xref: /freebsd/stand/common/gfx_fb.c (revision c66ec88fed842fbaad62c30d510644ceb7bd2d71)
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause
3  *
4  * Copyright 2020 Toomas Soome
5  * Copyright 2019 OmniOS Community Edition (OmniOSce) Association.
6  * Copyright 2020 RackTop Systems, Inc.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * $FreeBSD$
30  */
31 
32 #include <sys/cdefs.h>
33 #include <sys/param.h>
34 #include <stand.h>
35 #include <teken.h>
36 #include <gfx_fb.h>
37 #include <sys/font.h>
38 #include <sys/stdint.h>
39 #include <sys/endian.h>
40 #include <pnglite.h>
41 #include <bootstrap.h>
42 #include <lz4.h>
43 #if defined(EFI)
44 #include <efi.h>
45 #include <efilib.h>
46 #else
47 #include <vbe.h>
48 #endif
49 
50 /* VGA text mode does use bold font. */
51 #if !defined(VGA_8X16_FONT)
52 #define	VGA_8X16_FONT		"/boot/fonts/8x16b.fnt"
53 #endif
54 #if !defined(DEFAULT_8X16_FONT)
55 #define	DEFAULT_8X16_FONT	"/boot/fonts/8x16.fnt"
56 #endif
57 
58 /*
59  * Must be sorted by font size in descending order
60  */
61 font_list_t fonts = STAILQ_HEAD_INITIALIZER(fonts);
62 
63 #define	DEFAULT_FONT_DATA	font_data_8x16
64 extern vt_font_bitmap_data_t	font_data_8x16;
65 teken_gfx_t gfx_state = { 0 };
66 
67 static struct {
68 	unsigned char r;	/* Red percentage value. */
69 	unsigned char g;	/* Green percentage value. */
70 	unsigned char b;	/* Blue percentage value. */
71 } color_def[NCOLORS] = {
72 	{0,	0,	0},	/* black */
73 	{50,	0,	0},	/* dark red */
74 	{0,	50,	0},	/* dark green */
75 	{77,	63,	0},	/* dark yellow */
76 	{20,	40,	64},	/* dark blue */
77 	{50,	0,	50},	/* dark magenta */
78 	{0,	50,	50},	/* dark cyan */
79 	{75,	75,	75},	/* light gray */
80 
81 	{18,	20,	21},	/* dark gray */
82 	{100,	0,	0},	/* light red */
83 	{0,	100,	0},	/* light green */
84 	{100,	100,	0},	/* light yellow */
85 	{45,	62,	81},	/* light blue */
86 	{100,	0,	100},	/* light magenta */
87 	{0,	100,	100},	/* light cyan */
88 	{100,	100,	100},	/* white */
89 };
90 uint32_t cmap[NCMAP];
91 
92 /*
93  * Between console's palette and VGA's one:
94  *  - blue and red are swapped (1 <-> 4)
95  *  - yellow and cyan are swapped (3 <-> 6)
96  */
97 const int cons_to_vga_colors[NCOLORS] = {
98 	0,  4,  2,  6,  1,  5,  3,  7,
99 	8, 12, 10, 14,  9, 13, 11, 15
100 };
101 
102 static const int vga_to_cons_colors[NCOLORS] = {
103 	0,  1,  2,  3,  4,  5,  6,  7,
104 	8,  9, 10, 11,  12, 13, 14, 15
105 };
106 
107 struct text_pixel *screen_buffer;
108 #if defined(EFI)
109 static EFI_GRAPHICS_OUTPUT_BLT_PIXEL *GlyphBuffer;
110 #else
111 static struct paletteentry *GlyphBuffer;
112 #endif
113 static size_t GlyphBufferSize;
114 
115 static bool insert_font(char *, FONT_FLAGS);
116 static int font_set(struct env_var *, int, const void *);
117 static void * allocate_glyphbuffer(uint32_t, uint32_t);
118 static void gfx_fb_cursor_draw(teken_gfx_t *, const teken_pos_t *, bool);
119 
120 /*
121  * Initialize gfx framework.
122  */
123 void
124 gfx_framework_init(void)
125 {
126 	/*
127 	 * Setup font list to have builtin font.
128 	 */
129 	(void) insert_font(NULL, FONT_BUILTIN);
130 }
131 
132 static uint8_t *
133 gfx_get_fb_address(void)
134 {
135 	return (ptov((uint32_t)gfx_state.tg_fb.fb_addr));
136 }
137 
138 /*
139  * Utility function to parse gfx mode line strings.
140  */
141 bool
142 gfx_parse_mode_str(char *str, int *x, int *y, int *depth)
143 {
144 	char *p, *end;
145 
146 	errno = 0;
147 	p = str;
148 	*x = strtoul(p, &end, 0);
149 	if (*x == 0 || errno != 0)
150 		return (false);
151 	if (*end != 'x')
152 		return (false);
153 	p = end + 1;
154 	*y = strtoul(p, &end, 0);
155 	if (*y == 0 || errno != 0)
156 		return (false);
157 	if (*end != 'x') {
158 		*depth = -1;    /* auto select */
159 	} else {
160 		p = end + 1;
161 		*depth = strtoul(p, &end, 0);
162 		if (*depth == 0 || errno != 0 || *end != '\0')
163 			return (false);
164 	}
165 
166 	return (true);
167 }
168 
169 static uint32_t
170 rgb_color_map(uint8_t index, uint32_t rmax, int roffset,
171     uint32_t gmax, int goffset, uint32_t bmax, int boffset)
172 {
173 	uint32_t color, code, gray, level;
174 
175 	if (index < NCOLORS) {
176 #define	CF(_f, _i) ((_f ## max * color_def[(_i)]._f / 100) << _f ## offset)
177 		return (CF(r, index) | CF(g, index) | CF(b, index));
178 #undef  CF
179         }
180 
181 #define	CF(_f, _c) ((_f ## max & _c) << _f ## offset)
182         /* 6x6x6 color cube */
183         if (index > 15 && index < 232) {
184                 uint32_t red, green, blue;
185 
186                 for (red = 0; red < 6; red++) {
187                         for (green = 0; green < 6; green++) {
188                                 for (blue = 0; blue < 6; blue++) {
189                                         code = 16 + (red * 36) +
190                                             (green * 6) + blue;
191                                         if (code != index)
192                                                 continue;
193                                         red = red ? (red * 40 + 55) : 0;
194                                         green = green ? (green * 40 + 55) : 0;
195                                         blue = blue ? (blue * 40 + 55) : 0;
196                                         color = CF(r, red);
197 					color |= CF(g, green);
198 					color |= CF(b, blue);
199 					return (color);
200                                 }
201                         }
202                 }
203         }
204 
205         /* colors 232-255 are a grayscale ramp */
206         for (gray = 0; gray < 24; gray++) {
207                 level = (gray * 10) + 8;
208                 code = 232 + gray;
209                 if (code == index)
210                         break;
211         }
212         return (CF(r, level) | CF(g, level) | CF(b, level));
213 #undef  CF
214 }
215 
216 /*
217  * Support for color mapping.
218  * For 8, 24 and 32 bit depth, use mask size 8.
219  * 15/16 bit depth needs to use mask size from mode,
220  * or we will lose color information from 32-bit to 15/16 bit translation.
221  */
222 uint32_t
223 gfx_fb_color_map(uint8_t index)
224 {
225 	int rmask, gmask, bmask;
226 	int roff, goff, boff, bpp;
227 
228 	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
229         goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
230         boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
231 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
232 
233 	if (bpp == 2)
234 		rmask = gfx_state.tg_fb.fb_mask_red >> roff;
235 	else
236 		rmask = 0xff;
237 
238 	if (bpp == 2)
239 		gmask = gfx_state.tg_fb.fb_mask_green >> goff;
240 	else
241 		gmask = 0xff;
242 
243 	if (bpp == 2)
244 		bmask = gfx_state.tg_fb.fb_mask_blue >> boff;
245 	else
246 		bmask = 0xff;
247 
248 	return (rgb_color_map(index, rmask, 16, gmask, 8, bmask, 0));
249 }
250 
251 /* Get indexed color */
252 static uint8_t
253 rgb_to_color_index(uint8_t r, uint8_t g, uint8_t b)
254 {
255 #if !defined(EFI)
256 	uint32_t color, best, dist, k;
257 	int diff;
258 
259 	color = 0;
260 	best = NCMAP * NCMAP * NCMAP;
261 	for (k = 0; k < NCMAP; k++) {
262 		diff = r - pe8[k].Red;
263 		dist = diff * diff;
264 		diff = g - pe8[k].Green;
265 		dist += diff * diff;
266 		diff = b - pe8[k].Blue;
267 		dist += diff * diff;
268 
269 		if (dist == 0)
270 			break;
271 		if (dist < best) {
272 			color = k;
273 			best = dist;
274 		}
275 	}
276 	if (k == NCMAP)
277 		k = color;
278 	return (k);
279 #else
280 	(void) r;
281 	(void) g;
282 	(void) b;
283 	return (0);
284 #endif
285 }
286 
287 int
288 generate_cons_palette(uint32_t *palette, int format,
289     uint32_t rmax, int roffset, uint32_t gmax, int goffset,
290     uint32_t bmax, int boffset)
291 {
292 	int i;
293 
294 	switch (format) {
295 	case COLOR_FORMAT_VGA:
296 		for (i = 0; i < NCOLORS; i++)
297 			palette[i] = cons_to_vga_colors[i];
298 		for (; i < NCMAP; i++)
299 			palette[i] = i;
300 		break;
301 	case COLOR_FORMAT_RGB:
302 		for (i = 0; i < NCMAP; i++)
303 			palette[i] = rgb_color_map(i, rmax, roffset,
304 			    gmax, goffset, bmax, boffset);
305 		break;
306 	default:
307 		return (ENODEV);
308 	}
309 
310 	return (0);
311 }
312 
313 static void
314 gfx_mem_wr1(uint8_t *base, size_t size, uint32_t o, uint8_t v)
315 {
316 
317 	if (o >= size)
318 		return;
319 	*(uint8_t *)(base + o) = v;
320 }
321 
322 static void
323 gfx_mem_wr2(uint8_t *base, size_t size, uint32_t o, uint16_t v)
324 {
325 
326 	if (o >= size)
327 		return;
328 	*(uint16_t *)(base + o) = v;
329 }
330 
331 static void
332 gfx_mem_wr4(uint8_t *base, size_t size, uint32_t o, uint32_t v)
333 {
334 
335 	if (o >= size)
336 		return;
337 	*(uint32_t *)(base + o) = v;
338 }
339 
340 /* Our GFX Block transfer toolkit. */
341 static int gfxfb_blt_fill(void *BltBuffer,
342     uint32_t DestinationX, uint32_t DestinationY,
343     uint32_t Width, uint32_t Height)
344 {
345 #if defined(EFI)
346 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
347 #else
348 	struct paletteentry *p;
349 #endif
350 	uint32_t data, bpp, pitch, y, x;
351 	int roff, goff, boff;
352 	size_t size;
353 	off_t off;
354 	uint8_t *destination;
355 
356 	if (BltBuffer == NULL)
357 		return (EINVAL);
358 
359 	if (DestinationY + Height > gfx_state.tg_fb.fb_height)
360 		return (EINVAL);
361 
362 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
363 		return (EINVAL);
364 
365 	if (Width == 0 || Height == 0)
366 		return (EINVAL);
367 
368 	p = BltBuffer;
369 	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
370 	goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
371 	boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
372 
373 	if (gfx_state.tg_fb.fb_bpp == 8) {
374 		data = rgb_to_color_index(p->Red, p->Green, p->Blue);
375 	} else {
376 		data = (p->Red &
377 		    (gfx_state.tg_fb.fb_mask_red >> roff)) << roff;
378 		data |= (p->Green &
379 		    (gfx_state.tg_fb.fb_mask_green >> goff)) << goff;
380 		data |= (p->Blue &
381 		    (gfx_state.tg_fb.fb_mask_blue >> boff)) << boff;
382 	}
383 
384 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
385 	pitch = gfx_state.tg_fb.fb_stride * bpp;
386 	destination = gfx_get_fb_address();
387 	size = gfx_state.tg_fb.fb_size;
388 
389 	for (y = DestinationY; y < Height + DestinationY; y++) {
390 		off = y * pitch + DestinationX * bpp;
391 		for (x = 0; x < Width; x++) {
392 			switch (bpp) {
393 			case 1:
394 				gfx_mem_wr1(destination, size, off,
395 				    (data < NCOLORS) ?
396 				    cons_to_vga_colors[data] : data);
397 				break;
398 			case 2:
399 				gfx_mem_wr2(destination, size, off, data);
400 				break;
401 			case 3:
402 				gfx_mem_wr1(destination, size, off,
403 				    (data >> 16) & 0xff);
404 				gfx_mem_wr1(destination, size, off + 1,
405 				    (data >> 8) & 0xff);
406 				gfx_mem_wr1(destination, size, off + 2,
407 				    data & 0xff);
408 				break;
409 			case 4:
410 				gfx_mem_wr4(destination, size, off, data);
411 				break;
412 			}
413 			off += bpp;
414 		}
415 	}
416 
417 	return (0);
418 }
419 
420 static int
421 gfxfb_blt_video_to_buffer(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
422     uint32_t DestinationX, uint32_t DestinationY,
423     uint32_t Width, uint32_t Height, uint32_t Delta)
424 {
425 #if defined(EFI)
426 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
427 #else
428 	struct paletteentry *p;
429 #endif
430 	uint32_t x, sy, dy;
431 	uint32_t bpp, pitch, copybytes;
432 	off_t off;
433 	uint8_t *source, *destination, *buffer, *sb;
434 	uint8_t rm, rp, gm, gp, bm, bp;
435 	bool bgra;
436 
437 	if (BltBuffer == NULL)
438 		return (EINVAL);
439 
440 	if (SourceY + Height >
441 	    gfx_state.tg_fb.fb_height)
442 		return (EINVAL);
443 
444 	if (SourceX + Width > gfx_state.tg_fb.fb_width)
445 		return (EINVAL);
446 
447 	if (Width == 0 || Height == 0)
448 		return (EINVAL);
449 
450 	if (Delta == 0)
451 		Delta = Width * sizeof (*p);
452 
453 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
454 	pitch = gfx_state.tg_fb.fb_stride * bpp;
455 
456 	copybytes = Width * bpp;
457 
458 	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
459 	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
460 	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
461 	rm = gfx_state.tg_fb.fb_mask_red >> rp;
462 	gm = gfx_state.tg_fb.fb_mask_green >> gp;
463 	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
464 
465 	/* If FB pixel format is BGRA, we can use direct copy. */
466 	bgra = bpp == 4 &&
467 	    ffs(rm) - 1 == 8 && rp == 16 &&
468 	    ffs(gm) - 1 == 8 && gp == 8 &&
469 	    ffs(bm) - 1 == 8 && bp == 0;
470 
471 	if (bgra) {
472 		buffer = NULL;
473 	} else {
474 		buffer = malloc(copybytes);
475 		if (buffer == NULL)
476 			return (ENOMEM);
477 	}
478 
479 	for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
480 	    sy++, dy++) {
481 		off = sy * pitch + SourceX * bpp;
482 		source = gfx_get_fb_address() + off;
483 
484 		if (bgra) {
485 			destination = (uint8_t *)BltBuffer + dy * Delta +
486 			    DestinationX * sizeof (*p);
487 		} else {
488 			destination = buffer;
489 		}
490 
491 		bcopy(source, destination, copybytes);
492 
493 		if (!bgra) {
494 			for (x = 0; x < Width; x++) {
495 				uint32_t c = 0;
496 
497 				p = (void *)((uint8_t *)BltBuffer +
498 				    dy * Delta +
499 				    (DestinationX + x) * sizeof (*p));
500 				sb = buffer + x * bpp;
501 				switch (bpp) {
502 				case 1:
503 					c = *sb;
504 					break;
505 				case 2:
506 					c = *(uint16_t *)sb;
507 					break;
508 				case 3:
509 					c = sb[0] << 16 | sb[1] << 8 | sb[2];
510 					break;
511 				case 4:
512 					c = *(uint32_t *)sb;
513 					break;
514 				}
515 
516 				if (bpp == 1) {
517 					*(uint32_t *)p = gfx_fb_color_map(
518 					    (c < 16) ?
519 					    vga_to_cons_colors[c] : c);
520 				} else {
521 					p->Red = (c >> rp) & rm;
522 					p->Green = (c >> gp) & gm;
523 					p->Blue = (c >> bp) & bm;
524 					p->Reserved = 0;
525 				}
526 			}
527 		}
528 	}
529 
530 	free(buffer);
531 	return (0);
532 }
533 
534 static int
535 gfxfb_blt_buffer_to_video(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
536     uint32_t DestinationX, uint32_t DestinationY,
537     uint32_t Width, uint32_t Height, uint32_t Delta)
538 {
539 #if defined(EFI)
540 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
541 #else
542 	struct paletteentry *p;
543 #endif
544 	uint32_t x, sy, dy;
545 	uint32_t bpp, pitch, copybytes;
546 	off_t off;
547 	uint8_t *source, *destination, *buffer;
548 	uint8_t rm, rp, gm, gp, bm, bp;
549 	bool bgra;
550 
551 	if (BltBuffer == NULL)
552 		return (EINVAL);
553 
554 	if (DestinationY + Height >
555 	    gfx_state.tg_fb.fb_height)
556 		return (EINVAL);
557 
558 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
559 		return (EINVAL);
560 
561 	if (Width == 0 || Height == 0)
562 		return (EINVAL);
563 
564 	if (Delta == 0)
565 		Delta = Width * sizeof (*p);
566 
567 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
568 	pitch = gfx_state.tg_fb.fb_stride * bpp;
569 
570 	copybytes = Width * bpp;
571 
572 	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
573 	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
574 	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
575 	rm = gfx_state.tg_fb.fb_mask_red >> rp;
576 	gm = gfx_state.tg_fb.fb_mask_green >> gp;
577 	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
578 
579 	/* If FB pixel format is BGRA, we can use direct copy. */
580 	bgra = bpp == 4 &&
581 	    ffs(rm) - 1 == 8 && rp == 16 &&
582 	    ffs(gm) - 1 == 8 && gp == 8 &&
583 	    ffs(bm) - 1 == 8 && bp == 0;
584 
585 	if (bgra) {
586 		buffer = NULL;
587 	} else {
588 		buffer = malloc(copybytes);
589 		if (buffer == NULL)
590 			return (ENOMEM);
591 	}
592 	for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
593 	    sy++, dy++) {
594 		off = dy * pitch + DestinationX * bpp;
595 		destination = gfx_get_fb_address() + off;
596 
597 		if (bgra) {
598 			source = (uint8_t *)BltBuffer + sy * Delta +
599 			    SourceX * sizeof (*p);
600 		} else {
601 			for (x = 0; x < Width; x++) {
602 				uint32_t c;
603 
604 				p = (void *)((uint8_t *)BltBuffer +
605 				    sy * Delta +
606 				    (SourceX + x) * sizeof (*p));
607 				if (bpp == 1) {
608 					c = rgb_to_color_index(p->Red,
609 					    p->Green, p->Blue);
610 				} else {
611 					c = (p->Red & rm) << rp |
612 					    (p->Green & gm) << gp |
613 					    (p->Blue & bm) << bp;
614 				}
615 				off = x * bpp;
616 				switch (bpp) {
617 				case 1:
618 					gfx_mem_wr1(buffer, copybytes,
619 					    off, (c < 16) ?
620 					    cons_to_vga_colors[c] : c);
621 					break;
622 				case 2:
623 					gfx_mem_wr2(buffer, copybytes,
624 					    off, c);
625 					break;
626 				case 3:
627 					gfx_mem_wr1(buffer, copybytes,
628 					    off, (c >> 16) & 0xff);
629 					gfx_mem_wr1(buffer, copybytes,
630 					    off + 1, (c >> 8) & 0xff);
631 					gfx_mem_wr1(buffer, copybytes,
632 					    off + 2, c & 0xff);
633 					break;
634 				case 4:
635 					gfx_mem_wr4(buffer, copybytes,
636 					    x * bpp, c);
637 					break;
638 				}
639 			}
640 			source = buffer;
641 		}
642 
643 		bcopy(source, destination, copybytes);
644 	}
645 
646 	free(buffer);
647 	return (0);
648 }
649 
650 static int
651 gfxfb_blt_video_to_video(uint32_t SourceX, uint32_t SourceY,
652     uint32_t DestinationX, uint32_t DestinationY,
653     uint32_t Width, uint32_t Height)
654 {
655 	uint32_t bpp, copybytes;
656 	int pitch;
657 	uint8_t *source, *destination;
658 	off_t off;
659 
660 	if (SourceY + Height >
661 	    gfx_state.tg_fb.fb_height)
662 		return (EINVAL);
663 
664 	if (SourceX + Width > gfx_state.tg_fb.fb_width)
665 		return (EINVAL);
666 
667 	if (DestinationY + Height >
668 	    gfx_state.tg_fb.fb_height)
669 		return (EINVAL);
670 
671 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
672 		return (EINVAL);
673 
674 	if (Width == 0 || Height == 0)
675 		return (EINVAL);
676 
677 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
678 	pitch = gfx_state.tg_fb.fb_stride * bpp;
679 
680 	copybytes = Width * bpp;
681 
682 	off = SourceY * pitch + SourceX * bpp;
683 	source = gfx_get_fb_address() + off;
684 	off = DestinationY * pitch + DestinationX * bpp;
685 	destination = gfx_get_fb_address() + off;
686 
687 	if ((uintptr_t)destination > (uintptr_t)source) {
688 		source += Height * pitch;
689 		destination += Height * pitch;
690 		pitch = -pitch;
691 	}
692 
693 	while (Height-- > 0) {
694 		bcopy(source, destination, copybytes);
695 		source += pitch;
696 		destination += pitch;
697 	}
698 
699 	return (0);
700 }
701 
702 int
703 gfxfb_blt(void *BltBuffer, GFXFB_BLT_OPERATION BltOperation,
704     uint32_t SourceX, uint32_t SourceY,
705     uint32_t DestinationX, uint32_t DestinationY,
706     uint32_t Width, uint32_t Height, uint32_t Delta)
707 {
708 	int rv;
709 #if defined(EFI)
710 	EFI_STATUS status;
711 	EFI_GRAPHICS_OUTPUT *gop = gfx_state.tg_private;
712 
713 	if (gop != NULL && (gop->Mode->Info->PixelFormat == PixelBltOnly ||
714 	    gfx_state.tg_fb.fb_addr == 0)) {
715 		switch (BltOperation) {
716 		case GfxFbBltVideoFill:
717 			status = gop->Blt(gop, BltBuffer, EfiBltVideoFill,
718 			    SourceX, SourceY, DestinationX, DestinationY,
719 			    Width, Height, Delta);
720 			break;
721 
722 		case GfxFbBltVideoToBltBuffer:
723 			status = gop->Blt(gop, BltBuffer,
724 			    EfiBltVideoToBltBuffer,
725 			    SourceX, SourceY, DestinationX, DestinationY,
726 			    Width, Height, Delta);
727 			break;
728 
729 		case GfxFbBltBufferToVideo:
730 			status = gop->Blt(gop, BltBuffer, EfiBltBufferToVideo,
731 			    SourceX, SourceY, DestinationX, DestinationY,
732 			    Width, Height, Delta);
733 			break;
734 
735 		case GfxFbBltVideoToVideo:
736 			status = gop->Blt(gop, BltBuffer, EfiBltVideoToVideo,
737 			    SourceX, SourceY, DestinationX, DestinationY,
738 			    Width, Height, Delta);
739 			break;
740 
741 		default:
742 			status = EFI_INVALID_PARAMETER;
743 			break;
744 		}
745 
746 		switch (status) {
747 		case EFI_SUCCESS:
748 			rv = 0;
749 			break;
750 
751 		case EFI_INVALID_PARAMETER:
752 			rv = EINVAL;
753 			break;
754 
755 		case EFI_DEVICE_ERROR:
756 		default:
757 			rv = EIO;
758 			break;
759 		}
760 
761 		return (rv);
762 	}
763 #endif
764 
765 	switch (BltOperation) {
766 	case GfxFbBltVideoFill:
767 		rv = gfxfb_blt_fill(BltBuffer, DestinationX, DestinationY,
768 		    Width, Height);
769 		break;
770 
771 	case GfxFbBltVideoToBltBuffer:
772 		rv = gfxfb_blt_video_to_buffer(BltBuffer, SourceX, SourceY,
773 		    DestinationX, DestinationY, Width, Height, Delta);
774 		break;
775 
776 	case GfxFbBltBufferToVideo:
777 		rv = gfxfb_blt_buffer_to_video(BltBuffer, SourceX, SourceY,
778 		    DestinationX, DestinationY, Width, Height, Delta);
779 		break;
780 
781 	case GfxFbBltVideoToVideo:
782 		rv = gfxfb_blt_video_to_video(SourceX, SourceY,
783 		    DestinationX, DestinationY, Width, Height);
784 		break;
785 
786 	default:
787 		rv = EINVAL;
788 		break;
789 	}
790 	return (rv);
791 }
792 
793 void
794 gfx_bitblt_bitmap(teken_gfx_t *state, const uint8_t *glyph,
795     const teken_attr_t *a, uint32_t alpha, bool cursor)
796 {
797 	uint32_t width, height;
798 	uint32_t fgc, bgc, bpl, cc, o;
799 	int bpp, bit, byte;
800 	bool invert = false;
801 
802 	bpp = 4;		/* We only generate BGRA */
803 	width = state->tg_font.vf_width;
804 	height = state->tg_font.vf_height;
805 	bpl = (width + 7) / 8;  /* Bytes per source line. */
806 
807 	fgc = a->ta_fgcolor;
808 	bgc = a->ta_bgcolor;
809 	if (a->ta_format & TF_BOLD)
810 		fgc |= TC_LIGHT;
811 	if (a->ta_format & TF_BLINK)
812 		bgc |= TC_LIGHT;
813 
814 	fgc = gfx_fb_color_map(fgc);
815 	bgc = gfx_fb_color_map(bgc);
816 
817 	if (a->ta_format & TF_REVERSE)
818 		invert = !invert;
819 	if (cursor)
820 		invert = !invert;
821 	if (invert) {
822 		uint32_t tmp;
823 
824 		tmp = fgc;
825 		fgc = bgc;
826 		bgc = tmp;
827 	}
828 
829 	alpha = alpha << 24;
830 	fgc |= alpha;
831 	bgc |= alpha;
832 
833 	for (uint32_t y = 0; y < height; y++) {
834 		for (uint32_t x = 0; x < width; x++) {
835 			byte = y * bpl + x / 8;
836 			bit = 0x80 >> (x % 8);
837 			o = y * width * bpp + x * bpp;
838 			cc = glyph[byte] & bit ? fgc : bgc;
839 
840 			gfx_mem_wr4(state->tg_glyph,
841 			    state->tg_glyph_size, o, cc);
842 		}
843 	}
844 }
845 
846 /*
847  * Draw prepared glyph on terminal point p.
848  */
849 static void
850 gfx_fb_printchar(teken_gfx_t *state, const teken_pos_t *p)
851 {
852 	unsigned x, y, width, height;
853 
854 	width = state->tg_font.vf_width;
855 	height = state->tg_font.vf_height;
856 	x = state->tg_origin.tp_col + p->tp_col * width;
857 	y = state->tg_origin.tp_row + p->tp_row * height;
858 
859 	gfx_fb_cons_display(x, y, width, height, state->tg_glyph);
860 }
861 
862 /*
863  * Store char with its attribute to buffer and put it on screen.
864  */
865 void
866 gfx_fb_putchar(void *arg, const teken_pos_t *p, teken_char_t c,
867     const teken_attr_t *a)
868 {
869 	teken_gfx_t *state = arg;
870 	const uint8_t *glyph;
871 	int idx;
872 
873 	idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
874 	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
875 		return;
876 
877 	/* remove the cursor */
878 	if (state->tg_cursor_visible)
879 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
880 
881 	screen_buffer[idx].c = c;
882 	screen_buffer[idx].a = *a;
883 
884 	glyph = font_lookup(&state->tg_font, c, a);
885 	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
886 	gfx_fb_printchar(state, p);
887 
888 	/* display the cursor */
889 	if (state->tg_cursor_visible) {
890 		const teken_pos_t *c;
891 
892 		c = teken_get_cursor(&state->tg_teken);
893 		gfx_fb_cursor_draw(state, c, true);
894 	}
895 }
896 
897 void
898 gfx_fb_fill(void *arg, const teken_rect_t *r, teken_char_t c,
899     const teken_attr_t *a)
900 {
901 	teken_gfx_t *state = arg;
902 	const uint8_t *glyph;
903 	teken_pos_t p;
904 	struct text_pixel *row;
905 
906 	/* remove the cursor */
907 	if (state->tg_cursor_visible)
908 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
909 
910 	glyph = font_lookup(&state->tg_font, c, a);
911 	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
912 
913 	for (p.tp_row = r->tr_begin.tp_row; p.tp_row < r->tr_end.tp_row;
914 	    p.tp_row++) {
915 		row = &screen_buffer[p.tp_row * state->tg_tp.tp_col];
916 		for (p.tp_col = r->tr_begin.tp_col;
917 		    p.tp_col < r->tr_end.tp_col; p.tp_col++) {
918 			row[p.tp_col].c = c;
919 			row[p.tp_col].a = *a;
920 			gfx_fb_printchar(state, &p);
921 		}
922 	}
923 
924 	/* display the cursor */
925 	if (state->tg_cursor_visible) {
926 		const teken_pos_t *c;
927 
928 		c = teken_get_cursor(&state->tg_teken);
929 		gfx_fb_cursor_draw(state, c, true);
930 	}
931 }
932 
933 static void
934 gfx_fb_cursor_draw(teken_gfx_t *state, const teken_pos_t *p, bool on)
935 {
936 	const uint8_t *glyph;
937 	int idx;
938 
939 	idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
940 	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
941 		return;
942 
943 	glyph = font_lookup(&state->tg_font, screen_buffer[idx].c,
944 	    &screen_buffer[idx].a);
945 	gfx_bitblt_bitmap(state, glyph, &screen_buffer[idx].a, 0xff, on);
946 	gfx_fb_printchar(state, p);
947 	state->tg_cursor = *p;
948 }
949 
950 void
951 gfx_fb_cursor(void *arg, const teken_pos_t *p)
952 {
953 	teken_gfx_t *state = arg;
954 #if defined(EFI)
955 	EFI_TPL tpl;
956 
957 	tpl = BS->RaiseTPL(TPL_NOTIFY);
958 #endif
959 
960 	/* Switch cursor off in old location and back on in new. */
961 	if (state->tg_cursor_visible) {
962 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
963 		gfx_fb_cursor_draw(state, p, true);
964 	}
965 #if defined(EFI)
966 	BS->RestoreTPL(tpl);
967 #endif
968 }
969 
970 void
971 gfx_fb_param(void *arg, int cmd, unsigned int value)
972 {
973 	teken_gfx_t *state = arg;
974 	const teken_pos_t *c;
975 
976 	switch (cmd) {
977 	case TP_SETLOCALCURSOR:
978 		/*
979 		 * 0 means normal (usually block), 1 means hidden, and
980 		 * 2 means blinking (always block) for compatibility with
981 		 * syscons.  We don't support any changes except hiding,
982 		 * so must map 2 to 0.
983 		 */
984 		value = (value == 1) ? 0 : 1;
985 		/* FALLTHROUGH */
986 	case TP_SHOWCURSOR:
987 		c = teken_get_cursor(&state->tg_teken);
988 		gfx_fb_cursor_draw(state, c, true);
989 		if (value != 0)
990 			state->tg_cursor_visible = true;
991 		else
992 			state->tg_cursor_visible = false;
993 		break;
994 	default:
995 		/* Not yet implemented */
996 		break;
997 	}
998 }
999 
1000 bool
1001 is_same_pixel(struct text_pixel *px1, struct text_pixel *px2)
1002 {
1003 	if (px1->c != px2->c)
1004 		return (false);
1005 
1006 	/* Is there image stored? */
1007 	if ((px1->a.ta_format & TF_IMAGE) ||
1008 	    (px2->a.ta_format & TF_IMAGE))
1009 		return (false);
1010 
1011 	if (px1->a.ta_format != px2->a.ta_format)
1012 		return (false);
1013 	if (px1->a.ta_fgcolor != px2->a.ta_fgcolor)
1014 		return (false);
1015 	if (px1->a.ta_bgcolor != px2->a.ta_bgcolor)
1016 		return (false);
1017 
1018 	return (true);
1019 }
1020 
1021 static void
1022 gfx_fb_copy_area(teken_gfx_t *state, const teken_rect_t *s,
1023     const teken_pos_t *d)
1024 {
1025 	uint32_t sx, sy, dx, dy, width, height;
1026 
1027 	width = state->tg_font.vf_width;
1028 	height = state->tg_font.vf_height;
1029 
1030 	sx = state->tg_origin.tp_col + s->tr_begin.tp_col * width;
1031 	sy = state->tg_origin.tp_row + s->tr_begin.tp_row * height;
1032 	dx = state->tg_origin.tp_col + d->tp_col * width;
1033 	dy = state->tg_origin.tp_row + d->tp_row * height;
1034 
1035 	width *= (s->tr_end.tp_col - s->tr_begin.tp_col + 1);
1036 
1037 	(void) gfxfb_blt(NULL, GfxFbBltVideoToVideo, sx, sy, dx, dy,
1038 		    width, height, 0);
1039 }
1040 
1041 static void
1042 gfx_fb_copy_line(teken_gfx_t *state, int ncol, teken_pos_t *s, teken_pos_t *d)
1043 {
1044 	teken_rect_t sr;
1045 	teken_pos_t dp;
1046 	unsigned soffset, doffset;
1047 	bool mark = false;
1048 	int x;
1049 
1050 	soffset = s->tp_col + s->tp_row * state->tg_tp.tp_col;
1051 	doffset = d->tp_col + d->tp_row * state->tg_tp.tp_col;
1052 
1053 	for (x = 0; x < ncol; x++) {
1054 		if (is_same_pixel(&screen_buffer[soffset + x],
1055 		    &screen_buffer[doffset + x])) {
1056 			if (mark) {
1057 				gfx_fb_copy_area(state, &sr, &dp);
1058 				mark = false;
1059 			}
1060 		} else {
1061 			screen_buffer[doffset + x] = screen_buffer[soffset + x];
1062 			if (mark) {
1063 				/* update end point */
1064 				sr.tr_end.tp_col = s->tp_col + x;;
1065 			} else {
1066 				/* set up new rectangle */
1067 				mark = true;
1068 				sr.tr_begin.tp_col = s->tp_col + x;
1069 				sr.tr_begin.tp_row = s->tp_row;
1070 				sr.tr_end.tp_col = s->tp_col + x;
1071 				sr.tr_end.tp_row = s->tp_row;
1072 				dp.tp_col = d->tp_col + x;
1073 				dp.tp_row = d->tp_row;
1074 			}
1075 		}
1076 	}
1077 	if (mark) {
1078 		gfx_fb_copy_area(state, &sr, &dp);
1079 	}
1080 }
1081 
1082 void
1083 gfx_fb_copy(void *arg, const teken_rect_t *r, const teken_pos_t *p)
1084 {
1085 	teken_gfx_t *state = arg;
1086 	unsigned doffset, soffset;
1087 	teken_pos_t d, s;
1088 	int nrow, ncol, y; /* Has to be signed - >= 0 comparison */
1089 
1090 	/*
1091 	 * Copying is a little tricky. We must make sure we do it in
1092 	 * correct order, to make sure we don't overwrite our own data.
1093 	 */
1094 
1095 	nrow = r->tr_end.tp_row - r->tr_begin.tp_row;
1096 	ncol = r->tr_end.tp_col - r->tr_begin.tp_col;
1097 
1098 	if (p->tp_row + nrow > state->tg_tp.tp_row ||
1099 	    p->tp_col + ncol > state->tg_tp.tp_col)
1100 		return;
1101 
1102 	soffset = r->tr_begin.tp_col + r->tr_begin.tp_row * state->tg_tp.tp_col;
1103 	doffset = p->tp_col + p->tp_row * state->tg_tp.tp_col;
1104 
1105 	/* remove the cursor */
1106 	if (state->tg_cursor_visible)
1107 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1108 
1109 	/*
1110 	 * Copy line by line.
1111 	 */
1112 	if (doffset <= soffset) {
1113 		s = r->tr_begin;
1114 		d = *p;
1115 		for (y = 0; y < nrow; y++) {
1116 			s.tp_row = r->tr_begin.tp_row + y;
1117 			d.tp_row = p->tp_row + y;
1118 
1119 			gfx_fb_copy_line(state, ncol, &s, &d);
1120 		}
1121 	} else {
1122 		for (y = nrow - 1; y >= 0; y--) {
1123 			s.tp_row = r->tr_begin.tp_row + y;
1124 			d.tp_row = p->tp_row + y;
1125 
1126 			gfx_fb_copy_line(state, ncol, &s, &d);
1127 		}
1128 	}
1129 
1130 	/* display the cursor */
1131 	if (state->tg_cursor_visible) {
1132 		const teken_pos_t *c;
1133 
1134 		c = teken_get_cursor(&state->tg_teken);
1135 		gfx_fb_cursor_draw(state, c, true);
1136 	}
1137 }
1138 
1139 /*
1140  * Implements alpha blending for RGBA data, could use pixels for arguments,
1141  * but byte stream seems more generic.
1142  * The generic alpha blending is:
1143  * blend = alpha * fg + (1.0 - alpha) * bg.
1144  * Since our alpha is not from range [0..1], we scale appropriately.
1145  */
1146 static uint8_t
1147 alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
1148 {
1149 	uint16_t blend, h, l;
1150 
1151 	/* trivial corner cases */
1152 	if (alpha == 0)
1153 		return (bg);
1154 	if (alpha == 0xFF)
1155 		return (fg);
1156 	blend = (alpha * fg + (0xFF - alpha) * bg);
1157 	/* Division by 0xFF */
1158 	h = blend >> 8;
1159 	l = blend & 0xFF;
1160 	if (h + l >= 0xFF)
1161 		h++;
1162 	return (h);
1163 }
1164 
1165 /*
1166  * Implements alpha blending for RGBA data, could use pixels for arguments,
1167  * but byte stream seems more generic.
1168  * The generic alpha blending is:
1169  * blend = alpha * fg + (1.0 - alpha) * bg.
1170  * Since our alpha is not from range [0..1], we scale appropriately.
1171  */
1172 static void
1173 bitmap_cpy(void *dst, void *src, uint32_t size)
1174 {
1175 #if defined(EFI)
1176 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *ps, *pd;
1177 #else
1178 	struct paletteentry *ps, *pd;
1179 #endif
1180 	uint32_t i;
1181 	uint8_t a;
1182 
1183 	ps = src;
1184 	pd = dst;
1185 
1186 	/*
1187 	 * we only implement alpha blending for depth 32.
1188 	 */
1189 	for (i = 0; i < size; i ++) {
1190 		a = ps[i].Reserved;
1191 		pd[i].Red = alpha_blend(ps[i].Red, pd[i].Red, a);
1192 		pd[i].Green = alpha_blend(ps[i].Green, pd[i].Green, a);
1193 		pd[i].Blue = alpha_blend(ps[i].Blue, pd[i].Blue, a);
1194 		pd[i].Reserved = a;
1195 	}
1196 }
1197 
1198 static void *
1199 allocate_glyphbuffer(uint32_t width, uint32_t height)
1200 {
1201 	size_t size;
1202 
1203 	size = sizeof (*GlyphBuffer) * width * height;
1204 	if (size != GlyphBufferSize) {
1205 		free(GlyphBuffer);
1206 		GlyphBuffer = malloc(size);
1207 		if (GlyphBuffer == NULL)
1208 			return (NULL);
1209 		GlyphBufferSize = size;
1210 	}
1211 	return (GlyphBuffer);
1212 }
1213 
1214 void
1215 gfx_fb_cons_display(uint32_t x, uint32_t y, uint32_t width, uint32_t height,
1216     void *data)
1217 {
1218 #if defined(EFI)
1219 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *buf;
1220 #else
1221 	struct paletteentry *buf;
1222 #endif
1223 	size_t size;
1224 
1225 	size = width * height * sizeof(*buf);
1226 
1227 	/*
1228 	 * Common data to display is glyph, use preallocated
1229 	 * glyph buffer.
1230 	 */
1231         if (gfx_state.tg_glyph_size != GlyphBufferSize)
1232                 (void) allocate_glyphbuffer(width, height);
1233 
1234 	if (size == GlyphBufferSize)
1235 		buf = GlyphBuffer;
1236 	else
1237 		buf = malloc(size);
1238 	if (buf == NULL)
1239 		return;
1240 
1241 	if (gfxfb_blt(buf, GfxFbBltVideoToBltBuffer, x, y, 0, 0,
1242 	    width, height, 0) == 0) {
1243 		bitmap_cpy(buf, data, width * height);
1244 		(void) gfxfb_blt(buf, GfxFbBltBufferToVideo, 0, 0, x, y,
1245 		    width, height, 0);
1246 	}
1247 	if (buf != GlyphBuffer)
1248 		free(buf);
1249 }
1250 
1251 /*
1252  * Public graphics primitives.
1253  */
1254 
1255 static int
1256 isqrt(int num)
1257 {
1258 	int res = 0;
1259 	int bit = 1 << 30;
1260 
1261 	/* "bit" starts at the highest power of four <= the argument. */
1262 	while (bit > num)
1263 		bit >>= 2;
1264 
1265 	while (bit != 0) {
1266 		if (num >= res + bit) {
1267 			num -= res + bit;
1268 			res = (res >> 1) + bit;
1269 		} else {
1270 			res >>= 1;
1271 		}
1272 		bit >>= 2;
1273 	}
1274 	return (res);
1275 }
1276 
1277 /* set pixel in framebuffer using gfx coordinates */
1278 void
1279 gfx_fb_setpixel(uint32_t x, uint32_t y)
1280 {
1281 	uint32_t c;
1282 	const teken_attr_t *ap;
1283 
1284 	if (gfx_state.tg_fb_type == FB_TEXT)
1285 		return;
1286 
1287 	ap = teken_get_curattr(&gfx_state.tg_teken);
1288         if (ap->ta_format & TF_REVERSE) {
1289 		c = ap->ta_bgcolor;
1290 		if (ap->ta_format & TF_BLINK)
1291 			c |= TC_LIGHT;
1292 	} else {
1293 		c = ap->ta_fgcolor;
1294 		if (ap->ta_format & TF_BOLD)
1295 			c |= TC_LIGHT;
1296 	}
1297 
1298 	c = gfx_fb_color_map(c);
1299 
1300 	if (x >= gfx_state.tg_fb.fb_width ||
1301 	    y >= gfx_state.tg_fb.fb_height)
1302 		return;
1303 
1304 	gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x, y, 1, 1, 0);
1305 }
1306 
1307 /*
1308  * draw rectangle in framebuffer using gfx coordinates.
1309  * The function is borrowed from vt_fb.c
1310  */
1311 void
1312 gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,
1313     uint32_t fill)
1314 {
1315 	uint32_t x, y;
1316 
1317 	if (gfx_state.tg_fb_type == FB_TEXT)
1318 		return;
1319 
1320 	for (y = y1; y <= y2; y++) {
1321 		if (fill || (y == y1) || (y == y2)) {
1322 			for (x = x1; x <= x2; x++)
1323 				gfx_fb_setpixel(x, y);
1324 		} else {
1325 			gfx_fb_setpixel(x1, y);
1326 			gfx_fb_setpixel(x2, y);
1327 		}
1328 	}
1329 }
1330 
1331 void
1332 gfx_fb_line(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t wd)
1333 {
1334 	int dx, sx, dy, sy;
1335 	int err, e2, x2, y2, ed, width;
1336 
1337 	if (gfx_state.tg_fb_type == FB_TEXT)
1338 		return;
1339 
1340 	width = wd;
1341 	sx = x0 < x1? 1 : -1;
1342 	sy = y0 < y1? 1 : -1;
1343 	dx = x1 > x0? x1 - x0 : x0 - x1;
1344 	dy = y1 > y0? y1 - y0 : y0 - y1;
1345 	err = dx + dy;
1346 	ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
1347 
1348 	for (;;) {
1349 		gfx_fb_setpixel(x0, y0);
1350 		e2 = err;
1351 		x2 = x0;
1352 		if ((e2 << 1) >= -dx) {		/* x step */
1353 			e2 += dy;
1354 			y2 = y0;
1355 			while (e2 < ed * width &&
1356 			    (y1 != (uint32_t)y2 || dx > dy)) {
1357 				y2 += sy;
1358 				gfx_fb_setpixel(x0, y2);
1359 				e2 += dx;
1360 			}
1361 			if (x0 == x1)
1362 				break;
1363 			e2 = err;
1364 			err -= dy;
1365 			x0 += sx;
1366 		}
1367 		if ((e2 << 1) <= dy) {		/* y step */
1368 			e2 = dx-e2;
1369 			while (e2 < ed * width &&
1370 			    (x1 != (uint32_t)x2 || dx < dy)) {
1371 				x2 += sx;
1372 				gfx_fb_setpixel(x2, y0);
1373 				e2 += dy;
1374 			}
1375 			if (y0 == y1)
1376 				break;
1377 			err += dx;
1378 			y0 += sy;
1379 		}
1380 	}
1381 }
1382 
1383 /*
1384  * quadratic Bézier curve limited to gradients without sign change.
1385  */
1386 void
1387 gfx_fb_bezier(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t x2,
1388     uint32_t y2, uint32_t wd)
1389 {
1390 	int sx, sy, xx, yy, xy, width;
1391 	int dx, dy, err, curvature;
1392 	int i;
1393 
1394 	if (gfx_state.tg_fb_type == FB_TEXT)
1395 		return;
1396 
1397 	width = wd;
1398 	sx = x2 - x1;
1399 	sy = y2 - y1;
1400 	xx = x0 - x1;
1401 	yy = y0 - y1;
1402 	curvature = xx*sy - yy*sx;
1403 
1404 	if (sx*sx + sy*sy > xx*xx+yy*yy) {
1405 		x2 = x0;
1406 		x0 = sx + x1;
1407 		y2 = y0;
1408 		y0 = sy + y1;
1409 		curvature = -curvature;
1410 	}
1411 	if (curvature != 0) {
1412 		xx += sx;
1413 		sx = x0 < x2? 1 : -1;
1414 		xx *= sx;
1415 		yy += sy;
1416 		sy = y0 < y2? 1 : -1;
1417 		yy *= sy;
1418 		xy = (xx*yy) << 1;
1419 		xx *= xx;
1420 		yy *= yy;
1421 		if (curvature * sx * sy < 0) {
1422 			xx = -xx;
1423 			yy = -yy;
1424 			xy = -xy;
1425 			curvature = -curvature;
1426 		}
1427 		dx = 4 * sy * curvature * (x1 - x0) + xx - xy;
1428 		dy = 4 * sx * curvature * (y0 - y1) + yy - xy;
1429 		xx += xx;
1430 		yy += yy;
1431 		err = dx + dy + xy;
1432 		do {
1433 			for (i = 0; i <= width; i++)
1434 				gfx_fb_setpixel(x0 + i, y0);
1435 			if (x0 == x2 && y0 == y2)
1436 				return;  /* last pixel -> curve finished */
1437 			y1 = 2 * err < dx;
1438 			if (2 * err > dy) {
1439 				x0 += sx;
1440 				dx -= xy;
1441 				dy += yy;
1442 				err += dy;
1443 			}
1444 			if (y1 != 0) {
1445 				y0 += sy;
1446 				dy -= xy;
1447 				dx += xx;
1448 				err += dx;
1449 			}
1450 		} while (dy < dx); /* gradient negates -> algorithm fails */
1451 	}
1452 	gfx_fb_line(x0, y0, x2, y2, width);
1453 }
1454 
1455 /*
1456  * draw rectangle using terminal coordinates and current foreground color.
1457  */
1458 void
1459 gfx_term_drawrect(uint32_t ux1, uint32_t uy1, uint32_t ux2, uint32_t uy2)
1460 {
1461 	int x1, y1, x2, y2;
1462 	int xshift, yshift;
1463 	int width, i;
1464 	uint32_t vf_width, vf_height;
1465 	teken_rect_t r;
1466 
1467 	if (gfx_state.tg_fb_type == FB_TEXT)
1468 		return;
1469 
1470 	vf_width = gfx_state.tg_font.vf_width;
1471 	vf_height = gfx_state.tg_font.vf_height;
1472 	width = vf_width / 4;			/* line width */
1473 	xshift = (vf_width - width) / 2;
1474 	yshift = (vf_height - width) / 2;
1475 
1476 	/* Shift coordinates */
1477 	if (ux1 != 0)
1478 		ux1--;
1479 	if (uy1 != 0)
1480 		uy1--;
1481 	ux2--;
1482 	uy2--;
1483 
1484 	/* mark area used in terminal */
1485 	r.tr_begin.tp_col = ux1;
1486 	r.tr_begin.tp_row = uy1;
1487 	r.tr_end.tp_col = ux2 + 1;
1488 	r.tr_end.tp_row = uy2 + 1;
1489 
1490 	term_image_display(&gfx_state, &r);
1491 
1492 	/*
1493 	 * Draw horizontal lines width points thick, shifted from outer edge.
1494 	 */
1495 	x1 = (ux1 + 1) * vf_width + gfx_state.tg_origin.tp_col;
1496 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1497 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1498 	gfx_fb_drawrect(x1, y1, x2, y1 + width, 1);
1499 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1500 	y2 += vf_height - yshift - width;
1501 	gfx_fb_drawrect(x1, y2, x2, y2 + width, 1);
1502 
1503 	/*
1504 	 * Draw vertical lines width points thick, shifted from outer edge.
1505 	 */
1506 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1507 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1508 	y1 += vf_height;
1509 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1510 	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1511 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1512 	x1 += vf_width - xshift - width;
1513 	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1514 
1515 	/* Draw upper left corner. */
1516 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1517 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1518 	y1 += vf_height;
1519 
1520 	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1521 	x2 += vf_width;
1522 	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1523 	for (i = 0; i <= width; i++)
1524 		gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i);
1525 
1526 	/* Draw lower left corner. */
1527 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1528 	x1 += vf_width;
1529 	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1530 	y1 += vf_height - yshift;
1531 	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1532 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1533 	for (i = 0; i <= width; i++)
1534 		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1535 
1536 	/* Draw upper right corner. */
1537 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1538 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1539 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1540 	x2 += vf_width - xshift - width;
1541 	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1542 	y2 += vf_height;
1543 	for (i = 0; i <= width; i++)
1544 		gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i);
1545 
1546 	/* Draw lower right corner. */
1547 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1548 	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1549 	y1 += vf_height - yshift;
1550 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1551 	x2 += vf_width - xshift - width;
1552 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1553 	for (i = 0; i <= width; i++)
1554 		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1555 }
1556 
1557 int
1558 gfx_fb_putimage(png_t *png, uint32_t ux1, uint32_t uy1, uint32_t ux2,
1559     uint32_t uy2, uint32_t flags)
1560 {
1561 #if defined(EFI)
1562 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
1563 #else
1564 	struct paletteentry *p;
1565 #endif
1566 	uint8_t *data;
1567 	uint32_t i, j, x, y, fheight, fwidth;
1568 	int rs, gs, bs;
1569 	uint8_t r, g, b, a;
1570 	bool scale = false;
1571 	bool trace = false;
1572 	teken_rect_t rect;
1573 
1574 	trace = (flags & FL_PUTIMAGE_DEBUG) != 0;
1575 
1576 	if (gfx_state.tg_fb_type == FB_TEXT) {
1577 		if (trace)
1578 			printf("Framebuffer not active.\n");
1579 		return (1);
1580 	}
1581 
1582 	if (png->color_type != PNG_TRUECOLOR_ALPHA) {
1583 		if (trace)
1584 			printf("Not truecolor image.\n");
1585 		return (1);
1586 	}
1587 
1588 	if (ux1 > gfx_state.tg_fb.fb_width ||
1589 	    uy1 > gfx_state.tg_fb.fb_height) {
1590 		if (trace)
1591 			printf("Top left coordinate off screen.\n");
1592 		return (1);
1593 	}
1594 
1595 	if (png->width > UINT16_MAX || png->height > UINT16_MAX) {
1596 		if (trace)
1597 			printf("Image too large.\n");
1598 		return (1);
1599 	}
1600 
1601 	if (png->width < 1 || png->height < 1) {
1602 		if (trace)
1603 			printf("Image too small.\n");
1604 		return (1);
1605 	}
1606 
1607 	/*
1608 	 * If 0 was passed for either ux2 or uy2, then calculate the missing
1609 	 * part of the bottom right coordinate.
1610 	 */
1611 	scale = true;
1612 	if (ux2 == 0 && uy2 == 0) {
1613 		/* Both 0, use the native resolution of the image */
1614 		ux2 = ux1 + png->width;
1615 		uy2 = uy1 + png->height;
1616 		scale = false;
1617 	} else if (ux2 == 0) {
1618 		/* Set ux2 from uy2/uy1 to maintain aspect ratio */
1619 		ux2 = ux1 + (png->width * (uy2 - uy1)) / png->height;
1620 	} else if (uy2 == 0) {
1621 		/* Set uy2 from ux2/ux1 to maintain aspect ratio */
1622 		uy2 = uy1 + (png->height * (ux2 - ux1)) / png->width;
1623 	}
1624 
1625 	if (ux2 > gfx_state.tg_fb.fb_width ||
1626 	    uy2 > gfx_state.tg_fb.fb_height) {
1627 		if (trace)
1628 			printf("Bottom right coordinate off screen.\n");
1629 		return (1);
1630 	}
1631 
1632 	fwidth = ux2 - ux1;
1633 	fheight = uy2 - uy1;
1634 
1635 	/*
1636 	 * If the original image dimensions have been passed explicitly,
1637 	 * disable scaling.
1638 	 */
1639 	if (fwidth == png->width && fheight == png->height)
1640 		scale = false;
1641 
1642 	if (ux1 == 0) {
1643 		/*
1644 		 * No top left X co-ordinate (real coordinates start at 1),
1645 		 * place as far right as it will fit.
1646 		 */
1647 		ux2 = gfx_state.tg_fb.fb_width - gfx_state.tg_origin.tp_col;
1648 		ux1 = ux2 - fwidth;
1649 	}
1650 
1651 	if (uy1 == 0) {
1652 		/*
1653 		 * No top left Y co-ordinate (real coordinates start at 1),
1654 		 * place as far down as it will fit.
1655 		 */
1656 		uy2 = gfx_state.tg_fb.fb_height - gfx_state.tg_origin.tp_row;
1657 		uy1 = uy2 - fheight;
1658 	}
1659 
1660 	if (ux1 >= ux2 || uy1 >= uy2) {
1661 		if (trace)
1662 			printf("Image dimensions reversed.\n");
1663 		return (1);
1664 	}
1665 
1666 	if (fwidth < 2 || fheight < 2) {
1667 		if (trace)
1668 			printf("Target area too small\n");
1669 		return (1);
1670 	}
1671 
1672 	if (trace)
1673 		printf("Image %ux%u -> %ux%u @%ux%u\n",
1674 		    png->width, png->height, fwidth, fheight, ux1, uy1);
1675 
1676 	rect.tr_begin.tp_col = ux1 / gfx_state.tg_font.vf_width;
1677 	rect.tr_begin.tp_row = uy1 / gfx_state.tg_font.vf_height;
1678 	rect.tr_end.tp_col = (ux1 + fwidth) / gfx_state.tg_font.vf_width;
1679 	rect.tr_end.tp_row = (uy1 + fheight) / gfx_state.tg_font.vf_height;
1680 
1681 	/*
1682 	 * mark area used in terminal
1683 	 */
1684 	if (!(flags & FL_PUTIMAGE_NOSCROLL))
1685 		term_image_display(&gfx_state, &rect);
1686 
1687 	if ((flags & FL_PUTIMAGE_BORDER))
1688 		gfx_fb_drawrect(ux1, uy1, ux2, uy2, 0);
1689 
1690 	data = malloc(fwidth * fheight * sizeof(*p));
1691 	p = (void *)data;
1692 	if (data == NULL) {
1693 		if (trace)
1694 			printf("Out of memory.\n");
1695 		return (1);
1696 	}
1697 
1698 	/*
1699 	 * Build image for our framebuffer.
1700 	 */
1701 
1702 	/* Helper to calculate the pixel index from the source png */
1703 #define	GETPIXEL(xx, yy)	(((yy) * png->width + (xx)) * png->bpp)
1704 
1705 	/*
1706 	 * For each of the x and y directions, calculate the number of pixels
1707 	 * in the source image that correspond to a single pixel in the target.
1708 	 * Use fixed-point arithmetic with 16-bits for each of the integer and
1709 	 * fractional parts.
1710 	 */
1711 	const uint32_t wcstep = ((png->width - 1) << 16) / (fwidth - 1);
1712 	const uint32_t hcstep = ((png->height - 1) << 16) / (fheight - 1);
1713 
1714 	rs = 8 - (fls(gfx_state.tg_fb.fb_mask_red) -
1715 	    ffs(gfx_state.tg_fb.fb_mask_red) + 1);
1716 	gs = 8 - (fls(gfx_state.tg_fb.fb_mask_green) -
1717 	    ffs(gfx_state.tg_fb.fb_mask_green) + 1);
1718 	bs = 8 - (fls(gfx_state.tg_fb.fb_mask_blue) -
1719 	    ffs(gfx_state.tg_fb.fb_mask_blue) + 1);
1720 
1721 	uint32_t hc = 0;
1722 	for (y = 0; y < fheight; y++) {
1723 		uint32_t hc2 = (hc >> 9) & 0x7f;
1724 		uint32_t hc1 = 0x80 - hc2;
1725 
1726 		uint32_t offset_y = hc >> 16;
1727 		uint32_t offset_y1 = offset_y + 1;
1728 
1729 		uint32_t wc = 0;
1730 		for (x = 0; x < fwidth; x++) {
1731 			uint32_t wc2 = (wc >> 9) & 0x7f;
1732 			uint32_t wc1 = 0x80 - wc2;
1733 
1734 			uint32_t offset_x = wc >> 16;
1735 			uint32_t offset_x1 = offset_x + 1;
1736 
1737 			/* Target pixel index */
1738 			j = y * fwidth + x;
1739 
1740 			if (!scale) {
1741 				i = GETPIXEL(x, y);
1742 				r = png->image[i];
1743 				g = png->image[i + 1];
1744 				b = png->image[i + 2];
1745 				a = png->image[i + 3];
1746 			} else {
1747 				uint8_t pixel[4];
1748 
1749 				uint32_t p00 = GETPIXEL(offset_x, offset_y);
1750 				uint32_t p01 = GETPIXEL(offset_x, offset_y1);
1751 				uint32_t p10 = GETPIXEL(offset_x1, offset_y);
1752 				uint32_t p11 = GETPIXEL(offset_x1, offset_y1);
1753 
1754 				/*
1755 				 * Given a 2x2 array of pixels in the source
1756 				 * image, combine them to produce a single
1757 				 * value for the pixel in the target image.
1758 				 * Each column of pixels is combined using
1759 				 * a weighted average where the top and bottom
1760 				 * pixels contribute hc1 and hc2 respectively.
1761 				 * The calculation for bottom pixel pB and
1762 				 * top pixel pT is:
1763 				 *   (pT * hc1 + pB * hc2) / (hc1 + hc2)
1764 				 * Once the values are determined for the two
1765 				 * columns of pixels, then the columns are
1766 				 * averaged together in the same way but using
1767 				 * wc1 and wc2 for the weightings.
1768 				 *
1769 				 * Since hc1 and hc2 are chosen so that
1770 				 * hc1 + hc2 == 128 (and same for wc1 + wc2),
1771 				 * the >> 14 below is a quick way to divide by
1772 				 * (hc1 + hc2) * (wc1 + wc2)
1773 				 */
1774 				for (i = 0; i < 4; i++)
1775 					pixel[i] = (
1776 					    (png->image[p00 + i] * hc1 +
1777 					    png->image[p01 + i] * hc2) * wc1 +
1778 					    (png->image[p10 + i] * hc1 +
1779 					    png->image[p11 + i] * hc2) * wc2)
1780 					    >> 14;
1781 
1782 				r = pixel[0];
1783 				g = pixel[1];
1784 				b = pixel[2];
1785 				a = pixel[3];
1786 			}
1787 
1788 			if (trace)
1789 				printf("r/g/b: %x/%x/%x\n", r, g, b);
1790 			/*
1791 			 * Rough colorspace reduction for 15/16 bit colors.
1792 			 */
1793 			p[j].Red = r >> rs;
1794                         p[j].Green = g >> gs;
1795                         p[j].Blue = b >> bs;
1796                         p[j].Reserved = a;
1797 
1798 			wc += wcstep;
1799 		}
1800 		hc += hcstep;
1801 	}
1802 
1803 	gfx_fb_cons_display(ux1, uy1, fwidth, fheight, data);
1804 	free(data);
1805 	return (0);
1806 }
1807 
1808 /*
1809  * Reset font flags to FONT_AUTO.
1810  */
1811 void
1812 reset_font_flags(void)
1813 {
1814 	struct fontlist *fl;
1815 
1816 	STAILQ_FOREACH(fl, &fonts, font_next) {
1817 		fl->font_flags = FONT_AUTO;
1818 	}
1819 }
1820 
1821 static vt_font_bitmap_data_t *
1822 set_font(teken_unit_t *rows, teken_unit_t *cols, teken_unit_t h, teken_unit_t w)
1823 {
1824 	vt_font_bitmap_data_t *font = NULL;
1825 	struct fontlist *fl;
1826 	unsigned height = h;
1827 	unsigned width = w;
1828 
1829 	/*
1830 	 * First check for manually loaded font.
1831 	 */
1832 	STAILQ_FOREACH(fl, &fonts, font_next) {
1833 		if (fl->font_flags == FONT_MANUAL) {
1834 			font = fl->font_data;
1835 			if (font->vfbd_font == NULL && fl->font_load != NULL &&
1836 			    fl->font_name != NULL) {
1837 				font = fl->font_load(fl->font_name);
1838 			}
1839 			if (font == NULL || font->vfbd_font == NULL)
1840 				font = NULL;
1841 			break;
1842 		}
1843 	}
1844 
1845 	if (font != NULL) {
1846 		*rows = (height - BORDER_PIXELS) / font->vfbd_height;
1847 		*cols = (width - BORDER_PIXELS) / font->vfbd_width;
1848 		return (font);
1849 	}
1850 
1851 	/*
1852 	 * Find best font for these dimensions, or use default
1853 	 *
1854 	 * A 1 pixel border is the absolute minimum we could have
1855 	 * as a border around the text window (BORDER_PIXELS = 2),
1856 	 * however a slightly larger border not only looks better
1857 	 * but for the fonts currently statically built into the
1858 	 * emulator causes much better font selection for the
1859 	 * normal range of screen resolutions.
1860 	 */
1861 	STAILQ_FOREACH(fl, &fonts, font_next) {
1862 		font = fl->font_data;
1863 		if ((((*rows * font->vfbd_height) + BORDER_PIXELS) <= height) &&
1864 		    (((*cols * font->vfbd_width) + BORDER_PIXELS) <= width)) {
1865 			if (font->vfbd_font == NULL ||
1866 			    fl->font_flags == FONT_RELOAD) {
1867 				if (fl->font_load != NULL &&
1868 				    fl->font_name != NULL) {
1869 					font = fl->font_load(fl->font_name);
1870 				}
1871 				if (font == NULL)
1872 					continue;
1873 			}
1874 			*rows = (height - BORDER_PIXELS) / font->vfbd_height;
1875 			*cols = (width - BORDER_PIXELS) / font->vfbd_width;
1876 			break;
1877 		}
1878 		font = NULL;
1879 	}
1880 
1881 	if (font == NULL) {
1882 		/*
1883 		 * We have fonts sorted smallest last, try it before
1884 		 * falling back to builtin.
1885 		 */
1886 		fl = STAILQ_LAST(&fonts, fontlist, font_next);
1887 		if (fl != NULL && fl->font_load != NULL &&
1888 		    fl->font_name != NULL) {
1889 			font = fl->font_load(fl->font_name);
1890 		}
1891 		if (font == NULL)
1892 			font = &DEFAULT_FONT_DATA;
1893 
1894 		*rows = (height - BORDER_PIXELS) / font->vfbd_height;
1895 		*cols = (width - BORDER_PIXELS) / font->vfbd_width;
1896 	}
1897 
1898 	return (font);
1899 }
1900 
1901 static void
1902 cons_clear(void)
1903 {
1904 	char clear[] = { '\033', 'c' };
1905 
1906 	/* Reset terminal */
1907 	teken_input(&gfx_state.tg_teken, clear, sizeof(clear));
1908 	gfx_state.tg_functions->tf_param(&gfx_state, TP_SHOWCURSOR, 0);
1909 }
1910 
1911 void
1912 setup_font(teken_gfx_t *state, teken_unit_t height, teken_unit_t width)
1913 {
1914 	vt_font_bitmap_data_t *font_data;
1915 	teken_pos_t *tp = &state->tg_tp;
1916 	char env[8];
1917 	int i;
1918 
1919 	/*
1920 	 * set_font() will select a appropriate sized font for
1921 	 * the number of rows and columns selected.  If we don't
1922 	 * have a font that will fit, then it will use the
1923 	 * default builtin font and adjust the rows and columns
1924 	 * to fit on the screen.
1925 	 */
1926 	font_data = set_font(&tp->tp_row, &tp->tp_col, height, width);
1927 
1928         if (font_data == NULL)
1929 		panic("out of memory");
1930 
1931 	for (i = 0; i < VFNT_MAPS; i++) {
1932 		state->tg_font.vf_map[i] =
1933 		    font_data->vfbd_font->vf_map[i];
1934 		state->tg_font.vf_map_count[i] =
1935 		    font_data->vfbd_font->vf_map_count[i];
1936 	}
1937 
1938 	state->tg_font.vf_bytes = font_data->vfbd_font->vf_bytes;
1939 	state->tg_font.vf_height = font_data->vfbd_font->vf_height;
1940 	state->tg_font.vf_width = font_data->vfbd_font->vf_width;
1941 
1942 	snprintf(env, sizeof (env), "%ux%u",
1943 	    state->tg_font.vf_width, state->tg_font.vf_height);
1944 	env_setenv("screen.font", EV_VOLATILE | EV_NOHOOK,
1945 	    env, font_set, env_nounset);
1946 }
1947 
1948 /* Binary search for the glyph. Return 0 if not found. */
1949 static uint16_t
1950 font_bisearch(const vfnt_map_t *map, uint32_t len, teken_char_t src)
1951 {
1952 	unsigned min, mid, max;
1953 
1954 	min = 0;
1955 	max = len - 1;
1956 
1957 	/* Empty font map. */
1958 	if (len == 0)
1959 		return (0);
1960 	/* Character below minimal entry. */
1961 	if (src < map[0].vfm_src)
1962 		return (0);
1963 	/* Optimization: ASCII characters occur very often. */
1964 	if (src <= map[0].vfm_src + map[0].vfm_len)
1965 		return (src - map[0].vfm_src + map[0].vfm_dst);
1966 	/* Character above maximum entry. */
1967 	if (src > map[max].vfm_src + map[max].vfm_len)
1968 		return (0);
1969 
1970 	/* Binary search. */
1971 	while (max >= min) {
1972 		mid = (min + max) / 2;
1973 		if (src < map[mid].vfm_src)
1974 			max = mid - 1;
1975 		else if (src > map[mid].vfm_src + map[mid].vfm_len)
1976 			min = mid + 1;
1977 		else
1978 			return (src - map[mid].vfm_src + map[mid].vfm_dst);
1979 	}
1980 
1981 	return (0);
1982 }
1983 
1984 /*
1985  * Return glyph bitmap. If glyph is not found, we will return bitmap
1986  * for the first (offset 0) glyph.
1987  */
1988 uint8_t *
1989 font_lookup(const struct vt_font *vf, teken_char_t c, const teken_attr_t *a)
1990 {
1991 	uint16_t dst;
1992 	size_t stride;
1993 
1994 	/* Substitute bold with normal if not found. */
1995 	if (a->ta_format & TF_BOLD) {
1996 		dst = font_bisearch(vf->vf_map[VFNT_MAP_BOLD],
1997 		    vf->vf_map_count[VFNT_MAP_BOLD], c);
1998 		if (dst != 0)
1999 			goto found;
2000 	}
2001 	dst = font_bisearch(vf->vf_map[VFNT_MAP_NORMAL],
2002 	    vf->vf_map_count[VFNT_MAP_NORMAL], c);
2003 
2004 found:
2005 	stride = howmany(vf->vf_width, 8) * vf->vf_height;
2006 	return (&vf->vf_bytes[dst * stride]);
2007 }
2008 
2009 static int
2010 load_mapping(int fd, struct vt_font *fp, int n)
2011 {
2012 	size_t i, size;
2013 	ssize_t rv;
2014 	vfnt_map_t *mp;
2015 
2016 	if (fp->vf_map_count[n] == 0)
2017 		return (0);
2018 
2019 	size = fp->vf_map_count[n] * sizeof(*mp);
2020 	mp = malloc(size);
2021 	if (mp == NULL)
2022 		return (ENOMEM);
2023 	fp->vf_map[n] = mp;
2024 
2025 	rv = read(fd, mp, size);
2026 	if (rv < 0 || (size_t)rv != size) {
2027 		free(fp->vf_map[n]);
2028 		fp->vf_map[n] = NULL;
2029 		return (EIO);
2030 	}
2031 
2032 	for (i = 0; i < fp->vf_map_count[n]; i++) {
2033 		mp[i].vfm_src = be32toh(mp[i].vfm_src);
2034 		mp[i].vfm_dst = be16toh(mp[i].vfm_dst);
2035 		mp[i].vfm_len = be16toh(mp[i].vfm_len);
2036 	}
2037 	return (0);
2038 }
2039 
2040 static int
2041 builtin_mapping(struct vt_font *fp, int n)
2042 {
2043 	size_t size;
2044 	struct vfnt_map *mp;
2045 
2046 	if (n >= VFNT_MAPS)
2047 		return (EINVAL);
2048 
2049 	if (fp->vf_map_count[n] == 0)
2050 		return (0);
2051 
2052 	size = fp->vf_map_count[n] * sizeof(*mp);
2053 	mp = malloc(size);
2054 	if (mp == NULL)
2055 		return (ENOMEM);
2056 	fp->vf_map[n] = mp;
2057 
2058 	memcpy(mp, DEFAULT_FONT_DATA.vfbd_font->vf_map[n], size);
2059 	return (0);
2060 }
2061 
2062 /*
2063  * Load font from builtin or from file.
2064  * We do need special case for builtin because the builtin font glyphs
2065  * are compressed and we do need to uncompress them.
2066  * Having single load_font() for both cases will help us to simplify
2067  * font switch handling.
2068  */
2069 static vt_font_bitmap_data_t *
2070 load_font(char *path)
2071 {
2072 	int fd, i;
2073 	uint32_t glyphs;
2074 	struct font_header fh;
2075 	struct fontlist *fl;
2076 	vt_font_bitmap_data_t *bp;
2077 	struct vt_font *fp;
2078 	size_t size;
2079 	ssize_t rv;
2080 
2081 	/* Get our entry from the font list. */
2082 	STAILQ_FOREACH(fl, &fonts, font_next) {
2083 		if (strcmp(fl->font_name, path) == 0)
2084 			break;
2085 	}
2086 	if (fl == NULL)
2087 		return (NULL);	/* Should not happen. */
2088 
2089 	bp = fl->font_data;
2090 	if (bp->vfbd_font != NULL && fl->font_flags != FONT_RELOAD)
2091 		return (bp);
2092 
2093 	fd = -1;
2094 	/*
2095 	 * Special case for builtin font.
2096 	 * Builtin font is the very first font we load, we do not have
2097 	 * previous loads to be released.
2098 	 */
2099 	if (fl->font_flags == FONT_BUILTIN) {
2100 		if ((fp = calloc(1, sizeof(struct vt_font))) == NULL)
2101 			return (NULL);
2102 
2103 		fp->vf_width = DEFAULT_FONT_DATA.vfbd_width;
2104 		fp->vf_height = DEFAULT_FONT_DATA.vfbd_height;
2105 
2106 		fp->vf_bytes = malloc(DEFAULT_FONT_DATA.vfbd_uncompressed_size);
2107 		if (fp->vf_bytes == NULL) {
2108 			free(fp);
2109 			return (NULL);
2110 		}
2111 
2112 		bp->vfbd_uncompressed_size =
2113 		    DEFAULT_FONT_DATA.vfbd_uncompressed_size;
2114 		bp->vfbd_compressed_size =
2115 		    DEFAULT_FONT_DATA.vfbd_compressed_size;
2116 
2117 		if (lz4_decompress(DEFAULT_FONT_DATA.vfbd_compressed_data,
2118 		    fp->vf_bytes,
2119 		    DEFAULT_FONT_DATA.vfbd_compressed_size,
2120 		    DEFAULT_FONT_DATA.vfbd_uncompressed_size, 0) != 0) {
2121 			free(fp->vf_bytes);
2122 			free(fp);
2123 			return (NULL);
2124 		}
2125 
2126 		for (i = 0; i < VFNT_MAPS; i++) {
2127 			fp->vf_map_count[i] =
2128 			    DEFAULT_FONT_DATA.vfbd_font->vf_map_count[i];
2129 			if (builtin_mapping(fp, i) != 0)
2130 				goto free_done;
2131 		}
2132 
2133 		bp->vfbd_font = fp;
2134 		return (bp);
2135 	}
2136 
2137 	fd = open(path, O_RDONLY);
2138 	if (fd < 0)
2139 		return (NULL);
2140 
2141 	size = sizeof(fh);
2142 	rv = read(fd, &fh, size);
2143 	if (rv < 0 || (size_t)rv != size) {
2144 		bp = NULL;
2145 		goto done;
2146 	}
2147 	if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC, sizeof(fh.fh_magic)) != 0) {
2148 		bp = NULL;
2149 		goto done;
2150 	}
2151 	if ((fp = calloc(1, sizeof(struct vt_font))) == NULL) {
2152 		bp = NULL;
2153 		goto done;
2154 	}
2155 	for (i = 0; i < VFNT_MAPS; i++)
2156 		fp->vf_map_count[i] = be32toh(fh.fh_map_count[i]);
2157 
2158 	glyphs = be32toh(fh.fh_glyph_count);
2159 	fp->vf_width = fh.fh_width;
2160 	fp->vf_height = fh.fh_height;
2161 
2162 	size = howmany(fp->vf_width, 8) * fp->vf_height * glyphs;
2163 	bp->vfbd_uncompressed_size = size;
2164 	if ((fp->vf_bytes = malloc(size)) == NULL)
2165 		goto free_done;
2166 
2167 	rv = read(fd, fp->vf_bytes, size);
2168 	if (rv < 0 || (size_t)rv != size)
2169 		goto free_done;
2170 	for (i = 0; i < VFNT_MAPS; i++) {
2171 		if (load_mapping(fd, fp, i) != 0)
2172 			goto free_done;
2173 	}
2174 
2175 	/*
2176 	 * Reset builtin flag now as we have full font loaded.
2177 	 */
2178 	if (fl->font_flags == FONT_BUILTIN)
2179 		fl->font_flags = FONT_AUTO;
2180 
2181 	/*
2182 	 * Release previously loaded entries. We can do this now, as
2183 	 * the new font is loaded. Note, there can be no console
2184 	 * output till the new font is in place and teken is notified.
2185 	 * We do need to keep fl->font_data for glyph dimensions.
2186 	 */
2187 	STAILQ_FOREACH(fl, &fonts, font_next) {
2188 		if (fl->font_data->vfbd_font == NULL)
2189 			continue;
2190 
2191 		for (i = 0; i < VFNT_MAPS; i++)
2192 			free(fl->font_data->vfbd_font->vf_map[i]);
2193 		free(fl->font_data->vfbd_font->vf_bytes);
2194 		free(fl->font_data->vfbd_font);
2195 		fl->font_data->vfbd_font = NULL;
2196 	}
2197 
2198 	bp->vfbd_font = fp;
2199 	bp->vfbd_compressed_size = 0;
2200 
2201 done:
2202 	if (fd != -1)
2203 		close(fd);
2204 	return (bp);
2205 
2206 free_done:
2207 	for (i = 0; i < VFNT_MAPS; i++)
2208 		free(fp->vf_map[i]);
2209 	free(fp->vf_bytes);
2210 	free(fp);
2211 	bp = NULL;
2212 	goto done;
2213 }
2214 
2215 struct name_entry {
2216 	char			*n_name;
2217 	SLIST_ENTRY(name_entry)	n_entry;
2218 };
2219 
2220 SLIST_HEAD(name_list, name_entry);
2221 
2222 /* Read font names from index file. */
2223 static struct name_list *
2224 read_list(char *fonts)
2225 {
2226 	struct name_list *nl;
2227 	struct name_entry *np;
2228 	char *dir, *ptr;
2229 	char buf[PATH_MAX];
2230 	int fd, len;
2231 
2232 	dir = strdup(fonts);
2233 	if (dir == NULL)
2234 		return (NULL);
2235 
2236 	ptr = strrchr(dir, '/');
2237 	*ptr = '\0';
2238 
2239 	fd = open(fonts, O_RDONLY);
2240 	if (fd < 0)
2241 		return (NULL);
2242 
2243 	nl = malloc(sizeof(*nl));
2244 	if (nl == NULL) {
2245 		close(fd);
2246 		return (nl);
2247 	}
2248 
2249 	SLIST_INIT(nl);
2250 	while ((len = fgetstr(buf, sizeof (buf), fd)) >= 0) {
2251 		if (*buf == '#' || *buf == '\0')
2252 			continue;
2253 
2254 		if (bcmp(buf, "MENU", 4) == 0)
2255 			continue;
2256 
2257 		if (bcmp(buf, "FONT", 4) == 0)
2258 			continue;
2259 
2260 		ptr = strchr(buf, ':');
2261 		if (ptr == NULL)
2262 			continue;
2263 		else
2264 			*ptr = '\0';
2265 
2266 		np = malloc(sizeof(*np));
2267 		if (np == NULL) {
2268 			close(fd);
2269 			return (nl);	/* return what we have */
2270 		}
2271 		if (asprintf(&np->n_name, "%s/%s", dir, buf) < 0) {
2272 			free(np);
2273 			close(fd);
2274 			return (nl);    /* return what we have */
2275 		}
2276 		SLIST_INSERT_HEAD(nl, np, n_entry);
2277 	}
2278 	close(fd);
2279 	return (nl);
2280 }
2281 
2282 /*
2283  * Read the font properties and insert new entry into the list.
2284  * The font list is built in descending order.
2285  */
2286 static bool
2287 insert_font(char *name, FONT_FLAGS flags)
2288 {
2289 	struct font_header fh;
2290 	struct fontlist *fp, *previous, *entry, *next;
2291 	size_t size;
2292 	ssize_t rv;
2293 	int fd;
2294 	char *font_name;
2295 
2296 	font_name = NULL;
2297 	if (flags == FONT_BUILTIN) {
2298 		/*
2299 		 * We only install builtin font once, while setting up
2300 		 * initial console. Since this will happen very early,
2301 		 * we assume asprintf will not fail. Once we have access to
2302 		 * files, the builtin font will be replaced by font loaded
2303 		 * from file.
2304 		 */
2305 		if (!STAILQ_EMPTY(&fonts))
2306 			return (false);
2307 
2308 		fh.fh_width = DEFAULT_FONT_DATA.vfbd_width;
2309 		fh.fh_height = DEFAULT_FONT_DATA.vfbd_height;
2310 
2311 		(void) asprintf(&font_name, "%dx%d",
2312 		    DEFAULT_FONT_DATA.vfbd_width,
2313 		    DEFAULT_FONT_DATA.vfbd_height);
2314 	} else {
2315 		fd = open(name, O_RDONLY);
2316 		if (fd < 0)
2317 			return (false);
2318 		rv = read(fd, &fh, sizeof(fh));
2319 		close(fd);
2320 		if (rv < 0 || (size_t)rv != sizeof(fh))
2321 			return (false);
2322 
2323 		if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC,
2324 		    sizeof(fh.fh_magic)) != 0)
2325 			return (false);
2326 		font_name = strdup(name);
2327 	}
2328 
2329 	if (font_name == NULL)
2330 		return (false);
2331 
2332 	/*
2333 	 * If we have an entry with the same glyph dimensions, replace
2334 	 * the file name and mark us. We only support unique dimensions.
2335 	 */
2336 	STAILQ_FOREACH(entry, &fonts, font_next) {
2337 		if (fh.fh_width == entry->font_data->vfbd_width &&
2338 		    fh.fh_height == entry->font_data->vfbd_height) {
2339 			free(entry->font_name);
2340 			entry->font_name = font_name;
2341 			entry->font_flags = FONT_RELOAD;
2342 			return (true);
2343 		}
2344 	}
2345 
2346 	fp = calloc(sizeof(*fp), 1);
2347 	if (fp == NULL) {
2348 		free(font_name);
2349 		return (false);
2350 	}
2351 	fp->font_data = calloc(sizeof(*fp->font_data), 1);
2352 	if (fp->font_data == NULL) {
2353 		free(font_name);
2354 		free(fp);
2355 		return (false);
2356 	}
2357 	fp->font_name = font_name;
2358 	fp->font_flags = flags;
2359 	fp->font_load = load_font;
2360 	fp->font_data->vfbd_width = fh.fh_width;
2361 	fp->font_data->vfbd_height = fh.fh_height;
2362 
2363 	if (STAILQ_EMPTY(&fonts)) {
2364 		STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2365 		return (true);
2366 	}
2367 
2368 	previous = NULL;
2369 	size = fp->font_data->vfbd_width * fp->font_data->vfbd_height;
2370 
2371 	STAILQ_FOREACH(entry, &fonts, font_next) {
2372 		vt_font_bitmap_data_t *bd;
2373 
2374 		bd = entry->font_data;
2375 		/* Should fp be inserted before the entry? */
2376 		if (size > bd->vfbd_width * bd->vfbd_height) {
2377 			if (previous == NULL) {
2378 				STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2379 			} else {
2380 				STAILQ_INSERT_AFTER(&fonts, previous, fp,
2381 				    font_next);
2382 			}
2383 			return (true);
2384 		}
2385 		next = STAILQ_NEXT(entry, font_next);
2386 		if (next == NULL ||
2387 		    size > next->font_data->vfbd_width *
2388 		    next->font_data->vfbd_height) {
2389 			STAILQ_INSERT_AFTER(&fonts, entry, fp, font_next);
2390 			return (true);
2391 		}
2392 		previous = entry;
2393 	}
2394 	return (true);
2395 }
2396 
2397 static int
2398 font_set(struct env_var *ev __unused, int flags __unused, const void *value)
2399 {
2400 	struct fontlist *fl;
2401 	char *eptr;
2402 	unsigned long x = 0, y = 0;
2403 
2404 	/*
2405 	 * Attempt to extract values from "XxY" string. In case of error,
2406 	 * we have unmaching glyph dimensions and will just output the
2407 	 * available values.
2408 	 */
2409 	if (value != NULL) {
2410 		x = strtoul(value, &eptr, 10);
2411 		if (*eptr == 'x')
2412 			y = strtoul(eptr + 1, &eptr, 10);
2413 	}
2414 	STAILQ_FOREACH(fl, &fonts, font_next) {
2415 		if (fl->font_data->vfbd_width == x &&
2416 		    fl->font_data->vfbd_height == y)
2417 			break;
2418 	}
2419 	if (fl != NULL) {
2420 		/* Reset any FONT_MANUAL flag. */
2421 		reset_font_flags();
2422 
2423 		/* Mark this font manually loaded */
2424 		fl->font_flags = FONT_MANUAL;
2425 		cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2426 		return (CMD_OK);
2427 	}
2428 
2429 	printf("Available fonts:\n");
2430 	STAILQ_FOREACH(fl, &fonts, font_next) {
2431 		printf("    %dx%d\n", fl->font_data->vfbd_width,
2432 		    fl->font_data->vfbd_height);
2433 	}
2434 	return (CMD_OK);
2435 }
2436 
2437 void
2438 bios_text_font(bool use_vga_font)
2439 {
2440 	if (use_vga_font)
2441 		(void) insert_font(VGA_8X16_FONT, FONT_MANUAL);
2442 	else
2443 		(void) insert_font(DEFAULT_8X16_FONT, FONT_MANUAL);
2444 }
2445 
2446 void
2447 autoload_font(bool bios)
2448 {
2449 	struct name_list *nl;
2450 	struct name_entry *np;
2451 
2452 	nl = read_list("/boot/fonts/INDEX.fonts");
2453 	if (nl == NULL)
2454 		return;
2455 
2456 	while (!SLIST_EMPTY(nl)) {
2457 		np = SLIST_FIRST(nl);
2458 		SLIST_REMOVE_HEAD(nl, n_entry);
2459 		if (insert_font(np->n_name, FONT_AUTO) == false)
2460 			printf("failed to add font: %s\n", np->n_name);
2461 		free(np->n_name);
2462 		free(np);
2463 	}
2464 
2465 	/*
2466 	 * If vga text mode was requested, load vga.font (8x16 bold) font.
2467 	 */
2468 	if (bios) {
2469 		bios_text_font(true);
2470 	}
2471 
2472 	(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2473 }
2474 
2475 COMMAND_SET(load_font, "loadfont", "load console font from file", command_font);
2476 
2477 static int
2478 command_font(int argc, char *argv[])
2479 {
2480 	int i, c, rc;
2481 	struct fontlist *fl;
2482 	vt_font_bitmap_data_t *bd;
2483 	bool list;
2484 
2485 	list = false;
2486 	optind = 1;
2487 	optreset = 1;
2488 	rc = CMD_OK;
2489 
2490 	while ((c = getopt(argc, argv, "l")) != -1) {
2491 		switch (c) {
2492 		case 'l':
2493 			list = true;
2494 			break;
2495 		case '?':
2496 		default:
2497 			return (CMD_ERROR);
2498 		}
2499 	}
2500 
2501 	argc -= optind;
2502 	argv += optind;
2503 
2504 	if (argc > 1 || (list && argc != 0)) {
2505 		printf("Usage: loadfont [-l] | [file.fnt]\n");
2506 		return (CMD_ERROR);
2507 	}
2508 
2509 	if (list) {
2510 		STAILQ_FOREACH(fl, &fonts, font_next) {
2511 			printf("font %s: %dx%d%s\n", fl->font_name,
2512 			    fl->font_data->vfbd_width,
2513 			    fl->font_data->vfbd_height,
2514 			    fl->font_data->vfbd_font == NULL? "" : " loaded");
2515 		}
2516 		return (CMD_OK);
2517 	}
2518 
2519 	/* Clear scren */
2520 	cons_clear();
2521 
2522 	if (argc == 1) {
2523 		char *name = argv[0];
2524 
2525 		if (insert_font(name, FONT_MANUAL) == false) {
2526 			printf("loadfont error: failed to load: %s\n", name);
2527 			return (CMD_ERROR);
2528 		}
2529 
2530 		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2531 		return (CMD_OK);
2532 	}
2533 
2534 	if (argc == 0) {
2535 		/*
2536 		 * Walk entire font list, release any loaded font, and set
2537 		 * autoload flag. The font list does have at least the builtin
2538 		 * default font.
2539 		 */
2540 		STAILQ_FOREACH(fl, &fonts, font_next) {
2541 			if (fl->font_data->vfbd_font != NULL) {
2542 
2543 				bd = fl->font_data;
2544 				/*
2545 				 * Note the setup_font() is releasing
2546 				 * font bytes.
2547 				 */
2548 				for (i = 0; i < VFNT_MAPS; i++)
2549 					free(bd->vfbd_font->vf_map[i]);
2550 				free(fl->font_data->vfbd_font);
2551 				fl->font_data->vfbd_font = NULL;
2552 				fl->font_data->vfbd_uncompressed_size = 0;
2553 				fl->font_flags = FONT_AUTO;
2554 			}
2555 		}
2556 		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2557 	}
2558 	return (rc);
2559 }
2560 
2561 bool
2562 gfx_get_edid_resolution(struct vesa_edid_info *edid, edid_res_list_t *res)
2563 {
2564 	struct resolution *rp, *p;
2565 
2566 	/*
2567 	 * Walk detailed timings tables (4).
2568 	 */
2569 	if ((edid->display.supported_features
2570 	    & EDID_FEATURE_PREFERRED_TIMING_MODE) != 0) {
2571 		/* Walk detailed timing descriptors (4) */
2572 		for (int i = 0; i < DET_TIMINGS; i++) {
2573 			/*
2574 			 * Reserved value 0 is not used for display decriptor.
2575 			 */
2576 			if (edid->detailed_timings[i].pixel_clock == 0)
2577 				continue;
2578 			if ((rp = malloc(sizeof(*rp))) == NULL)
2579 				continue;
2580 			rp->width = GET_EDID_INFO_WIDTH(edid, i);
2581 			rp->height = GET_EDID_INFO_HEIGHT(edid, i);
2582 			if (rp->width > 0 && rp->width <= EDID_MAX_PIXELS &&
2583 			    rp->height > 0 && rp->height <= EDID_MAX_LINES)
2584 				TAILQ_INSERT_TAIL(res, rp, next);
2585 			else
2586 				free(rp);
2587 		}
2588 	}
2589 
2590 	/*
2591 	 * Walk standard timings list (8).
2592 	 */
2593 	for (int i = 0; i < STD_TIMINGS; i++) {
2594 		/* Is this field unused? */
2595 		if (edid->standard_timings[i] == 0x0101)
2596 			continue;
2597 
2598 		if ((rp = malloc(sizeof(*rp))) == NULL)
2599 			continue;
2600 
2601 		rp->width = HSIZE(edid->standard_timings[i]);
2602 		switch (RATIO(edid->standard_timings[i])) {
2603 		case RATIO1_1:
2604 			rp->height = HSIZE(edid->standard_timings[i]);
2605 			if (edid->header.version > 1 ||
2606 			    edid->header.revision > 2) {
2607 				rp->height = rp->height * 10 / 16;
2608 			}
2609 			break;
2610 		case RATIO4_3:
2611 			rp->height = HSIZE(edid->standard_timings[i]) * 3 / 4;
2612 			break;
2613 		case RATIO5_4:
2614 			rp->height = HSIZE(edid->standard_timings[i]) * 4 / 5;
2615 			break;
2616 		case RATIO16_9:
2617 			rp->height = HSIZE(edid->standard_timings[i]) * 9 / 16;
2618 			break;
2619 		}
2620 
2621 		/*
2622 		 * Create resolution list in decreasing order, except keep
2623 		 * first entry (preferred timing mode).
2624 		 */
2625 		TAILQ_FOREACH(p, res, next) {
2626 			if (p->width * p->height < rp->width * rp->height) {
2627 				/* Keep preferred mode first */
2628 				if (TAILQ_FIRST(res) == p)
2629 					TAILQ_INSERT_AFTER(res, p, rp, next);
2630 				else
2631 					TAILQ_INSERT_BEFORE(p, rp, next);
2632 				break;
2633 			}
2634 			if (TAILQ_NEXT(p, next) == NULL) {
2635 				TAILQ_INSERT_TAIL(res, rp, next);
2636 				break;
2637 			}
2638 		}
2639 	}
2640 	return (!TAILQ_EMPTY(res));
2641 }
2642