xref: /freebsd/stand/common/gfx_fb.c (revision b633e08c705fe43180567eae26923d6f6f98c8d9)
1 /*-
2  * SPDX-License-Identifier: BSD-2-Clause
3  *
4  * Copyright 2020 Toomas Soome
5  * Copyright 2019 OmniOS Community Edition (OmniOSce) Association.
6  * Copyright 2020 RackTop Systems, Inc.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  * 1. Redistributions of source code must retain the above copyright
12  *    notice, this list of conditions and the following disclaimer.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
18  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
21  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  *
29  * $FreeBSD$
30  */
31 
32 /*
33  * The workhorse here is gfxfb_blt(). It is implemented to mimic UEFI
34  * GOP Blt, and allows us to fill the rectangle on screen, copy
35  * rectangle from video to buffer and buffer to video and video to video.
36  * Such implementation does allow us to have almost identical implementation
37  * for both BIOS VBE and UEFI.
38  *
39  * ALL pixel data is assumed to be 32-bit BGRA (byte order Blue, Green, Red,
40  * Alpha) format, this allows us to only handle RGB data and not to worry
41  * about mixing RGB with indexed colors.
42  * Data exchange between memory buffer and video will translate BGRA
43  * and native format as following:
44  *
45  * 32-bit to/from 32-bit is trivial case.
46  * 32-bit to/from 24-bit is also simple - we just drop the alpha channel.
47  * 32-bit to/from 16-bit is more complicated, because we nee to handle
48  * data loss from 32-bit to 16-bit. While reading/writing from/to video, we
49  * need to apply masks of 16-bit color components. This will preserve
50  * colors for terminal text. For 32-bit truecolor PMG images, we need to
51  * translate 32-bit colors to 15/16 bit colors and this means data loss.
52  * There are different algorithms how to perform such color space reduction,
53  * we are currently using bitwise right shift to reduce color space and so far
54  * this technique seems to be sufficient (see also gfx_fb_putimage(), the
55  * end of for loop).
56  * 32-bit to/from 8-bit is the most troublesome because 8-bit colors are
57  * indexed. From video, we do get color indexes, and we do translate
58  * color index values to RGB. To write to video, we again need to translate
59  * RGB to color index. Additionally, we need to translate between VGA and
60  * console colors.
61  *
62  * Our internal color data is represented using BGRA format. But the hardware
63  * used indexed colors for 8-bit colors (0-255) and for this mode we do
64  * need to perform translation to/from BGRA and index values.
65  *
66  *                   - paletteentry RGB <-> index -
67  * BGRA BUFFER <----/                              \ - VIDEO
68  *                  \                              /
69  *                   -  RGB (16/24/32)            -
70  *
71  * To perform index to RGB translation, we use palette table generated
72  * from when we set up 8-bit mode video. We cannot read palette data from
73  * the hardware, because not all hardware supports reading it.
74  *
75  * BGRA to index is implemented in rgb_to_color_index() by searching
76  * palette array for closest match of RBG values.
77  *
78  * Note: In 8-bit mode, We do store first 16 colors to palette registers
79  * in VGA color order, this serves two purposes; firstly,
80  * if palette update is not supported, we still have correct 16 colors.
81  * Secondly, the kernel does get correct 16 colors when some other boot
82  * loader is used. However, the palette map for 8-bit colors is using
83  * console color ordering - this does allow us to skip translation
84  * from VGA colors to console colors, while we are reading RGB data.
85  */
86 
87 #include <sys/cdefs.h>
88 #include <sys/param.h>
89 #include <stand.h>
90 #include <teken.h>
91 #include <gfx_fb.h>
92 #include <sys/font.h>
93 #include <sys/stdint.h>
94 #include <sys/endian.h>
95 #include <pnglite.h>
96 #include <bootstrap.h>
97 #include <lz4.h>
98 #if defined(EFI)
99 #include <efi.h>
100 #include <efilib.h>
101 #else
102 #include <vbe.h>
103 #endif
104 
105 /* VGA text mode does use bold font. */
106 #if !defined(VGA_8X16_FONT)
107 #define	VGA_8X16_FONT		"/boot/fonts/8x16b.fnt"
108 #endif
109 #if !defined(DEFAULT_8X16_FONT)
110 #define	DEFAULT_8X16_FONT	"/boot/fonts/8x16.fnt"
111 #endif
112 
113 /*
114  * Must be sorted by font size in descending order
115  */
116 font_list_t fonts = STAILQ_HEAD_INITIALIZER(fonts);
117 
118 #define	DEFAULT_FONT_DATA	font_data_8x16
119 extern vt_font_bitmap_data_t	font_data_8x16;
120 teken_gfx_t gfx_state = { 0 };
121 
122 static struct {
123 	unsigned char r;	/* Red percentage value. */
124 	unsigned char g;	/* Green percentage value. */
125 	unsigned char b;	/* Blue percentage value. */
126 } color_def[NCOLORS] = {
127 	{0,	0,	0},	/* black */
128 	{50,	0,	0},	/* dark red */
129 	{0,	50,	0},	/* dark green */
130 	{77,	63,	0},	/* dark yellow */
131 	{20,	40,	64},	/* dark blue */
132 	{50,	0,	50},	/* dark magenta */
133 	{0,	50,	50},	/* dark cyan */
134 	{75,	75,	75},	/* light gray */
135 
136 	{18,	20,	21},	/* dark gray */
137 	{100,	0,	0},	/* light red */
138 	{0,	100,	0},	/* light green */
139 	{100,	100,	0},	/* light yellow */
140 	{45,	62,	81},	/* light blue */
141 	{100,	0,	100},	/* light magenta */
142 	{0,	100,	100},	/* light cyan */
143 	{100,	100,	100},	/* white */
144 };
145 uint32_t cmap[NCMAP];
146 
147 /*
148  * Between console's palette and VGA's one:
149  *  - blue and red are swapped (1 <-> 4)
150  *  - yellow and cyan are swapped (3 <-> 6)
151  */
152 const int cons_to_vga_colors[NCOLORS] = {
153 	0,  4,  2,  6,  1,  5,  3,  7,
154 	8, 12, 10, 14,  9, 13, 11, 15
155 };
156 
157 static const int vga_to_cons_colors[NCOLORS] = {
158 	0,  1,  2,  3,  4,  5,  6,  7,
159 	8,  9, 10, 11,  12, 13, 14, 15
160 };
161 
162 struct text_pixel *screen_buffer;
163 #if defined(EFI)
164 static EFI_GRAPHICS_OUTPUT_BLT_PIXEL *GlyphBuffer;
165 #else
166 static struct paletteentry *GlyphBuffer;
167 #endif
168 static size_t GlyphBufferSize;
169 
170 static bool insert_font(char *, FONT_FLAGS);
171 static int font_set(struct env_var *, int, const void *);
172 static void * allocate_glyphbuffer(uint32_t, uint32_t);
173 static void gfx_fb_cursor_draw(teken_gfx_t *, const teken_pos_t *, bool);
174 
175 /*
176  * Initialize gfx framework.
177  */
178 void
179 gfx_framework_init(void)
180 {
181 	/*
182 	 * Setup font list to have builtin font.
183 	 */
184 	(void) insert_font(NULL, FONT_BUILTIN);
185 }
186 
187 static uint8_t *
188 gfx_get_fb_address(void)
189 {
190 	return (ptov((uint32_t)gfx_state.tg_fb.fb_addr));
191 }
192 
193 /*
194  * Utility function to parse gfx mode line strings.
195  */
196 bool
197 gfx_parse_mode_str(char *str, int *x, int *y, int *depth)
198 {
199 	char *p, *end;
200 
201 	errno = 0;
202 	p = str;
203 	*x = strtoul(p, &end, 0);
204 	if (*x == 0 || errno != 0)
205 		return (false);
206 	if (*end != 'x')
207 		return (false);
208 	p = end + 1;
209 	*y = strtoul(p, &end, 0);
210 	if (*y == 0 || errno != 0)
211 		return (false);
212 	if (*end != 'x') {
213 		*depth = -1;    /* auto select */
214 	} else {
215 		p = end + 1;
216 		*depth = strtoul(p, &end, 0);
217 		if (*depth == 0 || errno != 0 || *end != '\0')
218 			return (false);
219 	}
220 
221 	return (true);
222 }
223 
224 static uint32_t
225 rgb_color_map(uint8_t index, uint32_t rmax, int roffset,
226     uint32_t gmax, int goffset, uint32_t bmax, int boffset)
227 {
228 	uint32_t color, code, gray, level;
229 
230 	if (index < NCOLORS) {
231 #define	CF(_f, _i) ((_f ## max * color_def[(_i)]._f / 100) << _f ## offset)
232 		return (CF(r, index) | CF(g, index) | CF(b, index));
233 #undef  CF
234         }
235 
236 #define	CF(_f, _c) ((_f ## max & _c) << _f ## offset)
237         /* 6x6x6 color cube */
238         if (index > 15 && index < 232) {
239                 uint32_t red, green, blue;
240 
241                 for (red = 0; red < 6; red++) {
242                         for (green = 0; green < 6; green++) {
243                                 for (blue = 0; blue < 6; blue++) {
244                                         code = 16 + (red * 36) +
245                                             (green * 6) + blue;
246                                         if (code != index)
247                                                 continue;
248                                         red = red ? (red * 40 + 55) : 0;
249                                         green = green ? (green * 40 + 55) : 0;
250                                         blue = blue ? (blue * 40 + 55) : 0;
251                                         color = CF(r, red);
252 					color |= CF(g, green);
253 					color |= CF(b, blue);
254 					return (color);
255                                 }
256                         }
257                 }
258         }
259 
260         /* colors 232-255 are a grayscale ramp */
261         for (gray = 0; gray < 24; gray++) {
262                 level = (gray * 10) + 8;
263                 code = 232 + gray;
264                 if (code == index)
265                         break;
266         }
267         return (CF(r, level) | CF(g, level) | CF(b, level));
268 #undef  CF
269 }
270 
271 /*
272  * Support for color mapping.
273  * For 8, 24 and 32 bit depth, use mask size 8.
274  * 15/16 bit depth needs to use mask size from mode,
275  * or we will lose color information from 32-bit to 15/16 bit translation.
276  */
277 uint32_t
278 gfx_fb_color_map(uint8_t index)
279 {
280 	int rmask, gmask, bmask;
281 	int roff, goff, boff, bpp;
282 
283 	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
284         goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
285         boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
286 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
287 
288 	if (bpp == 2)
289 		rmask = gfx_state.tg_fb.fb_mask_red >> roff;
290 	else
291 		rmask = 0xff;
292 
293 	if (bpp == 2)
294 		gmask = gfx_state.tg_fb.fb_mask_green >> goff;
295 	else
296 		gmask = 0xff;
297 
298 	if (bpp == 2)
299 		bmask = gfx_state.tg_fb.fb_mask_blue >> boff;
300 	else
301 		bmask = 0xff;
302 
303 	return (rgb_color_map(index, rmask, 16, gmask, 8, bmask, 0));
304 }
305 
306 /*
307  * Get indexed color from RGB. This function is used to write data to video
308  * memory when the adapter is set to use indexed colors.
309  * Since UEFI does only support 32-bit colors, we do not implement it for
310  * UEFI because there is no need for it and we do not have palette array
311  * for UEFI.
312  */
313 static uint8_t
314 rgb_to_color_index(uint8_t r, uint8_t g, uint8_t b)
315 {
316 #if !defined(EFI)
317 	uint32_t color, best, dist, k;
318 	int diff;
319 
320 	color = 0;
321 	best = 255 * 255 * 255;
322 	for (k = 0; k < NCMAP; k++) {
323 		diff = r - pe8[k].Red;
324 		dist = diff * diff;
325 		diff = g - pe8[k].Green;
326 		dist += diff * diff;
327 		diff = b - pe8[k].Blue;
328 		dist += diff * diff;
329 
330 		/* Exact match, exit the loop */
331 		if (dist == 0)
332 			break;
333 
334 		if (dist < best) {
335 			color = k;
336 			best = dist;
337 		}
338 	}
339 	if (k == NCMAP)
340 		k = color;
341 	return (k);
342 #else
343 	(void) r;
344 	(void) g;
345 	(void) b;
346 	return (0);
347 #endif
348 }
349 
350 int
351 generate_cons_palette(uint32_t *palette, int format,
352     uint32_t rmax, int roffset, uint32_t gmax, int goffset,
353     uint32_t bmax, int boffset)
354 {
355 	int i;
356 
357 	switch (format) {
358 	case COLOR_FORMAT_VGA:
359 		for (i = 0; i < NCOLORS; i++)
360 			palette[i] = cons_to_vga_colors[i];
361 		for (; i < NCMAP; i++)
362 			palette[i] = i;
363 		break;
364 	case COLOR_FORMAT_RGB:
365 		for (i = 0; i < NCMAP; i++)
366 			palette[i] = rgb_color_map(i, rmax, roffset,
367 			    gmax, goffset, bmax, boffset);
368 		break;
369 	default:
370 		return (ENODEV);
371 	}
372 
373 	return (0);
374 }
375 
376 static void
377 gfx_mem_wr1(uint8_t *base, size_t size, uint32_t o, uint8_t v)
378 {
379 
380 	if (o >= size)
381 		return;
382 	*(uint8_t *)(base + o) = v;
383 }
384 
385 static void
386 gfx_mem_wr2(uint8_t *base, size_t size, uint32_t o, uint16_t v)
387 {
388 
389 	if (o >= size)
390 		return;
391 	*(uint16_t *)(base + o) = v;
392 }
393 
394 static void
395 gfx_mem_wr4(uint8_t *base, size_t size, uint32_t o, uint32_t v)
396 {
397 
398 	if (o >= size)
399 		return;
400 	*(uint32_t *)(base + o) = v;
401 }
402 
403 static int gfxfb_blt_fill(void *BltBuffer,
404     uint32_t DestinationX, uint32_t DestinationY,
405     uint32_t Width, uint32_t Height)
406 {
407 #if defined(EFI)
408 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
409 #else
410 	struct paletteentry *p;
411 #endif
412 	uint32_t data, bpp, pitch, y, x;
413 	int roff, goff, boff;
414 	size_t size;
415 	off_t off;
416 	uint8_t *destination;
417 
418 	if (BltBuffer == NULL)
419 		return (EINVAL);
420 
421 	if (DestinationY + Height > gfx_state.tg_fb.fb_height)
422 		return (EINVAL);
423 
424 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
425 		return (EINVAL);
426 
427 	if (Width == 0 || Height == 0)
428 		return (EINVAL);
429 
430 	p = BltBuffer;
431 	roff = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
432 	goff = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
433 	boff = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
434 
435 	if (gfx_state.tg_fb.fb_bpp == 8) {
436 		data = rgb_to_color_index(p->Red, p->Green, p->Blue);
437 	} else {
438 		data = (p->Red &
439 		    (gfx_state.tg_fb.fb_mask_red >> roff)) << roff;
440 		data |= (p->Green &
441 		    (gfx_state.tg_fb.fb_mask_green >> goff)) << goff;
442 		data |= (p->Blue &
443 		    (gfx_state.tg_fb.fb_mask_blue >> boff)) << boff;
444 	}
445 
446 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
447 	pitch = gfx_state.tg_fb.fb_stride * bpp;
448 	destination = gfx_get_fb_address();
449 	size = gfx_state.tg_fb.fb_size;
450 
451 	for (y = DestinationY; y < Height + DestinationY; y++) {
452 		off = y * pitch + DestinationX * bpp;
453 		for (x = 0; x < Width; x++) {
454 			switch (bpp) {
455 			case 1:
456 				gfx_mem_wr1(destination, size, off,
457 				    (data < NCOLORS) ?
458 				    cons_to_vga_colors[data] : data);
459 				break;
460 			case 2:
461 				gfx_mem_wr2(destination, size, off, data);
462 				break;
463 			case 3:
464 				gfx_mem_wr1(destination, size, off,
465 				    (data >> 16) & 0xff);
466 				gfx_mem_wr1(destination, size, off + 1,
467 				    (data >> 8) & 0xff);
468 				gfx_mem_wr1(destination, size, off + 2,
469 				    data & 0xff);
470 				break;
471 			case 4:
472 				gfx_mem_wr4(destination, size, off, data);
473 				break;
474 			default:
475 				return (EINVAL);
476 			}
477 			off += bpp;
478 		}
479 	}
480 
481 	return (0);
482 }
483 
484 static int
485 gfxfb_blt_video_to_buffer(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
486     uint32_t DestinationX, uint32_t DestinationY,
487     uint32_t Width, uint32_t Height, uint32_t Delta)
488 {
489 #if defined(EFI)
490 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
491 #else
492 	struct paletteentry *p;
493 #endif
494 	uint32_t x, sy, dy;
495 	uint32_t bpp, pitch, copybytes;
496 	off_t off;
497 	uint8_t *source, *destination, *sb;
498 	uint8_t rm, rp, gm, gp, bm, bp;
499 	bool bgra;
500 
501 	if (BltBuffer == NULL)
502 		return (EINVAL);
503 
504 	if (SourceY + Height >
505 	    gfx_state.tg_fb.fb_height)
506 		return (EINVAL);
507 
508 	if (SourceX + Width > gfx_state.tg_fb.fb_width)
509 		return (EINVAL);
510 
511 	if (Width == 0 || Height == 0)
512 		return (EINVAL);
513 
514 	if (Delta == 0)
515 		Delta = Width * sizeof (*p);
516 
517 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
518 	pitch = gfx_state.tg_fb.fb_stride * bpp;
519 
520 	copybytes = Width * bpp;
521 
522 	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
523 	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
524 	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
525 	rm = gfx_state.tg_fb.fb_mask_red >> rp;
526 	gm = gfx_state.tg_fb.fb_mask_green >> gp;
527 	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
528 
529 	/* If FB pixel format is BGRA, we can use direct copy. */
530 	bgra = bpp == 4 &&
531 	    ffs(rm) - 1 == 8 && rp == 16 &&
532 	    ffs(gm) - 1 == 8 && gp == 8 &&
533 	    ffs(bm) - 1 == 8 && bp == 0;
534 
535 	for (sy = SourceY, dy = DestinationY; dy < Height + DestinationY;
536 	    sy++, dy++) {
537 		off = sy * pitch + SourceX * bpp;
538 		source = gfx_get_fb_address() + off;
539 		destination = (uint8_t *)BltBuffer + dy * Delta +
540 		    DestinationX * sizeof (*p);
541 
542 		if (bgra) {
543 			bcopy(source, destination, copybytes);
544 		} else {
545 			for (x = 0; x < Width; x++) {
546 				uint32_t c = 0;
547 
548 				p = (void *)(destination + x * sizeof (*p));
549 				sb = source + x * bpp;
550 				switch (bpp) {
551 				case 1:
552 					c = *sb;
553 					break;
554 				case 2:
555 					c = *(uint16_t *)sb;
556 					break;
557 				case 3:
558 					c = sb[0] << 16 | sb[1] << 8 | sb[2];
559 					break;
560 				case 4:
561 					c = *(uint32_t *)sb;
562 					break;
563 				default:
564 					return (EINVAL);
565 				}
566 
567 				if (bpp == 1) {
568 					*(uint32_t *)p = gfx_fb_color_map(
569 					    (c < 16) ?
570 					    vga_to_cons_colors[c] : c);
571 				} else {
572 					p->Red = (c >> rp) & rm;
573 					p->Green = (c >> gp) & gm;
574 					p->Blue = (c >> bp) & bm;
575 					p->Reserved = 0;
576 				}
577 			}
578 		}
579 	}
580 
581 	return (0);
582 }
583 
584 static int
585 gfxfb_blt_buffer_to_video(void *BltBuffer, uint32_t SourceX, uint32_t SourceY,
586     uint32_t DestinationX, uint32_t DestinationY,
587     uint32_t Width, uint32_t Height, uint32_t Delta)
588 {
589 #if defined(EFI)
590 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
591 #else
592 	struct paletteentry *p;
593 #endif
594 	uint32_t x, sy, dy;
595 	uint32_t bpp, pitch, copybytes;
596 	off_t off;
597 	uint8_t *source, *destination;
598 	uint8_t rm, rp, gm, gp, bm, bp;
599 	bool bgra;
600 
601 	if (BltBuffer == NULL)
602 		return (EINVAL);
603 
604 	if (DestinationY + Height >
605 	    gfx_state.tg_fb.fb_height)
606 		return (EINVAL);
607 
608 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
609 		return (EINVAL);
610 
611 	if (Width == 0 || Height == 0)
612 		return (EINVAL);
613 
614 	if (Delta == 0)
615 		Delta = Width * sizeof (*p);
616 
617 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
618 	pitch = gfx_state.tg_fb.fb_stride * bpp;
619 
620 	copybytes = Width * bpp;
621 
622 	rp = ffs(gfx_state.tg_fb.fb_mask_red) - 1;
623 	gp = ffs(gfx_state.tg_fb.fb_mask_green) - 1;
624 	bp = ffs(gfx_state.tg_fb.fb_mask_blue) - 1;
625 	rm = gfx_state.tg_fb.fb_mask_red >> rp;
626 	gm = gfx_state.tg_fb.fb_mask_green >> gp;
627 	bm = gfx_state.tg_fb.fb_mask_blue >> bp;
628 
629 	/* If FB pixel format is BGRA, we can use direct copy. */
630 	bgra = bpp == 4 &&
631 	    ffs(rm) - 1 == 8 && rp == 16 &&
632 	    ffs(gm) - 1 == 8 && gp == 8 &&
633 	    ffs(bm) - 1 == 8 && bp == 0;
634 
635 	for (sy = SourceY, dy = DestinationY; sy < Height + SourceY;
636 	    sy++, dy++) {
637 		off = dy * pitch + DestinationX * bpp;
638 		destination = gfx_get_fb_address() + off;
639 
640 		if (bgra) {
641 			source = (uint8_t *)BltBuffer + sy * Delta +
642 			    SourceX * sizeof (*p);
643 			bcopy(source, destination, copybytes);
644 		} else {
645 			for (x = 0; x < Width; x++) {
646 				uint32_t c;
647 
648 				p = (void *)((uint8_t *)BltBuffer +
649 				    sy * Delta +
650 				    (SourceX + x) * sizeof (*p));
651 				if (bpp == 1) {
652 					c = rgb_to_color_index(p->Red,
653 					    p->Green, p->Blue);
654 				} else {
655 					c = (p->Red & rm) << rp |
656 					    (p->Green & gm) << gp |
657 					    (p->Blue & bm) << bp;
658 				}
659 				off = x * bpp;
660 				switch (bpp) {
661 				case 1:
662 					gfx_mem_wr1(destination, copybytes,
663 					    off, (c < 16) ?
664 					    cons_to_vga_colors[c] : c);
665 					break;
666 				case 2:
667 					gfx_mem_wr2(destination, copybytes,
668 					    off, c);
669 					break;
670 				case 3:
671 					gfx_mem_wr1(destination, copybytes,
672 					    off, (c >> 16) & 0xff);
673 					gfx_mem_wr1(destination, copybytes,
674 					    off + 1, (c >> 8) & 0xff);
675 					gfx_mem_wr1(destination, copybytes,
676 					    off + 2, c & 0xff);
677 					break;
678 				case 4:
679 					gfx_mem_wr4(destination, copybytes,
680 					    x * bpp, c);
681 					break;
682 				default:
683 					return (EINVAL);
684 				}
685 			}
686 		}
687 	}
688 
689 	return (0);
690 }
691 
692 static int
693 gfxfb_blt_video_to_video(uint32_t SourceX, uint32_t SourceY,
694     uint32_t DestinationX, uint32_t DestinationY,
695     uint32_t Width, uint32_t Height)
696 {
697 	uint32_t bpp, copybytes;
698 	int pitch;
699 	uint8_t *source, *destination;
700 	off_t off;
701 
702 	if (SourceY + Height >
703 	    gfx_state.tg_fb.fb_height)
704 		return (EINVAL);
705 
706 	if (SourceX + Width > gfx_state.tg_fb.fb_width)
707 		return (EINVAL);
708 
709 	if (DestinationY + Height >
710 	    gfx_state.tg_fb.fb_height)
711 		return (EINVAL);
712 
713 	if (DestinationX + Width > gfx_state.tg_fb.fb_width)
714 		return (EINVAL);
715 
716 	if (Width == 0 || Height == 0)
717 		return (EINVAL);
718 
719 	bpp = roundup2(gfx_state.tg_fb.fb_bpp, 8) >> 3;
720 	pitch = gfx_state.tg_fb.fb_stride * bpp;
721 
722 	copybytes = Width * bpp;
723 
724 	off = SourceY * pitch + SourceX * bpp;
725 	source = gfx_get_fb_address() + off;
726 	off = DestinationY * pitch + DestinationX * bpp;
727 	destination = gfx_get_fb_address() + off;
728 
729 	if ((uintptr_t)destination > (uintptr_t)source) {
730 		source += Height * pitch;
731 		destination += Height * pitch;
732 		pitch = -pitch;
733 	}
734 
735 	while (Height-- > 0) {
736 		bcopy(source, destination, copybytes);
737 		source += pitch;
738 		destination += pitch;
739 	}
740 
741 	return (0);
742 }
743 
744 int
745 gfxfb_blt(void *BltBuffer, GFXFB_BLT_OPERATION BltOperation,
746     uint32_t SourceX, uint32_t SourceY,
747     uint32_t DestinationX, uint32_t DestinationY,
748     uint32_t Width, uint32_t Height, uint32_t Delta)
749 {
750 	int rv;
751 #if defined(EFI)
752 	EFI_STATUS status;
753 	EFI_GRAPHICS_OUTPUT *gop = gfx_state.tg_private;
754 
755 	/*
756 	 * We assume Blt() does work, if not, we will need to build
757 	 * exception list case by case.
758 	 */
759 	if (gop != NULL) {
760 		switch (BltOperation) {
761 		case GfxFbBltVideoFill:
762 			status = gop->Blt(gop, BltBuffer, EfiBltVideoFill,
763 			    SourceX, SourceY, DestinationX, DestinationY,
764 			    Width, Height, Delta);
765 			break;
766 
767 		case GfxFbBltVideoToBltBuffer:
768 			status = gop->Blt(gop, BltBuffer,
769 			    EfiBltVideoToBltBuffer,
770 			    SourceX, SourceY, DestinationX, DestinationY,
771 			    Width, Height, Delta);
772 			break;
773 
774 		case GfxFbBltBufferToVideo:
775 			status = gop->Blt(gop, BltBuffer, EfiBltBufferToVideo,
776 			    SourceX, SourceY, DestinationX, DestinationY,
777 			    Width, Height, Delta);
778 			break;
779 
780 		case GfxFbBltVideoToVideo:
781 			status = gop->Blt(gop, BltBuffer, EfiBltVideoToVideo,
782 			    SourceX, SourceY, DestinationX, DestinationY,
783 			    Width, Height, Delta);
784 			break;
785 
786 		default:
787 			status = EFI_INVALID_PARAMETER;
788 			break;
789 		}
790 
791 		switch (status) {
792 		case EFI_SUCCESS:
793 			rv = 0;
794 			break;
795 
796 		case EFI_INVALID_PARAMETER:
797 			rv = EINVAL;
798 			break;
799 
800 		case EFI_DEVICE_ERROR:
801 		default:
802 			rv = EIO;
803 			break;
804 		}
805 
806 		return (rv);
807 	}
808 #endif
809 
810 	switch (BltOperation) {
811 	case GfxFbBltVideoFill:
812 		rv = gfxfb_blt_fill(BltBuffer, DestinationX, DestinationY,
813 		    Width, Height);
814 		break;
815 
816 	case GfxFbBltVideoToBltBuffer:
817 		rv = gfxfb_blt_video_to_buffer(BltBuffer, SourceX, SourceY,
818 		    DestinationX, DestinationY, Width, Height, Delta);
819 		break;
820 
821 	case GfxFbBltBufferToVideo:
822 		rv = gfxfb_blt_buffer_to_video(BltBuffer, SourceX, SourceY,
823 		    DestinationX, DestinationY, Width, Height, Delta);
824 		break;
825 
826 	case GfxFbBltVideoToVideo:
827 		rv = gfxfb_blt_video_to_video(SourceX, SourceY,
828 		    DestinationX, DestinationY, Width, Height);
829 		break;
830 
831 	default:
832 		rv = EINVAL;
833 		break;
834 	}
835 	return (rv);
836 }
837 
838 void
839 gfx_bitblt_bitmap(teken_gfx_t *state, const uint8_t *glyph,
840     const teken_attr_t *a, uint32_t alpha, bool cursor)
841 {
842 	uint32_t width, height;
843 	uint32_t fgc, bgc, bpl, cc, o;
844 	int bpp, bit, byte;
845 	bool invert = false;
846 
847 	bpp = 4;		/* We only generate BGRA */
848 	width = state->tg_font.vf_width;
849 	height = state->tg_font.vf_height;
850 	bpl = (width + 7) / 8;  /* Bytes per source line. */
851 
852 	fgc = a->ta_fgcolor;
853 	bgc = a->ta_bgcolor;
854 	if (a->ta_format & TF_BOLD)
855 		fgc |= TC_LIGHT;
856 	if (a->ta_format & TF_BLINK)
857 		bgc |= TC_LIGHT;
858 
859 	fgc = gfx_fb_color_map(fgc);
860 	bgc = gfx_fb_color_map(bgc);
861 
862 	if (a->ta_format & TF_REVERSE)
863 		invert = !invert;
864 	if (cursor)
865 		invert = !invert;
866 	if (invert) {
867 		uint32_t tmp;
868 
869 		tmp = fgc;
870 		fgc = bgc;
871 		bgc = tmp;
872 	}
873 
874 	alpha = alpha << 24;
875 	fgc |= alpha;
876 	bgc |= alpha;
877 
878 	for (uint32_t y = 0; y < height; y++) {
879 		for (uint32_t x = 0; x < width; x++) {
880 			byte = y * bpl + x / 8;
881 			bit = 0x80 >> (x % 8);
882 			o = y * width * bpp + x * bpp;
883 			cc = glyph[byte] & bit ? fgc : bgc;
884 
885 			gfx_mem_wr4(state->tg_glyph,
886 			    state->tg_glyph_size, o, cc);
887 		}
888 	}
889 }
890 
891 /*
892  * Draw prepared glyph on terminal point p.
893  */
894 static void
895 gfx_fb_printchar(teken_gfx_t *state, const teken_pos_t *p)
896 {
897 	unsigned x, y, width, height;
898 
899 	width = state->tg_font.vf_width;
900 	height = state->tg_font.vf_height;
901 	x = state->tg_origin.tp_col + p->tp_col * width;
902 	y = state->tg_origin.tp_row + p->tp_row * height;
903 
904 	gfx_fb_cons_display(x, y, width, height, state->tg_glyph);
905 }
906 
907 /*
908  * Store char with its attribute to buffer and put it on screen.
909  */
910 void
911 gfx_fb_putchar(void *arg, const teken_pos_t *p, teken_char_t c,
912     const teken_attr_t *a)
913 {
914 	teken_gfx_t *state = arg;
915 	const uint8_t *glyph;
916 	int idx;
917 
918 	idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
919 	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
920 		return;
921 
922 	/* remove the cursor */
923 	if (state->tg_cursor_visible)
924 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
925 
926 	screen_buffer[idx].c = c;
927 	screen_buffer[idx].a = *a;
928 
929 	glyph = font_lookup(&state->tg_font, c, a);
930 	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
931 	gfx_fb_printchar(state, p);
932 
933 	/* display the cursor */
934 	if (state->tg_cursor_visible) {
935 		const teken_pos_t *c;
936 
937 		c = teken_get_cursor(&state->tg_teken);
938 		gfx_fb_cursor_draw(state, c, true);
939 	}
940 }
941 
942 void
943 gfx_fb_fill(void *arg, const teken_rect_t *r, teken_char_t c,
944     const teken_attr_t *a)
945 {
946 	teken_gfx_t *state = arg;
947 	const uint8_t *glyph;
948 	teken_pos_t p;
949 	struct text_pixel *row;
950 
951 	/* remove the cursor */
952 	if (state->tg_cursor_visible)
953 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
954 
955 	glyph = font_lookup(&state->tg_font, c, a);
956 	gfx_bitblt_bitmap(state, glyph, a, 0xff, false);
957 
958 	for (p.tp_row = r->tr_begin.tp_row; p.tp_row < r->tr_end.tp_row;
959 	    p.tp_row++) {
960 		row = &screen_buffer[p.tp_row * state->tg_tp.tp_col];
961 		for (p.tp_col = r->tr_begin.tp_col;
962 		    p.tp_col < r->tr_end.tp_col; p.tp_col++) {
963 			row[p.tp_col].c = c;
964 			row[p.tp_col].a = *a;
965 			gfx_fb_printchar(state, &p);
966 		}
967 	}
968 
969 	/* display the cursor */
970 	if (state->tg_cursor_visible) {
971 		const teken_pos_t *c;
972 
973 		c = teken_get_cursor(&state->tg_teken);
974 		gfx_fb_cursor_draw(state, c, true);
975 	}
976 }
977 
978 static void
979 gfx_fb_cursor_draw(teken_gfx_t *state, const teken_pos_t *p, bool on)
980 {
981 	unsigned x, y, width, height;
982 	const uint8_t *glyph;
983 	int idx;
984 
985 	idx = p->tp_col + p->tp_row * state->tg_tp.tp_col;
986 	if (idx >= state->tg_tp.tp_col * state->tg_tp.tp_row)
987 		return;
988 
989 	width = state->tg_font.vf_width;
990 	height = state->tg_font.vf_height;
991 	x = state->tg_origin.tp_col + p->tp_col * width;
992 	y = state->tg_origin.tp_row + p->tp_row * height;
993 
994 	/*
995 	 * Save original display content to preserve image data.
996 	 */
997 	if (on) {
998 		if (state->tg_cursor_image == NULL ||
999 		    state->tg_cursor_size != width * height * 4) {
1000 			free(state->tg_cursor_image);
1001 			state->tg_cursor_size = width * height * 4;
1002 			state->tg_cursor_image = malloc(state->tg_cursor_size);
1003 		}
1004 		if (state->tg_cursor_image != NULL) {
1005 			if (gfxfb_blt(state->tg_cursor_image,
1006 			    GfxFbBltVideoToBltBuffer, x, y, 0, 0,
1007 			    width, height, 0) != 0) {
1008 				free(state->tg_cursor_image);
1009 				state->tg_cursor_image = NULL;
1010 			}
1011 		}
1012 	} else {
1013 		/*
1014 		 * Restore display from tg_cursor_image.
1015 		 * If there is no image, restore char from screen_buffer.
1016 		 */
1017 		if (state->tg_cursor_image != NULL &&
1018 		    gfxfb_blt(state->tg_cursor_image, GfxFbBltBufferToVideo,
1019 		    0, 0, x, y, width, height, 0) == 0) {
1020 			state->tg_cursor = *p;
1021 			return;
1022 		}
1023 	}
1024 
1025 	glyph = font_lookup(&state->tg_font, screen_buffer[idx].c,
1026 	    &screen_buffer[idx].a);
1027 	gfx_bitblt_bitmap(state, glyph, &screen_buffer[idx].a, 0xff, on);
1028 	gfx_fb_printchar(state, p);
1029 
1030 	state->tg_cursor = *p;
1031 }
1032 
1033 void
1034 gfx_fb_cursor(void *arg, const teken_pos_t *p)
1035 {
1036 	teken_gfx_t *state = arg;
1037 #if defined(EFI)
1038 	EFI_TPL tpl;
1039 
1040 	tpl = BS->RaiseTPL(TPL_NOTIFY);
1041 #endif
1042 
1043 	/* Switch cursor off in old location and back on in new. */
1044 	if (state->tg_cursor_visible) {
1045 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1046 		gfx_fb_cursor_draw(state, p, true);
1047 	}
1048 #if defined(EFI)
1049 	BS->RestoreTPL(tpl);
1050 #endif
1051 }
1052 
1053 void
1054 gfx_fb_param(void *arg, int cmd, unsigned int value)
1055 {
1056 	teken_gfx_t *state = arg;
1057 	const teken_pos_t *c;
1058 
1059 	switch (cmd) {
1060 	case TP_SETLOCALCURSOR:
1061 		/*
1062 		 * 0 means normal (usually block), 1 means hidden, and
1063 		 * 2 means blinking (always block) for compatibility with
1064 		 * syscons.  We don't support any changes except hiding,
1065 		 * so must map 2 to 0.
1066 		 */
1067 		value = (value == 1) ? 0 : 1;
1068 		/* FALLTHROUGH */
1069 	case TP_SHOWCURSOR:
1070 		c = teken_get_cursor(&state->tg_teken);
1071 		gfx_fb_cursor_draw(state, c, true);
1072 		if (value != 0)
1073 			state->tg_cursor_visible = true;
1074 		else
1075 			state->tg_cursor_visible = false;
1076 		break;
1077 	default:
1078 		/* Not yet implemented */
1079 		break;
1080 	}
1081 }
1082 
1083 bool
1084 is_same_pixel(struct text_pixel *px1, struct text_pixel *px2)
1085 {
1086 	if (px1->c != px2->c)
1087 		return (false);
1088 
1089 	/* Is there image stored? */
1090 	if ((px1->a.ta_format & TF_IMAGE) ||
1091 	    (px2->a.ta_format & TF_IMAGE))
1092 		return (false);
1093 
1094 	if (px1->a.ta_format != px2->a.ta_format)
1095 		return (false);
1096 	if (px1->a.ta_fgcolor != px2->a.ta_fgcolor)
1097 		return (false);
1098 	if (px1->a.ta_bgcolor != px2->a.ta_bgcolor)
1099 		return (false);
1100 
1101 	return (true);
1102 }
1103 
1104 static void
1105 gfx_fb_copy_area(teken_gfx_t *state, const teken_rect_t *s,
1106     const teken_pos_t *d)
1107 {
1108 	uint32_t sx, sy, dx, dy, width, height;
1109 
1110 	width = state->tg_font.vf_width;
1111 	height = state->tg_font.vf_height;
1112 
1113 	sx = state->tg_origin.tp_col + s->tr_begin.tp_col * width;
1114 	sy = state->tg_origin.tp_row + s->tr_begin.tp_row * height;
1115 	dx = state->tg_origin.tp_col + d->tp_col * width;
1116 	dy = state->tg_origin.tp_row + d->tp_row * height;
1117 
1118 	width *= (s->tr_end.tp_col - s->tr_begin.tp_col + 1);
1119 
1120 	(void) gfxfb_blt(NULL, GfxFbBltVideoToVideo, sx, sy, dx, dy,
1121 		    width, height, 0);
1122 }
1123 
1124 static void
1125 gfx_fb_copy_line(teken_gfx_t *state, int ncol, teken_pos_t *s, teken_pos_t *d)
1126 {
1127 	teken_rect_t sr;
1128 	teken_pos_t dp;
1129 	unsigned soffset, doffset;
1130 	bool mark = false;
1131 	int x;
1132 
1133 	soffset = s->tp_col + s->tp_row * state->tg_tp.tp_col;
1134 	doffset = d->tp_col + d->tp_row * state->tg_tp.tp_col;
1135 
1136 	for (x = 0; x < ncol; x++) {
1137 		if (is_same_pixel(&screen_buffer[soffset + x],
1138 		    &screen_buffer[doffset + x])) {
1139 			if (mark) {
1140 				gfx_fb_copy_area(state, &sr, &dp);
1141 				mark = false;
1142 			}
1143 		} else {
1144 			screen_buffer[doffset + x] = screen_buffer[soffset + x];
1145 			if (mark) {
1146 				/* update end point */
1147 				sr.tr_end.tp_col = s->tp_col + x;;
1148 			} else {
1149 				/* set up new rectangle */
1150 				mark = true;
1151 				sr.tr_begin.tp_col = s->tp_col + x;
1152 				sr.tr_begin.tp_row = s->tp_row;
1153 				sr.tr_end.tp_col = s->tp_col + x;
1154 				sr.tr_end.tp_row = s->tp_row;
1155 				dp.tp_col = d->tp_col + x;
1156 				dp.tp_row = d->tp_row;
1157 			}
1158 		}
1159 	}
1160 	if (mark) {
1161 		gfx_fb_copy_area(state, &sr, &dp);
1162 	}
1163 }
1164 
1165 void
1166 gfx_fb_copy(void *arg, const teken_rect_t *r, const teken_pos_t *p)
1167 {
1168 	teken_gfx_t *state = arg;
1169 	unsigned doffset, soffset;
1170 	teken_pos_t d, s;
1171 	int nrow, ncol, y; /* Has to be signed - >= 0 comparison */
1172 
1173 	/*
1174 	 * Copying is a little tricky. We must make sure we do it in
1175 	 * correct order, to make sure we don't overwrite our own data.
1176 	 */
1177 
1178 	nrow = r->tr_end.tp_row - r->tr_begin.tp_row;
1179 	ncol = r->tr_end.tp_col - r->tr_begin.tp_col;
1180 
1181 	if (p->tp_row + nrow > state->tg_tp.tp_row ||
1182 	    p->tp_col + ncol > state->tg_tp.tp_col)
1183 		return;
1184 
1185 	soffset = r->tr_begin.tp_col + r->tr_begin.tp_row * state->tg_tp.tp_col;
1186 	doffset = p->tp_col + p->tp_row * state->tg_tp.tp_col;
1187 
1188 	/* remove the cursor */
1189 	if (state->tg_cursor_visible)
1190 		gfx_fb_cursor_draw(state, &state->tg_cursor, false);
1191 
1192 	/*
1193 	 * Copy line by line.
1194 	 */
1195 	if (doffset <= soffset) {
1196 		s = r->tr_begin;
1197 		d = *p;
1198 		for (y = 0; y < nrow; y++) {
1199 			s.tp_row = r->tr_begin.tp_row + y;
1200 			d.tp_row = p->tp_row + y;
1201 
1202 			gfx_fb_copy_line(state, ncol, &s, &d);
1203 		}
1204 	} else {
1205 		for (y = nrow - 1; y >= 0; y--) {
1206 			s.tp_row = r->tr_begin.tp_row + y;
1207 			d.tp_row = p->tp_row + y;
1208 
1209 			gfx_fb_copy_line(state, ncol, &s, &d);
1210 		}
1211 	}
1212 
1213 	/* display the cursor */
1214 	if (state->tg_cursor_visible) {
1215 		const teken_pos_t *c;
1216 
1217 		c = teken_get_cursor(&state->tg_teken);
1218 		gfx_fb_cursor_draw(state, c, true);
1219 	}
1220 }
1221 
1222 /*
1223  * Implements alpha blending for RGBA data, could use pixels for arguments,
1224  * but byte stream seems more generic.
1225  * The generic alpha blending is:
1226  * blend = alpha * fg + (1.0 - alpha) * bg.
1227  * Since our alpha is not from range [0..1], we scale appropriately.
1228  */
1229 static uint8_t
1230 alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
1231 {
1232 	uint16_t blend, h, l;
1233 
1234 	/* trivial corner cases */
1235 	if (alpha == 0)
1236 		return (bg);
1237 	if (alpha == 0xFF)
1238 		return (fg);
1239 	blend = (alpha * fg + (0xFF - alpha) * bg);
1240 	/* Division by 0xFF */
1241 	h = blend >> 8;
1242 	l = blend & 0xFF;
1243 	if (h + l >= 0xFF)
1244 		h++;
1245 	return (h);
1246 }
1247 
1248 /*
1249  * Implements alpha blending for RGBA data, could use pixels for arguments,
1250  * but byte stream seems more generic.
1251  * The generic alpha blending is:
1252  * blend = alpha * fg + (1.0 - alpha) * bg.
1253  * Since our alpha is not from range [0..1], we scale appropriately.
1254  */
1255 static void
1256 bitmap_cpy(void *dst, void *src, uint32_t size)
1257 {
1258 #if defined(EFI)
1259 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *ps, *pd;
1260 #else
1261 	struct paletteentry *ps, *pd;
1262 #endif
1263 	uint32_t i;
1264 	uint8_t a;
1265 
1266 	ps = src;
1267 	pd = dst;
1268 
1269 	/*
1270 	 * we only implement alpha blending for depth 32.
1271 	 */
1272 	for (i = 0; i < size; i ++) {
1273 		a = ps[i].Reserved;
1274 		pd[i].Red = alpha_blend(ps[i].Red, pd[i].Red, a);
1275 		pd[i].Green = alpha_blend(ps[i].Green, pd[i].Green, a);
1276 		pd[i].Blue = alpha_blend(ps[i].Blue, pd[i].Blue, a);
1277 		pd[i].Reserved = a;
1278 	}
1279 }
1280 
1281 static void *
1282 allocate_glyphbuffer(uint32_t width, uint32_t height)
1283 {
1284 	size_t size;
1285 
1286 	size = sizeof (*GlyphBuffer) * width * height;
1287 	if (size != GlyphBufferSize) {
1288 		free(GlyphBuffer);
1289 		GlyphBuffer = malloc(size);
1290 		if (GlyphBuffer == NULL)
1291 			return (NULL);
1292 		GlyphBufferSize = size;
1293 	}
1294 	return (GlyphBuffer);
1295 }
1296 
1297 void
1298 gfx_fb_cons_display(uint32_t x, uint32_t y, uint32_t width, uint32_t height,
1299     void *data)
1300 {
1301 #if defined(EFI)
1302 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *buf;
1303 #else
1304 	struct paletteentry *buf;
1305 #endif
1306 	size_t size;
1307 
1308 	size = width * height * sizeof(*buf);
1309 
1310 	/*
1311 	 * Common data to display is glyph, use preallocated
1312 	 * glyph buffer.
1313 	 */
1314         if (gfx_state.tg_glyph_size != GlyphBufferSize)
1315                 (void) allocate_glyphbuffer(width, height);
1316 
1317 	if (size == GlyphBufferSize)
1318 		buf = GlyphBuffer;
1319 	else
1320 		buf = malloc(size);
1321 	if (buf == NULL)
1322 		return;
1323 
1324 	if (gfxfb_blt(buf, GfxFbBltVideoToBltBuffer, x, y, 0, 0,
1325 	    width, height, 0) == 0) {
1326 		bitmap_cpy(buf, data, width * height);
1327 		(void) gfxfb_blt(buf, GfxFbBltBufferToVideo, 0, 0, x, y,
1328 		    width, height, 0);
1329 	}
1330 	if (buf != GlyphBuffer)
1331 		free(buf);
1332 }
1333 
1334 /*
1335  * Public graphics primitives.
1336  */
1337 
1338 static int
1339 isqrt(int num)
1340 {
1341 	int res = 0;
1342 	int bit = 1 << 30;
1343 
1344 	/* "bit" starts at the highest power of four <= the argument. */
1345 	while (bit > num)
1346 		bit >>= 2;
1347 
1348 	while (bit != 0) {
1349 		if (num >= res + bit) {
1350 			num -= res + bit;
1351 			res = (res >> 1) + bit;
1352 		} else {
1353 			res >>= 1;
1354 		}
1355 		bit >>= 2;
1356 	}
1357 	return (res);
1358 }
1359 
1360 static uint32_t
1361 gfx_fb_getcolor(void)
1362 {
1363 	uint32_t c;
1364 	const teken_attr_t *ap;
1365 
1366 	ap = teken_get_curattr(&gfx_state.tg_teken);
1367         if (ap->ta_format & TF_REVERSE) {
1368 		c = ap->ta_bgcolor;
1369 		if (ap->ta_format & TF_BLINK)
1370 			c |= TC_LIGHT;
1371 	} else {
1372 		c = ap->ta_fgcolor;
1373 		if (ap->ta_format & TF_BOLD)
1374 			c |= TC_LIGHT;
1375 	}
1376 
1377 	return (gfx_fb_color_map(c));
1378 }
1379 
1380 /* set pixel in framebuffer using gfx coordinates */
1381 void
1382 gfx_fb_setpixel(uint32_t x, uint32_t y)
1383 {
1384 	uint32_t c;
1385 
1386 	if (gfx_state.tg_fb_type == FB_TEXT)
1387 		return;
1388 
1389 	c = gfx_fb_getcolor();
1390 
1391 	if (x >= gfx_state.tg_fb.fb_width ||
1392 	    y >= gfx_state.tg_fb.fb_height)
1393 		return;
1394 
1395 	gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x, y, 1, 1, 0);
1396 }
1397 
1398 /*
1399  * draw rectangle in framebuffer using gfx coordinates.
1400  */
1401 void
1402 gfx_fb_drawrect(uint32_t x1, uint32_t y1, uint32_t x2, uint32_t y2,
1403     uint32_t fill)
1404 {
1405 	uint32_t c;
1406 
1407 	if (gfx_state.tg_fb_type == FB_TEXT)
1408 		return;
1409 
1410 	c = gfx_fb_getcolor();
1411 
1412 	if (fill != 0) {
1413 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1,
1414 		    y2 - y1, 0);
1415 	} else {
1416 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, x2 - x1, 1, 0);
1417 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y2, x2 - x1, 1, 0);
1418 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x1, y1, 1, y2 - y1, 0);
1419 		gfxfb_blt(&c, GfxFbBltVideoFill, 0, 0, x2, y1, 1, y2 - y1, 0);
1420 	}
1421 }
1422 
1423 void
1424 gfx_fb_line(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t wd)
1425 {
1426 	int dx, sx, dy, sy;
1427 	int err, e2, x2, y2, ed, width;
1428 
1429 	if (gfx_state.tg_fb_type == FB_TEXT)
1430 		return;
1431 
1432 	width = wd;
1433 	sx = x0 < x1? 1 : -1;
1434 	sy = y0 < y1? 1 : -1;
1435 	dx = x1 > x0? x1 - x0 : x0 - x1;
1436 	dy = y1 > y0? y1 - y0 : y0 - y1;
1437 	err = dx + dy;
1438 	ed = dx + dy == 0 ? 1: isqrt(dx * dx + dy * dy);
1439 
1440 	for (;;) {
1441 		gfx_fb_setpixel(x0, y0);
1442 		e2 = err;
1443 		x2 = x0;
1444 		if ((e2 << 1) >= -dx) {		/* x step */
1445 			e2 += dy;
1446 			y2 = y0;
1447 			while (e2 < ed * width &&
1448 			    (y1 != (uint32_t)y2 || dx > dy)) {
1449 				y2 += sy;
1450 				gfx_fb_setpixel(x0, y2);
1451 				e2 += dx;
1452 			}
1453 			if (x0 == x1)
1454 				break;
1455 			e2 = err;
1456 			err -= dy;
1457 			x0 += sx;
1458 		}
1459 		if ((e2 << 1) <= dy) {		/* y step */
1460 			e2 = dx-e2;
1461 			while (e2 < ed * width &&
1462 			    (x1 != (uint32_t)x2 || dx < dy)) {
1463 				x2 += sx;
1464 				gfx_fb_setpixel(x2, y0);
1465 				e2 += dy;
1466 			}
1467 			if (y0 == y1)
1468 				break;
1469 			err += dx;
1470 			y0 += sy;
1471 		}
1472 	}
1473 }
1474 
1475 /*
1476  * quadratic Bézier curve limited to gradients without sign change.
1477  */
1478 void
1479 gfx_fb_bezier(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, uint32_t x2,
1480     uint32_t y2, uint32_t wd)
1481 {
1482 	int sx, sy, xx, yy, xy, width;
1483 	int dx, dy, err, curvature;
1484 	int i;
1485 
1486 	if (gfx_state.tg_fb_type == FB_TEXT)
1487 		return;
1488 
1489 	width = wd;
1490 	sx = x2 - x1;
1491 	sy = y2 - y1;
1492 	xx = x0 - x1;
1493 	yy = y0 - y1;
1494 	curvature = xx*sy - yy*sx;
1495 
1496 	if (sx*sx + sy*sy > xx*xx+yy*yy) {
1497 		x2 = x0;
1498 		x0 = sx + x1;
1499 		y2 = y0;
1500 		y0 = sy + y1;
1501 		curvature = -curvature;
1502 	}
1503 	if (curvature != 0) {
1504 		xx += sx;
1505 		sx = x0 < x2? 1 : -1;
1506 		xx *= sx;
1507 		yy += sy;
1508 		sy = y0 < y2? 1 : -1;
1509 		yy *= sy;
1510 		xy = (xx*yy) << 1;
1511 		xx *= xx;
1512 		yy *= yy;
1513 		if (curvature * sx * sy < 0) {
1514 			xx = -xx;
1515 			yy = -yy;
1516 			xy = -xy;
1517 			curvature = -curvature;
1518 		}
1519 		dx = 4 * sy * curvature * (x1 - x0) + xx - xy;
1520 		dy = 4 * sx * curvature * (y0 - y1) + yy - xy;
1521 		xx += xx;
1522 		yy += yy;
1523 		err = dx + dy + xy;
1524 		do {
1525 			for (i = 0; i <= width; i++)
1526 				gfx_fb_setpixel(x0 + i, y0);
1527 			if (x0 == x2 && y0 == y2)
1528 				return;  /* last pixel -> curve finished */
1529 			y1 = 2 * err < dx;
1530 			if (2 * err > dy) {
1531 				x0 += sx;
1532 				dx -= xy;
1533 				dy += yy;
1534 				err += dy;
1535 			}
1536 			if (y1 != 0) {
1537 				y0 += sy;
1538 				dy -= xy;
1539 				dx += xx;
1540 				err += dx;
1541 			}
1542 		} while (dy < dx); /* gradient negates -> algorithm fails */
1543 	}
1544 	gfx_fb_line(x0, y0, x2, y2, width);
1545 }
1546 
1547 /*
1548  * draw rectangle using terminal coordinates and current foreground color.
1549  */
1550 void
1551 gfx_term_drawrect(uint32_t ux1, uint32_t uy1, uint32_t ux2, uint32_t uy2)
1552 {
1553 	int x1, y1, x2, y2;
1554 	int xshift, yshift;
1555 	int width, i;
1556 	uint32_t vf_width, vf_height;
1557 	teken_rect_t r;
1558 
1559 	if (gfx_state.tg_fb_type == FB_TEXT)
1560 		return;
1561 
1562 	vf_width = gfx_state.tg_font.vf_width;
1563 	vf_height = gfx_state.tg_font.vf_height;
1564 	width = vf_width / 4;			/* line width */
1565 	xshift = (vf_width - width) / 2;
1566 	yshift = (vf_height - width) / 2;
1567 
1568 	/* Shift coordinates */
1569 	if (ux1 != 0)
1570 		ux1--;
1571 	if (uy1 != 0)
1572 		uy1--;
1573 	ux2--;
1574 	uy2--;
1575 
1576 	/* mark area used in terminal */
1577 	r.tr_begin.tp_col = ux1;
1578 	r.tr_begin.tp_row = uy1;
1579 	r.tr_end.tp_col = ux2 + 1;
1580 	r.tr_end.tp_row = uy2 + 1;
1581 
1582 	term_image_display(&gfx_state, &r);
1583 
1584 	/*
1585 	 * Draw horizontal lines width points thick, shifted from outer edge.
1586 	 */
1587 	x1 = (ux1 + 1) * vf_width + gfx_state.tg_origin.tp_col;
1588 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1589 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1590 	gfx_fb_drawrect(x1, y1, x2, y1 + width, 1);
1591 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1592 	y2 += vf_height - yshift - width;
1593 	gfx_fb_drawrect(x1, y2, x2, y2 + width, 1);
1594 
1595 	/*
1596 	 * Draw vertical lines width points thick, shifted from outer edge.
1597 	 */
1598 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1599 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1600 	y1 += vf_height;
1601 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1602 	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1603 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1604 	x1 += vf_width - xshift - width;
1605 	gfx_fb_drawrect(x1, y1, x1 + width, y2, 1);
1606 
1607 	/* Draw upper left corner. */
1608 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1609 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1610 	y1 += vf_height;
1611 
1612 	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1613 	x2 += vf_width;
1614 	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1615 	for (i = 0; i <= width; i++)
1616 		gfx_fb_bezier(x1 + i, y1, x1 + i, y2 + i, x2, y2 + i, width-i);
1617 
1618 	/* Draw lower left corner. */
1619 	x1 = ux1 * vf_width + gfx_state.tg_origin.tp_col;
1620 	x1 += vf_width;
1621 	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1622 	y1 += vf_height - yshift;
1623 	x2 = ux1 * vf_width + gfx_state.tg_origin.tp_col + xshift;
1624 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1625 	for (i = 0; i <= width; i++)
1626 		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1627 
1628 	/* Draw upper right corner. */
1629 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1630 	y1 = uy1 * vf_height + gfx_state.tg_origin.tp_row + yshift;
1631 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1632 	x2 += vf_width - xshift - width;
1633 	y2 = uy1 * vf_height + gfx_state.tg_origin.tp_row;
1634 	y2 += vf_height;
1635 	for (i = 0; i <= width; i++)
1636 		gfx_fb_bezier(x1, y1 + i, x2 + i, y1 + i, x2 + i, y2, width-i);
1637 
1638 	/* Draw lower right corner. */
1639 	x1 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1640 	y1 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1641 	y1 += vf_height - yshift;
1642 	x2 = ux2 * vf_width + gfx_state.tg_origin.tp_col;
1643 	x2 += vf_width - xshift - width;
1644 	y2 = uy2 * vf_height + gfx_state.tg_origin.tp_row;
1645 	for (i = 0; i <= width; i++)
1646 		gfx_fb_bezier(x1, y1 - i, x2 + i, y1 - i, x2 + i, y2, width-i);
1647 }
1648 
1649 int
1650 gfx_fb_putimage(png_t *png, uint32_t ux1, uint32_t uy1, uint32_t ux2,
1651     uint32_t uy2, uint32_t flags)
1652 {
1653 #if defined(EFI)
1654 	EFI_GRAPHICS_OUTPUT_BLT_PIXEL *p;
1655 #else
1656 	struct paletteentry *p;
1657 #endif
1658 	uint8_t *data;
1659 	uint32_t i, j, x, y, fheight, fwidth;
1660 	int rs, gs, bs;
1661 	uint8_t r, g, b, a;
1662 	bool scale = false;
1663 	bool trace = false;
1664 	teken_rect_t rect;
1665 
1666 	trace = (flags & FL_PUTIMAGE_DEBUG) != 0;
1667 
1668 	if (gfx_state.tg_fb_type == FB_TEXT) {
1669 		if (trace)
1670 			printf("Framebuffer not active.\n");
1671 		return (1);
1672 	}
1673 
1674 	if (png->color_type != PNG_TRUECOLOR_ALPHA) {
1675 		if (trace)
1676 			printf("Not truecolor image.\n");
1677 		return (1);
1678 	}
1679 
1680 	if (ux1 > gfx_state.tg_fb.fb_width ||
1681 	    uy1 > gfx_state.tg_fb.fb_height) {
1682 		if (trace)
1683 			printf("Top left coordinate off screen.\n");
1684 		return (1);
1685 	}
1686 
1687 	if (png->width > UINT16_MAX || png->height > UINT16_MAX) {
1688 		if (trace)
1689 			printf("Image too large.\n");
1690 		return (1);
1691 	}
1692 
1693 	if (png->width < 1 || png->height < 1) {
1694 		if (trace)
1695 			printf("Image too small.\n");
1696 		return (1);
1697 	}
1698 
1699 	/*
1700 	 * If 0 was passed for either ux2 or uy2, then calculate the missing
1701 	 * part of the bottom right coordinate.
1702 	 */
1703 	scale = true;
1704 	if (ux2 == 0 && uy2 == 0) {
1705 		/* Both 0, use the native resolution of the image */
1706 		ux2 = ux1 + png->width;
1707 		uy2 = uy1 + png->height;
1708 		scale = false;
1709 	} else if (ux2 == 0) {
1710 		/* Set ux2 from uy2/uy1 to maintain aspect ratio */
1711 		ux2 = ux1 + (png->width * (uy2 - uy1)) / png->height;
1712 	} else if (uy2 == 0) {
1713 		/* Set uy2 from ux2/ux1 to maintain aspect ratio */
1714 		uy2 = uy1 + (png->height * (ux2 - ux1)) / png->width;
1715 	}
1716 
1717 	if (ux2 > gfx_state.tg_fb.fb_width ||
1718 	    uy2 > gfx_state.tg_fb.fb_height) {
1719 		if (trace)
1720 			printf("Bottom right coordinate off screen.\n");
1721 		return (1);
1722 	}
1723 
1724 	fwidth = ux2 - ux1;
1725 	fheight = uy2 - uy1;
1726 
1727 	/*
1728 	 * If the original image dimensions have been passed explicitly,
1729 	 * disable scaling.
1730 	 */
1731 	if (fwidth == png->width && fheight == png->height)
1732 		scale = false;
1733 
1734 	if (ux1 == 0) {
1735 		/*
1736 		 * No top left X co-ordinate (real coordinates start at 1),
1737 		 * place as far right as it will fit.
1738 		 */
1739 		ux2 = gfx_state.tg_fb.fb_width - gfx_state.tg_origin.tp_col;
1740 		ux1 = ux2 - fwidth;
1741 	}
1742 
1743 	if (uy1 == 0) {
1744 		/*
1745 		 * No top left Y co-ordinate (real coordinates start at 1),
1746 		 * place as far down as it will fit.
1747 		 */
1748 		uy2 = gfx_state.tg_fb.fb_height - gfx_state.tg_origin.tp_row;
1749 		uy1 = uy2 - fheight;
1750 	}
1751 
1752 	if (ux1 >= ux2 || uy1 >= uy2) {
1753 		if (trace)
1754 			printf("Image dimensions reversed.\n");
1755 		return (1);
1756 	}
1757 
1758 	if (fwidth < 2 || fheight < 2) {
1759 		if (trace)
1760 			printf("Target area too small\n");
1761 		return (1);
1762 	}
1763 
1764 	if (trace)
1765 		printf("Image %ux%u -> %ux%u @%ux%u\n",
1766 		    png->width, png->height, fwidth, fheight, ux1, uy1);
1767 
1768 	rect.tr_begin.tp_col = ux1 / gfx_state.tg_font.vf_width;
1769 	rect.tr_begin.tp_row = uy1 / gfx_state.tg_font.vf_height;
1770 	rect.tr_end.tp_col = (ux1 + fwidth) / gfx_state.tg_font.vf_width;
1771 	rect.tr_end.tp_row = (uy1 + fheight) / gfx_state.tg_font.vf_height;
1772 
1773 	/*
1774 	 * mark area used in terminal
1775 	 */
1776 	if (!(flags & FL_PUTIMAGE_NOSCROLL))
1777 		term_image_display(&gfx_state, &rect);
1778 
1779 	if ((flags & FL_PUTIMAGE_BORDER))
1780 		gfx_fb_drawrect(ux1, uy1, ux2, uy2, 0);
1781 
1782 	data = malloc(fwidth * fheight * sizeof(*p));
1783 	p = (void *)data;
1784 	if (data == NULL) {
1785 		if (trace)
1786 			printf("Out of memory.\n");
1787 		return (1);
1788 	}
1789 
1790 	/*
1791 	 * Build image for our framebuffer.
1792 	 */
1793 
1794 	/* Helper to calculate the pixel index from the source png */
1795 #define	GETPIXEL(xx, yy)	(((yy) * png->width + (xx)) * png->bpp)
1796 
1797 	/*
1798 	 * For each of the x and y directions, calculate the number of pixels
1799 	 * in the source image that correspond to a single pixel in the target.
1800 	 * Use fixed-point arithmetic with 16-bits for each of the integer and
1801 	 * fractional parts.
1802 	 */
1803 	const uint32_t wcstep = ((png->width - 1) << 16) / (fwidth - 1);
1804 	const uint32_t hcstep = ((png->height - 1) << 16) / (fheight - 1);
1805 
1806 	rs = 8 - (fls(gfx_state.tg_fb.fb_mask_red) -
1807 	    ffs(gfx_state.tg_fb.fb_mask_red) + 1);
1808 	gs = 8 - (fls(gfx_state.tg_fb.fb_mask_green) -
1809 	    ffs(gfx_state.tg_fb.fb_mask_green) + 1);
1810 	bs = 8 - (fls(gfx_state.tg_fb.fb_mask_blue) -
1811 	    ffs(gfx_state.tg_fb.fb_mask_blue) + 1);
1812 
1813 	uint32_t hc = 0;
1814 	for (y = 0; y < fheight; y++) {
1815 		uint32_t hc2 = (hc >> 9) & 0x7f;
1816 		uint32_t hc1 = 0x80 - hc2;
1817 
1818 		uint32_t offset_y = hc >> 16;
1819 		uint32_t offset_y1 = offset_y + 1;
1820 
1821 		uint32_t wc = 0;
1822 		for (x = 0; x < fwidth; x++) {
1823 			uint32_t wc2 = (wc >> 9) & 0x7f;
1824 			uint32_t wc1 = 0x80 - wc2;
1825 
1826 			uint32_t offset_x = wc >> 16;
1827 			uint32_t offset_x1 = offset_x + 1;
1828 
1829 			/* Target pixel index */
1830 			j = y * fwidth + x;
1831 
1832 			if (!scale) {
1833 				i = GETPIXEL(x, y);
1834 				r = png->image[i];
1835 				g = png->image[i + 1];
1836 				b = png->image[i + 2];
1837 				a = png->image[i + 3];
1838 			} else {
1839 				uint8_t pixel[4];
1840 
1841 				uint32_t p00 = GETPIXEL(offset_x, offset_y);
1842 				uint32_t p01 = GETPIXEL(offset_x, offset_y1);
1843 				uint32_t p10 = GETPIXEL(offset_x1, offset_y);
1844 				uint32_t p11 = GETPIXEL(offset_x1, offset_y1);
1845 
1846 				/*
1847 				 * Given a 2x2 array of pixels in the source
1848 				 * image, combine them to produce a single
1849 				 * value for the pixel in the target image.
1850 				 * Each column of pixels is combined using
1851 				 * a weighted average where the top and bottom
1852 				 * pixels contribute hc1 and hc2 respectively.
1853 				 * The calculation for bottom pixel pB and
1854 				 * top pixel pT is:
1855 				 *   (pT * hc1 + pB * hc2) / (hc1 + hc2)
1856 				 * Once the values are determined for the two
1857 				 * columns of pixels, then the columns are
1858 				 * averaged together in the same way but using
1859 				 * wc1 and wc2 for the weightings.
1860 				 *
1861 				 * Since hc1 and hc2 are chosen so that
1862 				 * hc1 + hc2 == 128 (and same for wc1 + wc2),
1863 				 * the >> 14 below is a quick way to divide by
1864 				 * (hc1 + hc2) * (wc1 + wc2)
1865 				 */
1866 				for (i = 0; i < 4; i++)
1867 					pixel[i] = (
1868 					    (png->image[p00 + i] * hc1 +
1869 					    png->image[p01 + i] * hc2) * wc1 +
1870 					    (png->image[p10 + i] * hc1 +
1871 					    png->image[p11 + i] * hc2) * wc2)
1872 					    >> 14;
1873 
1874 				r = pixel[0];
1875 				g = pixel[1];
1876 				b = pixel[2];
1877 				a = pixel[3];
1878 			}
1879 
1880 			if (trace)
1881 				printf("r/g/b: %x/%x/%x\n", r, g, b);
1882 			/*
1883 			 * Rough colorspace reduction for 15/16 bit colors.
1884 			 */
1885 			p[j].Red = r >> rs;
1886                         p[j].Green = g >> gs;
1887                         p[j].Blue = b >> bs;
1888                         p[j].Reserved = a;
1889 
1890 			wc += wcstep;
1891 		}
1892 		hc += hcstep;
1893 	}
1894 
1895 	gfx_fb_cons_display(ux1, uy1, fwidth, fheight, data);
1896 	free(data);
1897 	return (0);
1898 }
1899 
1900 /*
1901  * Reset font flags to FONT_AUTO.
1902  */
1903 void
1904 reset_font_flags(void)
1905 {
1906 	struct fontlist *fl;
1907 
1908 	STAILQ_FOREACH(fl, &fonts, font_next) {
1909 		fl->font_flags = FONT_AUTO;
1910 	}
1911 }
1912 
1913 /* Return  w^2 + h^2 or 0, if the dimensions are unknown */
1914 static unsigned
1915 edid_diagonal_squared(void)
1916 {
1917 	unsigned w, h;
1918 
1919 	if (edid_info == NULL)
1920 		return (0);
1921 
1922 	w = edid_info->display.max_horizontal_image_size;
1923 	h = edid_info->display.max_vertical_image_size;
1924 
1925 	/* If either one is 0, we have aspect ratio, not size */
1926 	if (w == 0 || h == 0)
1927 		return (0);
1928 
1929 	/*
1930 	 * some monitors encode the aspect ratio instead of the physical size.
1931 	 */
1932 	if ((w == 16 && h == 9) || (w == 16 && h == 10) ||
1933 	    (w == 4 && h == 3) || (w == 5 && h == 4))
1934 		return (0);
1935 
1936 	/*
1937 	 * translate cm to inch, note we scale by 100 here.
1938 	 */
1939 	w = w * 100 / 254;
1940 	h = h * 100 / 254;
1941 
1942 	/* Return w^2 + h^2 */
1943 	return (w * w + h * h);
1944 }
1945 
1946 /*
1947  * calculate pixels per inch.
1948  */
1949 static unsigned
1950 gfx_get_ppi(void)
1951 {
1952 	unsigned dp, di;
1953 
1954 	di = edid_diagonal_squared();
1955 	if (di == 0)
1956 		return (0);
1957 
1958 	dp = gfx_state.tg_fb.fb_width *
1959 	    gfx_state.tg_fb.fb_width +
1960 	    gfx_state.tg_fb.fb_height *
1961 	    gfx_state.tg_fb.fb_height;
1962 
1963 	return (isqrt(dp / di));
1964 }
1965 
1966 /*
1967  * Calculate font size from density independent pixels (dp):
1968  * ((16dp * ppi) / 160) * display_factor.
1969  * Here we are using fixed constants: 1dp == 160 ppi and
1970  * display_factor 2.
1971  *
1972  * We are rounding font size up and are searching for font which is
1973  * not smaller than calculated size value.
1974  */
1975 static vt_font_bitmap_data_t *
1976 gfx_get_font(void)
1977 {
1978 	unsigned ppi, size;
1979 	vt_font_bitmap_data_t *font = NULL;
1980 	struct fontlist *fl, *next;
1981 
1982 	/* Text mode is not supported here. */
1983 	if (gfx_state.tg_fb_type == FB_TEXT)
1984 		return (NULL);
1985 
1986 	ppi = gfx_get_ppi();
1987 	if (ppi == 0)
1988 		return (NULL);
1989 
1990 	/*
1991 	 * We will search for 16dp font.
1992 	 * We are using scale up by 10 for roundup.
1993 	 */
1994 	size = (16 * ppi * 10) / 160;
1995 	/* Apply display factor 2.  */
1996 	size = roundup(size * 2, 10) / 10;
1997 
1998 	STAILQ_FOREACH(fl, &fonts, font_next) {
1999 		next = STAILQ_NEXT(fl, font_next);
2000 
2001 		/*
2002 		 * If this is last font or, if next font is smaller,
2003 		 * we have our font. Make sure, it actually is loaded.
2004 		 */
2005 		if (next == NULL || next->font_data->vfbd_height < size) {
2006 			font = fl->font_data;
2007 			if (font->vfbd_font == NULL ||
2008 			    fl->font_flags == FONT_RELOAD) {
2009 				if (fl->font_load != NULL &&
2010 				    fl->font_name != NULL)
2011 					font = fl->font_load(fl->font_name);
2012 			}
2013 			break;
2014 		}
2015 	}
2016 
2017 	return (font);
2018 }
2019 
2020 static vt_font_bitmap_data_t *
2021 set_font(teken_unit_t *rows, teken_unit_t *cols, teken_unit_t h, teken_unit_t w)
2022 {
2023 	vt_font_bitmap_data_t *font = NULL;
2024 	struct fontlist *fl;
2025 	unsigned height = h;
2026 	unsigned width = w;
2027 
2028 	/*
2029 	 * First check for manually loaded font.
2030 	 */
2031 	STAILQ_FOREACH(fl, &fonts, font_next) {
2032 		if (fl->font_flags == FONT_MANUAL) {
2033 			font = fl->font_data;
2034 			if (font->vfbd_font == NULL && fl->font_load != NULL &&
2035 			    fl->font_name != NULL) {
2036 				font = fl->font_load(fl->font_name);
2037 			}
2038 			if (font == NULL || font->vfbd_font == NULL)
2039 				font = NULL;
2040 			break;
2041 		}
2042 	}
2043 
2044 	if (font == NULL)
2045 		font = gfx_get_font();
2046 
2047 	if (font != NULL) {
2048 		*rows = height / font->vfbd_height;
2049 		*cols = width / font->vfbd_width;
2050 		return (font);
2051 	}
2052 
2053 	/*
2054 	 * Find best font for these dimensions, or use default.
2055 	 * If height >= VT_FB_MAX_HEIGHT and width >= VT_FB_MAX_WIDTH,
2056 	 * do not use smaller font than our DEFAULT_FONT_DATA.
2057 	 */
2058 	STAILQ_FOREACH(fl, &fonts, font_next) {
2059 		font = fl->font_data;
2060 		if ((*rows * font->vfbd_height <= height &&
2061 		    *cols * font->vfbd_width <= width) ||
2062 		    (height >= VT_FB_MAX_HEIGHT &&
2063 		    width >= VT_FB_MAX_WIDTH &&
2064 		    font->vfbd_height == DEFAULT_FONT_DATA.vfbd_height &&
2065 		    font->vfbd_width == DEFAULT_FONT_DATA.vfbd_width)) {
2066 			if (font->vfbd_font == NULL ||
2067 			    fl->font_flags == FONT_RELOAD) {
2068 				if (fl->font_load != NULL &&
2069 				    fl->font_name != NULL) {
2070 					font = fl->font_load(fl->font_name);
2071 				}
2072 				if (font == NULL)
2073 					continue;
2074 			}
2075 			*rows = height / font->vfbd_height;
2076 			*cols = width / font->vfbd_width;
2077 			break;
2078 		}
2079 		font = NULL;
2080 	}
2081 
2082 	if (font == NULL) {
2083 		/*
2084 		 * We have fonts sorted smallest last, try it before
2085 		 * falling back to builtin.
2086 		 */
2087 		fl = STAILQ_LAST(&fonts, fontlist, font_next);
2088 		if (fl != NULL && fl->font_load != NULL &&
2089 		    fl->font_name != NULL) {
2090 			font = fl->font_load(fl->font_name);
2091 		}
2092 		if (font == NULL)
2093 			font = &DEFAULT_FONT_DATA;
2094 
2095 		*rows = height / font->vfbd_height;
2096 		*cols = width / font->vfbd_width;
2097 	}
2098 
2099 	return (font);
2100 }
2101 
2102 static void
2103 cons_clear(void)
2104 {
2105 	char clear[] = { '\033', 'c' };
2106 
2107 	/* Reset terminal */
2108 	teken_input(&gfx_state.tg_teken, clear, sizeof(clear));
2109 	gfx_state.tg_functions->tf_param(&gfx_state, TP_SHOWCURSOR, 0);
2110 }
2111 
2112 void
2113 setup_font(teken_gfx_t *state, teken_unit_t height, teken_unit_t width)
2114 {
2115 	vt_font_bitmap_data_t *font_data;
2116 	teken_pos_t *tp = &state->tg_tp;
2117 	char env[8];
2118 	int i;
2119 
2120 	/*
2121 	 * set_font() will select a appropriate sized font for
2122 	 * the number of rows and columns selected.  If we don't
2123 	 * have a font that will fit, then it will use the
2124 	 * default builtin font and adjust the rows and columns
2125 	 * to fit on the screen.
2126 	 */
2127 	font_data = set_font(&tp->tp_row, &tp->tp_col, height, width);
2128 
2129         if (font_data == NULL)
2130 		panic("out of memory");
2131 
2132 	for (i = 0; i < VFNT_MAPS; i++) {
2133 		state->tg_font.vf_map[i] =
2134 		    font_data->vfbd_font->vf_map[i];
2135 		state->tg_font.vf_map_count[i] =
2136 		    font_data->vfbd_font->vf_map_count[i];
2137 	}
2138 
2139 	state->tg_font.vf_bytes = font_data->vfbd_font->vf_bytes;
2140 	state->tg_font.vf_height = font_data->vfbd_font->vf_height;
2141 	state->tg_font.vf_width = font_data->vfbd_font->vf_width;
2142 
2143 	snprintf(env, sizeof (env), "%ux%u",
2144 	    state->tg_font.vf_width, state->tg_font.vf_height);
2145 	env_setenv("screen.font", EV_VOLATILE | EV_NOHOOK,
2146 	    env, font_set, env_nounset);
2147 }
2148 
2149 /* Binary search for the glyph. Return 0 if not found. */
2150 static uint16_t
2151 font_bisearch(const vfnt_map_t *map, uint32_t len, teken_char_t src)
2152 {
2153 	unsigned min, mid, max;
2154 
2155 	min = 0;
2156 	max = len - 1;
2157 
2158 	/* Empty font map. */
2159 	if (len == 0)
2160 		return (0);
2161 	/* Character below minimal entry. */
2162 	if (src < map[0].vfm_src)
2163 		return (0);
2164 	/* Optimization: ASCII characters occur very often. */
2165 	if (src <= map[0].vfm_src + map[0].vfm_len)
2166 		return (src - map[0].vfm_src + map[0].vfm_dst);
2167 	/* Character above maximum entry. */
2168 	if (src > map[max].vfm_src + map[max].vfm_len)
2169 		return (0);
2170 
2171 	/* Binary search. */
2172 	while (max >= min) {
2173 		mid = (min + max) / 2;
2174 		if (src < map[mid].vfm_src)
2175 			max = mid - 1;
2176 		else if (src > map[mid].vfm_src + map[mid].vfm_len)
2177 			min = mid + 1;
2178 		else
2179 			return (src - map[mid].vfm_src + map[mid].vfm_dst);
2180 	}
2181 
2182 	return (0);
2183 }
2184 
2185 /*
2186  * Return glyph bitmap. If glyph is not found, we will return bitmap
2187  * for the first (offset 0) glyph.
2188  */
2189 uint8_t *
2190 font_lookup(const struct vt_font *vf, teken_char_t c, const teken_attr_t *a)
2191 {
2192 	uint16_t dst;
2193 	size_t stride;
2194 
2195 	/* Substitute bold with normal if not found. */
2196 	if (a->ta_format & TF_BOLD) {
2197 		dst = font_bisearch(vf->vf_map[VFNT_MAP_BOLD],
2198 		    vf->vf_map_count[VFNT_MAP_BOLD], c);
2199 		if (dst != 0)
2200 			goto found;
2201 	}
2202 	dst = font_bisearch(vf->vf_map[VFNT_MAP_NORMAL],
2203 	    vf->vf_map_count[VFNT_MAP_NORMAL], c);
2204 
2205 found:
2206 	stride = howmany(vf->vf_width, 8) * vf->vf_height;
2207 	return (&vf->vf_bytes[dst * stride]);
2208 }
2209 
2210 static int
2211 load_mapping(int fd, struct vt_font *fp, int n)
2212 {
2213 	size_t i, size;
2214 	ssize_t rv;
2215 	vfnt_map_t *mp;
2216 
2217 	if (fp->vf_map_count[n] == 0)
2218 		return (0);
2219 
2220 	size = fp->vf_map_count[n] * sizeof(*mp);
2221 	mp = malloc(size);
2222 	if (mp == NULL)
2223 		return (ENOMEM);
2224 	fp->vf_map[n] = mp;
2225 
2226 	rv = read(fd, mp, size);
2227 	if (rv < 0 || (size_t)rv != size) {
2228 		free(fp->vf_map[n]);
2229 		fp->vf_map[n] = NULL;
2230 		return (EIO);
2231 	}
2232 
2233 	for (i = 0; i < fp->vf_map_count[n]; i++) {
2234 		mp[i].vfm_src = be32toh(mp[i].vfm_src);
2235 		mp[i].vfm_dst = be16toh(mp[i].vfm_dst);
2236 		mp[i].vfm_len = be16toh(mp[i].vfm_len);
2237 	}
2238 	return (0);
2239 }
2240 
2241 static int
2242 builtin_mapping(struct vt_font *fp, int n)
2243 {
2244 	size_t size;
2245 	struct vfnt_map *mp;
2246 
2247 	if (n >= VFNT_MAPS)
2248 		return (EINVAL);
2249 
2250 	if (fp->vf_map_count[n] == 0)
2251 		return (0);
2252 
2253 	size = fp->vf_map_count[n] * sizeof(*mp);
2254 	mp = malloc(size);
2255 	if (mp == NULL)
2256 		return (ENOMEM);
2257 	fp->vf_map[n] = mp;
2258 
2259 	memcpy(mp, DEFAULT_FONT_DATA.vfbd_font->vf_map[n], size);
2260 	return (0);
2261 }
2262 
2263 /*
2264  * Load font from builtin or from file.
2265  * We do need special case for builtin because the builtin font glyphs
2266  * are compressed and we do need to uncompress them.
2267  * Having single load_font() for both cases will help us to simplify
2268  * font switch handling.
2269  */
2270 static vt_font_bitmap_data_t *
2271 load_font(char *path)
2272 {
2273 	int fd, i;
2274 	uint32_t glyphs;
2275 	struct font_header fh;
2276 	struct fontlist *fl;
2277 	vt_font_bitmap_data_t *bp;
2278 	struct vt_font *fp;
2279 	size_t size;
2280 	ssize_t rv;
2281 
2282 	/* Get our entry from the font list. */
2283 	STAILQ_FOREACH(fl, &fonts, font_next) {
2284 		if (strcmp(fl->font_name, path) == 0)
2285 			break;
2286 	}
2287 	if (fl == NULL)
2288 		return (NULL);	/* Should not happen. */
2289 
2290 	bp = fl->font_data;
2291 	if (bp->vfbd_font != NULL && fl->font_flags != FONT_RELOAD)
2292 		return (bp);
2293 
2294 	fd = -1;
2295 	/*
2296 	 * Special case for builtin font.
2297 	 * Builtin font is the very first font we load, we do not have
2298 	 * previous loads to be released.
2299 	 */
2300 	if (fl->font_flags == FONT_BUILTIN) {
2301 		if ((fp = calloc(1, sizeof(struct vt_font))) == NULL)
2302 			return (NULL);
2303 
2304 		fp->vf_width = DEFAULT_FONT_DATA.vfbd_width;
2305 		fp->vf_height = DEFAULT_FONT_DATA.vfbd_height;
2306 
2307 		fp->vf_bytes = malloc(DEFAULT_FONT_DATA.vfbd_uncompressed_size);
2308 		if (fp->vf_bytes == NULL) {
2309 			free(fp);
2310 			return (NULL);
2311 		}
2312 
2313 		bp->vfbd_uncompressed_size =
2314 		    DEFAULT_FONT_DATA.vfbd_uncompressed_size;
2315 		bp->vfbd_compressed_size =
2316 		    DEFAULT_FONT_DATA.vfbd_compressed_size;
2317 
2318 		if (lz4_decompress(DEFAULT_FONT_DATA.vfbd_compressed_data,
2319 		    fp->vf_bytes,
2320 		    DEFAULT_FONT_DATA.vfbd_compressed_size,
2321 		    DEFAULT_FONT_DATA.vfbd_uncompressed_size, 0) != 0) {
2322 			free(fp->vf_bytes);
2323 			free(fp);
2324 			return (NULL);
2325 		}
2326 
2327 		for (i = 0; i < VFNT_MAPS; i++) {
2328 			fp->vf_map_count[i] =
2329 			    DEFAULT_FONT_DATA.vfbd_font->vf_map_count[i];
2330 			if (builtin_mapping(fp, i) != 0)
2331 				goto free_done;
2332 		}
2333 
2334 		bp->vfbd_font = fp;
2335 		return (bp);
2336 	}
2337 
2338 	fd = open(path, O_RDONLY);
2339 	if (fd < 0)
2340 		return (NULL);
2341 
2342 	size = sizeof(fh);
2343 	rv = read(fd, &fh, size);
2344 	if (rv < 0 || (size_t)rv != size) {
2345 		bp = NULL;
2346 		goto done;
2347 	}
2348 	if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC, sizeof(fh.fh_magic)) != 0) {
2349 		bp = NULL;
2350 		goto done;
2351 	}
2352 	if ((fp = calloc(1, sizeof(struct vt_font))) == NULL) {
2353 		bp = NULL;
2354 		goto done;
2355 	}
2356 	for (i = 0; i < VFNT_MAPS; i++)
2357 		fp->vf_map_count[i] = be32toh(fh.fh_map_count[i]);
2358 
2359 	glyphs = be32toh(fh.fh_glyph_count);
2360 	fp->vf_width = fh.fh_width;
2361 	fp->vf_height = fh.fh_height;
2362 
2363 	size = howmany(fp->vf_width, 8) * fp->vf_height * glyphs;
2364 	bp->vfbd_uncompressed_size = size;
2365 	if ((fp->vf_bytes = malloc(size)) == NULL)
2366 		goto free_done;
2367 
2368 	rv = read(fd, fp->vf_bytes, size);
2369 	if (rv < 0 || (size_t)rv != size)
2370 		goto free_done;
2371 	for (i = 0; i < VFNT_MAPS; i++) {
2372 		if (load_mapping(fd, fp, i) != 0)
2373 			goto free_done;
2374 	}
2375 
2376 	/*
2377 	 * Reset builtin flag now as we have full font loaded.
2378 	 */
2379 	if (fl->font_flags == FONT_BUILTIN)
2380 		fl->font_flags = FONT_AUTO;
2381 
2382 	/*
2383 	 * Release previously loaded entries. We can do this now, as
2384 	 * the new font is loaded. Note, there can be no console
2385 	 * output till the new font is in place and teken is notified.
2386 	 * We do need to keep fl->font_data for glyph dimensions.
2387 	 */
2388 	STAILQ_FOREACH(fl, &fonts, font_next) {
2389 		if (fl->font_data->vfbd_font == NULL)
2390 			continue;
2391 
2392 		for (i = 0; i < VFNT_MAPS; i++)
2393 			free(fl->font_data->vfbd_font->vf_map[i]);
2394 		free(fl->font_data->vfbd_font->vf_bytes);
2395 		free(fl->font_data->vfbd_font);
2396 		fl->font_data->vfbd_font = NULL;
2397 	}
2398 
2399 	bp->vfbd_font = fp;
2400 	bp->vfbd_compressed_size = 0;
2401 
2402 done:
2403 	if (fd != -1)
2404 		close(fd);
2405 	return (bp);
2406 
2407 free_done:
2408 	for (i = 0; i < VFNT_MAPS; i++)
2409 		free(fp->vf_map[i]);
2410 	free(fp->vf_bytes);
2411 	free(fp);
2412 	bp = NULL;
2413 	goto done;
2414 }
2415 
2416 struct name_entry {
2417 	char			*n_name;
2418 	SLIST_ENTRY(name_entry)	n_entry;
2419 };
2420 
2421 SLIST_HEAD(name_list, name_entry);
2422 
2423 /* Read font names from index file. */
2424 static struct name_list *
2425 read_list(char *fonts)
2426 {
2427 	struct name_list *nl;
2428 	struct name_entry *np;
2429 	char *dir, *ptr;
2430 	char buf[PATH_MAX];
2431 	int fd, len;
2432 
2433 	TSENTER();
2434 
2435 	dir = strdup(fonts);
2436 	if (dir == NULL)
2437 		return (NULL);
2438 
2439 	ptr = strrchr(dir, '/');
2440 	*ptr = '\0';
2441 
2442 	fd = open(fonts, O_RDONLY);
2443 	if (fd < 0)
2444 		return (NULL);
2445 
2446 	nl = malloc(sizeof(*nl));
2447 	if (nl == NULL) {
2448 		close(fd);
2449 		return (nl);
2450 	}
2451 
2452 	SLIST_INIT(nl);
2453 	while ((len = fgetstr(buf, sizeof (buf), fd)) >= 0) {
2454 		if (*buf == '#' || *buf == '\0')
2455 			continue;
2456 
2457 		if (bcmp(buf, "MENU", 4) == 0)
2458 			continue;
2459 
2460 		if (bcmp(buf, "FONT", 4) == 0)
2461 			continue;
2462 
2463 		ptr = strchr(buf, ':');
2464 		if (ptr == NULL)
2465 			continue;
2466 		else
2467 			*ptr = '\0';
2468 
2469 		np = malloc(sizeof(*np));
2470 		if (np == NULL) {
2471 			close(fd);
2472 			return (nl);	/* return what we have */
2473 		}
2474 		if (asprintf(&np->n_name, "%s/%s", dir, buf) < 0) {
2475 			free(np);
2476 			close(fd);
2477 			return (nl);    /* return what we have */
2478 		}
2479 		SLIST_INSERT_HEAD(nl, np, n_entry);
2480 	}
2481 	close(fd);
2482 	TSEXIT();
2483 	return (nl);
2484 }
2485 
2486 /*
2487  * Read the font properties and insert new entry into the list.
2488  * The font list is built in descending order.
2489  */
2490 static bool
2491 insert_font(char *name, FONT_FLAGS flags)
2492 {
2493 	struct font_header fh;
2494 	struct fontlist *fp, *previous, *entry, *next;
2495 	size_t size;
2496 	ssize_t rv;
2497 	int fd;
2498 	char *font_name;
2499 
2500 	TSENTER();
2501 
2502 	font_name = NULL;
2503 	if (flags == FONT_BUILTIN) {
2504 		/*
2505 		 * We only install builtin font once, while setting up
2506 		 * initial console. Since this will happen very early,
2507 		 * we assume asprintf will not fail. Once we have access to
2508 		 * files, the builtin font will be replaced by font loaded
2509 		 * from file.
2510 		 */
2511 		if (!STAILQ_EMPTY(&fonts))
2512 			return (false);
2513 
2514 		fh.fh_width = DEFAULT_FONT_DATA.vfbd_width;
2515 		fh.fh_height = DEFAULT_FONT_DATA.vfbd_height;
2516 
2517 		(void) asprintf(&font_name, "%dx%d",
2518 		    DEFAULT_FONT_DATA.vfbd_width,
2519 		    DEFAULT_FONT_DATA.vfbd_height);
2520 	} else {
2521 		fd = open(name, O_RDONLY);
2522 		if (fd < 0)
2523 			return (false);
2524 		rv = read(fd, &fh, sizeof(fh));
2525 		close(fd);
2526 		if (rv < 0 || (size_t)rv != sizeof(fh))
2527 			return (false);
2528 
2529 		if (memcmp(fh.fh_magic, FONT_HEADER_MAGIC,
2530 		    sizeof(fh.fh_magic)) != 0)
2531 			return (false);
2532 		font_name = strdup(name);
2533 	}
2534 
2535 	if (font_name == NULL)
2536 		return (false);
2537 
2538 	/*
2539 	 * If we have an entry with the same glyph dimensions, replace
2540 	 * the file name and mark us. We only support unique dimensions.
2541 	 */
2542 	STAILQ_FOREACH(entry, &fonts, font_next) {
2543 		if (fh.fh_width == entry->font_data->vfbd_width &&
2544 		    fh.fh_height == entry->font_data->vfbd_height) {
2545 			free(entry->font_name);
2546 			entry->font_name = font_name;
2547 			entry->font_flags = FONT_RELOAD;
2548 			TSEXIT();
2549 			return (true);
2550 		}
2551 	}
2552 
2553 	fp = calloc(sizeof(*fp), 1);
2554 	if (fp == NULL) {
2555 		free(font_name);
2556 		return (false);
2557 	}
2558 	fp->font_data = calloc(sizeof(*fp->font_data), 1);
2559 	if (fp->font_data == NULL) {
2560 		free(font_name);
2561 		free(fp);
2562 		return (false);
2563 	}
2564 	fp->font_name = font_name;
2565 	fp->font_flags = flags;
2566 	fp->font_load = load_font;
2567 	fp->font_data->vfbd_width = fh.fh_width;
2568 	fp->font_data->vfbd_height = fh.fh_height;
2569 
2570 	if (STAILQ_EMPTY(&fonts)) {
2571 		STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2572 		TSEXIT();
2573 		return (true);
2574 	}
2575 
2576 	previous = NULL;
2577 	size = fp->font_data->vfbd_width * fp->font_data->vfbd_height;
2578 
2579 	STAILQ_FOREACH(entry, &fonts, font_next) {
2580 		vt_font_bitmap_data_t *bd;
2581 
2582 		bd = entry->font_data;
2583 		/* Should fp be inserted before the entry? */
2584 		if (size > bd->vfbd_width * bd->vfbd_height) {
2585 			if (previous == NULL) {
2586 				STAILQ_INSERT_HEAD(&fonts, fp, font_next);
2587 			} else {
2588 				STAILQ_INSERT_AFTER(&fonts, previous, fp,
2589 				    font_next);
2590 			}
2591 			TSEXIT();
2592 			return (true);
2593 		}
2594 		next = STAILQ_NEXT(entry, font_next);
2595 		if (next == NULL ||
2596 		    size > next->font_data->vfbd_width *
2597 		    next->font_data->vfbd_height) {
2598 			STAILQ_INSERT_AFTER(&fonts, entry, fp, font_next);
2599 			TSEXIT();
2600 			return (true);
2601 		}
2602 		previous = entry;
2603 	}
2604 	TSEXIT();
2605 	return (true);
2606 }
2607 
2608 static int
2609 font_set(struct env_var *ev __unused, int flags __unused, const void *value)
2610 {
2611 	struct fontlist *fl;
2612 	char *eptr;
2613 	unsigned long x = 0, y = 0;
2614 
2615 	/*
2616 	 * Attempt to extract values from "XxY" string. In case of error,
2617 	 * we have unmaching glyph dimensions and will just output the
2618 	 * available values.
2619 	 */
2620 	if (value != NULL) {
2621 		x = strtoul(value, &eptr, 10);
2622 		if (*eptr == 'x')
2623 			y = strtoul(eptr + 1, &eptr, 10);
2624 	}
2625 	STAILQ_FOREACH(fl, &fonts, font_next) {
2626 		if (fl->font_data->vfbd_width == x &&
2627 		    fl->font_data->vfbd_height == y)
2628 			break;
2629 	}
2630 	if (fl != NULL) {
2631 		/* Reset any FONT_MANUAL flag. */
2632 		reset_font_flags();
2633 
2634 		/* Mark this font manually loaded */
2635 		fl->font_flags = FONT_MANUAL;
2636 		cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2637 		return (CMD_OK);
2638 	}
2639 
2640 	printf("Available fonts:\n");
2641 	STAILQ_FOREACH(fl, &fonts, font_next) {
2642 		printf("    %dx%d\n", fl->font_data->vfbd_width,
2643 		    fl->font_data->vfbd_height);
2644 	}
2645 	return (CMD_OK);
2646 }
2647 
2648 void
2649 bios_text_font(bool use_vga_font)
2650 {
2651 	if (use_vga_font)
2652 		(void) insert_font(VGA_8X16_FONT, FONT_MANUAL);
2653 	else
2654 		(void) insert_font(DEFAULT_8X16_FONT, FONT_MANUAL);
2655 }
2656 
2657 void
2658 autoload_font(bool bios)
2659 {
2660 	struct name_list *nl;
2661 	struct name_entry *np;
2662 
2663 	TSENTER();
2664 
2665 	nl = read_list("/boot/fonts/INDEX.fonts");
2666 	if (nl == NULL)
2667 		return;
2668 
2669 	while (!SLIST_EMPTY(nl)) {
2670 		np = SLIST_FIRST(nl);
2671 		SLIST_REMOVE_HEAD(nl, n_entry);
2672 		if (insert_font(np->n_name, FONT_AUTO) == false)
2673 			printf("failed to add font: %s\n", np->n_name);
2674 		free(np->n_name);
2675 		free(np);
2676 	}
2677 
2678 	/*
2679 	 * If vga text mode was requested, load vga.font (8x16 bold) font.
2680 	 */
2681 	if (bios) {
2682 		bios_text_font(true);
2683 	}
2684 
2685 	(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2686 
2687 	TSEXIT();
2688 }
2689 
2690 COMMAND_SET(load_font, "loadfont", "load console font from file", command_font);
2691 
2692 static int
2693 command_font(int argc, char *argv[])
2694 {
2695 	int i, c, rc;
2696 	struct fontlist *fl;
2697 	vt_font_bitmap_data_t *bd;
2698 	bool list;
2699 
2700 	list = false;
2701 	optind = 1;
2702 	optreset = 1;
2703 	rc = CMD_OK;
2704 
2705 	while ((c = getopt(argc, argv, "l")) != -1) {
2706 		switch (c) {
2707 		case 'l':
2708 			list = true;
2709 			break;
2710 		case '?':
2711 		default:
2712 			return (CMD_ERROR);
2713 		}
2714 	}
2715 
2716 	argc -= optind;
2717 	argv += optind;
2718 
2719 	if (argc > 1 || (list && argc != 0)) {
2720 		printf("Usage: loadfont [-l] | [file.fnt]\n");
2721 		return (CMD_ERROR);
2722 	}
2723 
2724 	if (list) {
2725 		STAILQ_FOREACH(fl, &fonts, font_next) {
2726 			printf("font %s: %dx%d%s\n", fl->font_name,
2727 			    fl->font_data->vfbd_width,
2728 			    fl->font_data->vfbd_height,
2729 			    fl->font_data->vfbd_font == NULL? "" : " loaded");
2730 		}
2731 		return (CMD_OK);
2732 	}
2733 
2734 	/* Clear scren */
2735 	cons_clear();
2736 
2737 	if (argc == 1) {
2738 		char *name = argv[0];
2739 
2740 		if (insert_font(name, FONT_MANUAL) == false) {
2741 			printf("loadfont error: failed to load: %s\n", name);
2742 			return (CMD_ERROR);
2743 		}
2744 
2745 		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2746 		return (CMD_OK);
2747 	}
2748 
2749 	if (argc == 0) {
2750 		/*
2751 		 * Walk entire font list, release any loaded font, and set
2752 		 * autoload flag. The font list does have at least the builtin
2753 		 * default font.
2754 		 */
2755 		STAILQ_FOREACH(fl, &fonts, font_next) {
2756 			if (fl->font_data->vfbd_font != NULL) {
2757 
2758 				bd = fl->font_data;
2759 				/*
2760 				 * Note the setup_font() is releasing
2761 				 * font bytes.
2762 				 */
2763 				for (i = 0; i < VFNT_MAPS; i++)
2764 					free(bd->vfbd_font->vf_map[i]);
2765 				free(fl->font_data->vfbd_font);
2766 				fl->font_data->vfbd_font = NULL;
2767 				fl->font_data->vfbd_uncompressed_size = 0;
2768 				fl->font_flags = FONT_AUTO;
2769 			}
2770 		}
2771 		(void) cons_update_mode(gfx_state.tg_fb_type != FB_TEXT);
2772 	}
2773 	return (rc);
2774 }
2775 
2776 bool
2777 gfx_get_edid_resolution(struct vesa_edid_info *edid, edid_res_list_t *res)
2778 {
2779 	struct resolution *rp, *p;
2780 
2781 	/*
2782 	 * Walk detailed timings tables (4).
2783 	 */
2784 	if ((edid->display.supported_features
2785 	    & EDID_FEATURE_PREFERRED_TIMING_MODE) != 0) {
2786 		/* Walk detailed timing descriptors (4) */
2787 		for (int i = 0; i < DET_TIMINGS; i++) {
2788 			/*
2789 			 * Reserved value 0 is not used for display decriptor.
2790 			 */
2791 			if (edid->detailed_timings[i].pixel_clock == 0)
2792 				continue;
2793 			if ((rp = malloc(sizeof(*rp))) == NULL)
2794 				continue;
2795 			rp->width = GET_EDID_INFO_WIDTH(edid, i);
2796 			rp->height = GET_EDID_INFO_HEIGHT(edid, i);
2797 			if (rp->width > 0 && rp->width <= EDID_MAX_PIXELS &&
2798 			    rp->height > 0 && rp->height <= EDID_MAX_LINES)
2799 				TAILQ_INSERT_TAIL(res, rp, next);
2800 			else
2801 				free(rp);
2802 		}
2803 	}
2804 
2805 	/*
2806 	 * Walk standard timings list (8).
2807 	 */
2808 	for (int i = 0; i < STD_TIMINGS; i++) {
2809 		/* Is this field unused? */
2810 		if (edid->standard_timings[i] == 0x0101)
2811 			continue;
2812 
2813 		if ((rp = malloc(sizeof(*rp))) == NULL)
2814 			continue;
2815 
2816 		rp->width = HSIZE(edid->standard_timings[i]);
2817 		switch (RATIO(edid->standard_timings[i])) {
2818 		case RATIO1_1:
2819 			rp->height = HSIZE(edid->standard_timings[i]);
2820 			if (edid->header.version > 1 ||
2821 			    edid->header.revision > 2) {
2822 				rp->height = rp->height * 10 / 16;
2823 			}
2824 			break;
2825 		case RATIO4_3:
2826 			rp->height = HSIZE(edid->standard_timings[i]) * 3 / 4;
2827 			break;
2828 		case RATIO5_4:
2829 			rp->height = HSIZE(edid->standard_timings[i]) * 4 / 5;
2830 			break;
2831 		case RATIO16_9:
2832 			rp->height = HSIZE(edid->standard_timings[i]) * 9 / 16;
2833 			break;
2834 		}
2835 
2836 		/*
2837 		 * Create resolution list in decreasing order, except keep
2838 		 * first entry (preferred timing mode).
2839 		 */
2840 		TAILQ_FOREACH(p, res, next) {
2841 			if (p->width * p->height < rp->width * rp->height) {
2842 				/* Keep preferred mode first */
2843 				if (TAILQ_FIRST(res) == p)
2844 					TAILQ_INSERT_AFTER(res, p, rp, next);
2845 				else
2846 					TAILQ_INSERT_BEFORE(p, rp, next);
2847 				break;
2848 			}
2849 			if (TAILQ_NEXT(p, next) == NULL) {
2850 				TAILQ_INSERT_TAIL(res, rp, next);
2851 				break;
2852 			}
2853 		}
2854 	}
2855 	return (!TAILQ_EMPTY(res));
2856 }
2857