1.\" $OpenBSD: tree.3,v 1.7 2002/06/12 01:09:20 provos Exp $ 2.\" 3.\" Copyright 2002 Niels Provos <provos@citi.umich.edu> 4.\" All rights reserved. 5.\" 6.\" Redistribution and use in source and binary forms, with or without 7.\" modification, are permitted provided that the following conditions 8.\" are met: 9.\" 1. Redistributions of source code must retain the above copyright 10.\" notice, this list of conditions and the following disclaimer. 11.\" 2. Redistributions in binary form must reproduce the above copyright 12.\" notice, this list of conditions and the following disclaimer in the 13.\" documentation and/or other materials provided with the distribution. 14.\" 3. All advertising materials mentioning features or use of this software 15.\" must display the following acknowledgement: 16.\" This product includes software developed by Niels Provos. 17.\" 4. The name of the author may not be used to endorse or promote products 18.\" derived from this software without specific prior written permission. 19.\" 20.\" THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 21.\" IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 22.\" OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 23.\" IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 24.\" INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 25.\" NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 26.\" DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 27.\" THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 28.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 29.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 30.\" 31.\" $FreeBSD$ 32.\" 33.Dd February 25, 2020 34.Dt TREE 3 35.Os 36.Sh NAME 37.Nm SPLAY_PROTOTYPE , 38.Nm SPLAY_GENERATE , 39.Nm SPLAY_ENTRY , 40.Nm SPLAY_HEAD , 41.Nm SPLAY_INITIALIZER , 42.Nm SPLAY_ROOT , 43.Nm SPLAY_EMPTY , 44.Nm SPLAY_NEXT , 45.Nm SPLAY_MIN , 46.Nm SPLAY_MAX , 47.Nm SPLAY_FIND , 48.Nm SPLAY_LEFT , 49.Nm SPLAY_RIGHT , 50.Nm SPLAY_FOREACH , 51.Nm SPLAY_INIT , 52.Nm SPLAY_INSERT , 53.Nm SPLAY_REMOVE , 54.Nm RB_PROTOTYPE , 55.Nm RB_PROTOTYPE_STATIC , 56.Nm RB_PROTOTYPE_INSERT , 57.Nm RB_PROTOTYPE_INSERT_COLOR , 58.Nm RB_PROTOTYPE_REMOVE , 59.Nm RB_PROTOTYPE_REMOVE_COLOR , 60.Nm RB_PROTOTYPE_FIND , 61.Nm RB_PROTOTYPE_NFIND , 62.Nm RB_PROTOTYPE_NEXT , 63.Nm RB_PROTOTYPE_PREV , 64.Nm RB_PROTOTYPE_MINMAX , 65.Nm RB_PROTOTYPE_REINSERT , 66.Nm RB_GENERATE , 67.Nm RB_GENERATE_STATIC , 68.Nm RB_GENERATE_INSERT , 69.Nm RB_GENERATE_INSERT_COLOR , 70.Nm RB_GENERATE_REMOVE , 71.Nm RB_GENERATE_REMOVE_COLOR , 72.Nm RB_GENERATE_FIND , 73.Nm RB_GENERATE_NFIND , 74.Nm RB_GENERATE_NEXT , 75.Nm RB_GENERATE_PREV , 76.Nm RB_GENERATE_MINMAX , 77.Nm RB_GENERATE_REINSERT , 78.Nm RB_ENTRY , 79.Nm RB_HEAD , 80.Nm RB_INITIALIZER , 81.Nm RB_ROOT , 82.Nm RB_EMPTY , 83.Nm RB_NEXT , 84.Nm RB_PREV , 85.Nm RB_MIN , 86.Nm RB_MAX , 87.Nm RB_FIND , 88.Nm RB_NFIND , 89.Nm RB_LEFT , 90.Nm RB_RIGHT , 91.Nm RB_PARENT , 92.Nm RB_FOREACH , 93.Nm RB_FOREACH_FROM , 94.Nm RB_FOREACH_SAFE , 95.Nm RB_FOREACH_REVERSE , 96.Nm RB_FOREACH_REVERSE_FROM , 97.Nm RB_FOREACH_REVERSE_SAFE , 98.Nm RB_INIT , 99.Nm RB_INSERT , 100.Nm RB_REMOVE , 101.Nm RB_REINSERT 102.Nd "implementations of splay and red-black trees" 103.Sh SYNOPSIS 104.In sys/tree.h 105.Fn SPLAY_PROTOTYPE NAME TYPE FIELD CMP 106.Fn SPLAY_GENERATE NAME TYPE FIELD CMP 107.Fn SPLAY_ENTRY TYPE 108.Fn SPLAY_HEAD HEADNAME TYPE 109.Ft "struct TYPE *" 110.Fn SPLAY_INITIALIZER "SPLAY_HEAD *head" 111.Fn SPLAY_ROOT "SPLAY_HEAD *head" 112.Ft bool 113.Fn SPLAY_EMPTY "SPLAY_HEAD *head" 114.Ft "struct TYPE *" 115.Fn SPLAY_NEXT NAME "SPLAY_HEAD *head" "struct TYPE *elm" 116.Ft "struct TYPE *" 117.Fn SPLAY_MIN NAME "SPLAY_HEAD *head" 118.Ft "struct TYPE *" 119.Fn SPLAY_MAX NAME "SPLAY_HEAD *head" 120.Ft "struct TYPE *" 121.Fn SPLAY_FIND NAME "SPLAY_HEAD *head" "struct TYPE *elm" 122.Ft "struct TYPE *" 123.Fn SPLAY_LEFT "struct TYPE *elm" "SPLAY_ENTRY NAME" 124.Ft "struct TYPE *" 125.Fn SPLAY_RIGHT "struct TYPE *elm" "SPLAY_ENTRY NAME" 126.Fn SPLAY_FOREACH VARNAME NAME "SPLAY_HEAD *head" 127.Ft void 128.Fn SPLAY_INIT "SPLAY_HEAD *head" 129.Ft "struct TYPE *" 130.Fn SPLAY_INSERT NAME "SPLAY_HEAD *head" "struct TYPE *elm" 131.Ft "struct TYPE *" 132.Fn SPLAY_REMOVE NAME "SPLAY_HEAD *head" "struct TYPE *elm" 133.Fn RB_PROTOTYPE NAME TYPE FIELD CMP 134.Fn RB_PROTOTYPE_STATIC NAME TYPE FIELD CMP 135.Fn RB_PROTOTYPE_INSERT NAME TYPE ATTR 136.Fn RB_PROTOTYPE_INSERT_COLOR NAME TYPE ATTR 137.Fn RB_PROTOTYPE_REMOVE NAME TYPE ATTR 138.Fn RB_PROTOTYPE_REMOVE_COLOR NAME TYPE ATTR 139.Fn RB_PROTOTYPE_FIND NAME TYPE ATTR 140.Fn RB_PROTOTYPE_NFIND NAME TYPE ATTR 141.Fn RB_PROTOTYPE_NEXT NAME TYPE ATTR 142.Fn RB_PROTOTYPE_PREV NAME TYPE ATTR 143.Fn RB_PROTOTYPE_MINMAX NAME TYPE ATTR 144.Fn RB_PROTOTYPE_REINSERT NAME TYPE ATTR 145.Fn RB_GENERATE NAME TYPE FIELD CMP 146.Fn RB_GENERATE_STATIC NAME TYPE FIELD CMP 147.Fn RB_GENERATE_INSERT NAME TYPE FIELD CMP ATTR 148.Fn RB_GENERATE_INSERT_COLOR NAME TYPE FIELD ATTR 149.Fn RB_GENERATE_REMOVE NAME TYPE FIELD ATTR 150.Fn RB_GENERATE_REMOVE_COLOR NAME TYPE FIELD ATTR 151.Fn RB_GENERATE_FIND NAME TYPE FIELD CMP ATTR 152.Fn RB_GENERATE_NFIND NAME TYPE FIELD CMP ATTR 153.Fn RB_GENERATE_NEXT NAME TYPE FIELD ATTR 154.Fn RB_GENERATE_PREV NAME TYPE FIELD ATTR 155.Fn RB_GENERATE_MINMAX NAME TYPE FIELD ATTR 156.Fn RB_GENERATE_REINSERT NAME TYPE FIELD CMP ATTR 157.Fn RB_ENTRY TYPE 158.Fn RB_HEAD HEADNAME TYPE 159.Fn RB_INITIALIZER "RB_HEAD *head" 160.Ft "struct TYPE *" 161.Fn RB_ROOT "RB_HEAD *head" 162.Ft "bool" 163.Fn RB_EMPTY "RB_HEAD *head" 164.Ft "struct TYPE *" 165.Fn RB_NEXT NAME "RB_HEAD *head" "struct TYPE *elm" 166.Ft "struct TYPE *" 167.Fn RB_PREV NAME "RB_HEAD *head" "struct TYPE *elm" 168.Ft "struct TYPE *" 169.Fn RB_MIN NAME "RB_HEAD *head" 170.Ft "struct TYPE *" 171.Fn RB_MAX NAME "RB_HEAD *head" 172.Ft "struct TYPE *" 173.Fn RB_FIND NAME "RB_HEAD *head" "struct TYPE *elm" 174.Ft "struct TYPE *" 175.Fn RB_NFIND NAME "RB_HEAD *head" "struct TYPE *elm" 176.Ft "struct TYPE *" 177.Fn RB_LEFT "struct TYPE *elm" "RB_ENTRY NAME" 178.Ft "struct TYPE *" 179.Fn RB_RIGHT "struct TYPE *elm" "RB_ENTRY NAME" 180.Ft "struct TYPE *" 181.Fn RB_PARENT "struct TYPE *elm" "RB_ENTRY NAME" 182.Fn RB_FOREACH VARNAME NAME "RB_HEAD *head" 183.Fn RB_FOREACH_FROM "VARNAME" "NAME" "POS_VARNAME" 184.Fn RB_FOREACH_SAFE "VARNAME" "NAME" "RB_HEAD *head" "TEMP_VARNAME" 185.Fn RB_FOREACH_REVERSE VARNAME NAME "RB_HEAD *head" 186.Fn RB_FOREACH_REVERSE_FROM "VARNAME" "NAME" "POS_VARNAME" 187.Fn RB_FOREACH_REVERSE_SAFE "VARNAME" "NAME" "RB_HEAD *head" "TEMP_VARNAME" 188.Ft void 189.Fn RB_INIT "RB_HEAD *head" 190.Ft "struct TYPE *" 191.Fn RB_INSERT NAME "RB_HEAD *head" "struct TYPE *elm" 192.Ft "struct TYPE *" 193.Fn RB_REMOVE NAME "RB_HEAD *head" "struct TYPE *elm" 194.Ft "struct TYPE *" 195.Fn RB_REINSERT NAME "RB_HEAD *head" "struct TYPE *elm" 196.Sh DESCRIPTION 197These macros define data structures for different types of trees: 198splay trees and red-black trees. 199.Pp 200In the macro definitions, 201.Fa TYPE 202is the name tag of a user defined structure that must contain a field of type 203.Vt SPLAY_ENTRY , 204or 205.Vt RB_ENTRY , 206named 207.Fa ENTRYNAME . 208The argument 209.Fa HEADNAME 210is the name tag of a user defined structure that must be declared 211using the macros 212.Fn SPLAY_HEAD , 213or 214.Fn RB_HEAD . 215The argument 216.Fa NAME 217has to be a unique name prefix for every tree that is defined. 218.Pp 219The function prototypes are declared with 220.Fn SPLAY_PROTOTYPE , 221.Fn RB_PROTOTYPE , 222or 223.Fn RB_PROTOTYPE_STATIC . 224The function bodies are generated with 225.Fn SPLAY_GENERATE , 226.Fn RB_GENERATE , 227or 228.Fn RB_GENERATE_STATIC . 229See the examples below for further explanation of how these macros are used. 230.Sh SPLAY TREES 231A splay tree is a self-organizing data structure. 232Every operation on the tree causes a splay to happen. 233The splay moves the requested 234node to the root of the tree and partly rebalances it. 235.Pp 236This has the benefit that request locality causes faster lookups as 237the requested nodes move to the top of the tree. 238On the other hand, every lookup causes memory writes. 239.Pp 240The Balance Theorem bounds the total access time for 241.Ar m 242operations and 243.Ar n 244inserts on an initially empty tree as 245.Fn O "\*[lp]m + n\*[rp]lg n" . 246The 247amortized cost for a sequence of 248.Ar m 249accesses to a splay tree is 250.Fn O "lg n" . 251.Pp 252A splay tree is headed by a structure defined by the 253.Fn SPLAY_HEAD 254macro. 255A 256structure is declared as follows: 257.Bd -ragged -offset indent 258.Fn SPLAY_HEAD HEADNAME TYPE 259.Va head ; 260.Ed 261.Pp 262where 263.Fa HEADNAME 264is the name of the structure to be defined, and struct 265.Fa TYPE 266is the type of the elements to be inserted into the tree. 267.Pp 268The 269.Fn SPLAY_ENTRY 270macro declares a structure that allows elements to be connected in the tree. 271.Pp 272In order to use the functions that manipulate the tree structure, 273their prototypes need to be declared with the 274.Fn SPLAY_PROTOTYPE 275macro, 276where 277.Fa NAME 278is a unique identifier for this particular tree. 279The 280.Fa TYPE 281argument is the type of the structure that is being managed 282by the tree. 283The 284.Fa FIELD 285argument is the name of the element defined by 286.Fn SPLAY_ENTRY . 287.Pp 288The function bodies are generated with the 289.Fn SPLAY_GENERATE 290macro. 291It takes the same arguments as the 292.Fn SPLAY_PROTOTYPE 293macro, but should be used only once. 294.Pp 295Finally, 296the 297.Fa CMP 298argument is the name of a function used to compare tree nodes 299with each other. 300The function takes two arguments of type 301.Vt "struct TYPE *" . 302If the first argument is smaller than the second, the function returns a 303value smaller than zero. 304If they are equal, the function returns zero. 305Otherwise, it should return a value greater than zero. 306The compare 307function defines the order of the tree elements. 308.Pp 309The 310.Fn SPLAY_INIT 311macro initializes the tree referenced by 312.Fa head . 313.Pp 314The splay tree can also be initialized statically by using the 315.Fn SPLAY_INITIALIZER 316macro like this: 317.Bd -ragged -offset indent 318.Fn SPLAY_HEAD HEADNAME TYPE 319.Va head 320= 321.Fn SPLAY_INITIALIZER &head ; 322.Ed 323.Pp 324The 325.Fn SPLAY_INSERT 326macro inserts the new element 327.Fa elm 328into the tree. 329.Pp 330The 331.Fn SPLAY_REMOVE 332macro removes the element 333.Fa elm 334from the tree pointed by 335.Fa head . 336.Pp 337The 338.Fn SPLAY_FIND 339macro can be used to find a particular element in the tree. 340.Bd -literal -offset indent 341struct TYPE find, *res; 342find.key = 30; 343res = SPLAY_FIND(NAME, head, &find); 344.Ed 345.Pp 346The 347.Fn SPLAY_ROOT , 348.Fn SPLAY_MIN , 349.Fn SPLAY_MAX , 350and 351.Fn SPLAY_NEXT 352macros can be used to traverse the tree: 353.Bd -literal -offset indent 354for (np = SPLAY_MIN(NAME, &head); np != NULL; np = SPLAY_NEXT(NAME, &head, np)) 355.Ed 356.Pp 357Or, for simplicity, one can use the 358.Fn SPLAY_FOREACH 359macro: 360.Bd -ragged -offset indent 361.Fn SPLAY_FOREACH np NAME head 362.Ed 363.Pp 364The 365.Fn SPLAY_EMPTY 366macro should be used to check whether a splay tree is empty. 367.Sh RED-BLACK TREES 368A red-black tree is a binary search tree with the node color as an 369extra attribute. 370It fulfills a set of conditions: 371.Bl -enum -offset indent 372.It 373Every search path from the root to a leaf consists of the same number of 374black nodes. 375.It 376Each red node (except for the root) has a black parent. 377.It 378Each leaf node is black. 379.El 380.Pp 381Every operation on a red-black tree is bounded as 382.Fn O "lg n" . 383The maximum height of a red-black tree is 384.Fn 2lg "n + 1" . 385.Pp 386A red-black tree is headed by a structure defined by the 387.Fn RB_HEAD 388macro. 389A 390structure is declared as follows: 391.Bd -ragged -offset indent 392.Fn RB_HEAD HEADNAME TYPE 393.Va head ; 394.Ed 395.Pp 396where 397.Fa HEADNAME 398is the name of the structure to be defined, and struct 399.Fa TYPE 400is the type of the elements to be inserted into the tree. 401.Pp 402The 403.Fn RB_ENTRY 404macro declares a structure that allows elements to be connected in the tree. 405.Pp 406In order to use the functions that manipulate the tree structure, 407their prototypes need to be declared with the 408.Fn RB_PROTOTYPE 409or 410.Fn RB_PROTOTYPE_STATIC 411macro, 412where 413.Fa NAME 414is a unique identifier for this particular tree. 415The 416.Fa TYPE 417argument is the type of the structure that is being managed 418by the tree. 419The 420.Fa FIELD 421argument is the name of the element defined by 422.Fn RB_ENTRY . 423Individual prototypes can be declared with 424.Fn RB_PROTOTYPE_INSERT , 425.Fn RB_PROTOTYPE_INSERT_COLOR , 426.Fn RB_PROTOTYPE_REMOVE , 427.Fn RB_PROTOTYPE_REMOVE_COLOR , 428.Fn RB_PROTOTYPE_FIND , 429.Fn RB_PROTOTYPE_NFIND , 430.Fn RB_PROTOTYPE_NEXT , 431.Fn RB_PROTOTYPE_PREV , 432.Fn RB_PROTOTYPE_MINMAX , 433and 434.Fn RB_PROTOTYPE_REINSERT 435in case not all functions are required. 436The individual prototype macros expect 437.Fa NAME , 438.Fa TYPE , 439and 440.Fa ATTR 441arguments. 442The 443.Fa ATTR 444argument must be empty for global functions or 445.Fa static 446for static functions. 447.Pp 448The function bodies are generated with the 449.Fn RB_GENERATE 450or 451.Fn RB_GENERATE_STATIC 452macro. 453These macros take the same arguments as the 454.Fn RB_PROTOTYPE 455and 456.Fn RB_PROTOTYPE_STATIC 457macros, but should be used only once. 458As an alternative individual function bodies are generated with the 459.Fn RB_GENERATE_INSERT , 460.Fn RB_GENERATE_INSERT_COLOR , 461.Fn RB_GENERATE_REMOVE , 462.Fn RB_GENERATE_REMOVE_COLOR , 463.Fn RB_GENERATE_FIND , 464.Fn RB_GENERATE_NFIND , 465.Fn RB_GENERATE_NEXT , 466.Fn RB_GENERATE_PREV , 467.Fn RB_GENERATE_MINMAX , 468and 469.Fn RB_GENERATE_REINSERT 470macros. 471.Pp 472Finally, 473the 474.Fa CMP 475argument is the name of a function used to compare tree nodes 476with each other. 477The function takes two arguments of type 478.Vt "struct TYPE *" . 479If the first argument is smaller than the second, the function returns a 480value smaller than zero. 481If they are equal, the function returns zero. 482Otherwise, it should return a value greater than zero. 483The compare 484function defines the order of the tree elements. 485.Pp 486The 487.Fn RB_INIT 488macro initializes the tree referenced by 489.Fa head . 490.Pp 491The red-black tree can also be initialized statically by using the 492.Fn RB_INITIALIZER 493macro like this: 494.Bd -ragged -offset indent 495.Fn RB_HEAD HEADNAME TYPE 496.Va head 497= 498.Fn RB_INITIALIZER &head ; 499.Ed 500.Pp 501The 502.Fn RB_INSERT 503macro inserts the new element 504.Fa elm 505into the tree. 506.Pp 507The 508.Fn RB_REMOVE 509macro removes the element 510.Fa elm 511from the tree pointed by 512.Fa head . 513.Pp 514The 515.Fn RB_FIND 516and 517.Fn RB_NFIND 518macros can be used to find a particular element in the tree. 519.Bd -literal -offset indent 520struct TYPE find, *res; 521find.key = 30; 522res = RB_FIND(NAME, head, &find); 523.Ed 524.Pp 525The 526.Fn RB_ROOT , 527.Fn RB_MIN , 528.Fn RB_MAX , 529.Fn RB_NEXT , 530and 531.Fn RB_PREV 532macros can be used to traverse the tree: 533.Pp 534.Dl "for (np = RB_MIN(NAME, &head); np != NULL; np = RB_NEXT(NAME, &head, np))" 535.Pp 536Or, for simplicity, one can use the 537.Fn RB_FOREACH 538or 539.Fn RB_FOREACH_REVERSE 540macro: 541.Bd -ragged -offset indent 542.Fn RB_FOREACH np NAME head 543.Ed 544.Pp 545The macros 546.Fn RB_FOREACH_SAFE 547and 548.Fn RB_FOREACH_REVERSE_SAFE 549traverse the tree referenced by head 550in a forward or reverse direction respectively, 551assigning each element in turn to np. 552However, unlike their unsafe counterparts, 553they permit both the removal of np 554as well as freeing it from within the loop safely 555without interfering with the traversal. 556.Pp 557Both 558.Fn RB_FOREACH_FROM 559and 560.Fn RB_FOREACH_REVERSE_FROM 561may be used to continue an interrupted traversal 562in a forward or reverse direction respectively. 563The head pointer is not required. 564The pointer to the node from where to resume the traversal 565should be passed as their last argument, 566and will be overwritten to provide safe traversal. 567.Pp 568The 569.Fn RB_EMPTY 570macro should be used to check whether a red-black tree is empty. 571.Pp 572The 573.Fn RB_REINSERT 574macro updates the position of the element 575.Fa elm 576in the tree. 577This must be called if a member of a 578.Nm tree 579is modified in a way that affects comparison, such as by modifying 580a node's key. 581This is a lower overhead alternative to removing the element 582and reinserting it again. 583.Sh EXAMPLES 584The following example demonstrates how to declare a red-black tree 585holding integers. 586Values are inserted into it and the contents of the tree are printed 587in order. 588Lastly, the internal structure of the tree is printed. 589.Bd -literal -offset 3n 590#include <sys/tree.h> 591#include <err.h> 592#include <stdio.h> 593#include <stdlib.h> 594 595struct node { 596 RB_ENTRY(node) entry; 597 int i; 598}; 599 600int 601intcmp(struct node *e1, struct node *e2) 602{ 603 return (e1->i < e2->i ? -1 : e1->i > e2->i); 604} 605 606RB_HEAD(inttree, node) head = RB_INITIALIZER(&head); 607RB_GENERATE(inttree, node, entry, intcmp) 608 609int testdata[] = { 610 20, 16, 17, 13, 3, 6, 1, 8, 2, 4, 10, 19, 5, 9, 12, 15, 18, 611 7, 11, 14 612}; 613 614void 615print_tree(struct node *n) 616{ 617 struct node *left, *right; 618 619 if (n == NULL) { 620 printf("nil"); 621 return; 622 } 623 left = RB_LEFT(n, entry); 624 right = RB_RIGHT(n, entry); 625 if (left == NULL && right == NULL) 626 printf("%d", n->i); 627 else { 628 printf("%d(", n->i); 629 print_tree(left); 630 printf(","); 631 print_tree(right); 632 printf(")"); 633 } 634} 635 636int 637main(void) 638{ 639 int i; 640 struct node *n; 641 642 for (i = 0; i < sizeof(testdata) / sizeof(testdata[0]); i++) { 643 if ((n = malloc(sizeof(struct node))) == NULL) 644 err(1, NULL); 645 n->i = testdata[i]; 646 RB_INSERT(inttree, &head, n); 647 } 648 649 RB_FOREACH(n, inttree, &head) { 650 printf("%d\en", n->i); 651 } 652 print_tree(RB_ROOT(&head)); 653 printf("\en"); 654 return (0); 655} 656.Ed 657.Sh NOTES 658Trying to free a tree in the following way is a common error: 659.Bd -literal -offset indent 660SPLAY_FOREACH(var, NAME, head) { 661 SPLAY_REMOVE(NAME, head, var); 662 free(var); 663} 664free(head); 665.Ed 666.Pp 667Since 668.Va var 669is freed, the 670.Fn FOREACH 671macro refers to a pointer that may have been reallocated already. 672Proper code needs a second variable. 673.Bd -literal -offset indent 674for (var = SPLAY_MIN(NAME, head); var != NULL; var = nxt) { 675 nxt = SPLAY_NEXT(NAME, head, var); 676 SPLAY_REMOVE(NAME, head, var); 677 free(var); 678} 679.Ed 680.Pp 681Both 682.Fn RB_INSERT 683and 684.Fn SPLAY_INSERT 685return 686.Dv NULL 687if the element was inserted in the tree successfully, otherwise they 688return a pointer to the element with the colliding key. 689.Pp 690Accordingly, 691.Fn RB_REMOVE 692and 693.Fn SPLAY_REMOVE 694return the pointer to the removed element otherwise they return 695.Dv NULL 696to indicate an error. 697.Sh SEE ALSO 698.Xr arb 3 , 699.Xr queue 3 700.Sh HISTORY 701The tree macros first appeared in 702.Fx 4.6 . 703.Sh AUTHORS 704The author of the tree macros is 705.An Niels Provos . 706