1 #include <ctype.h> 2 #include <rune.h> 3 4 #if !defined(_USE_CTYPE_INLINE_) && !defined(_USE_CTYPE_MACROS_) 5 /* 6 * See comments in <machine/ansi.h> 7 */ 8 int 9 __istype(c, f) 10 _BSD_RUNE_T_ c; 11 unsigned long f; 12 { 13 if (c < 0) 14 c = (unsigned char) c; 15 return ((((c & _CRMASK) ? ___runetype(c) 16 : _CurrentRuneLocale->runetype[c]) & f) ? 1 : 0); 17 } 18 19 int 20 __isctype(_BSD_RUNE_T_ c, unsigned long f) 21 _BSD_RUNE_T_ c; 22 unsigned long f; 23 { 24 if (c < 0) 25 c = (unsigned char) c; 26 return ((((c & _CRMASK) ? 0 27 : _DefaultRuneLocale.runetype[c]) & f) ? 1 : 0); 28 } 29 30 _BSD_RUNE_T_ 31 toupper(c) 32 _BSD_RUNE_T_ c; 33 { 34 if (c < 0) 35 c = (unsigned char) c; 36 return ((c & _CRMASK) ? 37 ___toupper(c) : _CurrentRuneLocale->mapupper[c]); 38 } 39 40 _BSD_RUNE_T_ 41 tolower(c) 42 _BSD_RUNE_T_ c; 43 { 44 if (c < 0) 45 c = (unsigned char) c; 46 return ((c & _CRMASK) ? 47 ___tolower(c) : _CurrentRuneLocale->maplower[c]); 48 } 49 #endif 50