1 /*- 2 * SPDX-License-Identifier: BSD-3-Clause 3 * 4 * Copyright (c) 1991-1997 Søren Schmidt 5 * All rights reserved. 6 * 7 * Redistribution and use in source and binary forms, with or without 8 * modification, are permitted provided that the following conditions 9 * are met: 10 * 1. Redistributions of source code must retain the above copyright 11 * notice, this list of conditions and the following disclaimer 12 * in this position and unchanged. 13 * 2. Redistributions in binary form must reproduce the above copyright 14 * notice, this list of conditions and the following disclaimer in the 15 * documentation and/or other materials provided with the distribution. 16 * 3. The name of the author may not be used to endorse or promote products 17 * derived from this software without specific prior written permission 18 * 19 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 20 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 21 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 22 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 23 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 24 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 28 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 * 30 * $FreeBSD$ 31 */ 32 33 #ifndef _VGL_H_ 34 #define _VGL_H_ 35 36 #include <stdlib.h> 37 #include <unistd.h> 38 #include <string.h> 39 #include <machine/cpufunc.h> 40 41 typedef unsigned char byte; 42 typedef struct { 43 byte Type; 44 int Xsize, Ysize; 45 int VXsize, VYsize; 46 int Xorigin, Yorigin; 47 byte *Bitmap; 48 int PixelBytes; 49 } VGLBitmap; 50 51 #define VGLBITMAP_INITIALIZER(t, x, y, bits) \ 52 { (t), (x), (y), (x), (y), 0, 0, (bits) } 53 54 /* 55 * Defined Type's 56 */ 57 #define MEMBUF 0 58 #define VIDBUF4 1 59 #define VIDBUF8 2 60 #define VIDBUF8X 3 61 #define VIDBUF8S 4 62 #define VIDBUF4S 5 63 #define VIDBUF16 6 /* Direct Color linear buffer */ 64 #define VIDBUF24 7 /* Direct Color linear buffer */ 65 #define VIDBUF32 8 /* Direct Color linear buffer */ 66 #define VIDBUF16S 9 /* Direct Color segmented buffer */ 67 #define VIDBUF24S 10 /* Direct Color segmented buffer */ 68 #define VIDBUF32S 11 /* Direct Color segmented buffer */ 69 #define NOBUF 255 70 71 typedef struct VGLText { 72 byte Width, Height; 73 byte *BitmapArray; 74 } VGLText; 75 76 typedef struct VGLObject { 77 int Id; 78 int Type; 79 int Status; 80 int Xpos, Ypos; 81 int Xhot, Yhot; 82 VGLBitmap *Image; 83 VGLBitmap *Mask; 84 int (*CallBackFunction)(); 85 } VGLObject; 86 87 #define MOUSE_IMG_SIZE 16 88 #define VGL_MOUSEHIDE 0 89 #define VGL_MOUSESHOW 1 90 #define VGL_MOUSEFREEZE 0 91 #define VGL_MOUSEUNFREEZE 1 92 #define VGL_DIR_RIGHT 0 93 #define VGL_DIR_UP 1 94 #define VGL_DIR_LEFT 2 95 #define VGL_DIR_DOWN 3 96 #define VGL_RAWKEYS 1 97 #define VGL_CODEKEYS 2 98 #define VGL_XLATEKEYS 3 99 100 extern video_adapter_info_t VGLAdpInfo; 101 extern video_info_t VGLModeInfo; 102 extern VGLBitmap *VGLDisplay; 103 extern byte *VGLBuf; 104 105 /* 106 * Prototypes 107 */ 108 /* bitmap.c */ 109 int __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight); 110 int VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, VGLBitmap *dst, int dstx, int dsty, int width, int hight); 111 VGLBitmap *VGLBitmapCreate(int type, int xsize, int ysize, byte *bits); 112 void VGLBitmapDestroy(VGLBitmap *object); 113 int VGLBitmapAllocateBits(VGLBitmap *object); 114 /* keyboard.c */ 115 int VGLKeyboardInit(int mode); 116 void VGLKeyboardEnd(void); 117 int VGLKeyboardGetCh(void); 118 /* main.c */ 119 void VGLEnd(void); 120 int VGLInit(int mode); 121 void VGLCheckSwitch(void); 122 int VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize); 123 int VGLPanScreen(VGLBitmap *object, int x, int y); 124 int VGLSetSegment(unsigned int offset); 125 /* mouse.c */ 126 void VGLMousePointerShow(void); 127 void VGLMousePointerHide(void); 128 void VGLMouseMode(int mode); 129 void VGLMouseAction(int dummy); 130 void VGLMouseSetImage(VGLBitmap *AndMask, VGLBitmap *OrMask); 131 void VGLMouseSetStdImage(void); 132 int VGLMouseInit(int mode); 133 int VGLMouseStatus(int *x, int *y, char *buttons); 134 int VGLMouseFreeze(int x, int y, int width, int hight, byte color); 135 void VGLMouseUnFreeze(void); 136 /* simple.c */ 137 void VGLSetXY(VGLBitmap *object, int x, int y, u_long color); 138 u_long VGLGetXY(VGLBitmap *object, int x, int y); 139 void VGLLine(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color); 140 void VGLBox(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color); 141 void VGLFilledBox(VGLBitmap *object, int x1, int y1, int x2, int y2, u_long color); 142 void VGLEllipse(VGLBitmap *object, int xc, int yc, int a, int b, u_long color); 143 void VGLFilledEllipse(VGLBitmap *object, int xc, int yc, int a, int b, u_long color); 144 void VGLClear(VGLBitmap *object, u_long color); 145 void VGLRestorePalette(void); 146 void VGLSavePalette(void); 147 void VGLSetPalette(byte *red, byte *green, byte *blue); 148 void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue); 149 void VGLSetBorder(byte color); 150 void VGLBlankDisplay(int blank); 151 /* text.c */ 152 int VGLTextSetFontFile(char *filename); 153 void VGLBitmapPutChar(VGLBitmap *Object, int x, int y, byte ch, byte fgcol, byte bgcol, int fill, int dir); 154 void VGLBitmapString(VGLBitmap *Object, int x, int y, char *str, byte fgcol, byte bgcol, int fill, int dir); 155 156 #endif /* !_VGL_H_ */ 157