1 /* $NetBSD: fpsetround.c,v 1.3 2008/04/28 20:23:00 martin Exp $ */ 2 3 /*- 4 * SPDX-License-Identifier: BSD-2-Clause 5 * 6 * Copyright (c) 1997 The NetBSD Foundation, Inc. 7 * All rights reserved. 8 * 9 * This code is derived from software contributed to The NetBSD Foundation 10 * by Neil A. Carson and Mark Brinicombe 11 * 12 * Redistribution and use in source and binary forms, with or without 13 * modification, are permitted provided that the following conditions 14 * are met: 15 * 1. Redistributions of source code must retain the above copyright 16 * notice, this list of conditions and the following disclaimer. 17 * 2. Redistributions in binary form must reproduce the above copyright 18 * notice, this list of conditions and the following disclaimer in the 19 * documentation and/or other materials provided with the distribution. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS 22 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 23 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 24 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS 25 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 31 * POSSIBILITY OF SUCH DAMAGE. 32 */ 33 34 #include <sys/cdefs.h> 35 __FBSDID("$FreeBSD$"); 36 37 #include "namespace.h" 38 39 #include <ieeefp.h> 40 #ifdef SOFTFLOAT_FOR_GCC 41 #include "softfloat-for-gcc.h" 42 #endif 43 #include "milieu.h" 44 #include "softfloat.h" 45 46 #ifdef __weak_alias 47 __weak_alias(fpsetround,_fpsetround) 48 #endif 49 50 fp_rnd_t 51 fpsetround(fp_rnd_t rnd_dir) 52 { 53 fp_rnd_t old; 54 55 old = float_rounding_mode; 56 float_rounding_mode = rnd_dir; 57 return old; 58 } 59