xref: /freebsd/share/man/man4/hgame.4 (revision 2e3f49888ec8851bafb22011533217487764fdb0)
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24.Dd September 14, 2020
25.Dt HGAME 4
26.Os
27.Sh NAME
28.Nm hgame
29.Nd Generic HID game controller (joystick/gamepad) driver
30.Sh SYNOPSIS
31To compile this driver into the kernel,
32place the following lines in your
33kernel configuration file:
34.Bd -ragged -offset indent
35.Cd "device hgame"
36.Cd "device hid"
37.Cd "device hidbus"
38.Cd "device hidmap"
39.Cd "device evdev"
40.Ed
41.Pp
42Alternatively, to load the driver as a
43module at boot time, place the following line in
44.Xr loader.conf 5 :
45.Bd -literal -offset indent
46hgame_load="YES"
47.Ed
48.Sh DESCRIPTION
49The
50.Nm
51driver provides support for generic game controllers (joysticks/gamepads)
52that attach to the HID transport backend.
53See
54.Xr iichid 4
55or
56.Xr usbhid 4 .
57.Pp
58The
59.Pa /dev/input/event*
60device presents the game controller as a
61.Ar evdev
62type device.
63.Sh SYSCTL VARIABLES
64The following variable is available as both
65.Xr sysctl 8
66variable and
67.Xr loader 8
68tunable:
69.Bl -tag -width indent
70.It Va dev.hgame.X.debug
71Debug output level, where 0 is debugging disabled and larger values increase
72debug message verbosity.
73Default is 0.
74.El
75.Pp
76It's default value is set with
77.Xr loader 8
78tunable:
79.Bl -tag -width indent
80.It Va hw.hid.hgame.debug
81.El
82.Sh FILES
83.Bl -tag -width /dev/input/event* -compact
84.It Pa /dev/input/event*
85input event device node.
86.El
87.Sh SEE ALSO
88.Xr iichid 4 ,
89.Xr usbhid 4
90.Sh HISTORY
91The
92.Nm
93driver first appeared in
94.Fx 13.0 .
95.Sh AUTHORS
96.An -nosplit
97The
98.Nm
99driver was written by
100.An Val Packett Aq Mt val@packett.cool .
101.Pp
102This manual page was written by
103.An Vladimir Kondratyev Aq Mt wulf@FreeBSD.org .
104