1240dbabfSDavid Schultz /*-
2*4d846d26SWarner Losh * SPDX-License-Identifier: BSD-2-Clause
35e53a4f9SPedro F. Giffuni *
4240dbabfSDavid Schultz * Copyright (c) 2004 David Schultz <das@FreeBSD.ORG>
5240dbabfSDavid Schultz * All rights reserved.
6240dbabfSDavid Schultz *
7240dbabfSDavid Schultz * Redistribution and use in source and binary forms, with or without
8240dbabfSDavid Schultz * modification, are permitted provided that the following conditions
9240dbabfSDavid Schultz * are met:
10240dbabfSDavid Schultz * 1. Redistributions of source code must retain the above copyright
11240dbabfSDavid Schultz * notice, this list of conditions and the following disclaimer.
12240dbabfSDavid Schultz * 2. Redistributions in binary form must reproduce the above copyright
13240dbabfSDavid Schultz * notice, this list of conditions and the following disclaimer in the
14240dbabfSDavid Schultz * documentation and/or other materials provided with the distribution.
15240dbabfSDavid Schultz *
16240dbabfSDavid Schultz * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
17240dbabfSDavid Schultz * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18240dbabfSDavid Schultz * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
19240dbabfSDavid Schultz * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
20240dbabfSDavid Schultz * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
21240dbabfSDavid Schultz * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
22240dbabfSDavid Schultz * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
23240dbabfSDavid Schultz * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
24240dbabfSDavid Schultz * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
25240dbabfSDavid Schultz * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26240dbabfSDavid Schultz * SUCH DAMAGE.
27240dbabfSDavid Schultz */
28240dbabfSDavid Schultz
29240dbabfSDavid Schultz #include <math.h>
30240dbabfSDavid Schultz
31240dbabfSDavid Schultz #include "fpmath.h"
32240dbabfSDavid Schultz
33240dbabfSDavid Schultz int
__isnormal(double d)34240dbabfSDavid Schultz __isnormal(double d)
35240dbabfSDavid Schultz {
36240dbabfSDavid Schultz union IEEEd2bits u;
37240dbabfSDavid Schultz
38240dbabfSDavid Schultz u.d = d;
39240dbabfSDavid Schultz return (u.bits.exp != 0 && u.bits.exp != 2047);
40240dbabfSDavid Schultz }
41240dbabfSDavid Schultz
42240dbabfSDavid Schultz int
__isnormalf(float f)43240dbabfSDavid Schultz __isnormalf(float f)
44240dbabfSDavid Schultz {
45240dbabfSDavid Schultz union IEEEf2bits u;
46240dbabfSDavid Schultz
47240dbabfSDavid Schultz u.f = f;
48240dbabfSDavid Schultz return (u.bits.exp != 0 && u.bits.exp != 255);
49240dbabfSDavid Schultz }
50240dbabfSDavid Schultz
51240dbabfSDavid Schultz int
__isnormall(long double e)52240dbabfSDavid Schultz __isnormall(long double e)
53240dbabfSDavid Schultz {
54240dbabfSDavid Schultz union IEEEl2bits u;
55240dbabfSDavid Schultz
56240dbabfSDavid Schultz u.e = e;
57240dbabfSDavid Schultz return (u.bits.exp != 0 && u.bits.exp != 32767);
58240dbabfSDavid Schultz }
59