xref: /freebsd/sys/contrib/dev/acpica/components/dispatcher/dsmethod.c (revision e39e854e27f53a784c3982cbeb68f4ad1cfd9162)
1 /******************************************************************************
2  *
3  * Module Name: dsmethod - Parser/Interpreter interface - control method parsing
4  *
5  *****************************************************************************/
6 
7 /*
8  * Copyright (C) 2000 - 2012, Intel Corp.
9  * All rights reserved.
10  *
11  * Redistribution and use in source and binary forms, with or without
12  * modification, are permitted provided that the following conditions
13  * are met:
14  * 1. Redistributions of source code must retain the above copyright
15  *    notice, this list of conditions, and the following disclaimer,
16  *    without modification.
17  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
18  *    substantially similar to the "NO WARRANTY" disclaimer below
19  *    ("Disclaimer") and any redistribution must be conditioned upon
20  *    including a substantially similar Disclaimer requirement for further
21  *    binary redistribution.
22  * 3. Neither the names of the above-listed copyright holders nor the names
23  *    of any contributors may be used to endorse or promote products derived
24  *    from this software without specific prior written permission.
25  *
26  * Alternatively, this software may be distributed under the terms of the
27  * GNU General Public License ("GPL") version 2 as published by the Free
28  * Software Foundation.
29  *
30  * NO WARRANTY
31  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
32  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
33  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
34  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
35  * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
36  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
37  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
38  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
39  * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
40  * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
41  * POSSIBILITY OF SUCH DAMAGES.
42  */
43 
44 #define __DSMETHOD_C__
45 
46 #include <contrib/dev/acpica/include/acpi.h>
47 #include <contrib/dev/acpica/include/accommon.h>
48 #include <contrib/dev/acpica/include/acdispat.h>
49 #include <contrib/dev/acpica/include/acinterp.h>
50 #include <contrib/dev/acpica/include/acnamesp.h>
51 #include <contrib/dev/acpica/include/acdisasm.h>
52 
53 
54 #define _COMPONENT          ACPI_DISPATCHER
55         ACPI_MODULE_NAME    ("dsmethod")
56 
57 /* Local prototypes */
58 
59 static ACPI_STATUS
60 AcpiDsCreateMethodMutex (
61     ACPI_OPERAND_OBJECT     *MethodDesc);
62 
63 
64 /*******************************************************************************
65  *
66  * FUNCTION:    AcpiDsMethodError
67  *
68  * PARAMETERS:  Status          - Execution status
69  *              WalkState       - Current state
70  *
71  * RETURN:      Status
72  *
73  * DESCRIPTION: Called on method error. Invoke the global exception handler if
74  *              present, dump the method data if the disassembler is configured
75  *
76  *              Note: Allows the exception handler to change the status code
77  *
78  ******************************************************************************/
79 
80 ACPI_STATUS
81 AcpiDsMethodError (
82     ACPI_STATUS             Status,
83     ACPI_WALK_STATE         *WalkState)
84 {
85     ACPI_FUNCTION_ENTRY ();
86 
87 
88     /* Ignore AE_OK and control exception codes */
89 
90     if (ACPI_SUCCESS (Status) ||
91         (Status & AE_CODE_CONTROL))
92     {
93         return (Status);
94     }
95 
96     /* Invoke the global exception handler */
97 
98     if (AcpiGbl_ExceptionHandler)
99     {
100         /* Exit the interpreter, allow handler to execute methods */
101 
102         AcpiExExitInterpreter ();
103 
104         /*
105          * Handler can map the exception code to anything it wants, including
106          * AE_OK, in which case the executing method will not be aborted.
107          */
108         Status = AcpiGbl_ExceptionHandler (Status,
109                     WalkState->MethodNode ?
110                         WalkState->MethodNode->Name.Integer : 0,
111                     WalkState->Opcode, WalkState->AmlOffset, NULL);
112         AcpiExEnterInterpreter ();
113     }
114 
115     AcpiDsClearImplicitReturn (WalkState);
116 
117 #ifdef ACPI_DISASSEMBLER
118     if (ACPI_FAILURE (Status))
119     {
120         /* Display method locals/args if disassembler is present */
121 
122         AcpiDmDumpMethodInfo (Status, WalkState, WalkState->Op);
123     }
124 #endif
125 
126     return (Status);
127 }
128 
129 
130 /*******************************************************************************
131  *
132  * FUNCTION:    AcpiDsCreateMethodMutex
133  *
134  * PARAMETERS:  ObjDesc             - The method object
135  *
136  * RETURN:      Status
137  *
138  * DESCRIPTION: Create a mutex object for a serialized control method
139  *
140  ******************************************************************************/
141 
142 static ACPI_STATUS
143 AcpiDsCreateMethodMutex (
144     ACPI_OPERAND_OBJECT     *MethodDesc)
145 {
146     ACPI_OPERAND_OBJECT     *MutexDesc;
147     ACPI_STATUS             Status;
148 
149 
150     ACPI_FUNCTION_TRACE (DsCreateMethodMutex);
151 
152 
153     /* Create the new mutex object */
154 
155     MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
156     if (!MutexDesc)
157     {
158         return_ACPI_STATUS (AE_NO_MEMORY);
159     }
160 
161     /* Create the actual OS Mutex */
162 
163     Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex);
164     if (ACPI_FAILURE (Status))
165     {
166         return_ACPI_STATUS (Status);
167     }
168 
169     MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel;
170     MethodDesc->Method.Mutex = MutexDesc;
171     return_ACPI_STATUS (AE_OK);
172 }
173 
174 
175 /*******************************************************************************
176  *
177  * FUNCTION:    AcpiDsBeginMethodExecution
178  *
179  * PARAMETERS:  MethodNode          - Node of the method
180  *              ObjDesc             - The method object
181  *              WalkState           - current state, NULL if not yet executing
182  *                                    a method.
183  *
184  * RETURN:      Status
185  *
186  * DESCRIPTION: Prepare a method for execution.  Parses the method if necessary,
187  *              increments the thread count, and waits at the method semaphore
188  *              for clearance to execute.
189  *
190  ******************************************************************************/
191 
192 ACPI_STATUS
193 AcpiDsBeginMethodExecution (
194     ACPI_NAMESPACE_NODE     *MethodNode,
195     ACPI_OPERAND_OBJECT     *ObjDesc,
196     ACPI_WALK_STATE         *WalkState)
197 {
198     ACPI_STATUS             Status = AE_OK;
199 
200 
201     ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode);
202 
203 
204     if (!MethodNode)
205     {
206         return_ACPI_STATUS (AE_NULL_ENTRY);
207     }
208 
209     /* Prevent wraparound of thread count */
210 
211     if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX)
212     {
213         ACPI_ERROR ((AE_INFO,
214             "Method reached maximum reentrancy limit (255)"));
215         return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
216     }
217 
218     /*
219      * If this method is serialized, we need to acquire the method mutex.
220      */
221     if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)
222     {
223         /*
224          * Create a mutex for the method if it is defined to be Serialized
225          * and a mutex has not already been created. We defer the mutex creation
226          * until a method is actually executed, to minimize the object count
227          */
228         if (!ObjDesc->Method.Mutex)
229         {
230             Status = AcpiDsCreateMethodMutex (ObjDesc);
231             if (ACPI_FAILURE (Status))
232             {
233                 return_ACPI_STATUS (Status);
234             }
235         }
236 
237         /*
238          * The CurrentSyncLevel (per-thread) must be less than or equal to
239          * the sync level of the method. This mechanism provides some
240          * deadlock prevention
241          *
242          * Top-level method invocation has no walk state at this point
243          */
244         if (WalkState &&
245             (WalkState->Thread->CurrentSyncLevel > ObjDesc->Method.Mutex->Mutex.SyncLevel))
246         {
247             ACPI_ERROR ((AE_INFO,
248                 "Cannot acquire Mutex for method [%4.4s], current SyncLevel is too large (%u)",
249                 AcpiUtGetNodeName (MethodNode),
250                 WalkState->Thread->CurrentSyncLevel));
251 
252             return_ACPI_STATUS (AE_AML_MUTEX_ORDER);
253         }
254 
255         /*
256          * Obtain the method mutex if necessary. Do not acquire mutex for a
257          * recursive call.
258          */
259         if (!WalkState ||
260             !ObjDesc->Method.Mutex->Mutex.ThreadId ||
261             (WalkState->Thread->ThreadId != ObjDesc->Method.Mutex->Mutex.ThreadId))
262         {
263             /*
264              * Acquire the method mutex. This releases the interpreter if we
265              * block (and reacquires it before it returns)
266              */
267             Status = AcpiExSystemWaitMutex (ObjDesc->Method.Mutex->Mutex.OsMutex,
268                         ACPI_WAIT_FOREVER);
269             if (ACPI_FAILURE (Status))
270             {
271                 return_ACPI_STATUS (Status);
272             }
273 
274             /* Update the mutex and walk info and save the original SyncLevel */
275 
276             if (WalkState)
277             {
278                 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
279                     WalkState->Thread->CurrentSyncLevel;
280 
281                 ObjDesc->Method.Mutex->Mutex.ThreadId = WalkState->Thread->ThreadId;
282                 WalkState->Thread->CurrentSyncLevel = ObjDesc->Method.SyncLevel;
283             }
284             else
285             {
286                 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
287                     ObjDesc->Method.Mutex->Mutex.SyncLevel;
288             }
289         }
290 
291         /* Always increase acquisition depth */
292 
293         ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++;
294     }
295 
296     /*
297      * Allocate an Owner ID for this method, only if this is the first thread
298      * to begin concurrent execution. We only need one OwnerId, even if the
299      * method is invoked recursively.
300      */
301     if (!ObjDesc->Method.OwnerId)
302     {
303         Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId);
304         if (ACPI_FAILURE (Status))
305         {
306             goto Cleanup;
307         }
308     }
309 
310     /*
311      * Increment the method parse tree thread count since it has been
312      * reentered one more time (even if it is the same thread)
313      */
314     ObjDesc->Method.ThreadCount++;
315     AcpiMethodCount++;
316     return_ACPI_STATUS (Status);
317 
318 
319 Cleanup:
320     /* On error, must release the method mutex (if present) */
321 
322     if (ObjDesc->Method.Mutex)
323     {
324         AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex);
325     }
326     return_ACPI_STATUS (Status);
327 }
328 
329 
330 /*******************************************************************************
331  *
332  * FUNCTION:    AcpiDsCallControlMethod
333  *
334  * PARAMETERS:  Thread              - Info for this thread
335  *              ThisWalkState       - Current walk state
336  *              Op                  - Current Op to be walked
337  *
338  * RETURN:      Status
339  *
340  * DESCRIPTION: Transfer execution to a called control method
341  *
342  ******************************************************************************/
343 
344 ACPI_STATUS
345 AcpiDsCallControlMethod (
346     ACPI_THREAD_STATE       *Thread,
347     ACPI_WALK_STATE         *ThisWalkState,
348     ACPI_PARSE_OBJECT       *Op)
349 {
350     ACPI_STATUS             Status;
351     ACPI_NAMESPACE_NODE     *MethodNode;
352     ACPI_WALK_STATE         *NextWalkState = NULL;
353     ACPI_OPERAND_OBJECT     *ObjDesc;
354     ACPI_EVALUATE_INFO      *Info;
355     UINT32                  i;
356 
357 
358     ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);
359 
360     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Calling method %p, currentstate=%p\n",
361         ThisWalkState->PrevOp, ThisWalkState));
362 
363     /*
364      * Get the namespace entry for the control method we are about to call
365      */
366     MethodNode = ThisWalkState->MethodCallNode;
367     if (!MethodNode)
368     {
369         return_ACPI_STATUS (AE_NULL_ENTRY);
370     }
371 
372     ObjDesc = AcpiNsGetAttachedObject (MethodNode);
373     if (!ObjDesc)
374     {
375         return_ACPI_STATUS (AE_NULL_OBJECT);
376     }
377 
378     /* Init for new method, possibly wait on method mutex */
379 
380     Status = AcpiDsBeginMethodExecution (MethodNode, ObjDesc,
381                 ThisWalkState);
382     if (ACPI_FAILURE (Status))
383     {
384         return_ACPI_STATUS (Status);
385     }
386 
387     /* Begin method parse/execution. Create a new walk state */
388 
389     NextWalkState = AcpiDsCreateWalkState (ObjDesc->Method.OwnerId,
390                         NULL, ObjDesc, Thread);
391     if (!NextWalkState)
392     {
393         Status = AE_NO_MEMORY;
394         goto Cleanup;
395     }
396 
397     /*
398      * The resolved arguments were put on the previous walk state's operand
399      * stack. Operands on the previous walk state stack always
400      * start at index 0. Also, null terminate the list of arguments
401      */
402     ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
403 
404     /*
405      * Allocate and initialize the evaluation information block
406      * TBD: this is somewhat inefficient, should change interface to
407      * DsInitAmlWalk. For now, keeps this struct off the CPU stack
408      */
409     Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
410     if (!Info)
411     {
412         return_ACPI_STATUS (AE_NO_MEMORY);
413     }
414 
415     Info->Parameters = &ThisWalkState->Operands[0];
416 
417     Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
418                 ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
419                 Info, ACPI_IMODE_EXECUTE);
420 
421     ACPI_FREE (Info);
422     if (ACPI_FAILURE (Status))
423     {
424         goto Cleanup;
425     }
426 
427     /*
428      * Delete the operands on the previous walkstate operand stack
429      * (they were copied to new objects)
430      */
431     for (i = 0; i < ObjDesc->Method.ParamCount; i++)
432     {
433         AcpiUtRemoveReference (ThisWalkState->Operands [i]);
434         ThisWalkState->Operands [i] = NULL;
435     }
436 
437     /* Clear the operand stack */
438 
439     ThisWalkState->NumOperands = 0;
440 
441     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
442         "**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
443         MethodNode->Name.Ascii, NextWalkState));
444 
445     /* Invoke an internal method if necessary */
446 
447     if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
448     {
449         Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState);
450         if (Status == AE_OK)
451         {
452             Status = AE_CTRL_TERMINATE;
453         }
454     }
455 
456     return_ACPI_STATUS (Status);
457 
458 
459 Cleanup:
460 
461     /* On error, we must terminate the method properly */
462 
463     AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
464     if (NextWalkState)
465     {
466         AcpiDsDeleteWalkState (NextWalkState);
467     }
468 
469     return_ACPI_STATUS (Status);
470 }
471 
472 
473 /*******************************************************************************
474  *
475  * FUNCTION:    AcpiDsRestartControlMethod
476  *
477  * PARAMETERS:  WalkState           - State for preempted method (caller)
478  *              ReturnDesc          - Return value from the called method
479  *
480  * RETURN:      Status
481  *
482  * DESCRIPTION: Restart a method that was preempted by another (nested) method
483  *              invocation.  Handle the return value (if any) from the callee.
484  *
485  ******************************************************************************/
486 
487 ACPI_STATUS
488 AcpiDsRestartControlMethod (
489     ACPI_WALK_STATE         *WalkState,
490     ACPI_OPERAND_OBJECT     *ReturnDesc)
491 {
492     ACPI_STATUS             Status;
493     int                     SameAsImplicitReturn;
494 
495 
496     ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState);
497 
498 
499     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
500         "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n",
501         AcpiUtGetNodeName (WalkState->MethodNode),
502         WalkState->MethodCallOp, ReturnDesc));
503 
504     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
505         "    ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n",
506         WalkState->ReturnUsed,
507         WalkState->Results, WalkState));
508 
509     /* Did the called method return a value? */
510 
511     if (ReturnDesc)
512     {
513         /* Is the implicit return object the same as the return desc? */
514 
515         SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc);
516 
517         /* Are we actually going to use the return value? */
518 
519         if (WalkState->ReturnUsed)
520         {
521             /* Save the return value from the previous method */
522 
523             Status = AcpiDsResultPush (ReturnDesc, WalkState);
524             if (ACPI_FAILURE (Status))
525             {
526                 AcpiUtRemoveReference (ReturnDesc);
527                 return_ACPI_STATUS (Status);
528             }
529 
530             /*
531              * Save as THIS method's return value in case it is returned
532              * immediately to yet another method
533              */
534             WalkState->ReturnDesc = ReturnDesc;
535         }
536 
537         /*
538          * The following code is the optional support for the so-called
539          * "implicit return". Some AML code assumes that the last value of the
540          * method is "implicitly" returned to the caller, in the absence of an
541          * explicit return value.
542          *
543          * Just save the last result of the method as the return value.
544          *
545          * NOTE: this is optional because the ASL language does not actually
546          * support this behavior.
547          */
548         else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) ||
549                  SameAsImplicitReturn)
550         {
551             /*
552              * Delete the return value if it will not be used by the
553              * calling method or remove one reference if the explicit return
554              * is the same as the implicit return value.
555              */
556             AcpiUtRemoveReference (ReturnDesc);
557         }
558     }
559 
560     return_ACPI_STATUS (AE_OK);
561 }
562 
563 
564 /*******************************************************************************
565  *
566  * FUNCTION:    AcpiDsTerminateControlMethod
567  *
568  * PARAMETERS:  MethodDesc          - Method object
569  *              WalkState           - State associated with the method
570  *
571  * RETURN:      None
572  *
573  * DESCRIPTION: Terminate a control method.  Delete everything that the method
574  *              created, delete all locals and arguments, and delete the parse
575  *              tree if requested.
576  *
577  * MUTEX:       Interpreter is locked
578  *
579  ******************************************************************************/
580 
581 void
582 AcpiDsTerminateControlMethod (
583     ACPI_OPERAND_OBJECT     *MethodDesc,
584     ACPI_WALK_STATE         *WalkState)
585 {
586 
587     ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState);
588 
589 
590     /* MethodDesc is required, WalkState is optional */
591 
592     if (!MethodDesc)
593     {
594         return_VOID;
595     }
596 
597     if (WalkState)
598     {
599         /* Delete all arguments and locals */
600 
601         AcpiDsMethodDataDeleteAll (WalkState);
602 
603         /*
604          * If method is serialized, release the mutex and restore the
605          * current sync level for this thread
606          */
607         if (MethodDesc->Method.Mutex)
608         {
609             /* Acquisition Depth handles recursive calls */
610 
611             MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--;
612             if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth)
613             {
614                 WalkState->Thread->CurrentSyncLevel =
615                     MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel;
616 
617                 AcpiOsReleaseMutex (MethodDesc->Method.Mutex->Mutex.OsMutex);
618                 MethodDesc->Method.Mutex->Mutex.ThreadId = 0;
619             }
620         }
621 
622         /*
623          * Delete any namespace objects created anywhere within the
624          * namespace by the execution of this method. Unless:
625          * 1) This method is a module-level executable code method, in which
626          *    case we want make the objects permanent.
627          * 2) There are other threads executing the method, in which case we
628          *    will wait until the last thread has completed.
629          */
630         if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) &&
631              (MethodDesc->Method.ThreadCount == 1))
632         {
633             /* Delete any direct children of (created by) this method */
634 
635             AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode);
636 
637             /*
638              * Delete any objects that were created by this method
639              * elsewhere in the namespace (if any were created).
640              * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the
641              * deletion such that we don't have to perform an entire
642              * namespace walk for every control method execution.
643              */
644             if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE)
645             {
646                 AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
647                 MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_MODIFIED_NAMESPACE;
648             }
649         }
650     }
651 
652     /* Decrement the thread count on the method */
653 
654     if (MethodDesc->Method.ThreadCount)
655     {
656         MethodDesc->Method.ThreadCount--;
657     }
658     else
659     {
660         ACPI_ERROR ((AE_INFO,
661             "Invalid zero thread count in method"));
662     }
663 
664     /* Are there any other threads currently executing this method? */
665 
666     if (MethodDesc->Method.ThreadCount)
667     {
668         /*
669          * Additional threads. Do not release the OwnerId in this case,
670          * we immediately reuse it for the next thread executing this method
671          */
672         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
673             "*** Completed execution of one thread, %u threads remaining\n",
674             MethodDesc->Method.ThreadCount));
675     }
676     else
677     {
678         /* This is the only executing thread for this method */
679 
680         /*
681          * Support to dynamically change a method from NotSerialized to
682          * Serialized if it appears that the method is incorrectly written and
683          * does not support multiple thread execution. The best example of this
684          * is if such a method creates namespace objects and blocks. A second
685          * thread will fail with an AE_ALREADY_EXISTS exception.
686          *
687          * This code is here because we must wait until the last thread exits
688          * before marking the method as serialized.
689          */
690         if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING)
691         {
692             if (WalkState)
693             {
694                 ACPI_INFO ((AE_INFO,
695                     "Marking method %4.4s as Serialized because of AE_ALREADY_EXISTS error",
696                     WalkState->MethodNode->Name.Ascii));
697             }
698 
699             /*
700              * Method tried to create an object twice and was marked as
701              * "pending serialized". The probable cause is that the method
702              * cannot handle reentrancy.
703              *
704              * The method was created as NotSerialized, but it tried to create
705              * a named object and then blocked, causing the second thread
706              * entrance to begin and then fail. Workaround this problem by
707              * marking the method permanently as Serialized when the last
708              * thread exits here.
709              */
710             MethodDesc->Method.InfoFlags &= ~ACPI_METHOD_SERIALIZED_PENDING;
711             MethodDesc->Method.InfoFlags |= ACPI_METHOD_SERIALIZED;
712             MethodDesc->Method.SyncLevel = 0;
713         }
714 
715         /* No more threads, we can free the OwnerId */
716 
717         if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL))
718         {
719             AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
720         }
721     }
722 
723     return_VOID;
724 }
725 
726 
727