1 /****************************************************************************** 2 * 3 * Module Name: dswload - Dispatcher namespace load callbacks 4 * 5 *****************************************************************************/ 6 7 /****************************************************************************** 8 * 9 * 1. Copyright Notice 10 * 11 * Some or all of this work - Copyright (c) 1999 - 2017, Intel Corp. 12 * All rights reserved. 13 * 14 * 2. License 15 * 16 * 2.1. This is your license from Intel Corp. under its intellectual property 17 * rights. You may have additional license terms from the party that provided 18 * you this software, covering your right to use that party's intellectual 19 * property rights. 20 * 21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a 22 * copy of the source code appearing in this file ("Covered Code") an 23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the 24 * base code distributed originally by Intel ("Original Intel Code") to copy, 25 * make derivatives, distribute, use and display any portion of the Covered 26 * Code in any form, with the right to sublicense such rights; and 27 * 28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent 29 * license (with the right to sublicense), under only those claims of Intel 30 * patents that are infringed by the Original Intel Code, to make, use, sell, 31 * offer to sell, and import the Covered Code and derivative works thereof 32 * solely to the minimum extent necessary to exercise the above copyright 33 * license, and in no event shall the patent license extend to any additions 34 * to or modifications of the Original Intel Code. No other license or right 35 * is granted directly or by implication, estoppel or otherwise; 36 * 37 * The above copyright and patent license is granted only if the following 38 * conditions are met: 39 * 40 * 3. Conditions 41 * 42 * 3.1. Redistribution of Source with Rights to Further Distribute Source. 43 * Redistribution of source code of any substantial portion of the Covered 44 * Code or modification with rights to further distribute source must include 45 * the above Copyright Notice, the above License, this list of Conditions, 46 * and the following Disclaimer and Export Compliance provision. In addition, 47 * Licensee must cause all Covered Code to which Licensee contributes to 48 * contain a file documenting the changes Licensee made to create that Covered 49 * Code and the date of any change. Licensee must include in that file the 50 * documentation of any changes made by any predecessor Licensee. Licensee 51 * must include a prominent statement that the modification is derived, 52 * directly or indirectly, from Original Intel Code. 53 * 54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source. 55 * Redistribution of source code of any substantial portion of the Covered 56 * Code or modification without rights to further distribute source must 57 * include the following Disclaimer and Export Compliance provision in the 58 * documentation and/or other materials provided with distribution. In 59 * addition, Licensee may not authorize further sublicense of source of any 60 * portion of the Covered Code, and must include terms to the effect that the 61 * license from Licensee to its licensee is limited to the intellectual 62 * property embodied in the software Licensee provides to its licensee, and 63 * not to intellectual property embodied in modifications its licensee may 64 * make. 65 * 66 * 3.3. Redistribution of Executable. Redistribution in executable form of any 67 * substantial portion of the Covered Code or modification must reproduce the 68 * above Copyright Notice, and the following Disclaimer and Export Compliance 69 * provision in the documentation and/or other materials provided with the 70 * distribution. 71 * 72 * 3.4. Intel retains all right, title, and interest in and to the Original 73 * Intel Code. 74 * 75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by 76 * Intel shall be used in advertising or otherwise to promote the sale, use or 77 * other dealings in products derived from or relating to the Covered Code 78 * without prior written authorization from Intel. 79 * 80 * 4. Disclaimer and Export Compliance 81 * 82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED 83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE 84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE, 85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY 86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY 87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A 88 * PARTICULAR PURPOSE. 89 * 90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES 91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR 92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, 93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY 94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL 95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS 96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY 97 * LIMITED REMEDY. 98 * 99 * 4.3. Licensee shall not export, either directly or indirectly, any of this 100 * software or system incorporating such software without first obtaining any 101 * required license or other approval from the U. S. Department of Commerce or 102 * any other agency or department of the United States Government. In the 103 * event Licensee exports any such software from the United States or 104 * re-exports any such software from a foreign destination, Licensee shall 105 * ensure that the distribution and export/re-export of the software is in 106 * compliance with all laws, regulations, orders, or other restrictions of the 107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor 108 * any of its subsidiaries will export/re-export any technical data, process, 109 * software, or service, directly or indirectly, to any country for which the 110 * United States government or any agency thereof requires an export license, 111 * other governmental approval, or letter of assurance, without first obtaining 112 * such license, approval or letter. 113 * 114 ***************************************************************************** 115 * 116 * Alternatively, you may choose to be licensed under the terms of the 117 * following license: 118 * 119 * Redistribution and use in source and binary forms, with or without 120 * modification, are permitted provided that the following conditions 121 * are met: 122 * 1. Redistributions of source code must retain the above copyright 123 * notice, this list of conditions, and the following disclaimer, 124 * without modification. 125 * 2. Redistributions in binary form must reproduce at minimum a disclaimer 126 * substantially similar to the "NO WARRANTY" disclaimer below 127 * ("Disclaimer") and any redistribution must be conditioned upon 128 * including a substantially similar Disclaimer requirement for further 129 * binary redistribution. 130 * 3. Neither the names of the above-listed copyright holders nor the names 131 * of any contributors may be used to endorse or promote products derived 132 * from this software without specific prior written permission. 133 * 134 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 135 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 136 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 137 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 138 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 139 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 140 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 141 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 142 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 143 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 144 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 145 * 146 * Alternatively, you may choose to be licensed under the terms of the 147 * GNU General Public License ("GPL") version 2 as published by the Free 148 * Software Foundation. 149 * 150 *****************************************************************************/ 151 152 #include <contrib/dev/acpica/compiler/aslcompiler.h> 153 #include <contrib/dev/acpica/include/amlcode.h> 154 #include <contrib/dev/acpica/include/acdispat.h> 155 #include <contrib/dev/acpica/include/acnamesp.h> 156 157 #include "aslcompiler.y.h" 158 159 #define _COMPONENT ACPI_COMPILER 160 ACPI_MODULE_NAME ("aslload") 161 162 /* Local prototypes */ 163 164 static ACPI_STATUS 165 LdLoadFieldElements ( 166 ACPI_PARSE_OBJECT *Op, 167 ACPI_WALK_STATE *WalkState); 168 169 static ACPI_STATUS 170 LdLoadResourceElements ( 171 ACPI_PARSE_OBJECT *Op, 172 ACPI_WALK_STATE *WalkState); 173 174 static ACPI_STATUS 175 LdNamespace1Begin ( 176 ACPI_PARSE_OBJECT *Op, 177 UINT32 Level, 178 void *Context); 179 180 static ACPI_STATUS 181 LdNamespace2Begin ( 182 ACPI_PARSE_OBJECT *Op, 183 UINT32 Level, 184 void *Context); 185 186 static ACPI_STATUS 187 LdCommonNamespaceEnd ( 188 ACPI_PARSE_OBJECT *Op, 189 UINT32 Level, 190 void *Context); 191 192 193 /******************************************************************************* 194 * 195 * FUNCTION: LdLoadNamespace 196 * 197 * PARAMETERS: RootOp - Root of the parse tree 198 * 199 * RETURN: Status 200 * 201 * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the 202 * named ASL/AML objects into the namespace. The namespace is 203 * constructed in order to resolve named references and references 204 * to named fields within resource templates/descriptors. 205 * 206 ******************************************************************************/ 207 208 ACPI_STATUS 209 LdLoadNamespace ( 210 ACPI_PARSE_OBJECT *RootOp) 211 { 212 ACPI_WALK_STATE *WalkState; 213 214 215 /* Create a new walk state */ 216 217 WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL); 218 if (!WalkState) 219 { 220 return (AE_NO_MEMORY); 221 } 222 223 /* Walk the entire parse tree, first pass */ 224 225 TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin, 226 LdCommonNamespaceEnd, WalkState); 227 228 /* Second pass to handle forward references */ 229 230 TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin, 231 LdCommonNamespaceEnd, WalkState); 232 233 /* Dump the namespace if debug is enabled */ 234 235 AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX); 236 ACPI_FREE (WalkState); 237 return (AE_OK); 238 } 239 240 241 /******************************************************************************* 242 * 243 * FUNCTION: LdLoadFieldElements 244 * 245 * PARAMETERS: Op - Parent node (Field) 246 * WalkState - Current walk state 247 * 248 * RETURN: Status 249 * 250 * DESCRIPTION: Enter the named elements of the field (children of the parent) 251 * into the namespace. 252 * 253 ******************************************************************************/ 254 255 static ACPI_STATUS 256 LdLoadFieldElements ( 257 ACPI_PARSE_OBJECT *Op, 258 ACPI_WALK_STATE *WalkState) 259 { 260 ACPI_PARSE_OBJECT *Child = NULL; 261 ACPI_NAMESPACE_NODE *Node; 262 ACPI_STATUS Status; 263 264 265 /* Get the first named field element */ 266 267 switch (Op->Asl.AmlOpcode) 268 { 269 case AML_BANK_FIELD_OP: 270 271 Child = UtGetArg (Op, 6); 272 break; 273 274 case AML_INDEX_FIELD_OP: 275 276 Child = UtGetArg (Op, 5); 277 break; 278 279 case AML_FIELD_OP: 280 281 Child = UtGetArg (Op, 4); 282 break; 283 284 default: 285 286 /* No other opcodes should arrive here */ 287 288 return (AE_BAD_PARAMETER); 289 } 290 291 /* Enter all elements into the namespace */ 292 293 while (Child) 294 { 295 switch (Child->Asl.AmlOpcode) 296 { 297 case AML_INT_RESERVEDFIELD_OP: 298 case AML_INT_ACCESSFIELD_OP: 299 case AML_INT_CONNECTION_OP: 300 break; 301 302 default: 303 304 Status = AcpiNsLookup (WalkState->ScopeInfo, 305 Child->Asl.Value.String, 306 ACPI_TYPE_LOCAL_REGION_FIELD, 307 ACPI_IMODE_LOAD_PASS1, 308 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE | 309 ACPI_NS_ERROR_IF_FOUND, NULL, &Node); 310 if (ACPI_FAILURE (Status)) 311 { 312 if (Status != AE_ALREADY_EXISTS) 313 { 314 AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child, 315 Child->Asl.Value.String); 316 return (Status); 317 } 318 319 /* 320 * The name already exists in this scope 321 * But continue processing the elements 322 */ 323 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child, 324 Child->Asl.Value.String); 325 } 326 else 327 { 328 Child->Asl.Node = Node; 329 Node->Op = Child; 330 } 331 break; 332 } 333 334 Child = Child->Asl.Next; 335 } 336 337 return (AE_OK); 338 } 339 340 341 /******************************************************************************* 342 * 343 * FUNCTION: LdLoadResourceElements 344 * 345 * PARAMETERS: Op - Parent node (Resource Descriptor) 346 * WalkState - Current walk state 347 * 348 * RETURN: Status 349 * 350 * DESCRIPTION: Enter the named elements of the resource descriptor (children 351 * of the parent) into the namespace. 352 * 353 * NOTE: In the real AML namespace, these named elements never exist. But 354 * we simply use the namespace here as a symbol table so we can look 355 * them up as they are referenced. 356 * 357 ******************************************************************************/ 358 359 static ACPI_STATUS 360 LdLoadResourceElements ( 361 ACPI_PARSE_OBJECT *Op, 362 ACPI_WALK_STATE *WalkState) 363 { 364 ACPI_PARSE_OBJECT *InitializerOp = NULL; 365 ACPI_NAMESPACE_NODE *Node; 366 ACPI_STATUS Status; 367 368 369 /* 370 * Enter the resource name into the namespace. Name must not already exist. 371 * This opens a scope, so later field names are guaranteed to be new/unique. 372 */ 373 Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath, 374 ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1, 375 ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND, 376 WalkState, &Node); 377 if (ACPI_FAILURE (Status)) 378 { 379 if (Status == AE_ALREADY_EXISTS) 380 { 381 /* Actual node causing the error was saved in ParentMethod */ 382 383 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, 384 (ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, Op->Asl.Namepath); 385 return (AE_OK); 386 } 387 return (Status); 388 } 389 390 Node->Value = (UINT32) Op->Asl.Value.Integer; 391 Node->Op = Op; 392 Op->Asl.Node = Node; 393 394 /* 395 * Now enter the predefined fields, for easy lookup when referenced 396 * by the source ASL 397 */ 398 InitializerOp = ASL_GET_CHILD_NODE (Op); 399 while (InitializerOp) 400 { 401 if (InitializerOp->Asl.ExternalName) 402 { 403 Status = AcpiNsLookup (WalkState->ScopeInfo, 404 InitializerOp->Asl.ExternalName, 405 ACPI_TYPE_LOCAL_RESOURCE_FIELD, 406 ACPI_IMODE_LOAD_PASS1, 407 ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE, 408 NULL, &Node); 409 if (ACPI_FAILURE (Status)) 410 { 411 return (Status); 412 } 413 414 /* 415 * Store the field offset and length in the namespace node 416 * so it can be used when the field is referenced 417 */ 418 Node->Value = InitializerOp->Asl.Value.Tag.BitOffset; 419 Node->Length = InitializerOp->Asl.Value.Tag.BitLength; 420 InitializerOp->Asl.Node = Node; 421 Node->Op = InitializerOp; 422 } 423 424 InitializerOp = ASL_GET_PEER_NODE (InitializerOp); 425 } 426 427 return (AE_OK); 428 } 429 430 431 /******************************************************************************* 432 * 433 * FUNCTION: LdNamespace1Begin 434 * 435 * PARAMETERS: ASL_WALK_CALLBACK 436 * 437 * RETURN: Status 438 * 439 * DESCRIPTION: Descending callback used during the parse tree walk. If this 440 * is a named AML opcode, enter into the namespace 441 * 442 ******************************************************************************/ 443 444 static ACPI_STATUS 445 LdNamespace1Begin ( 446 ACPI_PARSE_OBJECT *Op, 447 UINT32 Level, 448 void *Context) 449 { 450 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 451 ACPI_NAMESPACE_NODE *Node; 452 ACPI_PARSE_OBJECT *MethodOp; 453 ACPI_STATUS Status; 454 ACPI_OBJECT_TYPE ObjectType; 455 ACPI_OBJECT_TYPE ActualObjectType = ACPI_TYPE_ANY; 456 char *Path; 457 UINT32 Flags = ACPI_NS_NO_UPSEARCH; 458 ACPI_PARSE_OBJECT *Arg; 459 UINT32 i; 460 BOOLEAN ForceNewScope = FALSE; 461 462 463 ACPI_FUNCTION_NAME (LdNamespace1Begin); 464 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", 465 Op, Op->Asl.ParseOpName)); 466 467 /* 468 * We are only interested in opcodes that have an associated name 469 * (or multiple names) 470 */ 471 switch (Op->Asl.AmlOpcode) 472 { 473 case AML_BANK_FIELD_OP: 474 case AML_INDEX_FIELD_OP: 475 case AML_FIELD_OP: 476 477 Status = LdLoadFieldElements (Op, WalkState); 478 return (Status); 479 480 case AML_INT_CONNECTION_OP: 481 482 483 if (Op->Asl.Child->Asl.AmlOpcode != AML_INT_NAMEPATH_OP) 484 { 485 break; 486 } 487 Arg = Op->Asl.Child; 488 489 Status = AcpiNsLookup (WalkState->ScopeInfo, Arg->Asl.ExternalName, 490 ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, 491 WalkState, &Node); 492 if (ACPI_FAILURE (Status)) 493 { 494 break; 495 } 496 497 if (Node->Type == ACPI_TYPE_BUFFER) 498 { 499 Arg->Asl.Node = Node; 500 501 Arg = Node->Op->Asl.Child; /* Get namepath */ 502 Arg = Arg->Asl.Next; /* Get actual buffer */ 503 Arg = Arg->Asl.Child; /* Buffer length */ 504 Arg = Arg->Asl.Next; /* RAW_DATA buffer */ 505 } 506 break; 507 508 default: 509 510 /* All other opcodes go below */ 511 512 break; 513 } 514 515 /* Check if this object has already been installed in the namespace */ 516 517 if (Op->Asl.Node) 518 { 519 return (AE_OK); 520 } 521 522 Path = Op->Asl.Namepath; 523 if (!Path) 524 { 525 return (AE_OK); 526 } 527 528 /* Map the raw opcode into an internal object type */ 529 530 switch (Op->Asl.ParseOpcode) 531 { 532 case PARSEOP_NAME: 533 534 Arg = Op->Asl.Child; /* Get the NameSeg/NameString node */ 535 Arg = Arg->Asl.Next; /* First peer is the object to be associated with the name */ 536 537 /* 538 * If this name refers to a ResourceTemplate, we will need to open 539 * a new scope so that the resource subfield names can be entered into 540 * the namespace underneath this name 541 */ 542 if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) 543 { 544 ForceNewScope = TRUE; 545 } 546 547 /* Get the data type associated with the named object, not the name itself */ 548 549 /* Log2 loop to convert from Btype (binary) to Etype (encoded) */ 550 551 ObjectType = 1; 552 for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2) 553 { 554 ObjectType++; 555 } 556 break; 557 558 559 case PARSEOP_EXTERNAL: 560 /* 561 * "External" simply enters a name and type into the namespace. 562 * We must be careful to not open a new scope, however, no matter 563 * what type the external name refers to (e.g., a method) 564 * 565 * first child is name, next child is ObjectType 566 */ 567 ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer; 568 ObjectType = ACPI_TYPE_ANY; 569 570 /* 571 * We will mark every new node along the path as "External". This 572 * allows some or all of the nodes to be created later in the ASL 573 * code. Handles cases like this: 574 * 575 * External (\_SB_.PCI0.ABCD, IntObj) 576 * Scope (_SB_) 577 * { 578 * Device (PCI0) 579 * { 580 * } 581 * } 582 * Method (X) 583 * { 584 * Store (\_SB_.PCI0.ABCD, Local0) 585 * } 586 */ 587 Flags |= ACPI_NS_EXTERNAL; 588 break; 589 590 case PARSEOP_DEFAULT_ARG: 591 592 if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC) 593 { 594 Status = LdLoadResourceElements (Op, WalkState); 595 return_ACPI_STATUS (Status); 596 } 597 598 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 599 break; 600 601 case PARSEOP_SCOPE: 602 /* 603 * The name referenced by Scope(Name) must already exist at this point. 604 * In other words, forward references for Scope() are not supported. 605 * The only real reason for this is that the MS interpreter cannot 606 * handle this case. Perhaps someday this case can go away. 607 */ 608 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, 609 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, 610 WalkState, &(Node)); 611 if (ACPI_FAILURE (Status)) 612 { 613 if (Status == AE_NOT_FOUND) 614 { 615 /* The name was not found, go ahead and create it */ 616 617 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, 618 ACPI_TYPE_LOCAL_SCOPE, 619 ACPI_IMODE_LOAD_PASS1, Flags, 620 WalkState, &(Node)); 621 if (ACPI_FAILURE (Status)) 622 { 623 return_ACPI_STATUS (Status); 624 } 625 626 /* 627 * However, this is an error -- primarily because the MS 628 * interpreter can't handle a forward reference from the 629 * Scope() operator. 630 */ 631 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, 632 Op->Asl.ExternalName); 633 AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op, 634 Op->Asl.ExternalName); 635 goto FinishNode; 636 } 637 638 AslCoreSubsystemError (Op, Status, 639 "Failure from namespace lookup", FALSE); 640 641 return_ACPI_STATUS (Status); 642 } 643 else /* Status AE_OK */ 644 { 645 /* 646 * Do not allow references to external scopes from the DSDT. 647 * This is because the DSDT is always loaded first, and the 648 * external reference cannot be resolved -- causing a runtime 649 * error because Scope() must be resolved immediately. 650 * 10/2015. 651 */ 652 if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 653 (ACPI_COMPARE_NAME (Gbl_TableSignature, "DSDT"))) 654 { 655 /* However, allowed if the reference is within a method */ 656 657 MethodOp = Op->Asl.Parent; 658 while (MethodOp && 659 (MethodOp->Asl.ParseOpcode != PARSEOP_METHOD)) 660 { 661 MethodOp = MethodOp->Asl.Parent; 662 } 663 664 if (!MethodOp) 665 { 666 /* Not in a control method, error */ 667 668 AslError (ASL_ERROR, ASL_MSG_CROSS_TABLE_SCOPE, Op, NULL); 669 } 670 } 671 } 672 673 /* We found a node with this name, now check the type */ 674 675 switch (Node->Type) 676 { 677 case ACPI_TYPE_LOCAL_SCOPE: 678 case ACPI_TYPE_DEVICE: 679 case ACPI_TYPE_POWER: 680 case ACPI_TYPE_PROCESSOR: 681 case ACPI_TYPE_THERMAL: 682 683 /* These are acceptable types - they all open a new scope */ 684 break; 685 686 case ACPI_TYPE_INTEGER: 687 case ACPI_TYPE_STRING: 688 case ACPI_TYPE_BUFFER: 689 /* 690 * These types we will allow, but we will change the type. 691 * This enables some existing code of the form: 692 * 693 * Name (DEB, 0) 694 * Scope (DEB) { ... } 695 * 696 * Which is used to workaround the fact that the MS interpreter 697 * does not allow Scope() forward references. 698 */ 699 sprintf (MsgBuffer, "%s [%s], changing type to [Scope]", 700 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type)); 701 AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); 702 703 /* Switch the type to scope, open the new scope */ 704 705 Node->Type = ACPI_TYPE_LOCAL_SCOPE; 706 Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, 707 WalkState); 708 if (ACPI_FAILURE (Status)) 709 { 710 return_ACPI_STATUS (Status); 711 } 712 break; 713 714 default: 715 716 /* All other types are an error */ 717 718 sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName, 719 AcpiUtGetTypeName (Node->Type)); 720 AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); 721 722 /* 723 * However, switch the type to be an actual scope so 724 * that compilation can continue without generating a whole 725 * cascade of additional errors. Open the new scope. 726 */ 727 Node->Type = ACPI_TYPE_LOCAL_SCOPE; 728 Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE, 729 WalkState); 730 if (ACPI_FAILURE (Status)) 731 { 732 return_ACPI_STATUS (Status); 733 } 734 break; 735 } 736 737 Status = AE_OK; 738 goto FinishNode; 739 740 741 default: 742 743 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 744 break; 745 } 746 747 748 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n", 749 Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType))); 750 751 /* The name must not already exist */ 752 753 Flags |= ACPI_NS_ERROR_IF_FOUND; 754 755 /* 756 * Enter the named type into the internal namespace. We enter the name 757 * as we go downward in the parse tree. Any necessary subobjects that 758 * involve arguments to the opcode must be created as we go back up the 759 * parse tree later. 760 */ 761 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType, 762 ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node); 763 if (ACPI_FAILURE (Status)) 764 { 765 if (Status == AE_ALREADY_EXISTS) 766 { 767 /* The name already exists in this scope */ 768 769 if (Node->Type == ACPI_TYPE_LOCAL_SCOPE) 770 { 771 /* Allow multiple references to the same scope */ 772 773 Node->Type = (UINT8) ObjectType; 774 Status = AE_OK; 775 } 776 else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 777 (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL)) 778 { 779 /* 780 * Allow one create on an object or segment that was 781 * previously declared External 782 */ 783 Node->Flags &= ~ANOBJ_IS_EXTERNAL; 784 Node->Type = (UINT8) ObjectType; 785 786 /* Just retyped a node, probably will need to open a scope */ 787 788 if (AcpiNsOpensScope (ObjectType)) 789 { 790 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 791 if (ACPI_FAILURE (Status)) 792 { 793 return_ACPI_STATUS (Status); 794 } 795 } 796 797 Status = AE_OK; 798 } 799 else if (!(Node->Flags & ANOBJ_IS_EXTERNAL) && 800 (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL)) 801 { 802 /* 803 * Allow externals in same scope as the definition of the 804 * actual object. Similar to C. Allows multiple definition 805 * blocks that refer to each other in the same file. 806 */ 807 Status = AE_OK; 808 } 809 else if ((Node->Flags & ANOBJ_IS_EXTERNAL) && 810 (Op->Asl.ParseOpcode == PARSEOP_EXTERNAL) && 811 (ObjectType == ACPI_TYPE_ANY)) 812 { 813 /* Allow update of externals of unknown type. */ 814 815 if (AcpiNsOpensScope (ActualObjectType)) 816 { 817 Node->Type = (UINT8) ActualObjectType; 818 Status = AE_OK; 819 } 820 else 821 { 822 sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName, 823 AcpiUtGetTypeName (Node->Type)); 824 AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer); 825 return_ACPI_STATUS (AE_OK); 826 } 827 } 828 else 829 { 830 /* Valid error, object already exists */ 831 832 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op, 833 Op->Asl.ExternalName); 834 return_ACPI_STATUS (AE_OK); 835 } 836 } 837 else 838 { 839 AslCoreSubsystemError (Op, Status, 840 "Failure from namespace lookup", FALSE); 841 return_ACPI_STATUS (Status); 842 } 843 } 844 845 if (ForceNewScope) 846 { 847 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 848 if (ACPI_FAILURE (Status)) 849 { 850 return_ACPI_STATUS (Status); 851 } 852 } 853 854 FinishNode: 855 /* 856 * Point the parse node to the new namespace node, and point 857 * the Node back to the original Parse node 858 */ 859 Op->Asl.Node = Node; 860 Node->Op = Op; 861 862 /* Set the actual data type if appropriate (EXTERNAL term only) */ 863 864 if (ActualObjectType != ACPI_TYPE_ANY) 865 { 866 Node->Type = (UINT8) ActualObjectType; 867 Node->Value = ASL_EXTERNAL_METHOD; 868 } 869 870 if (Op->Asl.ParseOpcode == PARSEOP_METHOD) 871 { 872 /* 873 * Get the method argument count from "Extra" and save 874 * it in the namespace node 875 */ 876 Node->Value = (UINT32) Op->Asl.Extra; 877 } 878 879 return_ACPI_STATUS (Status); 880 } 881 882 883 /******************************************************************************* 884 * 885 * FUNCTION: LdNamespace2Begin 886 * 887 * PARAMETERS: ASL_WALK_CALLBACK 888 * 889 * RETURN: Status 890 * 891 * DESCRIPTION: Descending callback used during the pass 2 parse tree walk. 892 * Second pass resolves some forward references. 893 * 894 * Notes: 895 * Currently only needs to handle the Alias operator. 896 * Could be used to allow forward references from the Scope() operator, but 897 * the MS interpreter does not allow this, so this compiler does not either. 898 * 899 ******************************************************************************/ 900 901 static ACPI_STATUS 902 LdNamespace2Begin ( 903 ACPI_PARSE_OBJECT *Op, 904 UINT32 Level, 905 void *Context) 906 { 907 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 908 ACPI_STATUS Status; 909 ACPI_NAMESPACE_NODE *Node; 910 ACPI_OBJECT_TYPE ObjectType; 911 BOOLEAN ForceNewScope = FALSE; 912 ACPI_PARSE_OBJECT *Arg; 913 char *Path; 914 ACPI_NAMESPACE_NODE *TargetNode; 915 916 917 ACPI_FUNCTION_NAME (LdNamespace2Begin); 918 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n", 919 Op, Op->Asl.ParseOpName)); 920 921 922 /* Ignore Ops with no namespace node */ 923 924 Node = Op->Asl.Node; 925 if (!Node) 926 { 927 return (AE_OK); 928 } 929 930 /* Get the type to determine if we should push the scope */ 931 932 if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && 933 (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)) 934 { 935 ObjectType = ACPI_TYPE_LOCAL_RESOURCE; 936 } 937 else 938 { 939 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 940 } 941 942 /* Push scope for Resource Templates */ 943 944 if (Op->Asl.ParseOpcode == PARSEOP_NAME) 945 { 946 if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) 947 { 948 ForceNewScope = TRUE; 949 } 950 } 951 952 /* Push the scope stack */ 953 954 if (ForceNewScope || AcpiNsOpensScope (ObjectType)) 955 { 956 Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState); 957 if (ACPI_FAILURE (Status)) 958 { 959 return_ACPI_STATUS (Status); 960 } 961 } 962 963 if (Op->Asl.ParseOpcode == PARSEOP_ALIAS) 964 { 965 /* Complete the alias node by getting and saving the target node */ 966 967 /* First child is the alias target */ 968 969 Arg = Op->Asl.Child; 970 971 /* Get the target pathname */ 972 973 Path = Arg->Asl.Namepath; 974 if (!Path) 975 { 976 Status = UtInternalizeName (Arg->Asl.ExternalName, &Path); 977 if (ACPI_FAILURE (Status)) 978 { 979 return (Status); 980 } 981 } 982 983 /* Get the NS node associated with the target. It must exist. */ 984 985 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY, 986 ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, 987 WalkState, &TargetNode); 988 if (ACPI_FAILURE (Status)) 989 { 990 if (Status == AE_NOT_FOUND) 991 { 992 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op, 993 Op->Asl.ExternalName); 994 995 /* 996 * The name was not found, go ahead and create it. 997 * This prevents more errors later. 998 */ 999 Status = AcpiNsLookup (WalkState->ScopeInfo, Path, 1000 ACPI_TYPE_ANY, 1001 ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH, 1002 WalkState, &(Node)); 1003 return (AE_OK); 1004 } 1005 1006 AslCoreSubsystemError (Op, Status, 1007 "Failure from namespace lookup", FALSE); 1008 return (AE_OK); 1009 } 1010 1011 /* Save the target node within the alias node */ 1012 1013 Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode); 1014 } 1015 1016 return (AE_OK); 1017 } 1018 1019 1020 /******************************************************************************* 1021 * 1022 * FUNCTION: LdCommonNamespaceEnd 1023 * 1024 * PARAMETERS: ASL_WALK_CALLBACK 1025 * 1026 * RETURN: Status 1027 * 1028 * DESCRIPTION: Ascending callback used during the loading of the namespace, 1029 * We only need to worry about managing the scope stack here. 1030 * 1031 ******************************************************************************/ 1032 1033 static ACPI_STATUS 1034 LdCommonNamespaceEnd ( 1035 ACPI_PARSE_OBJECT *Op, 1036 UINT32 Level, 1037 void *Context) 1038 { 1039 ACPI_WALK_STATE *WalkState = (ACPI_WALK_STATE *) Context; 1040 ACPI_OBJECT_TYPE ObjectType; 1041 BOOLEAN ForceNewScope = FALSE; 1042 1043 1044 ACPI_FUNCTION_NAME (LdCommonNamespaceEnd); 1045 1046 1047 /* We are only interested in opcodes that have an associated name */ 1048 1049 if (!Op->Asl.Namepath) 1050 { 1051 return (AE_OK); 1052 } 1053 1054 /* Get the type to determine if we should pop the scope */ 1055 1056 if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) && 1057 (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)) 1058 { 1059 /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */ 1060 1061 ObjectType = ACPI_TYPE_LOCAL_RESOURCE; 1062 } 1063 else 1064 { 1065 ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode); 1066 } 1067 1068 /* Pop scope that was pushed for Resource Templates */ 1069 1070 if (Op->Asl.ParseOpcode == PARSEOP_NAME) 1071 { 1072 if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC) 1073 { 1074 ForceNewScope = TRUE; 1075 } 1076 } 1077 1078 /* Pop the scope stack */ 1079 1080 if (ForceNewScope || AcpiNsOpensScope (ObjectType)) 1081 { 1082 ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, 1083 "(%s): Popping scope for Op [%s] %p\n", 1084 AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op)); 1085 1086 (void) AcpiDsScopeStackPop (WalkState); 1087 } 1088 1089 return (AE_OK); 1090 } 1091