xref: /freebsd/lib/libvgl/bitmap.c (revision 031beb4e239bfce798af17f5fe8dba8bcaf13d99)
1 /*-
2  * SPDX-License-Identifier: BSD-3-Clause
3  *
4  * Copyright (c) 1991-1997 Søren Schmidt
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer,
12  *    in this position and unchanged.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. The name of the author may not be used to endorse or promote products
17  *    derived from this software without specific prior written permission.
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include <sys/cdefs.h>
32 #include <sys/types.h>
33 #include <signal.h>
34 #include <sys/fbio.h>
35 #include "vgl.h"
36 
37 #define min(x, y)	(((x) < (y)) ? (x) : (y))
38 
39 static byte mask[8] = {0xff, 0x7f, 0x3f, 0x1f, 0x0f, 0x07, 0x03, 0x01};
40 static int color2bit[16] = {0x00000000, 0x00000001, 0x00000100, 0x00000101,
41 			    0x00010000, 0x00010001, 0x00010100, 0x00010101,
42 			    0x01000000, 0x01000001, 0x01000100, 0x01000101,
43 			    0x01010000, 0x01010001, 0x01010100, 0x01010101};
44 
45 static void
46 WriteVerticalLine(VGLBitmap *dst, int x, int y, int width, byte *line)
47 {
48   int bwidth, i, pos, last, planepos, start_offset, end_offset, offset;
49   int len;
50   unsigned int word = 0;
51   byte *address;
52   byte *VGLPlane[4];
53 
54   switch (dst->Type) {
55   case VIDBUF4:
56   case VIDBUF4S:
57     start_offset = (x & 0x07);
58     end_offset = (x + width) & 0x07;
59     bwidth = (width + start_offset) / 8;
60     if (end_offset)
61 	bwidth++;
62     VGLPlane[0] = VGLBuf;
63     VGLPlane[1] = VGLPlane[0] + bwidth;
64     VGLPlane[2] = VGLPlane[1] + bwidth;
65     VGLPlane[3] = VGLPlane[2] + bwidth;
66     pos = 0;
67     planepos = 0;
68     last = 8 - start_offset;
69     while (pos < width) {
70       word = 0;
71       while (pos < last && pos < width)
72 	word = (word<<1) | color2bit[line[pos++]&0x0f];
73       VGLPlane[0][planepos] = word;
74       VGLPlane[1][planepos] = word>>8;
75       VGLPlane[2][planepos] = word>>16;
76       VGLPlane[3][planepos] = word>>24;
77       planepos++;
78       last += 8;
79     }
80     planepos--;
81     if (end_offset) {
82       word <<= (8 - end_offset);
83       VGLPlane[0][planepos] = word;
84       VGLPlane[1][planepos] = word>>8;
85       VGLPlane[2][planepos] = word>>16;
86       VGLPlane[3][planepos] = word>>24;
87     }
88     outb(0x3ce, 0x01); outb(0x3cf, 0x00);		/* set/reset enable */
89     outb(0x3ce, 0x08); outb(0x3cf, 0xff);		/* bit mask */
90     for (i=0; i<4; i++) {
91       outb(0x3c4, 0x02);
92       outb(0x3c5, 0x01<<i);
93       outb(0x3ce, 0x04);
94       outb(0x3cf, i);
95       pos = VGLAdpInfo.va_line_width*y + x/8;
96       if (dst->Type == VIDBUF4) {
97 	if (end_offset)
98 	  VGLPlane[i][planepos] |= dst->Bitmap[pos+planepos] & mask[end_offset];
99 	if (start_offset)
100 	  VGLPlane[i][0] |= dst->Bitmap[pos] & ~mask[start_offset];
101 	bcopy(&VGLPlane[i][0], dst->Bitmap + pos, bwidth);
102       } else {	/* VIDBUF4S */
103 	if (end_offset) {
104 	  offset = VGLSetSegment(pos + planepos);
105 	  VGLPlane[i][planepos] |= dst->Bitmap[offset] & mask[end_offset];
106 	}
107 	offset = VGLSetSegment(pos);
108 	if (start_offset)
109 	  VGLPlane[i][0] |= dst->Bitmap[offset] & ~mask[start_offset];
110 	for (last = bwidth; ; ) {
111 	  len = min(VGLAdpInfo.va_window_size - offset, last);
112 	  bcopy(&VGLPlane[i][bwidth - last], dst->Bitmap + offset, len);
113 	  pos += len;
114 	  last -= len;
115 	  if (last <= 0)
116 	    break;
117 	  offset = VGLSetSegment(pos);
118 	}
119       }
120     }
121     break;
122   case VIDBUF8X:
123     address = dst->Bitmap + VGLAdpInfo.va_line_width * y + x/4;
124     for (i=0; i<4; i++) {
125       outb(0x3c4, 0x02);
126       outb(0x3c5, 0x01 << ((x + i)%4));
127       for (planepos=0, pos=i; pos<width; planepos++, pos+=4)
128         address[planepos] = line[pos];
129       if ((x + i)%4 == 3)
130 	++address;
131     }
132     break;
133   case VIDBUF8S:
134   case VIDBUF16S:
135   case VIDBUF24S:
136   case VIDBUF32S:
137     width = width * dst->PixelBytes;
138     pos = (dst->VXsize * y + x) * dst->PixelBytes;
139     while (width > 0) {
140       offset = VGLSetSegment(pos);
141       i = min(VGLAdpInfo.va_window_size - offset, width);
142       bcopy(line, dst->Bitmap + offset, i);
143       line += i;
144       pos += i;
145       width -= i;
146     }
147     break;
148   case MEMBUF:
149   case VIDBUF8:
150   case VIDBUF16:
151   case VIDBUF24:
152   case VIDBUF32:
153     address = dst->Bitmap + (dst->VXsize * y + x) * dst->PixelBytes;
154     bcopy(line, address, width * dst->PixelBytes);
155     break;
156   default:
157     ;
158   }
159 }
160 
161 int
162 __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
163 	      VGLBitmap *dst, int dstx, int dsty, int width, int hight)
164 {
165   byte *buffer, *p;
166   int mousemerge, srcline, dstline, yend, yextra, ystep;
167 
168   mousemerge = 0;
169   if (hight < 0) {
170     hight = -hight;
171     mousemerge = (dst == VGLDisplay &&
172 		  VGLMouseOverlap(dstx, dsty, width, hight));
173     if (mousemerge)
174       buffer = alloca(width*src->PixelBytes);
175   }
176   if (srcx>src->VXsize || srcy>src->VYsize
177 	|| dstx>dst->VXsize || dsty>dst->VYsize)
178     return -1;
179   if (srcx < 0) {
180     width=width+srcx; dstx-=srcx; srcx=0;
181   }
182   if (srcy < 0) {
183     hight=hight+srcy; dsty-=srcy; srcy=0;
184   }
185   if (dstx < 0) {
186     width=width+dstx; srcx-=dstx; dstx=0;
187   }
188   if (dsty < 0) {
189     hight=hight+dsty; srcy-=dsty; dsty=0;
190   }
191   if (srcx+width > src->VXsize)
192      width=src->VXsize-srcx;
193   if (srcy+hight > src->VYsize)
194      hight=src->VYsize-srcy;
195   if (dstx+width > dst->VXsize)
196      width=dst->VXsize-dstx;
197   if (dsty+hight > dst->VYsize)
198      hight=dst->VYsize-dsty;
199   if (width < 0 || hight < 0)
200      return -1;
201   yend = srcy + hight;
202   yextra = 0;
203   ystep = 1;
204   if (src->Bitmap == dst->Bitmap && srcy < dsty) {
205     yend = srcy - 1;
206     yextra = hight - 1;
207     ystep = -1;
208   }
209   for (srcline = srcy + yextra, dstline = dsty + yextra; srcline != yend;
210        srcline += ystep, dstline += ystep) {
211     p = src->Bitmap+(srcline*src->VXsize+srcx)*dst->PixelBytes;
212     if (mousemerge && VGLMouseOverlap(dstx, dstline, width, 1)) {
213       bcopy(p, buffer, width*src->PixelBytes);
214       p = buffer;
215       VGLMouseMerge(dstx, dstline, width, p);
216     }
217     WriteVerticalLine(dst, dstx, dstline, width, p);
218   }
219   return 0;
220 }
221 
222 int
223 VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
224 	      VGLBitmap *dst, int dstx, int dsty, int width, int hight)
225 {
226   int error;
227 
228   if (hight < 0)
229     return -1;
230   if (src == VGLDisplay)
231     src = &VGLVDisplay;
232   if (src->Type != MEMBUF)
233     return -1;		/* invalid */
234   if (dst == VGLDisplay) {
235     VGLMouseFreeze();
236     __VGLBitmapCopy(src, srcx, srcy, &VGLVDisplay, dstx, dsty, width, hight);
237     error = __VGLBitmapCopy(src, srcx, srcy, &VGLVDisplay, dstx, dsty,
238                             width, hight);
239     if (error != 0)
240       return error;
241     src = &VGLVDisplay;
242     srcx = dstx;
243     srcy = dsty;
244   } else if (dst->Type != MEMBUF)
245     return -1;		/* invalid */
246   error = __VGLBitmapCopy(src, srcx, srcy, dst, dstx, dsty, width, -hight);
247   if (dst == VGLDisplay)
248     VGLMouseUnFreeze();
249   return error;
250 }
251 
252 VGLBitmap
253 *VGLBitmapCreate(int type, int xsize, int ysize, byte *bits)
254 {
255   VGLBitmap *object;
256 
257   if (type != MEMBUF)
258     return NULL;
259   if (xsize < 0 || ysize < 0)
260     return NULL;
261   object = (VGLBitmap *)malloc(sizeof(*object));
262   if (object == NULL)
263     return NULL;
264   object->Type = type;
265   object->Xsize = xsize;
266   object->Ysize = ysize;
267   object->VXsize = xsize;
268   object->VYsize = ysize;
269   object->Xorigin = 0;
270   object->Yorigin = 0;
271   object->Bitmap = bits;
272   object->PixelBytes = VGLDisplay->PixelBytes;
273   return object;
274 }
275 
276 void
277 VGLBitmapDestroy(VGLBitmap *object)
278 {
279   if (object->Bitmap)
280     free(object->Bitmap);
281   free(object);
282 }
283 
284 int
285 VGLBitmapAllocateBits(VGLBitmap *object)
286 {
287   object->Bitmap = malloc(object->VXsize*object->VYsize*object->PixelBytes);
288   if (object->Bitmap == NULL)
289     return -1;
290   return 0;
291 }
292 
293 void
294 VGLBitmapCvt(VGLBitmap *src, VGLBitmap *dst)
295 {
296   u_long color;
297   int dstpos, i, pb, size, srcpb, srcpos;
298 
299   size = src->VXsize * src->VYsize;
300   srcpb = src->PixelBytes;
301   if (srcpb <= 0)
302     srcpb = 1;
303   pb = dst->PixelBytes;
304   if (pb == srcpb) {
305     bcopy(src->Bitmap, dst->Bitmap, size * pb);
306     return;
307   }
308   if (srcpb != 1)
309     return;		/* not supported */
310   for (srcpos = dstpos = 0; srcpos < size; srcpos++) {
311     color = VGLrgb332ToNative(src->Bitmap[srcpos]);
312     for (i = 0; i < pb; i++, color >>= 8)
313         dst->Bitmap[dstpos++] = color;
314   }
315 }
316