xref: /freebsd/sys/contrib/dev/acpica/components/utilities/utstate.c (revision bdd1243df58e60e85101c09001d9812a789b6bc4)
1 /*******************************************************************************
2  *
3  * Module Name: utstate - state object support procedures
4  *
5  ******************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2022, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************
115  *
116  * Alternatively, you may choose to be licensed under the terms of the
117  * following license:
118  *
119  * Redistribution and use in source and binary forms, with or without
120  * modification, are permitted provided that the following conditions
121  * are met:
122  * 1. Redistributions of source code must retain the above copyright
123  *    notice, this list of conditions, and the following disclaimer,
124  *    without modification.
125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
126  *    substantially similar to the "NO WARRANTY" disclaimer below
127  *    ("Disclaimer") and any redistribution must be conditioned upon
128  *    including a substantially similar Disclaimer requirement for further
129  *    binary redistribution.
130  * 3. Neither the names of the above-listed copyright holders nor the names
131  *    of any contributors may be used to endorse or promote products derived
132  *    from this software without specific prior written permission.
133  *
134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
145  *
146  * Alternatively, you may choose to be licensed under the terms of the
147  * GNU General Public License ("GPL") version 2 as published by the Free
148  * Software Foundation.
149  *
150  *****************************************************************************/
151 
152 #include <contrib/dev/acpica/include/acpi.h>
153 #include <contrib/dev/acpica/include/accommon.h>
154 
155 #define _COMPONENT          ACPI_UTILITIES
156         ACPI_MODULE_NAME    ("utstate")
157 
158 
159 /*******************************************************************************
160  *
161  * FUNCTION:    AcpiUtPushGenericState
162  *
163  * PARAMETERS:  ListHead            - Head of the state stack
164  *              State               - State object to push
165  *
166  * RETURN:      None
167  *
168  * DESCRIPTION: Push a state object onto a state stack
169  *
170  ******************************************************************************/
171 
172 void
173 AcpiUtPushGenericState (
174     ACPI_GENERIC_STATE      **ListHead,
175     ACPI_GENERIC_STATE      *State)
176 {
177     ACPI_FUNCTION_ENTRY ();
178 
179 
180     /* Push the state object onto the front of the list (stack) */
181 
182     State->Common.Next = *ListHead;
183     *ListHead = State;
184     return;
185 }
186 
187 
188 /*******************************************************************************
189  *
190  * FUNCTION:    AcpiUtPopGenericState
191  *
192  * PARAMETERS:  ListHead            - Head of the state stack
193  *
194  * RETURN:      The popped state object
195  *
196  * DESCRIPTION: Pop a state object from a state stack
197  *
198  ******************************************************************************/
199 
200 ACPI_GENERIC_STATE *
201 AcpiUtPopGenericState (
202     ACPI_GENERIC_STATE      **ListHead)
203 {
204     ACPI_GENERIC_STATE      *State;
205 
206 
207     ACPI_FUNCTION_ENTRY ();
208 
209 
210     /* Remove the state object at the head of the list (stack) */
211 
212     State = *ListHead;
213     if (State)
214     {
215         /* Update the list head */
216 
217         *ListHead = State->Common.Next;
218     }
219 
220     return (State);
221 }
222 
223 
224 /*******************************************************************************
225  *
226  * FUNCTION:    AcpiUtCreateGenericState
227  *
228  * PARAMETERS:  None
229  *
230  * RETURN:      The new state object. NULL on failure.
231  *
232  * DESCRIPTION: Create a generic state object. Attempt to obtain one from
233  *              the global state cache;  If none available, create a new one.
234  *
235  ******************************************************************************/
236 
237 ACPI_GENERIC_STATE *
238 AcpiUtCreateGenericState (
239     void)
240 {
241     ACPI_GENERIC_STATE      *State;
242 
243 
244     ACPI_FUNCTION_ENTRY ();
245 
246 
247     State = AcpiOsAcquireObject (AcpiGbl_StateCache);
248     if (State)
249     {
250         /* Initialize */
251         State->Common.DescriptorType = ACPI_DESC_TYPE_STATE;
252     }
253 
254     return (State);
255 }
256 
257 
258 /*******************************************************************************
259  *
260  * FUNCTION:    AcpiUtCreateThreadState
261  *
262  * PARAMETERS:  None
263  *
264  * RETURN:      New Thread State. NULL on failure
265  *
266  * DESCRIPTION: Create a "Thread State" - a flavor of the generic state used
267  *              to track per-thread info during method execution
268  *
269  ******************************************************************************/
270 
271 ACPI_THREAD_STATE *
272 AcpiUtCreateThreadState (
273     void)
274 {
275     ACPI_GENERIC_STATE      *State;
276 
277 
278     ACPI_FUNCTION_ENTRY ();
279 
280 
281     /* Create the generic state object */
282 
283     State = AcpiUtCreateGenericState ();
284     if (!State)
285     {
286         return (NULL);
287     }
288 
289     /* Init fields specific to the update struct */
290 
291     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_THREAD;
292     State->Thread.ThreadId = AcpiOsGetThreadId ();
293 
294     /* Check for invalid thread ID - zero is very bad, it will break things */
295 
296     if (!State->Thread.ThreadId)
297     {
298         ACPI_ERROR ((AE_INFO, "Invalid zero ID from AcpiOsGetThreadId"));
299         State->Thread.ThreadId = (ACPI_THREAD_ID) 1;
300     }
301 
302     return ((ACPI_THREAD_STATE *) State);
303 }
304 
305 
306 /*******************************************************************************
307  *
308  * FUNCTION:    AcpiUtCreateUpdateState
309  *
310  * PARAMETERS:  Object          - Initial Object to be installed in the state
311  *              Action          - Update action to be performed
312  *
313  * RETURN:      New state object, null on failure
314  *
315  * DESCRIPTION: Create an "Update State" - a flavor of the generic state used
316  *              to update reference counts and delete complex objects such
317  *              as packages.
318  *
319  ******************************************************************************/
320 
321 ACPI_GENERIC_STATE *
322 AcpiUtCreateUpdateState (
323     ACPI_OPERAND_OBJECT     *Object,
324     UINT16                  Action)
325 {
326     ACPI_GENERIC_STATE      *State;
327 
328 
329     ACPI_FUNCTION_ENTRY ();
330 
331 
332     /* Create the generic state object */
333 
334     State = AcpiUtCreateGenericState ();
335     if (!State)
336     {
337         return (NULL);
338     }
339 
340     /* Init fields specific to the update struct */
341 
342     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_UPDATE;
343     State->Update.Object = Object;
344     State->Update.Value = Action;
345     return (State);
346 }
347 
348 
349 /*******************************************************************************
350  *
351  * FUNCTION:    AcpiUtCreatePkgState
352  *
353  * PARAMETERS:  Object          - Initial Object to be installed in the state
354  *              Action          - Update action to be performed
355  *
356  * RETURN:      New state object, null on failure
357  *
358  * DESCRIPTION: Create a "Package State"
359  *
360  ******************************************************************************/
361 
362 ACPI_GENERIC_STATE *
363 AcpiUtCreatePkgState (
364     void                    *InternalObject,
365     void                    *ExternalObject,
366     UINT32                  Index)
367 {
368     ACPI_GENERIC_STATE      *State;
369 
370 
371     ACPI_FUNCTION_ENTRY ();
372 
373 
374     /* Create the generic state object */
375 
376     State = AcpiUtCreateGenericState ();
377     if (!State)
378     {
379         return (NULL);
380     }
381 
382     /* Init fields specific to the update struct */
383 
384     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_PACKAGE;
385     State->Pkg.SourceObject = (ACPI_OPERAND_OBJECT *) InternalObject;
386     State->Pkg.DestObject = ExternalObject;
387     State->Pkg.Index= Index;
388     State->Pkg.NumPackages = 1;
389 
390     return (State);
391 }
392 
393 
394 /*******************************************************************************
395  *
396  * FUNCTION:    AcpiUtCreateControlState
397  *
398  * PARAMETERS:  None
399  *
400  * RETURN:      New state object, null on failure
401  *
402  * DESCRIPTION: Create a "Control State" - a flavor of the generic state used
403  *              to support nested IF/WHILE constructs in the AML.
404  *
405  ******************************************************************************/
406 
407 ACPI_GENERIC_STATE *
408 AcpiUtCreateControlState (
409     void)
410 {
411     ACPI_GENERIC_STATE      *State;
412 
413 
414     ACPI_FUNCTION_ENTRY ();
415 
416 
417     /* Create the generic state object */
418 
419     State = AcpiUtCreateGenericState ();
420     if (!State)
421     {
422         return (NULL);
423     }
424 
425     /* Init fields specific to the control struct */
426 
427     State->Common.DescriptorType = ACPI_DESC_TYPE_STATE_CONTROL;
428     State->Common.State = ACPI_CONTROL_CONDITIONAL_EXECUTING;
429 
430     return (State);
431 }
432 
433 
434 /*******************************************************************************
435  *
436  * FUNCTION:    AcpiUtDeleteGenericState
437  *
438  * PARAMETERS:  State               - The state object to be deleted
439  *
440  * RETURN:      None
441  *
442  * DESCRIPTION: Release a state object to the state cache. NULL state objects
443  *              are ignored.
444  *
445  ******************************************************************************/
446 
447 void
448 AcpiUtDeleteGenericState (
449     ACPI_GENERIC_STATE      *State)
450 {
451     ACPI_FUNCTION_ENTRY ();
452 
453 
454     /* Ignore null state */
455 
456     if (State)
457     {
458         (void) AcpiOsReleaseObject (AcpiGbl_StateCache, State);
459     }
460 
461     return;
462 }
463