1Zstandard Compression Format 2============================ 3 4### Notices 5 6Copyright (c) 2016-present Yann Collet, Facebook, Inc. 7 8Permission is granted to copy and distribute this document 9for any purpose and without charge, 10including translations into other languages 11and incorporation into compilations, 12provided that the copyright notice and this notice are preserved, 13and that any substantive changes or deletions from the original 14are clearly marked. 15Distribution of this document is unlimited. 16 17### Version 18 190.3.2 (17/07/19) 20 21 22Introduction 23------------ 24 25The purpose of this document is to define a lossless compressed data format, 26that is independent of CPU type, operating system, 27file system and character set, suitable for 28file compression, pipe and streaming compression, 29using the [Zstandard algorithm](http://www.zstandard.org). 30The text of the specification assumes a basic background in programming 31at the level of bits and other primitive data representations. 32 33The data can be produced or consumed, 34even for an arbitrarily long sequentially presented input data stream, 35using only an a priori bounded amount of intermediate storage, 36and hence can be used in data communications. 37The format uses the Zstandard compression method, 38and optional [xxHash-64 checksum method](http://www.xxhash.org), 39for detection of data corruption. 40 41The data format defined by this specification 42does not attempt to allow random access to compressed data. 43 44Unless otherwise indicated below, 45a compliant compressor must produce data sets 46that conform to the specifications presented here. 47It doesn’t need to support all options though. 48 49A compliant decompressor must be able to decompress 50at least one working set of parameters 51that conforms to the specifications presented here. 52It may also ignore informative fields, such as checksum. 53Whenever it does not support a parameter defined in the compressed stream, 54it must produce a non-ambiguous error code and associated error message 55explaining which parameter is unsupported. 56 57This specification is intended for use by implementers of software 58to compress data into Zstandard format and/or decompress data from Zstandard format. 59The Zstandard format is supported by an open source reference implementation, 60written in portable C, and available at : https://github.com/facebook/zstd . 61 62 63### Overall conventions 64In this document: 65- square brackets i.e. `[` and `]` are used to indicate optional fields or parameters. 66- the naming convention for identifiers is `Mixed_Case_With_Underscores` 67 68### Definitions 69Content compressed by Zstandard is transformed into a Zstandard __frame__. 70Multiple frames can be appended into a single file or stream. 71A frame is completely independent, has a defined beginning and end, 72and a set of parameters which tells the decoder how to decompress it. 73 74A frame encapsulates one or multiple __blocks__. 75Each block contains arbitrary content, which is described by its header, 76and has a guaranteed maximum content size, which depends on frame parameters. 77Unlike frames, each block depends on previous blocks for proper decoding. 78However, each block can be decompressed without waiting for its successor, 79allowing streaming operations. 80 81Overview 82--------- 83- [Frames](#frames) 84 - [Zstandard frames](#zstandard-frames) 85 - [Blocks](#blocks) 86 - [Literals Section](#literals-section) 87 - [Sequences Section](#sequences-section) 88 - [Sequence Execution](#sequence-execution) 89 - [Skippable frames](#skippable-frames) 90- [Entropy Encoding](#entropy-encoding) 91 - [FSE](#fse) 92 - [Huffman Coding](#huffman-coding) 93- [Dictionary Format](#dictionary-format) 94 95Frames 96------ 97Zstandard compressed data is made of one or more __frames__. 98Each frame is independent and can be decompressed independently of other frames. 99The decompressed content of multiple concatenated frames is the concatenation of 100each frame decompressed content. 101 102There are two frame formats defined by Zstandard: 103 Zstandard frames and Skippable frames. 104Zstandard frames contain compressed data, while 105skippable frames contain custom user metadata. 106 107## Zstandard frames 108The structure of a single Zstandard frame is following: 109 110| `Magic_Number` | `Frame_Header` |`Data_Block`| [More data blocks] | [`Content_Checksum`] | 111|:--------------:|:--------------:|:----------:| ------------------ |:--------------------:| 112| 4 bytes | 2-14 bytes | n bytes | | 0-4 bytes | 113 114__`Magic_Number`__ 115 1164 Bytes, __little-endian__ format. 117Value : 0xFD2FB528 118Note: This value was selected to be less probable to find at the beginning of some random file. 119It avoids trivial patterns (0x00, 0xFF, repeated bytes, increasing bytes, etc.), 120contains byte values outside of ASCII range, 121and doesn't map into UTF8 space. 122It reduces the chances that a text file represent this value by accident. 123 124__`Frame_Header`__ 125 1262 to 14 Bytes, detailed in [`Frame_Header`](#frame_header). 127 128__`Data_Block`__ 129 130Detailed in [`Blocks`](#blocks). 131That’s where compressed data is stored. 132 133__`Content_Checksum`__ 134 135An optional 32-bit checksum, only present if `Content_Checksum_flag` is set. 136The content checksum is the result 137of [xxh64() hash function](http://www.xxhash.org) 138digesting the original (decoded) data as input, and a seed of zero. 139The low 4 bytes of the checksum are stored in __little-endian__ format. 140 141### `Frame_Header` 142 143The `Frame_Header` has a variable size, with a minimum of 2 bytes, 144and up to 14 bytes depending on optional parameters. 145The structure of `Frame_Header` is following: 146 147| `Frame_Header_Descriptor` | [`Window_Descriptor`] | [`Dictionary_ID`] | [`Frame_Content_Size`] | 148| ------------------------- | --------------------- | ----------------- | ---------------------- | 149| 1 byte | 0-1 byte | 0-4 bytes | 0-8 bytes | 150 151#### `Frame_Header_Descriptor` 152 153The first header's byte is called the `Frame_Header_Descriptor`. 154It describes which other fields are present. 155Decoding this byte is enough to tell the size of `Frame_Header`. 156 157| Bit number | Field name | 158| ---------- | ---------- | 159| 7-6 | `Frame_Content_Size_flag` | 160| 5 | `Single_Segment_flag` | 161| 4 | `Unused_bit` | 162| 3 | `Reserved_bit` | 163| 2 | `Content_Checksum_flag` | 164| 1-0 | `Dictionary_ID_flag` | 165 166In this table, bit 7 is the highest bit, while bit 0 is the lowest one. 167 168__`Frame_Content_Size_flag`__ 169 170This is a 2-bits flag (`= Frame_Header_Descriptor >> 6`), 171specifying if `Frame_Content_Size` (the decompressed data size) 172is provided within the header. 173`Flag_Value` provides `FCS_Field_Size`, 174which is the number of bytes used by `Frame_Content_Size` 175according to the following table: 176 177| `Flag_Value` | 0 | 1 | 2 | 3 | 178| -------------- | ------ | --- | --- | --- | 179|`FCS_Field_Size`| 0 or 1 | 2 | 4 | 8 | 180 181When `Flag_Value` is `0`, `FCS_Field_Size` depends on `Single_Segment_flag` : 182if `Single_Segment_flag` is set, `FCS_Field_Size` is 1. 183Otherwise, `FCS_Field_Size` is 0 : `Frame_Content_Size` is not provided. 184 185__`Single_Segment_flag`__ 186 187If this flag is set, 188data must be regenerated within a single continuous memory segment. 189 190In this case, `Window_Descriptor` byte is skipped, 191but `Frame_Content_Size` is necessarily present. 192As a consequence, the decoder must allocate a memory segment 193of size equal or larger than `Frame_Content_Size`. 194 195In order to preserve the decoder from unreasonable memory requirements, 196a decoder is allowed to reject a compressed frame 197which requests a memory size beyond decoder's authorized range. 198 199For broader compatibility, decoders are recommended to support 200memory sizes of at least 8 MB. 201This is only a recommendation, 202each decoder is free to support higher or lower limits, 203depending on local limitations. 204 205__`Unused_bit`__ 206 207A decoder compliant with this specification version shall not interpret this bit. 208It might be used in any future version, 209to signal a property which is transparent to properly decode the frame. 210An encoder compliant with this specification version must set this bit to zero. 211 212__`Reserved_bit`__ 213 214This bit is reserved for some future feature. 215Its value _must be zero_. 216A decoder compliant with this specification version must ensure it is not set. 217This bit may be used in a future revision, 218to signal a feature that must be interpreted to decode the frame correctly. 219 220__`Content_Checksum_flag`__ 221 222If this flag is set, a 32-bits `Content_Checksum` will be present at frame's end. 223See `Content_Checksum` paragraph. 224 225__`Dictionary_ID_flag`__ 226 227This is a 2-bits flag (`= FHD & 3`), 228telling if a dictionary ID is provided within the header. 229It also specifies the size of this field as `DID_Field_Size`. 230 231|`Flag_Value` | 0 | 1 | 2 | 3 | 232| -------------- | --- | --- | --- | --- | 233|`DID_Field_Size`| 0 | 1 | 2 | 4 | 234 235#### `Window_Descriptor` 236 237Provides guarantees on minimum memory buffer required to decompress a frame. 238This information is important for decoders to allocate enough memory. 239 240The `Window_Descriptor` byte is optional. 241When `Single_Segment_flag` is set, `Window_Descriptor` is not present. 242In this case, `Window_Size` is `Frame_Content_Size`, 243which can be any value from 0 to 2^64-1 bytes (16 ExaBytes). 244 245| Bit numbers | 7-3 | 2-0 | 246| ----------- | ---------- | ---------- | 247| Field name | `Exponent` | `Mantissa` | 248 249The minimum memory buffer size is called `Window_Size`. 250It is described by the following formulas : 251``` 252windowLog = 10 + Exponent; 253windowBase = 1 << windowLog; 254windowAdd = (windowBase / 8) * Mantissa; 255Window_Size = windowBase + windowAdd; 256``` 257The minimum `Window_Size` is 1 KB. 258The maximum `Window_Size` is `(1<<41) + 7*(1<<38)` bytes, which is 3.75 TB. 259 260In general, larger `Window_Size` tend to improve compression ratio, 261but at the cost of memory usage. 262 263To properly decode compressed data, 264a decoder will need to allocate a buffer of at least `Window_Size` bytes. 265 266In order to preserve decoder from unreasonable memory requirements, 267a decoder is allowed to reject a compressed frame 268which requests a memory size beyond decoder's authorized range. 269 270For improved interoperability, 271it's recommended for decoders to support `Window_Size` of up to 8 MB, 272and it's recommended for encoders to not generate frame requiring `Window_Size` larger than 8 MB. 273It's merely a recommendation though, 274decoders are free to support larger or lower limits, 275depending on local limitations. 276 277#### `Dictionary_ID` 278 279This is a variable size field, which contains 280the ID of the dictionary required to properly decode the frame. 281`Dictionary_ID` field is optional. When it's not present, 282it's up to the decoder to know which dictionary to use. 283 284`Dictionary_ID` field size is provided by `DID_Field_Size`. 285`DID_Field_Size` is directly derived from value of `Dictionary_ID_flag`. 2861 byte can represent an ID 0-255. 2872 bytes can represent an ID 0-65535. 2884 bytes can represent an ID 0-4294967295. 289Format is __little-endian__. 290 291It's allowed to represent a small ID (for example `13`) 292with a large 4-bytes dictionary ID, even if it is less efficient. 293 294_Reserved ranges :_ 295Within private environments, any `Dictionary_ID` can be used. 296 297However, for frames and dictionaries distributed in public space, 298`Dictionary_ID` must be attributed carefully. 299Rules for public environment are not yet decided, 300but the following ranges are reserved for some future registrar : 301- low range : `<= 32767` 302- high range : `>= (1 << 31)` 303 304Outside of these ranges, any value of `Dictionary_ID` 305which is both `>= 32768` and `< (1<<31)` can be used freely, 306even in public environment. 307 308 309 310#### `Frame_Content_Size` 311 312This is the original (uncompressed) size. This information is optional. 313`Frame_Content_Size` uses a variable number of bytes, provided by `FCS_Field_Size`. 314`FCS_Field_Size` is provided by the value of `Frame_Content_Size_flag`. 315`FCS_Field_Size` can be equal to 0 (not present), 1, 2, 4 or 8 bytes. 316 317| `FCS_Field_Size` | Range | 318| ---------------- | ---------- | 319| 0 | unknown | 320| 1 | 0 - 255 | 321| 2 | 256 - 65791| 322| 4 | 0 - 2^32-1 | 323| 8 | 0 - 2^64-1 | 324 325`Frame_Content_Size` format is __little-endian__. 326When `FCS_Field_Size` is 1, 4 or 8 bytes, the value is read directly. 327When `FCS_Field_Size` is 2, _the offset of 256 is added_. 328It's allowed to represent a small size (for example `18`) using any compatible variant. 329 330 331Blocks 332------- 333 334After `Magic_Number` and `Frame_Header`, there are some number of blocks. 335Each frame must have at least one block, 336but there is no upper limit on the number of blocks per frame. 337 338The structure of a block is as follows: 339 340| `Block_Header` | `Block_Content` | 341|:--------------:|:---------------:| 342| 3 bytes | n bytes | 343 344`Block_Header` uses 3 bytes, written using __little-endian__ convention. 345It contains 3 fields : 346 347| `Last_Block` | `Block_Type` | `Block_Size` | 348|:------------:|:------------:|:------------:| 349| bit 0 | bits 1-2 | bits 3-23 | 350 351__`Last_Block`__ 352 353The lowest bit signals if this block is the last one. 354The frame will end after this last block. 355It may be followed by an optional `Content_Checksum` 356(see [Zstandard Frames](#zstandard-frames)). 357 358__`Block_Type`__ 359 360The next 2 bits represent the `Block_Type`. 361There are 4 block types : 362 363| Value | 0 | 1 | 2 | 3 | 364| ------------ | ----------- | ----------- | ------------------ | --------- | 365| `Block_Type` | `Raw_Block` | `RLE_Block` | `Compressed_Block` | `Reserved`| 366 367- `Raw_Block` - this is an uncompressed block. 368 `Block_Content` contains `Block_Size` bytes. 369 370- `RLE_Block` - this is a single byte, repeated `Block_Size` times. 371 `Block_Content` consists of a single byte. 372 On the decompression side, this byte must be repeated `Block_Size` times. 373 374- `Compressed_Block` - this is a [Zstandard compressed block](#compressed-blocks), 375 explained later on. 376 `Block_Size` is the length of `Block_Content`, the compressed data. 377 The decompressed size is not known, 378 but its maximum possible value is guaranteed (see below) 379 380- `Reserved` - this is not a block. 381 This value cannot be used with current version of this specification. 382 If such a value is present, it is considered corrupted data. 383 384__`Block_Size`__ 385 386The upper 21 bits of `Block_Header` represent the `Block_Size`. 387`Block_Size` is the size of the block excluding the header. 388A block can contain any number of bytes (even zero), up to 389`Block_Maximum_Decompressed_Size`, which is the smallest of: 390- Window_Size 391- 128 KB 392 393If this condition cannot be respected when generating a `Compressed_Block`, 394the block must be sent uncompressed instead (`Raw_Block`). 395 396 397Compressed Blocks 398----------------- 399To decompress a compressed block, the compressed size must be provided 400from `Block_Size` field within `Block_Header`. 401 402A compressed block consists of 2 sections : 403- [Literals Section](#literals-section) 404- [Sequences Section](#sequences-section) 405 406The results of the two sections are then combined to produce the decompressed 407data in [Sequence Execution](#sequence-execution) 408 409#### Prerequisites 410To decode a compressed block, the following elements are necessary : 411- Previous decoded data, up to a distance of `Window_Size`, 412 or beginning of the Frame, whichever is smaller. 413- List of "recent offsets" from previous `Compressed_Block`. 414- The previous Huffman tree, required by `Treeless_Literals_Block` type 415- Previous FSE decoding tables, required by `Repeat_Mode` 416 for each symbol type (literals lengths, match lengths, offsets) 417 418Note that decoding tables aren't always from the previous `Compressed_Block`. 419 420- Every decoding table can come from a dictionary. 421- The Huffman tree comes from the previous `Compressed_Literals_Block`. 422 423Literals Section 424---------------- 425All literals are regrouped in the first part of the block. 426They can be decoded first, and then copied during [Sequence Execution], 427or they can be decoded on the flow during [Sequence Execution]. 428 429Literals can be stored uncompressed or compressed using Huffman prefix codes. 430When compressed, an optional tree description can be present, 431followed by 1 or 4 streams. 432 433| `Literals_Section_Header` | [`Huffman_Tree_Description`] | [jumpTable] | Stream1 | [Stream2] | [Stream3] | [Stream4] | 434| ------------------------- | ---------------------------- | ----------- | ------- | --------- | --------- | --------- | 435 436 437### `Literals_Section_Header` 438 439Header is in charge of describing how literals are packed. 440It's a byte-aligned variable-size bitfield, ranging from 1 to 5 bytes, 441using __little-endian__ convention. 442 443| `Literals_Block_Type` | `Size_Format` | `Regenerated_Size` | [`Compressed_Size`] | 444| --------------------- | ------------- | ------------------ | ------------------- | 445| 2 bits | 1 - 2 bits | 5 - 20 bits | 0 - 18 bits | 446 447In this representation, bits on the left are the lowest bits. 448 449__`Literals_Block_Type`__ 450 451This field uses 2 lowest bits of first byte, describing 4 different block types : 452 453| `Literals_Block_Type` | Value | 454| --------------------------- | ----- | 455| `Raw_Literals_Block` | 0 | 456| `RLE_Literals_Block` | 1 | 457| `Compressed_Literals_Block` | 2 | 458| `Treeless_Literals_Block` | 3 | 459 460- `Raw_Literals_Block` - Literals are stored uncompressed. 461- `RLE_Literals_Block` - Literals consist of a single byte value 462 repeated `Regenerated_Size` times. 463- `Compressed_Literals_Block` - This is a standard Huffman-compressed block, 464 starting with a Huffman tree description. 465 See details below. 466- `Treeless_Literals_Block` - This is a Huffman-compressed block, 467 using Huffman tree _from previous Huffman-compressed literals block_. 468 `Huffman_Tree_Description` will be skipped. 469 Note: If this mode is triggered without any previous Huffman-table in the frame 470 (or [dictionary](#dictionary-format)), this should be treated as data corruption. 471 472__`Size_Format`__ 473 474`Size_Format` is divided into 2 families : 475 476- For `Raw_Literals_Block` and `RLE_Literals_Block`, 477 it's only necessary to decode `Regenerated_Size`. 478 There is no `Compressed_Size` field. 479- For `Compressed_Block` and `Treeless_Literals_Block`, 480 it's required to decode both `Compressed_Size` 481 and `Regenerated_Size` (the decompressed size). 482 It's also necessary to decode the number of streams (1 or 4). 483 484For values spanning several bytes, convention is __little-endian__. 485 486__`Size_Format` for `Raw_Literals_Block` and `RLE_Literals_Block`__ : 487 488`Size_Format` uses 1 _or_ 2 bits. 489Its value is : `Size_Format = (Literals_Section_Header[0]>>2) & 3` 490 491- `Size_Format` == 00 or 10 : `Size_Format` uses 1 bit. 492 `Regenerated_Size` uses 5 bits (0-31). 493 `Literals_Section_Header` uses 1 byte. 494 `Regenerated_Size = Literals_Section_Header[0]>>3` 495- `Size_Format` == 01 : `Size_Format` uses 2 bits. 496 `Regenerated_Size` uses 12 bits (0-4095). 497 `Literals_Section_Header` uses 2 bytes. 498 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4)` 499- `Size_Format` == 11 : `Size_Format` uses 2 bits. 500 `Regenerated_Size` uses 20 bits (0-1048575). 501 `Literals_Section_Header` uses 3 bytes. 502 `Regenerated_Size = (Literals_Section_Header[0]>>4) + (Literals_Section_Header[1]<<4) + (Literals_Section_Header[2]<<12)` 503 504Only Stream1 is present for these cases. 505Note : it's allowed to represent a short value (for example `13`) 506using a long format, even if it's less efficient. 507 508__`Size_Format` for `Compressed_Literals_Block` and `Treeless_Literals_Block`__ : 509 510`Size_Format` always uses 2 bits. 511 512- `Size_Format` == 00 : _A single stream_. 513 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023). 514 `Literals_Section_Header` uses 3 bytes. 515- `Size_Format` == 01 : 4 streams. 516 Both `Regenerated_Size` and `Compressed_Size` use 10 bits (0-1023). 517 `Literals_Section_Header` uses 3 bytes. 518- `Size_Format` == 10 : 4 streams. 519 Both `Regenerated_Size` and `Compressed_Size` use 14 bits (0-16383). 520 `Literals_Section_Header` uses 4 bytes. 521- `Size_Format` == 11 : 4 streams. 522 Both `Regenerated_Size` and `Compressed_Size` use 18 bits (0-262143). 523 `Literals_Section_Header` uses 5 bytes. 524 525Both `Compressed_Size` and `Regenerated_Size` fields follow __little-endian__ convention. 526Note: `Compressed_Size` __includes__ the size of the Huffman Tree description 527_when_ it is present. 528 529#### Raw Literals Block 530The data in Stream1 is `Regenerated_Size` bytes long, 531it contains the raw literals data to be used during [Sequence Execution]. 532 533#### RLE Literals Block 534Stream1 consists of a single byte which should be repeated `Regenerated_Size` times 535to generate the decoded literals. 536 537#### Compressed Literals Block and Treeless Literals Block 538Both of these modes contain Huffman encoded data. 539 540For `Treeless_Literals_Block`, 541the Huffman table comes from previously compressed literals block, 542or from a dictionary. 543 544 545### `Huffman_Tree_Description` 546This section is only present when `Literals_Block_Type` type is `Compressed_Literals_Block` (`2`). 547The format of the Huffman tree description can be found at [Huffman Tree description](#huffman-tree-description). 548The size of `Huffman_Tree_Description` is determined during decoding process, 549it must be used to determine where streams begin. 550`Total_Streams_Size = Compressed_Size - Huffman_Tree_Description_Size`. 551 552 553### Jump Table 554The Jump Table is only present when there are 4 Huffman-coded streams. 555 556Reminder : Huffman compressed data consists of either 1 or 4 Huffman-coded streams. 557 558If only one stream is present, it is a single bitstream occupying the entire 559remaining portion of the literals block, encoded as described within 560[Huffman-Coded Streams](#huffman-coded-streams). 561 562If there are four streams, `Literals_Section_Header` only provided 563enough information to know the decompressed and compressed sizes 564of all four streams _combined_. 565The decompressed size of _each_ stream is equal to `(Regenerated_Size+3)/4`, 566except for the last stream which may be up to 3 bytes smaller, 567to reach a total decompressed size as specified in `Regenerated_Size`. 568 569The compressed size of each stream is provided explicitly in the Jump Table. 570Jump Table is 6 bytes long, and consist of three 2-byte __little-endian__ fields, 571describing the compressed sizes of the first three streams. 572`Stream4_Size` is computed from total `Total_Streams_Size` minus sizes of other streams. 573 574`Stream4_Size = Total_Streams_Size - 6 - Stream1_Size - Stream2_Size - Stream3_Size`. 575 576Note: if `Stream1_Size + Stream2_Size + Stream3_Size > Total_Streams_Size`, 577data is considered corrupted. 578 579Each of these 4 bitstreams is then decoded independently as a Huffman-Coded stream, 580as described at [Huffman-Coded Streams](#huffman-coded-streams) 581 582 583Sequences Section 584----------------- 585A compressed block is a succession of _sequences_ . 586A sequence is a literal copy command, followed by a match copy command. 587A literal copy command specifies a length. 588It is the number of bytes to be copied (or extracted) from the Literals Section. 589A match copy command specifies an offset and a length. 590 591When all _sequences_ are decoded, 592if there are literals left in the _literals section_, 593these bytes are added at the end of the block. 594 595This is described in more detail in [Sequence Execution](#sequence-execution). 596 597The `Sequences_Section` regroup all symbols required to decode commands. 598There are 3 symbol types : literals lengths, offsets and match lengths. 599They are encoded together, interleaved, in a single _bitstream_. 600 601The `Sequences_Section` starts by a header, 602followed by optional probability tables for each symbol type, 603followed by the bitstream. 604 605| `Sequences_Section_Header` | [`Literals_Length_Table`] | [`Offset_Table`] | [`Match_Length_Table`] | bitStream | 606| -------------------------- | ------------------------- | ---------------- | ---------------------- | --------- | 607 608To decode the `Sequences_Section`, it's required to know its size. 609Its size is deduced from the size of `Literals_Section`: 610`Sequences_Section_Size = Block_Size - Literals_Section_Size`. 611 612 613#### `Sequences_Section_Header` 614 615Consists of 2 items: 616- `Number_of_Sequences` 617- Symbol compression modes 618 619__`Number_of_Sequences`__ 620 621This is a variable size field using between 1 and 3 bytes. 622Let's call its first byte `byte0`. 623- `if (byte0 == 0)` : there are no sequences. 624 The sequence section stops there. 625 Decompressed content is defined entirely as Literals Section content. 626 The FSE tables used in `Repeat_Mode` aren't updated. 627- `if (byte0 < 128)` : `Number_of_Sequences = byte0` . Uses 1 byte. 628- `if (byte0 < 255)` : `Number_of_Sequences = ((byte0-128) << 8) + byte1` . Uses 2 bytes. 629- `if (byte0 == 255)`: `Number_of_Sequences = byte1 + (byte2<<8) + 0x7F00` . Uses 3 bytes. 630 631__Symbol compression modes__ 632 633This is a single byte, defining the compression mode of each symbol type. 634 635|Bit number| 7-6 | 5-4 | 3-2 | 1-0 | 636| -------- | ----------------------- | -------------- | -------------------- | ---------- | 637|Field name| `Literals_Lengths_Mode` | `Offsets_Mode` | `Match_Lengths_Mode` | `Reserved` | 638 639The last field, `Reserved`, must be all-zeroes. 640 641`Literals_Lengths_Mode`, `Offsets_Mode` and `Match_Lengths_Mode` define the `Compression_Mode` of 642literals lengths, offsets, and match lengths symbols respectively. 643 644They follow the same enumeration : 645 646| Value | 0 | 1 | 2 | 3 | 647| ------------------ | ----------------- | ---------- | --------------------- | ------------- | 648| `Compression_Mode` | `Predefined_Mode` | `RLE_Mode` | `FSE_Compressed_Mode` | `Repeat_Mode` | 649 650- `Predefined_Mode` : A predefined FSE distribution table is used, defined in 651 [default distributions](#default-distributions). 652 No distribution table will be present. 653- `RLE_Mode` : The table description consists of a single byte, which contains the symbol's value. 654 This symbol will be used for all sequences. 655- `FSE_Compressed_Mode` : standard FSE compression. 656 A distribution table will be present. 657 The format of this distribution table is described in [FSE Table Description](#fse-table-description). 658 Note that the maximum allowed accuracy log for literals length and match length tables is 9, 659 and the maximum accuracy log for the offsets table is 8. 660 `FSE_Compressed_Mode` must not be used when only one symbol is present, 661 `RLE_Mode` should be used instead (although any other mode will work). 662- `Repeat_Mode` : The table used in the previous `Compressed_Block` with `Number_of_Sequences > 0` will be used again, 663 or if this is the first block, table in the dictionary will be used. 664 Note that this includes `RLE_mode`, so if `Repeat_Mode` follows `RLE_Mode`, the same symbol will be repeated. 665 It also includes `Predefined_Mode`, in which case `Repeat_Mode` will have same outcome as `Predefined_Mode`. 666 No distribution table will be present. 667 If this mode is used without any previous sequence table in the frame 668 (nor [dictionary](#dictionary-format)) to repeat, this should be treated as corruption. 669 670#### The codes for literals lengths, match lengths, and offsets. 671 672Each symbol is a _code_ in its own context, 673which specifies `Baseline` and `Number_of_Bits` to add. 674_Codes_ are FSE compressed, 675and interleaved with raw additional bits in the same bitstream. 676 677##### Literals length codes 678 679Literals length codes are values ranging from `0` to `35` included. 680They define lengths from 0 to 131071 bytes. 681The literals length is equal to the decoded `Baseline` plus 682the result of reading `Number_of_Bits` bits from the bitstream, 683as a __little-endian__ value. 684 685| `Literals_Length_Code` | 0-15 | 686| ---------------------- | ---------------------- | 687| length | `Literals_Length_Code` | 688| `Number_of_Bits` | 0 | 689 690| `Literals_Length_Code` | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 691| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 692| `Baseline` | 16 | 18 | 20 | 22 | 24 | 28 | 32 | 40 | 693| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 694 695| `Literals_Length_Code` | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 696| ---------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 697| `Baseline` | 48 | 64 | 128 | 256 | 512 | 1024 | 2048 | 4096 | 698| `Number_of_Bits` | 4 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 699 700| `Literals_Length_Code` | 32 | 33 | 34 | 35 | 701| ---------------------- | ---- | ---- | ---- | ---- | 702| `Baseline` | 8192 |16384 |32768 |65536 | 703| `Number_of_Bits` | 13 | 14 | 15 | 16 | 704 705 706##### Match length codes 707 708Match length codes are values ranging from `0` to `52` included. 709They define lengths from 3 to 131074 bytes. 710The match length is equal to the decoded `Baseline` plus 711the result of reading `Number_of_Bits` bits from the bitstream, 712as a __little-endian__ value. 713 714| `Match_Length_Code` | 0-31 | 715| ------------------- | ----------------------- | 716| value | `Match_Length_Code` + 3 | 717| `Number_of_Bits` | 0 | 718 719| `Match_Length_Code` | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 720| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 721| `Baseline` | 35 | 37 | 39 | 41 | 43 | 47 | 51 | 59 | 722| `Number_of_Bits` | 1 | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 723 724| `Match_Length_Code` | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 725| ------------------- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | ---- | 726| `Baseline` | 67 | 83 | 99 | 131 | 259 | 515 | 1027 | 2051 | 727| `Number_of_Bits` | 4 | 4 | 5 | 7 | 8 | 9 | 10 | 11 | 728 729| `Match_Length_Code` | 48 | 49 | 50 | 51 | 52 | 730| ------------------- | ---- | ---- | ---- | ---- | ---- | 731| `Baseline` | 4099 | 8195 |16387 |32771 |65539 | 732| `Number_of_Bits` | 12 | 13 | 14 | 15 | 16 | 733 734##### Offset codes 735 736Offset codes are values ranging from `0` to `N`. 737 738A decoder is free to limit its maximum `N` supported. 739Recommendation is to support at least up to `22`. 740For information, at the time of this writing. 741the reference decoder supports a maximum `N` value of `31`. 742 743An offset code is also the number of additional bits to read in __little-endian__ fashion, 744and can be translated into an `Offset_Value` using the following formulas : 745 746``` 747Offset_Value = (1 << offsetCode) + readNBits(offsetCode); 748if (Offset_Value > 3) offset = Offset_Value - 3; 749``` 750It means that maximum `Offset_Value` is `(2^(N+1))-1` 751supporting back-reference distances up to `(2^(N+1))-4`, 752but is limited by [maximum back-reference distance](#window_descriptor). 753 754`Offset_Value` from 1 to 3 are special : they define "repeat codes". 755This is described in more detail in [Repeat Offsets](#repeat-offsets). 756 757#### Decoding Sequences 758FSE bitstreams are read in reverse direction than written. In zstd, 759the compressor writes bits forward into a block and the decompressor 760must read the bitstream _backwards_. 761 762To find the start of the bitstream it is therefore necessary to 763know the offset of the last byte of the block which can be found 764by counting `Block_Size` bytes after the block header. 765 766After writing the last bit containing information, the compressor 767writes a single `1`-bit and then fills the byte with 0-7 `0` bits of 768padding. The last byte of the compressed bitstream cannot be `0` for 769that reason. 770 771When decompressing, the last byte containing the padding is the first 772byte to read. The decompressor needs to skip 0-7 initial `0`-bits and 773the first `1`-bit it occurs. Afterwards, the useful part of the bitstream 774begins. 775 776FSE decoding requires a 'state' to be carried from symbol to symbol. 777For more explanation on FSE decoding, see the [FSE section](#fse). 778 779For sequence decoding, a separate state keeps track of each 780literal lengths, offsets, and match lengths symbols. 781Some FSE primitives are also used. 782For more details on the operation of these primitives, see the [FSE section](#fse). 783 784##### Starting states 785The bitstream starts with initial FSE state values, 786each using the required number of bits in their respective _accuracy_, 787decoded previously from their normalized distribution. 788 789It starts by `Literals_Length_State`, 790followed by `Offset_State`, 791and finally `Match_Length_State`. 792 793Reminder : always keep in mind that all values are read _backward_, 794so the 'start' of the bitstream is at the highest position in memory, 795immediately before the last `1`-bit for padding. 796 797After decoding the starting states, a single sequence is decoded 798`Number_Of_Sequences` times. 799These sequences are decoded in order from first to last. 800Since the compressor writes the bitstream in the forward direction, 801this means the compressor must encode the sequences starting with the last 802one and ending with the first. 803 804##### Decoding a sequence 805For each of the symbol types, the FSE state can be used to determine the appropriate code. 806The code then defines the `Baseline` and `Number_of_Bits` to read for each type. 807See the [description of the codes] for how to determine these values. 808 809[description of the codes]: #the-codes-for-literals-lengths-match-lengths-and-offsets 810 811Decoding starts by reading the `Number_of_Bits` required to decode `Offset`. 812It then does the same for `Match_Length`, and then for `Literals_Length`. 813This sequence is then used for [sequence execution](#sequence-execution). 814 815If it is not the last sequence in the block, 816the next operation is to update states. 817Using the rules pre-calculated in the decoding tables, 818`Literals_Length_State` is updated, 819followed by `Match_Length_State`, 820and then `Offset_State`. 821See the [FSE section](#fse) for details on how to update states from the bitstream. 822 823This operation will be repeated `Number_of_Sequences` times. 824At the end, the bitstream shall be entirely consumed, 825otherwise the bitstream is considered corrupted. 826 827#### Default Distributions 828If `Predefined_Mode` is selected for a symbol type, 829its FSE decoding table is generated from a predefined distribution table defined here. 830For details on how to convert this distribution into a decoding table, see the [FSE section]. 831 832[FSE section]: #from-normalized-distribution-to-decoding-tables 833 834##### Literals Length 835The decoding table uses an accuracy log of 6 bits (64 states). 836``` 837short literalsLength_defaultDistribution[36] = 838 { 4, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 839 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 1, 1, 1, 1, 1, 840 -1,-1,-1,-1 }; 841``` 842 843##### Match Length 844The decoding table uses an accuracy log of 6 bits (64 states). 845``` 846short matchLengths_defaultDistribution[53] = 847 { 1, 4, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 848 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 849 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,-1,-1, 850 -1,-1,-1,-1,-1 }; 851``` 852 853##### Offset Codes 854The decoding table uses an accuracy log of 5 bits (32 states), 855and supports a maximum `N` value of 28, allowing offset values up to 536,870,908 . 856 857If any sequence in the compressed block requires a larger offset than this, 858it's not possible to use the default distribution to represent it. 859``` 860short offsetCodes_defaultDistribution[29] = 861 { 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 862 1, 1, 1, 1, 1, 1, 1, 1,-1,-1,-1,-1,-1 }; 863``` 864 865 866Sequence Execution 867------------------ 868Once literals and sequences have been decoded, 869they are combined to produce the decoded content of a block. 870 871Each sequence consists of a tuple of (`literals_length`, `offset_value`, `match_length`), 872decoded as described in the [Sequences Section](#sequences-section). 873To execute a sequence, first copy `literals_length` bytes 874from the decoded literals to the output. 875 876Then `match_length` bytes are copied from previous decoded data. 877The offset to copy from is determined by `offset_value`: 878if `offset_value > 3`, then the offset is `offset_value - 3`. 879If `offset_value` is from 1-3, the offset is a special repeat offset value. 880See the [repeat offset](#repeat-offsets) section for how the offset is determined 881in this case. 882 883The offset is defined as from the current position, so an offset of 6 884and a match length of 3 means that 3 bytes should be copied from 6 bytes back. 885Note that all offsets leading to previously decoded data 886must be smaller than `Window_Size` defined in `Frame_Header_Descriptor`. 887 888#### Repeat offsets 889As seen in [Sequence Execution](#sequence-execution), 890the first 3 values define a repeated offset and we will call them 891`Repeated_Offset1`, `Repeated_Offset2`, and `Repeated_Offset3`. 892They are sorted in recency order, with `Repeated_Offset1` meaning "most recent one". 893 894If `offset_value == 1`, then the offset used is `Repeated_Offset1`, etc. 895 896There is an exception though, when current sequence's `literals_length = 0`. 897In this case, repeated offsets are shifted by one, 898so an `offset_value` of 1 means `Repeated_Offset2`, 899an `offset_value` of 2 means `Repeated_Offset3`, 900and an `offset_value` of 3 means `Repeated_Offset1 - 1_byte`. 901 902For the first block, the starting offset history is populated with following values : 903`Repeated_Offset1`=1, `Repeated_Offset2`=4, `Repeated_Offset3`=8, 904unless a dictionary is used, in which case they come from the dictionary. 905 906Then each block gets its starting offset history from the ending values of the most recent `Compressed_Block`. 907Note that blocks which are not `Compressed_Block` are skipped, they do not contribute to offset history. 908 909[Offset Codes]: #offset-codes 910 911###### Offset updates rules 912 913The newest offset takes the lead in offset history, 914shifting others back by one rank, 915up to the previous rank of the new offset _if it was present in history_. 916 917__Examples__ : 918 919In the common case, when new offset is not part of history : 920`Repeated_Offset3` = `Repeated_Offset2` 921`Repeated_Offset2` = `Repeated_Offset1` 922`Repeated_Offset1` = `NewOffset` 923 924When the new offset _is_ part of history, there may be specific adjustments. 925 926When `NewOffset` == `Repeated_Offset1`, offset history remains actually unmodified. 927 928When `NewOffset` == `Repeated_Offset2`, 929`Repeated_Offset1` and `Repeated_Offset2` ranks are swapped. 930`Repeated_Offset3` is unmodified. 931 932When `NewOffset` == `Repeated_Offset3`, 933there is actually no difference with the common case : 934all offsets are shifted by one rank, 935`NewOffset` (== `Repeated_Offset3`) becomes the new `Repeated_Offset1`. 936 937Also worth mentioning, the specific corner case when `offset_value` == 3, 938and the literal length of the current sequence is zero. 939In which case , `NewOffset` = `Repeated_Offset1` - 1_byte. 940Here also, from an offset history update perspective, it's just a common case : 941`Repeated_Offset3` = `Repeated_Offset2` 942`Repeated_Offset2` = `Repeated_Offset1` 943`Repeated_Offset1` = `NewOffset` ( == `Repeated_Offset1` - 1_byte ) 944 945 946 947Skippable Frames 948---------------- 949 950| `Magic_Number` | `Frame_Size` | `User_Data` | 951|:--------------:|:------------:|:-----------:| 952| 4 bytes | 4 bytes | n bytes | 953 954Skippable frames allow the insertion of user-defined metadata 955into a flow of concatenated frames. 956 957Skippable frames defined in this specification are compatible with [LZ4] ones. 958 959[LZ4]:http://www.lz4.org 960 961From a compliant decoder perspective, skippable frames need just be skipped, 962and their content ignored, resuming decoding after the skippable frame. 963 964It can be noted that a skippable frame 965can be used to watermark a stream of concatenated frames 966embedding any kind of tracking information (even just an UUID). 967Users wary of such possibility should scan the stream of concatenated frames 968in an attempt to detect such frame for analysis or removal. 969 970__`Magic_Number`__ 971 9724 Bytes, __little-endian__ format. 973Value : 0x184D2A5?, which means any value from 0x184D2A50 to 0x184D2A5F. 974All 16 values are valid to identify a skippable frame. 975This specification doesn't detail any specific tagging for skippable frames. 976 977__`Frame_Size`__ 978 979This is the size, in bytes, of the following `User_Data` 980(without including the magic number nor the size field itself). 981This field is represented using 4 Bytes, __little-endian__ format, unsigned 32-bits. 982This means `User_Data` can’t be bigger than (2^32-1) bytes. 983 984__`User_Data`__ 985 986The `User_Data` can be anything. Data will just be skipped by the decoder. 987 988 989 990Entropy Encoding 991---------------- 992Two types of entropy encoding are used by the Zstandard format: 993FSE, and Huffman coding. 994Huffman is used to compress literals, 995while FSE is used for all other symbols 996(`Literals_Length_Code`, `Match_Length_Code`, offset codes) 997and to compress Huffman headers. 998 999 1000FSE 1001--- 1002FSE, short for Finite State Entropy, is an entropy codec based on [ANS]. 1003FSE encoding/decoding involves a state that is carried over between symbols, 1004so decoding must be done in the opposite direction as encoding. 1005Therefore, all FSE bitstreams are read from end to beginning. 1006Note that the order of the bits in the stream is not reversed, 1007we just read the elements in the reverse order they are written. 1008 1009For additional details on FSE, see [Finite State Entropy]. 1010 1011[Finite State Entropy]:https://github.com/Cyan4973/FiniteStateEntropy/ 1012 1013FSE decoding involves a decoding table which has a power of 2 size, and contain three elements: 1014`Symbol`, `Num_Bits`, and `Baseline`. 1015The `log2` of the table size is its `Accuracy_Log`. 1016An FSE state value represents an index in this table. 1017 1018To obtain the initial state value, consume `Accuracy_Log` bits from the stream as a __little-endian__ value. 1019The next symbol in the stream is the `Symbol` indicated in the table for that state. 1020To obtain the next state value, 1021the decoder should consume `Num_Bits` bits from the stream as a __little-endian__ value and add it to `Baseline`. 1022 1023[ANS]: https://en.wikipedia.org/wiki/Asymmetric_Numeral_Systems 1024 1025### FSE Table Description 1026To decode FSE streams, it is necessary to construct the decoding table. 1027The Zstandard format encodes FSE table descriptions as follows: 1028 1029An FSE distribution table describes the probabilities of all symbols 1030from `0` to the last present one (included) 1031on a normalized scale of `1 << Accuracy_Log` . 1032Note that there must be two or more symbols with nonzero probability. 1033 1034It's a bitstream which is read forward, in __little-endian__ fashion. 1035It's not necessary to know bitstream exact size, 1036it will be discovered and reported by the decoding process. 1037 1038The bitstream starts by reporting on which scale it operates. 1039Let's `low4Bits` designate the lowest 4 bits of the first byte : 1040`Accuracy_Log = low4bits + 5`. 1041 1042Then follows each symbol value, from `0` to last present one. 1043The number of bits used by each field is variable. 1044It depends on : 1045 1046- Remaining probabilities + 1 : 1047 __example__ : 1048 Presuming an `Accuracy_Log` of 8, 1049 and presuming 100 probabilities points have already been distributed, 1050 the decoder may read any value from `0` to `256 - 100 + 1 == 157` (inclusive). 1051 Therefore, it must read `log2sup(157) == 8` bits. 1052 1053- Value decoded : small values use 1 less bit : 1054 __example__ : 1055 Presuming values from 0 to 157 (inclusive) are possible, 1056 255-157 = 98 values are remaining in an 8-bits field. 1057 They are used this way : 1058 first 98 values (hence from 0 to 97) use only 7 bits, 1059 values from 98 to 157 use 8 bits. 1060 This is achieved through this scheme : 1061 1062 | Value read | Value decoded | Number of bits used | 1063 | ---------- | ------------- | ------------------- | 1064 | 0 - 97 | 0 - 97 | 7 | 1065 | 98 - 127 | 98 - 127 | 8 | 1066 | 128 - 225 | 0 - 97 | 7 | 1067 | 226 - 255 | 128 - 157 | 8 | 1068 1069Symbols probabilities are read one by one, in order. 1070 1071Probability is obtained from Value decoded by following formula : 1072`Proba = value - 1` 1073 1074It means value `0` becomes negative probability `-1`. 1075`-1` is a special probability, which means "less than 1". 1076Its effect on distribution table is described in the [next section]. 1077For the purpose of calculating total allocated probability points, it counts as one. 1078 1079[next section]:#from-normalized-distribution-to-decoding-tables 1080 1081When a symbol has a __probability__ of `zero`, 1082it is followed by a 2-bits repeat flag. 1083This repeat flag tells how many probabilities of zeroes follow the current one. 1084It provides a number ranging from 0 to 3. 1085If it is a 3, another 2-bits repeat flag follows, and so on. 1086 1087When last symbol reaches cumulated total of `1 << Accuracy_Log`, 1088decoding is complete. 1089If the last symbol makes cumulated total go above `1 << Accuracy_Log`, 1090distribution is considered corrupted. 1091 1092Then the decoder can tell how many bytes were used in this process, 1093and how many symbols are present. 1094The bitstream consumes a round number of bytes. 1095Any remaining bit within the last byte is just unused. 1096 1097#### From normalized distribution to decoding tables 1098 1099The distribution of normalized probabilities is enough 1100to create a unique decoding table. 1101 1102It follows the following build rule : 1103 1104The table has a size of `Table_Size = 1 << Accuracy_Log`. 1105Each cell describes the symbol decoded, 1106and instructions to get the next state. 1107 1108Symbols are scanned in their natural order for "less than 1" probabilities. 1109Symbols with this probability are being attributed a single cell, 1110starting from the end of the table and retreating. 1111These symbols define a full state reset, reading `Accuracy_Log` bits. 1112 1113All remaining symbols are allocated in their natural order. 1114Starting from symbol `0` and table position `0`, 1115each symbol gets allocated as many cells as its probability. 1116Cell allocation is spreaded, not linear : 1117each successor position follow this rule : 1118 1119``` 1120position += (tableSize>>1) + (tableSize>>3) + 3; 1121position &= tableSize-1; 1122``` 1123 1124A position is skipped if already occupied by a "less than 1" probability symbol. 1125`position` does not reset between symbols, it simply iterates through 1126each position in the table, switching to the next symbol when enough 1127states have been allocated to the current one. 1128 1129The result is a list of state values. 1130Each state will decode the current symbol. 1131 1132To get the `Number_of_Bits` and `Baseline` required for next state, 1133it's first necessary to sort all states in their natural order. 1134The lower states will need 1 more bit than higher ones. 1135The process is repeated for each symbol. 1136 1137__Example__ : 1138Presuming a symbol has a probability of 5. 1139It receives 5 state values. States are sorted in natural order. 1140 1141Next power of 2 is 8. 1142Space of probabilities is divided into 8 equal parts. 1143Presuming the `Accuracy_Log` is 7, it defines 128 states. 1144Divided by 8, each share is 16 large. 1145 1146In order to reach 8, 8-5=3 lowest states will count "double", 1147doubling the number of shares (32 in width), 1148requiring one more bit in the process. 1149 1150Baseline is assigned starting from the higher states using fewer bits, 1151and proceeding naturally, then resuming at the first state, 1152each takes its allocated width from Baseline. 1153 1154| state order | 0 | 1 | 2 | 3 | 4 | 1155| ---------------- | ----- | ----- | ------ | ---- | ----- | 1156| width | 32 | 32 | 32 | 16 | 16 | 1157| `Number_of_Bits` | 5 | 5 | 5 | 4 | 4 | 1158| range number | 2 | 4 | 6 | 0 | 1 | 1159| `Baseline` | 32 | 64 | 96 | 0 | 16 | 1160| range | 32-63 | 64-95 | 96-127 | 0-15 | 16-31 | 1161 1162The next state is determined from current state 1163by reading the required `Number_of_Bits`, and adding the specified `Baseline`. 1164 1165See [Appendix A] for the results of this process applied to the default distributions. 1166 1167[Appendix A]: #appendix-a---decoding-tables-for-predefined-codes 1168 1169 1170Huffman Coding 1171-------------- 1172Zstandard Huffman-coded streams are read backwards, 1173similar to the FSE bitstreams. 1174Therefore, to find the start of the bitstream, it is therefore to 1175know the offset of the last byte of the Huffman-coded stream. 1176 1177After writing the last bit containing information, the compressor 1178writes a single `1`-bit and then fills the byte with 0-7 `0` bits of 1179padding. The last byte of the compressed bitstream cannot be `0` for 1180that reason. 1181 1182When decompressing, the last byte containing the padding is the first 1183byte to read. The decompressor needs to skip 0-7 initial `0`-bits and 1184the first `1`-bit it occurs. Afterwards, the useful part of the bitstream 1185begins. 1186 1187The bitstream contains Huffman-coded symbols in __little-endian__ order, 1188with the codes defined by the method below. 1189 1190### Huffman Tree Description 1191 1192Prefix coding represents symbols from an a priori known alphabet 1193by bit sequences (codewords), one codeword for each symbol, 1194in a manner such that different symbols may be represented 1195by bit sequences of different lengths, 1196but a parser can always parse an encoded string 1197unambiguously symbol-by-symbol. 1198 1199Given an alphabet with known symbol frequencies, 1200the Huffman algorithm allows the construction of an optimal prefix code 1201using the fewest bits of any possible prefix codes for that alphabet. 1202 1203Prefix code must not exceed a maximum code length. 1204More bits improve accuracy but cost more header size, 1205and require more memory or more complex decoding operations. 1206This specification limits maximum code length to 11 bits. 1207 1208#### Representation 1209 1210All literal values from zero (included) to last present one (excluded) 1211are represented by `Weight` with values from `0` to `Max_Number_of_Bits`. 1212Transformation from `Weight` to `Number_of_Bits` follows this formula : 1213``` 1214Number_of_Bits = Weight ? (Max_Number_of_Bits + 1 - Weight) : 0 1215``` 1216The last symbol's `Weight` is deduced from previously decoded ones, 1217by completing to the nearest power of 2. 1218This power of 2 gives `Max_Number_of_Bits`, the depth of the current tree. 1219`Max_Number_of_Bits` must be <= 11, 1220otherwise the representation is considered corrupted. 1221 1222__Example__ : 1223Let's presume the following Huffman tree must be described : 1224 1225| literal value | 0 | 1 | 2 | 3 | 4 | 5 | 1226| ---------------- | --- | --- | --- | --- | --- | --- | 1227| `Number_of_Bits` | 1 | 2 | 3 | 0 | 4 | 4 | 1228 1229The tree depth is 4, since its longest elements uses 4 bits 1230(longest elements are the one with smallest frequency). 1231Value `5` will not be listed, as it can be determined from values for 0-4, 1232nor will values above `5` as they are all 0. 1233Values from `0` to `4` will be listed using `Weight` instead of `Number_of_Bits`. 1234Weight formula is : 1235``` 1236Weight = Number_of_Bits ? (Max_Number_of_Bits + 1 - Number_of_Bits) : 0 1237``` 1238It gives the following series of weights : 1239 1240| literal value | 0 | 1 | 2 | 3 | 4 | 1241| ------------- | --- | --- | --- | --- | --- | 1242| `Weight` | 4 | 3 | 2 | 0 | 1 | 1243 1244The decoder will do the inverse operation : 1245having collected weights of literal symbols from `0` to `4`, 1246it knows the last literal, `5`, is present with a non-zero `Weight`. 1247The `Weight` of `5` can be determined by advancing to the next power of 2. 1248The sum of `2^(Weight-1)` (excluding 0's) is : 1249`8 + 4 + 2 + 0 + 1 = 15`. 1250Nearest larger power of 2 value is 16. 1251Therefore, `Max_Number_of_Bits = 4` and `Weight[5] = 16-15 = 1`. 1252 1253#### Huffman Tree header 1254 1255This is a single byte value (0-255), 1256which describes how the series of weights is encoded. 1257 1258- if `headerByte` < 128 : 1259 the series of weights is compressed using FSE (see below). 1260 The length of the FSE-compressed series is equal to `headerByte` (0-127). 1261 1262- if `headerByte` >= 128 : 1263 + the series of weights uses a direct representation, 1264 where each `Weight` is encoded directly as a 4 bits field (0-15). 1265 + They are encoded forward, 2 weights to a byte, 1266 first weight taking the top four bits and second one taking the bottom four. 1267 * e.g. the following operations could be used to read the weights: 1268 `Weight[0] = (Byte[0] >> 4), Weight[1] = (Byte[0] & 0xf)`, etc. 1269 + The full representation occupies `Ceiling(Number_of_Weights/2)` bytes, 1270 meaning it uses only full bytes even if `Number_of_Weights` is odd. 1271 + `Number_of_Weights = headerByte - 127`. 1272 * Note that maximum `Number_of_Weights` is 255-127 = 128, 1273 therefore, only up to 128 `Weight` can be encoded using direct representation. 1274 * Since the last non-zero `Weight` is _not_ encoded, 1275 this scheme is compatible with alphabet sizes of up to 129 symbols, 1276 hence including literal symbol 128. 1277 * If any literal symbol > 128 has a non-zero `Weight`, 1278 direct representation is not possible. 1279 In such case, it's necessary to use FSE compression. 1280 1281 1282#### Finite State Entropy (FSE) compression of Huffman weights 1283 1284In this case, the series of Huffman weights is compressed using FSE compression. 1285It's a single bitstream with 2 interleaved states, 1286sharing a single distribution table. 1287 1288To decode an FSE bitstream, it is necessary to know its compressed size. 1289Compressed size is provided by `headerByte`. 1290It's also necessary to know its _maximum possible_ decompressed size, 1291which is `255`, since literal values span from `0` to `255`, 1292and last symbol's `Weight` is not represented. 1293 1294An FSE bitstream starts by a header, describing probabilities distribution. 1295It will create a Decoding Table. 1296For a list of Huffman weights, the maximum accuracy log is 6 bits. 1297For more description see the [FSE header description](#fse-table-description) 1298 1299The Huffman header compression uses 2 states, 1300which share the same FSE distribution table. 1301The first state (`State1`) encodes the even indexed symbols, 1302and the second (`State2`) encodes the odd indexed symbols. 1303`State1` is initialized first, and then `State2`, and they take turns 1304decoding a single symbol and updating their state. 1305For more details on these FSE operations, see the [FSE section](#fse). 1306 1307The number of symbols to decode is determined 1308by tracking bitStream overflow condition: 1309If updating state after decoding a symbol would require more bits than 1310remain in the stream, it is assumed that extra bits are 0. Then, 1311symbols for each of the final states are decoded and the process is complete. 1312 1313#### Conversion from weights to Huffman prefix codes 1314 1315All present symbols shall now have a `Weight` value. 1316It is possible to transform weights into `Number_of_Bits`, using this formula: 1317``` 1318Number_of_Bits = (Weight>0) ? Max_Number_of_Bits + 1 - Weight : 0 1319``` 1320Symbols are sorted by `Weight`. 1321Within same `Weight`, symbols keep natural sequential order. 1322Symbols with a `Weight` of zero are removed. 1323Then, starting from lowest `Weight`, prefix codes are distributed in sequential order. 1324 1325__Example__ : 1326Let's presume the following list of weights has been decoded : 1327 1328| Literal | 0 | 1 | 2 | 3 | 4 | 5 | 1329| -------- | --- | --- | --- | --- | --- | --- | 1330| `Weight` | 4 | 3 | 2 | 0 | 1 | 1 | 1331 1332Sorted by weight and then natural sequential order, 1333it gives the following distribution : 1334 1335| Literal | 3 | 4 | 5 | 2 | 1 | 0 | 1336| ---------------- | --- | --- | --- | --- | --- | ---- | 1337| `Weight` | 0 | 1 | 1 | 2 | 3 | 4 | 1338| `Number_of_Bits` | 0 | 4 | 4 | 3 | 2 | 1 | 1339| prefix codes | N/A | 0000| 0001| 001 | 01 | 1 | 1340 1341### Huffman-coded Streams 1342 1343Given a Huffman decoding table, 1344it's possible to decode a Huffman-coded stream. 1345 1346Each bitstream must be read _backward_, 1347that is starting from the end down to the beginning. 1348Therefore it's necessary to know the size of each bitstream. 1349 1350It's also necessary to know exactly which _bit_ is the last one. 1351This is detected by a final bit flag : 1352the highest bit of latest byte is a final-bit-flag. 1353Consequently, a last byte of `0` is not possible. 1354And the final-bit-flag itself is not part of the useful bitstream. 1355Hence, the last byte contains between 0 and 7 useful bits. 1356 1357Starting from the end, 1358it's possible to read the bitstream in a __little-endian__ fashion, 1359keeping track of already used bits. Since the bitstream is encoded in reverse 1360order, starting from the end read symbols in forward order. 1361 1362For example, if the literal sequence "0145" was encoded using above prefix code, 1363it would be encoded (in reverse order) as: 1364 1365|Symbol | 5 | 4 | 1 | 0 | Padding | 1366|--------|------|------|----|---|---------| 1367|Encoding|`0000`|`0001`|`01`|`1`| `00001` | 1368 1369Resulting in following 2-bytes bitstream : 1370``` 137100010000 00001101 1372``` 1373 1374Here is an alternative representation with the symbol codes separated by underscore: 1375``` 13760001_0000 00001_1_01 1377``` 1378 1379Reading highest `Max_Number_of_Bits` bits, 1380it's possible to compare extracted value to decoding table, 1381determining the symbol to decode and number of bits to discard. 1382 1383The process continues up to reading the required number of symbols per stream. 1384If a bitstream is not entirely and exactly consumed, 1385hence reaching exactly its beginning position with _all_ bits consumed, 1386the decoding process is considered faulty. 1387 1388 1389Dictionary Format 1390----------------- 1391 1392Zstandard is compatible with "raw content" dictionaries, 1393free of any format restriction, except that they must be at least 8 bytes. 1394These dictionaries function as if they were just the `Content` part 1395of a formatted dictionary. 1396 1397But dictionaries created by `zstd --train` follow a format, described here. 1398 1399__Pre-requisites__ : a dictionary has a size, 1400 defined either by a buffer limit, or a file size. 1401 1402| `Magic_Number` | `Dictionary_ID` | `Entropy_Tables` | `Content` | 1403| -------------- | --------------- | ---------------- | --------- | 1404 1405__`Magic_Number`__ : 4 bytes ID, value 0xEC30A437, __little-endian__ format 1406 1407__`Dictionary_ID`__ : 4 bytes, stored in __little-endian__ format. 1408 `Dictionary_ID` can be any value, except 0 (which means no `Dictionary_ID`). 1409 It's used by decoders to check if they use the correct dictionary. 1410 1411_Reserved ranges :_ 1412 If the frame is going to be distributed in a private environment, 1413 any `Dictionary_ID` can be used. 1414 However, for public distribution of compressed frames, 1415 the following ranges are reserved and shall not be used : 1416 1417 - low range : <= 32767 1418 - high range : >= (2^31) 1419 1420__`Entropy_Tables`__ : follow the same format as tables in [compressed blocks]. 1421 See the relevant [FSE](#fse-table-description) 1422 and [Huffman](#huffman-tree-description) sections for how to decode these tables. 1423 They are stored in following order : 1424 Huffman tables for literals, FSE table for offsets, 1425 FSE table for match lengths, and FSE table for literals lengths. 1426 These tables populate the Repeat Stats literals mode and 1427 Repeat distribution mode for sequence decoding. 1428 It's finally followed by 3 offset values, populating recent offsets (instead of using `{1,4,8}`), 1429 stored in order, 4-bytes __little-endian__ each, for a total of 12 bytes. 1430 Each recent offset must have a value < dictionary size. 1431 1432__`Content`__ : The rest of the dictionary is its content. 1433 The content act as a "past" in front of data to compress or decompress, 1434 so it can be referenced in sequence commands. 1435 As long as the amount of data decoded from this frame is less than or 1436 equal to `Window_Size`, sequence commands may specify offsets longer 1437 than the total length of decoded output so far to reference back to the 1438 dictionary, even parts of the dictionary with offsets larger than `Window_Size`. 1439 After the total output has surpassed `Window_Size` however, 1440 this is no longer allowed and the dictionary is no longer accessible. 1441 1442[compressed blocks]: #the-format-of-compressed_block 1443 1444If a dictionary is provided by an external source, 1445it should be loaded with great care, its content considered untrusted. 1446 1447 1448 1449Appendix A - Decoding tables for predefined codes 1450------------------------------------------------- 1451 1452This appendix contains FSE decoding tables 1453for the predefined literal length, match length, and offset codes. 1454The tables have been constructed using the algorithm as given above in chapter 1455"from normalized distribution to decoding tables". 1456The tables here can be used as examples 1457to crosscheck that an implementation build its decoding tables correctly. 1458 1459#### Literal Length Code: 1460 1461| State | Symbol | Number_Of_Bits | Base | 1462| ----- | ------ | -------------- | ---- | 1463| 0 | 0 | 4 | 0 | 1464| 1 | 0 | 4 | 16 | 1465| 2 | 1 | 5 | 32 | 1466| 3 | 3 | 5 | 0 | 1467| 4 | 4 | 5 | 0 | 1468| 5 | 6 | 5 | 0 | 1469| 6 | 7 | 5 | 0 | 1470| 7 | 9 | 5 | 0 | 1471| 8 | 10 | 5 | 0 | 1472| 9 | 12 | 5 | 0 | 1473| 10 | 14 | 6 | 0 | 1474| 11 | 16 | 5 | 0 | 1475| 12 | 18 | 5 | 0 | 1476| 13 | 19 | 5 | 0 | 1477| 14 | 21 | 5 | 0 | 1478| 15 | 22 | 5 | 0 | 1479| 16 | 24 | 5 | 0 | 1480| 17 | 25 | 5 | 32 | 1481| 18 | 26 | 5 | 0 | 1482| 19 | 27 | 6 | 0 | 1483| 20 | 29 | 6 | 0 | 1484| 21 | 31 | 6 | 0 | 1485| 22 | 0 | 4 | 32 | 1486| 23 | 1 | 4 | 0 | 1487| 24 | 2 | 5 | 0 | 1488| 25 | 4 | 5 | 32 | 1489| 26 | 5 | 5 | 0 | 1490| 27 | 7 | 5 | 32 | 1491| 28 | 8 | 5 | 0 | 1492| 29 | 10 | 5 | 32 | 1493| 30 | 11 | 5 | 0 | 1494| 31 | 13 | 6 | 0 | 1495| 32 | 16 | 5 | 32 | 1496| 33 | 17 | 5 | 0 | 1497| 34 | 19 | 5 | 32 | 1498| 35 | 20 | 5 | 0 | 1499| 36 | 22 | 5 | 32 | 1500| 37 | 23 | 5 | 0 | 1501| 38 | 25 | 4 | 0 | 1502| 39 | 25 | 4 | 16 | 1503| 40 | 26 | 5 | 32 | 1504| 41 | 28 | 6 | 0 | 1505| 42 | 30 | 6 | 0 | 1506| 43 | 0 | 4 | 48 | 1507| 44 | 1 | 4 | 16 | 1508| 45 | 2 | 5 | 32 | 1509| 46 | 3 | 5 | 32 | 1510| 47 | 5 | 5 | 32 | 1511| 48 | 6 | 5 | 32 | 1512| 49 | 8 | 5 | 32 | 1513| 50 | 9 | 5 | 32 | 1514| 51 | 11 | 5 | 32 | 1515| 52 | 12 | 5 | 32 | 1516| 53 | 15 | 6 | 0 | 1517| 54 | 17 | 5 | 32 | 1518| 55 | 18 | 5 | 32 | 1519| 56 | 20 | 5 | 32 | 1520| 57 | 21 | 5 | 32 | 1521| 58 | 23 | 5 | 32 | 1522| 59 | 24 | 5 | 32 | 1523| 60 | 35 | 6 | 0 | 1524| 61 | 34 | 6 | 0 | 1525| 62 | 33 | 6 | 0 | 1526| 63 | 32 | 6 | 0 | 1527 1528#### Match Length Code: 1529 1530| State | Symbol | Number_Of_Bits | Base | 1531| ----- | ------ | -------------- | ---- | 1532| 0 | 0 | 6 | 0 | 1533| 1 | 1 | 4 | 0 | 1534| 2 | 2 | 5 | 32 | 1535| 3 | 3 | 5 | 0 | 1536| 4 | 5 | 5 | 0 | 1537| 5 | 6 | 5 | 0 | 1538| 6 | 8 | 5 | 0 | 1539| 7 | 10 | 6 | 0 | 1540| 8 | 13 | 6 | 0 | 1541| 9 | 16 | 6 | 0 | 1542| 10 | 19 | 6 | 0 | 1543| 11 | 22 | 6 | 0 | 1544| 12 | 25 | 6 | 0 | 1545| 13 | 28 | 6 | 0 | 1546| 14 | 31 | 6 | 0 | 1547| 15 | 33 | 6 | 0 | 1548| 16 | 35 | 6 | 0 | 1549| 17 | 37 | 6 | 0 | 1550| 18 | 39 | 6 | 0 | 1551| 19 | 41 | 6 | 0 | 1552| 20 | 43 | 6 | 0 | 1553| 21 | 45 | 6 | 0 | 1554| 22 | 1 | 4 | 16 | 1555| 23 | 2 | 4 | 0 | 1556| 24 | 3 | 5 | 32 | 1557| 25 | 4 | 5 | 0 | 1558| 26 | 6 | 5 | 32 | 1559| 27 | 7 | 5 | 0 | 1560| 28 | 9 | 6 | 0 | 1561| 29 | 12 | 6 | 0 | 1562| 30 | 15 | 6 | 0 | 1563| 31 | 18 | 6 | 0 | 1564| 32 | 21 | 6 | 0 | 1565| 33 | 24 | 6 | 0 | 1566| 34 | 27 | 6 | 0 | 1567| 35 | 30 | 6 | 0 | 1568| 36 | 32 | 6 | 0 | 1569| 37 | 34 | 6 | 0 | 1570| 38 | 36 | 6 | 0 | 1571| 39 | 38 | 6 | 0 | 1572| 40 | 40 | 6 | 0 | 1573| 41 | 42 | 6 | 0 | 1574| 42 | 44 | 6 | 0 | 1575| 43 | 1 | 4 | 32 | 1576| 44 | 1 | 4 | 48 | 1577| 45 | 2 | 4 | 16 | 1578| 46 | 4 | 5 | 32 | 1579| 47 | 5 | 5 | 32 | 1580| 48 | 7 | 5 | 32 | 1581| 49 | 8 | 5 | 32 | 1582| 50 | 11 | 6 | 0 | 1583| 51 | 14 | 6 | 0 | 1584| 52 | 17 | 6 | 0 | 1585| 53 | 20 | 6 | 0 | 1586| 54 | 23 | 6 | 0 | 1587| 55 | 26 | 6 | 0 | 1588| 56 | 29 | 6 | 0 | 1589| 57 | 52 | 6 | 0 | 1590| 58 | 51 | 6 | 0 | 1591| 59 | 50 | 6 | 0 | 1592| 60 | 49 | 6 | 0 | 1593| 61 | 48 | 6 | 0 | 1594| 62 | 47 | 6 | 0 | 1595| 63 | 46 | 6 | 0 | 1596 1597#### Offset Code: 1598 1599| State | Symbol | Number_Of_Bits | Base | 1600| ----- | ------ | -------------- | ---- | 1601| 0 | 0 | 5 | 0 | 1602| 1 | 6 | 4 | 0 | 1603| 2 | 9 | 5 | 0 | 1604| 3 | 15 | 5 | 0 | 1605| 4 | 21 | 5 | 0 | 1606| 5 | 3 | 5 | 0 | 1607| 6 | 7 | 4 | 0 | 1608| 7 | 12 | 5 | 0 | 1609| 8 | 18 | 5 | 0 | 1610| 9 | 23 | 5 | 0 | 1611| 10 | 5 | 5 | 0 | 1612| 11 | 8 | 4 | 0 | 1613| 12 | 14 | 5 | 0 | 1614| 13 | 20 | 5 | 0 | 1615| 14 | 2 | 5 | 0 | 1616| 15 | 7 | 4 | 16 | 1617| 16 | 11 | 5 | 0 | 1618| 17 | 17 | 5 | 0 | 1619| 18 | 22 | 5 | 0 | 1620| 19 | 4 | 5 | 0 | 1621| 20 | 8 | 4 | 16 | 1622| 21 | 13 | 5 | 0 | 1623| 22 | 19 | 5 | 0 | 1624| 23 | 1 | 5 | 0 | 1625| 24 | 6 | 4 | 16 | 1626| 25 | 10 | 5 | 0 | 1627| 26 | 16 | 5 | 0 | 1628| 27 | 28 | 5 | 0 | 1629| 28 | 27 | 5 | 0 | 1630| 29 | 26 | 5 | 0 | 1631| 30 | 25 | 5 | 0 | 1632| 31 | 24 | 5 | 0 | 1633 1634 1635 1636Appendix B - Resources for implementers 1637------------------------------------------------- 1638 1639An open source reference implementation is available on : 1640https://github.com/facebook/zstd 1641 1642The project contains a frame generator, called [decodeCorpus], 1643which can be used by any 3rd-party implementation 1644to verify that a tested decoder is compliant with the specification. 1645 1646[decodeCorpus]: https://github.com/facebook/zstd/tree/v1.3.4/tests#decodecorpus---tool-to-generate-zstandard-frames-for-decoder-testing 1647 1648`decodeCorpus` generates random valid frames. 1649A compliant decoder should be able to decode them all, 1650or at least provide a meaningful error code explaining for which reason it cannot 1651(memory limit restrictions for example). 1652 1653 1654Version changes 1655--------------- 1656- 0.3.2 : remove additional block size restriction on compressed blocks 1657- 0.3.1 : minor clarification regarding offset history update rules 1658- 0.3.0 : minor edits to match RFC8478 1659- 0.2.9 : clarifications for huffman weights direct representation, by Ulrich Kunitz 1660- 0.2.8 : clarifications for IETF RFC discuss 1661- 0.2.7 : clarifications from IETF RFC review, by Vijay Gurbani and Nick Terrell 1662- 0.2.6 : fixed an error in huffman example, by Ulrich Kunitz 1663- 0.2.5 : minor typos and clarifications 1664- 0.2.4 : section restructuring, by Sean Purcell 1665- 0.2.3 : clarified several details, by Sean Purcell 1666- 0.2.2 : added predefined codes, by Johannes Rudolph 1667- 0.2.1 : clarify field names, by Przemyslaw Skibinski 1668- 0.2.0 : numerous format adjustments for zstd v0.8+ 1669- 0.1.2 : limit Huffman tree depth to 11 bits 1670- 0.1.1 : reserved dictID ranges 1671- 0.1.0 : initial release 1672