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.nr H2 1 .ds RH "Gateways and routing

\s+2Gateways and routing issues\s0

The system has been designed with the expectation that it will be used in an internetwork environment. The ``canonical'' environment was envisioned to be a collection of local area networks connected at one or more points through hosts with multiple network interfaces (one on each local area network), and possibly a connection to a long haul network (for example, the ARPANET). In such an environment, issues of gatewaying and packet routing become very important. Certain of these issues, such as congestion control, have been handled in a simplistic manner or specifically not addressed. Instead, where possible, the network system attempts to provide simple mechanisms upon which more involved policies may be implemented. As some of these problems become better understood, the solutions developed will be incorporated into the system.

This section will describe the facilities provided for packet routing. The simplistic mechanisms provided for congestion control are described in chapter 12. Routing tables

The network system maintains a set of routing tables for selecting a network interface to use in delivering a packet to its destination. These tables are of the form: struct rtentry { u_long rt_hash; /* hash key for lookups */ struct sockaddr rt_dst; /* destination net or host */ struct sockaddr rt_gateway; /* forwarding agent */ short rt_flags; /* see below */ short rt_refcnt; /* no. of references to structure */ u_long rt_use; /* packets sent using route */ struct ifnet *rt_ifp; /* interface to give packet to */ };

The routing information is organized in two separate tables, one for routes to a host and one for routes to a network. The distinction between hosts and networks is necessary so that a single mechanism may be used for both broadcast and multi-drop type networks, and also for networks built from point-to-point links (e.g DECnet [DEC80]).

Each table is organized as a hashed set of linked lists. Two 32-bit hash values are calculated by routines defined for each address family; one based on the destination being a host, and one assuming the target is the network portion of the address. Each hash value is used to locate a hash chain to search (by taking the value modulo the hash table size) and the entire 32-bit value is then used as a key in scanning the list of routes. Lookups are applied first to the routing table for hosts, then to the routing table for networks. If both lookups fail, a final lookup is made for a ``wildcard'' route (by convention, network 0). The first appropriate route discovered is used. By doing this, routes to a specific host on a network may be present as well as routes to the network. This also allows a ``fall back'' network route to be defined to a ``smart'' gateway which may then perform more intelligent routing.

Each routing table entry contains a destination (the desired final destination), a gateway to which to send the packet, and various flags which indicate the route's status and type (host or network). A count of the number of packets sent using the route is kept, along with a count of ``held references'' to the dynamically allocated structure to insure that memory reclamation occurs only when the route is not in use. Finally, a pointer to the a network interface is kept; packets sent using the route should be handed to this interface.

Routes are typed in two ways: either as host or network, and as ``direct'' or ``indirect''. The host/network distinction determines how to compare the rt_dst field during lookup. If the route is to a network, only a packet's destination network is compared to the rt_dst entry stored in the table. If the route is to a host, the addresses must match bit for bit.

The distinction between ``direct'' and ``indirect'' routes indicates whether the destination is directly connected to the source. This is needed when performing local network encapsulation. If a packet is destined for a peer at a host or network which is not directly connected to the source, the internetwork packet header will contain the address of the eventual destination, while the local network header will address the intervening gateway. Should the destination be directly connected, these addresses are likely to be identical, or a mapping between the two exists. The RTF_GATEWAY flag indicates that the route is to an ``indirect'' gateway agent, and that the local network header should be filled in from the rt_gateway field instead of from the final internetwork destination address.

It is assumed that multiple routes to the same destination will not be present; only one of multiple routes, that most recently installed, will be used.

Routing redirect control messages are used to dynamically modify existing routing table entries as well as dynamically create new routing table entries. On hosts where exhaustive routing information is too expensive to maintain (e.g. work stations), the combination of wildcard routing entries and routing redirect messages can be used to provide a simple routing management scheme without the use of a higher level policy process. Current connections may be rerouted after notification of the protocols by means of their pr_ctlinput entries. Statistics are kept by the routing table routines on the use of routing redirect messages and their affect on the routing tables. These statistics may be viewed using netstat (1).

Status information other than routing redirect control messages may be used in the future, but at present they are ignored. Likewise, more intelligent ``metrics'' may be used to describe routes in the future, possibly based on bandwidth and monetary costs. Routing table interface

A protocol accesses the routing tables through three routines, one to allocate a route, one to free a route, and one to process a routing redirect control message. The routine rtalloc performs route allocation; it is called with a pointer to the following structure containing the desired destination: ._f struct route { struct rtentry *ro_rt; struct sockaddr ro_dst; }; The route returned is assumed ``held'' by the caller until released with an rtfree call. Protocols which implement virtual circuits, such as TCP, hold onto routes for the duration of the circuit's lifetime, while connection-less protocols, such as UDP, allocate and free routes whenever their destination address changes.

The routine rtredirect is called to process a routing redirect control message. It is called with a destination address, the new gateway to that destination, and the source of the redirect. Redirects are accepted only from the current router for the destination. If a non-wildcard route exists to the destination, the gateway entry in the route is modified to point at the new gateway supplied. Otherwise, a new routing table entry is inserted reflecting the information supplied. Routes to interfaces and routes to gateways which are not directly accessible from the host are ignored. User level routing policies

Routing policies implemented in user processes manipulate the kernel routing tables through two ioctl calls. The commands SIOCADDRT and SIOCDELRT add and delete routing entries, respectively; the tables are read through the /dev/kmem device. The decision to place policy decisions in a user process implies that routing table updates may lag a bit behind the identification of new routes, or the failure of existing routes, but this period of instability is normally very small with proper implementation of the routing process. Advisory information, such as ICMP error messages and IMP diagnostic messages, may be read from raw sockets (described in the next section).

Several routing policy processes have already been implemented. The system standard ``routing daemon'' uses a variant of the Xerox NS Routing Information Protocol [Xerox82] to maintain up-to-date routing tables in our local environment. Interaction with other existing routing protocols, such as the Internet EGP (Exterior Gateway Protocol), has been accomplished using a similar process.