xref: /freebsd/sys/contrib/dev/acpica/components/namespace/nssearch.c (revision 5ca8e32633c4ffbbcd6762e5888b6a4ba0708c6c)
1 /*******************************************************************************
2  *
3  * Module Name: nssearch - Namespace search
4  *
5  ******************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2023, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************
115  *
116  * Alternatively, you may choose to be licensed under the terms of the
117  * following license:
118  *
119  * Redistribution and use in source and binary forms, with or without
120  * modification, are permitted provided that the following conditions
121  * are met:
122  * 1. Redistributions of source code must retain the above copyright
123  *    notice, this list of conditions, and the following disclaimer,
124  *    without modification.
125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
126  *    substantially similar to the "NO WARRANTY" disclaimer below
127  *    ("Disclaimer") and any redistribution must be conditioned upon
128  *    including a substantially similar Disclaimer requirement for further
129  *    binary redistribution.
130  * 3. Neither the names of the above-listed copyright holders nor the names
131  *    of any contributors may be used to endorse or promote products derived
132  *    from this software without specific prior written permission.
133  *
134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
145  *
146  * Alternatively, you may choose to be licensed under the terms of the
147  * GNU General Public License ("GPL") version 2 as published by the Free
148  * Software Foundation.
149  *
150  *****************************************************************************/
151 
152 #include <contrib/dev/acpica/include/acpi.h>
153 #include <contrib/dev/acpica/include/accommon.h>
154 #include <contrib/dev/acpica/include/acnamesp.h>
155 
156 #ifdef ACPI_ASL_COMPILER
157 #include <contrib/dev/acpica/include/amlcode.h>
158 #endif
159 
160 #define _COMPONENT          ACPI_NAMESPACE
161         ACPI_MODULE_NAME    ("nssearch")
162 
163 /* Local prototypes */
164 
165 static ACPI_STATUS
166 AcpiNsSearchParentTree (
167     UINT32                  TargetName,
168     ACPI_NAMESPACE_NODE     *Node,
169     ACPI_OBJECT_TYPE        Type,
170     ACPI_NAMESPACE_NODE     **ReturnNode);
171 
172 
173 /*******************************************************************************
174  *
175  * FUNCTION:    AcpiNsSearchOneScope
176  *
177  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
178  *              ParentNode      - Starting node where search will begin
179  *              Type            - Object type to match
180  *              ReturnNode      - Where the matched Named obj is returned
181  *
182  * RETURN:      Status
183  *
184  * DESCRIPTION: Search a single level of the namespace. Performs a
185  *              simple search of the specified level, and does not add
186  *              entries or search parents.
187  *
188  *
189  *      Named object lists are built (and subsequently dumped) in the
190  *      order in which the names are encountered during the namespace load;
191  *
192  *      All namespace searching is linear in this implementation, but
193  *      could be easily modified to support any improved search
194  *      algorithm. However, the linear search was chosen for simplicity
195  *      and because the trees are small and the other interpreter
196  *      execution overhead is relatively high.
197  *
198  *      Note: CPU execution analysis has shown that the AML interpreter spends
199  *      a very small percentage of its time searching the namespace. Therefore,
200  *      the linear search seems to be sufficient, as there would seem to be
201  *      little value in improving the search.
202  *
203  ******************************************************************************/
204 
205 ACPI_STATUS
206 AcpiNsSearchOneScope (
207     UINT32                  TargetName,
208     ACPI_NAMESPACE_NODE     *ParentNode,
209     ACPI_OBJECT_TYPE        Type,
210     ACPI_NAMESPACE_NODE     **ReturnNode)
211 {
212     ACPI_NAMESPACE_NODE     *Node;
213 
214 
215     ACPI_FUNCTION_TRACE (NsSearchOneScope);
216 
217 
218 #ifdef ACPI_DEBUG_OUTPUT
219     if (ACPI_LV_NAMES & AcpiDbgLevel)
220     {
221         char                *ScopeName;
222 
223         ScopeName = AcpiNsGetNormalizedPathname (ParentNode, TRUE);
224         if (ScopeName)
225         {
226             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
227                 "Searching %s (%p) For [%4.4s] (%s)\n",
228                 ScopeName, ParentNode, ACPI_CAST_PTR (char, &TargetName),
229                 AcpiUtGetTypeName (Type)));
230 
231             ACPI_FREE (ScopeName);
232         }
233     }
234 #endif
235 
236     /*
237      * Search for name at this namespace level, which is to say that we
238      * must search for the name among the children of this object
239      */
240     Node = ParentNode->Child;
241     while (Node)
242     {
243         /* Check for match against the name */
244 
245         if (Node->Name.Integer == TargetName)
246         {
247             /* Resolve a control method alias if any */
248 
249             if (AcpiNsGetType (Node) == ACPI_TYPE_LOCAL_METHOD_ALIAS)
250             {
251                 Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Node->Object);
252             }
253 
254             /* Found matching entry */
255 
256             ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
257                 "Name [%4.4s] (%s) %p found in scope [%4.4s] %p\n",
258                 ACPI_CAST_PTR (char, &TargetName),
259                 AcpiUtGetTypeName (Node->Type),
260                 Node, AcpiUtGetNodeName (ParentNode), ParentNode));
261 
262             *ReturnNode = Node;
263             return_ACPI_STATUS (AE_OK);
264         }
265 
266         /* Didn't match name, move on to the next peer object */
267 
268         Node = Node->Peer;
269     }
270 
271     /* Searched entire namespace level, not found */
272 
273     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
274         "Name [%4.4s] (%s) not found in search in scope [%4.4s] "
275         "%p first child %p\n",
276         ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type),
277         AcpiUtGetNodeName (ParentNode), ParentNode, ParentNode->Child));
278 
279     return_ACPI_STATUS (AE_NOT_FOUND);
280 }
281 
282 
283 /*******************************************************************************
284  *
285  * FUNCTION:    AcpiNsSearchParentTree
286  *
287  * PARAMETERS:  TargetName      - Ascii ACPI name to search for
288  *              Node            - Starting node where search will begin
289  *              Type            - Object type to match
290  *              ReturnNode      - Where the matched Node is returned
291  *
292  * RETURN:      Status
293  *
294  * DESCRIPTION: Called when a name has not been found in the current namespace
295  *              level. Before adding it or giving up, ACPI scope rules require
296  *              searching enclosing scopes in cases identified by AcpiNsLocal().
297  *
298  *              "A name is located by finding the matching name in the current
299  *              name space, and then in the parent name space. If the parent
300  *              name space does not contain the name, the search continues
301  *              recursively until either the name is found or the name space
302  *              does not have a parent (the root of the name space). This
303  *              indicates that the name is not found" (From ACPI Specification,
304  *              section 5.3)
305  *
306  ******************************************************************************/
307 
308 static ACPI_STATUS
309 AcpiNsSearchParentTree (
310     UINT32                  TargetName,
311     ACPI_NAMESPACE_NODE     *Node,
312     ACPI_OBJECT_TYPE        Type,
313     ACPI_NAMESPACE_NODE     **ReturnNode)
314 {
315     ACPI_STATUS             Status;
316     ACPI_NAMESPACE_NODE     *ParentNode;
317 
318 
319     ACPI_FUNCTION_TRACE (NsSearchParentTree);
320 
321 
322     ParentNode = Node->Parent;
323 
324     /*
325      * If there is no parent (i.e., we are at the root) or type is "local",
326      * we won't be searching the parent tree.
327      */
328     if (!ParentNode)
329     {
330         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES, "[%4.4s] has no parent\n",
331             ACPI_CAST_PTR (char, &TargetName)));
332         return_ACPI_STATUS (AE_NOT_FOUND);
333     }
334 
335     if (AcpiNsLocal (Type))
336     {
337         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
338             "[%4.4s] type [%s] must be local to this scope (no parent search)\n",
339             ACPI_CAST_PTR (char, &TargetName), AcpiUtGetTypeName (Type)));
340         return_ACPI_STATUS (AE_NOT_FOUND);
341     }
342 
343     /* Search the parent tree */
344 
345     ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
346         "Searching parent [%4.4s] for [%4.4s]\n",
347         AcpiUtGetNodeName (ParentNode), ACPI_CAST_PTR (char, &TargetName)));
348 
349     /* Search parents until target is found or we have backed up to the root */
350 
351     while (ParentNode)
352     {
353         /*
354          * Search parent scope. Use TYPE_ANY because we don't care about the
355          * object type at this point, we only care about the existence of
356          * the actual name we are searching for. Typechecking comes later.
357          */
358         Status = AcpiNsSearchOneScope (
359             TargetName, ParentNode, ACPI_TYPE_ANY, ReturnNode);
360         if (ACPI_SUCCESS (Status))
361         {
362             return_ACPI_STATUS (Status);
363         }
364 
365         /* Not found here, go up another level (until we reach the root) */
366 
367         ParentNode = ParentNode->Parent;
368     }
369 
370     /* Not found in parent tree */
371 
372     return_ACPI_STATUS (AE_NOT_FOUND);
373 }
374 
375 
376 /*******************************************************************************
377  *
378  * FUNCTION:    AcpiNsSearchAndEnter
379  *
380  * PARAMETERS:  TargetName          - Ascii ACPI name to search for (4 chars)
381  *              WalkState           - Current state of the walk
382  *              Node                - Starting node where search will begin
383  *              InterpreterMode     - Add names only in ACPI_MODE_LOAD_PASS_x.
384  *                                    Otherwise,search only.
385  *              Type                - Object type to match
386  *              Flags               - Flags describing the search restrictions
387  *              ReturnNode          - Where the Node is returned
388  *
389  * RETURN:      Status
390  *
391  * DESCRIPTION: Search for a name segment in a single namespace level,
392  *              optionally adding it if it is not found. If the passed
393  *              Type is not Any and the type previously stored in the
394  *              entry was Any (i.e. unknown), update the stored type.
395  *
396  *              In ACPI_IMODE_EXECUTE, search only.
397  *              In other modes, search and add if not found.
398  *
399  ******************************************************************************/
400 
401 ACPI_STATUS
402 AcpiNsSearchAndEnter (
403     UINT32                  TargetName,
404     ACPI_WALK_STATE         *WalkState,
405     ACPI_NAMESPACE_NODE     *Node,
406     ACPI_INTERPRETER_MODE   InterpreterMode,
407     ACPI_OBJECT_TYPE        Type,
408     UINT32                  Flags,
409     ACPI_NAMESPACE_NODE     **ReturnNode)
410 {
411     ACPI_STATUS             Status;
412     ACPI_NAMESPACE_NODE     *NewNode;
413 
414 
415     ACPI_FUNCTION_TRACE (NsSearchAndEnter);
416 
417 
418     /* Parameter validation */
419 
420     if (!Node || !TargetName || !ReturnNode)
421     {
422         ACPI_ERROR ((AE_INFO,
423             "Null parameter: Node %p Name 0x%X ReturnNode %p",
424             Node, TargetName, ReturnNode));
425         return_ACPI_STATUS (AE_BAD_PARAMETER);
426     }
427 
428     /*
429      * Name must consist of valid ACPI characters. We will repair the name if
430      * necessary because we don't want to abort because of this, but we want
431      * all namespace names to be printable. A warning message is appropriate.
432      *
433      * This issue came up because there are in fact machines that exhibit
434      * this problem, and we want to be able to enable ACPI support for them,
435      * even though there are a few bad names.
436      */
437     AcpiUtRepairName (ACPI_CAST_PTR (char, &TargetName));
438 
439     /* Try to find the name in the namespace level specified by the caller */
440 
441     *ReturnNode = ACPI_ENTRY_NOT_FOUND;
442     Status = AcpiNsSearchOneScope (TargetName, Node, Type, ReturnNode);
443     if (Status != AE_NOT_FOUND)
444     {
445         /*
446          * If we found it AND the request specifies that a find is an error,
447          * return the error
448          */
449         if (Status == AE_OK)
450         {
451             /* The node was found in the namespace */
452 
453             /*
454              * If the namespace override feature is enabled for this node,
455              * delete any existing attached sub-object and make the node
456              * look like a new node that is owned by the override table.
457              */
458             if (Flags & ACPI_NS_OVERRIDE_IF_FOUND)
459             {
460                 ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
461                     "Namespace override: %4.4s pass %u type %X Owner %X\n",
462                     ACPI_CAST_PTR(char, &TargetName), InterpreterMode,
463                     (*ReturnNode)->Type, WalkState->OwnerId));
464 
465                 AcpiNsDeleteChildren (*ReturnNode);
466                 if (AcpiGbl_RuntimeNamespaceOverride)
467                 {
468                     AcpiUtRemoveReference ((*ReturnNode)->Object);
469                     (*ReturnNode)->Object = NULL;
470                     (*ReturnNode)->OwnerId = WalkState->OwnerId;
471                 }
472                 else
473                 {
474                     AcpiNsRemoveNode (*ReturnNode);
475                     *ReturnNode = ACPI_ENTRY_NOT_FOUND;
476                 }
477             }
478 
479             /* Return an error if we don't expect to find the object */
480 
481             else if (Flags & ACPI_NS_ERROR_IF_FOUND)
482             {
483                 Status = AE_ALREADY_EXISTS;
484             }
485         }
486 
487 #ifdef ACPI_ASL_COMPILER
488         if (*ReturnNode && (*ReturnNode)->Type == ACPI_TYPE_ANY)
489         {
490             (*ReturnNode)->Flags |= ANOBJ_IS_EXTERNAL;
491         }
492 #endif
493 
494         /* Either found it or there was an error: finished either way */
495 
496         return_ACPI_STATUS (Status);
497     }
498 
499     /*
500      * The name was not found. If we are NOT performing the first pass
501      * (name entry) of loading the namespace, search the parent tree (all the
502      * way to the root if necessary.) We don't want to perform the parent
503      * search when the namespace is actually being loaded. We want to perform
504      * the search when namespace references are being resolved (load pass 2)
505      * and during the execution phase.
506      */
507     if ((InterpreterMode != ACPI_IMODE_LOAD_PASS1) &&
508         (Flags & ACPI_NS_SEARCH_PARENT))
509     {
510         /*
511          * Not found at this level - search parent tree according to the
512          * ACPI specification
513          */
514         Status = AcpiNsSearchParentTree (TargetName, Node, Type, ReturnNode);
515         if (ACPI_SUCCESS (Status))
516         {
517             return_ACPI_STATUS (Status);
518         }
519     }
520 
521     /* In execute mode, just search, never add names. Exit now */
522 
523     if (InterpreterMode == ACPI_IMODE_EXECUTE)
524     {
525         ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
526             "%4.4s Not found in %p [Not adding]\n",
527             ACPI_CAST_PTR (char, &TargetName), Node));
528 
529         return_ACPI_STATUS (AE_NOT_FOUND);
530     }
531 
532     /* Create the new named object */
533 
534     NewNode = AcpiNsCreateNode (TargetName);
535     if (!NewNode)
536     {
537         return_ACPI_STATUS (AE_NO_MEMORY);
538     }
539 
540 #ifdef ACPI_ASL_COMPILER
541 
542     /* Node is an object defined by an External() statement */
543 
544     if (Flags & ACPI_NS_EXTERNAL ||
545         (WalkState && WalkState->Opcode == AML_SCOPE_OP))
546     {
547         NewNode->Flags |= ANOBJ_IS_EXTERNAL;
548     }
549 #endif
550 
551     if (Flags & ACPI_NS_TEMPORARY)
552     {
553         NewNode->Flags |= ANOBJ_TEMPORARY;
554     }
555 
556     /* Install the new object into the parent's list of children */
557 
558     AcpiNsInstallNode (WalkState, Node, NewNode, Type);
559     *ReturnNode = NewNode;
560     return_ACPI_STATUS (AE_OK);
561 }
562