1 /****************************************************************************** 2 * 3 * Module Name: dswload - Dispatcher namespace load callbacks 4 * 5 *****************************************************************************/ 6 7 /****************************************************************************** 8 * 9 * 1. Copyright Notice 10 * 11 * Some or all of this work - Copyright (c) 1999 - 2019, Intel Corp. 12 * All rights reserved. 13 * 14 * 2. License 15 * 16 * 2.1. This is your license from Intel Corp. under its intellectual property 17 * rights. You may have additional license terms from the party that provided 18 * you this software, covering your right to use that party's intellectual 19 * property rights. 20 * 21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 22 * copy of the source code appearing in this file ("Covered Code") an 23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 24 * base code distributed originally by Intel ("Original Intel Code") to copy, 25 * make derivatives, distribute, use and display any portion of the Covered 26 * Code in any form, with the right to sublicense such rights; and 27 * 28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 29 * license (with the right to sublicense), under only those claims of Intel 30 * patents that are infringed by the Original Intel Code, to make, use, sell, 31 * offer to sell, and import the Covered Code and derivative works thereof 32 * solely to the minimum extent necessary to exercise the above copyright 33 * license, and in no event shall the patent license extend to any additions 34 * to or modifications of the Original Intel Code. No other license or right 35 * is granted directly or by implication, estoppel or otherwise; 36 * 37 * The above copyright and patent license is granted only if the following 38 * conditions are met: 39 * 40 * 3. Conditions 41 * 42 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 43 * Redistribution of source code of any substantial portion of the Covered 44 * Code or modification with rights to further distribute source must include 45 * the above Copyright Notice, the above License, this list of Conditions, 46 * and the following Disclaimer and Export Compliance provision. In addition, 47 * Licensee must cause all Covered Code to which Licensee contributes to 48 * contain a file documenting the changes Licensee made to create that Covered 49 * Code and the date of any change. Licensee must include in that file the 50 * documentation of any changes made by any predecessor Licensee. Licensee 51 * must include a prominent statement that the modification is derived, 52 * directly or indirectly, from Original Intel Code. 53 * 54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 55 * Redistribution of source code of any substantial portion of the Covered 56 * Code or modification without rights to further distribute source must 57 * include the following Disclaimer and Export Compliance provision in the 58 * documentation and/or other materials provided with distribution. In 59 * addition, Licensee may not authorize further sublicense of source of any 60 * portion of the Covered Code, and must include terms to the effect that the 61 * license from Licensee to its licensee is limited to the intellectual 62 * property embodied in the software Licensee provides to its licensee, and 63 * not to intellectual property embodied in modifications its licensee may 64 * make. 65 * 66 * 3.3. Redistribution of Executable. Redistribution in executable form of any 67 * substantial portion of the Covered Code or modification must reproduce the 68 * above Copyright Notice, and the following Disclaimer and Export Compliance 69 * provision in the documentation and/or other materials provided with the 70 * distribution. 71 * 72 * 3.4. Intel retains all right, title, and interest in and to the Original 73 * Intel Code. 74 * 75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 76 * Intel shall be used in advertising or otherwise to promote the sale, use or 77 * other dealings in products derived from or relating to the Covered Code 78 * without prior written authorization from Intel. 79 * 80 * 4. Disclaimer and Export Compliance 81 * 82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 88 * PARTICULAR PURPOSE. 89 * 90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 97 * LIMITED REMEDY. 98 * 99 * 4.3. Licensee shall not export, either directly or indirectly, any of this 100 * software or system incorporating such software without first obtaining any 101 * required license or other approval from the U. S. Department of Commerce or 102 * any other agency or department of the United States Government. In the 103 * event Licensee exports any such software from the United States or 104 * re-exports any such software from a foreign destination, Licensee shall 105 * ensure that the distribution and export/re-export of the software is in 106 * compliance with all laws, regulations, orders, or other restrictions of the 107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 108 * any of its subsidiaries will export/re-export any technical data, process, 109 * software, or service, directly or indirectly, to any country for which the 110 * United States government or any agency thereof requires an export license, 111 * other governmental approval, or letter of assurance, without first obtaining 112 * such license, approval or letter. 113 * 114 ***************************************************************************** 115 * 116 * Alternatively, you may choose to be licensed under the terms of the 117 * following license: 118 * 119 * Redistribution and use in source and binary forms, with or without 120 * modification, are permitted provided that the following conditions 121 * are met: 122 * 1. Redistributions of source code must retain the above copyright 123 * notice, this list of conditions, and the following disclaimer, 124 * without modification. 125 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 126 * substantially similar to the "NO WARRANTY" disclaimer below 127 * ("Disclaimer") and any redistribution must be conditioned upon 128 * including a substantially similar Disclaimer requirement for further 129 * binary redistribution. 130 * 3. Neither the names of the above-listed copyright holders nor the names 131 * of any contributors may be used to endorse or promote products derived 132 * from this software without specific prior written permission. 133 * 134 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 135 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 136 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 137 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 138 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 139 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 140 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 141 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 142 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 143 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 144 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 145 * 146 * Alternatively, you may choose to be licensed under the terms of the 147 * GNU General Public License ("GPL") version 2 as published by the Free 148 * Software Foundation. 149 * 150 *****************************************************************************/ 151 152 #include <contrib/dev/acpica/compiler/aslcompiler.h> 153 #include <contrib/dev/acpica/include/amlcode.h> 154 #include <contrib/dev/acpica/include/acdispat.h> 155 #include <contrib/dev/acpica/include/acnamesp.h> 156 #include <contrib/dev/acpica/include/acparser.h> 157 #include "aslcompiler.y.h" 158 159 160 #define _COMPONENT ACPI_COMPILER 161 ACPI_MODULE_NAME ("aslload") 162 163 /* Local prototypes */ 164 165 static ACPI_STATUS 166 LdLoadFieldElements ( 167 ACPI_PARSE_OBJECT *Op, 168 ACPI_WALK_STATE *WalkState); 169 170 static ACPI_STATUS 171 LdLoadResourceElements ( 172 ACPI_PARSE_OBJECT *Op, 173 ACPI_WALK_STATE *WalkState); 174 175 static ACPI_STATUS 176 LdNamespace1Begin ( 177 ACPI_PARSE_OBJECT *Op, 178 UINT32 Level, 179 void *Context); 180 181 static ACPI_STATUS 182 LdNamespace2Begin ( 183 ACPI_PARSE_OBJECT *Op, 184 UINT32 Level, 185 void *Context); 186 187 static ACPI_STATUS 188 LdCommonNamespaceEnd ( 189 ACPI_PARSE_OBJECT *Op, 190 UINT32 Level, 191 void *Context); 192 193 194 /******************************************************************************* 195 * 196 * FUNCTION: LdLoadNamespace 197 * 198 * PARAMETERS: RootOp - Root of the parse tree 199 * 200 * RETURN: Status 201 * 202 * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the 203 * named ASL/AML objects into the namespace. The namespace is 204 * constructed in order to resolve named references and references 205 * to named fields within resource templates/descriptors. 206 * 207 ******************************************************************************/ 208 209 ACPI_STATUS 210 LdLoadNamespace ( 211 ACPI_PARSE_OBJECT *RootOp) 212 { 213 ACPI_WALK_STATE *WalkState; 214 215 216 /* Create a new walk state */ 217 218 WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL); 219 if (!WalkState) 220 { 221 return (AE_NO_MEMORY); 222 } 223 224 /* Walk the entire parse tree, first pass */ 225 226 TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin, 227 LdCommonNamespaceEnd, WalkState); 228 229 /* Second pass to handle forward references */ 230 231 TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin, 232 LdCommonNamespaceEnd, WalkState); 233 234 /* Dump the namespace if debug is enabled */ 235 236 if (AcpiDbgLevel & ACPI_LV_TABLES) 237 { 238 AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX); 239 } 240 241 ACPI_FREE (WalkState); 242 return (AE_OK); 243 } 244 245 246 /******************************************************************************* 247 * 248 * FUNCTION: LdLoadFieldElements 249 * 250 * PARAMETERS: Op - Parent node (Field) 251 * WalkState - Current walk state 252 * 253 * RETURN: Status 254 * 255 * DESCRIPTION: Enter the named elements of the field (children of the parent) 256 * into the namespace. 257 * 258 ******************************************************************************/ 259 260 static ACPI_STATUS 261 LdLoadFieldElements ( 262 ACPI_PARSE_OBJECT *Op, 263 ACPI_WALK_STATE *WalkState) 264 { 265 ACPI_PARSE_OBJECT *Child = NULL; 266 ACPI_NAMESPACE_NODE *Node; 267 ACPI_STATUS Status; 268 269 270 /* Get the first named field element */ 271 272 switch (Op->Asl.AmlOpcode) 273 { 274 case AML_BANK_FIELD_OP: 275 276 Child = UtGetArg (Op, 6); 277 break; 278 279 case AML_INDEX_FIELD_OP: 280 281 Child = UtGetArg (Op, 5); 282 break; 283 284 case AML_FIELD_OP: 285 286 Child = UtGetArg (Op, 4); 287 break; 288 289 default: 290 291 /* No other opcodes should arrive here */ 292 293 return (AE_BAD_PARAMETER); 294 } 295 296 /* Enter all elements into the namespace */ 297 298 while (Child) 299 { 300 switch (Child->Asl.AmlOpcode) 301 { 302 case AML_INT_RESERVEDFIELD_OP: 303 case AML_INT_ACCESSFIELD_OP: 304 case AML_INT_CONNECTION_OP: 305 break; 306 307 default: 308 309 Status = AcpiNsLookup (WalkState->ScopeInfo, 310 Child->Asl.Value.String, 311 ACPI_TYPE_LOCAL_REGION_FIELD, 312 ACPI_IMODE_LOAD_PASS1, 313 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | 314 ACPI_NS_ERROR_IF_FOUND, NULL, &Node); 315 if (ACPI_FAILURE (Status)) 316 { 317 if (Status != AE_ALREADY_EXISTS) 318 { 319 AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child, 320 Child->Asl.Value.String); 321 return (Status); 322 } 323 else if (Status == AE_ALREADY_EXISTS && 324 (Node->Flags & ANOBJ_IS_EXTERNAL)) 325 { 326 Node->Type = (UINT8) ACPI_TYPE_LOCAL_REGION_FIELD; 327 Node->Flags &= ~ANOBJ_IS_EXTERNAL; 328 } 329 else 330 { 331 /* 332 * The name already exists in this scope 333 * But continue processing the elements 334 */ 335 AslDualParseOpError (ASL_WARNING, ASL_MSG_NAME_EXISTS, Child, 336 Child->Asl.Value.String, ASL_MSG_FOUND_HERE, Node->Op, 337 Node->Op->Asl.ExternalName); 338 } 339 } 340 else 341 { 342 Child->Asl.Node = Node; 343 Node->Op = Child; 344 } 345 break; 346 } 347 348 Child = Child->Asl.Next; 349 } 350 351 return (AE_OK); 352 } 353 354 355 /******************************************************************************* 356 * 357 * FUNCTION: LdLoadResourceElements 358 * 359 * PARAMETERS: Op - Parent node (Resource Descriptor) 360 * WalkState - Current walk state 361 * 362 * RETURN: Status 363 * 364 * DESCRIPTION: Enter the named elements of the resource descriptor (children 365 * of the parent) into the namespace. 366 * 367 * NOTE: In the real AML namespace, these named elements never exist. But 368 * we simply use the namespace here as a symbol table so we can look 369 * them up as they are referenced. 370 * 371 ******************************************************************************/ 372 373 static ACPI_STATUS 374 LdLoadResourceElements ( 375 ACPI_PARSE_OBJECT *Op, 376 ACPI_WALK_STATE *WalkState) 377 { 378 ACPI_PARSE_OBJECT *InitializerOp = NULL; 379 ACPI_NAMESPACE_NODE *Node; 380 ACPI_STATUS Status; 381 382 383 /* 384 * Enter the resource name into the namespace. Name must not already exist. 385 * This opens a scope, so later field names are guaranteed to be new/unique. 386 */ 387 Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath, 388 ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1, 389 ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND, 390 WalkState, &Node); 391 if (ACPI_FAILURE (Status)) 392 { 393 if (Status == AE_ALREADY_EXISTS) 394 { 395 /* Actual node causing the error was saved in ParentMethod */ 396 397 AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, 398 (ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, 399 Op->Asl.Namepath, ASL_MSG_FOUND_HERE, Node->Op, 400 Node->Op->Asl.ExternalName); 401 return (AE_OK); 402 } 403 return (Status); 404 } 405 406 Node->Value = (UINT32) Op->Asl.Value.Integer; 407 Node->Op = Op; 408 Op->Asl.Node = Node; 409 410 /* 411 * Now enter the predefined fields, for easy lookup when referenced 412 * by the source ASL 413 */ 414 InitializerOp = ASL_GET_CHILD_NODE (Op); 415 while (InitializerOp) 416 { 417 if (InitializerOp->Asl.ExternalName) 418 { 419 Status = AcpiNsLookup (WalkState->ScopeInfo, 420 InitializerOp->Asl.ExternalName, 421 ACPI_TYPE_LOCAL_RESOURCE_FIELD, ACPI_IMODE_LOAD_PASS1, 422 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE, NULL, &Node); 423 if (ACPI_FAILURE (Status)) 424 { 425 return (Status); 426 } 427 428 /* 429 * Store the field offset and length in the namespace node 430 * so it can be used when the field is referenced 431 */ 432 Node->Value = InitializerOp->Asl.Value.Tag.BitOffset; 433 Node->Length = InitializerOp->Asl.Value.Tag.BitLength; 434 InitializerOp->Asl.Node = Node; 435 Node->Op = InitializerOp; 436 } 437 438 InitializerOp = ASL_GET_PEER_NODE (InitializerOp); 439 } 440 441 return (AE_OK); 442 } 443 444 445 /******************************************************************************* 446 * 447 * FUNCTION: LdNamespace1Begin 448 * 449 * PARAMETERS: ASL_WALK_CALLBACK 450 * 451 * RETURN: Status 452 * 453 * DESCRIPTION: Descending callback used during the parse tree walk. If this 454 * is a named AML opcode, enter into the namespace 455 * 456 ******************************************************************************/ 457 458 static ACPI_STATUS 459 LdNamespace1Begin ( 460 ACPI_PARSE_OBJECT *Op, 461 UINT32 Level, 462 void *Context) 463 { 464 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 465 ACPI_NAMESPACE_NODE *Node; 466 ACPI_PARSE_OBJECT *MethodOp; 467 ACPI_STATUS Status; 468 ACPI_OBJECT_TYPE ObjectType; 469 ACPI_OBJECT_TYPE ActualObjectType = ACPI_TYPE_ANY; 470 char *Path; 471 UINT32 Flags = ACPI_NS_NO_UPSEARCH; 472 ACPI_PARSE_OBJECT *Arg; 473 UINT32 i; 474 BOOLEAN ForceNewScope = FALSE; 475 const ACPI_OPCODE_INFO *OpInfo; 476 ACPI_PARSE_OBJECT *ParentOp; 477 478 479 ACPI_FUNCTION_NAME (LdNamespace1Begin); 480 481 482 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", 483 Op, Op->Asl.ParseOpName)); 484 485 /* 486 * We are only interested in opcodes that have an associated name 487 * (or multiple names) 488 */ 489 switch (Op->Asl.AmlOpcode) 490 { 491 case AML_BANK_FIELD_OP: 492 case AML_INDEX_FIELD_OP: 493 case AML_FIELD_OP: 494 495 Status = LdLoadFieldElements (Op, WalkState); 496 break; 497 498 case AML_INT_CONNECTION_OP: 499 500 501 if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP) 502 { 503 break; 504 } 505 Arg = Op->Asl.Child; 506 507 Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName, 508 ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, 509 WalkState, &Node); 510 if (ACPI_FAILURE (Status)) 511 { 512 break; 513 } 514 515 if (Node->Type == ACPI_TYPE_BUFFER) 516 { 517 Arg->Asl.Node = Node; 518 519 Arg = Node->Op->Asl.Child; /* Get namepath */ 520 Arg = Arg->Asl.Next; /* Get actual buffer */ 521 Arg = Arg->Asl.Child; /* Buffer length */ 522 Arg = Arg->Asl.Next; /* RAW_DATA buffer */ 523 } 524 break; 525 526 default: 527 528 /* All other opcodes go below */ 529 530 break; 531 } 532 533 /* Check if this object has already been installed in the namespace */ 534 535 if (Op->Asl.Node) 536 { 537 return (AE_OK); 538 } 539 540 /* Check for a possible illegal forward reference */ 541 542 if ((Op->Asl.ParseOpcode == PARSEOP_NAMESEG) || 543 (Op->Asl.ParseOpcode == PARSEOP_NAMESTRING)) 544 { 545 /* 546 * Op->Asl.Namepath will be NULL for these opcodes. 547 * These opcodes are guaranteed to have a parent. 548 * Examine the parent opcode. 549 */ 550 Status = AE_OK; 551 ParentOp = Op->Asl.Parent; 552 OpInfo = AcpiPsGetOpcodeInfo (ParentOp->Asl.AmlOpcode); 553 554 /* 555 * Exclude all operators that actually declare a new name: 556 * Name (ABCD, 1) -> Ignore (AML_CLASS_NAMED_OBJECT) 557 * We only want references to named objects: 558 * Store (2, WXYZ) -> Attempt to resolve the name 559 */ 560 if ((OpInfo->Class == AML_CLASS_NAMED_OBJECT) && 561 (OpInfo->Type != AML_TYPE_NAMED_FIELD)) 562 { 563 return (AE_OK); 564 } 565 566 /* 567 * Check if the referenced object exists at this point during 568 * the load: 569 * 1) If it exists, then this cannot be a forward reference. 570 * 2) If it does not exist, it could be a forward reference or 571 * it truly does not exist (and no external declaration). 572 */ 573 Status = AcpiNsLookup (WalkState->ScopeInfo, 574 Op->Asl.Value.Name, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, 575 ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, 576 WalkState, &Node); 577 if (Status == AE_NOT_FOUND) 578 { 579 /* 580 * This is either a forward reference or the object truly 581 * does not exist. The two cases can only be differentiated 582 * during the cross-reference stage later. Mark the Op/Name 583 * as not-found for now to indicate the need for further 584 * processing. 585 * 586 * Special case: Allow forward references from elements of 587 * Package objects. This provides compatibility with other 588 * ACPI implementations. To correctly implement this, the 589 * ACPICA table load defers package resolution until the entire 590 * namespace has been loaded. 591 */ 592 if ((ParentOp->Asl.ParseOpcode != PARSEOP_PACKAGE) && 593 (ParentOp->Asl.ParseOpcode != PARSEOP_VAR_PACKAGE)) 594 { 595 Op->Asl.CompileFlags |= OP_NOT_FOUND_DURING_LOAD; 596 } 597 598 return (AE_OK); 599 } 600 601 return (Status); 602 } 603 604 Path = Op->Asl.Namepath; 605 if (!Path) 606 { 607 return (AE_OK); 608 } 609 610 /* Map the raw opcode into an internal object type */ 611 612 switch (Op->Asl.ParseOpcode) 613 { 614 case PARSEOP_NAME: 615 616 Arg = Op->Asl.Child; /* Get the NameSeg/NameString node */ 617 Arg = Arg->Asl.Next; /* First peer is the object to be associated with the name */ 618 619 /* 620 * If this name refers to a ResourceTemplate, we will need to open 621 * a new scope so that the resource subfield names can be entered into 622 * the namespace underneath this name 623 */ 624 if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC) 625 { 626 ForceNewScope = TRUE; 627 } 628 629 /* Get the data type associated with the named object, not the name itself */ 630 631 /* Log2 loop to convert from Btype (binary) to Etype (encoded) */ 632 633 ObjectType = 1; 634 for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2) 635 { 636 ObjectType++; 637 } 638 break; 639 640 case PARSEOP_EXTERNAL: 641 /* 642 * "External" simply enters a name and type into the namespace. 643 * We must be careful to not open a new scope, however, no matter 644 * what type the external name refers to (e.g., a method) 645 * 646 * first child is name, next child is ObjectType 647 */ 648 ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer; 649 ObjectType = ACPI_TYPE_ANY; 650 651 /* 652 * We will mark every new node along the path as "External". This 653 * allows some or all of the nodes to be created later in the ASL 654 * code. Handles cases like this: 655 * 656 * External (\_SB_.PCI0.ABCD, IntObj) 657 * Scope (_SB_) 658 * { 659 * Device (PCI0) 660 * { 661 * } 662 * } 663 * Method (X) 664 * { 665 * Store (\_SB_.PCI0.ABCD, Local0) 666 * } 667 */ 668 Flags |= ACPI_NS_EXTERNAL; 669 break; 670 671 case PARSEOP_DEFAULT_ARG: 672 673 if (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC) 674 { 675 Status = LdLoadResourceElements (Op, WalkState); 676 return_ACPI_STATUS (Status); 677 } 678 679 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 680 break; 681 682 case PARSEOP_SCOPE: 683 /* 684 * The name referenced by Scope(Name) must already exist at this point. 685 * In other words, forward references for Scope() are not supported. 686 * The only real reason for this is that the MS interpreter cannot 687 * handle this case. Perhaps someday this case can go away. 688 */ 689 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, 690 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &Node); 691 if (ACPI_FAILURE (Status)) 692 { 693 if (Status == AE_NOT_FOUND) 694 { 695 /* The name was not found, go ahead and create it */ 696 697 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, 698 ACPI_TYPE_LOCAL_SCOPE, ACPI_IMODE_LOAD_PASS1, 699 Flags, WalkState, &Node); 700 if (ACPI_FAILURE (Status)) 701 { 702 return_ACPI_STATUS (Status); 703 } 704 705 /* However, this is an error -- operand to Scope must exist */ 706 707 if (strlen (Op->Asl.ExternalName) == ACPI_NAMESEG_SIZE) 708 { 709 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, 710 Op->Asl.ExternalName); 711 } 712 else 713 { 714 AslError (ASL_ERROR, ASL_MSG_NAMEPATH_NOT_EXIST, Op, 715 Op->Asl.ExternalName); 716 } 717 718 goto FinishNode; 719 } 720 721 AslCoreSubsystemError (Op, Status, 722 "Failure from namespace lookup", FALSE); 723 724 return_ACPI_STATUS (Status); 725 } 726 else /* Status AE_OK */ 727 { 728 /* 729 * Do not allow references to external scopes from the DSDT. 730 * This is because the DSDT is always loaded first, and the 731 * external reference cannot be resolved -- causing a runtime 732 * error because Scope() must be resolved immediately. 733 * 10/2015. 734 */ 735 if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 736 (ACPI_COMPARE_NAMESEG (AslGbl_TableSignature, "DSDT"))) 737 { 738 /* However, allowed if the reference is within a method */ 739 740 MethodOp = Op->Asl.Parent; 741 while (MethodOp && 742 (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD)) 743 { 744 MethodOp = MethodOp->Asl.Parent; 745 } 746 747 if (!MethodOp) 748 { 749 /* Not in a control method, error */ 750 751 AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL); 752 } 753 } 754 } 755 756 /* We found a node with this name, now check the type */ 757 758 switch (Node->Type) 759 { 760 case ACPI_TYPE_LOCAL_SCOPE: 761 case ACPI_TYPE_DEVICE: 762 case ACPI_TYPE_POWER: 763 case ACPI_TYPE_PROCESSOR: 764 case ACPI_TYPE_THERMAL: 765 766 /* These are acceptable types - they all open a new scope */ 767 break; 768 769 case ACPI_TYPE_INTEGER: 770 case ACPI_TYPE_STRING: 771 case ACPI_TYPE_BUFFER: 772 /* 773 * These types we will allow, but we will change the type. 774 * This enables some existing code of the form: 775 * 776 * Name (DEB, 0) 777 * Scope (DEB) { ... } 778 * 779 * Which is used to workaround the fact that the MS interpreter 780 * does not allow Scope() forward references. 781 */ 782 sprintf (AslGbl_MsgBuffer, "%s [%s], changing type to [Scope]", 783 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type)); 784 AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, AslGbl_MsgBuffer); 785 786 /* Switch the type to scope, open the new scope */ 787 788 Node->Type = ACPI_TYPE_LOCAL_SCOPE; 789 Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, 790 WalkState); 791 if (ACPI_FAILURE (Status)) 792 { 793 return_ACPI_STATUS (Status); 794 } 795 break; 796 797 default: 798 799 /* All other types are an error */ 800 801 sprintf (AslGbl_MsgBuffer, "%s [%s]", Op->Asl.ExternalName, 802 AcpiUtGetTypeName (Node->Type)); 803 AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, AslGbl_MsgBuffer); 804 805 /* 806 * However, switch the type to be an actual scope so 807 * that compilation can continue without generating a whole 808 * cascade of additional errors. Open the new scope. 809 */ 810 Node->Type = ACPI_TYPE_LOCAL_SCOPE; 811 Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, 812 WalkState); 813 if (ACPI_FAILURE (Status)) 814 { 815 return_ACPI_STATUS (Status); 816 } 817 break; 818 } 819 820 Status = AE_OK; 821 goto FinishNode; 822 823 default: 824 825 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 826 break; 827 } 828 829 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n", 830 Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType))); 831 832 /* The name must not already exist */ 833 834 Flags |= ACPI_NS_ERROR_IF_FOUND; 835 836 /* 837 * For opcodes that enter new names into the namespace, 838 * all prefix NameSegs must exist. 839 */ 840 WalkState->OpInfo = AcpiPsGetOpcodeInfo (Op->Asl.AmlOpcode); 841 if (((WalkState->OpInfo->Flags & AML_NAMED) || 842 (WalkState->OpInfo->Flags & AML_CREATE)) && 843 (Op->Asl.AmlOpcode != AML_EXTERNAL_OP)) 844 { 845 Flags |= ACPI_NS_PREFIX_MUST_EXIST; 846 } 847 848 /* 849 * Enter the named type into the internal namespace. We enter the name 850 * as we go downward in the parse tree. Any necessary subobjects that 851 * involve arguments to the opcode must be created as we go back up the 852 * parse tree later. 853 */ 854 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, 855 ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); 856 if (ACPI_FAILURE (Status)) 857 { 858 if (Status == AE_ALREADY_EXISTS) 859 { 860 /* The name already exists in this scope */ 861 862 if (Node->Type == ACPI_TYPE_LOCAL_SCOPE) 863 { 864 /* Allow multiple references to the same scope */ 865 866 Node->Type = (UINT8) ObjectType; 867 Status = AE_OK; 868 } 869 else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 870 (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) 871 { 872 /* 873 * Allow one create on an object or segment that was 874 * previously declared External 875 */ 876 Node->Flags &= ~ANOBJ_IS_EXTERNAL; 877 Node->Type = (UINT8) ObjectType; 878 879 /* Just retyped a node, probably will need to open a scope */ 880 881 if (AcpiNsOpensScope (ObjectType)) 882 { 883 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 884 if (ACPI_FAILURE (Status)) 885 { 886 return_ACPI_STATUS (Status); 887 } 888 } 889 890 Status = AE_OK; 891 } 892 else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) && 893 (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) 894 { 895 /* 896 * Allow externals in same scope as the definition of the 897 * actual object. Similar to C. Allows multiple definition 898 * blocks that refer to each other in the same file. 899 */ 900 Status = AE_OK; 901 } 902 else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 903 (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) && 904 (ObjectType == ACPI_TYPE_ANY)) 905 { 906 /* Allow update of externals of unknown type. */ 907 908 if (AcpiNsOpensScope (ActualObjectType)) 909 { 910 Node->Type = (UINT8) ActualObjectType; 911 Status = AE_OK; 912 } 913 else 914 { 915 sprintf (AslGbl_MsgBuffer, "%s [%s]", Op->Asl.ExternalName, 916 AcpiUtGetTypeName (Node->Type)); 917 AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, AslGbl_MsgBuffer); 918 return_ACPI_STATUS (AE_OK); 919 } 920 } 921 else 922 { 923 /* Valid error, object already exists */ 924 925 AslDualParseOpError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, 926 Op->Asl.ExternalName, ASL_MSG_FOUND_HERE, Node->Op, 927 Node->Op->Asl.ExternalName); 928 return_ACPI_STATUS (AE_OK); 929 } 930 } 931 else if (AE_NOT_FOUND) 932 { 933 /* 934 * One or more prefix NameSegs of the NamePath do not exist 935 * (all of them must exist). Attempt to continue compilation 936 * by setting the current scope to the root. 937 */ 938 Node = AcpiGbl_RootNode; 939 Status = AE_OK; 940 } 941 else 942 { 943 /* Flag all other errors as coming from the ACPICA core */ 944 945 AslCoreSubsystemError (Op, Status, 946 "Failure from namespace lookup", FALSE); 947 return_ACPI_STATUS (Status); 948 } 949 } 950 951 if (ForceNewScope) 952 { 953 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 954 if (ACPI_FAILURE (Status)) 955 { 956 return_ACPI_STATUS (Status); 957 } 958 } 959 960 FinishNode: 961 /* 962 * Point the parse node to the new namespace node, and point 963 * the Node back to the original Parse node 964 */ 965 Op->Asl.Node = Node; 966 Node->Op = Op; 967 968 /* Set the actual data type if appropriate (EXTERNAL term only) */ 969 970 if (ActualObjectType != ACPI_TYPE_ANY) 971 { 972 Node->Type = (UINT8) ActualObjectType; 973 Node->Value = ASL_EXTERNAL_METHOD; 974 } 975 976 if (Op->Asl.ParseOpcode == PARSEOP_METHOD) 977 { 978 /* 979 * Get the method argument count from "Extra" and save 980 * it in the namespace node 981 */ 982 Node->Value = (UINT32) Op->Asl.Extra; 983 } 984 985 return_ACPI_STATUS (Status); 986 } 987 988 989 /******************************************************************************* 990 * 991 * FUNCTION: LdNamespace2Begin 992 * 993 * PARAMETERS: ASL_WALK_CALLBACK 994 * 995 * RETURN: Status 996 * 997 * DESCRIPTION: Descending callback used during the pass 2 parse tree walk. 998 * Second pass resolves some forward references. 999 * 1000 * Notes: 1001 * Currently only needs to handle the Alias operator. 1002 * Could be used to allow forward references from the Scope() operator, but 1003 * the MS interpreter does not allow this, so this compiler does not either. 1004 * 1005 ******************************************************************************/ 1006 1007 static ACPI_STATUS 1008 LdNamespace2Begin ( 1009 ACPI_PARSE_OBJECT *Op, 1010 UINT32 Level, 1011 void *Context) 1012 { 1013 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 1014 ACPI_STATUS Status; 1015 ACPI_NAMESPACE_NODE *Node; 1016 ACPI_OBJECT_TYPE ObjectType; 1017 BOOLEAN ForceNewScope = FALSE; 1018 ACPI_PARSE_OBJECT *Arg; 1019 char *Path; 1020 ACPI_NAMESPACE_NODE *TargetNode; 1021 1022 1023 ACPI_FUNCTION_NAME (LdNamespace2Begin); 1024 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", 1025 Op, Op->Asl.ParseOpName)); 1026 1027 1028 /* Ignore Ops with no namespace node */ 1029 1030 Node = Op->Asl.Node; 1031 if (!Node) 1032 { 1033 return (AE_OK); 1034 } 1035 1036 /* Get the type to determine if we should push the scope */ 1037 1038 if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && 1039 (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC)) 1040 { 1041 ObjectType = ACPI_TYPE_LOCAL_RESOURCE; 1042 } 1043 else 1044 { 1045 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 1046 } 1047 1048 /* Push scope for Resource Templates */ 1049 1050 if (Op->Asl.ParseOpcode == PARSEOP_NAME) 1051 { 1052 if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC) 1053 { 1054 ForceNewScope = TRUE; 1055 } 1056 } 1057 1058 /* Push the scope stack */ 1059 1060 if (ForceNewScope || AcpiNsOpensScope (ObjectType)) 1061 { 1062 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 1063 if (ACPI_FAILURE (Status)) 1064 { 1065 return_ACPI_STATUS (Status); 1066 } 1067 } 1068 1069 if (Op->Asl.ParseOpcode == PARSEOP_ALIAS) 1070 { 1071 /* 1072 * Complete the alias node by getting and saving the target node. 1073 * First child is the alias target 1074 */ 1075 Arg = Op->Asl.Child; 1076 1077 /* Get the target pathname */ 1078 1079 Path = Arg->Asl.Namepath; 1080 if (!Path) 1081 { 1082 Status = UtInternalizeName (Arg->Asl.ExternalName, &Path); 1083 if (ACPI_FAILURE (Status)) 1084 { 1085 return (Status); 1086 } 1087 } 1088 1089 /* Get the NS node associated with the target. It must exist. */ 1090 1091 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, 1092 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, 1093 WalkState, &TargetNode); 1094 if (ACPI_FAILURE (Status)) 1095 { 1096 if (Status == AE_NOT_FOUND) 1097 { 1098 /* Standalone NameSeg vs. NamePath */ 1099 1100 if (strlen (Arg->Asl.ExternalName) == ACPI_NAMESEG_SIZE) 1101 { 1102 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, 1103 Arg->Asl.ExternalName); 1104 } 1105 else 1106 { 1107 AslError (ASL_ERROR, ASL_MSG_NAMEPATH_NOT_EXIST, Op, 1108 Arg->Asl.ExternalName); 1109 } 1110 1111 #if 0 1112 /* 1113 * NOTE: Removed 10/2018 to enhance compiler error reporting. No 1114 * regressions seen. 1115 */ 1116 /* 1117 * The name was not found, go ahead and create it. 1118 * This prevents more errors later. 1119 */ 1120 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, 1121 ACPI_TYPE_ANY, ACPI_IMODE_LOAD_PASS1, 1122 ACPI_NS_NO_UPSEARCH, WalkState, &Node); 1123 #endif 1124 return (Status); 1125 /* Removed: return (AE_OK)*/ 1126 } 1127 1128 AslCoreSubsystemError (Op, Status, 1129 "Failure from namespace lookup", FALSE); 1130 return (AE_OK); 1131 } 1132 1133 /* Save the target node within the alias node */ 1134 1135 Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode); 1136 } 1137 1138 return (AE_OK); 1139 } 1140 1141 1142 /******************************************************************************* 1143 * 1144 * FUNCTION: LdCommonNamespaceEnd 1145 * 1146 * PARAMETERS: ASL_WALK_CALLBACK 1147 * 1148 * RETURN: Status 1149 * 1150 * DESCRIPTION: Ascending callback used during the loading of the namespace, 1151 * We only need to worry about managing the scope stack here. 1152 * 1153 ******************************************************************************/ 1154 1155 static ACPI_STATUS 1156 LdCommonNamespaceEnd ( 1157 ACPI_PARSE_OBJECT *Op, 1158 UINT32 Level, 1159 void *Context) 1160 { 1161 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 1162 ACPI_OBJECT_TYPE ObjectType; 1163 BOOLEAN ForceNewScope = FALSE; 1164 1165 1166 ACPI_FUNCTION_NAME (LdCommonNamespaceEnd); 1167 1168 1169 /* We are only interested in opcodes that have an associated name */ 1170 1171 if (!Op->Asl.Namepath) 1172 { 1173 return (AE_OK); 1174 } 1175 1176 /* Get the type to determine if we should pop the scope */ 1177 1178 if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && 1179 (Op->Asl.CompileFlags == OP_IS_RESOURCE_DESC)) 1180 { 1181 /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */ 1182 1183 ObjectType = ACPI_TYPE_LOCAL_RESOURCE; 1184 } 1185 else 1186 { 1187 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 1188 } 1189 1190 /* Pop scope that was pushed for Resource Templates */ 1191 1192 if (Op->Asl.ParseOpcode == PARSEOP_NAME) 1193 { 1194 if (Op->Asl.CompileFlags & OP_IS_RESOURCE_DESC) 1195 { 1196 ForceNewScope = TRUE; 1197 } 1198 } 1199 1200 /* Pop the scope stack */ 1201 1202 if (ForceNewScope || AcpiNsOpensScope (ObjectType)) 1203 { 1204 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 1205 "(%s): Popping scope for Op [%s] %p\n", 1206 AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op)); 1207 1208 (void) AcpiDsScopeStackPop (WalkState); 1209 } 1210 1211 return (AE_OK); 1212 } 1213