xref: /freebsd/lib/libc/powerpc64/gen/flt_rounds.c (revision 397e83df75e0fcd0d3fcb95ae4d794cb7600fc89)
1 /*	$NetBSD: flt_rounds.c,v 1.4.10.3 2002/03/22 20:41:53 nathanw Exp $	*/
2 
3 /*-
4  * SPDX-License-Identifier: BSD-2-Clause
5  *
6  * Copyright (c) 1996 Mark Brinicombe
7  * All rights reserved.
8  *
9  * Redistribution and use in source and binary forms, with or without
10  * modification, are permitted provided that the following conditions
11  * are met:
12  * 1. Redistributions of source code must retain the above copyright
13  *    notice, this list of conditions and the following disclaimer.
14  * 2. Redistributions in binary form must reproduce the above copyright
15  *    notice, this list of conditions and the following disclaimer in the
16  *    documentation and/or other materials provided with the distribution.
17  * 3. All advertising materials mentioning features or use of this software
18  *    must display the following acknowledgement:
19  *      This product includes software developed by Mark Brinicombe
20  *	for the NetBSD Project.
21  * 4. The name of the author may not be used to endorse or promote products
22  *    derived from this software without specific prior written permission
23  *
24  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
25  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
26  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
27  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
28  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
29  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
33  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34  */
35 
36 #include <sys/types.h>
37 #include <machine/float.h>
38 
39 #ifndef _SOFT_FLOAT
40 static const int map[] = {
41 	1,	/* round to nearest */
42 	0,	/* round to zero */
43 	2,	/* round to positive infinity */
44 	3	/* round to negative infinity */
45 };
46 
47 int
48 __flt_rounds()
49 {
50 	uint64_t fpscr;
51 
52 	__asm__ __volatile("mffs %0" : "=f"(fpscr));
53 	return map[(fpscr & 0x03)];
54 }
55 #endif
56