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.tr \(*W- . ds -- \(*W- . ds PI pi . if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch . if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch . ds L" "" . ds R" "" . ds C` "" . ds C' "" 'br\} . ds -- \|\(em\| . ds PI \(*p . ds L" `` . ds R" '' . ds C` . ds C' 'br\}
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Title "UI_NEW 3"
way too many mistakes in technical documents.
All the functions work through a context of the type \s-1UI.\s0 This context contains all the information needed to prompt correctly as well as a reference to a \s-1UI_METHOD,\s0 which is an ordered vector of functions that carry out the actual prompting.
The first thing to do is to create a \s-1UI\s0 with UI_new() or UI_new_method(), then add information to it with the UI_add or UI_dup functions. Also, user-defined random data can be passed down to the underlying method through calls to UI_add_user_data() or UI_dup_user_data(). The default \s-1UI\s0 method doesn't care about these data, but other methods might. Finally, use UI_process() to actually perform the prompting and UI_get0_result() and UI_get_result_length() to find the result to the prompt and its length.
A \s-1UI\s0 can contain more than one prompt, which are performed in the given sequence. Each prompt gets an index number which is returned by the UI_add and UI_dup functions, and has to be used to get the corresponding result with UI_get0_result() and UI_get_result_length().
\fBUI_process() can be called more than once on the same \s-1UI,\s0 thereby allowing a \s-1UI\s0 to have a long lifetime, but can just as well have a short lifetime.
The functions are as follows:
\fBUI_new() creates a new \s-1UI\s0 using the default \s-1UI\s0 method. When done with this \s-1UI,\s0 it should be freed using UI_free().
\fBUI_new_method() creates a new \s-1UI\s0 using the given \s-1UI\s0 method. When done with this \s-1UI,\s0 it should be freed using UI_free().
\fBUI_OpenSSL() returns the built-in \s-1UI\s0 method (note: not necessarily the default one, since the default can be changed. See further on). This method is the most machine/OS dependent part of OpenSSL and normally generates the most problems when porting.
\fBUI_null() returns a \s-1UI\s0 method that does nothing. Its use is to avoid getting internal defaults for passed \s-1UI_METHOD\s0 pointers.
\fBUI_free() removes a \s-1UI\s0 from memory, along with all other pieces of memory that's connected to it, like duplicated input strings, results and others. If ui is \s-1NULL\s0 nothing is done.
\fBUI_add_input_string() and UI_add_verify_string() add a prompt to the \s-1UI,\s0 as well as flags and a result buffer and the desired minimum and maximum sizes of the result, not counting the final \s-1NUL\s0 character. The given information is used to prompt for information, for example a password, and to verify a password (i.e. having the user enter it twice and check that the same string was entered twice). UI_add_verify_string() takes and extra argument that should be a pointer to the result buffer of the input string that it's supposed to verify, or verification will fail.
\fBUI_add_input_boolean() adds a prompt to the \s-1UI\s0 that's supposed to be answered in a boolean way, with a single character for yes and a different character for no. A set of characters that can be used to cancel the prompt is given as well. The prompt itself is divided in two, one part being the descriptive text (given through the prompt argument) and one describing the possible answers (given through the action_desc argument).
\fBUI_add_info_string() and UI_add_error_string() add strings that are shown at the same time as the prompt for extra information or to show an error string. The difference between the two is only conceptual. With the built-in method, there's no technical difference between them. Other methods may make a difference between them, however.
The flags currently supported are \s-1UI_INPUT_FLAG_ECHO\s0, which is relevant for \fBUI_add_input_string() and will have the users response be echoed (when prompting for a password, this flag should obviously not be used, and \fB\s-1UI_INPUT_FLAG_DEFAULT_PWD\s0, which means that a default password of some sort will be used (completely depending on the application and the \s-1UI\s0 method).
\fBUI_dup_input_string(), UI_dup_verify_string(), UI_dup_input_boolean(), \fBUI_dup_info_string() and UI_dup_error_string() are basically the same as their UI_add counterparts, except that they make their own copies of all strings.
\fBUI_construct_prompt() is a helper function that can be used to create a prompt from two pieces of information: a phrase description phrase_desc and an object name object_name, where the latter may be \s-1NULL.\s0 The default constructor (if there is none provided by the method used) creates a string "Enter phrase_desc for object_name:\*(L" where the \*(R" for object_name" part is left out if object_name is \s-1NULL.\s0 With the description \*(L"pass phrase\*(R" and the filename \*(L"foo.key\*(R", that becomes \*(L"Enter pass phrase for foo.key:\*(R". Other methods may create whatever string and may include encodings that will be processed by the other method functions.
\fBUI_add_user_data() adds a user data pointer for the method to use at any time. The built-in \s-1UI\s0 method doesn't care about this info. Note that several calls to this function doesn't add data, it replaces the previous blob with the one given as argument.
\fBUI_dup_user_data() duplicates the user data and works as an alternative to UI_add_user_data() when the user data needs to be preserved for a longer duration, perhaps even the lifetime of the application. The \s-1UI\s0 object takes ownership of this duplicate and will free it whenever it gets replaced or the \s-1UI\s0 is destroyed. UI_dup_user_data() returns 0 on success, or -1 on memory allocation failure or if the method doesn't have a duplicator function.
\fBUI_get0_user_data() retrieves the data that has last been given to the \s-1UI\s0 with UI_add_user_data() or UI_dup_user_data.
\fBUI_get0_result() returns a pointer to the result buffer associated with the information indexed by i.
\fBUI_get_result_length() returns the length of the result buffer associated with the information indexed by i.
\fBUI_process() goes through the information given so far, does all the printing and prompting and returns the final status, which is -2 on out-of-band events (Interrupt, Cancel, ...), -1 on error and 0 on success.
\fBUI_ctrl() adds extra control for the application author. For now, it understands two commands: \s-1UI_CTRL_PRINT_ERRORS\s0, which makes UI_process() print the OpenSSL error stack as part of processing the \s-1UI,\s0 and \fB\s-1UI_CTRL_IS_REDOABLE\s0, which returns a flag saying if the used \s-1UI\s0 can be used again or not.
\fBUI_set_default_method() changes the default \s-1UI\s0 method to the one given. This function is not thread-safe and should not be called at the same time as other OpenSSL functions.
\fBUI_get_default_method() returns a pointer to the current default \s-1UI\s0 method.
\fBUI_get_method() returns the \s-1UI\s0 method associated with a given \s-1UI.\s0
\fBUI_set_method() changes the \s-1UI\s0 method associated with a given \s-1UI.\s0
\fBUI_add_input_string(), UI_dup_input_string(), UI_add_verify_string(), \fBUI_dup_verify_string(), UI_add_input_boolean(), UI_dup_input_boolean(), \fBUI_add_info_string(), UI_dup_info_string(), UI_add_error_string() and UI_dup_error_string() return a positive number on success or a value which is less than or equal to 0 otherwise.
\fBUI_construct_prompt() returns a string or \s-1NULL\s0 if an error occurred.
\fBUI_dup_user_data() returns 0 on success or -1 on error.
\fBUI_get0_result() returns a string or \s-1NULL\s0 on error.
\fBUI_get_result_length() returns a positive integer or 0 on success; otherwise it returns -1 on error.
\fBUI_process() returns 0 on success or a negative value on error.
\fBUI_ctrl() returns a mask on success or -1 on error.
\fBUI_get_default_method(), UI_get_method(), UI_OpenSSL(), UI_null() and \fBUI_set_method() return either a valid \s-1UI_METHOD\s0 structure or \s-1NULL\s0 respectively.
Licensed under the Apache License 2.0 (the \*(L"License\*(R"). You may not use this file except in compliance with the License. You can obtain a copy in the file \s-1LICENSE\s0 in the source distribution or at <https://www.openssl.org/source/license.html>.