1 /* 2 * Copyright (C) 2012 Andrew Turner 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND 15 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 17 * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE 18 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 19 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 20 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 21 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 22 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 23 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 24 * SUCH DAMAGE. 25 * 26 */ 27 28 #include <sys/cdefs.h> 29 __FBSDID("$FreeBSD$"); 30 31 #include "softfloat-for-gcc.h" 32 #include "milieu.h" 33 #include "softfloat.h" 34 35 flag __unordsf2(float32, float32); 36 37 int __aeabi_fcmpeq(float32 a, float32 b) 38 { 39 return float32_eq(a, b); 40 } 41 42 int __aeabi_fcmplt(float32 a, float32 b) 43 { 44 return float32_lt(a, b); 45 } 46 47 int __aeabi_fcmple(float32 a, float32 b) 48 { 49 return float32_le(a, b); 50 } 51 52 int __aeabi_fcmpge(float32 a, float32 b) 53 { 54 return float32_le(b, a); 55 } 56 57 int __aeabi_fcmpgt(float32 a, float32 b) 58 { 59 return float32_lt(b, a); 60 } 61 62 int __aeabi_fcmpun(float32 a, float32 b) 63 { 64 return __unordsf2(a, b); 65 } 66 67 int __aeabi_f2iz(float32 a) 68 { 69 return float32_to_int32_round_to_zero(a); 70 } 71 72 float32 __aeabi_f2d(float32 a) 73 { 74 return float32_to_float64(a); 75 } 76 77 float32 __aeabi_i2f(int a) 78 { 79 return int32_to_float32(a); 80 } 81 82 float32 __aeabi_fadd(float32 a, float32 b) 83 { 84 return float32_add(a, b); 85 } 86 87 float32 __aeabi_fdiv(float32 a, float32 b) 88 { 89 return float32_div(a, b); 90 } 91 92 float32 __aeabi_fmul(float32 a, float32 b) 93 { 94 return float32_mul(a, b); 95 } 96 97 float32 __aeabi_fsub(float32 a, float32 b) 98 { 99 return float32_sub(a, b); 100 } 101 102