xref: /freebsd/lib/msun/src/e_j1f.c (revision fcb560670601b2a4d87bb31d7531c8dcc37ee71b)
1 /* e_j1f.c -- float version of e_j1.c.
2  * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3  */
4 
5 /*
6  * ====================================================
7  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
8  *
9  * Developed at SunPro, a Sun Microsystems, Inc. business.
10  * Permission to use, copy, modify, and distribute this
11  * software is freely granted, provided that this notice
12  * is preserved.
13  * ====================================================
14  */
15 
16 #include <sys/cdefs.h>
17 __FBSDID("$FreeBSD$");
18 
19 #include "math.h"
20 #include "math_private.h"
21 
22 static float ponef(float), qonef(float);
23 
24 static const float
25 huge    = 1e30,
26 one	= 1.0,
27 invsqrtpi=  5.6418961287e-01, /* 0x3f106ebb */
28 tpi      =  6.3661974669e-01, /* 0x3f22f983 */
29 	/* R0/S0 on [0,2] */
30 r00  = -6.2500000000e-02, /* 0xbd800000 */
31 r01  =  1.4070566976e-03, /* 0x3ab86cfd */
32 r02  = -1.5995563444e-05, /* 0xb7862e36 */
33 r03  =  4.9672799207e-08, /* 0x335557d2 */
34 s01  =  1.9153760746e-02, /* 0x3c9ce859 */
35 s02  =  1.8594678841e-04, /* 0x3942fab6 */
36 s03  =  1.1771846857e-06, /* 0x359dffc2 */
37 s04  =  5.0463624390e-09, /* 0x31ad6446 */
38 s05  =  1.2354227016e-11; /* 0x2d59567e */
39 
40 static const float zero    = 0.0;
41 
42 float
43 __ieee754_j1f(float x)
44 {
45 	float z, s,c,ss,cc,r,u,v,y;
46 	int32_t hx,ix;
47 
48 	GET_FLOAT_WORD(hx,x);
49 	ix = hx&0x7fffffff;
50 	if(ix>=0x7f800000) return one/x;
51 	y = fabsf(x);
52 	if(ix >= 0x40000000) {	/* |x| >= 2.0 */
53 		s = sinf(y);
54 		c = cosf(y);
55 		ss = -s-c;
56 		cc = s-c;
57 		if(ix<0x7f000000) {  /* make sure y+y not overflow */
58 		    z = cosf(y+y);
59 		    if ((s*c)>zero) cc = z/ss;
60 		    else 	    ss = z/cc;
61 		}
62 	/*
63 	 * j1(x) = 1/sqrt(pi) * (P(1,x)*cc - Q(1,x)*ss) / sqrt(x)
64 	 * y1(x) = 1/sqrt(pi) * (P(1,x)*ss + Q(1,x)*cc) / sqrt(x)
65 	 */
66 		if(ix>0x80000000) z = (invsqrtpi*cc)/sqrtf(y);
67 		else {
68 		    u = ponef(y); v = qonef(y);
69 		    z = invsqrtpi*(u*cc-v*ss)/sqrtf(y);
70 		}
71 		if(hx<0) return -z;
72 		else  	 return  z;
73 	}
74 	if(ix<0x32000000) {	/* |x|<2**-27 */
75 	    if(huge+x>one) return (float)0.5*x;/* inexact if x!=0 necessary */
76 	}
77 	z = x*x;
78 	r =  z*(r00+z*(r01+z*(r02+z*r03)));
79 	s =  one+z*(s01+z*(s02+z*(s03+z*(s04+z*s05))));
80 	r *= x;
81 	return(x*(float)0.5+r/s);
82 }
83 
84 static const float U0[5] = {
85  -1.9605709612e-01, /* 0xbe48c331 */
86   5.0443872809e-02, /* 0x3d4e9e3c */
87  -1.9125689287e-03, /* 0xbafaaf2a */
88   2.3525259166e-05, /* 0x37c5581c */
89  -9.1909917899e-08, /* 0xb3c56003 */
90 };
91 static const float V0[5] = {
92   1.9916731864e-02, /* 0x3ca3286a */
93   2.0255257550e-04, /* 0x3954644b */
94   1.3560879779e-06, /* 0x35b602d4 */
95   6.2274145840e-09, /* 0x31d5f8eb */
96   1.6655924903e-11, /* 0x2d9281cf */
97 };
98 
99 float
100 __ieee754_y1f(float x)
101 {
102 	float z, s,c,ss,cc,u,v;
103 	int32_t hx,ix;
104 
105 	GET_FLOAT_WORD(hx,x);
106         ix = 0x7fffffff&hx;
107     /* if Y1(NaN) is NaN, Y1(-inf) is NaN, Y1(inf) is 0 */
108 	if(ix>=0x7f800000) return  one/(x+x*x);
109         if(ix==0) return -one/zero;
110         if(hx<0) return zero/zero;
111         if(ix >= 0x40000000) {  /* |x| >= 2.0 */
112                 s = sinf(x);
113                 c = cosf(x);
114                 ss = -s-c;
115                 cc = s-c;
116                 if(ix<0x7f000000) {  /* make sure x+x not overflow */
117                     z = cosf(x+x);
118                     if ((s*c)>zero) cc = z/ss;
119                     else            ss = z/cc;
120                 }
121         /* y1(x) = sqrt(2/(pi*x))*(p1(x)*sin(x0)+q1(x)*cos(x0))
122          * where x0 = x-3pi/4
123          *      Better formula:
124          *              cos(x0) = cos(x)cos(3pi/4)+sin(x)sin(3pi/4)
125          *                      =  1/sqrt(2) * (sin(x) - cos(x))
126          *              sin(x0) = sin(x)cos(3pi/4)-cos(x)sin(3pi/4)
127          *                      = -1/sqrt(2) * (cos(x) + sin(x))
128          * To avoid cancellation, use
129          *              sin(x) +- cos(x) = -cos(2x)/(sin(x) -+ cos(x))
130          * to compute the worse one.
131          */
132                 if(ix>0x48000000) z = (invsqrtpi*ss)/sqrtf(x);
133                 else {
134                     u = ponef(x); v = qonef(x);
135                     z = invsqrtpi*(u*ss+v*cc)/sqrtf(x);
136                 }
137                 return z;
138         }
139         if(ix<=0x24800000) {    /* x < 2**-54 */
140             return(-tpi/x);
141         }
142         z = x*x;
143         u = U0[0]+z*(U0[1]+z*(U0[2]+z*(U0[3]+z*U0[4])));
144         v = one+z*(V0[0]+z*(V0[1]+z*(V0[2]+z*(V0[3]+z*V0[4]))));
145         return(x*(u/v) + tpi*(__ieee754_j1f(x)*__ieee754_logf(x)-one/x));
146 }
147 
148 /* For x >= 8, the asymptotic expansions of pone is
149  *	1 + 15/128 s^2 - 4725/2^15 s^4 - ...,	where s = 1/x.
150  * We approximate pone by
151  * 	pone(x) = 1 + (R/S)
152  * where  R = pr0 + pr1*s^2 + pr2*s^4 + ... + pr5*s^10
153  * 	  S = 1 + ps0*s^2 + ... + ps4*s^10
154  * and
155  *	| pone(x)-1-R/S | <= 2  ** ( -60.06)
156  */
157 
158 static const float pr8[6] = { /* for x in [inf, 8]=1/[0,0.125] */
159   0.0000000000e+00, /* 0x00000000 */
160   1.1718750000e-01, /* 0x3df00000 */
161   1.3239480972e+01, /* 0x4153d4ea */
162   4.1205184937e+02, /* 0x43ce06a3 */
163   3.8747453613e+03, /* 0x45722bed */
164   7.9144794922e+03, /* 0x45f753d6 */
165 };
166 static const float ps8[5] = {
167   1.1420736694e+02, /* 0x42e46a2c */
168   3.6509309082e+03, /* 0x45642ee5 */
169   3.6956207031e+04, /* 0x47105c35 */
170   9.7602796875e+04, /* 0x47bea166 */
171   3.0804271484e+04, /* 0x46f0a88b */
172 };
173 
174 static const float pr5[6] = { /* for x in [8,4.5454]=1/[0.125,0.22001] */
175   1.3199052094e-11, /* 0x2d68333f */
176   1.1718749255e-01, /* 0x3defffff */
177   6.8027510643e+00, /* 0x40d9b023 */
178   1.0830818176e+02, /* 0x42d89dca */
179   5.1763616943e+02, /* 0x440168b7 */
180   5.2871520996e+02, /* 0x44042dc6 */
181 };
182 static const float ps5[5] = {
183   5.9280597687e+01, /* 0x426d1f55 */
184   9.9140142822e+02, /* 0x4477d9b1 */
185   5.3532670898e+03, /* 0x45a74a23 */
186   7.8446904297e+03, /* 0x45f52586 */
187   1.5040468750e+03, /* 0x44bc0180 */
188 };
189 
190 static const float pr3[6] = {
191   3.0250391081e-09, /* 0x314fe10d */
192   1.1718686670e-01, /* 0x3defffab */
193   3.9329774380e+00, /* 0x407bb5e7 */
194   3.5119403839e+01, /* 0x420c7a45 */
195   9.1055007935e+01, /* 0x42b61c2a */
196   4.8559066772e+01, /* 0x42423c7c */
197 };
198 static const float ps3[5] = {
199   3.4791309357e+01, /* 0x420b2a4d */
200   3.3676245117e+02, /* 0x43a86198 */
201   1.0468714600e+03, /* 0x4482dbe3 */
202   8.9081134033e+02, /* 0x445eb3ed */
203   1.0378793335e+02, /* 0x42cf936c */
204 };
205 
206 static const float pr2[6] = {/* for x in [2.8570,2]=1/[0.3499,0.5] */
207   1.0771083225e-07, /* 0x33e74ea8 */
208   1.1717621982e-01, /* 0x3deffa16 */
209   2.3685150146e+00, /* 0x401795c0 */
210   1.2242610931e+01, /* 0x4143e1bc */
211   1.7693971634e+01, /* 0x418d8d41 */
212   5.0735230446e+00, /* 0x40a25a4d */
213 };
214 static const float ps2[5] = {
215   2.1436485291e+01, /* 0x41ab7dec */
216   1.2529022980e+02, /* 0x42fa9499 */
217   2.3227647400e+02, /* 0x436846c7 */
218   1.1767937469e+02, /* 0x42eb5bd7 */
219   8.3646392822e+00, /* 0x4105d590 */
220 };
221 
222 	static float ponef(float x)
223 {
224 	const float *p,*q;
225 	float z,r,s;
226         int32_t ix;
227 	GET_FLOAT_WORD(ix,x);
228 	ix &= 0x7fffffff;
229         if(ix>=0x41000000)     {p = pr8; q= ps8;}
230         else if(ix>=0x40f71c58){p = pr5; q= ps5;}
231         else if(ix>=0x4036db68){p = pr3; q= ps3;}
232         else if(ix>=0x40000000){p = pr2; q= ps2;}
233         z = one/(x*x);
234         r = p[0]+z*(p[1]+z*(p[2]+z*(p[3]+z*(p[4]+z*p[5]))));
235         s = one+z*(q[0]+z*(q[1]+z*(q[2]+z*(q[3]+z*q[4]))));
236         return one+ r/s;
237 }
238 
239 
240 /* For x >= 8, the asymptotic expansions of qone is
241  *	3/8 s - 105/1024 s^3 - ..., where s = 1/x.
242  * We approximate pone by
243  * 	qone(x) = s*(0.375 + (R/S))
244  * where  R = qr1*s^2 + qr2*s^4 + ... + qr5*s^10
245  * 	  S = 1 + qs1*s^2 + ... + qs6*s^12
246  * and
247  *	| qone(x)/s -0.375-R/S | <= 2  ** ( -61.13)
248  */
249 
250 static const float qr8[6] = { /* for x in [inf, 8]=1/[0,0.125] */
251   0.0000000000e+00, /* 0x00000000 */
252  -1.0253906250e-01, /* 0xbdd20000 */
253  -1.6271753311e+01, /* 0xc1822c8d */
254  -7.5960174561e+02, /* 0xc43de683 */
255  -1.1849806641e+04, /* 0xc639273a */
256  -4.8438511719e+04, /* 0xc73d3683 */
257 };
258 static const float qs8[6] = {
259   1.6139537048e+02, /* 0x43216537 */
260   7.8253862305e+03, /* 0x45f48b17 */
261   1.3387534375e+05, /* 0x4802bcd6 */
262   7.1965775000e+05, /* 0x492fb29c */
263   6.6660125000e+05, /* 0x4922be94 */
264  -2.9449025000e+05, /* 0xc88fcb48 */
265 };
266 
267 static const float qr5[6] = { /* for x in [8,4.5454]=1/[0.125,0.22001] */
268  -2.0897993405e-11, /* 0xadb7d219 */
269  -1.0253904760e-01, /* 0xbdd1fffe */
270  -8.0564479828e+00, /* 0xc100e736 */
271  -1.8366960144e+02, /* 0xc337ab6b */
272  -1.3731937256e+03, /* 0xc4aba633 */
273  -2.6124443359e+03, /* 0xc523471c */
274 };
275 static const float qs5[6] = {
276   8.1276550293e+01, /* 0x42a28d98 */
277   1.9917987061e+03, /* 0x44f8f98f */
278   1.7468484375e+04, /* 0x468878f8 */
279   4.9851425781e+04, /* 0x4742bb6d */
280   2.7948074219e+04, /* 0x46da5826 */
281  -4.7191835938e+03, /* 0xc5937978 */
282 };
283 
284 static const float qr3[6] = {
285  -5.0783124372e-09, /* 0xb1ae7d4f */
286  -1.0253783315e-01, /* 0xbdd1ff5b */
287  -4.6101160049e+00, /* 0xc0938612 */
288  -5.7847221375e+01, /* 0xc267638e */
289  -2.2824453735e+02, /* 0xc3643e9a */
290  -2.1921012878e+02, /* 0xc35b35cb */
291 };
292 static const float qs3[6] = {
293   4.7665153503e+01, /* 0x423ea91e */
294   6.7386511230e+02, /* 0x4428775e */
295   3.3801528320e+03, /* 0x45534272 */
296   5.5477290039e+03, /* 0x45ad5dd5 */
297   1.9031191406e+03, /* 0x44ede3d0 */
298  -1.3520118713e+02, /* 0xc3073381 */
299 };
300 
301 static const float qr2[6] = {/* for x in [2.8570,2]=1/[0.3499,0.5] */
302  -1.7838172539e-07, /* 0xb43f8932 */
303  -1.0251704603e-01, /* 0xbdd1f475 */
304  -2.7522056103e+00, /* 0xc0302423 */
305  -1.9663616180e+01, /* 0xc19d4f16 */
306  -4.2325313568e+01, /* 0xc2294d1f */
307  -2.1371921539e+01, /* 0xc1aaf9b2 */
308 };
309 static const float qs2[6] = {
310   2.9533363342e+01, /* 0x41ec4454 */
311   2.5298155212e+02, /* 0x437cfb47 */
312   7.5750280762e+02, /* 0x443d602e */
313   7.3939318848e+02, /* 0x4438d92a */
314   1.5594900513e+02, /* 0x431bf2f2 */
315  -4.9594988823e+00, /* 0xc09eb437 */
316 };
317 
318 	static float qonef(float x)
319 {
320 	const float *p,*q;
321 	float  s,r,z;
322 	int32_t ix;
323 	GET_FLOAT_WORD(ix,x);
324 	ix &= 0x7fffffff;
325 	if(ix>=0x40200000)     {p = qr8; q= qs8;}
326 	else if(ix>=0x40f71c58){p = qr5; q= qs5;}
327 	else if(ix>=0x4036db68){p = qr3; q= qs3;}
328 	else if(ix>=0x40000000){p = qr2; q= qs2;}
329 	z = one/(x*x);
330 	r = p[0]+z*(p[1]+z*(p[2]+z*(p[3]+z*(p[4]+z*p[5]))));
331 	s = one+z*(q[0]+z*(q[1]+z*(q[2]+z*(q[3]+z*(q[4]+z*q[5])))));
332 	return ((float).375 + r/s)/x;
333 }
334