1# from: @(#)bsd.prog.mk 5.26 (Berkeley) 6/25/91 2# $Id: bsd.prog.mk,v 1.55 1997/08/30 23:23:17 peter Exp $ 3 4.if exists(${.CURDIR}/../Makefile.inc) 5.include "${.CURDIR}/../Makefile.inc" 6.endif 7 8# Default executable format 9BINFORMAT?= aout 10 11.SUFFIXES: .out .o .c .cc .cxx .C .y .l .s .S 12 13CFLAGS+=${COPTS} ${DEBUG_FLAGS} 14.if defined(DESTDIR) 15CFLAGS+= -I${DESTDIR}/usr/include 16CXXINCLUDES+= -I${DESTDIR}/usr/include/g++ 17.endif 18 19.if !defined(DEBUG_FLAGS) 20STRIP?= -s 21.endif 22 23.if defined(NOSHARED) && ( ${NOSHARED} != "no" && ${NOSHARED} != "NO" ) 24LDFLAGS+= -static 25.endif 26 27.if defined(PROG) 28.if defined(SRCS) 29 30DPSRCS+= ${SRCS:M*.h} 31OBJS+= ${SRCS:N*.h:R:S/$/.o/g} 32 33${PROG}: ${DPSRCS} ${OBJS} 34 ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD} 35 36.else !defined(SRCS) 37 38SRCS= ${PROG}.c 39 40# Always make an intermediate object file because: 41# - it saves time rebuilding when only the library has changed 42# - the name of the object gets put into the executable symbol table instead of 43# the name of a variable temporary object. 44# - it's useful to keep objects around for crunching. 45OBJS= ${PROG}.o 46${PROG}: ${DPSRCS} ${OBJS} 47 ${CC} ${CFLAGS} ${LDFLAGS} -o ${.TARGET} ${OBJS} ${LDDESTDIR} ${LDADD} 48 49.endif 50 51.if !defined(MAN1) && !defined(MAN2) && !defined(MAN3) && \ 52 !defined(MAN4) && !defined(MAN5) && !defined(MAN6) && \ 53 !defined(MAN7) && !defined(MAN8) && !defined(NOMAN) 54MAN1= ${PROG}.1 55.endif 56.endif 57 58.MAIN: all 59all: objwarn ${PROG} all-man _SUBDIR 60 61.if !target(clean) 62clean: _SUBDIR 63 rm -f a.out Errs errs mklog ${PROG} ${OBJS} ${CLEANFILES} 64.if defined(CLEANDIRS) && !empty(CLEANDIRS) 65 rm -rf ${CLEANDIRS} 66.endif 67.endif 68 69.if defined(PROG) && !defined(NOEXTRADEPEND) 70_EXTRADEPEND: 71.if ${BINFORMAT} == aout 72 echo ${PROG}: `${CC} -Wl,-f ${CFLAGS} ${LDFLAGS} ${LDDESTDIR} \ 73 ${LDADD:S/^/-Wl,/}` >> ${DEPENDFILE} 74.else 75.if defined(DPADD) && ${DPADD} != "" 76 echo ${PROG}: ${DPADD} >> ${DEPENDFILE} 77.endif 78.endif 79.endif 80 81.if !target(install) 82.if !target(beforeinstall) 83beforeinstall: 84.endif 85 86realinstall: beforeinstall 87.if defined(PROG) 88 ${INSTALL} ${COPY} ${STRIP} -o ${BINOWN} -g ${BINGRP} -m ${BINMODE} \ 89 ${INSTALLFLAGS} ${PROG} ${DESTDIR}${BINDIR} 90.endif 91.if defined(HIDEGAME) 92 (cd ${DESTDIR}/usr/games; rm -f ${PROG}; ln -s dm ${PROG}; \ 93 chown games:bin ${PROG}) 94.endif 95.if defined(LINKS) && !empty(LINKS) 96 @set ${LINKS}; \ 97 while test $$# -ge 2; do \ 98 l=${DESTDIR}$$1; \ 99 shift; \ 100 t=${DESTDIR}$$1; \ 101 shift; \ 102 ${ECHO} $$t -\> $$l; \ 103 rm -f $$t; \ 104 ln ${LN_FLAGS} $$l $$t; \ 105 done; true 106.endif 107 108install: afterinstall _SUBDIR 109.if !defined(NOMAN) 110afterinstall: realinstall maninstall 111.else 112afterinstall: realinstall 113.endif 114.endif 115 116DISTRIBUTION?= bin 117.if !target(distribute) 118distribute: _SUBDIR 119.for dist in ${DISTRIBUTION} 120 cd ${.CURDIR} ; $(MAKE) install DESTDIR=${DISTDIR}/${dist} SHARED=copies 121.endfor 122.endif 123 124.if !target(lint) 125lint: ${SRCS} _SUBDIR 126.if defined(PROG) 127 @${LINT} ${LINTFLAGS} ${CFLAGS} ${.ALLSRC} | more 2>&1 128.endif 129.endif 130 131.if defined(NOTAGS) 132tags: 133.endif 134 135.if !target(tags) 136tags: ${SRCS} _SUBDIR 137.if defined(PROG) 138 @cd ${.CURDIR} && gtags ${GTAGSFLAGS} 139.if defined(HTML) 140 @cd ${.CURDIR} && htags ${HTAGSFLAGS} 141.endif 142.endif 143.endif 144 145.if !defined(NOMAN) 146.include <bsd.man.mk> 147.elif !target(maninstall) 148maninstall: 149all-man: 150.endif 151 152.if ${BINFORMAT} != aout 153.include <bsd.libnames.mk> 154.endif 155 156.include <bsd.dep.mk> 157.include <bsd.obj.mk> 158