xref: /freebsd/share/man/man7/development.7 (revision ab0b9f6b3073e6c4d1dfbf07444d7db67a189a96)
1.\" Copyright (C) 1998 Matthew Dillon. All rights reserved.
2.\"
3.\" Redistribution and use in source and binary forms, with or without
4.\" modification, are permitted provided that the following conditions
5.\" are met:
6.\" 1. Redistributions of source code must retain the above copyright
7.\"    notice, this list of conditions and the following disclaimer.
8.\" 2. Redistributions in binary form must reproduce the above copyright
9.\"    notice, this list of conditions and the following disclaimer in the
10.\"    documentation and/or other materials provided with the distribution.
11.\"
12.\" THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND
13.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
14.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
15.\" ARE DISCLAIMED.  IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
16.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
17.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
18.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
19.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
20.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
21.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
22.\" SUCH DAMAGE.
23.\"
24.\" $FreeBSD$
25.\"
26.Dd March 7, 2013
27.Dt DEVELOPMENT 7
28.Os
29.Sh NAME
30.Nm development
31.Nd "introduction to development with the FreeBSD codebase"
32.Sh DESCRIPTION
33This manual page describes how an ordinary system operator,
34.Ux
35administrator, or developer
36can, without any special permission, obtain, maintain, and modify the
37.Fx
38codebase as well as how to maintain a master build which can
39then be exported to other machines in your network.
40This manual page
41is targeted to system operators, programmers, and developers.
42.Pp
43Please note that what is being described here is based on a complete
44.Fx
45environment, not just the
46.Fx
47kernel.
48The methods described
49here are as applicable to production installations as it is to development
50environments.
51.Sh SETTING UP THE ENVIRONMENT ON THE MASTER SERVER
52Your master server should always run a stable, production version of the
53.Fx
54operating system.
55This does not prevent you from doing -CURRENT
56builds or development.
57The last thing you want to do is to run an
58unstable environment on your master server which could lead to a situation
59where you lose the environment and/or cannot recover from a mistake.
60.Pp
61Create a partition called
62.Pa /FreeBSD .
63Approximately 20GB is recommended.
64This partition will contain nearly all the development environment,
65including the subversion tree, broken-out source, and possibly even object files.
66You are going to export this partition to your other machines via a
67READ-ONLY NFS export so do not mix it with other more security-sensitive
68partitions.
69.Pp
70You have to make a choice in regards to
71.Pa /usr/obj .
72You can put
73.Pa /usr/obj
74in
75.Pa /FreeBSD
76or you can make
77.Pa /usr/obj
78its own partition.
79I recommend making it a separate partition for several reasons.
80First,
81as a safety measure since this partition is written to a great deal.
82Second, because you typically do not have to back it up.
83Third, because it makes it far easier to mix and match the development
84environments which are described later in this document.
85I recommend a
86.Pa /usr/obj
87partition of at least 12GB.
88.Pp
89On the master server, use
90.Xr svn 1
91to pull down and maintain
92the
93.Fx
94source.
95The first pull will take a long time,
96it is several gigabytes, but once you have it,
97the updates will be quite small.
98Run all
99.Xr svn 1
100operations as
101.Dq Li root
102.Pp
103Keeping the broken-out source and ports in
104.Pa /FreeBSD
105allows you to export
106it to other machines via read-only NFS.
107This also means you only need to edit/maintain files in one place and all
108your clients automatically pick up the changes.
109.Bd -literal -offset 4n
110mkdir /FreeBSD
111cd /FreeBSD
112svn co https://svn.freebsd.org/ports/head ports
113svn co https://svn.freebsd.org/doc/head doc
114svn co https://svn.freebsd.org/base/head src
115cd /usr
116rm -rf src
117ln -s /FreeBSD/src src
118.Ed
119.Pp
120Note that exporting
121.Pa /usr/obj
122via read-only NFS to your other boxes will
123allow you to build on your main server and install from your other boxes.
124If you also want to do builds on some or all of the clients you can simply
125have
126.Pa /usr/obj
127be a local directory on those clients.
128You should never export
129.Pa /usr/obj
130read-write, it will lead to all sorts of
131problems and issues down the line and presents a security problem as well.
132It is far easier to do builds on the master server and then only do installs
133on the clients.
134.Pp
135I usually maintain my ports tree via svn or portsnap.
136With some fancy softlinks you can make the ports tree available both on your
137master server and on all of your other machines.
138Note that the ports tree exists only on the HEAD ports branch, so its always
139usable even on a -STABLE box.
140This is what you do:
141.Bd -literal -offset 4n
142(THESE COMMANDS ON THE MASTER SERVER AND ON ALL CLIENTS)
143cd /usr
144rm -rf ports
145ln -s /FreeBSD/ports ports
146
147cd /usr/ports   			(this pushes into the softlink)
148rm -rf distfiles			(ON MASTER SERVER ONLY)
149ln -s /usr/ports.distfiles distfiles	(ON MASTER SERVER ONLY)
150
151mkdir /usr/ports.distfiles
152mkdir /usr/ports.workdir
153.Ed
154.Pp
155Since
156.Pa /usr/ports
157is softlinked into what will be read-only on all of your
158clients, you have to tell the ports system to use a different working
159directory to hold ports builds.
160You want to add a line to your
161.Xr make.conf 5
162file on the master server
163and on all your clients:
164.Bd -literal -offset 4n
165WRKDIRPREFIX=/usr/ports.workdir
166.Ed
167.Pp
168You should try to make the directory you use for the ports working directory
169as well as the directory used to hold distfiles consistent across all of your
170machines.
171If there is not enough room in
172.Pa /usr/ports.distfiles
173and
174.Pa /usr/ports.workdir
175I usually make those softlinks (since this is on
176.Pa /usr
177these are per-machine) to
178where the distfiles and working space really are.
179.Sh EXPORTING VIA NFS FROM THE MASTER SERVER
180The master server needs to export
181.Pa /FreeBSD
182and
183.Pa /usr/obj
184via NFS so all the
185rest of your machines can get at them.
186I strongly recommend using a read-only export for both security and safety.
187The environment I am describing in this manual page is designed primarily
188around read-only NFS exports.
189Your exports file on the master server should contain the following lines:
190.Bd -literal -offset 4n
191/FreeBSD -ro -alldirs -maproot=root: -network YOURLAN -mask YOURLANMASK
192/usr/obj -ro -alldirs -maproot=root: -network YOURLAN -mask YOURLANMASK
193.Ed
194.Pp
195Of course, NFS server operations must also be configured on that machine.
196This is typically done via your
197.Pa /etc/rc.conf :
198.Bd -literal -offset 4n
199nfs_server_enable="YES"
200nfs_server_flags="-u -t -n 4"
201.Ed
202.Sh THE CLIENT ENVIRONMENT
203All of your client machines can import the development/build environment
204directory simply by NFS mounting
205.Pa /FreeBSD
206and
207.Pa /usr/obj
208from the master server.
209A typical
210.Pa /etc/fstab
211entry on your client machines will be something like this:
212.Bd -literal -offset 4n
213masterserver:/FreeBSD     /FreeBSD        nfs     ro,bg    0       0
214masterserver:/usr/obj     /usr/obj        nfs     ro,bg    0       0
215.Ed
216.Pp
217And, of course, you should configure the client for NFS client operations
218via
219.Pa /etc/rc.conf .
220In particular, this will turn on
221.Xr nfsiod 8
222which will improve client-side NFS
223performance:
224.Bd -literal -offset 4n
225nfs_client_enable="YES"
226.Ed
227.Pp
228Each client should create softlinks for
229.Pa /usr/ports
230and
231.Pa /usr/src
232that point
233into the NFS-mounted environment.
234If a particular client is running -CURRENT,
235.Pa /usr/src
236should be a softlink to
237.Pa /FreeBSD/src .
238If it is running -STABLE,
239.Pa /usr/src
240should be a softlink to
241.Pa /FreeBSD/FreeBSD-4.x/src .
242I do not usually create a
243.Pa /usr/src2
244softlink on
245clients, that is used as a convenient shortcut when working on the source
246code on the master server only and could create massive confusion (of the
247human variety) on a client.
248.Bd -literal -offset 4n
249(ON EACH CLIENT)
250cd /usr
251rm -rf ports src
252ln -s /FreeBSD/ports ports
253ln -s /FreeBSD/src src
254.Ed
255.Pp
256Do not forget to create the working directories so you can build ports, as
257previously described.
258If these are not good locations, make them softlinks to the correct location.
259Remember that
260.Pa /usr/ports/distfiles
261is exported by
262the master server and is therefore going to point to the same place
263(typically
264.Pa /usr/ports.distfiles )
265on every machine.
266.Bd -literal -offset 4n
267mkdir /usr/ports.distfiles
268mkdir /usr/ports.workdir
269.Ed
270.Sh BUILDING KERNELS
271Here is how you build a -STABLE kernel (on your main development box).
272If you want to create a custom kernel, copy
273.Pa GENERIC
274to
275.Pa KERNELNAME
276and then edit it before configuring and building.
277The kernel configuration file lives in
278.Pa /usr/src/sys/i386/conf/KERNELNAME .
279.Bd -literal -offset 4n
280cd /usr/src
281make buildkernel KERNCONF=KERNELNAME
282.Ed
283.Pp
284.Sy WARNING!
285If you are familiar with the old config/cd/make method of building
286a -STABLE kernel, note that the
287.Xr config 8
288method will put the build environment in
289.Pa /usr/src/sys/i386/compile/KERNELNAME
290instead of in
291.Pa /usr/obj .
292.Pp
293Building a -CURRENT kernel
294.Bd -literal -offset 4n
295cd /usr/src2		(on the master server)
296make buildkernel KERNCONF=KERNELNAME
297.Ed
298.Sh INSTALLING KERNELS
299Installing a -STABLE kernel (typically done on a client,
300only do this on your main development server if you want to install a new
301kernel for your main development server):
302.Bd -literal -offset 4n
303cd /usr/src
304make installkernel KERNCONF=KERNELNAME
305.Ed
306.Pp
307If you are using the older config/cd/make build mechanism for -STABLE, you
308would install using:
309.Bd -literal -offset 4n
310cd /usr/src/sys/i386/compile/KERNELNAME
311make install
312.Ed
313.Pp
314Installing a -CURRENT kernel (typically done only on a client)
315.Bd -literal -offset 4n
316(remember /usr/src is pointing to the client's specific environment)
317cd /usr/src
318make installkernel KERNCONF=KERNELNAME
319.Ed
320.Sh BUILDING THE WORLD
321This environment is designed such that you do all builds on the master server,
322and then install from each client.
323You can do builds on a client only if
324.Pa /usr/obj
325is local to that client.
326Building the world is easy:
327.Bd -literal -offset 4n
328cd /usr/src
329make buildworld
330.Ed
331.Pp
332If you are on the master server you are running in a -STABLE environment, but
333that does not prevent you from building the -CURRENT world.
334Just
335.Xr cd 1
336into the appropriate source directory and you are set.
337Do not
338accidentally install it on your master server though!
339.Bd -literal -offset 4n
340cd /usr/src2
341make buildworld
342.Ed
343.Sh INSTALLING THE WORLD
344You can build on your main development server and install on clients.
345The main development server must export
346.Pa /FreeBSD
347and
348.Pa /usr/obj
349via read-only NFS to the clients.
350.Pp
351.Em NOTE!!!
352If
353.Pa /usr/obj
354is a softlink on the master server, it must also be the EXACT
355SAME softlink on each client.
356If
357.Pa /usr/obj
358is a directory in
359.Pa /usr
360or a mount point on the master server,
361then it must be (interchangeably) a directory in
362.Pa /usr
363or a mount point on
364each client.
365This is because the
366absolute paths are expected to be the same when building the world as when
367installing it, and you generally build it on your main development box
368and install it from a client.
369If you do not set up
370.Pa /usr/obj
371properly you will not be able to build on
372machine and install on another.
373.Bd -literal -offset 4n
374(ON THE CLIENT)
375(remember /usr/src is pointing to the client's specific environment)
376cd /usr/src
377make installworld
378.Ed
379.Pp
380.Sy WARNING!
381If builds work on the master server but installs do not work from the
382clients, for example you try to install and the client complains that
383the install tried to write into the read-only
384.Pa /usr/obj ,
385then it is likely
386that the
387.Xr make.conf 5
388file on the client does not match the one on the
389master server closely enough and the install is trying to install something
390that was not built.
391.Sh DOING DEVELOPMENT ON A CLIENT (NOT JUST INSTALLING)
392Developers often want to run buildkernel's or buildworld's on client
393boxes simply to life-test the box.
394You do this in the same manner that you buildkernel and buildworld on your
395master server.
396All you have to do is make sure that
397.Pa /usr/obj
398is pointing to local storage.
399If you followed my advise and made
400.Pa /usr/obj
401its own partition on the master
402server,
403then it is typically going to be an NFS mount on the client.
404Simply unmounting
405.Pa /usr/obj
406will leave you with a
407.Pa /usr/obj
408that is a
409subdirectory in
410.Pa /usr
411which is typically local to the client.
412You can then do builds to your heart's content!
413.Sh MAINTAINING A LOCAL BRANCH
414There is absolutely nothing preventing you
415from breaking out other versions of the source tree
416into
417.Pa /FreeBSD/XXX .
418In fact, my
419.Pa /FreeBSD
420partition also contains
421.Ox ,
422.Nx ,
423and various flavors of
424.Tn Linux .
425You may not necessarily be able to build
426.Pf non- Fx
427operating systems on
428your master server, but being able
429to collect and manage source distributions from a central server is a very
430useful thing to be able to do and you can certainly export to machines
431which can build those other operating systems.
432.Pp
433Many developers choose to maintain a local branch of
434.Fx
435to test patches or build a custom distribution.
436This can be done with svn or another source code management system
437(git, mercurial, Perforce, BitKeeper) with its own repository.
438.Sh "UPDATING VIA SVN"
439By using a
440.Xr cron 8
441job to maintain an updated svn repository,
442the source tree can be
443updated at any time as follows:
444.Bd -literal -offset 4n
445(on the main development server)
446cd /usr
447svn update src doc ports
448.Ed
449.Pp
450It is that simple, and since you are exporting the whole lot to your
451clients, your clients have immediate visibility into the updated
452source.
453This is a good time to also remind you that most of the
454.Xr svn 1
455operations you do will be done as
456.Dq Li root .
457.Sh SEE ALSO
458.Xr crontab 1 ,
459.Xr crontab 5 ,
460.Xr make.conf 5 ,
461.Xr build 7 ,
462.Xr firewall 7 ,
463.Xr release 7 ,
464.Xr tuning 7 ,
465.Xr diskless 8
466.Sh HISTORY
467The
468.Nm
469manual page was originally written by
470.An Matthew Dillon Aq dillon@FreeBSD.org
471and first appeared
472in
473.Fx 5.0 ,
474December 2002.
475It was since extensively modified by
476.An Eitan Adler Aq eadler@FreeBSD.org
477to reflect the repository conversion from
478.Xr cvs
479to
480.Xr svn .
481