xref: /freebsd/sys/contrib/dev/acpica/components/dispatcher/dsmethod.c (revision 0fca6ea1d4eea4c934cfff25ac9ee8ad6fe95583)
1 /******************************************************************************
2  *
3  * Module Name: dsmethod - Parser/Interpreter interface - control method parsing
4  *
5  *****************************************************************************/
6 
7 /******************************************************************************
8  *
9  * 1. Copyright Notice
10  *
11  * Some or all of this work - Copyright (c) 1999 - 2023, Intel Corp.
12  * All rights reserved.
13  *
14  * 2. License
15  *
16  * 2.1. This is your license from Intel Corp. under its intellectual property
17  * rights. You may have additional license terms from the party that provided
18  * you this software, covering your right to use that party's intellectual
19  * property rights.
20  *
21  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22  * copy of the source code appearing in this file ("Covered Code") an
23  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24  * base code distributed originally by Intel ("Original Intel Code") to copy,
25  * make derivatives, distribute, use and display any portion of the Covered
26  * Code in any form, with the right to sublicense such rights; and
27  *
28  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29  * license (with the right to sublicense), under only those claims of Intel
30  * patents that are infringed by the Original Intel Code, to make, use, sell,
31  * offer to sell, and import the Covered Code and derivative works thereof
32  * solely to the minimum extent necessary to exercise the above copyright
33  * license, and in no event shall the patent license extend to any additions
34  * to or modifications of the Original Intel Code. No other license or right
35  * is granted directly or by implication, estoppel or otherwise;
36  *
37  * The above copyright and patent license is granted only if the following
38  * conditions are met:
39  *
40  * 3. Conditions
41  *
42  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43  * Redistribution of source code of any substantial portion of the Covered
44  * Code or modification with rights to further distribute source must include
45  * the above Copyright Notice, the above License, this list of Conditions,
46  * and the following Disclaimer and Export Compliance provision. In addition,
47  * Licensee must cause all Covered Code to which Licensee contributes to
48  * contain a file documenting the changes Licensee made to create that Covered
49  * Code and the date of any change. Licensee must include in that file the
50  * documentation of any changes made by any predecessor Licensee. Licensee
51  * must include a prominent statement that the modification is derived,
52  * directly or indirectly, from Original Intel Code.
53  *
54  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55  * Redistribution of source code of any substantial portion of the Covered
56  * Code or modification without rights to further distribute source must
57  * include the following Disclaimer and Export Compliance provision in the
58  * documentation and/or other materials provided with distribution. In
59  * addition, Licensee may not authorize further sublicense of source of any
60  * portion of the Covered Code, and must include terms to the effect that the
61  * license from Licensee to its licensee is limited to the intellectual
62  * property embodied in the software Licensee provides to its licensee, and
63  * not to intellectual property embodied in modifications its licensee may
64  * make.
65  *
66  * 3.3. Redistribution of Executable. Redistribution in executable form of any
67  * substantial portion of the Covered Code or modification must reproduce the
68  * above Copyright Notice, and the following Disclaimer and Export Compliance
69  * provision in the documentation and/or other materials provided with the
70  * distribution.
71  *
72  * 3.4. Intel retains all right, title, and interest in and to the Original
73  * Intel Code.
74  *
75  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76  * Intel shall be used in advertising or otherwise to promote the sale, use or
77  * other dealings in products derived from or relating to the Covered Code
78  * without prior written authorization from Intel.
79  *
80  * 4. Disclaimer and Export Compliance
81  *
82  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83  * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85  * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86  * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88  * PARTICULAR PURPOSE.
89  *
90  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97  * LIMITED REMEDY.
98  *
99  * 4.3. Licensee shall not export, either directly or indirectly, any of this
100  * software or system incorporating such software without first obtaining any
101  * required license or other approval from the U. S. Department of Commerce or
102  * any other agency or department of the United States Government. In the
103  * event Licensee exports any such software from the United States or
104  * re-exports any such software from a foreign destination, Licensee shall
105  * ensure that the distribution and export/re-export of the software is in
106  * compliance with all laws, regulations, orders, or other restrictions of the
107  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108  * any of its subsidiaries will export/re-export any technical data, process,
109  * software, or service, directly or indirectly, to any country for which the
110  * United States government or any agency thereof requires an export license,
111  * other governmental approval, or letter of assurance, without first obtaining
112  * such license, approval or letter.
113  *
114  *****************************************************************************
115  *
116  * Alternatively, you may choose to be licensed under the terms of the
117  * following license:
118  *
119  * Redistribution and use in source and binary forms, with or without
120  * modification, are permitted provided that the following conditions
121  * are met:
122  * 1. Redistributions of source code must retain the above copyright
123  *    notice, this list of conditions, and the following disclaimer,
124  *    without modification.
125  * 2. Redistributions in binary form must reproduce at minimum a disclaimer
126  *    substantially similar to the "NO WARRANTY" disclaimer below
127  *    ("Disclaimer") and any redistribution must be conditioned upon
128  *    including a substantially similar Disclaimer requirement for further
129  *    binary redistribution.
130  * 3. Neither the names of the above-listed copyright holders nor the names
131  *    of any contributors may be used to endorse or promote products derived
132  *    from this software without specific prior written permission.
133  *
134  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
135  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
136  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
137  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
138  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
139  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
140  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
141  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
142  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
143  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
144  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
145  *
146  * Alternatively, you may choose to be licensed under the terms of the
147  * GNU General Public License ("GPL") version 2 as published by the Free
148  * Software Foundation.
149  *
150  *****************************************************************************/
151 
152 #include <contrib/dev/acpica/include/acpi.h>
153 #include <contrib/dev/acpica/include/accommon.h>
154 #include <contrib/dev/acpica/include/acdispat.h>
155 #include <contrib/dev/acpica/include/acinterp.h>
156 #include <contrib/dev/acpica/include/acnamesp.h>
157 #include <contrib/dev/acpica/include/acparser.h>
158 #include <contrib/dev/acpica/include/amlcode.h>
159 #include <contrib/dev/acpica/include/acdebug.h>
160 
161 
162 #define _COMPONENT          ACPI_DISPATCHER
163         ACPI_MODULE_NAME    ("dsmethod")
164 
165 /* Local prototypes */
166 
167 static ACPI_STATUS
168 AcpiDsDetectNamedOpcodes (
169     ACPI_WALK_STATE         *WalkState,
170     ACPI_PARSE_OBJECT       **OutOp);
171 
172 static ACPI_STATUS
173 AcpiDsCreateMethodMutex (
174     ACPI_OPERAND_OBJECT     *MethodDesc);
175 
176 
177 /*******************************************************************************
178  *
179  * FUNCTION:    AcpiDsAutoSerializeMethod
180  *
181  * PARAMETERS:  Node                        - Namespace Node of the method
182  *              ObjDesc                     - Method object attached to node
183  *
184  * RETURN:      Status
185  *
186  * DESCRIPTION: Parse a control method AML to scan for control methods that
187  *              need serialization due to the creation of named objects.
188  *
189  * NOTE: It is a bit of overkill to mark all such methods serialized, since
190  * there is only a problem if the method actually blocks during execution.
191  * A blocking operation is, for example, a Sleep() operation, or any access
192  * to an operation region. However, it is probably not possible to easily
193  * detect whether a method will block or not, so we simply mark all suspicious
194  * methods as serialized.
195  *
196  * NOTE2: This code is essentially a generic routine for parsing a single
197  * control method.
198  *
199  ******************************************************************************/
200 
201 ACPI_STATUS
202 AcpiDsAutoSerializeMethod (
203     ACPI_NAMESPACE_NODE     *Node,
204     ACPI_OPERAND_OBJECT     *ObjDesc)
205 {
206     ACPI_STATUS             Status;
207     ACPI_PARSE_OBJECT       *Op = NULL;
208     ACPI_WALK_STATE         *WalkState;
209 
210 
211     ACPI_FUNCTION_TRACE_PTR (DsAutoSerializeMethod, Node);
212 
213 
214     ACPI_DEBUG_PRINT ((ACPI_DB_PARSE,
215         "Method auto-serialization parse [%4.4s] %p\n",
216         AcpiUtGetNodeName (Node), Node));
217 
218     /* Create/Init a root op for the method parse tree */
219 
220     Op = AcpiPsAllocOp (AML_METHOD_OP, ObjDesc->Method.AmlStart);
221     if (!Op)
222     {
223         return_ACPI_STATUS (AE_NO_MEMORY);
224     }
225 
226     AcpiPsSetName (Op, Node->Name.Integer);
227     Op->Common.Node = Node;
228 
229     /* Create and initialize a new walk state */
230 
231     WalkState = AcpiDsCreateWalkState (Node->OwnerId, NULL, NULL, NULL);
232     if (!WalkState)
233     {
234         AcpiPsFreeOp (Op);
235         return_ACPI_STATUS (AE_NO_MEMORY);
236     }
237 
238     Status = AcpiDsInitAmlWalk (WalkState, Op, Node,
239         ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength, NULL, 0);
240     if (ACPI_FAILURE (Status))
241     {
242         AcpiDsDeleteWalkState (WalkState);
243         AcpiPsFreeOp (Op);
244         return_ACPI_STATUS (Status);
245     }
246 
247     WalkState->DescendingCallback = AcpiDsDetectNamedOpcodes;
248 
249     /* Parse the method, scan for creation of named objects */
250 
251     Status = AcpiPsParseAml (WalkState);
252 
253     AcpiPsDeleteParseTree (Op);
254     return_ACPI_STATUS (Status);
255 }
256 
257 
258 /*******************************************************************************
259  *
260  * FUNCTION:    AcpiDsDetectNamedOpcodes
261  *
262  * PARAMETERS:  WalkState       - Current state of the parse tree walk
263  *              OutOp           - Unused, required for parser interface
264  *
265  * RETURN:      Status
266  *
267  * DESCRIPTION: Descending callback used during the loading of ACPI tables.
268  *              Currently used to detect methods that must be marked serialized
269  *              in order to avoid problems with the creation of named objects.
270  *
271  ******************************************************************************/
272 
273 static ACPI_STATUS
274 AcpiDsDetectNamedOpcodes (
275     ACPI_WALK_STATE         *WalkState,
276     ACPI_PARSE_OBJECT       **OutOp)
277 {
278 
279     ACPI_FUNCTION_NAME (AcpiDsDetectNamedOpcodes);
280 
281 
282     /* We are only interested in opcodes that create a new name */
283 
284     if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_CREATE | AML_FIELD)))
285     {
286         return (AE_OK);
287     }
288 
289     /*
290      * At this point, we know we have a Named object opcode.
291      * Mark the method as serialized. Later code will create a mutex for
292      * this method to enforce serialization.
293      *
294      * Note, ACPI_METHOD_IGNORE_SYNC_LEVEL flag means that we will ignore the
295      * Sync Level mechanism for this method, even though it is now serialized.
296      * Otherwise, there can be conflicts with existing ASL code that actually
297      * uses sync levels.
298      */
299     WalkState->MethodDesc->Method.SyncLevel = 0;
300     WalkState->MethodDesc->Method.InfoFlags |=
301         (ACPI_METHOD_SERIALIZED | ACPI_METHOD_IGNORE_SYNC_LEVEL);
302 
303     ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
304         "Method serialized [%4.4s] %p - [%s] (%4.4X)\n",
305         WalkState->MethodNode->Name.Ascii, WalkState->MethodNode,
306         WalkState->OpInfo->Name, WalkState->Opcode));
307 
308     /* Abort the parse, no need to examine this method any further */
309 
310     return (AE_CTRL_TERMINATE);
311 }
312 
313 
314 /*******************************************************************************
315  *
316  * FUNCTION:    AcpiDsMethodError
317  *
318  * PARAMETERS:  Status          - Execution status
319  *              WalkState       - Current state
320  *
321  * RETURN:      Status
322  *
323  * DESCRIPTION: Called on method error. Invoke the global exception handler if
324  *              present, dump the method data if the debugger is configured
325  *
326  *              Note: Allows the exception handler to change the status code
327  *
328  ******************************************************************************/
329 
330 ACPI_STATUS
331 AcpiDsMethodError (
332     ACPI_STATUS             Status,
333     ACPI_WALK_STATE         *WalkState)
334 {
335     UINT32                  AmlOffset;
336     ACPI_NAME               Name = 0;
337 
338 
339     ACPI_FUNCTION_ENTRY ();
340 
341 
342     /* Ignore AE_OK and control exception codes */
343 
344     if (ACPI_SUCCESS (Status) ||
345         (Status & AE_CODE_CONTROL))
346     {
347         return (Status);
348     }
349 
350     /* Invoke the global exception handler */
351 
352     if (AcpiGbl_ExceptionHandler)
353     {
354         /* Exit the interpreter, allow handler to execute methods */
355 
356         AcpiExExitInterpreter ();
357 
358         /*
359          * Handler can map the exception code to anything it wants, including
360          * AE_OK, in which case the executing method will not be aborted.
361          */
362         AmlOffset = (UINT32) ACPI_PTR_DIFF (WalkState->Aml,
363             WalkState->ParserState.AmlStart);
364 
365         if (WalkState->MethodNode)
366         {
367             Name = WalkState->MethodNode->Name.Integer;
368         }
369         else if (WalkState->DeferredNode)
370         {
371             Name = WalkState->DeferredNode->Name.Integer;
372         }
373 
374         Status = AcpiGbl_ExceptionHandler (Status, Name,
375             WalkState->Opcode, AmlOffset, NULL);
376         AcpiExEnterInterpreter ();
377     }
378 
379     AcpiDsClearImplicitReturn (WalkState);
380 
381     if (ACPI_FAILURE (Status))
382     {
383         AcpiDsDumpMethodStack (Status, WalkState, WalkState->Op);
384 
385         /* Display method locals/args if debugger is present */
386 
387 #ifdef ACPI_DEBUGGER
388         AcpiDbDumpMethodInfo (Status, WalkState);
389 #endif
390     }
391 
392     return (Status);
393 }
394 
395 
396 /*******************************************************************************
397  *
398  * FUNCTION:    AcpiDsCreateMethodMutex
399  *
400  * PARAMETERS:  ObjDesc             - The method object
401  *
402  * RETURN:      Status
403  *
404  * DESCRIPTION: Create a mutex object for a serialized control method
405  *
406  ******************************************************************************/
407 
408 static ACPI_STATUS
409 AcpiDsCreateMethodMutex (
410     ACPI_OPERAND_OBJECT     *MethodDesc)
411 {
412     ACPI_OPERAND_OBJECT     *MutexDesc;
413     ACPI_STATUS             Status;
414 
415 
416     ACPI_FUNCTION_TRACE (DsCreateMethodMutex);
417 
418 
419     /* Create the new mutex object */
420 
421     MutexDesc = AcpiUtCreateInternalObject (ACPI_TYPE_MUTEX);
422     if (!MutexDesc)
423     {
424         return_ACPI_STATUS (AE_NO_MEMORY);
425     }
426 
427     /* Create the actual OS Mutex */
428 
429     Status = AcpiOsCreateMutex (&MutexDesc->Mutex.OsMutex);
430     if (ACPI_FAILURE (Status))
431     {
432         AcpiUtDeleteObjectDesc (MutexDesc);
433         return_ACPI_STATUS (Status);
434     }
435 
436     MutexDesc->Mutex.SyncLevel = MethodDesc->Method.SyncLevel;
437     MethodDesc->Method.Mutex = MutexDesc;
438     return_ACPI_STATUS (AE_OK);
439 }
440 
441 
442 /*******************************************************************************
443  *
444  * FUNCTION:    AcpiDsBeginMethodExecution
445  *
446  * PARAMETERS:  MethodNode          - Node of the method
447  *              ObjDesc             - The method object
448  *              WalkState           - current state, NULL if not yet executing
449  *                                    a method.
450  *
451  * RETURN:      Status
452  *
453  * DESCRIPTION: Prepare a method for execution. Parses the method if necessary,
454  *              increments the thread count, and waits at the method semaphore
455  *              for clearance to execute.
456  *
457  ******************************************************************************/
458 
459 ACPI_STATUS
460 AcpiDsBeginMethodExecution (
461     ACPI_NAMESPACE_NODE     *MethodNode,
462     ACPI_OPERAND_OBJECT     *ObjDesc,
463     ACPI_WALK_STATE         *WalkState)
464 {
465     ACPI_STATUS             Status = AE_OK;
466 
467 
468     ACPI_FUNCTION_TRACE_PTR (DsBeginMethodExecution, MethodNode);
469 
470 
471     if (!MethodNode)
472     {
473         return_ACPI_STATUS (AE_NULL_ENTRY);
474     }
475 
476     AcpiExStartTraceMethod (MethodNode, ObjDesc, WalkState);
477 
478     /* Prevent wraparound of thread count */
479 
480     if (ObjDesc->Method.ThreadCount == ACPI_UINT8_MAX)
481     {
482         ACPI_ERROR ((AE_INFO,
483             "Method reached maximum reentrancy limit (255)"));
484         return_ACPI_STATUS (AE_AML_METHOD_LIMIT);
485     }
486 
487     /*
488      * If this method is serialized, we need to acquire the method mutex.
489      */
490     if (ObjDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED)
491     {
492         /*
493          * Create a mutex for the method if it is defined to be Serialized
494          * and a mutex has not already been created. We defer the mutex creation
495          * until a method is actually executed, to minimize the object count
496          */
497         if (!ObjDesc->Method.Mutex)
498         {
499             Status = AcpiDsCreateMethodMutex (ObjDesc);
500             if (ACPI_FAILURE (Status))
501             {
502                 return_ACPI_STATUS (Status);
503             }
504         }
505 
506         /*
507          * The CurrentSyncLevel (per-thread) must be less than or equal to
508          * the sync level of the method. This mechanism provides some
509          * deadlock prevention.
510          *
511          * If the method was auto-serialized, we just ignore the sync level
512          * mechanism, because auto-serialization of methods can interfere
513          * with ASL code that actually uses sync levels.
514          *
515          * Top-level method invocation has no walk state at this point
516          */
517         if (WalkState &&
518             (!(ObjDesc->Method.InfoFlags & ACPI_METHOD_IGNORE_SYNC_LEVEL)) &&
519             (WalkState->Thread->CurrentSyncLevel >
520                 ObjDesc->Method.Mutex->Mutex.SyncLevel))
521         {
522             ACPI_ERROR ((AE_INFO,
523                 "Cannot acquire Mutex for method [%4.4s]"
524                 ", current SyncLevel is too large (%u)",
525                 AcpiUtGetNodeName (MethodNode),
526                 WalkState->Thread->CurrentSyncLevel));
527 
528             return_ACPI_STATUS (AE_AML_MUTEX_ORDER);
529         }
530 
531         /*
532          * Obtain the method mutex if necessary. Do not acquire mutex for a
533          * recursive call.
534          */
535         if (!WalkState ||
536             !ObjDesc->Method.Mutex->Mutex.ThreadId ||
537             (WalkState->Thread->ThreadId !=
538                 ObjDesc->Method.Mutex->Mutex.ThreadId))
539         {
540             /*
541              * Acquire the method mutex. This releases the interpreter if we
542              * block (and reacquires it before it returns)
543              */
544             Status = AcpiExSystemWaitMutex (
545                 ObjDesc->Method.Mutex->Mutex.OsMutex, ACPI_WAIT_FOREVER);
546             if (ACPI_FAILURE (Status))
547             {
548                 return_ACPI_STATUS (Status);
549             }
550 
551             /* Update the mutex and walk info and save the original SyncLevel */
552 
553             if (WalkState)
554             {
555                 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
556                     WalkState->Thread->CurrentSyncLevel;
557 
558                 ObjDesc->Method.Mutex->Mutex.ThreadId =
559                     WalkState->Thread->ThreadId;
560 
561                 /*
562                  * Update the current SyncLevel only if this is not an auto-
563                  * serialized method. In the auto case, we have to ignore
564                  * the sync level for the method mutex (created for the
565                  * auto-serialization) because we have no idea of what the
566                  * sync level should be. Therefore, just ignore it.
567                  */
568                 if (!(ObjDesc->Method.InfoFlags &
569                     ACPI_METHOD_IGNORE_SYNC_LEVEL))
570                 {
571                     WalkState->Thread->CurrentSyncLevel =
572                         ObjDesc->Method.SyncLevel;
573                 }
574             }
575             else
576             {
577                 ObjDesc->Method.Mutex->Mutex.OriginalSyncLevel =
578                     ObjDesc->Method.Mutex->Mutex.SyncLevel;
579 
580                 ObjDesc->Method.Mutex->Mutex.ThreadId =
581                     AcpiOsGetThreadId ();
582             }
583         }
584 
585         /* Always increase acquisition depth */
586 
587         ObjDesc->Method.Mutex->Mutex.AcquisitionDepth++;
588     }
589 
590     /*
591      * Allocate an Owner ID for this method, only if this is the first thread
592      * to begin concurrent execution. We only need one OwnerId, even if the
593      * method is invoked recursively.
594      */
595     if (!ObjDesc->Method.OwnerId)
596     {
597         Status = AcpiUtAllocateOwnerId (&ObjDesc->Method.OwnerId);
598         if (ACPI_FAILURE (Status))
599         {
600             goto Cleanup;
601         }
602     }
603 
604     /*
605      * Increment the method parse tree thread count since it has been
606      * reentered one more time (even if it is the same thread)
607      */
608     ObjDesc->Method.ThreadCount++;
609     AcpiMethodCount++;
610     return_ACPI_STATUS (Status);
611 
612 
613 Cleanup:
614     /* On error, must release the method mutex (if present) */
615 
616     if (ObjDesc->Method.Mutex)
617     {
618         AcpiOsReleaseMutex (ObjDesc->Method.Mutex->Mutex.OsMutex);
619     }
620     return_ACPI_STATUS (Status);
621 }
622 
623 
624 /*******************************************************************************
625  *
626  * FUNCTION:    AcpiDsCallControlMethod
627  *
628  * PARAMETERS:  Thread              - Info for this thread
629  *              ThisWalkState       - Current walk state
630  *              Op                  - Current Op to be walked
631  *
632  * RETURN:      Status
633  *
634  * DESCRIPTION: Transfer execution to a called control method
635  *
636  ******************************************************************************/
637 
638 ACPI_STATUS
639 AcpiDsCallControlMethod (
640     ACPI_THREAD_STATE       *Thread,
641     ACPI_WALK_STATE         *ThisWalkState,
642     ACPI_PARSE_OBJECT       *Op)
643 {
644     ACPI_STATUS             Status;
645     ACPI_NAMESPACE_NODE     *MethodNode;
646     ACPI_WALK_STATE         *NextWalkState = NULL;
647     ACPI_OPERAND_OBJECT     *ObjDesc;
648     ACPI_EVALUATE_INFO      *Info;
649     UINT32                  i;
650 
651 
652     ACPI_FUNCTION_TRACE_PTR (DsCallControlMethod, ThisWalkState);
653 
654     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
655         "Calling method %p, currentstate=%p\n",
656         ThisWalkState->PrevOp, ThisWalkState));
657 
658     /*
659      * Get the namespace entry for the control method we are about to call
660      */
661     MethodNode = ThisWalkState->MethodCallNode;
662     if (!MethodNode)
663     {
664         return_ACPI_STATUS (AE_NULL_ENTRY);
665     }
666 
667     ObjDesc = AcpiNsGetAttachedObject (MethodNode);
668     if (!ObjDesc)
669     {
670         return_ACPI_STATUS (AE_NULL_OBJECT);
671     }
672 
673     /* Init for new method, possibly wait on method mutex */
674 
675     Status = AcpiDsBeginMethodExecution (
676         MethodNode, ObjDesc, ThisWalkState);
677     if (ACPI_FAILURE (Status))
678     {
679         return_ACPI_STATUS (Status);
680     }
681 
682     /* Begin method parse/execution. Create a new walk state */
683 
684     NextWalkState = AcpiDsCreateWalkState (
685         ObjDesc->Method.OwnerId, NULL, ObjDesc, Thread);
686     if (!NextWalkState)
687     {
688         Status = AE_NO_MEMORY;
689         goto Cleanup;
690     }
691 
692     /*
693      * The resolved arguments were put on the previous walk state's operand
694      * stack. Operands on the previous walk state stack always
695      * start at index 0. Also, null terminate the list of arguments
696      */
697     ThisWalkState->Operands [ThisWalkState->NumOperands] = NULL;
698 
699     /*
700      * Allocate and initialize the evaluation information block
701      * TBD: this is somewhat inefficient, should change interface to
702      * DsInitAmlWalk. For now, keeps this struct off the CPU stack
703      */
704     Info = ACPI_ALLOCATE_ZEROED (sizeof (ACPI_EVALUATE_INFO));
705     if (!Info)
706     {
707         Status = AE_NO_MEMORY;
708         goto PopWalkState;
709     }
710 
711     Info->Parameters = &ThisWalkState->Operands[0];
712 
713     Status = AcpiDsInitAmlWalk (NextWalkState, NULL, MethodNode,
714         ObjDesc->Method.AmlStart, ObjDesc->Method.AmlLength,
715         Info, ACPI_IMODE_EXECUTE);
716 
717     ACPI_FREE (Info);
718     if (ACPI_FAILURE (Status))
719     {
720         goto PopWalkState;
721     }
722 
723     NextWalkState->MethodNestingDepth = ThisWalkState->MethodNestingDepth + 1;
724 
725     /*
726      * Delete the operands on the previous walkstate operand stack
727      * (they were copied to new objects)
728      */
729     for (i = 0; i < ObjDesc->Method.ParamCount; i++)
730     {
731         AcpiUtRemoveReference (ThisWalkState->Operands [i]);
732         ThisWalkState->Operands [i] = NULL;
733     }
734 
735     /* Clear the operand stack */
736 
737     ThisWalkState->NumOperands = 0;
738 
739     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
740         "**** Begin nested execution of [%4.4s] **** WalkState=%p\n",
741         MethodNode->Name.Ascii, NextWalkState));
742 
743     ThisWalkState->MethodPathname = AcpiNsGetNormalizedPathname (MethodNode, TRUE);
744     ThisWalkState->MethodIsNested = TRUE;
745 
746     /* Optional object evaluation log */
747 
748     ACPI_DEBUG_PRINT_RAW ((ACPI_DB_EVALUATION,
749         "%-26s:  %*s%s\n", "   Nested method call",
750         NextWalkState->MethodNestingDepth * 3, " ",
751         &ThisWalkState->MethodPathname[1]));
752 
753     /* Invoke an internal method if necessary */
754 
755     if (ObjDesc->Method.InfoFlags & ACPI_METHOD_INTERNAL_ONLY)
756     {
757         Status = ObjDesc->Method.Dispatch.Implementation (NextWalkState);
758         if (Status == AE_OK)
759         {
760             Status = AE_CTRL_TERMINATE;
761         }
762     }
763 
764     return_ACPI_STATUS (Status);
765 
766 
767 PopWalkState:
768 
769     /* On error, pop the walk state to be deleted from thread */
770 
771     AcpiDsPopWalkState(Thread);
772 
773 Cleanup:
774 
775     /* On error, we must terminate the method properly */
776 
777     AcpiDsTerminateControlMethod (ObjDesc, NextWalkState);
778     AcpiDsDeleteWalkState (NextWalkState);
779 
780     return_ACPI_STATUS (Status);
781 }
782 
783 
784 /*******************************************************************************
785  *
786  * FUNCTION:    AcpiDsRestartControlMethod
787  *
788  * PARAMETERS:  WalkState           - State for preempted method (caller)
789  *              ReturnDesc          - Return value from the called method
790  *
791  * RETURN:      Status
792  *
793  * DESCRIPTION: Restart a method that was preempted by another (nested) method
794  *              invocation. Handle the return value (if any) from the callee.
795  *
796  ******************************************************************************/
797 
798 ACPI_STATUS
799 AcpiDsRestartControlMethod (
800     ACPI_WALK_STATE         *WalkState,
801     ACPI_OPERAND_OBJECT     *ReturnDesc)
802 {
803     ACPI_STATUS             Status;
804     int                     SameAsImplicitReturn;
805 
806 
807     ACPI_FUNCTION_TRACE_PTR (DsRestartControlMethod, WalkState);
808 
809 
810     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
811         "****Restart [%4.4s] Op %p ReturnValueFromCallee %p\n",
812         AcpiUtGetNodeName (WalkState->MethodNode),
813         WalkState->MethodCallOp, ReturnDesc));
814 
815     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
816         "    ReturnFromThisMethodUsed?=%X ResStack %p Walk %p\n",
817         WalkState->ReturnUsed,
818         WalkState->Results, WalkState));
819 
820     /* Did the called method return a value? */
821 
822     if (ReturnDesc)
823     {
824         /* Is the implicit return object the same as the return desc? */
825 
826         SameAsImplicitReturn = (WalkState->ImplicitReturnObj == ReturnDesc);
827 
828         /* Are we actually going to use the return value? */
829 
830         if (WalkState->ReturnUsed)
831         {
832             /* Save the return value from the previous method */
833 
834             Status = AcpiDsResultPush (ReturnDesc, WalkState);
835             if (ACPI_FAILURE (Status))
836             {
837                 AcpiUtRemoveReference (ReturnDesc);
838                 return_ACPI_STATUS (Status);
839             }
840 
841             /*
842              * Save as THIS method's return value in case it is returned
843              * immediately to yet another method
844              */
845             WalkState->ReturnDesc = ReturnDesc;
846         }
847 
848         /*
849          * The following code is the optional support for the so-called
850          * "implicit return". Some AML code assumes that the last value of the
851          * method is "implicitly" returned to the caller, in the absence of an
852          * explicit return value.
853          *
854          * Just save the last result of the method as the return value.
855          *
856          * NOTE: this is optional because the ASL language does not actually
857          * support this behavior.
858          */
859         else if (!AcpiDsDoImplicitReturn (ReturnDesc, WalkState, FALSE) ||
860                  SameAsImplicitReturn)
861         {
862             /*
863              * Delete the return value if it will not be used by the
864              * calling method or remove one reference if the explicit return
865              * is the same as the implicit return value.
866              */
867             AcpiUtRemoveReference (ReturnDesc);
868         }
869     }
870 
871     return_ACPI_STATUS (AE_OK);
872 }
873 
874 
875 /*******************************************************************************
876  *
877  * FUNCTION:    AcpiDsTerminateControlMethod
878  *
879  * PARAMETERS:  MethodDesc          - Method object
880  *              WalkState           - State associated with the method
881  *
882  * RETURN:      None
883  *
884  * DESCRIPTION: Terminate a control method. Delete everything that the method
885  *              created, delete all locals and arguments, and delete the parse
886  *              tree if requested.
887  *
888  * MUTEX:       Interpreter is locked
889  *
890  ******************************************************************************/
891 
892 void
893 AcpiDsTerminateControlMethod (
894     ACPI_OPERAND_OBJECT     *MethodDesc,
895     ACPI_WALK_STATE         *WalkState)
896 {
897 
898     ACPI_FUNCTION_TRACE_PTR (DsTerminateControlMethod, WalkState);
899 
900 
901     /* MethodDesc is required, WalkState is optional */
902 
903     if (!MethodDesc)
904     {
905         return_VOID;
906     }
907 
908     if (WalkState)
909     {
910         /* Delete all arguments and locals */
911 
912         AcpiDsMethodDataDeleteAll (WalkState);
913 
914         /*
915          * Delete any namespace objects created anywhere within the
916          * namespace by the execution of this method. Unless:
917          * 1) This method is a module-level executable code method, in which
918          *    case we want make the objects permanent.
919          * 2) There are other threads executing the method, in which case we
920          *    will wait until the last thread has completed.
921          */
922         if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL) &&
923              (MethodDesc->Method.ThreadCount == 1))
924         {
925             /* Delete any direct children of (created by) this method */
926 
927             (void) AcpiExExitInterpreter ();
928             AcpiNsDeleteNamespaceSubtree (WalkState->MethodNode);
929             (void) AcpiExEnterInterpreter ();
930 
931             /*
932              * Delete any objects that were created by this method
933              * elsewhere in the namespace (if any were created).
934              * Use of the ACPI_METHOD_MODIFIED_NAMESPACE optimizes the
935              * deletion such that we don't have to perform an entire
936              * namespace walk for every control method execution.
937              */
938             if (MethodDesc->Method.InfoFlags & ACPI_METHOD_MODIFIED_NAMESPACE)
939             {
940                 (void) AcpiExExitInterpreter ();
941                 AcpiNsDeleteNamespaceByOwner (MethodDesc->Method.OwnerId);
942                 (void) AcpiExEnterInterpreter ();
943                 MethodDesc->Method.InfoFlags &=
944                     ~ACPI_METHOD_MODIFIED_NAMESPACE;
945             }
946         }
947 
948         /*
949          * If method is serialized, release the mutex and restore the
950          * current sync level for this thread
951          */
952         if (MethodDesc->Method.Mutex)
953         {
954             /* Acquisition Depth handles recursive calls */
955 
956             MethodDesc->Method.Mutex->Mutex.AcquisitionDepth--;
957             if (!MethodDesc->Method.Mutex->Mutex.AcquisitionDepth)
958             {
959                 WalkState->Thread->CurrentSyncLevel =
960                     MethodDesc->Method.Mutex->Mutex.OriginalSyncLevel;
961 
962                 AcpiOsReleaseMutex (
963                     MethodDesc->Method.Mutex->Mutex.OsMutex);
964                 MethodDesc->Method.Mutex->Mutex.ThreadId = 0;
965             }
966         }
967     }
968 
969     /* Decrement the thread count on the method */
970 
971     if (MethodDesc->Method.ThreadCount)
972     {
973         MethodDesc->Method.ThreadCount--;
974     }
975     else
976     {
977         ACPI_ERROR ((AE_INFO,
978             "Invalid zero thread count in method"));
979     }
980 
981     /* Are there any other threads currently executing this method? */
982 
983     if (MethodDesc->Method.ThreadCount)
984     {
985         /*
986          * Additional threads. Do not release the OwnerId in this case,
987          * we immediately reuse it for the next thread executing this method
988          */
989         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
990             "*** Completed execution of one thread, %u threads remaining\n",
991             MethodDesc->Method.ThreadCount));
992     }
993     else
994     {
995         /* This is the only executing thread for this method */
996 
997         /*
998          * Support to dynamically change a method from NotSerialized to
999          * Serialized if it appears that the method is incorrectly written and
1000          * does not support multiple thread execution. The best example of this
1001          * is if such a method creates namespace objects and blocks. A second
1002          * thread will fail with an AE_ALREADY_EXISTS exception.
1003          *
1004          * This code is here because we must wait until the last thread exits
1005          * before marking the method as serialized.
1006          */
1007         if (MethodDesc->Method.InfoFlags & ACPI_METHOD_SERIALIZED_PENDING)
1008         {
1009             if (WalkState)
1010             {
1011                 ACPI_INFO ((
1012                     "Marking method %4.4s as Serialized "
1013                     "because of AE_ALREADY_EXISTS error",
1014                     WalkState->MethodNode->Name.Ascii));
1015             }
1016 
1017             /*
1018              * Method tried to create an object twice and was marked as
1019              * "pending serialized". The probable cause is that the method
1020              * cannot handle reentrancy.
1021              *
1022              * The method was created as NotSerialized, but it tried to create
1023              * a named object and then blocked, causing the second thread
1024              * entrance to begin and then fail. Workaround this problem by
1025              * marking the method permanently as Serialized when the last
1026              * thread exits here.
1027              */
1028             MethodDesc->Method.InfoFlags &=
1029                 ~ACPI_METHOD_SERIALIZED_PENDING;
1030 
1031             MethodDesc->Method.InfoFlags |=
1032                 (ACPI_METHOD_SERIALIZED | ACPI_METHOD_IGNORE_SYNC_LEVEL);
1033             MethodDesc->Method.SyncLevel = 0;
1034         }
1035 
1036         /* No more threads, we can free the OwnerId */
1037 
1038         if (!(MethodDesc->Method.InfoFlags & ACPI_METHOD_MODULE_LEVEL))
1039         {
1040             AcpiUtReleaseOwnerId (&MethodDesc->Method.OwnerId);
1041         }
1042     }
1043 
1044     AcpiExStopTraceMethod ((ACPI_NAMESPACE_NODE *) MethodDesc->Method.Node,
1045         MethodDesc, WalkState);
1046 
1047     return_VOID;
1048 }
1049