1 /****************************************************************************** 2 * 3 * Module Name: nsconvert - Object conversions for objects returned by 4 * predefined methods 5 * 6 *****************************************************************************/ 7 8 /****************************************************************************** 9 * 10 * 1. Copyright Notice 11 * 12 * Some or all of this work - Copyright (c) 1999 - 2017, Intel Corp. 13 * All rights reserved. 14 * 15 * 2. License 16 * 17 * 2.1. This is your license from Intel Corp. under its intellectual property 18 * rights. You may have additional license terms from the party that provided 19 * you this software, covering your right to use that party's intellectual 20 * property rights. 21 * 22 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 23 * copy of the source code appearing in this file ("Covered Code") an 24 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 25 * base code distributed originally by Intel ("Original Intel Code") to copy, 26 * make derivatives, distribute, use and display any portion of the Covered 27 * Code in any form, with the right to sublicense such rights; and 28 * 29 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 30 * license (with the right to sublicense), under only those claims of Intel 31 * patents that are infringed by the Original Intel Code, to make, use, sell, 32 * offer to sell, and import the Covered Code and derivative works thereof 33 * solely to the minimum extent necessary to exercise the above copyright 34 * license, and in no event shall the patent license extend to any additions 35 * to or modifications of the Original Intel Code. No other license or right 36 * is granted directly or by implication, estoppel or otherwise; 37 * 38 * The above copyright and patent license is granted only if the following 39 * conditions are met: 40 * 41 * 3. Conditions 42 * 43 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 44 * Redistribution of source code of any substantial portion of the Covered 45 * Code or modification with rights to further distribute source must include 46 * the above Copyright Notice, the above License, this list of Conditions, 47 * and the following Disclaimer and Export Compliance provision. In addition, 48 * Licensee must cause all Covered Code to which Licensee contributes to 49 * contain a file documenting the changes Licensee made to create that Covered 50 * Code and the date of any change. Licensee must include in that file the 51 * documentation of any changes made by any predecessor Licensee. Licensee 52 * must include a prominent statement that the modification is derived, 53 * directly or indirectly, from Original Intel Code. 54 * 55 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 56 * Redistribution of source code of any substantial portion of the Covered 57 * Code or modification without rights to further distribute source must 58 * include the following Disclaimer and Export Compliance provision in the 59 * documentation and/or other materials provided with distribution. In 60 * addition, Licensee may not authorize further sublicense of source of any 61 * portion of the Covered Code, and must include terms to the effect that the 62 * license from Licensee to its licensee is limited to the intellectual 63 * property embodied in the software Licensee provides to its licensee, and 64 * not to intellectual property embodied in modifications its licensee may 65 * make. 66 * 67 * 3.3. Redistribution of Executable. Redistribution in executable form of any 68 * substantial portion of the Covered Code or modification must reproduce the 69 * above Copyright Notice, and the following Disclaimer and Export Compliance 70 * provision in the documentation and/or other materials provided with the 71 * distribution. 72 * 73 * 3.4. Intel retains all right, title, and interest in and to the Original 74 * Intel Code. 75 * 76 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 77 * Intel shall be used in advertising or otherwise to promote the sale, use or 78 * other dealings in products derived from or relating to the Covered Code 79 * without prior written authorization from Intel. 80 * 81 * 4. Disclaimer and Export Compliance 82 * 83 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 84 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 85 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 86 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 87 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 88 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 89 * PARTICULAR PURPOSE. 90 * 91 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 92 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 93 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 94 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 95 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 96 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 97 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 98 * LIMITED REMEDY. 99 * 100 * 4.3. Licensee shall not export, either directly or indirectly, any of this 101 * software or system incorporating such software without first obtaining any 102 * required license or other approval from the U. S. Department of Commerce or 103 * any other agency or department of the United States Government. In the 104 * event Licensee exports any such software from the United States or 105 * re-exports any such software from a foreign destination, Licensee shall 106 * ensure that the distribution and export/re-export of the software is in 107 * compliance with all laws, regulations, orders, or other restrictions of the 108 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 109 * any of its subsidiaries will export/re-export any technical data, process, 110 * software, or service, directly or indirectly, to any country for which the 111 * United States government or any agency thereof requires an export license, 112 * other governmental approval, or letter of assurance, without first obtaining 113 * such license, approval or letter. 114 * 115 ***************************************************************************** 116 * 117 * Alternatively, you may choose to be licensed under the terms of the 118 * following license: 119 * 120 * Redistribution and use in source and binary forms, with or without 121 * modification, are permitted provided that the following conditions 122 * are met: 123 * 1. Redistributions of source code must retain the above copyright 124 * notice, this list of conditions, and the following disclaimer, 125 * without modification. 126 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 127 * substantially similar to the "NO WARRANTY" disclaimer below 128 * ("Disclaimer") and any redistribution must be conditioned upon 129 * including a substantially similar Disclaimer requirement for further 130 * binary redistribution. 131 * 3. Neither the names of the above-listed copyright holders nor the names 132 * of any contributors may be used to endorse or promote products derived 133 * from this software without specific prior written permission. 134 * 135 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 136 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 137 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 138 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 139 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 140 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 141 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 142 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 143 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 144 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 145 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 146 * 147 * Alternatively, you may choose to be licensed under the terms of the 148 * GNU General Public License ("GPL") version 2 as published by the Free 149 * Software Foundation. 150 * 151 *****************************************************************************/ 152 153 #include <contrib/dev/acpica/include/acpi.h> 154 #include <contrib/dev/acpica/include/accommon.h> 155 #include <contrib/dev/acpica/include/acnamesp.h> 156 #include <contrib/dev/acpica/include/acinterp.h> 157 #include <contrib/dev/acpica/include/acpredef.h> 158 #include <contrib/dev/acpica/include/amlresrc.h> 159 160 #define _COMPONENT ACPI_NAMESPACE 161 ACPI_MODULE_NAME ("nsconvert") 162 163 164 /******************************************************************************* 165 * 166 * FUNCTION: AcpiNsConvertToInteger 167 * 168 * PARAMETERS: OriginalObject - Object to be converted 169 * ReturnObject - Where the new converted object is returned 170 * 171 * RETURN: Status. AE_OK if conversion was successful. 172 * 173 * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer. 174 * 175 ******************************************************************************/ 176 177 ACPI_STATUS 178 AcpiNsConvertToInteger ( 179 ACPI_OPERAND_OBJECT *OriginalObject, 180 ACPI_OPERAND_OBJECT **ReturnObject) 181 { 182 ACPI_OPERAND_OBJECT *NewObject; 183 ACPI_STATUS Status; 184 UINT64 Value = 0; 185 UINT32 i; 186 187 188 switch (OriginalObject->Common.Type) 189 { 190 case ACPI_TYPE_STRING: 191 192 /* String-to-Integer conversion */ 193 194 Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, 195 AcpiGbl_IntegerByteWidth, &Value); 196 if (ACPI_FAILURE (Status)) 197 { 198 return (Status); 199 } 200 break; 201 202 case ACPI_TYPE_BUFFER: 203 204 /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */ 205 206 if (OriginalObject->Buffer.Length > 8) 207 { 208 return (AE_AML_OPERAND_TYPE); 209 } 210 211 /* Extract each buffer byte to create the integer */ 212 213 for (i = 0; i < OriginalObject->Buffer.Length; i++) 214 { 215 Value |= ((UINT64) 216 OriginalObject->Buffer.Pointer[i] << (i * 8)); 217 } 218 break; 219 220 default: 221 222 return (AE_AML_OPERAND_TYPE); 223 } 224 225 NewObject = AcpiUtCreateIntegerObject (Value); 226 if (!NewObject) 227 { 228 return (AE_NO_MEMORY); 229 } 230 231 *ReturnObject = NewObject; 232 return (AE_OK); 233 } 234 235 236 /******************************************************************************* 237 * 238 * FUNCTION: AcpiNsConvertToString 239 * 240 * PARAMETERS: OriginalObject - Object to be converted 241 * ReturnObject - Where the new converted object is returned 242 * 243 * RETURN: Status. AE_OK if conversion was successful. 244 * 245 * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String. 246 * 247 ******************************************************************************/ 248 249 ACPI_STATUS 250 AcpiNsConvertToString ( 251 ACPI_OPERAND_OBJECT *OriginalObject, 252 ACPI_OPERAND_OBJECT **ReturnObject) 253 { 254 ACPI_OPERAND_OBJECT *NewObject; 255 ACPI_SIZE Length; 256 ACPI_STATUS Status; 257 258 259 switch (OriginalObject->Common.Type) 260 { 261 case ACPI_TYPE_INTEGER: 262 /* 263 * Integer-to-String conversion. Commonly, convert 264 * an integer of value 0 to a NULL string. The last element of 265 * _BIF and _BIX packages occasionally need this fix. 266 */ 267 if (OriginalObject->Integer.Value == 0) 268 { 269 /* Allocate a new NULL string object */ 270 271 NewObject = AcpiUtCreateStringObject (0); 272 if (!NewObject) 273 { 274 return (AE_NO_MEMORY); 275 } 276 } 277 else 278 { 279 Status = AcpiExConvertToString (OriginalObject, 280 &NewObject, ACPI_IMPLICIT_CONVERT_HEX); 281 if (ACPI_FAILURE (Status)) 282 { 283 return (Status); 284 } 285 } 286 break; 287 288 case ACPI_TYPE_BUFFER: 289 /* 290 * Buffer-to-String conversion. Use a ToString 291 * conversion, no transform performed on the buffer data. The best 292 * example of this is the _BIF method, where the string data from 293 * the battery is often (incorrectly) returned as buffer object(s). 294 */ 295 Length = 0; 296 while ((Length < OriginalObject->Buffer.Length) && 297 (OriginalObject->Buffer.Pointer[Length])) 298 { 299 Length++; 300 } 301 302 /* Allocate a new string object */ 303 304 NewObject = AcpiUtCreateStringObject (Length); 305 if (!NewObject) 306 { 307 return (AE_NO_MEMORY); 308 } 309 310 /* 311 * Copy the raw buffer data with no transform. String is already NULL 312 * terminated at Length+1. 313 */ 314 memcpy (NewObject->String.Pointer, 315 OriginalObject->Buffer.Pointer, Length); 316 break; 317 318 default: 319 320 return (AE_AML_OPERAND_TYPE); 321 } 322 323 *ReturnObject = NewObject; 324 return (AE_OK); 325 } 326 327 328 /******************************************************************************* 329 * 330 * FUNCTION: AcpiNsConvertToBuffer 331 * 332 * PARAMETERS: OriginalObject - Object to be converted 333 * ReturnObject - Where the new converted object is returned 334 * 335 * RETURN: Status. AE_OK if conversion was successful. 336 * 337 * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer. 338 * 339 ******************************************************************************/ 340 341 ACPI_STATUS 342 AcpiNsConvertToBuffer ( 343 ACPI_OPERAND_OBJECT *OriginalObject, 344 ACPI_OPERAND_OBJECT **ReturnObject) 345 { 346 ACPI_OPERAND_OBJECT *NewObject; 347 ACPI_STATUS Status; 348 ACPI_OPERAND_OBJECT **Elements; 349 UINT32 *DwordBuffer; 350 UINT32 Count; 351 UINT32 i; 352 353 354 switch (OriginalObject->Common.Type) 355 { 356 case ACPI_TYPE_INTEGER: 357 /* 358 * Integer-to-Buffer conversion. 359 * Convert the Integer to a packed-byte buffer. _MAT and other 360 * objects need this sometimes, if a read has been performed on a 361 * Field object that is less than or equal to the global integer 362 * size (32 or 64 bits). 363 */ 364 Status = AcpiExConvertToBuffer (OriginalObject, &NewObject); 365 if (ACPI_FAILURE (Status)) 366 { 367 return (Status); 368 } 369 break; 370 371 case ACPI_TYPE_STRING: 372 373 /* String-to-Buffer conversion. Simple data copy */ 374 375 NewObject = AcpiUtCreateBufferObject 376 (OriginalObject->String.Length); 377 if (!NewObject) 378 { 379 return (AE_NO_MEMORY); 380 } 381 382 memcpy (NewObject->Buffer.Pointer, 383 OriginalObject->String.Pointer, OriginalObject->String.Length); 384 break; 385 386 case ACPI_TYPE_PACKAGE: 387 /* 388 * This case is often seen for predefined names that must return a 389 * Buffer object with multiple DWORD integers within. For example, 390 * _FDE and _GTM. The Package can be converted to a Buffer. 391 */ 392 393 /* All elements of the Package must be integers */ 394 395 Elements = OriginalObject->Package.Elements; 396 Count = OriginalObject->Package.Count; 397 398 for (i = 0; i < Count; i++) 399 { 400 if ((!*Elements) || 401 ((*Elements)->Common.Type != ACPI_TYPE_INTEGER)) 402 { 403 return (AE_AML_OPERAND_TYPE); 404 } 405 Elements++; 406 } 407 408 /* Create the new buffer object to replace the Package */ 409 410 NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count)); 411 if (!NewObject) 412 { 413 return (AE_NO_MEMORY); 414 } 415 416 /* Copy the package elements (integers) to the buffer as DWORDs */ 417 418 Elements = OriginalObject->Package.Elements; 419 DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer); 420 421 for (i = 0; i < Count; i++) 422 { 423 *DwordBuffer = (UINT32) (*Elements)->Integer.Value; 424 DwordBuffer++; 425 Elements++; 426 } 427 break; 428 429 default: 430 431 return (AE_AML_OPERAND_TYPE); 432 } 433 434 *ReturnObject = NewObject; 435 return (AE_OK); 436 } 437 438 439 /******************************************************************************* 440 * 441 * FUNCTION: AcpiNsConvertToUnicode 442 * 443 * PARAMETERS: Scope - Namespace node for the method/object 444 * OriginalObject - ASCII String Object to be converted 445 * ReturnObject - Where the new converted object is returned 446 * 447 * RETURN: Status. AE_OK if conversion was successful. 448 * 449 * DESCRIPTION: Attempt to convert a String object to a Unicode string Buffer. 450 * 451 ******************************************************************************/ 452 453 ACPI_STATUS 454 AcpiNsConvertToUnicode ( 455 ACPI_NAMESPACE_NODE *Scope, 456 ACPI_OPERAND_OBJECT *OriginalObject, 457 ACPI_OPERAND_OBJECT **ReturnObject) 458 { 459 ACPI_OPERAND_OBJECT *NewObject; 460 char *AsciiString; 461 UINT16 *UnicodeBuffer; 462 UINT32 UnicodeLength; 463 UINT32 i; 464 465 466 if (!OriginalObject) 467 { 468 return (AE_OK); 469 } 470 471 /* If a Buffer was returned, it must be at least two bytes long */ 472 473 if (OriginalObject->Common.Type == ACPI_TYPE_BUFFER) 474 { 475 if (OriginalObject->Buffer.Length < 2) 476 { 477 return (AE_AML_OPERAND_VALUE); 478 } 479 480 *ReturnObject = NULL; 481 return (AE_OK); 482 } 483 484 /* 485 * The original object is an ASCII string. Convert this string to 486 * a unicode buffer. 487 */ 488 AsciiString = OriginalObject->String.Pointer; 489 UnicodeLength = (OriginalObject->String.Length * 2) + 2; 490 491 /* Create a new buffer object for the Unicode data */ 492 493 NewObject = AcpiUtCreateBufferObject (UnicodeLength); 494 if (!NewObject) 495 { 496 return (AE_NO_MEMORY); 497 } 498 499 UnicodeBuffer = ACPI_CAST_PTR (UINT16, NewObject->Buffer.Pointer); 500 501 /* Convert ASCII to Unicode */ 502 503 for (i = 0; i < OriginalObject->String.Length; i++) 504 { 505 UnicodeBuffer[i] = (UINT16) AsciiString[i]; 506 } 507 508 *ReturnObject = NewObject; 509 return (AE_OK); 510 } 511 512 513 /******************************************************************************* 514 * 515 * FUNCTION: AcpiNsConvertToResource 516 * 517 * PARAMETERS: Scope - Namespace node for the method/object 518 * OriginalObject - Object to be converted 519 * ReturnObject - Where the new converted object is returned 520 * 521 * RETURN: Status. AE_OK if conversion was successful 522 * 523 * DESCRIPTION: Attempt to convert a Integer object to a ResourceTemplate 524 * Buffer. 525 * 526 ******************************************************************************/ 527 528 ACPI_STATUS 529 AcpiNsConvertToResource ( 530 ACPI_NAMESPACE_NODE *Scope, 531 ACPI_OPERAND_OBJECT *OriginalObject, 532 ACPI_OPERAND_OBJECT **ReturnObject) 533 { 534 ACPI_OPERAND_OBJECT *NewObject; 535 UINT8 *Buffer; 536 537 538 /* 539 * We can fix the following cases for an expected resource template: 540 * 1. No return value (interpreter slack mode is disabled) 541 * 2. A "Return (Zero)" statement 542 * 3. A "Return empty buffer" statement 543 * 544 * We will return a buffer containing a single EndTag 545 * resource descriptor. 546 */ 547 if (OriginalObject) 548 { 549 switch (OriginalObject->Common.Type) 550 { 551 case ACPI_TYPE_INTEGER: 552 553 /* We can only repair an Integer==0 */ 554 555 if (OriginalObject->Integer.Value) 556 { 557 return (AE_AML_OPERAND_TYPE); 558 } 559 break; 560 561 case ACPI_TYPE_BUFFER: 562 563 if (OriginalObject->Buffer.Length) 564 { 565 /* Additional checks can be added in the future */ 566 567 *ReturnObject = NULL; 568 return (AE_OK); 569 } 570 break; 571 572 case ACPI_TYPE_STRING: 573 default: 574 575 return (AE_AML_OPERAND_TYPE); 576 } 577 } 578 579 /* Create the new buffer object for the resource descriptor */ 580 581 NewObject = AcpiUtCreateBufferObject (2); 582 if (!NewObject) 583 { 584 return (AE_NO_MEMORY); 585 } 586 587 Buffer = ACPI_CAST_PTR (UINT8, NewObject->Buffer.Pointer); 588 589 /* Initialize the Buffer with a single EndTag descriptor */ 590 591 Buffer[0] = (ACPI_RESOURCE_NAME_END_TAG | ASL_RDESC_END_TAG_SIZE); 592 Buffer[1] = 0x00; 593 594 *ReturnObject = NewObject; 595 return (AE_OK); 596 } 597 598 599 /******************************************************************************* 600 * 601 * FUNCTION: AcpiNsConvertToReference 602 * 603 * PARAMETERS: Scope - Namespace node for the method/object 604 * OriginalObject - Object to be converted 605 * ReturnObject - Where the new converted object is returned 606 * 607 * RETURN: Status. AE_OK if conversion was successful 608 * 609 * DESCRIPTION: Attempt to convert a Integer object to a ObjectReference. 610 * Buffer. 611 * 612 ******************************************************************************/ 613 614 ACPI_STATUS 615 AcpiNsConvertToReference ( 616 ACPI_NAMESPACE_NODE *Scope, 617 ACPI_OPERAND_OBJECT *OriginalObject, 618 ACPI_OPERAND_OBJECT **ReturnObject) 619 { 620 ACPI_OPERAND_OBJECT *NewObject = NULL; 621 ACPI_STATUS Status; 622 ACPI_NAMESPACE_NODE *Node; 623 ACPI_GENERIC_STATE ScopeInfo; 624 char *Name; 625 626 627 ACPI_FUNCTION_NAME (NsConvertToReference); 628 629 630 /* Convert path into internal presentation */ 631 632 Status = AcpiNsInternalizeName (OriginalObject->String.Pointer, &Name); 633 if (ACPI_FAILURE (Status)) 634 { 635 return_ACPI_STATUS (Status); 636 } 637 638 /* Find the namespace node */ 639 640 ScopeInfo.Scope.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Scope); 641 Status = AcpiNsLookup (&ScopeInfo, Name, 642 ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, 643 ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node); 644 if (ACPI_FAILURE (Status)) 645 { 646 /* Check if we are resolving a named reference within a package */ 647 648 ACPI_ERROR_NAMESPACE (OriginalObject->String.Pointer, Status); 649 goto ErrorExit; 650 } 651 652 /* Create and init a new internal ACPI object */ 653 654 NewObject = AcpiUtCreateInternalObject (ACPI_TYPE_LOCAL_REFERENCE); 655 if (!NewObject) 656 { 657 Status = AE_NO_MEMORY; 658 goto ErrorExit; 659 } 660 NewObject->Reference.Node = Node; 661 NewObject->Reference.Object = Node->Object; 662 NewObject->Reference.Class = ACPI_REFCLASS_NAME; 663 664 /* 665 * Increase reference of the object if needed (the object is likely a 666 * null for device nodes). 667 */ 668 AcpiUtAddReference (Node->Object); 669 670 ErrorExit: 671 ACPI_FREE (Name); 672 *ReturnObject = NewObject; 673 return (AE_OK); 674 } 675