xref: /freebsd/lib/libc/stdlib/random.c (revision 6de306ecee3831f48debaad1d0b22418faa48e10)
1 /*
2  * Copyright (c) 1983, 1993
3  *	The Regents of the University of California.  All rights reserved.
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  * 3. All advertising materials mentioning features or use of this software
14  *    must display the following acknowledgement:
15  *	This product includes software developed by the University of
16  *	California, Berkeley and its contributors.
17  * 4. Neither the name of the University nor the names of its contributors
18  *    may be used to endorse or promote products derived from this software
19  *    without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31  * SUCH DAMAGE.
32  *
33  * $FreeBSD$
34  *
35  */
36 
37 #if defined(LIBC_SCCS) && !defined(lint)
38 static char sccsid[] = "@(#)random.c	8.2 (Berkeley) 5/19/95";
39 #endif /* LIBC_SCCS and not lint */
40 
41 #include "namespace.h"
42 #include <sys/time.h>          /* for srandomdev() */
43 #include <fcntl.h>             /* for srandomdev() */
44 #include <stdio.h>
45 #include <stdlib.h>
46 #include <unistd.h>            /* for srandomdev() */
47 #include "un-namespace.h"
48 
49 /*
50  * random.c:
51  *
52  * An improved random number generation package.  In addition to the standard
53  * rand()/srand() like interface, this package also has a special state info
54  * interface.  The initstate() routine is called with a seed, an array of
55  * bytes, and a count of how many bytes are being passed in; this array is
56  * then initialized to contain information for random number generation with
57  * that much state information.  Good sizes for the amount of state
58  * information are 32, 64, 128, and 256 bytes.  The state can be switched by
59  * calling the setstate() routine with the same array as was initiallized
60  * with initstate().  By default, the package runs with 128 bytes of state
61  * information and generates far better random numbers than a linear
62  * congruential generator.  If the amount of state information is less than
63  * 32 bytes, a simple linear congruential R.N.G. is used.
64  *
65  * Internally, the state information is treated as an array of longs; the
66  * zeroeth element of the array is the type of R.N.G. being used (small
67  * integer); the remainder of the array is the state information for the
68  * R.N.G.  Thus, 32 bytes of state information will give 7 longs worth of
69  * state information, which will allow a degree seven polynomial.  (Note:
70  * the zeroeth word of state information also has some other information
71  * stored in it -- see setstate() for details).
72  *
73  * The random number generation technique is a linear feedback shift register
74  * approach, employing trinomials (since there are fewer terms to sum up that
75  * way).  In this approach, the least significant bit of all the numbers in
76  * the state table will act as a linear feedback shift register, and will
77  * have period 2^deg - 1 (where deg is the degree of the polynomial being
78  * used, assuming that the polynomial is irreducible and primitive).  The
79  * higher order bits will have longer periods, since their values are also
80  * influenced by pseudo-random carries out of the lower bits.  The total
81  * period of the generator is approximately deg*(2**deg - 1); thus doubling
82  * the amount of state information has a vast influence on the period of the
83  * generator.  Note: the deg*(2**deg - 1) is an approximation only good for
84  * large deg, when the period of the shift register is the dominant factor.
85  * With deg equal to seven, the period is actually much longer than the
86  * 7*(2**7 - 1) predicted by this formula.
87  *
88  * Modified 28 December 1994 by Jacob S. Rosenberg.
89  * The following changes have been made:
90  * All references to the type u_int have been changed to unsigned long.
91  * All references to type int have been changed to type long.  Other
92  * cleanups have been made as well.  A warning for both initstate and
93  * setstate has been inserted to the effect that on Sparc platforms
94  * the 'arg_state' variable must be forced to begin on word boundaries.
95  * This can be easily done by casting a long integer array to char *.
96  * The overall logic has been left STRICTLY alone.  This software was
97  * tested on both a VAX and Sun SpacsStation with exactly the same
98  * results.  The new version and the original give IDENTICAL results.
99  * The new version is somewhat faster than the original.  As the
100  * documentation says:  "By default, the package runs with 128 bytes of
101  * state information and generates far better random numbers than a linear
102  * congruential generator.  If the amount of state information is less than
103  * 32 bytes, a simple linear congruential R.N.G. is used."  For a buffer of
104  * 128 bytes, this new version runs about 19 percent faster and for a 16
105  * byte buffer it is about 5 percent faster.
106  */
107 
108 /*
109  * For each of the currently supported random number generators, we have a
110  * break value on the amount of state information (you need at least this
111  * many bytes of state info to support this random number generator), a degree
112  * for the polynomial (actually a trinomial) that the R.N.G. is based on, and
113  * the separation between the two lower order coefficients of the trinomial.
114  */
115 #define	TYPE_0		0		/* linear congruential */
116 #define	BREAK_0		8
117 #define	DEG_0		0
118 #define	SEP_0		0
119 
120 #define	TYPE_1		1		/* x**7 + x**3 + 1 */
121 #define	BREAK_1		32
122 #define	DEG_1		7
123 #define	SEP_1		3
124 
125 #define	TYPE_2		2		/* x**15 + x + 1 */
126 #define	BREAK_2		64
127 #define	DEG_2		15
128 #define	SEP_2		1
129 
130 #define	TYPE_3		3		/* x**31 + x**3 + 1 */
131 #define	BREAK_3		128
132 #define	DEG_3		31
133 #define	SEP_3		3
134 
135 #define	TYPE_4		4		/* x**63 + x + 1 */
136 #define	BREAK_4		256
137 #define	DEG_4		63
138 #define	SEP_4		1
139 
140 /*
141  * Array versions of the above information to make code run faster --
142  * relies on fact that TYPE_i == i.
143  */
144 #define	MAX_TYPES	5		/* max number of types above */
145 
146 static long degrees[MAX_TYPES] =	{ DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 };
147 static long seps [MAX_TYPES] =	{ SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
148 
149 /*
150  * Initially, everything is set up as if from:
151  *
152  *	initstate(1, randtbl, 128);
153  *
154  * Note that this initialization takes advantage of the fact that srandom()
155  * advances the front and rear pointers 10*rand_deg times, and hence the
156  * rear pointer which starts at 0 will also end up at zero; thus the zeroeth
157  * element of the state information, which contains info about the current
158  * position of the rear pointer is just
159  *
160  *	MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
161  */
162 
163 static long randtbl[DEG_3 + 1] = {
164 	TYPE_3,
165 #ifdef  USE_WEAK_SEEDING
166 /* Historic implementation compatibility */
167 /* The random sequences do not vary much with the seed */
168 	0x9a319039, 0x32d9c024, 0x9b663182, 0x5da1f342, 0xde3b81e0, 0xdf0a6fb5,
169 	0xf103bc02, 0x48f340fb, 0x7449e56b, 0xbeb1dbb0, 0xab5c5918, 0x946554fd,
170 	0x8c2e680f, 0xeb3d799f, 0xb11ee0b7, 0x2d436b86, 0xda672e2a, 0x1588ca88,
171 	0xe369735d, 0x904f35f7, 0xd7158fd6, 0x6fa6f051, 0x616e6b96, 0xac94efdc,
172 	0x36413f93, 0xc622c298, 0xf5a42ab8, 0x8a88d77b, 0xf5ad9d0e, 0x8999220b,
173 	0x27fb47b9,
174 #else   /* !USE_WEAK_SEEDING */
175 	0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
176 	0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
177 	0x37ffd106, 0xb58bff9c, 0x59e17104, 0xcf918a49, 0x09378c83, 0x52c7a471,
178 	0x8d293ea9, 0x1f4fc301, 0xc3db71be, 0x39b44e1c, 0xf8a44ef9, 0x4c8b80b1,
179 	0x19edc328, 0x87bf4bdd, 0xc9b240e5, 0xe9ee4b1b, 0x4382aee7, 0x535b6b41,
180 	0xf3bec5da
181 #endif  /* !USE_WEAK_SEEDING */
182 };
183 
184 /*
185  * fptr and rptr are two pointers into the state info, a front and a rear
186  * pointer.  These two pointers are always rand_sep places aparts, as they
187  * cycle cyclically through the state information.  (Yes, this does mean we
188  * could get away with just one pointer, but the code for random() is more
189  * efficient this way).  The pointers are left positioned as they would be
190  * from the call
191  *
192  *	initstate(1, randtbl, 128);
193  *
194  * (The position of the rear pointer, rptr, is really 0 (as explained above
195  * in the initialization of randtbl) because the state table pointer is set
196  * to point to randtbl[1] (as explained below).
197  */
198 static long *fptr = &randtbl[SEP_3 + 1];
199 static long *rptr = &randtbl[1];
200 
201 /*
202  * The following things are the pointer to the state information table, the
203  * type of the current generator, the degree of the current polynomial being
204  * used, and the separation between the two pointers.  Note that for efficiency
205  * of random(), we remember the first location of the state information, not
206  * the zeroeth.  Hence it is valid to access state[-1], which is used to
207  * store the type of the R.N.G.  Also, we remember the last location, since
208  * this is more efficient than indexing every time to find the address of
209  * the last element to see if the front and rear pointers have wrapped.
210  */
211 static long *state = &randtbl[1];
212 static long rand_type = TYPE_3;
213 static long rand_deg = DEG_3;
214 static long rand_sep = SEP_3;
215 static long *end_ptr = &randtbl[DEG_3 + 1];
216 
217 static inline long good_rand __P((long));
218 
219 static inline long good_rand (x)
220 	register long x;
221 {
222 #ifdef  USE_WEAK_SEEDING
223 /*
224  * Historic implementation compatibility.
225  * The random sequences do not vary much with the seed,
226  * even with overflowing.
227  */
228 	return (1103515245 * x + 12345);
229 #else   /* !USE_WEAK_SEEDING */
230 /*
231  * Compute x = (7^5 * x) mod (2^31 - 1)
232  * wihout overflowing 31 bits:
233  *      (2^31 - 1) = 127773 * (7^5) + 2836
234  * From "Random number generators: good ones are hard to find",
235  * Park and Miller, Communications of the ACM, vol. 31, no. 10,
236  * October 1988, p. 1195.
237  */
238 	register long hi, lo;
239 
240 	hi = x / 127773;
241 	lo = x % 127773;
242 	x = 16807 * lo - 2836 * hi;
243 	if (x <= 0)
244 		x += 0x7fffffff;
245 	return (x);
246 #endif  /* !USE_WEAK_SEEDING */
247 }
248 
249 /*
250  * srandom:
251  *
252  * Initialize the random number generator based on the given seed.  If the
253  * type is the trivial no-state-information type, just remember the seed.
254  * Otherwise, initializes state[] based on the given "seed" via a linear
255  * congruential generator.  Then, the pointers are set to known locations
256  * that are exactly rand_sep places apart.  Lastly, it cycles the state
257  * information a given number of times to get rid of any initial dependencies
258  * introduced by the L.C.R.N.G.  Note that the initialization of randtbl[]
259  * for default usage relies on values produced by this routine.
260  */
261 void
262 srandom(x)
263 	unsigned long x;
264 {
265 	register long i;
266 
267 	if (rand_type == TYPE_0)
268 		state[0] = x;
269 	else {
270 		state[0] = x;
271 		for (i = 1; i < rand_deg; i++)
272 			state[i] = good_rand(state[i - 1]);
273 		fptr = &state[rand_sep];
274 		rptr = &state[0];
275 		for (i = 0; i < 10 * rand_deg; i++)
276 			(void)random();
277 	}
278 }
279 
280 /*
281  * srandomdev:
282  *
283  * Many programs choose the seed value in a totally predictable manner.
284  * This often causes problems.  We seed the generator using the much more
285  * secure urandom(4) interface.  Note that this particular seeding
286  * procedure can generate states which are impossible to reproduce by
287  * calling srandom() with any value, since the succeeding terms in the
288  * state buffer are no longer derived from the LC algorithm applied to
289  * a fixed seed.
290  */
291 void
292 srandomdev()
293 {
294 	int fd, done;
295 	size_t len;
296 
297 	if (rand_type == TYPE_0)
298 		len = sizeof state[0];
299 	else
300 		len = rand_deg * sizeof state[0];
301 
302 	done = 0;
303 	fd = _open("/dev/urandom", O_RDONLY, 0);
304 	if (fd >= 0) {
305 		if (_read(fd, (void *) state, len) == (ssize_t) len)
306 			done = 1;
307 		_close(fd);
308 	}
309 
310 	if (!done) {
311 		struct timeval tv;
312 		unsigned long junk;
313 
314 		gettimeofday(&tv, NULL);
315 		srandom(getpid() ^ tv.tv_sec ^ tv.tv_usec ^ junk);
316 		return;
317 	}
318 
319 	if (rand_type != TYPE_0) {
320 		fptr = &state[rand_sep];
321 		rptr = &state[0];
322 	}
323 }
324 
325 /*
326  * initstate:
327  *
328  * Initialize the state information in the given array of n bytes for future
329  * random number generation.  Based on the number of bytes we are given, and
330  * the break values for the different R.N.G.'s, we choose the best (largest)
331  * one we can and set things up for it.  srandom() is then called to
332  * initialize the state information.
333  *
334  * Note that on return from srandom(), we set state[-1] to be the type
335  * multiplexed with the current value of the rear pointer; this is so
336  * successive calls to initstate() won't lose this information and will be
337  * able to restart with setstate().
338  *
339  * Note: the first thing we do is save the current state, if any, just like
340  * setstate() so that it doesn't matter when initstate is called.
341  *
342  * Returns a pointer to the old state.
343  *
344  * Note: The Sparc platform requires that arg_state begin on a long
345  * word boundary; otherwise a bus error will occur. Even so, lint will
346  * complain about mis-alignment, but you should disregard these messages.
347  */
348 char *
349 initstate(seed, arg_state, n)
350 	unsigned long seed;		/* seed for R.N.G. */
351 	char *arg_state;		/* pointer to state array */
352 	long n;				/* # bytes of state info */
353 {
354 	register char *ostate = (char *)(&state[-1]);
355 	register long *long_arg_state = (long *) arg_state;
356 
357 	if (rand_type == TYPE_0)
358 		state[-1] = rand_type;
359 	else
360 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
361 	if (n < BREAK_0) {
362 		(void)fprintf(stderr,
363 		    "random: not enough state (%ld bytes); ignored.\n", n);
364 		return(0);
365 	}
366 	if (n < BREAK_1) {
367 		rand_type = TYPE_0;
368 		rand_deg = DEG_0;
369 		rand_sep = SEP_0;
370 	} else if (n < BREAK_2) {
371 		rand_type = TYPE_1;
372 		rand_deg = DEG_1;
373 		rand_sep = SEP_1;
374 	} else if (n < BREAK_3) {
375 		rand_type = TYPE_2;
376 		rand_deg = DEG_2;
377 		rand_sep = SEP_2;
378 	} else if (n < BREAK_4) {
379 		rand_type = TYPE_3;
380 		rand_deg = DEG_3;
381 		rand_sep = SEP_3;
382 	} else {
383 		rand_type = TYPE_4;
384 		rand_deg = DEG_4;
385 		rand_sep = SEP_4;
386 	}
387 	state = (long *) (long_arg_state + 1); /* first location */
388 	end_ptr = &state[rand_deg];	/* must set end_ptr before srandom */
389 	srandom(seed);
390 	if (rand_type == TYPE_0)
391 		long_arg_state[0] = rand_type;
392 	else
393 		long_arg_state[0] = MAX_TYPES * (rptr - state) + rand_type;
394 	return(ostate);
395 }
396 
397 /*
398  * setstate:
399  *
400  * Restore the state from the given state array.
401  *
402  * Note: it is important that we also remember the locations of the pointers
403  * in the current state information, and restore the locations of the pointers
404  * from the old state information.  This is done by multiplexing the pointer
405  * location into the zeroeth word of the state information.
406  *
407  * Note that due to the order in which things are done, it is OK to call
408  * setstate() with the same state as the current state.
409  *
410  * Returns a pointer to the old state information.
411  *
412  * Note: The Sparc platform requires that arg_state begin on a long
413  * word boundary; otherwise a bus error will occur. Even so, lint will
414  * complain about mis-alignment, but you should disregard these messages.
415  */
416 char *
417 setstate(arg_state)
418 	char *arg_state;		/* pointer to state array */
419 {
420 	register long *new_state = (long *) arg_state;
421 	register long type = new_state[0] % MAX_TYPES;
422 	register long rear = new_state[0] / MAX_TYPES;
423 	char *ostate = (char *)(&state[-1]);
424 
425 	if (rand_type == TYPE_0)
426 		state[-1] = rand_type;
427 	else
428 		state[-1] = MAX_TYPES * (rptr - state) + rand_type;
429 	switch(type) {
430 	case TYPE_0:
431 	case TYPE_1:
432 	case TYPE_2:
433 	case TYPE_3:
434 	case TYPE_4:
435 		rand_type = type;
436 		rand_deg = degrees[type];
437 		rand_sep = seps[type];
438 		break;
439 	default:
440 		(void)fprintf(stderr,
441 		    "random: state info corrupted; not changed.\n");
442 	}
443 	state = (long *) (new_state + 1);
444 	if (rand_type != TYPE_0) {
445 		rptr = &state[rear];
446 		fptr = &state[(rear + rand_sep) % rand_deg];
447 	}
448 	end_ptr = &state[rand_deg];		/* set end_ptr too */
449 	return(ostate);
450 }
451 
452 /*
453  * random:
454  *
455  * If we are using the trivial TYPE_0 R.N.G., just do the old linear
456  * congruential bit.  Otherwise, we do our fancy trinomial stuff, which is
457  * the same in all the other cases due to all the global variables that have
458  * been set up.  The basic operation is to add the number at the rear pointer
459  * into the one at the front pointer.  Then both pointers are advanced to
460  * the next location cyclically in the table.  The value returned is the sum
461  * generated, reduced to 31 bits by throwing away the "least random" low bit.
462  *
463  * Note: the code takes advantage of the fact that both the front and
464  * rear pointers can't wrap on the same call by not testing the rear
465  * pointer if the front one has wrapped.
466  *
467  * Returns a 31-bit random number.
468  */
469 long
470 random()
471 {
472 	register long i;
473 	register long *f, *r;
474 
475 	if (rand_type == TYPE_0) {
476 		i = state[0];
477 		state[0] = i = (good_rand(i)) & 0x7fffffff;
478 	} else {
479 		/*
480 		 * Use local variables rather than static variables for speed.
481 		 */
482 		f = fptr; r = rptr;
483 		*f += *r;
484 		i = (*f >> 1) & 0x7fffffff;	/* chucking least random bit */
485 		if (++f >= end_ptr) {
486 			f = state;
487 			++r;
488 		}
489 		else if (++r >= end_ptr) {
490 			r = state;
491 		}
492 
493 		fptr = f; rptr = r;
494 	}
495 	return(i);
496 }
497