-95 | 96-127 | 0-15 | 16-31 |
1137
1138The next state is determined from current state
1139by reading the required `Number_of_Bits`, and adding the specified `Baseline`.
1140
1141See [Appendix A] for the results of this process applied to the default distributions.
1142
1143[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes
1144
1145
1146Huffman Coding
1147--------------
1148Zstandard Huffman-coded streams are read backwards,
1149similar to the FSE bitstreams.
1150Therefore, to find the start of the bitstream, it is therefore to
1151know the offset of the last byte of the Huffman-coded stream.
1152
1153After writing the last bit containing information, the compressor
1154writes a single `1`-bit and then fills the byte with 0-7 `0` bits of
1155padding. The last byte of the compressed bitstream cannot be `0` for
1156that reason.
1157
1158When decompressing, the last byte containing the padding is the first
1159byte to read. The decompressor needs to skip 0-7 initial `0`-bits and
1160the first `1`-bit it occurs. Afterwards, the useful part of the bitstream
1161begins.
1162
1163The bitstream contains Huffman-coded symbols in __little-endian__ order,
1164with the codes defined by the method below.
1165
1166### Huffman Tree Description
1167
1168Prefix coding represents symbols from an a priori known alphabet
1169by bit sequences (codewords), one codeword for each symbol,
1170in a manner such that different symbols may be represented
1171by bit sequences of different lengths,
1172but a parser can always parse an encoded string
1173unambiguously symbol-by-symbol.
1174
1175Given an alphabet with known symbol frequencies,
1176the Huffman algorithm allows the construction of an optimal prefix code
1177using the fewest bits of any possible prefix codes for that alphabet.
1178
1179Prefix code must not exceed a maximum code length.
1180More bits improve accuracy but cost more header size,
1181and require more memory or more complex decoding operations.
1182This specification limits maximum code length to 11 bits.
1183
1184#### Representation
1185
1186All literal values from zero (included) to last present one (excluded)
1187are represented by `Weight` with values from `0` to `Max_Number_of_Bits`.
1188Transformation from `Weight` to `Number_of_Bits` follows this formula :
1189```
1190Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0
1191```
1192The last symbol's `Weight` is deduced from previously decoded ones,
1193by completing to the nearest power of 2.
1194This power of 2 gives `Max_Number_of_Bits`, the depth of the current tree.
1195`Max_Number_of_Bits` must be <= 11,
1196otherwise the representation is considered corrupted.
1197
1198__Example__ :
1199Let's presume the following Huffman tree must be described :
1200
1201|  literal value   |  0  |  1  |  2  |  3  |  4  |  5  |
1202| ---------------- | --- | --- | --- | --- | --- | --- |
1203| `Number_of_Bits` |  1  |  2  |  3  |  0  |  4  |  4  |
1204
1205The tree depth is 4, since its longest elements uses 4 bits
1206(longest elements are the one with smallest frequency).
1207Value `5` will not be listed, as it can be determined from values for 0-4,
1208nor will values above `5` as they are all 0.
1209Values from `0` to `4` will be listed using `Weight` instead of `Number_of_Bits`.
1210Weight formula is :
1211```
1212Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0
1213```
1214It gives the following series of weights :
1215
1216| literal value |  0  |  1  |  2  |  3  |  4  |
1217| ------------- | --- | --- | --- | --- | --- |
1218|   `Weight`    |  4  |  3  |  2  |  0  |  1  |
1219
1220The decoder will do the inverse operation :
1221having collected weights of literal symbols from `0` to `4`,
1222it knows the last literal, `5`, is present with a non-zero `Weight`.
1223The `Weight` of `5` can be determined by advancing to the next power of 2.
1224The sum of `2^(Weight-1)` (excluding 0's) is :
1225`8 + 4 + 2 + 0 + 1 = 15`.
1226Nearest larger power of 2 value is 16.
1227Therefore, `Max_Number_of_Bits = 4` and `Weight[5] = 16-15 = 1`.
1228
1229#### Huffman Tree header
1230
1231This is a single byte value (0-255),
1232which describes how the series of weights is encoded.
1233
1234- if `headerByte` < 128 :
1235  the series of weights is compressed using FSE (see below).
1236  The length of the FSE-compressed series is equal to `headerByte` (0-127).
1237
1238- if `headerByte` >= 128 :
1239  + the series of weights uses a direct representation,
1240    where each `Weight` is encoded directly as a 4 bits field (0-15).
1241  + They are encoded forward, 2 weights to a byte,
1242    first weight taking the top four bits and second one taking the bottom four.
1243    * e.g. the following operations could be used to read the weights:
1244      `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc.
1245  + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes,
1246    meaning it uses only full bytes even if `Number_of_Weights` is odd.
1247  + `Number_of_Weights = headerByte - 127`.
1248    * Note that maximum `Number_of_Weights` is 255-127 = 128,
1249      therefore, only up to 128 `Weight` can be encoded using direct representation.
1250    * Since the last non-zero `Weight` is _not_ encoded,
1251      this scheme is compatible with alphabet sizes of up to 129 symbols,
1252      hence including literal symbol 128.
1253    * If any literal symbol > 128 has a non-zero `Weight`,
1254      direct representation is not possible.
1255      In such case, it's necessary to use FSE compression.
1256
1257
1258#### Finite State Entropy (FSE) compression of Huffman weights
1259
1260In this case, the series of Huffman weights is compressed using FSE compression.
1261It's a single bitstream with 2 interleaved states,
1262sharing a single distribution table.
1263
1264To decode an FSE bitstream, it is necessary to know its compressed size.
1265Compressed size is provided by `headerByte`.
1266It's also necessary to know its _maximum possible_ decompressed size,
1267which is `255`, since literal values span from `0` to `255`,
1268and last symbol's `Weight` is not represented.
1269
1270An FSE bitstream starts by a header, describing probabilities distribution.
1271It will create a Decoding Table.
1272For a list of Huffman weights, the maximum accuracy log is 6 bits.
1273For more description see the [FSE header description](#fse-table-description)
1274
1275The Huffman header compression uses 2 states,
1276which share the same FSE distribution table.
1277The first state (`State1`) encodes the even indexed symbols,
1278and the second (`State2`) encodes the odd indexed symbols.
1279`State1` is initialized first, and then `State2`, and they take turns
1280decoding a single symbol and updating their state.
1281For more details on these FSE operations, see the [FSE section](#fse).
1282
1283The number of symbols to decode is determined
1284by tracking bitStream overflow condition:
1285If updating state after decoding a symbol would require more bits than
1286remain in the stream, it is assumed that extra bits are 0.  Then,
1287symbols for each of the final states are decoded and the process is complete.
1288
1289#### Conversion from weights to Huffman prefix codes
1290
1291All present symbols shall now have a `Weight` value.
1292It is possible to transform weights into `Number_of_Bits`, using this formula:
1293```
1294Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0
1295```
1296Symbols are sorted by `Weight`.
1297Within same `Weight`, symbols keep natural sequential order.
1298Symbols with a `Weight` of zero are removed.
1299Then, starting from lowest `Weight`, prefix codes are distributed in sequential order.
1300
1301__Example__ :
1302Let's presume the following list of weights has been decoded :
1303
1304| Literal  |  0  |  1  |  2  |  3  |  4  |  5  |
1305| -------- | --- | --- | --- | --- | --- | --- |
1306| `Weight` |  4  |  3  |  2  |  0  |  1  |  1  |
1307
1308Sorted by weight and then natural sequential order,
1309it gives the following distribution :
1310
1311| Literal          |  3  |  4  |  5  |  2  |  1  |   0  |
1312| ---------------- | --- | --- | --- | --- | --- | ---- |
1313| `Weight`         |  0  |  1  |  1  |  2  |  3  |   4  |
1314| `Number_of_Bits` |  0  |  4  |  4  |  3  |  2  |   1  |
1315| prefix codes     | N/A | 0000| 0001| 001 | 01  |   1  |
1316
1317### Huffman-coded Streams
1318
1319Given a Huffman decoding table,
1320it's possible to decode a Huffman-coded stream.
1321
1322Each bitstream must be read _backward_,
1323that is starting from the end down to the beginning.
1324Therefore it's necessary to know the size of each bitstream.
1325
1326It's also necessary to know exactly which _bit_ is the last one.
1327This is detected by a final bit flag :
1328the highest bit of latest byte is a final-bit-flag.
1329Consequently, a last byte of `0` is not possible.
1330And the final-bit-flag itself is not part of the useful bitstream.
1331Hence, the last byte contains between 0 and 7 useful bits.
1332
1333Starting from the end,
1334it's possible to read the bitstream in a __little-endian__ fashion,
1335keeping track of already used bits. Since the bitstream is encoded in reverse
1336order, starting from the end read symbols in forward order.
1337
1338For example, if the literal sequence "0145" was encoded using above prefix code,
1339it would be encoded (in reverse order) as:
1340
1341|Symbol  |   5  |   4  |  1 | 0 | Padding |
1342|--------|------|------|----|---|---------|
1343|Encoding|`0000`|`0001`|`01`|`1`| `00001` |
1344
1345Resulting in following 2-bytes bitstream :
1346```
134700010000 00001101
1348```
1349
1350Here is an alternative representation with the symbol codes separated by underscore:
1351```
13520001_0000 00001_1_01
1353```
1354
1355Reading highest `Max_Number_of_Bits` bits,
1356it's possible to compare extracted value to decoding table,
1357determining the symbol to decode and number of bits to discard.
1358
1359The process continues up to reading the required number of symbols per stream.
1360If a bitstream is not entirely and exactly consumed,
1361hence reaching exactly its beginning position with _all_ bits consumed,
1362the decoding process is considered faulty.
1363
1364
1365Dictionary Format
1366-----------------
1367
1368Zstandard is compatible with "raw content" dictionaries,
1369free of any format restriction, except that they must be at least 8 bytes.
1370These dictionaries function as if they were just the `Content` part
1371of a formatted dictionary.
1372
1373But dictionaries created by `zstd --train` follow a format, described here.
1374
1375__Pre-requisites__ : a dictionary has a size,
1376                     defined either by a buffer limit, or a file size.
1377
1378| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` |
1379| -------------- | --------------- | ---------------- | --------- |
1380
1381__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format
1382
1383__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format.
1384              `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`).
1385              It's used by decoders to check if they use the correct dictionary.
1386
1387_Reserved ranges :_
1388              If the frame is going to be distributed in a private environment,
1389              any `Dictionary_ID` can be used.
1390              However, for public distribution of compressed frames,
1391              the following ranges are reserved and shall not be used :
1392
1393              - low range  : <= 32767
1394              - high range : >= (2^31)
1395
1396__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks].
1397              See the relevant [FSE](#fse-table-description)
1398              and [Huffman](#huffman-tree-description) sections for how to decode these tables.
1399              They are stored in following order :
1400              Huffman tables for literals, FSE table for offsets,
1401              FSE table for match lengths, and FSE table for literals lengths.
1402              These tables populate the Repeat Stats literals mode and
1403              Repeat distribution mode for sequence decoding.
1404              It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`),
1405              stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes.
1406              Each recent offset must have a value < dictionary size.
1407
1408__`Content`__ : The rest of the dictionary is its content.
1409              The content act as a "past" in front of data to compress or decompress,
1410              so it can be referenced in sequence commands.
1411              As long as the amount of data decoded from this frame is less than or
1412              equal to `Window_Size`, sequence commands may specify offsets longer
1413              than the total length of decoded output so far to reference back to the
1414              dictionary, even parts of the dictionary with offsets larger than `Window_Size`.
1415              After the total output has surpassed `Window_Size` however,
1416              this is no longer allowed and the dictionary is no longer accessible.
1417
1418[compressed blocks]: #the-format-of-compressed_block
1419
1420If a dictionary is provided by an external source,
1421it should be loaded with great care, its content considered untrusted.
1422
1423
1424
1425Appendix A - Decoding tables for predefined codes
1426-------------------------------------------------
1427
1428This appendix contains FSE decoding tables
1429for the predefined literal length, match length, and offset codes.
1430The tables have been constructed using the algorithm as given above in chapter
1431"from normalized distribution to decoding tables".
1432The tables here can be used as examples
1433to crosscheck that an implementation build its decoding tables correctly.
1434
1435#### Literal Length Code:
1436
1437| State | Symbol | Number_Of_Bits | Base |
1438| ----- | ------ | -------------- | ---- |
1439|     0 |      0 |              4 |    0 |
1440|     1 |      0 |              4 |   16 |
1441|     2 |      1 |              5 |   32 |
1442|     3 |      3 |              5 |    0 |
1443|     4 |      4 |              5 |    0 |
1444|     5 |      6 |              5 |    0 |
1445|     6 |      7 |              5 |    0 |
1446|     7 |      9 |              5 |    0 |
1447|     8 |     10 |              5 |    0 |
1448|     9 |     12 |              5 |    0 |
1449|    10 |     14 |              6 |    0 |
1450|    11 |     16 |              5 |    0 |
1451|    12 |     18 |              5 |    0 |
1452|    13 |     19 |              5 |    0 |
1453|    14 |     21 |              5 |    0 |
1454|    15 |     22 |              5 |    0 |
1455|    16 |     24 |              5 |    0 |
1456|    17 |     25 |              5 |   32 |
1457|    18 |     26 |              5 |    0 |
1458|    19 |     27 |              6 |    0 |
1459|    20 |     29 |              6 |    0 |
1460|    21 |     31 |              6 |    0 |
1461|    22 |      0 |              4 |   32 |
1462|    23 |      1 |              4 |    0 |
1463|    24 |      2 |              5 |    0 |
1464|    25 |      4 |              5 |   32 |
1465|    26 |      5 |              5 |    0 |
1466|    27 |      7 |              5 |   32 |
1467|    28 |      8 |              5 |    0 |
1468|    29 |     10 |              5 |   32 |
1469|    30 |     11 |              5 |    0 |
1470|    31 |     13 |              6 |    0 |
1471|    32 |     16 |              5 |   32 |
1472|    33 |     17 |              5 |    0 |
1473|    34 |     19 |              5 |   32 |
1474|    35 |     20 |              5 |    0 |
1475|    36 |     22 |              5 |   32 |
1476|    37 |     23 |              5 |    0 |
1477|    38 |     25 |              4 |    0 |
1478|    39 |     25 |              4 |   16 |
1479|    40 |     26 |              5 |   32 |
1480|    41 |     28 |              6 |    0 |
1481|    42 |     30 |              6 |    0 |
1482|    43 |      0 |              4 |   48 |
1483|    44 |      1 |              4 |   16 |
1484|    45 |      2 |              5 |   32 |
1485|    46 |      3 |              5 |   32 |
1486|    47 |      5 |              5 |   32 |
1487|    48 |      6 |              5 |   32 |
1488|    49 |      8 |              5 |   32 |
1489|    50 |      9 |              5 |   32 |
1490|    51 |     11 |              5 |   32 |
1491|    52 |     12 |              5 |   32 |
1492|    53 |     15 |              6 |    0 |
1493|    54 |     17 |              5 |   32 |
1494|    55 |     18 |              5 |   32 |
1495|    56 |     20 |              5 |   32 |
1496|    57 |     21 |              5 |   32 |
1497|    58 |     23 |              5 |   32 |
1498|    59 |     24 |              5 |   32 |
1499|    60 |     35 |              6 |    0 |
1500|    61 |     34 |              6 |    0 |
1501|    62 |     33 |              6 |    0 |
1502|    63 |     32 |              6 |    0 |
1503
1504#### Match Length Code:
1505
1506| State | Symbol | Number_Of_Bits | Base |
1507| ----- | ------ | -------------- | ---- |
1508|     0 |      0 |              6 |    0 |
1509|     1 |      1 |              4 |    0 |
1510|     2 |      2 |              5 |   32 |
1511|     3 |      3 |              5 |    0 |
1512|     4 |      5 |              5 |    0 |
1513|     5 |      6 |              5 |    0 |
1514|     6 |      8 |              5 |    0 |
1515|     7 |     10 |              6 |    0 |
1516|     8 |     13 |              6 |    0 |
1517|     9 |     16 |              6 |    0 |
1518|    10 |     19 |              6 |    0 |
1519|    11 |     22 |              6 |    0 |
1520|    12 |     25 |              6 |    0 |
1521|    13 |     28 |              6 |    0 |
1522|    14 |     31 |              6 |    0 |
1523|    15 |     33 |              6 |    0 |
1524|    16 |     35 |              6 |    0 |
1525|    17 |     37 |              6 |    0 |
1526|    18 |     39 |              6 |    0 |
1527|    19 |     41 |              6 |    0 |
1528|    20 |     43 |              6 |    0 |
1529|    21 |     45 |              6 |    0 |
1530|    22 |      1 |              4 |   16 |
1531|    23 |      2 |              4 |    0 |
1532|    24 |      3 |              5 |   32 |
1533|    25 |      4 |              5 |    0 |
1534|    26 |      6 |              5 |   32 |
1535|    27 |      7 |              5 |    0 |
1536|    28 |      9 |              6 |    0 |
1537|    29 |     12 |              6 |    0 |
1538|    30 |     15 |              6 |    0 |
1539|    31 |     18 |              6 |    0 |
1540|    32 |     21 |              6 |    0 |
1541|    33 |     24 |              6 |    0 |
1542|    34 |     27 |              6 |    0 |
1543|    35 |     30 |              6 |    0 |
1544|    36 |     32 |              6 |    0 |
1545|    37 |     34 |              6 |    0 |
1546|    38 |     36 |              6 |    0 |
1547|    39 |     38 |              6 |    0 |
1548|    40 |     40 |              6 |    0 |
1549|    41 |     42 |              6 |    0 |
1550|    42 |     44 |              6 |    0 |
1551|    43 |      1 |              4 |   32 |
1552|    44 |      1 |              4 |   48 |
1553|    45 |      2 |              4 |   16 |
1554|    46 |      4 |              5 |   32 |
1555|    47 |      5 |              5 |   32 |
1556|    48 |      7 |              5 |   32 |
1557|    49 |      8 |              5 |   32 |
1558|    50 |     11 |              6 |    0 |
1559|    51 |     14 |              6 |    0 |
1560|    52 |     17 |              6 |    0 |
1561|    53 |     20 |              6 |    0 |
1562|    54 |     23 |              6 |    0 |
1563|    55 |     26 |              6 |    0 |
1564|    56 |     29 |              6 |    0 |
1565|    57 |     52 |              6 |    0 |
1566|    58 |     51 |              6 |    0 |
1567|    59 |     50 |              6 |    0 |
1568|    60 |     49 |              6 |    0 |
1569|    61 |     48 |              6 |    0 |
1570|    62 |     47 |              6 |    0 |
1571|    63 |     46 |              6 |    0 |
1572
1573#### Offset Code:
1574
1575| State | Symbol | Number_Of_Bits | Base |
1576| ----- | ------ | -------------- | ---- |
1577|     0 |      0 |              5 |    0 |
1578|     1 |      6 |              4 |    0 |
1579|     2 |      9 |              5 |    0 |
1580|     3 |     15 |              5 |    0 |
1581|     4 |     21 |              5 |    0 |
1582|     5 |      3 |              5 |    0 |
1583|     6 |      7 |              4 |    0 |
1584|     7 |     12 |              5 |    0 |
1585|     8 |     18 |              5 |    0 |
1586|     9 |     23 |              5 |    0 |
1587|    10 |      5 |              5 |    0 |
1588|    11 |      8 |              4 |    0 |
1589|    12 |     14 |              5 |    0 |
1590|    13 |     20 |              5 |    0 |
1591|    14 |      2 |              5 |    0 |
1592|    15 |      7 |              4 |   16 |
1593|    16 |     11 |              5 |    0 |
1594|    17 |     17 |              5 |    0 |
1595|    18 |     22 |              5 |    0 |
1596|    19 |      4 |              5 |    0 |
1597|    20 |      8 |              4 |   16 |
1598|    21 |     13 |              5 |    0 |
1599|    22 |     19 |              5 |    0 |
1600|    23 |      1 |              5 |    0 |
1601|    24 |      6 |              4 |   16 |
1602|    25 |     10 |              5 |    0 |
1603|    26 |     16 |              5 |    0 |
1604|    27 |     28 |              5 |    0 |
1605|    28 |     27 |              5 |    0 |
1606|    29 |     26 |              5 |    0 |
1607|    30 |     25 |              5 |    0 |
1608|    31 |     24 |              5 |    0 |
1609
1610
1611
1612Appendix B - Resources for implementers
1613-------------------------------------------------
1614
1615An open source reference implementation is available on :
1616https://github.com/facebook/zstd
1617
1618The project contains a frame generator, called [decodeCorpus],
1619which can be used by any 3rd-party implementation
1620to verify that a tested decoder is compliant with the specification.
1621
1622[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing
1623
1624`decodeCorpus` generates random valid frames.
1625A compliant decoder should be able to decode them all,
1626or at least provide a meaningful error code explaining for which reason it cannot
1627(memory limit restrictions for example).
1628
1629
1630Version changes
1631---------------
1632- 0.3.0 : minor edits to match RFC8478
1633- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz
1634- 0.2.8 : clarifications for IETF RFC discuss
1635- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell
1636- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz
1637- 0.2.5 : minor typos and clarifications
1638- 0.2.4 : section restructuring, by Sean Purcell
1639- 0.2.3 : clarified several details, by Sean Purcell
1640- 0.2.2 : added predefined codes, by Johannes Rudolph
1641- 0.2.1 : clarify field names, by Przemyslaw Skibinski
1642- 0.2.0 : numerous format adjustments for zstd v0.8+
1643- 0.1.2 : limit Huffman tree depth to 11 bits
1644- 0.1.1 : reserved dictID ranges
1645- 0.1.0 : initial release
1646