1 /*- 2 * Copyright (c) 1991-1997 S�ren Schmidt 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer, 10 * in this position and unchanged. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 3. The name of the author may not be used to endorse or promote products 15 * derived from this software without specific prior written permission. 16 * 17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 */ 28 29 #include <sys/cdefs.h> 30 __FBSDID("$FreeBSD$"); 31 32 #include <sys/types.h> 33 #include <signal.h> 34 #include <sys/fbio.h> 35 #include "vgl.h" 36 37 #define min(x, y) (((x) < (y)) ? (x) : (y)) 38 39 static byte mask[8] = {0xff, 0x7f, 0x3f, 0x1f, 0x0f, 0x07, 0x03, 0x01}; 40 static int color2bit[16] = {0x00000000, 0x00000001, 0x00000100, 0x00000101, 41 0x00010000, 0x00010001, 0x00010100, 0x00010101, 42 0x01000000, 0x01000001, 0x01000100, 0x01000101, 43 0x01010000, 0x01010001, 0x01010100, 0x01010101}; 44 45 static void 46 WriteVerticalLine(VGLBitmap *dst, int x, int y, int width, byte *line) 47 { 48 int i, pos, last, planepos, start_offset, end_offset, offset; 49 int len; 50 unsigned int word = 0; 51 byte *address; 52 byte *VGLPlane[4]; 53 54 switch (dst->Type) { 55 case VIDBUF4: 56 case VIDBUF4S: 57 start_offset = (x & 0x07); 58 end_offset = (x + width) & 0x07; 59 i = (width + start_offset) / 8; 60 if (end_offset) 61 i++; 62 VGLPlane[0] = VGLBuf; 63 VGLPlane[1] = VGLPlane[0] + i; 64 VGLPlane[2] = VGLPlane[1] + i; 65 VGLPlane[3] = VGLPlane[2] + i; 66 pos = 0; 67 planepos = 0; 68 last = 8 - start_offset; 69 while (pos < width) { 70 word = 0; 71 while (pos < last && pos < width) 72 word = (word<<1) | color2bit[line[pos++]&0x0f]; 73 VGLPlane[0][planepos] = word; 74 VGLPlane[1][planepos] = word>>8; 75 VGLPlane[2][planepos] = word>>16; 76 VGLPlane[3][planepos] = word>>24; 77 planepos++; 78 last += 8; 79 } 80 planepos--; 81 if (end_offset) { 82 word <<= (8 - end_offset); 83 VGLPlane[0][planepos] = word; 84 VGLPlane[1][planepos] = word>>8; 85 VGLPlane[2][planepos] = word>>16; 86 VGLPlane[3][planepos] = word>>24; 87 } 88 if (start_offset || end_offset) 89 width+=8; 90 width /= 8; 91 outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */ 92 outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */ 93 for (i=0; i<4; i++) { 94 outb(0x3c4, 0x02); 95 outb(0x3c5, 0x01<<i); 96 outb(0x3ce, 0x04); 97 outb(0x3cf, i); 98 pos = VGLAdpInfo.va_line_width*y + x/8; 99 if (dst->Type == VIDBUF4) { 100 if (end_offset) 101 VGLPlane[i][planepos] |= dst->Bitmap[pos+planepos] & mask[end_offset]; 102 if (start_offset) 103 VGLPlane[i][0] |= dst->Bitmap[pos] & ~mask[start_offset]; 104 bcopy(&VGLPlane[i][0], dst->Bitmap + pos, width); 105 } else { /* VIDBUF4S */ 106 if (end_offset) { 107 offset = VGLSetSegment(pos + planepos); 108 VGLPlane[i][planepos] |= dst->Bitmap[offset] & mask[end_offset]; 109 } 110 offset = VGLSetSegment(pos); 111 if (start_offset) 112 VGLPlane[i][0] |= dst->Bitmap[offset] & ~mask[start_offset]; 113 for (last = width; ; ) { 114 len = min(VGLAdpInfo.va_window_size - offset, last); 115 bcopy(&VGLPlane[i][width - last], dst->Bitmap + offset, len); 116 pos += len; 117 last -= len; 118 if (last <= 0) 119 break; 120 offset = VGLSetSegment(pos); 121 } 122 } 123 } 124 break; 125 case VIDBUF8X: 126 address = dst->Bitmap + VGLAdpInfo.va_line_width * y + x/4; 127 for (i=0; i<4; i++) { 128 outb(0x3c4, 0x02); 129 outb(0x3c5, 0x01 << ((x + i)%4)); 130 for (planepos=0, pos=i; pos<width; planepos++, pos+=4) 131 address[planepos] = line[pos]; 132 if ((x + i)%4 == 3) 133 ++address; 134 } 135 break; 136 case VIDBUF8S: 137 pos = dst->VXsize * y + x; 138 while (width > 0) { 139 offset = VGLSetSegment(pos); 140 i = min(VGLAdpInfo.va_window_size - offset, width); 141 bcopy(line, dst->Bitmap + offset, i); 142 line += i; 143 pos += i; 144 width -= i; 145 } 146 break; 147 case VIDBUF16S: 148 case VIDBUF24S: 149 case VIDBUF32S: 150 width = width * dst->PixelBytes; 151 pos = (dst->VXsize * y + x) * dst->PixelBytes; 152 while (width > 0) { 153 offset = VGLSetSegment(pos); 154 i = min(VGLAdpInfo.va_window_size - offset, width); 155 bcopy(line, dst->Bitmap + offset, i); 156 line += i; 157 pos += i; 158 width -= i; 159 } 160 break; 161 case VIDBUF8: 162 case MEMBUF: 163 address = dst->Bitmap + dst->VXsize * y + x; 164 bcopy(line, address, width); 165 break; 166 case VIDBUF16: 167 case VIDBUF24: 168 case VIDBUF32: 169 address = dst->Bitmap + (dst->VXsize * y + x) * dst->PixelBytes; 170 bcopy(line, address, width * dst->PixelBytes); 171 break; 172 default: 173 ; 174 } 175 } 176 177 static void 178 ReadVerticalLine(VGLBitmap *src, int x, int y, int width, byte *line) 179 { 180 int i, bit, pos, count, planepos, start_offset, end_offset, offset; 181 int width2, len; 182 byte *address; 183 byte *VGLPlane[4]; 184 185 switch (src->Type) { 186 case VIDBUF4S: 187 start_offset = (x & 0x07); 188 end_offset = (x + width) & 0x07; 189 count = (width + start_offset) / 8; 190 if (end_offset) 191 count++; 192 VGLPlane[0] = VGLBuf; 193 VGLPlane[1] = VGLPlane[0] + count; 194 VGLPlane[2] = VGLPlane[1] + count; 195 VGLPlane[3] = VGLPlane[2] + count; 196 for (i=0; i<4; i++) { 197 outb(0x3ce, 0x04); 198 outb(0x3cf, i); 199 pos = VGLAdpInfo.va_line_width*y + x/8; 200 for (width2 = count; width2 > 0; ) { 201 offset = VGLSetSegment(pos); 202 len = min(VGLAdpInfo.va_window_size - offset, width2); 203 bcopy(src->Bitmap + offset, &VGLPlane[i][count - width2], len); 204 pos += len; 205 width2 -= len; 206 } 207 } 208 goto read_planar; 209 case VIDBUF4: 210 address = src->Bitmap + VGLAdpInfo.va_line_width * y + x/8; 211 start_offset = (x & 0x07); 212 end_offset = (x + width) & 0x07; 213 count = (width + start_offset) / 8; 214 if (end_offset) 215 count++; 216 VGLPlane[0] = VGLBuf; 217 VGLPlane[1] = VGLPlane[0] + count; 218 VGLPlane[2] = VGLPlane[1] + count; 219 VGLPlane[3] = VGLPlane[2] + count; 220 for (i=0; i<4; i++) { 221 outb(0x3ce, 0x04); 222 outb(0x3cf, i); 223 bcopy(address, &VGLPlane[i][0], count); 224 } 225 read_planar: 226 pos = 0; 227 planepos = 0; 228 bit = 7 - start_offset; 229 while (pos < width) { 230 for (; bit >= 0 && pos < width; bit--, pos++) { 231 line[pos] = (VGLPlane[0][planepos] & (1<<bit) ? 1 : 0) | 232 ((VGLPlane[1][planepos] & (1<<bit) ? 1 : 0) << 1) | 233 ((VGLPlane[2][planepos] & (1<<bit) ? 1 : 0) << 2) | 234 ((VGLPlane[3][planepos] & (1<<bit) ? 1 : 0) << 3); 235 } 236 planepos++; 237 bit = 7; 238 } 239 break; 240 case VIDBUF8X: 241 address = src->Bitmap + VGLAdpInfo.va_line_width * y + x/4; 242 for (i=0; i<4; i++) { 243 outb(0x3ce, 0x04); 244 outb(0x3cf, (x + i)%4); 245 for (planepos=0, pos=i; pos<width; planepos++, pos+=4) 246 line[pos] = address[planepos]; 247 if ((x + i)%4 == 3) 248 ++address; 249 } 250 break; 251 case VIDBUF8S: 252 pos = src->VXsize * y + x; 253 while (width > 0) { 254 offset = VGLSetSegment(pos); 255 i = min(VGLAdpInfo.va_window_size - offset, width); 256 bcopy(src->Bitmap + offset, line, i); 257 line += i; 258 pos += i; 259 width -= i; 260 } 261 break; 262 case VIDBUF16S: 263 case VIDBUF24S: 264 case VIDBUF32S: 265 width = width * src->PixelBytes; 266 pos = (src->VXsize * y + x) * src->PixelBytes; 267 while (width > 0) { 268 offset = VGLSetSegment(pos); 269 i = min(VGLAdpInfo.va_window_size - offset, width); 270 bcopy(src->Bitmap + offset, line, i); 271 line += i; 272 pos += i; 273 width -= i; 274 } 275 break; 276 case VIDBUF8: 277 case MEMBUF: 278 address = src->Bitmap + src->VXsize * y + x; 279 bcopy(address, line, width); 280 break; 281 case VIDBUF16: 282 case VIDBUF24: 283 case VIDBUF32: 284 address = src->Bitmap + (src->VXsize * y + x) * src->PixelBytes; 285 bcopy(address, line, width * src->PixelBytes); 286 break; 287 default: 288 ; 289 } 290 } 291 292 int 293 __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, 294 VGLBitmap *dst, int dstx, int dsty, int width, int hight) 295 { 296 int srcline, dstline; 297 298 if (srcx>src->VXsize || srcy>src->VYsize 299 || dstx>dst->VXsize || dsty>dst->VYsize) 300 return -1; 301 if (srcx < 0) { 302 width=width+srcx; dstx-=srcx; srcx=0; 303 } 304 if (srcy < 0) { 305 hight=hight+srcy; dsty-=srcy; srcy=0; 306 } 307 if (dstx < 0) { 308 width=width+dstx; srcx-=dstx; dstx=0; 309 } 310 if (dsty < 0) { 311 hight=hight+dsty; srcy-=dsty; dsty=0; 312 } 313 if (srcx+width > src->VXsize) 314 width=src->VXsize-srcx; 315 if (srcy+hight > src->VYsize) 316 hight=src->VYsize-srcy; 317 if (dstx+width > dst->VXsize) 318 width=dst->VXsize-dstx; 319 if (dsty+hight > dst->VYsize) 320 hight=dst->VYsize-dsty; 321 if (width < 0 || hight < 0) 322 return -1; 323 if (src->Type == MEMBUF) { 324 for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) { 325 WriteVerticalLine(dst, dstx, dstline, width, 326 (src->Bitmap+(srcline*src->VXsize)+srcx)); 327 } 328 } 329 else if (dst->Type == MEMBUF) { 330 for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) { 331 ReadVerticalLine(src, srcx, srcline, width, 332 (dst->Bitmap+(dstline*dst->VXsize)+dstx)); 333 } 334 } 335 else { 336 byte buffer[2048]; /* XXX */ 337 byte *p; 338 339 if (width > sizeof(buffer)) { 340 p = malloc(width); 341 if (p == NULL) 342 return 1; 343 } else { 344 p = buffer; 345 } 346 for (srcline=srcy, dstline=dsty; srcline<srcy+hight; srcline++, dstline++) { 347 ReadVerticalLine(src, srcx, srcline, width, p); 348 WriteVerticalLine(dst, dstx, dstline, width, p); 349 } 350 if (width > sizeof(buffer)) 351 free(p); 352 } 353 return 0; 354 } 355 356 int 357 VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy, 358 VGLBitmap *dst, int dstx, int dsty, int width, int hight) 359 { 360 int error; 361 362 VGLMouseFreeze(dstx, dsty, width, hight, 0); 363 error = __VGLBitmapCopy(src, srcx, srcy, dst, dstx, dsty, width, hight); 364 VGLMouseUnFreeze(); 365 return error; 366 } 367 368 VGLBitmap 369 *VGLBitmapCreate(int type, int xsize, int ysize, byte *bits) 370 { 371 VGLBitmap *object; 372 373 if (type != MEMBUF) 374 return NULL; 375 if (xsize < 0 || ysize < 0) 376 return NULL; 377 object = (VGLBitmap *)malloc(sizeof(*object)); 378 if (object == NULL) 379 return NULL; 380 object->Type = type; 381 object->Xsize = xsize; 382 object->Ysize = ysize; 383 object->VXsize = xsize; 384 object->VYsize = ysize; 385 object->Xorigin = 0; 386 object->Yorigin = 0; 387 object->Bitmap = bits; 388 return object; 389 } 390 391 void 392 VGLBitmapDestroy(VGLBitmap *object) 393 { 394 if (object->Bitmap) 395 free(object->Bitmap); 396 free(object); 397 } 398 399 int 400 VGLBitmapAllocateBits(VGLBitmap *object) 401 { 402 object->Bitmap = (byte *)malloc(object->VXsize*object->VYsize); 403 if (object->Bitmap == NULL) 404 return -1; 405 return 0; 406 } 407