xref: /freebsd/sys/contrib/dev/acpica/components/namespace/nswalk.c (revision ddd5b8e9b4d8957fce018c520657cdfa4ecffad3)
1 /******************************************************************************
2  *
3  * Module Name: nswalk - Functions for walking the ACPI namespace
4  *
5  *****************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2013, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 
45 #define __NSWALK_C__
46 
47 #include <contrib/dev/acpica/include/acpi.h>
48 #include <contrib/dev/acpica/include/accommon.h>
49 #include <contrib/dev/acpica/include/acnamesp.h>
50 
51 
52 #define _COMPONENT          ACPI_NAMESPACE
53         ACPI_MODULE_NAME    ("nswalk")
54 
55 
56 /*******************************************************************************
57  *
58  * FUNCTION:    AcpiNsGetNextNode
59  *
60  * PARAMETERS:  ParentNode          - Parent node whose children we are
61  *                                    getting
62  *              ChildNode           - Previous child that was found.
63  *                                    The NEXT child will be returned
64  *
65  * RETURN:      ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
66  *                                    none is found.
67  *
68  * DESCRIPTION: Return the next peer node within the namespace. If Handle
69  *              is valid, Scope is ignored. Otherwise, the first node
70  *              within Scope is returned.
71  *
72  ******************************************************************************/
73 
74 ACPI_NAMESPACE_NODE *
75 AcpiNsGetNextNode (
76     ACPI_NAMESPACE_NODE     *ParentNode,
77     ACPI_NAMESPACE_NODE     *ChildNode)
78 {
79     ACPI_FUNCTION_ENTRY ();
80 
81 
82     if (!ChildNode)
83     {
84         /* It's really the parent's _scope_ that we want */
85 
86         return (ParentNode->Child);
87     }
88 
89     /* Otherwise just return the next peer */
90 
91     return (ChildNode->Peer);
92 }
93 
94 
95 /*******************************************************************************
96  *
97  * FUNCTION:    AcpiNsGetNextNodeTyped
98  *
99  * PARAMETERS:  Type                - Type of node to be searched for
100  *              ParentNode          - Parent node whose children we are
101  *                                    getting
102  *              ChildNode           - Previous child that was found.
103  *                                    The NEXT child will be returned
104  *
105  * RETURN:      ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
106  *                                    none is found.
107  *
108  * DESCRIPTION: Return the next peer node within the namespace. If Handle
109  *              is valid, Scope is ignored. Otherwise, the first node
110  *              within Scope is returned.
111  *
112  ******************************************************************************/
113 
114 ACPI_NAMESPACE_NODE *
115 AcpiNsGetNextNodeTyped (
116     ACPI_OBJECT_TYPE        Type,
117     ACPI_NAMESPACE_NODE     *ParentNode,
118     ACPI_NAMESPACE_NODE     *ChildNode)
119 {
120     ACPI_NAMESPACE_NODE     *NextNode = NULL;
121 
122 
123     ACPI_FUNCTION_ENTRY ();
124 
125 
126     NextNode = AcpiNsGetNextNode (ParentNode, ChildNode);
127 
128     /* If any type is OK, we are done */
129 
130     if (Type == ACPI_TYPE_ANY)
131     {
132         /* NextNode is NULL if we are at the end-of-list */
133 
134         return (NextNode);
135     }
136 
137     /* Must search for the node -- but within this scope only */
138 
139     while (NextNode)
140     {
141         /* If type matches, we are done */
142 
143         if (NextNode->Type == Type)
144         {
145             return (NextNode);
146         }
147 
148         /* Otherwise, move on to the next peer node */
149 
150         NextNode = NextNode->Peer;
151     }
152 
153     /* Not found */
154 
155     return (NULL);
156 }
157 
158 
159 /*******************************************************************************
160  *
161  * FUNCTION:    AcpiNsWalkNamespace
162  *
163  * PARAMETERS:  Type                - ACPI_OBJECT_TYPE to search for
164  *              StartNode           - Handle in namespace where search begins
165  *              MaxDepth            - Depth to which search is to reach
166  *              Flags               - Whether to unlock the NS before invoking
167  *                                    the callback routine
168  *              PreOrderVisit       - Called during tree pre-order visit
169  *                                    when an object of "Type" is found
170  *              PostOrderVisit      - Called during tree post-order visit
171  *                                    when an object of "Type" is found
172  *              Context             - Passed to user function(s) above
173  *              ReturnValue         - from the UserFunction if terminated
174  *                                    early. Otherwise, returns NULL.
175  * RETURNS:     Status
176  *
177  * DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
178  *              starting (and ending) at the node specified by StartHandle.
179  *              The callback function is called whenever a node that matches
180  *              the type parameter is found. If the callback function returns
181  *              a non-zero value, the search is terminated immediately and
182  *              this value is returned to the caller.
183  *
184  *              The point of this procedure is to provide a generic namespace
185  *              walk routine that can be called from multiple places to
186  *              provide multiple services; the callback function(s) can be
187  *              tailored to each task, whether it is a print function,
188  *              a compare function, etc.
189  *
190  ******************************************************************************/
191 
192 ACPI_STATUS
193 AcpiNsWalkNamespace (
194     ACPI_OBJECT_TYPE        Type,
195     ACPI_HANDLE             StartNode,
196     UINT32                  MaxDepth,
197     UINT32                  Flags,
198     ACPI_WALK_CALLBACK      PreOrderVisit,
199     ACPI_WALK_CALLBACK      PostOrderVisit,
200     void                    *Context,
201     void                    **ReturnValue)
202 {
203     ACPI_STATUS             Status;
204     ACPI_STATUS             MutexStatus;
205     ACPI_NAMESPACE_NODE     *ChildNode;
206     ACPI_NAMESPACE_NODE     *ParentNode;
207     ACPI_OBJECT_TYPE        ChildType;
208     UINT32                  Level;
209     BOOLEAN                 NodePreviouslyVisited = FALSE;
210 
211 
212     ACPI_FUNCTION_TRACE (NsWalkNamespace);
213 
214 
215     /* Special case for the namespace Root Node */
216 
217     if (StartNode == ACPI_ROOT_OBJECT)
218     {
219         StartNode = AcpiGbl_RootNode;
220     }
221 
222     /* Null child means "get first node" */
223 
224     ParentNode  = StartNode;
225     ChildNode   = AcpiNsGetNextNode (ParentNode, NULL);
226     ChildType   = ACPI_TYPE_ANY;
227     Level       = 1;
228 
229     /*
230      * Traverse the tree of nodes until we bubble back up to where we
231      * started. When Level is zero, the loop is done because we have
232      * bubbled up to (and passed) the original parent handle (StartEntry)
233      */
234     while (Level > 0 && ChildNode)
235     {
236         Status = AE_OK;
237 
238         /* Found next child, get the type if we are not searching for ANY */
239 
240         if (Type != ACPI_TYPE_ANY)
241         {
242             ChildType = ChildNode->Type;
243         }
244 
245         /*
246          * Ignore all temporary namespace nodes (created during control
247          * method execution) unless told otherwise. These temporary nodes
248          * can cause a race condition because they can be deleted during
249          * the execution of the user function (if the namespace is
250          * unlocked before invocation of the user function.) Only the
251          * debugger namespace dump will examine the temporary nodes.
252          */
253         if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&
254             !(Flags & ACPI_NS_WALK_TEMP_NODES))
255         {
256             Status = AE_CTRL_DEPTH;
257         }
258 
259         /* Type must match requested type */
260 
261         else if (ChildType == Type)
262         {
263             /*
264              * Found a matching node, invoke the user callback function.
265              * Unlock the namespace if flag is set.
266              */
267             if (Flags & ACPI_NS_WALK_UNLOCK)
268             {
269                 MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
270                 if (ACPI_FAILURE (MutexStatus))
271                 {
272                     return_ACPI_STATUS (MutexStatus);
273                 }
274             }
275 
276             /*
277              * Invoke the user function, either pre-order or post-order
278              * or both.
279              */
280             if (!NodePreviouslyVisited)
281             {
282                 if (PreOrderVisit)
283                 {
284                     Status = PreOrderVisit (ChildNode, Level,
285                                 Context, ReturnValue);
286                 }
287             }
288             else
289             {
290                 if (PostOrderVisit)
291                 {
292                     Status = PostOrderVisit (ChildNode, Level,
293                                 Context, ReturnValue);
294                 }
295             }
296 
297             if (Flags & ACPI_NS_WALK_UNLOCK)
298             {
299                 MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
300                 if (ACPI_FAILURE (MutexStatus))
301                 {
302                     return_ACPI_STATUS (MutexStatus);
303                 }
304             }
305 
306             switch (Status)
307             {
308             case AE_OK:
309             case AE_CTRL_DEPTH:
310 
311                 /* Just keep going */
312                 break;
313 
314             case AE_CTRL_TERMINATE:
315 
316                 /* Exit now, with OK status */
317 
318                 return_ACPI_STATUS (AE_OK);
319 
320             default:
321 
322                 /* All others are valid exceptions */
323 
324                 return_ACPI_STATUS (Status);
325             }
326         }
327 
328         /*
329          * Depth first search: Attempt to go down another level in the
330          * namespace if we are allowed to. Don't go any further if we have
331          * reached the caller specified maximum depth or if the user
332          * function has specified that the maximum depth has been reached.
333          */
334         if (!NodePreviouslyVisited &&
335             (Level < MaxDepth) &&
336             (Status != AE_CTRL_DEPTH))
337         {
338             if (ChildNode->Child)
339             {
340                 /* There is at least one child of this node, visit it */
341 
342                 Level++;
343                 ParentNode = ChildNode;
344                 ChildNode = AcpiNsGetNextNode (ParentNode, NULL);
345                 continue;
346             }
347         }
348 
349         /* No more children, re-visit this node */
350 
351         if (!NodePreviouslyVisited)
352         {
353             NodePreviouslyVisited = TRUE;
354             continue;
355         }
356 
357         /* No more children, visit peers */
358 
359         ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
360         if (ChildNode)
361         {
362             NodePreviouslyVisited = FALSE;
363         }
364 
365         /* No peers, re-visit parent */
366 
367         else
368         {
369             /*
370              * No more children of this node (AcpiNsGetNextNode failed), go
371              * back upwards in the namespace tree to the node's parent.
372              */
373             Level--;
374             ChildNode = ParentNode;
375             ParentNode = ParentNode->Parent;
376 
377             NodePreviouslyVisited = TRUE;
378         }
379     }
380 
381     /* Complete walk, not terminated by user function */
382 
383     return_ACPI_STATUS (AE_OK);
384 }
385